diff options
Diffstat (limited to 'data/scripts/maps/SlateportCity_SternsShipyard_1F.inc')
-rw-r--r-- | data/scripts/maps/SlateportCity_SternsShipyard_1F.inc | 145 |
1 files changed, 0 insertions, 145 deletions
diff --git a/data/scripts/maps/SlateportCity_SternsShipyard_1F.inc b/data/scripts/maps/SlateportCity_SternsShipyard_1F.inc deleted file mode 100644 index 8197eb873..000000000 --- a/data/scripts/maps/SlateportCity_SternsShipyard_1F.inc +++ /dev/null @@ -1,145 +0,0 @@ -SlateportCity_SternsShipyard_1F_MapScripts:: @ 8207F3F - .byte 0 - -SlateportCity_SternsShipyard_1F_EventScript_207F40:: @ 8207F40 - lockall - checkflag FLAG_SYS_GAME_CLEAR - goto_eq SlateportCity_SternsShipyard_1F_EventScript_207F92 - checkflag FLAG_BADGE07_GET - goto_eq SlateportCity_SternsShipyard_1F_EventScript_207FA6 - checkflag FLAG_0x095 - goto_eq SlateportCity_SternsShipyard_1F_EventScript_207FD9 - checkflag FLAG_0x094 - goto_eq SlateportCity_SternsShipyard_1F_EventScript_207FBA - msgbox SlateportCity_SternsShipyard_1F_Text_208008, 4 - applymovement 1, SlateportCity_SternsShipyard_1F_Movement_27259E - waitmovement 0 - msgbox SlateportCity_SternsShipyard_1F_Text_2080A5, 4 - closemessage - applymovement 1, SlateportCity_SternsShipyard_1F_Movement_2725A2 - waitmovement 0 - setflag FLAG_0x094 - setflag FLAG_0x372 - releaseall - end - -SlateportCity_SternsShipyard_1F_EventScript_207F92:: @ 8207F92 - applymovement 1, SlateportCity_SternsShipyard_1F_Movement_27259E - waitmovement 0 - msgbox SlateportCity_SternsShipyard_1F_Text_208323, 4 - releaseall - end - -SlateportCity_SternsShipyard_1F_EventScript_207FA6:: @ 8207FA6 - applymovement 1, SlateportCity_SternsShipyard_1F_Movement_27259E - waitmovement 0 - msgbox SlateportCity_SternsShipyard_1F_Text_2082A8, 4 - releaseall - end - -SlateportCity_SternsShipyard_1F_EventScript_207FBA:: @ 8207FBA - applymovement 1, SlateportCity_SternsShipyard_1F_Movement_27259E - waitmovement 0 - msgbox SlateportCity_SternsShipyard_1F_Text_2081A5, 4 - closemessage - applymovement 1, SlateportCity_SternsShipyard_1F_Movement_2725A2 - waitmovement 0 - releaseall - end - -SlateportCity_SternsShipyard_1F_EventScript_207FD9:: @ 8207FD9 - applymovement 1, SlateportCity_SternsShipyard_1F_Movement_27259E - waitmovement 0 - msgbox SlateportCity_SternsShipyard_1F_Text_208213, 4 - releaseall - end - -SlateportCity_SternsShipyard_1F_EventScript_207FED:: @ 8207FED - msgbox SlateportCity_SternsShipyard_1F_Text_208558, 2 - end - -SlateportCity_SternsShipyard_1F_EventScript_207FF6:: @ 8207FF6 - msgbox SlateportCity_SternsShipyard_1F_Text_2085FF, 2 - end - -SlateportCity_SternsShipyard_1F_EventScript_207FFF:: @ 8207FFF - msgbox SlateportCity_SternsShipyard_1F_Text_2083EE, 2 - end - -SlateportCity_SternsShipyard_1F_Text_208008: @ 8208008 - .string "Umm… If this goes here, and that\n" - .string "goes over there…\p" - .string "Then where does this thing go?\n" - .string "And what about that doohickey?\p" - .string "Aaargh! I can’t make heads or tails\n" - .string "of this!$" - -SlateportCity_SternsShipyard_1F_Text_2080A5: @ 82080A5 - .string "Hm?\n" - .string "Hi, I’m DOCK.\p" - .string "CAPT. STERN commissioned me to\n" - .string "design a ferry.\p" - .string "Oh! That there…\n" - .string "Are they DEVON GOODS?\p" - .string "But, hmm…\n" - .string "This won’t do…\p" - .string "CAPT. STERN went off somewhere.\n" - .string "He said he had some work to do.\p" - .string "Could I get you to go find CAPT.\n" - .string "STERN and deliver that to him?$" - -SlateportCity_SternsShipyard_1F_Text_2081A5: @ 82081A5 - .string "DOCK: Where could CAPT. STERN have\n" - .string "gone off to?\p" - .string "Could you go find CAPT. STERN and\n" - .string "deliver that parcel to him?$" - -SlateportCity_SternsShipyard_1F_Text_208213: @ 8208213 - .string "DOCK: Shipbuilding is an art.\p" - .string "A lot of things can’t be figured out\n" - .string "just by calculating.\p" - .string "I really could use advice from a veteran\n" - .string "who knows the seas…$" - -SlateportCity_SternsShipyard_1F_Text_2082A8: @ 82082A8 - .string "DOCK: Hi! MR. BRINEY’s joined us to\n" - .string "lend us his help.\p" - .string "Thanks to the veteran sailor, the\n" - .string "ferry is steadily coming together.$" - -SlateportCity_SternsShipyard_1F_Text_208323: @ 8208323 - .string "DOCK: The ferry is finally ready!\p" - .string "The new S.S. TIDAL is truly a marvel\n" - .string "of technology!\p" - .string "But, I get the feeling that we can\n" - .string "make something even better.\p" - .string "You know, there’s never an end to\n" - .string "technology’s march.$" - -SlateportCity_SternsShipyard_1F_Text_2083EE: @ 82083EE - .string "MR. BRINEY: Ah, {PLAYER}{KUN}!\n" - .string "It’s been too long!\p" - .string "Aye, since I met you, this old sea dog’s\n" - .string "been feeling frisky!\p" - .string "So I’ve decided to help DOCK make\n" - .string "a ferry.\p" - .string "Aye, after all, a ferry would be able\n" - .string "to carry a lot of people.\p" - .string "But, you know, that DOCK is really\n" - .string "something special.\p" - .string "With his knack for technology and\n" - .string "my experience, I’m sure that we can\l" - .string "build one great ship, aye!$" - -SlateportCity_SternsShipyard_1F_Text_208558: @ 8208558 - .string "The seasons, the weather, where\n" - .string "the moon sits in the sky…\p" - .string "These and other conditions make\n" - .string "the sea change its expression.\p" - .string "That’s right!\n" - .string "The sea is like a living thing!$" - -SlateportCity_SternsShipyard_1F_Text_2085FF: @ 82085FF - .string "I get seasick real easily.\n" - .string "So I get to help out here instead.$" - |