diff options
Diffstat (limited to 'data/scripts/maps/BattleFrontier_BattleTowerBattleRoom2.inc')
-rw-r--r-- | data/scripts/maps/BattleFrontier_BattleTowerBattleRoom2.inc | 540 |
1 files changed, 0 insertions, 540 deletions
diff --git a/data/scripts/maps/BattleFrontier_BattleTowerBattleRoom2.inc b/data/scripts/maps/BattleFrontier_BattleTowerBattleRoom2.inc deleted file mode 100644 index 81c2dd563..000000000 --- a/data/scripts/maps/BattleFrontier_BattleTowerBattleRoom2.inc +++ /dev/null @@ -1,540 +0,0 @@ -BattleFrontier_BattleTowerBattleRoom2_MapScripts:: @ 8248EE8 - map_script 3, BattleFrontier_BattleTowerBattleRoom2_MapScript1_248EF8 - map_script 4, BattleFrontier_BattleTowerBattleRoom2_MapScript2_248F33 - map_script 2, BattleFrontier_BattleTowerBattleRoom2_MapScript2_248F43 - .byte 0 - -BattleFrontier_BattleTowerBattleRoom2_MapScript1_248EF8: @ 8248EF8 - compare VAR_0x40CE, 2 - call_if 1, BattleFrontier_BattleTowerBattleRoom2_EventScript_248F0F - compare VAR_0x40CE, 3 - call_if 1, BattleFrontier_BattleTowerBattleRoom2_EventScript_248F2F - end - -BattleFrontier_BattleTowerBattleRoom2_EventScript_248F0F:: @ 8248F0F - setvar VAR_0x8004, 14 - special sub_8161F74 - checkplayergender - compare VAR_RESULT, 1 - goto_eq BattleFrontier_BattleTowerBattleRoom2_EventScript_248F29 - setvar VAR_OBJ_GFX_ID_F, 0 - return - -BattleFrontier_BattleTowerBattleRoom2_EventScript_248F29:: @ 8248F29 - setvar VAR_OBJ_GFX_ID_F, 89 - return - -BattleFrontier_BattleTowerBattleRoom2_EventScript_248F2F:: @ 8248F2F - special sub_813A76C - return - -BattleFrontier_BattleTowerBattleRoom2_MapScript2_248F33: @ 8248F33 - map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattleTowerBattleRoom2_EventScript_248F3D - .2byte 0 - -BattleFrontier_BattleTowerBattleRoom2_EventScript_248F3D:: @ 8248F3D - hideobjectat 255, BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM_2 - end - -BattleFrontier_BattleTowerBattleRoom2_MapScript2_248F43: @ 8248F43 - map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattleTowerBattleRoom2_EventScript_248F4D - .2byte 0 - -BattleFrontier_BattleTowerBattleRoom2_EventScript_248F4D:: @ 8248F4D - setvar VAR_TEMP_0, 1 - applymovement 5, BattleFrontier_BattleTowerBattleRoom2_Movement_249518 - applymovement 6, BattleFrontier_BattleTowerBattleRoom2_Movement_24951E - waitmovement 0 - setvar VAR_0x8004, 1 - setvar VAR_0x8005, 2 - special sub_81A1780 - compare VAR_RESULT, 0 - goto_eq BattleFrontier_BattleTowerBattleRoom2_EventScript_248FB4 - applymovement 2, BattleFrontier_BattleTowerBattleRoom2_Movement_24953E - applymovement 3, BattleFrontier_BattleTowerBattleRoom2_Movement_24953E - waitmovement 0 - applymovement 5, BattleFrontier_BattleTowerBattleRoom2_Movement_249524 - applymovement 6, BattleFrontier_BattleTowerBattleRoom2_Movement_249524 - waitmovement 0 - setvar VAR_0x8004, 2 - setvar VAR_0x8005, 6 - setvar VAR_0x8006, 1 - special sub_81A1780 - goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249143 - -BattleFrontier_BattleTowerBattleRoom2_EventScript_248FB4:: @ 8248FB4 - setvar VAR_0x8004, 3 - special sub_8161F74 - addobject 1 - addobject 4 - applymovement 1, BattleFrontier_BattleTowerBattleRoom2_Movement_249528 - applymovement 4, BattleFrontier_BattleTowerBattleRoom2_Movement_24952E - waitmovement 0 - compare VAR_0x40CE, 3 - goto_eq BattleFrontier_BattleTowerBattleRoom2_EventScript_249026 - setvar VAR_0x8004, 7 - setvar VAR_0x8005, 0 - special sub_8161F74 - delay 15 - applymovement 1, BattleFrontier_BattleTowerBattleRoom2_Movement_249545 - waitmovement 0 - msgbox 0x2021fc4, 4 - waitmessage - setvar VAR_0x8004, 7 - setvar VAR_0x8005, 1 - special sub_8161F74 - applymovement 4, BattleFrontier_BattleTowerBattleRoom2_Movement_249545 - waitmovement 0 - msgbox 0x2021fc4, 4 - waitmessage - goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249069 - -BattleFrontier_BattleTowerBattleRoom2_EventScript_249026:: @ 8249026 - setvar VAR_0x8004, 7 - setvar VAR_0x8005, 0 - special sub_8161F74 - delay 15 - applymovement 1, BattleFrontier_BattleTowerBattleRoom2_Movement_249545 - waitmovement 0 - messageautoscroll 0x2021fc4 - waitmessage - delay 48 - setvar VAR_0x8004, 7 - setvar VAR_0x8005, 1 - special sub_8161F74 - applymovement 4, BattleFrontier_BattleTowerBattleRoom2_Movement_249545 - waitmovement 0 - messageautoscroll 0x2021fc4 - waitmessage - delay 48 - -BattleFrontier_BattleTowerBattleRoom2_EventScript_249069:: @ 8249069 - call BattleFrontier_BattleTowerBattleRoom2_EventScript_24210E - switch VAR_RESULT - case 1, BattleFrontier_BattleTowerBattleRoom2_EventScript_2490AA - -BattleFrontier_BattleTowerBattleRoom2_EventScript_24907E:: @ 824907E - setvar VAR_0x8004, 2 - setvar VAR_0x8005, 0 - setvar VAR_0x8006, 4 - special sub_81A1780 - setvar VAR_0x8004, 2 - setvar VAR_0x8005, 3 - special sub_8161F74 - setvar VAR_0x8004, 3 - special sub_813BF7C - goto BattleFrontier_BattleTowerBattleRoom2_EventScript_2421B8 - -BattleFrontier_BattleTowerBattleRoom2_EventScript_2490AA:: @ 82490AA - call BattleFrontier_BattleTowerBattleRoom2_EventScript_241EBA - setvar VAR_0x8004, 4 - special sub_8161F74 - switch VAR_RESULT - case 7, BattleFrontier_BattleTowerBattleRoom2_EventScript_2492AF - applymovement 4, BattleFrontier_BattleTowerBattleRoom2_Movement_249534 - applymovement 1, BattleFrontier_BattleTowerBattleRoom2_Movement_249539 - waitmovement 0 - removeobject 1 - removeobject 4 - applymovement 2, BattleFrontier_BattleTowerBattleRoom2_Movement_24953E - applymovement 3, BattleFrontier_BattleTowerBattleRoom2_Movement_24953E - waitmovement 0 - applymovement 5, BattleFrontier_BattleTowerBattleRoom2_Movement_249524 - applymovement 6, BattleFrontier_BattleTowerBattleRoom2_Movement_249524 - waitmovement 0 - compare VAR_0x40CE, 3 - goto_eq BattleFrontier_BattleTowerBattleRoom2_EventScript_249118 - msgbox BattleFrontier_BattleTowerBattleRoom2_Text_242217, 4 - goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249121 - -BattleFrontier_BattleTowerBattleRoom2_EventScript_249118:: @ 8249118 - messageautoscroll BattleFrontier_BattleTowerBattleRoom2_Text_242217 - waitmessage - delay 48 - -BattleFrontier_BattleTowerBattleRoom2_EventScript_249121:: @ 8249121 - special LoadPlayerParty - setvar VAR_0x8004, 3 - setvar VAR_0x8005, 2 - special sub_81A1780 - compare VAR_0x40CE, 3 - call_if 1, BattleFrontier_BattleTowerBattleRoom2_EventScript_249514 - playfanfare MUS_ME_ASA - waitfanfare - special HealPlayerParty - -BattleFrontier_BattleTowerBattleRoom2_EventScript_249143:: @ 8249143 - setvar VAR_0x8004, 1 - setvar VAR_0x8005, 2 - special sub_81A1780 - call BattleFrontier_BattleTowerBattleRoom2_EventScript_2492FD - compare VAR_0x40CE, 3 - goto_eq BattleFrontier_BattleTowerBattleRoom2_EventScript_249283 - call BattleFrontier_BattleTowerBattleRoom2_EventScript_23E8E0 - compare VAR_RESULT, 1 - goto_eq BattleFrontier_BattleTowerBattleRoom2_EventScript_2491B1 - multichoice 19, 4, 103, 1 - switch VAR_RESULT - case 0, BattleFrontier_BattleTowerBattleRoom2_EventScript_249283 - case 1, BattleFrontier_BattleTowerBattleRoom2_EventScript_2491E7 - case 2, BattleFrontier_BattleTowerBattleRoom2_EventScript_249223 - case 3, BattleFrontier_BattleTowerBattleRoom2_EventScript_249251 - case 127, BattleFrontier_BattleTowerBattleRoom2_EventScript_249143 - -BattleFrontier_BattleTowerBattleRoom2_EventScript_2491B1:: @ 82491B1 - multichoice 20, 6, 104, 1 - switch VAR_RESULT - case 0, BattleFrontier_BattleTowerBattleRoom2_EventScript_249283 - case 1, BattleFrontier_BattleTowerBattleRoom2_EventScript_249223 - case 2, BattleFrontier_BattleTowerBattleRoom2_EventScript_249251 - case 127, BattleFrontier_BattleTowerBattleRoom2_EventScript_249143 - -BattleFrontier_BattleTowerBattleRoom2_EventScript_2491E7:: @ 82491E7 - message BattleFrontier_BattleTowerBattleRoom2_Text_2423A3 - waitmessage - multichoicedefault 20, 8, 94, 1, 0 - switch VAR_RESULT - case 1, BattleFrontier_BattleTowerBattleRoom2_EventScript_249143 - case 0, BattleFrontier_BattleTowerBattleRoom2_EventScript_249219 - case 127, BattleFrontier_BattleTowerBattleRoom2_EventScript_249143 - -BattleFrontier_BattleTowerBattleRoom2_EventScript_249219:: @ 8249219 - call BattleFrontier_BattleTowerBattleRoom2_EventScript_23E8B4 - goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249143 - -BattleFrontier_BattleTowerBattleRoom2_EventScript_249223:: @ 8249223 - msgbox BattleFrontier_BattleTowerBattleRoom2_Text_2423FC, 5 - switch VAR_RESULT - case 0, BattleFrontier_BattleTowerBattleRoom2_EventScript_249143 - case 1, BattleFrontier_BattleTowerBattleRoom2_EventScript_2492DB - case 127, BattleFrontier_BattleTowerBattleRoom2_EventScript_249143 - -BattleFrontier_BattleTowerBattleRoom2_EventScript_249251:: @ 8249251 - message BattleFrontier_BattleTowerBattleRoom2_Text_24244C - waitmessage - multichoicedefault 20, 8, 94, 1, 0 - switch VAR_RESULT - case 1, BattleFrontier_BattleTowerBattleRoom2_EventScript_249143 - case 0, BattleFrontier_BattleTowerBattleRoom2_EventScript_24907E - case 127, BattleFrontier_BattleTowerBattleRoom2_EventScript_249143 - -BattleFrontier_BattleTowerBattleRoom2_EventScript_249283:: @ 8249283 - closemessage - clearflag FLAG_0x002 - applymovement 5, BattleFrontier_BattleTowerBattleRoom2_Movement_249526 - applymovement 6, BattleFrontier_BattleTowerBattleRoom2_Movement_249526 - waitmovement 0 - applymovement 2, BattleFrontier_BattleTowerBattleRoom2_Movement_249541 - applymovement 3, BattleFrontier_BattleTowerBattleRoom2_Movement_249541 - waitmovement 0 - goto BattleFrontier_BattleTowerBattleRoom2_EventScript_248FB4 - end - -BattleFrontier_BattleTowerBattleRoom2_EventScript_2492AF:: @ 82492AF - setvar VAR_0x8004, 2 - setvar VAR_0x8005, 0 - setvar VAR_0x8006, 3 - special sub_81A1780 - setvar VAR_0x8004, 2 - setvar VAR_0x8005, 3 - special sub_8161F74 - setvar VAR_0x8004, 3 - special sub_813BF7C - goto BattleFrontier_BattleTowerBattleRoom2_EventScript_2421B8 - -BattleFrontier_BattleTowerBattleRoom2_EventScript_2492DB:: @ 82492DB - message BattleFrontier_BattleTowerBattleRoom2_Text_242426 - waitmessage - setvar VAR_0x8004, 6 - setvar VAR_0x8005, 2 - special sub_8161F74 - playse SE_SAVE - waitse - fadescreen 1 - setvar VAR_0x8004, 4 - special sub_81A1780 - end - -BattleFrontier_BattleTowerBattleRoom2_EventScript_2492FD:: @ 82492FD - compare VAR_0x40CE, 3 - goto_eq BattleFrontier_BattleTowerBattleRoom2_EventScript_24937E - copyvar VAR_TEMP_F, VAR_RESULT - switch VAR_TEMP_F - case 1, BattleFrontier_BattleTowerBattleRoom2_EventScript_249354 - case 2, BattleFrontier_BattleTowerBattleRoom2_EventScript_24935B - case 3, BattleFrontier_BattleTowerBattleRoom2_EventScript_249362 - case 4, BattleFrontier_BattleTowerBattleRoom2_EventScript_249369 - case 5, BattleFrontier_BattleTowerBattleRoom2_EventScript_249370 - case 6, BattleFrontier_BattleTowerBattleRoom2_EventScript_249377 - -BattleFrontier_BattleTowerBattleRoom2_EventScript_249354:: @ 8249354 - message BattleFrontier_BattleTowerBattleRoom2_Text_249547 - waitmessage - return - -BattleFrontier_BattleTowerBattleRoom2_EventScript_24935B:: @ 824935B - message BattleFrontier_BattleTowerBattleRoom2_Text_249578 - waitmessage - return - -BattleFrontier_BattleTowerBattleRoom2_EventScript_249362:: @ 8249362 - message BattleFrontier_BattleTowerBattleRoom2_Text_2495A9 - waitmessage - return - -BattleFrontier_BattleTowerBattleRoom2_EventScript_249369:: @ 8249369 - message BattleFrontier_BattleTowerBattleRoom2_Text_2495DA - waitmessage - return - -BattleFrontier_BattleTowerBattleRoom2_EventScript_249370:: @ 8249370 - message BattleFrontier_BattleTowerBattleRoom2_Text_24960B - waitmessage - return - -BattleFrontier_BattleTowerBattleRoom2_EventScript_249377:: @ 8249377 - message BattleFrontier_BattleTowerBattleRoom2_Text_24963C - waitmessage - return - -BattleFrontier_BattleTowerBattleRoom2_EventScript_24937E:: @ 824937E - copyvar VAR_TEMP_F, VAR_RESULT - switch VAR_TEMP_F - case 1, BattleFrontier_BattleTowerBattleRoom2_EventScript_2493CA - case 2, BattleFrontier_BattleTowerBattleRoom2_EventScript_2493D6 - case 3, BattleFrontier_BattleTowerBattleRoom2_EventScript_2493E2 - case 4, BattleFrontier_BattleTowerBattleRoom2_EventScript_2493EE - case 5, BattleFrontier_BattleTowerBattleRoom2_EventScript_2493FA - case 6, BattleFrontier_BattleTowerBattleRoom2_EventScript_249406 - -BattleFrontier_BattleTowerBattleRoom2_EventScript_2493CA:: @ 82493CA - message BattleFrontier_BattleTowerBattleRoom2_Text_249547 - waitmessage - goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249417 - end - -BattleFrontier_BattleTowerBattleRoom2_EventScript_2493D6:: @ 82493D6 - message BattleFrontier_BattleTowerBattleRoom2_Text_249578 - waitmessage - goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249417 - end - -BattleFrontier_BattleTowerBattleRoom2_EventScript_2493E2:: @ 82493E2 - message BattleFrontier_BattleTowerBattleRoom2_Text_2495A9 - waitmessage - goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249417 - end - -BattleFrontier_BattleTowerBattleRoom2_EventScript_2493EE:: @ 82493EE - message BattleFrontier_BattleTowerBattleRoom2_Text_2495DA - waitmessage - goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249417 - end - -BattleFrontier_BattleTowerBattleRoom2_EventScript_2493FA:: @ 82493FA - message BattleFrontier_BattleTowerBattleRoom2_Text_24960B - waitmessage - goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249417 - end - -BattleFrontier_BattleTowerBattleRoom2_EventScript_249406:: @ 8249406 - message BattleFrontier_BattleTowerBattleRoom2_Text_24963C - waitmessage - goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249417 - end - -BattleFrontier_BattleTowerBattleRoom2_EventScript_249412:: @ 8249412 - waitmessage - delay 48 - return - -BattleFrontier_BattleTowerBattleRoom2_EventScript_249417:: @ 8249417 - checkflag FLAG_0x002 - goto_eq BattleFrontier_BattleTowerBattleRoom2_EventScript_249457 - multichoice 19, 6, 105, 1 - switch VAR_RESULT - case 0, BattleFrontier_BattleTowerBattleRoom2_EventScript_249483 - case 1, BattleFrontier_BattleTowerBattleRoom2_EventScript_2494A8 - case 2, BattleFrontier_BattleTowerBattleRoom2_EventScript_2494DD - case 127, BattleFrontier_BattleTowerBattleRoom2_EventScript_2494DD - end - -BattleFrontier_BattleTowerBattleRoom2_EventScript_249457:: @ 8249457 - multichoice 20, 8, 106, 1 - switch VAR_RESULT - case 0, BattleFrontier_BattleTowerBattleRoom2_EventScript_249483 - case 1, BattleFrontier_BattleTowerBattleRoom2_EventScript_2494DD - case 127, BattleFrontier_BattleTowerBattleRoom2_EventScript_2494DD - end - -BattleFrontier_BattleTowerBattleRoom2_EventScript_249483:: @ 8249483 - setvar VAR_0x8004, 0 - setvar VAR_0x8005, 0 - message gText_LinkStandby3 - waitmessage - special sub_813B568 - waitstate - compare VAR_RESULT, 0 - goto_if 5, BattleFrontier_BattleTowerBattleRoom2_EventScript_24907E - goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249412 - end - -BattleFrontier_BattleTowerBattleRoom2_EventScript_2494A8:: @ 82494A8 - message BattleFrontier_BattleTowerBattleRoom2_Text_2423A3 - waitmessage - multichoicedefault 20, 8, 94, 1, 0 - switch VAR_RESULT - case 1, BattleFrontier_BattleTowerBattleRoom2_EventScript_249143 - case 127, BattleFrontier_BattleTowerBattleRoom2_EventScript_249143 - call BattleFrontier_BattleTowerBattleRoom2_EventScript_23E8B4 - setflag FLAG_0x002 - goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249143 - end - -BattleFrontier_BattleTowerBattleRoom2_EventScript_2494DD:: @ 82494DD - message BattleFrontier_BattleTowerBattleRoom2_Text_24244C - waitmessage - multichoicedefault 20, 8, 94, 1, 0 - compare VAR_RESULT, 0 - goto_eq BattleFrontier_BattleTowerBattleRoom2_EventScript_2494FA - goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249143 - end - -BattleFrontier_BattleTowerBattleRoom2_EventScript_2494FA:: @ 82494FA - setvar VAR_0x8004, 1 - setvar VAR_0x8005, 0 - message gText_LinkStandby3 - waitmessage - special sub_813B568 - waitstate - goto BattleFrontier_BattleTowerBattleRoom2_EventScript_24907E - end - -BattleFrontier_BattleTowerBattleRoom2_EventScript_249514:: @ 8249514 - special sub_813B534 - return - -BattleFrontier_BattleTowerBattleRoom2_Movement_249518: @ 8249518 - walk_up - walk_up - walk_up - walk_up - face_right - step_end - -BattleFrontier_BattleTowerBattleRoom2_Movement_24951E: @ 824951E - walk_left - walk_up - walk_up - walk_up - face_right - step_end - -BattleFrontier_BattleTowerBattleRoom2_Movement_249524: @ 8249524 - face_left - step_end - -BattleFrontier_BattleTowerBattleRoom2_Movement_249526: @ 8249526 - walk_in_place_fastest_right - step_end - -BattleFrontier_BattleTowerBattleRoom2_Movement_249528: @ 8249528 - walk_down - walk_down - walk_down - walk_down - face_left - step_end - -BattleFrontier_BattleTowerBattleRoom2_Movement_24952E: @ 824952E - walk_right - walk_down - walk_down - walk_down - face_left - step_end - -BattleFrontier_BattleTowerBattleRoom2_Movement_249534: @ 8249534 - walk_up - walk_up - walk_up - set_invisible - step_end - -BattleFrontier_BattleTowerBattleRoom2_Movement_249539: @ 8249539 - walk_up - walk_up - walk_up - walk_up - step_end - -BattleFrontier_BattleTowerBattleRoom2_Movement_24953E: @ 824953E - walk_right - walk_right - step_end - -BattleFrontier_BattleTowerBattleRoom2_Movement_249541: @ 8249541 - walk_left - walk_left - walk_in_place_fastest_right - step_end - -BattleFrontier_BattleTowerBattleRoom2_Movement_249545: @ 8249545 - walk_in_place_left - step_end - -BattleFrontier_BattleTowerBattleRoom2_Text_249547: @ 8249547 - .string "The 2nd set of opponents is next.\n" - .string "Are you ready?$" - -BattleFrontier_BattleTowerBattleRoom2_Text_249578: @ 8249578 - .string "The 3rd set of opponents is next.\n" - .string "Are you ready?$" - -BattleFrontier_BattleTowerBattleRoom2_Text_2495A9: @ 82495A9 - .string "The 4th set of opponents is next.\n" - .string "Are you ready?$" - -BattleFrontier_BattleTowerBattleRoom2_Text_2495DA: @ 82495DA - .string "The 5th set of opponents is next.\n" - .string "Are you ready?$" - -BattleFrontier_BattleTowerBattleRoom2_Text_24960B: @ 824960B - .string "The 6th set of opponents is next.\n" - .string "Are you ready?$" - -BattleFrontier_BattleTowerBattleRoom2_Text_24963C: @ 824963C - .string "The 7th set of opponents is next.\n" - .string "Are you ready?$" - -BattleFrontier_BattleTowerBattleRoom2_Text_24966D: @ 824966D - .string "The 2nd set of opponents is next.\n" - .string "Do your best!$" - -BattleFrontier_BattleTowerBattleRoom2_Text_24969D: @ 824969D - .string "The 3rd set of opponents is next.\n" - .string "Do your best!$" - -BattleFrontier_BattleTowerBattleRoom2_Text_2496CD: @ 82496CD - .string "The 4th set of opponents is next.\n" - .string "Do your best!$" - -BattleFrontier_BattleTowerBattleRoom2_Text_2496FD: @ 82496FD - .string "The 5th set of opponents is next.\n" - .string "Do your best!$" - -BattleFrontier_BattleTowerBattleRoom2_Text_24972D: @ 824972D - .string "The 6th set of opponents is next.\n" - .string "Do your best!$" - -BattleFrontier_BattleTowerBattleRoom2_Text_24975D: @ 824975D - .string "The 7th set of opponents is next.\n" - .string "Do your best!$" - -gText_LinkStandby3:: @ 824978D - .string "Link standby…$" - -gText_YourPartnerHasRetired:: @ 824979B - .string "Your partner has retired.\p" - .string "Your BATTLE ROOM challenge\n" - .string "will be canceled.$" |