diff options
Diffstat (limited to 'data/scripts/maps/SlateportCity_SternsShipyard_1F.inc')
-rw-r--r-- | data/scripts/maps/SlateportCity_SternsShipyard_1F.inc | 145 |
1 files changed, 145 insertions, 0 deletions
diff --git a/data/scripts/maps/SlateportCity_SternsShipyard_1F.inc b/data/scripts/maps/SlateportCity_SternsShipyard_1F.inc new file mode 100644 index 000000000..8197eb873 --- /dev/null +++ b/data/scripts/maps/SlateportCity_SternsShipyard_1F.inc @@ -0,0 +1,145 @@ +SlateportCity_SternsShipyard_1F_MapScripts:: @ 8207F3F + .byte 0 + +SlateportCity_SternsShipyard_1F_EventScript_207F40:: @ 8207F40 + lockall + checkflag FLAG_SYS_GAME_CLEAR + goto_eq SlateportCity_SternsShipyard_1F_EventScript_207F92 + checkflag FLAG_BADGE07_GET + goto_eq SlateportCity_SternsShipyard_1F_EventScript_207FA6 + checkflag FLAG_0x095 + goto_eq SlateportCity_SternsShipyard_1F_EventScript_207FD9 + checkflag FLAG_0x094 + goto_eq SlateportCity_SternsShipyard_1F_EventScript_207FBA + msgbox SlateportCity_SternsShipyard_1F_Text_208008, 4 + applymovement 1, SlateportCity_SternsShipyard_1F_Movement_27259E + waitmovement 0 + msgbox SlateportCity_SternsShipyard_1F_Text_2080A5, 4 + closemessage + applymovement 1, SlateportCity_SternsShipyard_1F_Movement_2725A2 + waitmovement 0 + setflag FLAG_0x094 + setflag FLAG_0x372 + releaseall + end + +SlateportCity_SternsShipyard_1F_EventScript_207F92:: @ 8207F92 + applymovement 1, SlateportCity_SternsShipyard_1F_Movement_27259E + waitmovement 0 + msgbox SlateportCity_SternsShipyard_1F_Text_208323, 4 + releaseall + end + +SlateportCity_SternsShipyard_1F_EventScript_207FA6:: @ 8207FA6 + applymovement 1, SlateportCity_SternsShipyard_1F_Movement_27259E + waitmovement 0 + msgbox SlateportCity_SternsShipyard_1F_Text_2082A8, 4 + releaseall + end + +SlateportCity_SternsShipyard_1F_EventScript_207FBA:: @ 8207FBA + applymovement 1, SlateportCity_SternsShipyard_1F_Movement_27259E + waitmovement 0 + msgbox SlateportCity_SternsShipyard_1F_Text_2081A5, 4 + closemessage + applymovement 1, SlateportCity_SternsShipyard_1F_Movement_2725A2 + waitmovement 0 + releaseall + end + +SlateportCity_SternsShipyard_1F_EventScript_207FD9:: @ 8207FD9 + applymovement 1, SlateportCity_SternsShipyard_1F_Movement_27259E + waitmovement 0 + msgbox SlateportCity_SternsShipyard_1F_Text_208213, 4 + releaseall + end + +SlateportCity_SternsShipyard_1F_EventScript_207FED:: @ 8207FED + msgbox SlateportCity_SternsShipyard_1F_Text_208558, 2 + end + +SlateportCity_SternsShipyard_1F_EventScript_207FF6:: @ 8207FF6 + msgbox SlateportCity_SternsShipyard_1F_Text_2085FF, 2 + end + +SlateportCity_SternsShipyard_1F_EventScript_207FFF:: @ 8207FFF + msgbox SlateportCity_SternsShipyard_1F_Text_2083EE, 2 + end + +SlateportCity_SternsShipyard_1F_Text_208008: @ 8208008 + .string "Umm… If this goes here, and that\n" + .string "goes over there…\p" + .string "Then where does this thing go?\n" + .string "And what about that doohickey?\p" + .string "Aaargh! I can’t make heads or tails\n" + .string "of this!$" + +SlateportCity_SternsShipyard_1F_Text_2080A5: @ 82080A5 + .string "Hm?\n" + .string "Hi, I’m DOCK.\p" + .string "CAPT. STERN commissioned me to\n" + .string "design a ferry.\p" + .string "Oh! That there…\n" + .string "Are they DEVON GOODS?\p" + .string "But, hmm…\n" + .string "This won’t do…\p" + .string "CAPT. STERN went off somewhere.\n" + .string "He said he had some work to do.\p" + .string "Could I get you to go find CAPT.\n" + .string "STERN and deliver that to him?$" + +SlateportCity_SternsShipyard_1F_Text_2081A5: @ 82081A5 + .string "DOCK: Where could CAPT. STERN have\n" + .string "gone off to?\p" + .string "Could you go find CAPT. STERN and\n" + .string "deliver that parcel to him?$" + +SlateportCity_SternsShipyard_1F_Text_208213: @ 8208213 + .string "DOCK: Shipbuilding is an art.\p" + .string "A lot of things can’t be figured out\n" + .string "just by calculating.\p" + .string "I really could use advice from a veteran\n" + .string "who knows the seas…$" + +SlateportCity_SternsShipyard_1F_Text_2082A8: @ 82082A8 + .string "DOCK: Hi! MR. BRINEY’s joined us to\n" + .string "lend us his help.\p" + .string "Thanks to the veteran sailor, the\n" + .string "ferry is steadily coming together.$" + +SlateportCity_SternsShipyard_1F_Text_208323: @ 8208323 + .string "DOCK: The ferry is finally ready!\p" + .string "The new S.S. TIDAL is truly a marvel\n" + .string "of technology!\p" + .string "But, I get the feeling that we can\n" + .string "make something even better.\p" + .string "You know, there’s never an end to\n" + .string "technology’s march.$" + +SlateportCity_SternsShipyard_1F_Text_2083EE: @ 82083EE + .string "MR. BRINEY: Ah, {PLAYER}{KUN}!\n" + .string "It’s been too long!\p" + .string "Aye, since I met you, this old sea dog’s\n" + .string "been feeling frisky!\p" + .string "So I’ve decided to help DOCK make\n" + .string "a ferry.\p" + .string "Aye, after all, a ferry would be able\n" + .string "to carry a lot of people.\p" + .string "But, you know, that DOCK is really\n" + .string "something special.\p" + .string "With his knack for technology and\n" + .string "my experience, I’m sure that we can\l" + .string "build one great ship, aye!$" + +SlateportCity_SternsShipyard_1F_Text_208558: @ 8208558 + .string "The seasons, the weather, where\n" + .string "the moon sits in the sky…\p" + .string "These and other conditions make\n" + .string "the sea change its expression.\p" + .string "That’s right!\n" + .string "The sea is like a living thing!$" + +SlateportCity_SternsShipyard_1F_Text_2085FF: @ 82085FF + .string "I get seasick real easily.\n" + .string "So I get to help out here instead.$" + |