diff options
Diffstat (limited to 'data/scripts/maps/MossdeepCity_StevensHouse.inc')
-rw-r--r-- | data/scripts/maps/MossdeepCity_StevensHouse.inc | 219 |
1 files changed, 0 insertions, 219 deletions
diff --git a/data/scripts/maps/MossdeepCity_StevensHouse.inc b/data/scripts/maps/MossdeepCity_StevensHouse.inc deleted file mode 100644 index 91bf06c48..000000000 --- a/data/scripts/maps/MossdeepCity_StevensHouse.inc +++ /dev/null @@ -1,219 +0,0 @@ -MossdeepCity_StevensHouse_MapScripts:: @ 8222784 - map_script 1, MossdeepCity_StevensHouse_MapScript1_222794 - map_script 3, MossdeepCity_StevensHouse_MapScript1_2227A8 - map_script 2, MossdeepCity_StevensHouse_MapScript2_2227C0 - .byte 0 - -MossdeepCity_StevensHouse_MapScript1_222794: @ 8222794 - checkflag FLAG_SYS_GAME_CLEAR - call_if 0, MossdeepCity_StevensHouse_EventScript_22279E - end - -MossdeepCity_StevensHouse_EventScript_22279E:: @ 822279E - setmetatile 6, 4, 753, 1 - return - -MossdeepCity_StevensHouse_MapScript1_2227A8: @ 82227A8 - compare VAR_0x40C6, 2 - call_if 1, MossdeepCity_StevensHouse_EventScript_2227B4 - end - -MossdeepCity_StevensHouse_EventScript_2227B4:: @ 82227B4 - setobjectxyperm 1, 6, 5 - setobjectmovementtype 1, 7 - return - -MossdeepCity_StevensHouse_MapScript2_2227C0: @ 82227C0 - map_script_2 VAR_0x40C6, 1, MossdeepCity_StevensHouse_EventScript_2227CA - .2byte 0 - -MossdeepCity_StevensHouse_EventScript_2227CA:: @ 82227CA - lockall - applymovement 1, MossdeepCity_StevensHouse_Movement_2725A4 - waitmovement 0 - playse SE_PIN - applymovement 1, MossdeepCity_StevensHouse_Movement_272598 - waitmovement 0 - applymovement 1, MossdeepCity_StevensHouse_Movement_27259A - waitmovement 0 - applymovement 1, MossdeepCity_StevensHouse_Movement_222833 - waitmovement 0 - msgbox MossdeepCity_StevensHouse_Text_222936, 4 - giveitem_std ITEM_HM08 - setflag FLAG_0x07B - setflag FLAG_0x12E - msgbox MossdeepCity_StevensHouse_Text_222A0E, 4 - closemessage - delay 20 - applymovement 1, MossdeepCity_StevensHouse_Movement_22283B - waitmovement 0 - setflag FLAG_0x314 - setflag FLAG_0x3AD - setvar VAR_0x40C6, 2 - releaseall - end - -MossdeepCity_StevensHouse_Movement_222833: @ 8222833 - step_left - step_left - step_left - step_left - step_left - step_left - step_25 - step_end - -MossdeepCity_StevensHouse_Movement_22283B: @ 822283B - step_up - step_right - step_right - step_right - step_26 - step_end - -MossdeepCity_StevensHouse_EventScript_222841:: @ 8222841 - lockall - msgbox MossdeepCity_StevensHouse_Text_222B9E, 5 - compare VAR_RESULT, 0 - goto_eq MossdeepCity_StevensHouse_EventScript_22285B - goto MossdeepCity_StevensHouse_EventScript_222865 - end - -MossdeepCity_StevensHouse_EventScript_22285B:: @ 822285B - msgbox MossdeepCity_StevensHouse_Text_222C2A, 4 - releaseall - end - -MossdeepCity_StevensHouse_EventScript_222865:: @ 8222865 - setvar VAR_0x4001, 398 - givemon SPECIES_BELDUM, 5, ITEM_NONE, 0x0, 0x0, 0 - compare VAR_RESULT, 0 - goto_eq MossdeepCity_StevensHouse_EventScript_222895 - compare VAR_RESULT, 1 - goto_eq MossdeepCity_StevensHouse_EventScript_2228BD - goto MossdeepCity_StevensHouse_EventScript_273811 - end - -MossdeepCity_StevensHouse_EventScript_222895:: @ 8222895 - call MossdeepCity_StevensHouse_EventScript_2228EB - msgbox gUnknown_08273374, 5 - compare VAR_RESULT, 0 - goto_eq MossdeepCity_StevensHouse_EventScript_222901 - call MossdeepCity_StevensHouse_EventScript_27378B - call MossdeepCity_StevensHouse_EventScript_2723DD - goto MossdeepCity_StevensHouse_EventScript_222901 - end - -MossdeepCity_StevensHouse_EventScript_2228BD:: @ 82228BD - call MossdeepCity_StevensHouse_EventScript_2228EB - msgbox gUnknown_08273374, 5 - compare VAR_RESULT, 0 - goto_eq MossdeepCity_StevensHouse_EventScript_2228E0 - call MossdeepCity_StevensHouse_EventScript_273797 - goto MossdeepCity_StevensHouse_EventScript_2228E0 - end - -MossdeepCity_StevensHouse_EventScript_2228E0:: @ 82228E0 - call MossdeepCity_StevensHouse_EventScript_2737A0 - goto MossdeepCity_StevensHouse_EventScript_222901 - end - -MossdeepCity_StevensHouse_EventScript_2228EB:: @ 82228EB - bufferspeciesname 1, SPECIES_BELDUM - removeobject 2 - playfanfare MUS_FANFA4 - message MossdeepCity_StevensHouse_Text_222BED - waitmessage - waitfanfare - bufferspeciesname 0, SPECIES_BELDUM - return - -MossdeepCity_StevensHouse_EventScript_222901:: @ 8222901 - setflag FLAG_0x3C8 - setflag FLAG_0x12A - releaseall - end - -MossdeepCity_StevensHouse_EventScript_222909:: @ 8222909 - msgbox MossdeepCity_StevensHouse_Text_222D97, 3 - end - -MossdeepCity_StevensHouse_EventScript_222912:: @ 8222912 - msgbox MossdeepCity_StevensHouse_Text_222B11, 2 - end - -MossdeepCity_StevensHouse_EventScript_22291B:: @ 822291B - lockall - msgbox MossdeepCity_StevensHouse_Text_222C4E, 4 - releaseall - end - -MossdeepCity_StevensHouse_EventScript_222926:: @ 8222926 - giveitem_std ITEM_HM08, 1, 1 - setflag FLAG_0x07B - end - -MossdeepCity_StevensHouse_Text_222936: @ 8222936 - .string "STEVEN: {PLAYER}{KUN}…\p" - .string "As you can see, there’s not much here,\n" - .string "but this is my home.\p" - .string "Thank you for all that you’ve done.\p" - .string "This is my token of appreciation.\n" - .string "It’s the HIDDEN MACHINE DIVE.\p" - .string "No need to be shy--you’ve earned\n" - .string "this HM.$" - -MossdeepCity_StevensHouse_Text_222A0E: @ 8222A0E - .string "STEVEN: While you’re using SURF, you\n" - .string "should notice dark patches of water.\p" - .string "Use DIVE if you come to deep water\n" - .string "like it. You’ll drop to the seafloor.\p" - .string "When you want to come back up, use\n" - .string "DIVE again.\p" - .string "In some places, it won’t be possible\n" - .string "for you to surface, though.$" - -MossdeepCity_StevensHouse_Text_222B11: @ 8222B11 - .string "STEVEN: Apparently, there’s an\n" - .string "underwater cavern between\l" - .string "MOSSDEEP and SOOTOPOLIS.\p" - .string "You know, the one that CAPT. STERN\n" - .string "found in his submarine.$" - -MossdeepCity_StevensHouse_Text_222B9E: @ 8222B9E - .string "{PLAYER} checked the POKé BALL.\p" - .string "It contained the POKéMON\n" - .string "BELDUM.\p" - .string "Take the POKé BALL?$" - -MossdeepCity_StevensHouse_Text_222BED: @ 8222BED - .string "{PLAYER} obtained a BELDUM.$" - -MossdeepCity_StevensHouse_Text_222C03: @ 8222C03 - .string "There is no space for another POKéMON.$" - -MossdeepCity_StevensHouse_Text_222C2A: @ 8222C2A - .string "{PLAYER} left the POKé BALL where\n" - .string "it was.$" - -MossdeepCity_StevensHouse_Text_222C4E: @ 8222C4E - .string "It’s a letter.\p" - .string "… … … … … …\p" - .string "To {PLAYER}{KUN}…\p" - .string "I’ve decided to do a little soul-\n" - .string "searching and train on the road.\p" - .string "I don’t plan to return home for some\n" - .string "time.\p" - .string "I have a favor to ask of you.\p" - .string "I want you to take the POKé BALL on\n" - .string "the desk.\p" - .string "Inside it is a BELDUM, my favorite\n" - .string "POKéMON.\p" - .string "I’m counting on you.\p" - .string "May our paths cross someday.\p" - .string "STEVEN STONE$" - -MossdeepCity_StevensHouse_Text_222D97: @ 8222D97 - .string "It’s a collection of rare rocks and\n" - .string "stones assembled by STEVEN.$" - |