diff options
Diffstat (limited to 'data')
| -rw-r--r-- | data/battle_scripts_1.s | 5166 | ||||
| -rw-r--r-- | data/battle_scripts_2.s | 257 | ||||
| -rw-r--r-- | data/graphics.s | 2 | ||||
| -rw-r--r-- | data/link.s | 20 | ||||
| -rw-r--r-- | data/scripts/pokeblocks.inc | 16 | ||||
| -rw-r--r-- | data/specials.inc | 4 | 
6 files changed, 4793 insertions, 672 deletions
| diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s index b2dfec5d8..0be60d109 100644 --- a/data/battle_scripts_1.s +++ b/data/battle_scripts_1.s @@ -1,586 +1,4592 @@  	.include "asm/macros.inc" +	.include "asm/macros/battle_script.inc"  	.include "constants/constants.inc" +	.include "constants/battle_constants.inc" +	.include "constants/battle_script_constants.inc" +	.include "constants/battle_text.inc"  	.section script_data, "aw", %progbits  gBattleScriptsForMoveEffects:: @ 82D86A8 -	.incbin "baserom.gba", 0x2d86a8, 0x388 - -BattleScript_PresentDamageTarget:: @ 82D8A30 -	.incbin "baserom.gba", 0x2d8a30, 0x1e - -BattleScript_MoveEnd:: @ 82D8A4E -	.incbin "baserom.gba", 0x2d8a4e, 0x12 - -BattleScript_PauseEffectivenessSoundResultMsgEndMove:: @ 82D8A60 -	.incbin "baserom.gba", 0x2d8a60, 0x274 - -BattleScript_StatUp:: @ 82D8CD4 -	.incbin "baserom.gba", 0x2d8cd4, 0x91 - -BattleScript_StatDown:: @ 82D8D65 -	.incbin "baserom.gba", 0x2d8d65, 0x6fd - -BattleScript_MoveUsedMustRecharge:: @ 82D9462 -	.incbin "baserom.gba", 0x2d9462, 0xa7f - -BattleScript_PresentHealTarget:: @ 82D9EE1 -	.incbin "baserom.gba", 0x2d9ee1, 0x1a - -BattleScript_AlreadyAtFullHp:: @ 82D9EFB -	.incbin "baserom.gba", 0x2d9efb, 0x21 - -BattleScript_ButItFailed:: @ 82D9F1C -	.incbin "baserom.gba", 0x2d9f1c, 0x88e - -BattleScript_FaintAttacker:: @ 82DA7AA -	.incbin "baserom.gba", 0x2da7aa, 0xd - -BattleScript_FaintTarget:: @ 82DA7B7 -	.incbin "baserom.gba", 0x2da7b7, 0xd - -gUnknown_082DA7C4:: @ 82DA7C4 -	.incbin "baserom.gba", 0x2da7c4, 0x9 - -gUnknown_082DA7CD:: @ 82DA7CD -	.incbin "baserom.gba", 0x2da7cd, 0x160 - -BattleScript_LocalTrainerBattleWon:: @ 82DA92D -	.incbin "baserom.gba", 0x2da92d, 0x3d - -BattleScript_PayDayMoneyAndPickUpItems:: @ 82DA96A -	.incbin "baserom.gba", 0x2da96a, 0x3 - -BattleScript_LocalBattleLost:: @ 82DA96D -	.incbin "baserom.gba", 0x2da96d, 0x9e - -gUnknown_082DAA0B:: @ 82DAA0B -	.incbin "baserom.gba", 0x2daa0b, 0x2a - -BattleScript_LinkBattleWonOrLost:: @ 82DAA35 -	.incbin "baserom.gba", 0x2daa35, 0x52 - -BattleScript_FrontierTrainerBattleWon:: @ 82DAA87 -	.incbin "baserom.gba", 0x2daa87, 0x54 - -BattleScript_SmokeBallEscape:: @ 82DAADB -	.incbin "baserom.gba", 0x2daadb, 0xe - -BattleScript_RanAwayUsingMonAbility:: @ 82DAAE9 -	.incbin "baserom.gba", 0x2daae9, 0x7 - -BattleScript_GotAwaySafely:: @ 82DAAF0 -	.incbin "baserom.gba", 0x2daaf0, 0x7 - -BattleScript_WildMonFled:: @ 82DAAF7 -	.incbin "baserom.gba", 0x2daaf7, 0x7 - -gUnknown_082DAAFE:: @ 82DAAFE -	.incbin "baserom.gba", 0x2daafe, 0x4 - -BattleScript_PrintFailedToRunString:: @ 82DAB02 -	.incbin "baserom.gba", 0x2dab02, 0x9 - -gUnknown_082DAB0B:: @ 82DAB0B -	.incbin "baserom.gba", 0x2dab0b, 0x6 - -gUnknown_082DAB11:: @ 82DAB11 -	.incbin "baserom.gba", 0x2dab11, 0x4 - -BattleScript_ActionSwitch:: @ 82DAB15 -	.incbin "baserom.gba", 0x2dab15, 0xa4 - -BattleScript_Pausex20:: @ 82DABB9 -	.incbin "baserom.gba", 0x2dabb9, 0x4 - -BattleScript_LevelUp:: @ 82DABBD -	.incbin "baserom.gba", 0x2dabbd, 0x6f - -gUnknown_082DAC2C:: @ 82DAC2C -	.incbin "baserom.gba", 0x2dac2c, 0x1b - -gUnknown_082DAC47:: @ 82DAC47 -	.incbin "baserom.gba", 0x2dac47, 0x82 - -gUnknown_082DACC9:: @ 82DACC9 -	.incbin "baserom.gba", 0x2dacc9, 0x9 - -gUnknown_082DACD2:: @ 82DACD2 -	.incbin "baserom.gba", 0x2dacd2, 0xe - -gUnknown_082DACE0:: @ 82DACE0 -	.incbin "baserom.gba", 0x2dace0, 0x7 - -gUnknown_082DACE7:: @ 82DACE7 -	.incbin "baserom.gba", 0x2dace7, 0x13 - -gUnknown_082DACFA:: @ 82DACFA -	.incbin "baserom.gba", 0x2dacfa, 0x11 - -gUnknown_082DAD0B:: @ 82DAD0B -	.incbin "baserom.gba", 0x2dad0b, 0xa - -BattleScript_LeechSeedTurnDrain:: @ 82DAD15 -	.incbin "baserom.gba", 0x2dad15, 0x5c - -BattleScript_BideStoringEnergy:: @ 82DAD71 -	.incbin "baserom.gba", 0x2dad71, 0xb - -BattleScript_BideAttack:: @ 82DAD7C -	.incbin "baserom.gba", 0x2dad7c, 0x48 - -BattleScript_BideNoEnergyToAttack:: @ 82DADC4 -	.incbin "baserom.gba", 0x2dadc4, 0x14 - -gUnknown_082DADD8:: @ 82DADD8 -	.incbin "baserom.gba", 0x2dadd8, 0x2b - -BattleScript_MistProtected:: @ 82DAE03 -	.incbin "baserom.gba", 0x2dae03, 0xa - -BattleScript_RageIsBuilding:: @ 82DAE0D -	.incbin "baserom.gba", 0x2dae0d, 0x7 - -BattleScript_MoveUsedIsDisabled:: @ 82DAE14 -	.incbin "baserom.gba", 0x2dae14, 0xb - -gUnknown_082DAE1F:: @ 82DAE1F -	.incbin "baserom.gba", 0x2dae1f, 0x4 - -BattleScript_DisabledNoMore:: @ 82DAE23 -	.incbin "baserom.gba", 0x2dae23, 0x7 - -gUnknown_082DAE2A:: @ 82DAE2A -	.incbin "baserom.gba", 0x2dae2a, 0xd - -BattleScript_EncoredNoMore:: @ 82DAE37 -	.incbin "baserom.gba", 0x2dae37, 0x7 - -BattleScript_DestinyBondTakesLife:: @ 82DAE3E -	.incbin "baserom.gba", 0x2dae3e, 0x1b - -gUnknown_082DAE59:: @ 82DAE59 -	.incbin "baserom.gba", 0x2dae59, 0x37 - -gUnknown_082DAE90:: @ 82DAE90 -	.incbin "baserom.gba", 0x2dae90, 0x37 - -gUnknown_082DAEC7:: @ 82DAEC7 -	.incbin "baserom.gba", 0x2daec7, 0x3e - -gUnknown_082DAF05:: @ 82DAF05 -	.incbin "baserom.gba", 0x2daf05, 0x1b - -gUnknown_082DAF20:: @ 82DAF20 -	.incbin "baserom.gba", 0x2daf20, 0x7 - -BattleScript_AllStatsUp:: @ 82DAF27 -	.incbin "baserom.gba", 0x2daf27, 0x9c - -BattleScript_RapidSpinAway:: @ 82DAFC3 -	.incbin "baserom.gba", 0x2dafc3, 0x2 - -BattleScript_WrapFree:: @ 82DAFC5 -	.incbin "baserom.gba", 0x2dafc5, 0x11 - -BattleScript_LeechSeedFree:: @ 82DAFD6 -	.incbin "baserom.gba", 0x2dafd6, 0x7 - -BattleScript_SpikesFree:: @ 82DAFDD -	.incbin "baserom.gba", 0x2dafdd, 0x7 - -gUnknown_082DAFE4:: @ 82DAFE4 -	.incbin "baserom.gba", 0x2dafe4, 0x8e - -BattleScript_NoMovesLeft:: @ 82DB072 -	.incbin "baserom.gba", 0x2db072, 0x4 - -gUnknown_082DB076:: @ 82DB076 -	.incbin "baserom.gba", 0x2db076, 0x4 - -BattleScript_NoPPForMove:: @ 82DB07A -	.incbin "baserom.gba", 0x2db07a, 0xf - -gUnknown_082DB089:: @ 82DB089 -	.incbin "baserom.gba", 0x2db089, 0xf - -gUnknown_082DB098:: @ 82DB098 -	.incbin "baserom.gba", 0x2db098, 0x8 - -gUnknown_082DB0A0:: @ 82DB0A0 -	.incbin "baserom.gba", 0x2db0a0, 0x4 - -BattleScript_MoveUsedIsTaunted:: @ 82DB0A4 -	.incbin "baserom.gba", 0x2db0a4, 0xb - -gUnknown_082DB0AF:: @ 82DB0AF -	.incbin "baserom.gba", 0x2db0af, 0x8 - -BattleScript_WishComesTrue:: @ 82DB0B7 -	.incbin "baserom.gba", 0x2db0b7, 0x37 - -BattleScript_IngrainTurnHeal:: @ 82DB0EE -	.incbin "baserom.gba", 0x2db0ee, 0x29 - -BattleScript_AtkDefDown:: @ 82DB117 -	.incbin "baserom.gba", 0x2db117, 0x51 - -BattleScript_KnockedOff:: @ 82DB168 -	.incbin "baserom.gba", 0x2db168, 0xe - -BattleScript_MoveUsedIsImprisoned:: @ 82DB176 -	.incbin "baserom.gba", 0x2db176, 0xb - -gUnknown_082DB181:: @ 82DB181 -	.incbin "baserom.gba", 0x2db181, 0x4 - -gUnknown_082DB185:: @ 82DB185 -	.incbin "baserom.gba", 0x2db185, 0x8 - -BattleScript_GrudgeTakesPp:: @ 82DB18D -	.incbin "baserom.gba", 0x2db18d, 0x7 - -BattleScript_MagicCoatBounce:: @ 82DB194 -	.incbin "baserom.gba", 0x2db194, 0x18 - -BattleScript_SnatchedMove:: @ 82DB1AC -	.incbin "baserom.gba", 0x2db1ac, 0x1b - -BattleScript_EnduredMsg:: @ 82DB1C7 -	.incbin "baserom.gba", 0x2db1c7, 0x7 - -BattleScript_OneHitKOMsg:: @ 82DB1CE -	.incbin "baserom.gba", 0x2db1ce, 0x7 - -BattleScript_SAtkDown2:: @ 82DB1D5 -	.incbin "baserom.gba", 0x2db1d5, 0x2a - -BattleScript_FocusPunchSetUp:: @ 82DB1FF -	.incbin "baserom.gba", 0x2db1ff, 0x14 - -BattleScript_MoveUsedIsAsleep:: @ 82DB213 -	.incbin "baserom.gba", 0x2db213, 0xd - -BattleScript_MoveUsedWokeUp:: @ 82DB220 -	.incbin "baserom.gba", 0x2db220, 0x14 - -gUnknown_082DB234:: @ 82DB234 -	.incbin "baserom.gba", 0x2db234, 0x9 - -BattleScript_PoisonTurnDmg:: @ 82DB23D -	.incbin "baserom.gba", 0x2db23d, 0x22 - -BattleScript_BurnTurnDmg:: @ 82DB25F -	.incbin "baserom.gba", 0x2db25f, 0xb - -BattleScript_MoveUsedIsFrozen:: @ 82DB26A -	.incbin "baserom.gba", 0x2db26a, 0xd - -BattleScript_MoveUsedUnfroze:: @ 82DB277 -	.incbin "baserom.gba", 0x2db277, 0xb - -BattleScript_DefrostedViaFireMove:: @ 82DB282 -	.incbin "baserom.gba", 0x2db282, 0x9 - -BattleScript_MoveUsedIsParalyzed:: @ 82DB28B -	.incbin "baserom.gba", 0x2db28b, 0x10 - -BattleScript_MoveUsedFlinched:: @ 82DB29B -	.incbin "baserom.gba", 0x2db29b, 0xb - -gUnknown_082DB2A6:: @ 82DB2A6 -	.incbin "baserom.gba", 0x2db2a6, 0x9 - -BattleScript_ThrashConfuses:: @ 82DB2AF -	.incbin "baserom.gba", 0x2db2af, 0xe - -BattleScript_MoveUsedIsConfused:: @ 82DB2BD -	.incbin "baserom.gba", 0x2db2bd, 0x43 - -BattleScript_MoveUsedIsConfusedNoMore:: @ 82DB300 -	.incbin "baserom.gba", 0x2db300, 0x7 - -BattleScript_PrintPayDayMoneyString:: @ 82DB307 -	.incbin "baserom.gba", 0x2db307, 0x7 - -BattleScript_WrapTurnDmg:: @ 82DB30E -	.incbin "baserom.gba", 0x2db30e, 0x12 - -BattleScript_WrapEnds:: @ 82DB320 -	.incbin "baserom.gba", 0x2db320, 0x7 - -BattleScript_MoveUsedIsInLove:: @ 82DB327 -	.incbin "baserom.gba", 0x2db327, 0xd - -BattleScript_MoveUsedIsParalyzedCantAttack:: @ 82DB334 -	.incbin "baserom.gba", 0x2db334, 0xb - -BattleScript_NightmareTurnDmg:: @ 82DB33F -	.incbin "baserom.gba", 0x2db33f, 0x11 - -BattleScript_CurseTurnDmg:: @ 82DB350 -	.incbin "baserom.gba", 0x2db350, 0x11 - -BattleScript_TargetPRLZHeal:: @ 82DB361 -	.incbin "baserom.gba", 0x2db361, 0x9 - -BattleScript_MoveEffectSleep:: @ 82DB36A -	.incbin "baserom.gba", 0x2db36A, 0xE - -BattleScript_YawnMakesAsleep:: @ 82DB378 -	.incbin "baserom.gba", 0x2db378, 0xE - -BattleScript_MoveEffectPoison:: @ 82DB386 -	.incbin "baserom.gba", 0x2db386, 0xF - -BattleScript_MoveEffectBurn:: @ 82DB395 -	.incbin "baserom.gba", 0x2db395, 0xF - -BattleScript_MoveEffectFreeze:: @ 82DB3A4 -	.incbin "baserom.gba", 0x2db3A4, 0xF - -BattleScript_MoveEffectParalysis:: @ 82DB3B3 -	.incbin "baserom.gba", 0x2db3B3, 0xF - -BattleScript_MoveEffectUproar:: @ 82DB3C2 -	.incbin "baserom.gba", 0x2db3C2, 0x7 - -BattleScript_MoveEffectToxic:: @ 82DB3C9 -	.incbin "baserom.gba", 0x2db3C9, 0xD - -BattleScript_MoveEffectPayDay:: @ 82DB3D6 -	.incbin "baserom.gba", 0x2db3D6, 0x7 - -BattleScript_MoveEffectWrap:: @ 82DB3DD -	.incbin "baserom.gba", 0x2db3DD, 0x9 - -BattleScript_MoveEffectConfusion:: @ 82DB3E6 -	.incbin "baserom.gba", 0x2db3E6, 0xE - -BattleScript_MoveEffectRecoil33:: @ 82DB3F4 -	.incbin "baserom.gba", 0x2db3F4, 0x2e - -BattleScript_ItemSteal:: @ 82DB422 -	.incbin "baserom.gba", 0x2db422, 0xe - -BattleScript_DrizzleActivates:: @ 82DB430 -	.incbin "baserom.gba", 0x2db430, 0x14 - -BattleScript_SpeedBoostActivates:: @ 82DB444 -	.incbin "baserom.gba", 0x2db444, 0xe - -BattleScript_TraceActivates:: @ 82DB452 -	.incbin "baserom.gba", 0x2db452, 0xa - -BattleScript_RainDishActivates:: @ 82DB45C -	.incbin "baserom.gba", 0x2db45c, 0x14 - -BattleScript_SandstreamActivates:: @ 82DB470 -	.incbin "baserom.gba", 0x2db470, 0x14 - -BattleScript_ShedSkinActivates:: @ 82DB484 -	.incbin "baserom.gba", 0x2db484, 0x25 - -BattleScript_CastformChange:: @ 82DB4A9 -	.incbin "baserom.gba", 0x2db4a9, 0xf - -gUnknown_082DB4B8:: @ 82DB4B8 -	.incbin "baserom.gba", 0x2db4b8, 0x9 - -gUnknown_082DB4C1:: @ 82DB4C1 -	.incbin "baserom.gba", 0x2db4c1, 0x69 - -BattleScript_DroughtActivates:: @ 82DB52A -	.incbin "baserom.gba", 0x2db52a, 0x14 - -BattleScript_TookAttack:: @ 82DB53E -	.incbin "baserom.gba", 0x2db53e, 0x14 - -BattleScript_SturdyPreventsOHKO:: @ 82DB552 -	.incbin "baserom.gba", 0x2db552, 0xe - -BattleScript_DampStopsExplosion:: @ 82DB560 -	.incbin "baserom.gba", 0x2db560, 0xe - -BattleScript_MoveHPDrain_PPLoss:: @ 82DB56E -	.incbin "baserom.gba", 0x2db56e, 0x1 - -BattleScript_MoveHPDrain:: @ 82DB56F -	.incbin "baserom.gba", 0x2db56f, 0x22 - -gUnknown_082DB591:: @ 82DB591 -	.incbin "baserom.gba", 0x2db591, 0x1 - -gUnknown_082DB592:: @ 82DB592 -	.incbin "baserom.gba", 0x2db592, 0x15 - -BattleScript_FlashFireBoost_PPLoss:: @ 82DB5A7 -	.incbin "baserom.gba", 0x2db5a7, 0x1 - -BattleScript_FlashFireBoost:: @ 82DB5A8 -	.incbin "baserom.gba", 0x2db5a8, 0x1f - -BattleScript_AbilityNoStatLoss:: @ 82DB5C7 -	.incbin "baserom.gba", 0x2db5c7, 0xa - -BattleScript_BRNPrevention:: @ 82DB5D1 -	.incbin "baserom.gba", 0x2db5d1, 0xc - -BattleScript_PRLZPrevention:: @ 82DB5DD -	.incbin "baserom.gba", 0x2db5dd, 0xc - -BattleScript_PSNPrevention:: @ 82DB5E9 -	.incbin "baserom.gba", 0x2db5e9, 0xc - -BattleScript_ObliviousPreventsAttraction:: @ 82DB5F5 -	.incbin "baserom.gba", 0x2db5f5, 0xe - -BattleScript_FlinchPrevention:: @ 82DB603 -	.incbin "baserom.gba", 0x2db603, 0x1c - -BattleScript_SoundproofProtected:: @ 82DB61F -	.incbin "baserom.gba", 0x2db61f, 0x10 - -BattleScript_AbilityNoSpecificStatLoss:: @ 82DB62F -	.incbin "baserom.gba", 0x2db62f, 0x10 - -BattleScript_StickyHoldActivates:: @ 82DB63F -	.incbin "baserom.gba", 0x2db63f, 0xe - -BattleScript_ColorChangeActivates:: @ 82DB64D -	.incbin "baserom.gba", 0x2db64d, 0x7 - -BattleScript_RoughSkinActivates:: @ 82DB654 -	.incbin "baserom.gba", 0x2db654, 0x1b - -BattleScript_CuteCharmActivates:: @ 82DB66F -	.incbin "baserom.gba", 0x2db66f, 0xd - -BattleScript_ApplySecondaryEffect:: @ 82DB67C -	.incbin "baserom.gba", 0x2db67c, 0x3 - -BattleScript_SynchronizeActivates:: @ 82DB67F -	.incbin "baserom.gba", 0x2db67f, 0x3 - -BattleScript_NoItemSteal:: @ 82DB682 -	.incbin "baserom.gba", 0x2db682, 0xa - -gUnknown_082DB68C:: @ 82DB68C -	.incbin "baserom.gba", 0x2db68c, 0x9 - -gUnknown_082DB695:: @ 82DB695 -	.incbin "baserom.gba", 0x2db695, 0x10 - -gUnknown_082DB6A5:: @ 82DB6A5 -	.incbin "baserom.gba", 0x2db6a5, 0x8 - -BattleScript_MoveUsedLoafingAround:: @ 82DB6AD -	.incbin "baserom.gba", 0x2db6ad, 0x2c - -gUnknown_082DB6D9:: @ 82DB6D9 -	.incbin "baserom.gba", 0x2db6d9, 0x17 - -gUnknown_082DB6F0:: @ 82DB6F0 -	.incbin "baserom.gba", 0x2db6f0, 0xb - -BattleScript_SubstituteFade:: @ 82DB6FB -	.incbin "baserom.gba", 0x2db6fb, 0xb - -BattleScript_BerryCurePrlzEnd2:: @ 82DB706 -	.incbin "baserom.gba", 0x2db706, 0x6 - -BattleScript_BerryCureParRet:: @ 82DB70C -	.incbin "baserom.gba", 0x2db70c, 0x12 - -BattleScript_BerryCurePsnEnd2:: @ 82DB71E -	.incbin "baserom.gba", 0x2db71e, 0x6 - -BattleScript_BerryCurePsnRet:: @ 82DB724 -	.incbin "baserom.gba", 0x2db724, 0x12 - -BattleScript_BerryCureBrnEnd2:: @ 82DB736 -	.incbin "baserom.gba", 0x2db736, 0x6 - -BattleScript_BerryCureBrnRet:: @ 82DB73C -	.incbin "baserom.gba", 0x2db73c, 0x12 - -BattleScript_BerryCureFrzEnd2:: @ 82DB74E -	.incbin "baserom.gba", 0x2db74e, 0x6 - -BattleScript_BerryCureFrzRet:: @ 82DB754 -	.incbin "baserom.gba", 0x2db754, 0x12 - -BattleScript_BerryCureSlpEnd2:: @ 82DB766 -	.incbin "baserom.gba", 0x2db766, 0x6 - -BattleScript_BerryCureSlpRet:: @ 82DB76C -	.incbin "baserom.gba", 0x2db76c, 0x12 - -BattleScript_BerryCureConfusionEnd2:: @ 82DB77E -	.incbin "baserom.gba", 0x2db77e, 0x6 - -BattleScript_BerryCureConfusionRet:: @ 82DB784 -	.incbin "baserom.gba", 0x2db784, 0x10 - -BattleScript_BerryCureChosenStatusEnd2:: @ 82DB794 -	.incbin "baserom.gba", 0x2db794, 0x6 - -BattleScript_BerryCureChosenStatusRet:: @ 82DB79A -	.incbin "baserom.gba", 0x2db79a, 0x14 - -BattleScript_WhiteHerbEnd2:: @ 82DB7AE -	.incbin "baserom.gba", 0x2db7ae, 0x6 - -BattleScript_WhiteHerbRet:: @ 82DB7B4 -	.incbin "baserom.gba", 0x2db7b4, 0x10 - -BattleScript_ItemHealHP_RemoveItem:: @ 82DB7C4 -	.incbin "baserom.gba", 0x2db7c4, 0x1d - -BattleScript_BerryPPHealEnd2:: @ 82DB7E1 -	.incbin "baserom.gba", 0x2db7e1, 0x10 - -BattleScript_ItemHealHP_End2:: @ 82DB7F1 -	.incbin "baserom.gba", 0x2db7f1, 0x6 - -BattleScript_ItemHealHP_Ret:: @ 82DB7F7 -	.incbin "baserom.gba", 0x2db7f7, 0x1b - -gUnknown_082DB812:: @ 82DB812 -	.incbin "baserom.gba", 0x2db812, 0x4 - -BattleScript_HangedOnMsg:: @ 82DB816 -	.incbin "baserom.gba", 0x2db816, 0xe - -BattleScript_BerryConfuseHealEnd2:: @ 82DB824 -	.incbin "baserom.gba", 0x2db824, 0x2a - -BattleScript_BerryStatRaiseEnd2:: @ 82DB84E -	.incbin "baserom.gba", 0x2db84e, 0x1b - -BattleScript_BerryFocusEnergyEnd2:: @ 82DB869 -	.incbin "baserom.gba", 0x2db869, 0x10 - -BattleScript_ActionSelectionItemsCantBeUsed:: @ 82DB879 -	.incbin "baserom.gba", 0x2db879, 0x4 - -gUnknown_082DB87D:: @ 82DB87D -	.incbin "baserom.gba", 0x2db87d, 0x4 - -gUnknown_082DB881:: @ 82DB881 -	.incbin "baserom.gba", 0x2db881, 0x3d - -gUnknown_082DB8BE:: @ 82DB8BE -	.incbin "baserom.gba", 0x2db8be, 0x35 - -gUnknown_082DB8F3:: @ 82DB8F3 -	.incbin "baserom.gba", 0x2db8f3, 0xc7 - -gUnknown_082DB9BA:: @ 82DB9BA -	.incbin "baserom.gba", 0x2db9ba, 0x7 - -gUnknown_082DB9C1:: @ 82DB9C1 -	.incbin "baserom.gba", 0x2db9c1, 0x7 - -gUnknown_082DB9C8:: @ 82DB9C8 -	.incbin "baserom.gba", 0x2db9c8, 0xc +	.4byte BattleScript_EffectHit +	.4byte BattleScript_EffectSleep +	.4byte BattleScript_EffectPoisonHit +	.4byte BattleScript_EffectAbsorb +	.4byte BattleScript_EffectBurnHit +	.4byte BattleScript_EffectFreezeHit +	.4byte BattleScript_EffectParalyzeHit +	.4byte BattleScript_EffectExplosion +	.4byte BattleScript_EffectDreamEater +	.4byte BattleScript_EffectMirrorMove +	.4byte BattleScript_EffectAttackUp +	.4byte BattleScript_EffectDefenseUp +	.4byte BattleScript_EffectSpeedUp +	.4byte BattleScript_EffectSpecialAttackUp +	.4byte BattleScript_EffectSpecialDefenseUp +	.4byte BattleScript_EffectAccuracyUp +	.4byte BattleScript_EffectEvasionUp +	.4byte BattleScript_EffectAlwaysHit +	.4byte BattleScript_EffectAttackDown +	.4byte BattleScript_EffectDefenseDown +	.4byte BattleScript_EffectSpeedDown +	.4byte BattleScript_EffectSpecialAttackDown +	.4byte BattleScript_EffectSpecialDefenseDown +	.4byte BattleScript_EffectAccuracyDown +	.4byte BattleScript_EffectEvasionDown +	.4byte BattleScript_EffectHaze +	.4byte BattleScript_EffectBide +	.4byte BattleScript_EffectRampage +	.4byte BattleScript_EffectRoar +	.4byte BattleScript_EffectMultiHit +	.4byte BattleScript_EffectConversion +	.4byte BattleScript_EffectFlinchHit +	.4byte BattleScript_EffectRestoreHp +	.4byte BattleScript_EffectToxic +	.4byte BattleScript_EffectPayDay +	.4byte BattleScript_EffectLightScreen +	.4byte BattleScript_EffectTriAttack +	.4byte BattleScript_EffectRest +	.4byte BattleScript_EffectOHKO +	.4byte BattleScript_EffectRazorWind +	.4byte BattleScript_EffectSuperFang +	.4byte BattleScript_EffectDragonRage +	.4byte BattleScript_EffectTrap +	.4byte BattleScript_EffectHighCritical +	.4byte BattleScript_EffectDoubleHit +	.4byte BattleScript_EffectRecoilIfMiss +	.4byte BattleScript_EffectMist +	.4byte BattleScript_EffectFocusEnergy +	.4byte BattleScript_EffectRecoil +	.4byte BattleScript_EffectConfuse +	.4byte BattleScript_EffectAttackUp2 +	.4byte BattleScript_EffectDefenseUp2 +	.4byte BattleScript_EffectSpeedUp2 +	.4byte BattleScript_EffectSpecialAttackUp2 +	.4byte BattleScript_EffectSpecialDefenseUp2 +	.4byte BattleScript_EffectAccuracyUp2 +	.4byte BattleScript_EffectEvasionUp2 +	.4byte BattleScript_EffectTransform +	.4byte BattleScript_EffectAttackDown2 +	.4byte BattleScript_EffectDefenseDown2 +	.4byte BattleScript_EffectSpeedDown2 +	.4byte BattleScript_EffectSpecialAttackDown2 +	.4byte BattleScript_EffectSpecialDefenseDown2 +	.4byte BattleScript_EffectAccuracyDown2 +	.4byte BattleScript_EffectEvasionDown2 +	.4byte BattleScript_EffectReflect +	.4byte BattleScript_EffectPoison +	.4byte BattleScript_EffectParalyze +	.4byte BattleScript_EffectAttackDownHit +	.4byte BattleScript_EffectDefenseDownHit +	.4byte BattleScript_EffectSpeedDownHit +	.4byte BattleScript_EffectSpecialAttackDownHit +	.4byte BattleScript_EffectSpecialDefenseDownHit +	.4byte BattleScript_EffectAccuracyDownHit +	.4byte BattleScript_EffectEvasionDownHit +	.4byte BattleScript_EffectSkyAttack +	.4byte BattleScript_EffectConfuseHit +	.4byte BattleScript_EffectTwineedle +	.4byte BattleScript_EffectVitalThrow +	.4byte BattleScript_EffectSubstitute +	.4byte BattleScript_EffectRecharge +	.4byte BattleScript_EffectRage +	.4byte BattleScript_EffectMimic +	.4byte BattleScript_EffectMetronome +	.4byte BattleScript_EffectLeechSeed +	.4byte BattleScript_EffectSplash +	.4byte BattleScript_EffectDisable +	.4byte BattleScript_EffectLevelDamage +	.4byte BattleScript_EffectPsywave +	.4byte BattleScript_EffectCounter +	.4byte BattleScript_EffectEncore +	.4byte BattleScript_EffectPainSplit +	.4byte BattleScript_EffectSnore +	.4byte BattleScript_EffectConversion2 +	.4byte BattleScript_EffectLockOn +	.4byte BattleScript_EffectSketch +	.4byte BattleScript_EffectUnused60//Thaw +	.4byte BattleScript_EffectSleepTalk +	.4byte BattleScript_EffectDestinyBond +	.4byte BattleScript_EffectFlail +	.4byte BattleScript_EffectSpite +	.4byte BattleScript_EffectFalseSwipe +	.4byte BattleScript_EffectHealBell +	.4byte BattleScript_EffectQuickAttack +	.4byte BattleScript_EffectTripleKick +	.4byte BattleScript_EffectThief +	.4byte BattleScript_EffectMeanLook +	.4byte BattleScript_EffectNightmare +	.4byte BattleScript_EffectMinimize +	.4byte BattleScript_EffectCurse +	.4byte BattleScript_EffectUnused6e +	.4byte BattleScript_EffectProtect +	.4byte BattleScript_EffectSpikes +	.4byte BattleScript_EffectForesight +	.4byte BattleScript_EffectPerishSong +	.4byte BattleScript_EffectSandstorm +	.4byte BattleScript_EffectEndure +	.4byte BattleScript_EffectRollout +	.4byte BattleScript_EffectSwagger +	.4byte BattleScript_EffectFuryCutter +	.4byte BattleScript_EffectAttract +	.4byte BattleScript_EffectReturn +	.4byte BattleScript_EffectPresent +	.4byte BattleScript_EffectFrustration +	.4byte BattleScript_EffectSafeguard +	.4byte BattleScript_EffectThawHit +	.4byte BattleScript_EffectMagnitude +	.4byte BattleScript_EffectBatonPass +	.4byte BattleScript_EffectPursuit +	.4byte BattleScript_EffectRapidSpin +	.4byte BattleScript_EffectSonicboom +	.4byte BattleScript_EffectUnused83 +	.4byte BattleScript_EffectMorningSun +	.4byte BattleScript_EffectSynthesis +	.4byte BattleScript_EffectMoonlight +	.4byte BattleScript_EffectHiddenPower +	.4byte BattleScript_EffectRainDance +	.4byte BattleScript_EffectSunnyDay +	.4byte BattleScript_EffectDefenseUpHit +	.4byte BattleScript_EffectAttackUpHit +	.4byte BattleScript_EffectAllStatsUpHit +	.4byte BattleScript_EffectUnused8d +	.4byte BattleScript_EffectBellyDrum +	.4byte BattleScript_EffectPsychUp +	.4byte BattleScript_EffectMirrorCoat +	.4byte BattleScript_EffectSkullBash +	.4byte BattleScript_EffectTwister +	.4byte BattleScript_EffectEarthquake +	.4byte BattleScript_EffectFutureSight +	.4byte BattleScript_EffectGust +	.4byte BattleScript_EffectStomp +	.4byte BattleScript_EffectSolarbeam +	.4byte BattleScript_EffectThunder +	.4byte BattleScript_EffectTeleport +	.4byte BattleScript_EffectBeatUp +	.4byte BattleScript_EffectSemiInvulnerable +	.4byte BattleScript_EffectDefenseCurl +	.4byte BattleScript_EffectSoftboiled +	.4byte BattleScript_EffectFakeOut +	.4byte BattleScript_EffectUproar +	.4byte BattleScript_EffectStockpile +	.4byte BattleScript_EffectSpitUp +	.4byte BattleScript_EffectSwallow +	.4byte BattleScript_EffectUnusedA3 +	.4byte BattleScript_EffectHail +	.4byte BattleScript_EffectTorment +	.4byte BattleScript_EffectFlatter +	.4byte BattleScript_EffectWillOWisp +	.4byte BattleScript_EffectMemento +	.4byte BattleScript_EffectFacade +	.4byte BattleScript_EffectFocusPunch +	.4byte BattleScript_EffectSmellingsalt +	.4byte BattleScript_EffectFollowMe +	.4byte BattleScript_EffectNaturePower +	.4byte BattleScript_EffectCharge +	.4byte BattleScript_EffectTaunt +	.4byte BattleScript_EffectHelpingHand +	.4byte BattleScript_EffectTrick +	.4byte BattleScript_EffectRolePlay +	.4byte BattleScript_EffectWish +	.4byte BattleScript_EffectAssist +	.4byte BattleScript_EffectIngrain +	.4byte BattleScript_EffectSuperpower +	.4byte BattleScript_EffectMagicCoat +	.4byte BattleScript_EffectRecycle +	.4byte BattleScript_EffectRevenge +	.4byte BattleScript_EffectBrickBreak +	.4byte BattleScript_EffectYawn +	.4byte BattleScript_EffectKnockOff +	.4byte BattleScript_EffectEndeavor +	.4byte BattleScript_EffectEruption +	.4byte BattleScript_EffectSkillSwap +	.4byte BattleScript_EffectImprison +	.4byte BattleScript_EffectRefresh +	.4byte BattleScript_EffectGrudge +	.4byte BattleScript_EffectSnatch +	.4byte BattleScript_EffectLowKick +	.4byte BattleScript_EffectSecretPower +	.4byte BattleScript_EffectDoubleEdge +	.4byte BattleScript_EffectTeeterDance +	.4byte BattleScript_EffectBlazeKick +	.4byte BattleScript_EffectMudSport +	.4byte BattleScript_EffectPoisonFang +	.4byte BattleScript_EffectWeatherBall +	.4byte BattleScript_EffectOverheat +	.4byte BattleScript_EffectTickle +	.4byte BattleScript_EffectCosmicPower +	.4byte BattleScript_EffectSkyUppercut +	.4byte BattleScript_EffectBulkUp +	.4byte BattleScript_EffectPoisonTail +	.4byte BattleScript_EffectWaterSport +	.4byte BattleScript_EffectCalmMind +	.4byte BattleScript_EffectDragonDance +	.4byte BattleScript_EffectCamouflage + +BattleScript_EffectSpeedUp:: +BattleScript_EffectSpecialDefenseUp:: +BattleScript_EffectAccuracyUp:: +BattleScript_EffectAlwaysHit:: +BattleScript_EffectSpecialAttackDown:: +BattleScript_EffectSpecialDefenseDown:: +BattleScript_EffectHighCritical:: +BattleScript_EffectAccuracyUp2:: +BattleScript_EffectEvasionUp2:: +BattleScript_EffectSpecialAttackDown2:: +BattleScript_EffectAccuracyDown2:: +BattleScript_EffectEvasionDown2:: +BattleScript_EffectEvasionDownHit:: +BattleScript_EffectVitalThrow:: +BattleScript_EffectUnused60:: +BattleScript_EffectFalseSwipe:: +BattleScript_EffectQuickAttack:: +BattleScript_EffectUnused6e:: +BattleScript_EffectPursuit:: +BattleScript_EffectUnused83:: +BattleScript_EffectUnused8d:: +BattleScript_EffectUnusedA3:: +BattleScript_EffectHit:: +	jumpifnotmove MOVE_SURF, BattleScript_HitFromAtkCanceler +	jumpifnostatus3 TARGET, STATUS3_UNDERWATER, BattleScript_HitFromAtkCanceler +	orword gHitMarker, HITMARKER_IGNORE_UNDERWATER +	setbyte sDMG_MULTIPLIER, 0x2 +BattleScript_HitFromAtkCanceler:: +	attackcanceler +BattleScript_HitFromAccCheck:: +	accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE +BattleScript_HitFromAtkString:: +	attackstring +	ppreduce +BattleScript_HitFromCritCalc:: +	critcalc +	damagecalc +	typecalc +	adjustnormaldamage +BattleScript_HitFromAtkAnimation:: +	attackanimation +	waitanimation +	effectivenesssound +	hitanimation TARGET +	waitstate +	healthbarupdate TARGET +	datahpupdate TARGET +	critmessage +	waitmessage 0x40 +	resultmessage +	waitmessage 0x40 +	seteffectwithchance +	tryfaintmon TARGET, FALSE, NULL +BattleScript_MoveEnd:: +	setbyte sMOVEEND_STATE, 0x0 +	moveend 0x0, 0x0 +	end + +BattleScript_MakeMoveMissed:: +	orbyte gBattleMoveFlags, MOVESTATUS_MISSED +BattleScript_PrintMoveMissed:: +	attackstring +	ppreduce +BattleScript_MoveMissedPause:: +	pause 0x20 +BattleScript_MoveMissed:: +	effectivenesssound +	resultmessage +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_EffectSleep:: +	attackcanceler +	attackstring +	ppreduce +	jumpifstatus2 TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed +	jumpifstatus TARGET, STATUS_SLEEP, BattleScript_AlreadyAsleep +	jumpifcantmakeasleep BattleScript_CantMakeAsleep +	jumpifstatus TARGET, STATUS_ANY, BattleScript_ButItFailed +	accuracycheck BattleScript_ButItFailed, ACC_CURR_MOVE +	jumpifsideaffecting TARGET, SIDE_STATUS_SAFEGUARD, BattleScript_SafeguardProtected +	attackanimation +	waitanimation +	setmoveeffect EFFECT_SLEEP +	seteffectprimary +	goto BattleScript_MoveEnd + +BattleScript_AlreadyAsleep:: +	various23 ATTACKER +	pause 0x20 +	printstring STRINGID_PKMNALREADYASLEEP +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_WasntAffected:: +	pause 0x20 +	printstring STRINGID_PKMNWASNTAFFECTED +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_CantMakeAsleep:: +	pause 0x20 +	printfromtable gUproarAwakeStringIds +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_EffectPoisonHit:: +BattleScript_EffectPoisonTail:: +	setmoveeffect EFFECT_POISON +	goto BattleScript_EffectHit + +BattleScript_EffectAbsorb:: +	attackcanceler +	accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE +	attackstring +	ppreduce +	critcalc +	damagecalc +	typecalc +	adjustnormaldamage +	attackanimation +	waitanimation +	effectivenesssound +	hitanimation TARGET +	waitstate +	healthbarupdate TARGET +	datahpupdate TARGET +	critmessage +	waitmessage 0x40 +	resultmessage +	waitmessage 0x40 +	negativedamage +	orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE +	jumpifability TARGET, ABILITY_LIQUID_OOZE, BattleScript_82D8B26 +	setbyte cMULTISTRING_CHOOSER, 0x0 +	goto BattleScript_82D8B2E +BattleScript_82D8B26:: +	manipulatedamage ATK80_DMG_CHANGE_SIGN +	setbyte cMULTISTRING_CHOOSER, 0x1 +BattleScript_82D8B2E:: +	healthbarupdate ATTACKER +	datahpupdate ATTACKER +	jumpifbyte COMMON_BITS, gBattleMoveFlags, MOVESTATUS_MISSED | MOVESTATUS_NOTAFFECTED | MOVESTATUS_FAILED, BattleScript_82D8B45 +	printfromtable gLeechSeedDrainStringIds +	waitmessage 0x40 +BattleScript_82D8B45:: +	tryfaintmon ATTACKER, FALSE, NULL +	tryfaintmon TARGET, FALSE, NULL +	goto BattleScript_MoveEnd + +BattleScript_EffectBurnHit:: +BattleScript_EffectBlazeKick:: +	setmoveeffect EFFECT_BURN +	goto BattleScript_EffectHit + +BattleScript_EffectFreezeHit:: +	setmoveeffect EFFECT_FREEZE +	goto BattleScript_EffectHit + +BattleScript_EffectParalyzeHit:: +	setmoveeffect EFFECT_PARALYSIS +	goto BattleScript_EffectHit + +BattleScript_EffectExplosion:: +	attackcanceler +	attackstring +	ppreduce +	faintifabilitynotdamp +	setatkhptozero +	waitstate +	jumpifbyte NO_COMMON_BITS, gBattleMoveFlags, MOVESTATUS_MISSED, BattleScript_82D8B94 +	call BattleScript_82D8BEA +	goto BattleScript_82D8B96 +BattleScript_82D8B94:: +	attackanimation +	waitanimation +BattleScript_82D8B96:: +	movevaluescleanup +	critcalc +	damagecalc +	typecalc +	adjustnormaldamage +	accuracycheck BattleScript_82D8BCF, ACC_CURR_MOVE +	effectivenesssound +	hitanimation TARGET +	waitstate +	healthbarupdate TARGET +	datahpupdate TARGET +	critmessage +	waitmessage 0x40 +	resultmessage +	waitmessage 0x40 +	tryfaintmon TARGET, FALSE, NULL +	setbyte sMOVEEND_STATE, 0x0 +	moveend 0x2, 0x10 +	jumpifnexttargetvalid BattleScript_82D8B96 +	tryfaintmon ATTACKER, FALSE, NULL +	end +BattleScript_82D8BCF:: +	effectivenesssound +	resultmessage +	waitmessage 0x40 +	setbyte sMOVEEND_STATE, 0x0 +	moveend 0x2, 0x10 +	jumpifnexttargetvalid BattleScript_82D8B96 +	tryfaintmon ATTACKER, FALSE, NULL +	end + +BattleScript_82D8BEA:: +	bicbyte gBattleMoveFlags, MOVESTATUS_MISSED +	attackanimation +	waitanimation +	orbyte gBattleMoveFlags, MOVESTATUS_MISSED +	return + +BattleScript_EffectDreamEater:: +	attackcanceler +	jumpifstatus2 TARGET, STATUS2_SUBSTITUTE, BattleScript_82D8C0E +	jumpifstatus TARGET, STATUS_SLEEP, BattleScript_82D8C18 +BattleScript_82D8C0E:: +	attackstring +	ppreduce +	waitmessage 0x40 +	goto BattleScript_WasntAffected +BattleScript_82D8C18:: +	accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE +	attackstring +	ppreduce +	critcalc +	damagecalc +	typecalc +	adjustnormaldamage +	attackanimation +	waitanimation +	effectivenesssound +	hitanimation TARGET +	waitstate +	healthbarupdate TARGET +	datahpupdate TARGET +	critmessage +	waitmessage 0x40 +	resultmessage +	waitmessage 0x40 +	negativedamage +	orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE +	healthbarupdate ATTACKER +	datahpupdate ATTACKER +	jumpifbyte COMMON_BITS, gBattleMoveFlags, MOVESTATUS_MISSED | MOVESTATUS_NOTAFFECTED | MOVESTATUS_FAILED, BattleScript_82D8C56 +	printstring STRINGID_PKMNDREAMEATEN +	waitmessage 0x40 +BattleScript_82D8C56:: +	tryfaintmon TARGET, FALSE, NULL +	goto BattleScript_MoveEnd + +BattleScript_EffectMirrorMove:: +	attackcanceler +	attackstring +	pause 0x40 +	trymirrormove +	ppreduce +	orbyte gBattleMoveFlags, MOVESTATUS_FAILED +	printstring STRINGID_MIRRORMOVEFAILED +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_EffectAttackUp:: +	setstatchanger ATK, 1, FALSE +	goto BattleScript_EffectStatUp + +BattleScript_EffectDefenseUp:: +	setstatchanger DEF, 1, FALSE +	goto BattleScript_EffectStatUp + +BattleScript_EffectSpecialAttackUp:: +	setstatchanger SPATK, 1, FALSE +	goto BattleScript_EffectStatUp + +BattleScript_EffectEvasionUp:: +	setstatchanger EVASION, 1, FALSE +BattleScript_EffectStatUp:: +	attackcanceler +BattleScript_EffectStatUpAfterAtkCanceler:: +	attackstring +	ppreduce +	statbuffchange AFFECTS_USER | 0x1, BattleScript_StatUpEnd +	jumpifbyte NOT_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_StatUpAttackAnim +	pause 0x20 +	goto BattleScript_StatUpPrintString +BattleScript_StatUpAttackAnim:: +	attackanimation +	waitanimation +BattleScript_StatUpDoAnim:: +	setgraphicalstatchangevalues +	playanimation ATTACKER, ANIM_STATS_CHANGE, sANIM_ARG1 +BattleScript_StatUpPrintString:: +	printfromtable gStatUpStringIds +	waitmessage 0x40 +BattleScript_StatUpEnd:: +	goto BattleScript_MoveEnd + +BattleScript_StatUp:: +	playanimation EFFECT_BANK, ANIM_STATS_CHANGE, sANIM_ARG1 +	printfromtable gStatUpStringIds +	waitmessage 0x40 +	return + +BattleScript_EffectAttackDown:: +	setstatchanger ATK, 1, TRUE +	goto BattleScript_EffectStatDown + +BattleScript_EffectDefenseDown:: +	setstatchanger DEF, 1, TRUE +	goto BattleScript_EffectStatDown + +BattleScript_EffectSpeedDown:: +	setstatchanger SPEED, 1, TRUE +	goto BattleScript_EffectStatDown + +BattleScript_EffectAccuracyDown:: +	setstatchanger ACC, 1, TRUE +	goto BattleScript_EffectStatDown + +BattleScript_EffectEvasionDown:: +	setstatchanger EVASION, 1, TRUE +BattleScript_EffectStatDown:: +	attackcanceler +	jumpifstatus2 TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailedAtkStringPpReduce +	accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE +	attackstring +	ppreduce +	statbuffchange 0x1, BattleScript_StatDownEnd +	jumpifbyte LESS_THAN, cMULTISTRING_CHOOSER, 0x2, BattleScript_StatDownDoAnim +	jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x3, BattleScript_StatDownEnd +	pause 0x20 +	goto BattleScript_StatDownPrintString +BattleScript_StatDownDoAnim:: +	attackanimation +	waitanimation +	setgraphicalstatchangevalues +	playanimation TARGET, ANIM_STATS_CHANGE, sANIM_ARG1 +BattleScript_StatDownPrintString:: +	printfromtable gStatDownStringIds +	waitmessage 0x40 +BattleScript_StatDownEnd:: +	goto BattleScript_MoveEnd + +BattleScript_StatDown:: +	playanimation EFFECT_BANK, ANIM_STATS_CHANGE, sANIM_ARG1 +	printfromtable gStatDownStringIds +	waitmessage 0x40 +	return + +BattleScript_EffectHaze:: +	attackcanceler +	attackstring +	ppreduce +	attackanimation +	waitanimation +	normalisebuffs +	printstring STRINGID_STATCHANGESGONE +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_EffectBide:: +	attackcanceler +	attackstring +	ppreduce +	attackanimation +	waitanimation +	orword gHitMarker, HITMARKER_x8000000 +	setbide +	goto BattleScript_MoveEnd + +BattleScript_EffectRampage:: +	attackcanceler +	accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE +	attackstring +	jumpifstatus2 ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_82D8DAE +	ppreduce +BattleScript_82D8DAE:: +	confuseifrepeatingattackends +	goto BattleScript_HitFromCritCalc + +BattleScript_EffectRoar:: +	attackcanceler +	attackstring +	ppreduce +	jumpifability TARGET, ABILITY_SUCTION_CUPS, BattleScript_82DB5B9 +	jumpifstatus3 TARGET, STATUS3_ROOTED, BattleScript_82DB109 +	accuracycheck BattleScript_ButItFailed, NO_ACC_CALC_CHECK_LOCK_ON +	accuracycheck BattleScript_MoveMissedPause, ACC_CURR_MOVE +	jumpifword COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_ARENA, BattleScript_ButItFailed +	forcerandomswitch BattleScript_ButItFailed + +BattleScript_EffectMultiHit:: +	attackcanceler +	accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE +	attackstring +	ppreduce +	setmultihitcounter 0x0 +	initmultihitstring +	setbyte sFIELD_16, 0x0 +BattleScript_82D8DFD:: +	jumpifhasnohp ATTACKER, BattleScript_82D8E93 +	jumpifhasnohp TARGET, BattleScript_82D8E74 +	jumpifhalfword EQUAL, gChosenMove, MOVE_SLEEP_TALK, BattleScript_82D8E1F +	jumpifstatus ATTACKER, STATUS_SLEEP, BattleScript_82D8E74 +BattleScript_82D8E1F:: +	movevaluescleanup +	copybyte cEFFECT_CHOOSER, sFIELD_16 +	critcalc +	damagecalc +	typecalc +	jumpifbyte COMMON_BITS, gBattleMoveFlags, MOVESTATUS_MISSED | MOVESTATUS_NOTAFFECTED | MOVESTATUS_FAILED, BattleScript_82D8E71 +	adjustnormaldamage +	attackanimation +	waitanimation +	effectivenesssound +	hitanimation TARGET +	waitstate +	healthbarupdate TARGET +	datahpupdate TARGET +	critmessage +	waitmessage 0x40 +	printstring STRINGID_EMPTYSTRING3 +	waitmessage 0x1 +	addbyte sMULTIHIT_STRING + 4, 0x1 +	setbyte sMOVEEND_STATE, 0x0 +	moveend 0x2, 0x10 +	jumpifbyte COMMON_BITS, gBattleMoveFlags, MOVESTATUS_ENDURED, BattleScript_82D8E74 +	decrementmultihit BattleScript_82D8DFD +	goto BattleScript_82D8E74 +BattleScript_82D8E71:: +	pause 0x20 +BattleScript_82D8E74:: +	resultmessage +	waitmessage 0x40 +	jumpifbyte COMMON_BITS, gBattleMoveFlags, MOVESTATUS_MISSED | MOVESTATUS_NOTAFFECTED | MOVESTATUS_FAILED, BattleScript_82D8E93 +	copyarray gBattleTextBuff1, sMULTIHIT_STRING, 0x6 +	printstring STRINGID_HITXTIMES +	waitmessage 0x40 +BattleScript_82D8E93:: +	seteffectwithchance +	tryfaintmon TARGET, FALSE, NULL +	setbyte sMOVEEND_STATE, 0x2 +	moveend 0x1, 0x0 +	setbyte sMOVEEND_STATE, 0x4 +	moveend 0x0, 0x0 +	end + +BattleScript_EffectConversion:: +	attackcanceler +	attackstring +	ppreduce +	tryconversiontypechange BattleScript_ButItFailed +	attackanimation +	waitanimation +	printstring STRINGID_PKMNCHANGEDTYPE +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_EffectFlinchHit:: +	setmoveeffect EFFECT_FLINCH +	goto BattleScript_EffectHit + +BattleScript_EffectRestoreHp:: +	attackcanceler +	attackstring +	ppreduce +	tryhealhalfhealth BattleScript_AlreadyAtFullHp, ATTACKER +	attackanimation +	waitanimation +	orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE +	healthbarupdate ATTACKER +	datahpupdate ATTACKER +	printstring STRINGID_PKMNREGAINEDHEALTH +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_EffectToxic:: +	attackcanceler +	attackstring +	ppreduce +	jumpifability TARGET, ABILITY_IMMUNITY, BattleScript_ImmunityProtected +	jumpifstatus2 TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed +	jumpifstatus TARGET, STATUS_POISON, BattleScript_AlreadyPoisoned +	jumpifstatus TARGET, STATUS_TOXIC_POISON, BattleScript_AlreadyPoisoned +	jumpifstatus TARGET, STATUS_ANY, BattleScript_ButItFailed +	jumpiftype TARGET, TYPE_POISON, BattleScript_NotAffected +	jumpiftype TARGET, TYPE_STEEL, BattleScript_NotAffected +	accuracycheck BattleScript_ButItFailed, ACC_CURR_MOVE +	jumpifsideaffecting TARGET, SIDE_STATUS_SAFEGUARD, BattleScript_SafeguardProtected +	attackanimation +	waitanimation +	setmoveeffect EFFECT_TOXIC +	seteffectprimary +	resultmessage +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_AlreadyPoisoned:: +	various23 ATTACKER +	pause 0x40 +	printstring STRINGID_PKMNALREADYPOISONED +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_ImmunityProtected:: +	copybyte gEffectBank, gBankTarget +	setbyte cMULTISTRING_CHOOSER, 0x0 +	call BattleScript_PSNPrevention +	goto BattleScript_MoveEnd + +BattleScript_EffectPayDay:: +	setmoveeffect EFFECT_PAYDAY +	goto BattleScript_EffectHit + +BattleScript_EffectLightScreen:: +	attackcanceler +	attackstring +	ppreduce +	setlightscreen +	goto BattleScript_PrintReflectLightScreenSafeguardString + +BattleScript_EffectTriAttack:: +	setmoveeffect EFFECT_TRI_ATTACK +	goto BattleScript_EffectHit + +BattleScript_EffectRest:: +	attackcanceler +	attackstring +	ppreduce +	jumpifstatus ATTACKER, STATUS_SLEEP, BattleScript_RestIsAlreadyAsleep +	jumpifcantmakeasleep BattleScript_RestCantSleep +	trysetrest BattleScript_AlreadyAtFullHp +	pause 0x20 +	printfromtable gRestUsedStringIds +	waitmessage 0x40 +	updatestatusicon ATTACKER +	waitstate +	goto BattleScript_PresentHealTarget + +BattleScript_RestCantSleep:: +	pause 0x40 +	printfromtable gUproarAwakeStringIds +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_RestIsAlreadyAsleep:: +	various23 ATTACKER +	pause 0x20 +	printstring STRINGID_PKMNALREADYASLEEP2 +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_EffectOHKO:: +	attackcanceler +	attackstring +	ppreduce +	accuracycheck BattleScript_ButItFailed, NO_ACC_CALC_CHECK_LOCK_ON +	typecalc +	jumpifbyte COMMON_BITS, gBattleMoveFlags, MOVESTATUS_MISSED | MOVESTATUS_NOTAFFECTED | MOVESTATUS_FAILED, BattleScript_HitFromAtkAnimation +	tryKO BattleScript_KOFail +	trysetdestinybondtohappen +	goto BattleScript_HitFromAtkAnimation +BattleScript_KOFail:: +	pause 0x40 +	printfromtable gKOFailedStringIds +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_EffectRazorWind:: +	jumpifstatus2 ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_TwoTurnMovesSecondTurn +	jumpifword COMMON_BITS, gHitMarker, HITMARKER_NO_ATTACKSTRING, BattleScript_TwoTurnMovesSecondTurn +	setbyte sTWOTURN_STRINGID, 0x0 +	call BattleScriptFirstChargingTurn +	goto BattleScript_MoveEnd + +BattleScript_TwoTurnMovesSecondTurn:: +	attackcanceler +	setmoveeffect EFFECT_CHARGING +	setbyte sANIM_TURN, 0x1 +	clearstatusfromeffect ATTACKER +	orword gHitMarker, HITMARKER_NO_PPDEDUCT +	jumpifnotmove MOVE_SKY_ATTACK, BattleScript_HitFromAccCheck +	setmoveeffect EFFECT_FLINCH +	goto BattleScript_HitFromAccCheck + +BattleScriptFirstChargingTurn:: +	attackcanceler +	printstring STRINGID_EMPTYSTRING3 +	ppreduce +	attackanimation +	waitanimation +	orword gHitMarker, HITMARKER_x8000000 +	setmoveeffect EFFECT_CHARGING | AFFECTS_USER +	seteffectprimary +	copybyte cMULTISTRING_CHOOSER, sTWOTURN_STRINGID +	printfromtable gFirstTurnOfTwoStringIds +	waitmessage 0x40 +	return + +BattleScript_EffectSuperFang:: +	attackcanceler +	accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE +	attackstring +	ppreduce +	typecalc +	bicbyte gBattleMoveFlags, MOVESTATUS_SUPEREFFECTIVE | MOVESTATUS_NOTVERYEFFECTIVE +	damagetohalftargethp +	goto BattleScript_HitFromAtkAnimation + +BattleScript_EffectDragonRage:: +	attackcanceler +	accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE +	attackstring +	ppreduce +	typecalc +	bicbyte gBattleMoveFlags, MOVESTATUS_SUPEREFFECTIVE | MOVESTATUS_NOTVERYEFFECTIVE +	setword gBattleMoveDamage, 40 +	adjustsetdamage +	goto BattleScript_HitFromAtkAnimation + +BattleScript_EffectTrap:: +	jumpifnotmove MOVE_WHIRLPOOL, BattleScript_DoWrapEffect +	jumpifnostatus3 TARGET, STATUS3_UNDERWATER, BattleScript_DoWrapEffect +	orword gHitMarker, HITMARKER_IGNORE_UNDERWATER +	setbyte sDMG_MULTIPLIER, 0x2 +BattleScript_DoWrapEffect:: +	setmoveeffect EFFECT_WRAP +	goto BattleScript_EffectHit + +BattleScript_EffectDoubleHit:: +	attackcanceler +	accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE +	attackstring +	ppreduce +	setmultihitcounter 0x2 +	initmultihitstring +	setbyte sFIELD_16, 0x0 +	goto BattleScript_82D8DFD + +BattleScript_EffectRecoilIfMiss:: +	attackcanceler +	accuracycheck BattleScript_82D9135, ACC_CURR_MOVE +	goto BattleScript_HitFromAtkString + +BattleScript_82D9135:: +	attackstring +	ppreduce +	pause 0x40 +	resultmessage +	waitmessage 0x40 +	jumpifbyte COMMON_BITS, gBattleMoveFlags, MOVESTATUS_NOTAFFECTED, BattleScript_MoveEnd +	printstring STRINGID_PKMNCRASHED +	waitmessage 0x40 +	damagecalc +	typecalc +	adjustnormaldamage +	manipulatedamage ATK80_DMG_HALF_BY_TWO_NOT_MORE_THAN_HALF_MAX_HP +	bicbyte gBattleMoveFlags, MOVESTATUS_MISSED +	orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE +	healthbarupdate ATTACKER +	datahpupdate ATTACKER +	tryfaintmon ATTACKER, FALSE, NULL +	orbyte gBattleMoveFlags, MOVESTATUS_MISSED +	goto BattleScript_MoveEnd + +BattleScript_EffectMist:: +	attackcanceler +	attackstring +	ppreduce +	setmist +	attackanimation +	waitanimation +	printfromtable gMistUsedStringIds +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_EffectFocusEnergy:: +	attackcanceler +	attackstring +	ppreduce +	jumpifstatus2 ATTACKER, STATUS2_FOCUS_ENERGY, BattleScript_ButItFailed +	setfocusenergy +	attackanimation +	waitanimation +	printfromtable gFocusEnergyUsedStringIds +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_EffectRecoil:: +	setmoveeffect EFFECT_RECOIL_25 | AFFECTS_USER | CERTAIN +	jumpifnotmove MOVE_STRUGGLE, BattleScript_EffectHit +	incrementgamestat 0x1B +	goto BattleScript_EffectHit + +BattleScript_EffectConfuse:: +	attackcanceler +	attackstring +	ppreduce +	jumpifability TARGET, ABILITY_OWN_TEMPO, BattleScript_OwnTempoPrevents +	jumpifstatus2 TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed +	jumpifstatus2 TARGET, STATUS2_CONFUSION, BattleScript_AlreadyConfused +	accuracycheck BattleScript_ButItFailed, ACC_CURR_MOVE +	jumpifsideaffecting TARGET, SIDE_STATUS_SAFEGUARD, BattleScript_SafeguardProtected +	attackanimation +	waitanimation +	setmoveeffect EFFECT_CONFUSION +	seteffectprimary +	resultmessage +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_AlreadyConfused:: +	various23 ATTACKER +	pause 0x20 +	printstring STRINGID_PKMNALREADYCONFUSED +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_EffectAttackUp2:: +	setstatchanger ATK, 2, FALSE +	goto BattleScript_EffectStatUp + +BattleScript_EffectDefenseUp2:: +	setstatchanger DEF, 2, FALSE +	goto BattleScript_EffectStatUp + +BattleScript_EffectSpeedUp2:: +	setstatchanger SPEED, 2, FALSE +	goto BattleScript_EffectStatUp + +BattleScript_EffectSpecialAttackUp2:: +	setstatchanger SPATK, 2, FALSE +	goto BattleScript_EffectStatUp + +BattleScript_EffectSpecialDefenseUp2:: +	setstatchanger SPDEF, 2, FALSE +	goto BattleScript_EffectStatUp + +BattleScript_EffectTransform:: +	attackcanceler +	attackstring +	ppreduce +	transformdataexecution +	attackanimation +	waitanimation +	printfromtable gTransformUsedStringIds +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_EffectAttackDown2:: +	setstatchanger ATK, 2, TRUE +	goto BattleScript_EffectStatDown + +BattleScript_EffectDefenseDown2:: +	setstatchanger DEF, 2, TRUE +	goto BattleScript_EffectStatDown + +BattleScript_EffectSpeedDown2:: +	setstatchanger SPEED, 2, TRUE +	goto BattleScript_EffectStatDown + +BattleScript_EffectSpecialDefenseDown2:: +	setstatchanger SPDEF, 2, TRUE +	goto BattleScript_EffectStatDown + +BattleScript_EffectReflect:: +	attackcanceler +	attackstring +	ppreduce +	setreflect +BattleScript_PrintReflectLightScreenSafeguardString:: +	attackanimation +	waitanimation +	printfromtable gReflectLightScreenSafeguardStringIds +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_EffectPoison:: +	attackcanceler +	attackstring +	ppreduce +	jumpifability TARGET, ABILITY_IMMUNITY, BattleScript_ImmunityProtected +	jumpifstatus2 TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed +	jumpifstatus TARGET, STATUS_POISON, BattleScript_AlreadyPoisoned +	jumpifstatus TARGET, STATUS_TOXIC_POISON, BattleScript_AlreadyPoisoned +	jumpiftype TARGET, TYPE_POISON, BattleScript_NotAffected +	jumpiftype TARGET, TYPE_STEEL, BattleScript_NotAffected +	jumpifstatus TARGET, STATUS_ANY, BattleScript_ButItFailed +	accuracycheck BattleScript_ButItFailed, ACC_CURR_MOVE +	jumpifsideaffecting TARGET, SIDE_STATUS_SAFEGUARD, BattleScript_SafeguardProtected +	attackanimation +	waitanimation +	setmoveeffect EFFECT_POISON +	seteffectprimary +	resultmessage +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_EffectParalyze:: +	attackcanceler +	attackstring +	ppreduce +	jumpifability TARGET, ABILITY_LIMBER, BattleScript_LimberProtected +	jumpifstatus2 TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed +	typecalc +	jumpifbyte COMMON_BITS, gBattleMoveFlags, MOVESTATUS_MISSED | MOVESTATUS_NOTAFFECTED | MOVESTATUS_FAILED, BattleScript_ButItFailed +	jumpifstatus TARGET, STATUS_PARALYSIS, BattleScript_AlreadyParalyzed +	jumpifstatus TARGET, STATUS_ANY, BattleScript_ButItFailed +	accuracycheck BattleScript_ButItFailed, ACC_CURR_MOVE +	jumpifsideaffecting TARGET, SIDE_STATUS_SAFEGUARD, BattleScript_SafeguardProtected +	attackanimation +	waitanimation +	setmoveeffect EFFECT_PARALYSIS +	seteffectprimary +	resultmessage +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_AlreadyParalyzed:: +	various23 ATTACKER +	pause 0x20 +	printstring STRINGID_PKMNISALREADYPARALYZED +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_LimberProtected:: +	copybyte gEffectBank, gBankTarget +	setbyte cMULTISTRING_CHOOSER, 0x0 +	call BattleScript_PRLZPrevention +	goto BattleScript_MoveEnd + +BattleScript_EffectAttackDownHit:: +	setmoveeffect EFFECT_ATK_MINUS_1 +	goto BattleScript_EffectHit + +BattleScript_EffectDefenseDownHit:: +	setmoveeffect EFFECT_DEF_MINUS_1 +	goto BattleScript_EffectHit + +BattleScript_EffectSpeedDownHit:: +	setmoveeffect EFFECT_SPD_MINUS_1 +	goto BattleScript_EffectHit + +BattleScript_EffectSpecialAttackDownHit:: +	setmoveeffect EFFECT_SP_ATK_MINUS_1 +	goto BattleScript_EffectHit + +BattleScript_EffectSpecialDefenseDownHit:: +	setmoveeffect EFFECT_SP_DEF_MINUS_1 +	goto BattleScript_EffectHit + +BattleScript_EffectAccuracyDownHit:: +	setmoveeffect EFFECT_ACC_MINUS_1 +	goto BattleScript_EffectHit + +BattleScript_EffectSkyAttack:: +	jumpifstatus2 ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_TwoTurnMovesSecondTurn +	jumpifword COMMON_BITS, gHitMarker, HITMARKER_NO_ATTACKSTRING, BattleScript_TwoTurnMovesSecondTurn +	setbyte sTWOTURN_STRINGID, 0x3 +	call BattleScriptFirstChargingTurn +	goto BattleScript_MoveEnd + +BattleScript_EffectConfuseHit:: +	setmoveeffect EFFECT_CONFUSION +	goto BattleScript_EffectHit + +BattleScript_EffectTwineedle:: +	attackcanceler +	accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE +	setbyte sFIELD_16, 0x2 +	attackstring +	ppreduce +	setmultihitcounter 0x2 +	initmultihitstring +	goto BattleScript_82D8DFD + +BattleScript_EffectSubstitute:: +	attackcanceler +	ppreduce +	attackstring +	waitstate +	jumpifstatus2 ATTACKER, STATUS2_SUBSTITUTE, BattleScript_AlreadyHasSubstitute +	setsubstitute +	jumpifbyte NOT_EQUAL, cMULTISTRING_CHOOSER, 0x1, BattleScript_SubstituteAnim +	pause 0x20 +	goto BattleScript_SubstituteString +BattleScript_SubstituteAnim:: +	attackanimation +	waitanimation +	healthbarupdate ATTACKER +	datahpupdate ATTACKER +BattleScript_SubstituteString:: +	printfromtable gSubsituteUsedStringIds +	waitmessage 0x40 +	goto BattleScript_MoveEnd +BattleScript_AlreadyHasSubstitute:: +	various23 ATTACKER +	pause 0x20 +	printstring STRINGID_PKMNHASSUBSTITUTE +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_EffectRecharge:: +	attackcanceler +	accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE +	setmoveeffect EFFECT_RECHARGE | AFFECTS_USER | CERTAIN +	goto BattleScript_HitFromAtkString + +BattleScript_MoveUsedMustRecharge:: +	printstring STRINGID_PKMNMUSTRECHARGE +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_EffectRage:: +	attackcanceler +	accuracycheck BattleScript_RageMiss, ACC_CURR_MOVE +	setmoveeffect EFFECT_RAGE +	seteffectprimary +	setmoveeffect 0 +	goto BattleScript_HitFromAtkString +BattleScript_RageMiss:: +	setmoveeffect EFFECT_RAGE +	clearstatusfromeffect ATTACKER +	goto BattleScript_PrintMoveMissed + +BattleScript_EffectMimic:: +	attackcanceler +	attackstring +	ppreduce +	jumpifstatus2 TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed +	accuracycheck BattleScript_ButItFailed, NO_ACC_CALC_CHECK_LOCK_ON +	mimicattackcopy BattleScript_ButItFailed +	attackanimation +	waitanimation +	printstring STRINGID_PKMNLEARNEDMOVE2 +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_EffectMetronome:: +	attackcanceler +	attackstring +	pause 0x20 +	attackanimation +	waitanimation +	setbyte sANIM_TURN, 0x0 +	setbyte sANIM_TARGETS_HIT, 0x0 +	metronome + +BattleScript_EffectLeechSeed:: +	attackcanceler +	attackstring +	pause 0x20 +	ppreduce +	jumpifstatus2 TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed +	accuracycheck BattleScript_DoLeechSeed, ACC_CURR_MOVE +BattleScript_DoLeechSeed:: +	setseeded +	attackanimation +	waitanimation +	printfromtable gLeechSeedStringIds +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_EffectSplash:: +	attackcanceler +	attackstring +	ppreduce +	attackanimation +	waitanimation +	incrementgamestat 0x1A +	printstring STRINGID_BUTNOTHINGHAPPENED +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_EffectDisable:: +	attackcanceler +	attackstring +	ppreduce +	accuracycheck BattleScript_ButItFailed, ACC_CURR_MOVE +	disablelastusedattack BattleScript_ButItFailed +	attackanimation +	waitanimation +	printstring STRINGID_PKMNMOVEWASDISABLED +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_EffectLevelDamage:: +	attackcanceler +	accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE +	attackstring +	ppreduce +	typecalc +	bicbyte gBattleMoveFlags, MOVESTATUS_SUPEREFFECTIVE | MOVESTATUS_NOTVERYEFFECTIVE +	dmgtolevel +	adjustsetdamage +	goto BattleScript_HitFromAtkAnimation + +BattleScript_EffectPsywave:: +	attackcanceler +	accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE +	attackstring +	ppreduce +	typecalc +	bicbyte gBattleMoveFlags, MOVESTATUS_SUPEREFFECTIVE | MOVESTATUS_NOTVERYEFFECTIVE +	psywavedamageeffect +	adjustsetdamage +	goto BattleScript_HitFromAtkAnimation + +BattleScript_EffectCounter:: +	attackcanceler +	counterdamagecalculator BattleScript_ButItFailedAtkStringPpReduce +	accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE +	attackstring +	ppreduce +	typecalc2 +	adjustsetdamage +	goto BattleScript_HitFromAtkAnimation + +BattleScript_EffectEncore:: +	attackcanceler +	accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE +	attackstring +	ppreduce +	trysetencore BattleScript_ButItFailed +	attackanimation +	waitanimation +	printstring STRINGID_PKMNGOTENCORE +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_EffectPainSplit:: +	attackcanceler +	attackstring +	ppreduce +	accuracycheck BattleScript_ButItFailed, NO_ACC_CALC_CHECK_LOCK_ON +	painsplitdmgcalc BattleScript_ButItFailed +	attackanimation +	waitanimation +	orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE +	healthbarupdate ATTACKER +	datahpupdate ATTACKER +	copyword gBattleMoveDamage, sPAINSPLIT_HP +	healthbarupdate TARGET +	datahpupdate TARGET +	printstring STRINGID_SHAREDPAIN +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_EffectSnore:: +	attackcanceler +	jumpifstatus ATTACKER, STATUS_SLEEP, BattleScript_SnoreIsAsleep +	attackstring +	ppreduce +	goto BattleScript_ButItFailed +BattleScript_SnoreIsAsleep:: +	jumpifhalfword EQUAL, gChosenMove, MOVE_SLEEP_TALK, BattleScript_DoSnore +	printstring STRINGID_PKMNFASTASLEEP +	waitmessage 0x40 +	statusanimation ATTACKER +BattleScript_DoSnore:: +	attackstring +	ppreduce +	accuracycheck BattleScript_MoveMissedPause, ACC_CURR_MOVE +	setmoveeffect EFFECT_FLINCH +	goto BattleScript_HitFromCritCalc + +BattleScript_EffectConversion2:: +	attackcanceler +	attackstring +	ppreduce +	settypetorandomresistance BattleScript_ButItFailed +	attackanimation +	waitanimation +	printstring STRINGID_PKMNCHANGEDTYPE +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_EffectLockOn:: +	attackcanceler +	attackstring +	ppreduce +	jumpifstatus2 TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed +	accuracycheck BattleScript_ButItFailed, ACC_CURR_MOVE +	setalwayshitflag +	attackanimation +	waitanimation +	printstring STRINGID_PKMNTOOKAIM +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_EffectSketch:: +	attackcanceler +	attackstring +	ppreduce +	jumpifstatus2 TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed +	copymovepermanently BattleScript_ButItFailed +	attackanimation +	waitanimation +	printstring STRINGID_PKMNSKETCHEDMOVE +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_EffectSleepTalk:: +	attackcanceler +	jumpifstatus ATTACKER, STATUS_SLEEP, BattleScript_SleepTalkIsAsleep +	attackstring +	ppreduce +	goto BattleScript_ButItFailed +BattleScript_SleepTalkIsAsleep:: +	printstring STRINGID_PKMNFASTASLEEP +	waitmessage 0x40 +	statusanimation ATTACKER +	attackstring +	ppreduce +	orword gHitMarker, HITMARKER_NO_PPDEDUCT +	trychoosesleeptalkmove BattleScript_SleepTalkUsingMove +	pause 0x40 +	goto BattleScript_ButItFailed +BattleScript_SleepTalkUsingMove:: +	attackanimation +	waitanimation +	setbyte sANIM_TURN, 0x0 +	setbyte sANIM_TARGETS_HIT, 0x0 +	jumptorandomattack 0x1 + +BattleScript_EffectDestinyBond:: +	attackcanceler +	attackstring +	ppreduce +	setdestinybond +	attackanimation +	waitanimation +	printstring STRINGID_PKMNTRYINGTOTAKEFOE +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_EffectFlail:: +	remaininghptopower +	goto BattleScript_EffectHit + +BattleScript_EffectSpite:: +	attackcanceler +	attackstring +	ppreduce +	accuracycheck BattleScript_ButItFailed, ACC_CURR_MOVE +	tryspiteppreduce BattleScript_ButItFailed +	attackanimation +	waitanimation +	printstring STRINGID_PKMNREDUCEDPP +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_EffectHealBell:: +	attackcanceler +	attackstring +	ppreduce +	healpartystatus +	waitstate +	attackanimation +	waitanimation +	printfromtable gPartyStatusHealStringIds +	waitmessage 0x40 +	jumpifnotmove MOVE_HEAL_BELL, BattleScript_PartyHealEnd +	jumpifbyte NO_COMMON_BITS, cMULTISTRING_CHOOSER, 0x1, BattleScript_CheckHealBellMon2Unaffected +	printstring STRINGID_PKMNSXBLOCKSY +	waitmessage 0x40 +BattleScript_CheckHealBellMon2Unaffected:: +	jumpifbyte NO_COMMON_BITS, cMULTISTRING_CHOOSER, 0x2, BattleScript_PartyHealEnd +	printstring STRINGID_PKMNSXBLOCKSY2 +	waitmessage 0x40 +BattleScript_PartyHealEnd:: +	updatestatusicon ATTACKER_WITH_PARTNER +	waitstate +	goto BattleScript_MoveEnd + +BattleScript_EffectTripleKick:: +	attackcanceler +	attackstring +	ppreduce +	sethword sTRIPLE_KICK_POWER, 0x0 +	initmultihitstring +	setmultihit 0x3 +BattleScript_TripleKickLoop:: +	jumpifhasnohp ATTACKER, BattleScript_TripleKickEnd +	jumpifhasnohp TARGET, BattleScript_TripleKickNoMoreHits +	jumpifhalfword EQUAL, gChosenMove, MOVE_SLEEP_TALK, BattleScript_DoTripleKickAttack +	jumpifstatus ATTACKER, STATUS_SLEEP, BattleScript_TripleKickNoMoreHits +BattleScript_DoTripleKickAttack:: +	accuracycheck BattleScript_TripleKickNoMoreHits, ACC_CURR_MOVE +	movevaluescleanup +	addbyte sTRIPLE_KICK_POWER, 10 +	addbyte sMULTIHIT_STRING + 4, 0x1 +	copyhword gDynamicBasePower, sTRIPLE_KICK_POWER +	critcalc +	damagecalc +	typecalc +	adjustnormaldamage +	jumpifbyte COMMON_BITS, gBattleMoveFlags, MOVESTATUS_MISSED | MOVESTATUS_NOTAFFECTED | MOVESTATUS_FAILED, BattleScript_TripleKickNoMoreHits +	attackanimation +	waitanimation +	effectivenesssound +	hitanimation TARGET +	waitstate +	healthbarupdate TARGET +	datahpupdate TARGET +	critmessage +	waitmessage 0x40 +	printstring STRINGID_EMPTYSTRING3 +	waitmessage 0x1 +	setbyte sMOVEEND_STATE, 0x0 +	moveend 0x2, 0x10 +	jumpifbyte COMMON_BITS, gBattleMoveFlags, MOVESTATUS_ENDURED, BattleScript_TripleKickPrintStrings +	decrementmultihit BattleScript_TripleKickLoop +	goto BattleScript_TripleKickPrintStrings +BattleScript_TripleKickNoMoreHits:: +	pause 0x20 +	jumpifbyte EQUAL, sMULTIHIT_STRING + 4, 0x0, BattleScript_TripleKickPrintStrings +	bicbyte gBattleMoveFlags, MOVESTATUS_MISSED +BattleScript_TripleKickPrintStrings:: +	resultmessage +	waitmessage 0x40 +	jumpifbyte EQUAL, sMULTIHIT_STRING + 4, 0x0, BattleScript_TripleKickEnd +	jumpifbyte COMMON_BITS, gBattleMoveFlags, MOVESTATUS_NOTAFFECTED, BattleScript_TripleKickEnd +	copyarray gBattleTextBuff1, sMULTIHIT_STRING, 0x6 +	printstring STRINGID_HITXTIMES +	waitmessage 0x40 +BattleScript_TripleKickEnd:: +	seteffectwithchance +	tryfaintmon TARGET, FALSE, NULL +	setbyte sMOVEEND_STATE, 0xE +	moveend 0x0, 0x0 +	end + +BattleScript_EffectThief:: +	setmoveeffect EFFECT_STEAL_ITEM +	goto BattleScript_EffectHit + +BattleScript_EffectMeanLook:: +	attackcanceler +	attackstring +	ppreduce +	accuracycheck BattleScript_ButItFailed, NO_ACC_CALC +	jumpifstatus2 TARGET, STATUS2_ESCAPE_PREVENTION, BattleScript_ButItFailed +	jumpifstatus2 TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed +	attackanimation +	waitanimation +	setmoveeffect EFFECT_PREVENT_ESCAPE +	seteffectprimary +	printstring STRINGID_TARGETCANTESCAPENOW +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_EffectNightmare:: +	attackcanceler +	attackstring +	ppreduce +	jumpifstatus2 TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed +	jumpifstatus2 TARGET, STATUS2_NIGHTMARE, BattleScript_ButItFailed +	jumpifstatus TARGET, STATUS_SLEEP, BattleScript_NightmareWorked +	goto BattleScript_ButItFailed +BattleScript_NightmareWorked:: +	attackanimation +	waitanimation +	setmoveeffect EFFECT_NIGHTMARE +	seteffectprimary +	printstring STRINGID_PKMNFELLINTONIGHTMARE +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_EffectMinimize:: +	attackcanceler +	setminimize +	setstatchanger EVASION, 1, FALSE +	goto BattleScript_EffectStatUpAfterAtkCanceler + +BattleScript_EffectCurse:: +	jumpiftype2 ATTACKER, TYPE_GHOST, BattleScript_GhostCurse +	attackcanceler +	attackstring +	ppreduce +	jumpifstat ATTACKER, GREATER_THAN, SPEED, 0x0, BattleScript_CurseTrySpeed +	jumpifstat ATTACKER, NOT_EQUAL, ATK, 0xC, BattleScript_CurseTrySpeed +	jumpifstat ATTACKER, EQUAL, DEF, 0xC, BattleScript_ButItFailed +BattleScript_CurseTrySpeed:: +	copybyte gBankTarget, gBankAttacker +	setbyte sANIM_TURN, 0x1 +	attackanimation +	waitanimation +	setstatchanger SPEED, 1, TRUE +	statbuffchange AFFECTS_USER | 0x1, BattleScript_CurseTryAttack +	printfromtable gStatDownStringIds +	waitmessage 0x40 +BattleScript_CurseTryAttack:: +	setstatchanger ATK, 1, FALSE +	statbuffchange AFFECTS_USER | 0x1, BattleScript_CurseTryDefence +	printfromtable gStatUpStringIds +	waitmessage 0x40 +BattleScript_CurseTryDefence:: +	setstatchanger DEF, 1, FALSE +	statbuffchange AFFECTS_USER | 0x1, BattleScript_CurseEnd +	printfromtable gStatUpStringIds +	waitmessage 0x40 +BattleScript_CurseEnd:: +	goto BattleScript_MoveEnd +BattleScript_GhostCurse:: +	jumpifbytenotequal gBankAttacker, gBankTarget, BattleScript_DoGhostCurse +	getmovetarget ATTACKER +BattleScript_DoGhostCurse:: +	attackcanceler +	attackstring +	ppreduce +	jumpifstatus2 TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed +	accuracycheck BattleScript_ButItFailed, NO_ACC_CALC_CHECK_LOCK_ON +	cursetarget BattleScript_ButItFailed +	orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE +	setbyte sANIM_TURN, 0x0 +	attackanimation +	waitanimation +	healthbarupdate ATTACKER +	datahpupdate ATTACKER +	printstring STRINGID_PKMNLAIDCURSE +	waitmessage 0x40 +	tryfaintmon ATTACKER, FALSE, NULL +	goto BattleScript_MoveEnd + +BattleScript_EffectProtect:: +BattleScript_EffectEndure:: +	attackcanceler +	attackstring +	ppreduce +	setprotectlike +	attackanimation +	waitanimation +	printfromtable gProtectLikeUsedStringIds +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_EffectSpikes:: +	attackcanceler +	trysetspikes BattleScript_ButItFailedAtkStringPpReduce +	attackstring +	ppreduce +	attackanimation +	waitanimation +	printstring STRINGID_SPIKESSCATTERED +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_EffectForesight:: +	attackcanceler +	accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE +	attackstring +	ppreduce +	setforesight +	attackanimation +	waitanimation +	printstring STRINGID_PKMNIDENTIFIED +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_EffectPerishSong:: +	attackcanceler +	attackstring +	ppreduce +	trysetperishsong BattleScript_ButItFailed +	attackanimation +	waitanimation +	printstring STRINGID_FAINTINTHREE +	waitmessage 0x40 +	setbyte sBANK, 0x0 +BattleScript_PerishSongLoop:: +	jumpifability SCRIPTING_BANK, ABILITY_SOUNDPROOF, BattleScript_PerishSongNotAffected +BattleScript_PerishSongLoopIncrement:: +	addbyte sBANK, 0x1 +	jumpifbytenotequal sBANK, gNoOfAllBanks, BattleScript_PerishSongLoop +	goto BattleScript_MoveEnd + +BattleScript_PerishSongNotAffected:: +	printstring STRINGID_PKMNSXBLOCKSY2 +	waitmessage 0x40 +	goto BattleScript_PerishSongLoopIncrement + +BattleScript_EffectSandstorm:: +	attackcanceler +	attackstring +	ppreduce +	setsandstorm +	goto BattleScript_MoveWeatherChange + +BattleScript_EffectRollout:: +	attackcanceler +	attackstring +	jumpifstatus2 ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_RolloutCheckAccuracy +	ppreduce +BattleScript_RolloutCheckAccuracy:: +	accuracycheck BattleScript_RolloutHit, ACC_CURR_MOVE +BattleScript_RolloutHit:: +	typecalc2 +	rolloutdamagecalculation +	goto BattleScript_HitFromCritCalc + +BattleScript_EffectSwagger:: +	attackcanceler +	jumpifstatus2 TARGET, STATUS2_SUBSTITUTE, BattleScript_MakeMoveMissed +	accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE +	attackstring +	ppreduce +	jumpifconfusedandstatmaxed ATK, BattleScript_ButItFailed +	attackanimation +	waitanimation +	setstatchanger ATK, 2, FALSE +	statbuffchange 0x1, BattleScript_SwaggerTryConfuse +	jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_SwaggerTryConfuse +	setgraphicalstatchangevalues +	playanimation TARGET, ANIM_STATS_CHANGE, sANIM_ARG1 +	printfromtable gStatUpStringIds +	waitmessage 0x40 +BattleScript_SwaggerTryConfuse:: +	jumpifability TARGET, ABILITY_OWN_TEMPO, BattleScript_OwnTempoPrevents +	jumpifsideaffecting TARGET, SIDE_STATUS_SAFEGUARD, BattleScript_SafeguardProtected +	setmoveeffect EFFECT_CONFUSION +	seteffectprimary +	goto BattleScript_MoveEnd + +BattleScript_EffectFuryCutter:: +	attackcanceler +	attackstring +	ppreduce +	accuracycheck BattleScript_FuryCutterHit, ACC_CURR_MOVE +BattleScript_FuryCutterHit:: +	furycuttercalc +	critcalc +	damagecalc +	typecalc +	jumpifbyte COMMON_BITS, gBattleMoveFlags, MOVESTATUS_MISSED | MOVESTATUS_NOTAFFECTED | MOVESTATUS_FAILED, BattleScript_FuryCutterHit +	adjustnormaldamage +	goto BattleScript_HitFromAtkAnimation + +BattleScript_EffectAttract:: +	attackcanceler +	attackstring +	ppreduce +	accuracycheck BattleScript_ButItFailed, ACC_CURR_MOVE +	tryinfatuating BattleScript_ButItFailed +	attackanimation +	waitanimation +	printstring STRINGID_PKMNFELLINLOVE +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_EffectReturn:: +BattleScript_EffectFrustration:: +	attackcanceler +	accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE +	happinesstodamagecalculation +	goto BattleScript_HitFromAtkString + +BattleScript_EffectPresent:: +	attackcanceler +	accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE +	attackstring +	ppreduce +	typecalc +	presentdamagecalculation + +BattleScript_EffectSafeguard:: +	attackcanceler +	attackstring +	ppreduce +	setsafeguard +	goto BattleScript_PrintReflectLightScreenSafeguardString + +BattleScript_EffectThawHit:: +	setmoveeffect EFFECT_BURN +	goto BattleScript_EffectHit + +BattleScript_EffectMagnitude:: +	attackcanceler +	attackstring +	ppreduce +	selectfirstvalidtarget +	magnitudedamagecalculation +	pause 0x20 +	printstring STRINGID_MAGNITUDESTRENGTH +	waitmessage 0x40 +	goto BattleScript_82D9C44 + +BattleScript_EffectBatonPass:: +	attackcanceler +	attackstring +	ppreduce +	jumpifword COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_ARENA, BattleScript_ButItFailed +	jumpifcantswitch ATK4F_DONT_CHECK_STATUSES | ATTACKER, BattleScript_ButItFailed +	attackanimation +	waitanimation +	openpartyscreen 0x1, BattleScript_ButItFailed +	switchoutabilities ATTACKER +	waitstate +	switchhandleorder ATTACKER, 0x2 +	returntoball ATTACKER +	getswitchedmondata ATTACKER +	switchindataupdate ATTACKER +	hpthresholds ATTACKER +	printstring STRINGID_SWITCHINMON +	switchinanim ATTACKER, 0x1 +	waitstate +	switchineffects ATTACKER +	goto BattleScript_MoveEnd + +BattleScript_EffectRapidSpin:: +	setmoveeffect EFFECT_RAPIDSPIN | AFFECTS_USER | CERTAIN +	goto BattleScript_EffectHit + +BattleScript_EffectSonicboom:: +	attackcanceler +	accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE +	attackstring +	ppreduce +	typecalc +	bicbyte gBattleMoveFlags, MOVESTATUS_SUPEREFFECTIVE | MOVESTATUS_NOTVERYEFFECTIVE +	setword gBattleMoveDamage, 20 +	adjustsetdamage +	goto BattleScript_HitFromAtkAnimation + +BattleScript_EffectMorningSun:: +BattleScript_EffectSynthesis:: +BattleScript_EffectMoonlight:: +	attackcanceler +	attackstring +	ppreduce +	recoverbasedonsunlight BattleScript_AlreadyAtFullHp +	goto BattleScript_PresentHealTarget + +BattleScript_EffectHiddenPower:: +	hiddenpowercalc +	goto BattleScript_EffectHit + +BattleScript_EffectRainDance:: +	attackcanceler +	attackstring +	ppreduce +	setrain +BattleScript_MoveWeatherChange:: +	attackanimation +	waitanimation +	printfromtable gMoveWeatherChangeStringIds +	waitmessage 0x40 +	call BattleScript_WeatherFormChanges +	goto BattleScript_MoveEnd + +BattleScript_EffectSunnyDay:: +	attackcanceler +	attackstring +	ppreduce +	setsunny +	goto BattleScript_MoveWeatherChange + +BattleScript_EffectDefenseUpHit:: +	setmoveeffect EFFECT_DEF_PLUS_1 | AFFECTS_USER +	goto BattleScript_EffectHit + +BattleScript_EffectAttackUpHit:: +	setmoveeffect EFFECT_ATK_PLUS_1 | AFFECTS_USER +	goto BattleScript_EffectHit + +BattleScript_EffectAllStatsUpHit:: +	setmoveeffect EFFECT_ALL_STATS_UP | AFFECTS_USER +	goto BattleScript_EffectHit + +BattleScript_EffectBellyDrum:: +	attackcanceler +	attackstring +	ppreduce +	maxattackhalvehp BattleScript_ButItFailed +	orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE +	attackanimation +	waitanimation +	healthbarupdate ATTACKER +	datahpupdate ATTACKER +	printstring STRINGID_PKMNCUTHPMAXEDATTACK +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_EffectPsychUp:: +	attackcanceler +	attackstring +	ppreduce +	copyfoestats BattleScript_ButItFailed +	attackanimation +	waitanimation +	printstring STRINGID_PKMNCOPIEDSTATCHANGES +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_EffectMirrorCoat:: +	attackcanceler +	mirrorcoatdamagecalculator BattleScript_ButItFailedAtkStringPpReduce +	accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE +	attackstring +	ppreduce +	typecalc2 +	adjustsetdamage +	goto BattleScript_HitFromAtkAnimation + +BattleScript_EffectSkullBash:: +	jumpifstatus2 ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_TwoTurnMovesSecondTurn +	jumpifword COMMON_BITS, gHitMarker, HITMARKER_NO_ATTACKSTRING, BattleScript_TwoTurnMovesSecondTurn +	setbyte sTWOTURN_STRINGID, 0x2 +	call BattleScriptFirstChargingTurn +	setstatchanger DEF, 1, FALSE +	statbuffchange AFFECTS_USER | 0x1, BattleScript_SkullBashEnd +	jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_SkullBashEnd +	setgraphicalstatchangevalues +	playanimation ATTACKER, ANIM_STATS_CHANGE, sANIM_ARG1 +	printfromtable gStatUpStringIds +	waitmessage 0x40 +BattleScript_SkullBashEnd:: +	goto BattleScript_MoveEnd + +BattleScript_EffectTwister:: +	jumpifnostatus3 TARGET, STATUS3_ON_AIR, BattleScript_FlinchEffect +	orword gHitMarker, HITMARKER_IGNORE_ON_AIR +	setbyte sDMG_MULTIPLIER, 0x2 +BattleScript_FlinchEffect:: +	setmoveeffect EFFECT_FLINCH +	goto BattleScript_EffectHit + +BattleScript_EffectEarthquake:: +	attackcanceler +	attackstring +	ppreduce +	selectfirstvalidtarget +BattleScript_82D9C44:: +	movevaluescleanup +	jumpifnostatus3 TARGET, STATUS3_UNDERGROUND, BattleScript_82D9C64 +	orword gHitMarker, HITMARKER_IGNORE_UNDERGROUND +	setbyte sDMG_MULTIPLIER, 0x2 +	goto BattleScript_82D9C73 +BattleScript_82D9C64:: +	bicword gHitMarker, HITMARKER_IGNORE_UNDERGROUND +	setbyte sDMG_MULTIPLIER, 0x1 +BattleScript_82D9C73:: +	accuracycheck BattleScript_82D9CAC, ACC_CURR_MOVE +	critcalc +	damagecalc +	typecalc +	adjustnormaldamage +	attackanimation +	waitanimation +	effectivenesssound +	hitanimation TARGET +	waitstate +	healthbarupdate TARGET +	datahpupdate TARGET +	critmessage +	waitmessage 0x40 +	resultmessage +	waitmessage 0x40 +	printstring STRINGID_EMPTYSTRING3 +	waitmessage 0x1 +	tryfaintmon TARGET, FALSE, NULL +	setbyte sMOVEEND_STATE, 0x0 +	moveend 0x2, 0x10 +	jumpifnexttargetvalid BattleScript_82D9C44 +	end +BattleScript_82D9CAC:: +	pause 0x20 +	typecalc +	effectivenesssound +	resultmessage +	waitmessage 0x40 +	setbyte sMOVEEND_STATE, 0x0 +	moveend 0x2, 0x10 +	jumpifnexttargetvalid BattleScript_82D9C44 +	end + +BattleScript_EffectFutureSight:: +	attackcanceler +	attackstring +	ppreduce +	trysetfutureattack BattleScript_ButItFailed +	attackanimation +	waitanimation +	printfromtable gFutureMoveUsedStringIds +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_EffectGust:: +	jumpifnostatus3 TARGET, STATUS3_ON_AIR, BattleScript_EffectHit +	orword gHitMarker, HITMARKER_IGNORE_ON_AIR +	setbyte sDMG_MULTIPLIER, 0x2 +	goto BattleScript_EffectHit + +BattleScript_EffectStomp:: +	jumpifnostatus3 TARGET, STATUS3_MINIMIZED, BattleScript_FlinchEffect +	setbyte sDMG_MULTIPLIER, 0x2 +	goto BattleScript_FlinchEffect + +BattleScript_EffectSolarbeam:: +	jumpifabilitypresent ABILITY_CLOUD_NINE, BattleScript_SolarbeamDecideTurn +	jumpifabilitypresent ABILITY_AIR_LOCK, BattleScript_SolarbeamDecideTurn +	jumpifhalfword COMMON_BITS, gBattleWeather, WEATHER_SUN_TEMPORARY | WEATHER_SUN_PERMANENT, BattleScript_SolarbeamOnFirstTurn +BattleScript_SolarbeamDecideTurn:: +	jumpifstatus2 ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_TwoTurnMovesSecondTurn +	jumpifword COMMON_BITS, gHitMarker, HITMARKER_NO_ATTACKSTRING, BattleScript_TwoTurnMovesSecondTurn +	setbyte sTWOTURN_STRINGID, 0x1 +	call BattleScriptFirstChargingTurn +	goto BattleScript_MoveEnd +BattleScript_SolarbeamOnFirstTurn:: +	orword gHitMarker, HITMARKER_x8000000 +	setmoveeffect EFFECT_CHARGING | AFFECTS_USER +	seteffectprimary +	ppreduce +	goto BattleScript_TwoTurnMovesSecondTurn + +BattleScript_EffectThunder:: +	setmoveeffect EFFECT_PARALYSIS +	orword gHitMarker, HITMARKER_IGNORE_ON_AIR +	goto BattleScript_EffectHit + +BattleScript_EffectTeleport:: +	attackcanceler +	attackstring +	ppreduce +	jumpifword COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_TRAINER, BattleScript_ButItFailed +	getifcantrunfrombattle ATTACKER +	jumpifbyte EQUAL, gBattleCommunication, 0x1, BattleScript_ButItFailed +	jumpifbyte EQUAL, gBattleCommunication, 0x2, BattleScript_82DA382 +	attackanimation +	waitanimation +	printstring STRINGID_PKMNFLEDFROMBATTLE +	waitmessage 0x40 +	setoutcomeonteleport ATTACKER +	goto BattleScript_MoveEnd + +BattleScript_EffectBeatUp:: +	attackcanceler +	accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE +	attackstring +	pause 0x20 +	ppreduce +	setbyte gBattleCommunication, 0x0 +BattleScript_BeatUpLoop:: +	movevaluescleanup +	trydobeatup BattleScript_BeatUpEnd, BattleScript_ButItFailed +	printstring STRINGID_PKMNATTACK +	critcalc +	jumpifbyte NOT_EQUAL, gCritMultiplier, 0x2, BattleScript_BeatUpAttack +	manipulatedamage ATK80_DMG_DOUBLED +BattleScript_BeatUpAttack:: +	adjustnormaldamage +	attackanimation +	waitanimation +	effectivenesssound +	hitanimation TARGET +	waitstate +	healthbarupdate TARGET +	datahpupdate TARGET +	critmessage +	waitmessage 0x40 +	resultmessage +	waitmessage 0x40 +	tryfaintmon TARGET, FALSE, NULL +	setbyte sMOVEEND_STATE, 0x0 +	moveend 0x2, 0x10 +	goto BattleScript_BeatUpLoop +BattleScript_BeatUpEnd:: +	end + +BattleScript_EffectSemiInvulnerable:: +	jumpifstatus2 ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_SecondTurnSemiInvulnerable +	jumpifword COMMON_BITS, gHitMarker, HITMARKER_NO_ATTACKSTRING, BattleScript_SecondTurnSemiInvulnerable +	jumpifmove MOVE_FLY, BattleScript_FirstTurnFly +	jumpifmove MOVE_DIVE, BattleScript_FirstTurnDive +	jumpifmove MOVE_BOUNCE, BattleScript_FirstTurnBounce +	setbyte sTWOTURN_STRINGID, 0x5 +	goto BattleScript_FirstTurnSemiInvulnerable + +BattleScript_FirstTurnBounce:: +	setbyte sTWOTURN_STRINGID, 0x7 +	goto BattleScript_FirstTurnSemiInvulnerable + +BattleScript_FirstTurnDive:: +	setbyte sTWOTURN_STRINGID, 0x6 +	goto BattleScript_FirstTurnSemiInvulnerable + +BattleScript_FirstTurnFly:: +	setbyte sTWOTURN_STRINGID, 0x4 +BattleScript_FirstTurnSemiInvulnerable:: +	call BattleScriptFirstChargingTurn +	setsemiinvulnerablebit +	goto BattleScript_MoveEnd + +BattleScript_SecondTurnSemiInvulnerable:: +	attackcanceler +	setmoveeffect EFFECT_CHARGING +	setbyte sANIM_TURN, 0x1 +	clearstatusfromeffect ATTACKER +	orword gHitMarker, HITMARKER_NO_PPDEDUCT +	jumpifnotmove MOVE_BOUNCE, BattleScript_SemiInvulnerableTryHit +	setmoveeffect EFFECT_PARALYSIS +BattleScript_SemiInvulnerableTryHit:: +	accuracycheck BattleScript_SemiInvulnerableMiss, ACC_CURR_MOVE +	clearsemiinvulnerablebit +	goto BattleScript_HitFromAtkString + +BattleScript_SemiInvulnerableMiss:: +	clearsemiinvulnerablebit +	goto BattleScript_PrintMoveMissed + +BattleScript_EffectDefenseCurl:: +	attackcanceler +	attackstring +	ppreduce +	setdefensecurlbit +	setstatchanger DEF, 1, FALSE +	statbuffchange AFFECTS_USER | 0x1, BattleScript_DefenseCurlDoStatUpAnim +	jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_StatUpPrintString +	attackanimation +	waitanimation +BattleScript_DefenseCurlDoStatUpAnim:: +	goto BattleScript_StatUpDoAnim + +BattleScript_EffectSoftboiled:: +	attackcanceler +	attackstring +	ppreduce +	tryhealhalfhealth BattleScript_AlreadyAtFullHp, TARGET +BattleScript_PresentHealTarget:: +	attackanimation +	waitanimation +	orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE +	healthbarupdate TARGET +	datahpupdate TARGET +	printstring STRINGID_PKMNREGAINEDHEALTH +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_AlreadyAtFullHp:: +	pause 0x20 +	printstring STRINGID_PKMNHPFULL +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_EffectFakeOut:: +	attackcanceler +	jumpifnotfirstturn BattleScript_ButItFailedAtkStringPpReduce +	setmoveeffect EFFECT_FLINCH | CERTAIN +	goto BattleScript_EffectHit + +BattleScript_ButItFailedAtkStringPpReduce:: +	attackstring +BattleScript_ButItFailedPpReduce:: +	ppreduce +BattleScript_ButItFailed:: +	pause 0x20 +	orbyte gBattleMoveFlags, MOVESTATUS_FAILED +	resultmessage +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_NotAffected:: +	pause 0x20 +	orbyte gBattleMoveFlags, MOVESTATUS_NOTAFFECTED +	resultmessage +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_EffectUproar:: +	attackcanceler +	accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE +	setmoveeffect EFFECT_UPROAR | AFFECTS_USER +	attackstring +	jumpifstatus2 ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_UproarHit +	ppreduce +BattleScript_UproarHit:: +	nop +	goto BattleScript_HitFromCritCalc + +BattleScript_EffectStockpile:: +	attackcanceler +	attackstring +	ppreduce +	stockpile +	attackanimation +	waitanimation +	printfromtable gStockpileUsedStringIds +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_EffectSpitUp:: +	attackcanceler +	jumpifbyte EQUAL, gBattleCommunication + 6, 0x1, BattleScript_82D9FA2 +	attackstring +	ppreduce +	accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE +	stockpiletobasedamage BattleScript_SpitUpFail +	typecalc +	adjustsetdamage +	goto BattleScript_HitFromAtkAnimation +BattleScript_SpitUpFail:: +	pause 0x20 +	printstring STRINGID_FAILEDTOSPITUP +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_82D9FA2:: +	attackstring +	ppreduce +	pause 0x40 +	stockpiletobasedamage BattleScript_SpitUpFail +	resultmessage +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_EffectSwallow:: +	attackcanceler +	attackstring +	ppreduce +	stockpiletohpheal BattleScript_SwallowFail +	goto BattleScript_PresentHealTarget + +BattleScript_SwallowFail:: +	pause 0x20 +	printfromtable gSwallowFailStringIds +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_EffectHail:: +	attackcanceler +	attackstring +	ppreduce +	sethail +	goto BattleScript_MoveWeatherChange + +BattleScript_EffectTorment:: +	attackcanceler +	attackstring +	ppreduce +	accuracycheck BattleScript_ButItFailed, ACC_CURR_MOVE +	settorment BattleScript_ButItFailed +	attackanimation +	waitanimation +	printstring STRINGID_PKMNSUBJECTEDTOTORMENT +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_EffectFlatter:: +	attackcanceler +	jumpifstatus2 TARGET, STATUS2_SUBSTITUTE, BattleScript_MakeMoveMissed +	accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE +	attackstring +	ppreduce +	jumpifconfusedandstatmaxed SPATK, BattleScript_ButItFailed +	attackanimation +	waitanimation +	setstatchanger SPATK, 1, FALSE +	statbuffchange 0x1, BattleScript_FlatterTryConfuse +	jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_FlatterTryConfuse +	setgraphicalstatchangevalues +	playanimation TARGET, ANIM_STATS_CHANGE, sANIM_ARG1 +	printfromtable gStatUpStringIds +	waitmessage 0x40 +BattleScript_FlatterTryConfuse:: +	jumpifability TARGET, ABILITY_OWN_TEMPO, BattleScript_OwnTempoPrevents +	jumpifsideaffecting TARGET, SIDE_STATUS_SAFEGUARD, BattleScript_SafeguardProtected +	setmoveeffect EFFECT_CONFUSION +	seteffectprimary +	goto BattleScript_MoveEnd + +BattleScript_EffectWillOWisp:: +	attackcanceler +	attackstring +	ppreduce +	jumpifstatus2 TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed +	jumpifstatus TARGET, STATUS_BURN, BattleScript_AlreadyBurned +	jumpiftype TARGET, TYPE_FIRE, BattleScript_NotAffected +	jumpifability TARGET, ABILITY_WATER_VEIL, BattleScript_WaterVeilPrevents +	jumpifstatus TARGET, STATUS_ANY, BattleScript_ButItFailed +	accuracycheck BattleScript_ButItFailed, ACC_CURR_MOVE +	jumpifsideaffecting TARGET, SIDE_STATUS_SAFEGUARD, BattleScript_SafeguardProtected +	attackanimation +	waitanimation +	setmoveeffect EFFECT_BURN +	seteffectprimary +	goto BattleScript_MoveEnd + +BattleScript_WaterVeilPrevents:: +	copybyte gEffectBank, gBankTarget +	setbyte cMULTISTRING_CHOOSER, 0x0 +	call BattleScript_BRNPrevention +	goto BattleScript_MoveEnd + +BattleScript_AlreadyBurned:: +	various23 ATTACKER +	pause 0x20 +	printstring STRINGID_PKMNALREADYHASBURN +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_EffectMemento:: +	attackcanceler +	jumpifbyte EQUAL, gBattleCommunication + 6, 0x1, BattleScript_82DA153 +	attackstring +	ppreduce +	jumpifattackandspecialattackcannotfall BattleScript_ButItFailed +	setatkhptozero +	attackanimation +	waitanimation +	jumpifstatus2 TARGET, STATUS2_SUBSTITUTE, BattleScript_82DA148 +	setbyte sFIELD_1B, 0x0 +	playstatchangeanimation TARGET, 0x12, 0x7 +	playstatchangeanimation TARGET, 0x2, 0x3 +	setstatchanger ATK, 2, TRUE +	statbuffchange 0x1, BattleScript_82DA119 +	jumpifbyte GREATER_THAN, cMULTISTRING_CHOOSER, 0x1, BattleScript_82DA119 +	printfromtable gStatDownStringIds +	waitmessage 0x40 +BattleScript_82DA119:: +	playstatchangeanimation TARGET, 0x10, 0x3 +	setstatchanger SPATK, 2, TRUE +	statbuffchange 0x1, BattleScript_82DA13C +	jumpifbyte GREATER_THAN, cMULTISTRING_CHOOSER, 0x1, BattleScript_82DA13C +	printfromtable gStatDownStringIds +	waitmessage 0x40 +BattleScript_82DA13C:: +	tryfaintmon ATTACKER, FALSE, NULL +	goto BattleScript_MoveEnd +BattleScript_82DA148:: +	printstring STRINGID_BUTNOEFFECT +	waitmessage 0x40 +	goto BattleScript_82DA13C +BattleScript_82DA153:: +	attackstring +	ppreduce +	jumpifattackandspecialattackcannotfall BattleScript_82DA15A +BattleScript_82DA15A:: +	setatkhptozero +	pause 0x40 +	effectivenesssound +	resultmessage +	waitmessage 0x40 +	tryfaintmon ATTACKER, FALSE, NULL +	goto BattleScript_MoveEnd + +BattleScript_EffectFacade:: +	jumpifstatus ATTACKER, STATUS_POISON | STATUS_BURN | STATUS_PARALYSIS | STATUS_TOXIC_POISON, BattleScript_FacadeDoubleDmg +	goto BattleScript_EffectHit + +BattleScript_FacadeDoubleDmg:: +	setbyte sDMG_MULTIPLIER, 0x2 +	goto BattleScript_EffectHit + +BattleScript_EffectFocusPunch:: +	attackcanceler +	jumpifnodamage BattleScript_HitFromAccCheck +	ppreduce +	printstring STRINGID_PKMNLOSTFOCUS +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_EffectSmellingsalt:: +	jumpifstatus2 TARGET, STATUS2_SUBSTITUTE, BattleScript_EffectHit +	setmoveeffect EFFECT_REMOVE_PARALYSIS | CERTAIN +	jumpifstatus TARGET, STATUS_PARALYSIS, BattleScript_82DA1BA +	goto BattleScript_EffectHit + +BattleScript_82DA1BA:: +	setbyte sDMG_MULTIPLIER, 0x2 +	goto BattleScript_EffectHit + +BattleScript_EffectFollowMe:: +	attackcanceler +	attackstring +	ppreduce +	setforcedtarget +	attackanimation +	waitanimation +	printstring STRINGID_PKMNCENTERATTENTION +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_EffectNaturePower:: +	attackcanceler +	attackstring +	pause 0x20 +	callterrainattack +	printstring STRINGID_NATUREPOWERTURNEDINTO +	waitmessage 0x40 +	return + +BattleScript_EffectCharge:: +	attackcanceler +	attackstring +	ppreduce +	setcharge +	attackanimation +	waitanimation +	printstring STRINGID_PKMNCHARGINGPOWER +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_EffectTaunt:: +	attackcanceler +	attackstring +	ppreduce +	accuracycheck BattleScript_ButItFailed, ACC_CURR_MOVE +	settaunt BattleScript_ButItFailed +	attackanimation +	waitanimation +	printstring STRINGID_PKMNFELLFORTAUNT +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_EffectHelpingHand:: +	attackcanceler +	attackstring +	ppreduce +	trysethelpinghand BattleScript_ButItFailed +	attackanimation +	waitanimation +	printstring STRINGID_PKMNREADYTOHELP +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_EffectTrick:: +	attackcanceler +	attackstring +	ppreduce +	jumpifstatus2 TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed +	accuracycheck BattleScript_ButItFailed, ACC_CURR_MOVE +	tryswapitems BattleScript_ButItFailed +	attackanimation +	waitanimation +	printstring STRINGID_PKMNSWITCHEDITEMS +	waitmessage 0x40 +	printfromtable gItemSwapStringIds +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_EffectRolePlay:: +	attackcanceler +	attackstring +	ppreduce +	accuracycheck BattleScript_ButItFailed, NO_ACC_CALC_CHECK_LOCK_ON +	trycopyability BattleScript_ButItFailed +	attackanimation +	waitanimation +	printstring STRINGID_PKMNCOPIEDFOE +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_EffectWish:: +	attackcanceler +	attackstring +	ppreduce +	trywish 0x0, BattleScript_ButItFailed +	attackanimation +	waitanimation +	goto BattleScript_MoveEnd + +BattleScript_EffectAssist:: +	attackcanceler +	attackstring +	asistattackselect BattleScript_ButItFailedPpReduce +	attackanimation +	waitanimation +	setbyte sANIM_TURN, 0x0 +	setbyte sANIM_TARGETS_HIT, 0x0 +	jumptorandomattack 0x1 + +BattleScript_EffectIngrain:: +	attackcanceler +	attackstring +	ppreduce +	trysetroots BattleScript_ButItFailed +	attackanimation +	waitanimation +	printstring STRINGID_PKMNPLANTEDROOTS +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_EffectSuperpower:: +	setmoveeffect EFFECT_ATK_DEF_DOWN | AFFECTS_USER | CERTAIN +	goto BattleScript_EffectHit + +BattleScript_EffectMagicCoat:: +	attackcanceler +	trysetmagiccoat BattleScript_ButItFailedAtkStringPpReduce +	attackstring +	ppreduce +	attackanimation +	waitanimation +	printstring STRINGID_PKMNSHROUDEDITSELF +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_EffectRecycle:: +	attackcanceler +	attackstring +	ppreduce +	tryrecycleitem BattleScript_ButItFailed +	attackanimation +	waitanimation +	printstring STRINGID_XFOUNDONEY +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_EffectRevenge:: +	doubledamagedealtifdamaged +	goto BattleScript_EffectHit + +BattleScript_EffectBrickBreak:: +	attackcanceler +	accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE +	attackstring +	ppreduce +	removelightscreenreflect +	critcalc +	damagecalc +	typecalc +	adjustnormaldamage +	jumpifbyte EQUAL, sANIM_TURN, 0x0, BattleScript_82DA306 +	bicbyte gBattleMoveFlags, MOVESTATUS_MISSED | MOVESTATUS_NOTAFFECTED +BattleScript_82DA306:: +	attackanimation +	waitanimation +	jumpifbyte LESS_THAN, sANIM_TURN, 0x2, BattleScript_82DA319 +	printstring STRINGID_THEWALLSHATTERED +	waitmessage 0x40 +BattleScript_82DA319:: +	typecalc2 +	effectivenesssound +	hitanimation TARGET +	waitstate +	healthbarupdate TARGET +	datahpupdate TARGET +	critmessage +	waitmessage 0x40 +	resultmessage +	waitmessage 0x40 +	seteffectwithchance +	tryfaintmon TARGET, FALSE, NULL +	goto BattleScript_MoveEnd + +BattleScript_EffectYawn:: +	attackcanceler +	attackstring +	ppreduce +	jumpifability TARGET, ABILITY_VITAL_SPIRIT, BattleScript_82DA378 +	jumpifability TARGET, ABILITY_INSOMNIA, BattleScript_82DA378 +	jumpifstatus2 TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed +	jumpifsideaffecting TARGET, SIDE_STATUS_SAFEGUARD, BattleScript_SafeguardProtected +	accuracycheck BattleScript_ButItFailed, NO_ACC_CALC_CHECK_LOCK_ON +	jumpifcantmakeasleep BattleScript_ButItFailed +	setyawn BattleScript_ButItFailed +	attackanimation +	waitanimation +	printstring STRINGID_PKMNWASMADEDROWSY +	waitmessage 0x40 +	goto BattleScript_MoveEnd +BattleScript_82DA378:: +	copybyte sBANK, sFIELD_15 +BattleScript_82DA382:: +	pause 0x20 +	printstring STRINGID_PKMNSXMADEITINEFFECTIVE +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_EffectKnockOff:: +	setmoveeffect EFFECT_KNOCK_OFF +	goto BattleScript_EffectHit + +BattleScript_EffectEndeavor:: +	attackcanceler +	attackstring +	ppreduce +	setdamagetohealthdifference BattleScript_ButItFailed +	copyword gHpDealt, gBattleMoveDamage +	accuracycheck BattleScript_MoveMissedPause, ACC_CURR_MOVE +	typecalc +	jumpifbyte COMMON_BITS, gBattleMoveFlags, MOVESTATUS_MISSED | MOVESTATUS_NOTAFFECTED | MOVESTATUS_FAILED, BattleScript_HitFromAtkAnimation +	bicbyte gBattleMoveFlags, MOVESTATUS_SUPEREFFECTIVE | MOVESTATUS_NOTVERYEFFECTIVE +	copyword gBattleMoveDamage, gHpDealt +	adjustsetdamage +	goto BattleScript_HitFromAtkAnimation + +BattleScript_EffectEruption:: +	scaledamagebyhealthratio +	goto BattleScript_EffectHit + +BattleScript_EffectSkillSwap:: +	attackcanceler +	attackstring +	ppreduce +	accuracycheck BattleScript_ButItFailed, NO_ACC_CALC_CHECK_LOCK_ON +	tryswapabilities BattleScript_ButItFailed +	attackanimation +	waitanimation +	printstring STRINGID_PKMNSWAPPEDABILITIES +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_EffectImprison:: +	attackcanceler +	attackstring +	ppreduce +	tryimprision BattleScript_ButItFailed +	attackanimation +	waitanimation +	printstring STRINGID_PKMNSEALEDOPPONENTMOVE +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_EffectRefresh:: +	attackcanceler +	attackstring +	ppreduce +	cureifburnedparalysedorpoisoned BattleScript_ButItFailed +	attackanimation +	waitanimation +	printstring STRINGID_PKMNSTATUSNORMAL +	waitmessage 0x40 +	updatestatusicon ATTACKER +	goto BattleScript_MoveEnd + +BattleScript_EffectGrudge:: +	attackcanceler +	attackstring +	ppreduce +	trysetgrudge BattleScript_ButItFailed +	attackanimation +	waitanimation +	printstring STRINGID_PKMNWANTSGRUDGE +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_EffectSnatch:: +	attackcanceler +	trysetsnatch BattleScript_ButItFailedAtkStringPpReduce +	attackstring +	ppreduce +	attackanimation +	waitanimation +	pause 0x20 +	printstring STRINGID_PKMNWAITSFORTARGET +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_EffectLowKick:: +	attackcanceler +	attackstring +	ppreduce +	weightdamagecalculation +	accuracycheck BattleScript_MoveMissedPause, ACC_CURR_MOVE +	goto BattleScript_HitFromCritCalc + +BattleScript_EffectSecretPower:: +	getsecretpowereffect +	goto BattleScript_EffectHit + +BattleScript_EffectDoubleEdge:: +	setmoveeffect EFFECT_RECOIL_33_PARALYSIS | AFFECTS_USER | CERTAIN +	goto BattleScript_EffectHit + +BattleScript_EffectTeeterDance:: +	attackcanceler +	attackstring +	ppreduce +	setbyte gBankTarget, 0x0 +BattleScript_82DA47B:: +	movevaluescleanup +	setmoveeffect EFFECT_CONFUSION +	jumpifbyteequal gBankAttacker, gBankTarget, BattleScript_82DA4D0 +	jumpifability TARGET, ABILITY_OWN_TEMPO, BattleScript_82DA4E5 +	jumpifstatus2 TARGET, STATUS2_SUBSTITUTE, BattleScript_82DA501 +	jumpifstatus2 TARGET, STATUS2_CONFUSION, BattleScript_82DA50F +	jumpifhasnohp TARGET, BattleScript_82DA4D0 +	accuracycheck BattleScript_82DA520, ACC_CURR_MOVE +	jumpifsideaffecting TARGET, SIDE_STATUS_SAFEGUARD, BattleScript_82DA4F3 +	attackanimation +	waitanimation +	seteffectprimary +	resultmessage +	waitmessage 0x40 +BattleScript_82DA4C7:: +	setbyte sMOVEEND_STATE, 0x0 +	moveend 0x2, 0x10 +BattleScript_82DA4D0:: +	addbyte gBankTarget, 0x1 +	jumpifbytenotequal gBankTarget, gNoOfAllBanks, BattleScript_82DA47B +	end + +BattleScript_82DA4E5:: +	pause 0x20 +	printstring STRINGID_PKMNPREVENTSCONFUSIONWITH +	waitmessage 0x40 +	goto BattleScript_82DA4C7 + +BattleScript_82DA4F3:: +	pause 0x20 +	printstring STRINGID_PKMNUSEDSAFEGUARD +	waitmessage 0x40 +	goto BattleScript_82DA4C7 + +BattleScript_82DA501:: +	pause 0x20 +	printstring STRINGID_BUTITFAILED +	waitmessage 0x40 +	goto BattleScript_82DA4C7 + +BattleScript_82DA50F:: +	various23 ATTACKER +	pause 0x20 +	printstring STRINGID_PKMNALREADYCONFUSED +	waitmessage 0x40 +	goto BattleScript_82DA4C7 + +BattleScript_82DA520:: +	resultmessage +	waitmessage 0x40 +	goto BattleScript_82DA4C7 + +BattleScript_EffectMudSport:: +BattleScript_EffectWaterSport:: +	attackcanceler +	attackstring +	ppreduce +	settypebasedhalvers BattleScript_ButItFailed +	attackanimation +	waitanimation +	printfromtable gSportsUsedStringIds +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_EffectPoisonFang:: +	setmoveeffect EFFECT_TOXIC +	goto BattleScript_EffectHit + +BattleScript_EffectWeatherBall:: +	setweatherballtype +	goto BattleScript_EffectHit + +BattleScript_EffectOverheat:: +	setmoveeffect EFFECT_SP_ATK_TWO_DOWN | AFFECTS_USER | CERTAIN +	goto BattleScript_EffectHit + +BattleScript_EffectTickle:: +	attackcanceler +	attackstring +	ppreduce +	jumpifstat TARGET, GREATER_THAN, ATK, 0x0, BattleScript_TickleDoMoveAnim +	jumpifstat TARGET, EQUAL, DEF, 0x0, BattleScript_CantLowerMultipleStats +BattleScript_TickleDoMoveAnim:: +	accuracycheck BattleScript_ButItFailed, ACC_CURR_MOVE +	attackanimation +	waitanimation +	setbyte sFIELD_1B, 0x0 +	playstatchangeanimation TARGET, 0x6, 0x5 +	playstatchangeanimation TARGET, 0x2, 0x1 +	setstatchanger ATK, 1, TRUE +	statbuffchange 0x1, BattleScript_TickleTryLowerDef +	jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_TickleTryLowerDef +	printfromtable gStatDownStringIds +	waitmessage 0x40 +BattleScript_TickleTryLowerDef:: +	playstatchangeanimation TARGET, 0x4, 0x1 +	setstatchanger DEF, 1, TRUE +	statbuffchange 0x1, BattleScript_TickleEnd +	jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_TickleEnd +	printfromtable gStatDownStringIds +	waitmessage 0x40 +BattleScript_TickleEnd:: +	goto BattleScript_MoveEnd + +BattleScript_CantLowerMultipleStats:: +	pause 0x20 +	orbyte gBattleMoveFlags, MOVESTATUS_FAILED +	printstring STRINGID_STATSWONTDECREASE2 +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_EffectCosmicPower:: +	attackcanceler +	attackstring +	ppreduce +	jumpifstat ATTACKER, LESS_THAN, DEF, 0xC, BattleScript_CosmicPowerDoMoveAnim +	jumpifstat ATTACKER, EQUAL, SPDEF, 0xC, BattleScript_CantRaiseMultipleStats +BattleScript_CosmicPowerDoMoveAnim:: +	attackanimation +	waitanimation +	setbyte sFIELD_1B, 0x0 +	playstatchangeanimation ATTACKER, 0x24, 0x0 +	setstatchanger DEF, 1, FALSE +	statbuffchange AFFECTS_USER | 0x1, BattleScript_CosmicPowerTrySpDef +	jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_CosmicPowerTrySpDef +	printfromtable gStatUpStringIds +	waitmessage 0x40 +BattleScript_CosmicPowerTrySpDef:: +	setstatchanger SPDEF, 1, FALSE +	statbuffchange AFFECTS_USER | 0x1, BattleScript_CosmicPowerEnd +	jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_CosmicPowerEnd +	printfromtable gStatUpStringIds +	waitmessage 0x40 +BattleScript_CosmicPowerEnd:: +	goto BattleScript_MoveEnd + +BattleScript_EffectSkyUppercut:: +	orword gHitMarker, HITMARKER_IGNORE_ON_AIR +	goto BattleScript_EffectHit + +BattleScript_EffectBulkUp:: +	attackcanceler +	attackstring +	ppreduce +	jumpifstat ATTACKER, LESS_THAN, ATK, 0xC, BattleScript_BulkUpDoMoveAnim +	jumpifstat ATTACKER, EQUAL, DEF, 0xC, BattleScript_CantRaiseMultipleStats +BattleScript_BulkUpDoMoveAnim:: +	attackanimation +	waitanimation +	setbyte sFIELD_1B, 0x0 +	playstatchangeanimation ATTACKER, 0x6, 0x0 +	setstatchanger ATK, 1, FALSE +	statbuffchange AFFECTS_USER | 0x1, BattleScript_BulkUpTryDef +	jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_BulkUpTryDef +	printfromtable gStatUpStringIds +	waitmessage 0x40 +BattleScript_BulkUpTryDef:: +	setstatchanger DEF, 1, FALSE +	statbuffchange AFFECTS_USER | 0x1, BattleScript_BulkUpEnd +	jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_BulkUpEnd +	printfromtable gStatUpStringIds +	waitmessage 0x40 +BattleScript_BulkUpEnd:: +	goto BattleScript_MoveEnd + +BattleScript_EffectCalmMind:: +	attackcanceler +	attackstring +	ppreduce +	jumpifstat ATTACKER, LESS_THAN, SPATK, 0xC, BattleScript_CalmMindDoMoveAnim +	jumpifstat ATTACKER, EQUAL, SPDEF, 0xC, BattleScript_CantRaiseMultipleStats +BattleScript_CalmMindDoMoveAnim:: +	attackanimation +	waitanimation +	setbyte sFIELD_1B, 0x0 +	playstatchangeanimation ATTACKER, 0x30, 0x0 +	setstatchanger SPATK, 1, FALSE +	statbuffchange AFFECTS_USER | 0x1, BattleScript_CalmMindTrySpDef +	jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_CalmMindTrySpDef +	printfromtable gStatUpStringIds +	waitmessage 0x40 +BattleScript_CalmMindTrySpDef:: +	setstatchanger SPDEF, 1, FALSE +	statbuffchange AFFECTS_USER | 0x1, BattleScript_CalmMindEnd +	jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_CalmMindEnd +	printfromtable gStatUpStringIds +	waitmessage 0x40 +BattleScript_CalmMindEnd:: +	goto BattleScript_MoveEnd + +BattleScript_CantRaiseMultipleStats:: +	pause 0x20 +	orbyte gBattleMoveFlags, MOVESTATUS_FAILED +	printstring STRINGID_STATSWONTINCREASE2 +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_EffectDragonDance:: +	attackcanceler +	attackstring +	ppreduce +	jumpifstat ATTACKER, LESS_THAN, ATK, 0xC, BattleScript_DragonDanceDoMoveAnim +	jumpifstat ATTACKER, EQUAL, SPEED, 0xC, BattleScript_CantRaiseMultipleStats +BattleScript_DragonDanceDoMoveAnim:: +	attackanimation +	waitanimation +	setbyte sFIELD_1B, 0x0 +	playstatchangeanimation ATTACKER, 0xA, 0x0 +	setstatchanger ATK, 1, FALSE +	statbuffchange AFFECTS_USER | 0x1, BattleScript_DragonDanceTrySpeed +	jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_DragonDanceTrySpeed +	printfromtable gStatUpStringIds +	waitmessage 0x40 +BattleScript_DragonDanceTrySpeed:: +	setstatchanger SPEED, 1, FALSE +	statbuffchange AFFECTS_USER | 0x1, BattleScript_DragonDanceEnd +	jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_DragonDanceEnd +	printfromtable gStatUpStringIds +	waitmessage 0x40 +BattleScript_DragonDanceEnd:: +	goto BattleScript_MoveEnd + +BattleScript_EffectCamouflage:: +	attackcanceler +	attackstring +	ppreduce +	settypetoterrain BattleScript_ButItFailed +	attackanimation +	waitanimation +	printstring STRINGID_PKMNCHANGEDTYPE +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_FaintAttacker:: +	playfaintcry ATTACKER +	pause 0x40 +	dofaintanimation ATTACKER +	cleareffectsonfaint ATTACKER +	printstring STRINGID_ATTACKERFAINTED +	return + +BattleScript_FaintTarget:: +	playfaintcry TARGET +	pause 0x40 +	dofaintanimation TARGET +	cleareffectsonfaint TARGET +	printstring STRINGID_TARGETFAINTED +	return + +BattleScript_82DA7C4:: +	setbyte sGIVEEXP_STATE, 0x0 +	getexp TARGET +	end2 +	 +BattleScript_82DA7CD:: +	atk24 BattleScript_82DA8F6 +	jumpifbyte NOT_EQUAL, gBattleOutcome, 0, BattleScript_82DA8F5 +	jumpifword COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_TRAINER, BattleScript_82DA816 +	jumpifword NO_COMMON_BITS, gHitMarker, HITMARKER_x400000, BattleScript_82DA816 +	printstring STRINGID_USENEXTPKMN +	setbyte gBattleCommunication, 0x0 +	yesnobox +	jumpifbyte EQUAL, gBattleCommunication + 1, 0x0, BattleScript_82DA816 +	jumpifplayerran BattleScript_82DA8F5 +	printstring STRINGID_CANTESCAPE2 +BattleScript_82DA816:: +	openpartyscreen 0x3, BattleScript_82DA8F5 +	switchhandleorder GBANK_1, 0x2 +	jumpifword NO_COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_TRAINER, BattleScript_82DA8D0 +	jumpifword COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_LINK, BattleScript_82DA8D0 +	jumpifword COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_x2000000, BattleScript_82DA8D0 +	jumpifword COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_DOME | BATTLE_TYPE_PALACE | BATTLE_TYPE_ARENA | BATTLE_TYPE_FACTORY | BATTLE_TYPE_x100000 | BATTLE_TYPE_PYRAMID, BattleScript_82DA8D0 +	jumpifword COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_DOUBLE, BattleScript_82DA8D0 +	jumpifword COMMON_BITS, gHitMarker, HITMARKER_x400000, BattleScript_82DA8D0 +	jumpifbyte EQUAL, sBATTLE_STYLE, 0x1, BattleScript_82DA8D0 +	jumpifcantswitch 11, BattleScript_82DA8D0 +	printstring STRINGID_ENEMYABOUTTOSWITCHPKMN +	setbyte gBattleCommunication, 0x0 +	yesnobox +	jumpifbyte EQUAL, gBattleCommunication + 1, 0x1, BattleScript_82DA8D0 +	setatktoplayer0 +	openpartyscreen 0x81, BattleScript_82DA8D0 +	switchhandleorder ATTACKER, 0x2 +	jumpifbyte EQUAL, gBattleCommunication, 0x6, BattleScript_82DA8D0 +	atknameinbuff1 +	resetintrimidatetracebits ATTACKER +	hpthresholds2 ATTACKER +	printstring STRINGID_RETURNMON +	switchoutabilities ATTACKER +	waitstate +	returnatktoball +	waitstate +	drawpartystatussummary ATTACKER +	getswitchedmondata ATTACKER +	switchindataupdate ATTACKER +	hpthresholds ATTACKER +	printstring STRINGID_SWITCHINMON +	atk62 ATTACKER +	switchinanim ATTACKER, 0x0 +	waitstate +	switchineffects ATTACKER +	resetsentmonsvalue +BattleScript_82DA8D0:: +	drawpartystatussummary GBANK_1 +	getswitchedmondata GBANK_1 +	switchindataupdate GBANK_1 +	hpthresholds GBANK_1 +	printstring STRINGID_SWITCHINMON +	atk62 GBANK_1 +	switchinanim GBANK_1, 0x0 +	waitstate +	various7 ATTACKER +	switchineffects GBANK_1 +	jumpifword COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_DOUBLE, BattleScript_82DA8F5 +	cancelallactions +BattleScript_82DA8F5:: +	end2 + +BattleScript_82DA8F6:: +	openpartyscreen 0x5, BattleScript_82DA8FC +BattleScript_82DA8FC:: +	switchhandleorder GBANK_1, 0x0 +	openpartyscreen 0x6, BattleScript_82DA92C +	switchhandleorder GBANK_1, 0x0 +BattleScript_82DA908:: +	switchhandleorder GBANK_1, 0x3 +	drawpartystatussummary GBANK_1 +	getswitchedmondata GBANK_1 +	switchindataupdate GBANK_1 +	hpthresholds GBANK_1 +	printstring STRINGID_SWITCHINMON +	atk62 GBANK_1 +	switchinanim GBANK_1, 0x0 +	waitstate +	switchineffects 5 +	jumpifbytenotequal gBank1, gNoOfAllBanks, BattleScript_82DA908 +BattleScript_82DA92C:: +	end2 + +BattleScript_LocalTrainerBattleWon:: +	jumpifword COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_TWO_OPPONENTS, BattleScript_LocalTwoTrainersDefeated +	printstring STRINGID_PLAYERDEFEATEDTRAINER1 +	goto BattleScript_LocalBattleWonLoseTexts +BattleScript_LocalTwoTrainersDefeated:: +	printstring STRINGID_TWOENEMIESDEFEATED +BattleScript_LocalBattleWonLoseTexts:: +	trainerslidein ATTACKER +	waitstate +	printstring STRINGID_TRAINER1LOSETEXT +	jumpifword NO_COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_TWO_OPPONENTS, BattleScript_LocalBattleWonReward +	trainerslideout IDENTITY_OPPONENT_MON1 +	waitstate +	trainerslidein GBANK_1 +	waitstate +	printstring STRINGID_TRAINER2LOSETEXT +BattleScript_LocalBattleWonReward:: +	getmoneyreward +	printstring STRINGID_PLAYERGOTMONEY +	waitmessage 0x40 +BattleScript_PayDayMoneyAndPickUpItems:: +	givepaydaymoney +	pickup +	end2 + +BattleScript_LocalBattleLost:: +	jumpifword COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_DOME, BattleScript_CheckDomeDrew +	jumpifword COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_DOME | BATTLE_TYPE_PALACE | BATTLE_TYPE_ARENA | BATTLE_TYPE_FACTORY | BATTLE_TYPE_x100000 | BATTLE_TYPE_PYRAMID, BattleScript_LocalBattleLostPrintTrainersWinText +	jumpifword COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_x4000000, BattleScript_LocalBattleLostPrintTrainersWinText +	jumpifword COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_EREADER_TRAINER, BattleScript_LocalBattleLostEnd +	jumpifhalfword EQUAL, gTrainerBattleOpponent_A, 0x400, BattleScript_LocalBattleLostEnd +BattleScript_LocalBattleLostPrintWhiteOut:: +	printstring STRINGID_PLAYERWHITEOUT +	waitmessage 0x40 +	printstring STRINGID_PLAYERWHITEOUT2 +	waitmessage 0x40 +BattleScript_LocalBattleLostEnd:: +	end2 +BattleScript_CheckDomeDrew:: +	jumpifbyte EQUAL, gBattleOutcome, DREW, BattleScript_LocalBattleLostEnd_ +BattleScript_LocalBattleLostPrintTrainersWinText:: +	jumpifword NO_COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_TRAINER, BattleScript_LocalBattleLostPrintWhiteOut +	returnopponentmon1toball ATTACKER +	waitstate +	returnopponentmon2toball ATTACKER +	waitstate +	trainerslidein ATTACKER +	waitstate +	printstring STRINGID_TRAINER1WINTEXT +	jumpifword COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_x800000, BattleScript_LocalBattleLostDoTrainer2WinText +	jumpifword NO_COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_TWO_OPPONENTS, BattleScript_LocalBattleLostEnd_ +BattleScript_LocalBattleLostDoTrainer2WinText:: +	trainerslideout IDENTITY_OPPONENT_MON1 +	waitstate +	trainerslidein GBANK_1 +	waitstate +	printstring STRINGID_TRAINER2WINTEXT +BattleScript_LocalBattleLostEnd_:: +	end2 + +BattleScript_82DAA0B:: +	returnopponentmon1toball ATTACKER +	waitstate +	returnopponentmon2toball ATTACKER +	waitstate +	trainerslidein ATTACKER +	waitstate +	printstring STRINGID_TRAINER1WINTEXT +	trainerslideout IDENTITY_OPPONENT_MON1 +	waitstate +	trainerslidein GBANK_1 +	waitstate +	printstring STRINGID_TRAINER2WINTEXT +	jumpifword COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_RECORDED, BattleScript_82DAA31 +	atk57 +BattleScript_82DAA31:: +	waitmessage 0x40 +	end2 + +BattleScript_LinkBattleWonOrLost:: +	jumpifword COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_BATTLE_TOWER, BattleScript_82DAA5C +	printstring STRINGID_BATTLEEND +	waitmessage 0x40 +	jumpifword COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_RECORDED, BattleScript_LinkBattleWonOrLostWaitEnd +	atk57 +BattleScript_LinkBattleWonOrLostWaitEnd:: +	waitmessage 0x40 +	end2 + +BattleScript_82DAA5C:: +	playtrainerdefeatbgm ATTACKER +	printstring STRINGID_BATTLEEND +	waitmessage 0x40 +	trainerslidein ATTACKER +	waitstate +	printstring STRINGID_TRAINER1LOSETEXT +	trainerslideout IDENTITY_OPPONENT_MON1 +	waitstate +	trainerslidein GBANK_1 +	waitstate +	printstring STRINGID_TRAINER2LOSETEXT +	jumpifword COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_RECORDED, BattleScript_82DAA83 +	atk57 +BattleScript_82DAA83:: +	waitmessage 0x40 +	end2 + +BattleScript_FrontierTrainerBattleWon:: +	jumpifword NO_COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_TRAINER, BattleScript_PayDayMoneyAndPickUpItems +	jumpifword COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_TWO_OPPONENTS, BattleScript_82DAAAB +	printstring STRINGID_PLAYERDEFEATEDTRAINER1 +	goto BattleScript_82DAAAE +BattleScript_82DAAAB:: +	printstring STRINGID_TWOENEMIESDEFEATED +BattleScript_82DAAAE:: +	trainerslidein ATTACKER +	waitstate +	printstring STRINGID_TRAINER1LOSETEXT +	jumpifword NO_COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_TWO_OPPONENTS, BattleScript_82DAACB +	trainerslideout IDENTITY_OPPONENT_MON1 +	waitstate +	trainerslidein GBANK_1 +	waitstate +	printstring STRINGID_TRAINER2LOSETEXT +BattleScript_82DAACB:: +	jumpifword NO_COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_PYRAMID, BattleScript_82DAADA +	pickup +BattleScript_82DAADA:: +	end2 + +BattleScript_SmokeBallEscape:: +	playanimation ATTACKER, ANIM_SMOKEBALL_ESCAPE, NULL +	printstring STRINGID_PKMNFLEDUSINGITS +	waitmessage 0x40 +	end2 + +BattleScript_RanAwayUsingMonAbility:: +	printstring STRINGID_PKMNFLEDUSING +	waitmessage 0x40 +	end2 + +BattleScript_GotAwaySafely:: +	printstring STRINGID_GOTAWAYSAFELY +	waitmessage 0x40 +	end2 + +BattleScript_WildMonFled:: +	printstring STRINGID_WILDPKMNFLED +	waitmessage 0x40 +	end2 + +BattleScript_PrintCantRunFromTrainer:: +	printstring STRINGID_NORUNNINGFROMTRAINERS +	end2 + +BattleScript_PrintFailedToRunString:: +	printfromtable gNoEscapeStringIds +	waitmessage 0x40 +	end2 + +BattleScript_PrintCantEscapeFromBattle:: +	printselectionstringfromtable gNoEscapeStringIds +	endselectionscript + +BattleScript_PrintFullBox:: +	printselectionstring STRINGID_BOXISFULL +	endselectionscript + +BattleScript_ActionSwitch:: +	hpthresholds2 ATTACKER +	printstring STRINGID_RETURNMON +	setbyte sDMG_MULTIPLIER, 0x2 +	jumpifword COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_DOUBLE, BattleScript_82DAB35 +	setmultihit 0x1 +	goto BattleScript_82DAB37 + +BattleScript_82DAB35:: +	setmultihit 0x2 +BattleScript_82DAB37:: +	jumpifnopursuitswitchdmg BattleScript_82DAB44 +	atk5F +	trysetdestinybondtohappen +	call BattleScript_82DAB77 +	atk5F +BattleScript_82DAB44:: +	decrementmultihit BattleScript_82DAB37 +	switchoutabilities ATTACKER +	waitstate +	returnatktoball +	waitstate +	drawpartystatussummary ATTACKER +	switchhandleorder ATTACKER, 0x1 +	getswitchedmondata ATTACKER +	switchindataupdate ATTACKER +	hpthresholds ATTACKER +	printstring STRINGID_SWITCHINMON +	atk62 ATTACKER +	switchinanim ATTACKER, 0x0 +	waitstate +	switchineffects ATTACKER +	setbyte sMOVEEND_STATE, 0x4 +	moveend 0x1, 0x0 +	setbyte sMOVEEND_STATE, 0xF +	moveend 0x1, 0x0 +	end2 + +BattleScript_82DAB77:: +	pause 0x20 +	attackstring +	ppreduce +	critcalc +	damagecalc +	typecalc +	adjustnormaldamage +	attackanimation +	waitanimation +	effectivenesssound +	hitanimation TARGET +	waitstate +	healthbarupdate TARGET +	datahpupdate TARGET +	critmessage +	waitmessage 0x40 +	resultmessage +	waitmessage 0x40 +	tryfaintmon TARGET, FALSE, NULL +	setbyte sMOVEEND_STATE, 0x3 +	moveend 0x2, 0x6 +	various4 TARGET +	jumpifbyte EQUAL, gBattleCommunication, 0x0, BattleScript_82DABB8 +	setbyte sGIVEEXP_STATE, 0x0 +	getexp TARGET +BattleScript_82DABB8:: +	return + +BattleScript_Pausex20:: +	pause 0x20 +	return + +BattleScript_LevelUp:: +	fanfare BGM_FANFA1 +	printstring STRINGID_PKMNGREWTOLV +	setbyte sLVLBOX_STATE, 0x0 +	drawlvlupbox +	handlelearnnewmove BattleScript_LearnedNewMove, BattleScript_LearnMoveReturn, TRUE +	goto BattleScript_AskToLearnMove +BattleScript_TryLearnMoveLoop:: +	handlelearnnewmove BattleScript_LearnedNewMove, BattleScript_LearnMoveReturn, FALSE +BattleScript_AskToLearnMove:: +	buffermovetolearn +	printstring STRINGID_TRYTOLEARNMOVE1 +	printstring STRINGID_TRYTOLEARNMOVE2 +	printstring STRINGID_TRYTOLEARNMOVE3 +	waitstate +	setbyte sLEARNMOVE_STATE, 0x0 +	yesnoboxlearnmove BattleScript_ForgotAndLearnedNewMove +	printstring STRINGID_STOPLEARNINGMOVE +	waitstate +	setbyte sLEARNMOVE_STATE, 0x0 +	yesnoboxstoplearningmove BattleScript_AskToLearnMove +	printstring STRINGID_DIDNOTLEARNMOVE +	goto BattleScript_TryLearnMoveLoop +BattleScript_ForgotAndLearnedNewMove:: +	printstring STRINGID_123POOF +	printstring STRINGID_PKMNFORGOTMOVE +	printstring STRINGID_ANDELLIPSIS +BattleScript_LearnedNewMove:: +	buffermovetolearn +	fanfare BGM_FANFA1 +	printstring STRINGID_PKMNLEARNEDMOVE +	waitmessage 0x40 +	updatechoicemoveonlvlup ATTACKER +	goto BattleScript_TryLearnMoveLoop +BattleScript_LearnMoveReturn:: +	return + +BattleScript_RainContinuesOrEnds:: +	printfromtable gRainContinuesStringIds +	waitmessage 0x40 +	jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_RainContinuesOrEndsEnd +	playanimation ATTACKER, ANIM_RAIN_CONTINUES, NULL +BattleScript_RainContinuesOrEndsEnd:: +	end2 + +BattleScript_DamagingWeatherContinues:: +	printfromtable gSandStormHailContinuesStringIds +	waitmessage 0x40 +	playanimation2 ATTACKER, sANIM_ARG1, NULL +	setbyte gBattleCommunication, 0x0 +BattleScript_DamagingWeatherLoop:: +	copyarraywithindex gBankAttacker, gBanksByTurnOrder, gBattleCommunication, 0x1 +	weatherdamage +	jumpifword EQUAL, gBattleMoveDamage, 0x0, BattleScript_DamagingWeatherLoopIncrement +	printfromtable gSandStormHailDmgStringIds +	waitmessage 0x40 +	orword gHitMarker, HITMARKER_x20 | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000 | HITMARKER_GRUDGE +	effectivenesssound +	hitanimation ATTACKER +	healthbarupdate ATTACKER +	datahpupdate ATTACKER +	tryfaintmon ATTACKER, FALSE, NULL +	atk24 BattleScript_DamagingWeatherLoopIncrement +BattleScript_DamagingWeatherLoopIncrement:: +	jumpifbyte NOT_EQUAL, gBattleOutcome, 0, BattleScript_DamagingWeatherContinuesEnd +	addbyte gBattleCommunication, 0x1 +	jumpifbytenotequal gBattleCommunication, gNoOfAllBanks, BattleScript_DamagingWeatherLoop +BattleScript_DamagingWeatherContinuesEnd:: +	bicword gHitMarker, HITMARKER_x20 | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000 | HITMARKER_GRUDGE +	end2 + +BattleScript_SandStormHailEnds:: +	printfromtable gSandStormHailEndStringIds +	waitmessage 0x40 +	end2 + +BattleScript_SunlightContinues:: +	printstring STRINGID_SUNLIGHTSTRONG +	waitmessage 0x40 +	playanimation ATTACKER, ANIM_SUN_CONTINUES, NULL +	end2 + +BattleScript_SunlightFaded:: +	printstring STRINGID_SUNLIGHTFADED +	waitmessage 0x40 +	end2 + +BattleScript_OverworldWeatherStarts:: +	printfromtable gWeatherContinuesStringIds +	waitmessage 0x40 +	playanimation2 ATTACKER, sANIM_ARG1, NULL +	end3 + +BattleScript_SideStatusWoreOff:: +	printstring STRINGID_PKMNSXWOREOFF +	waitmessage 0x40 +	end2 + +BattleScript_SafeguardProtected:: +	pause 0x20 +	printstring STRINGID_PKMNUSEDSAFEGUARD +	waitmessage 0x40 +	end2 + +BattleScript_SafeguardEnds:: +	pause 0x20 +	printstring STRINGID_PKMNSAFEGUARDEXPIRED +	waitmessage 0x40 +	end2 + +BattleScript_LeechSeedTurnDrain:: +	playanimation ATTACKER, ANIM_LEECH_SEED_DRAIN, sANIM_ARG1 +	orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000 +	healthbarupdate ATTACKER +	datahpupdate ATTACKER +	copyword gBattleMoveDamage, gHpDealt +	jumpifability ATTACKER, ABILITY_LIQUID_OOZE, BattleScript_82DAD47 +	manipulatedamage ATK80_DMG_CHANGE_SIGN +	setbyte cMULTISTRING_CHOOSER, 0x3 +	goto BattleScript_82DAD4D + +BattleScript_82DAD47:: +	setbyte cMULTISTRING_CHOOSER, 0x4 +BattleScript_82DAD4D:: +	orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000 +	healthbarupdate TARGET +	datahpupdate TARGET +	printfromtable gLeechSeedStringIds +	waitmessage 0x40 +	tryfaintmon ATTACKER, FALSE, NULL +	tryfaintmon TARGET, FALSE, NULL +	end2 + +BattleScript_BideStoringEnergy:: +	printstring STRINGID_PKMNSTORINGENERGY +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_BideAttack:: +	attackcanceler +	setmoveeffect EFFECT_CHARGING +	clearstatusfromeffect ATTACKER +	printstring STRINGID_PKMNUNLEASHEDENERGY +	waitmessage 0x40 +	accuracycheck BattleScript_MoveMissed, ACC_CURR_MOVE +	typecalc +	bicbyte gBattleMoveFlags, MOVESTATUS_SUPEREFFECTIVE | MOVESTATUS_NOTVERYEFFECTIVE +	copyword gBattleMoveDamage, sBIDE_DMG +	adjustsetdamage +	setbyte sANIM_TURN, 0x1 +	attackanimation +	waitanimation +	effectivenesssound +	hitanimation TARGET +	waitstate +	healthbarupdate TARGET +	datahpupdate TARGET +	resultmessage +	waitmessage 0x40 +	tryfaintmon TARGET, FALSE, NULL +	goto BattleScript_MoveEnd + +BattleScript_BideNoEnergyToAttack:: +	attackcanceler +	setmoveeffect EFFECT_CHARGING +	clearstatusfromeffect ATTACKER +	printstring STRINGID_PKMNUNLEASHEDENERGY +	waitmessage 0x40 +	goto BattleScript_ButItFailed + +BattleScript_82DADD8:: +	attackanimation +	waitanimation +	switchoutabilities TARGET +	returntoball TARGET +	waitstate +	jumpifword COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_TRAINER, BattleScript_82DADF1 +	setoutcomeonteleport ATTACKER +	finishaction + +BattleScript_82DADF1:: +	getswitchedmondata TARGET +	switchindataupdate TARGET +	switchinanim TARGET, 0x0 +	waitstate +	printstring STRINGID_PKMNWASDRAGGEDOUT +	switchineffects TARGET +	goto BattleScript_MoveEnd + +BattleScript_MistProtected:: +	pause 0x20 +	printstring STRINGID_PKMNPROTECTEDBYMIST +	waitmessage 0x40 +	return + +BattleScript_RageIsBuilding:: +	printstring STRINGID_PKMNRAGEBUILDING +	waitmessage 0x40 +	return + +BattleScript_MoveUsedIsDisabled:: +	printstring STRINGID_PKMNMOVEISDISABLED +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_SelectingDisabledMove:: +	printselectionstring STRINGID_PKMNMOVEISDISABLED +	endselectionscript + +BattleScript_DisabledNoMore:: +	printstring STRINGID_PKMNMOVEDISABLEDNOMORE +	waitmessage 0x40 +	end2 + +BattleScript_82DAE2A:: +	printstring STRINGID_PKMNMOVEISDISABLED +BattleScript_82DAE2D:: +	setbyte sMOVEEND_STATE, 0x0 +	moveend 0x2, 0x10 +	end + +BattleScript_EncoredNoMore:: +	printstring STRINGID_PKMNENCOREENDED +	waitmessage 0x40 +	end2 + +BattleScript_DestinyBondTakesLife:: +	printstring STRINGID_PKMNTOOKFOE +	waitmessage 0x40 +	orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000 +	healthbarupdate ATTACKER +	datahpupdate ATTACKER +	tryfaintmon ATTACKER, FALSE, NULL +	return + +BattleScript_SpikesOnAttacker:: +	orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000 +	healthbarupdate ATTACKER +	datahpupdate ATTACKER +	call BattleScript_82DAEFE +	tryfaintmon ATTACKER, FALSE, NULL +	tryfaintmon ATTACKER, TRUE, BattleScript_82DAE7A +	return + +BattleScript_82DAE7A:: +	setbyte sGIVEEXP_STATE, 0x0 +	getexp ATTACKER +	setbyte sMOVEEND_STATE, 0x0 +	moveend 0x0, 0x0 +	goto BattleScript_82DA7CD + +BattleScript_SpikesOnTarget:: +	orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000 +	healthbarupdate TARGET +	datahpupdate TARGET +	call BattleScript_82DAEFE +	tryfaintmon TARGET, FALSE, NULL +	tryfaintmon TARGET, TRUE, BattleScript_82DAEB1 +	return + +BattleScript_82DAEB1:: +	setbyte sGIVEEXP_STATE, 0x0 +	getexp TARGET +	setbyte sMOVEEND_STATE, 0x0 +	moveend 0x0, 0x0 +	goto BattleScript_82DA7CD + +BattleScript_SpikesOngBank1:: +	orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000 +	healthbarupdate GBANK_1 +	datahpupdate GBANK_1 +	call BattleScript_82DAEFE +	tryfaintmon GBANK_1, FALSE, NULL +	tryfaintmon GBANK_1, TRUE, BattleScript_82DAEE8 +	return + +BattleScript_82DAEE8:: +	setbyte sGIVEEXP_STATE, 0x0 +	getexp GBANK_1 +	setbyte sMOVEEND_STATE, 0x0 +	moveend 0x0, 0x0 +	goto BattleScript_82DA7CD + +BattleScript_82DAEFE:: +	printstring STRINGID_PKMNHURTBYSPIKES +	waitmessage 0x40 +	return + +BattleScript_PerishSongTakesLife:: +	printstring STRINGID_PKMNPERISHCOUNTFELL +	waitmessage 0x40 +	orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000 +	healthbarupdate ATTACKER +	datahpupdate ATTACKER +	tryfaintmon ATTACKER, FALSE, NULL +	end2 + +BattleScript_PerishSongCountGoesDown:: +	printstring STRINGID_PKMNPERISHCOUNTFELL +	waitmessage 0x40 +	end2 + +BattleScript_AllStatsUp:: +	jumpifstat ATTACKER, LESS_THAN, ATK, 0xC, BattleScript_82DAF54 +	jumpifstat ATTACKER, LESS_THAN, DEF, 0xC, BattleScript_82DAF54 +	jumpifstat ATTACKER, LESS_THAN, SPEED, 0xC, BattleScript_82DAF54 +	jumpifstat ATTACKER, LESS_THAN, SPATK, 0xC, BattleScript_82DAF54 +	jumpifstat ATTACKER, EQUAL, SPDEF, 0xC, BattleScript_82DAFC2 +BattleScript_82DAF54:: +	setbyte sFIELD_1B, 0x0 +	playstatchangeanimation ATTACKER, 0x3E, 0x0 +	setstatchanger ATK, 1, FALSE +	statbuffchange AFFECTS_USER | 0x1, BattleScript_82DAF72 +	printfromtable gStatUpStringIds +	waitmessage 0x40 +BattleScript_82DAF72:: +	setstatchanger DEF, 1, FALSE +	statbuffchange AFFECTS_USER | 0x1, BattleScript_82DAF86 +	printfromtable gStatUpStringIds +	waitmessage 0x40 +BattleScript_82DAF86:: +	setstatchanger SPEED, 1, FALSE +	statbuffchange AFFECTS_USER | 0x1, BattleScript_82DAF9A +	printfromtable gStatUpStringIds +	waitmessage 0x40 +BattleScript_82DAF9A:: +	setstatchanger SPATK, 1, FALSE +	statbuffchange AFFECTS_USER | 0x1, BattleScript_82DAFAE +	printfromtable gStatUpStringIds +	waitmessage 0x40 +BattleScript_82DAFAE:: +	setstatchanger SPDEF, 1, FALSE +	statbuffchange AFFECTS_USER | 0x1, BattleScript_82DAFC2 +	printfromtable gStatUpStringIds +	waitmessage 0x40 +BattleScript_82DAFC2:: +	return + +BattleScript_RapidSpinAway:: +	rapidspinfree +	return + +BattleScript_WrapFree:: +	printstring STRINGID_PKMNGOTFREE +	waitmessage 0x40 +	copybyte gBankTarget, sBANK +	return + +BattleScript_LeechSeedFree:: +	printstring STRINGID_PKMNSHEDLEECHSEED +	waitmessage 0x40 +	return + +BattleScript_SpikesFree:: +	printstring STRINGID_PKMNBLEWAWAYSPIKES +	waitmessage 0x40 +	return + +BattleScript_MonTookFutureAttack:: +	printstring STRINGID_PKMNTOOKATTACK +	waitmessage 0x40 +	jumpifbyte NOT_EQUAL, cMULTISTRING_CHOOSER, 0x0, BattleScript_82DB001 +	accuracycheck BattleScript_82DB058, MOVE_FUTURE_SIGHT +	goto BattleScript_82DB008 +BattleScript_82DB001:: +	accuracycheck BattleScript_82DB058, MOVE_DOOM_DESIRE +BattleScript_82DB008:: +	adjustnormaldamage2 +	jumpifbyte NOT_EQUAL, cMULTISTRING_CHOOSER, 0x0, BattleScript_82DB020 +	playanimation ATTACKER, ANIM_FUTURE_SIGHT_HIT, NULL +	goto BattleScript_82DB027 +BattleScript_82DB020:: +	playanimation ATTACKER, ANIM_x13, NULL +BattleScript_82DB027:: +	effectivenesssound +	hitanimation TARGET +	waitstate +	healthbarupdate TARGET +	datahpupdate TARGET +	resultmessage +	waitmessage 0x40 +	tryfaintmon TARGET, FALSE, NULL +	atk24 BattleScript_82DB03F +BattleScript_82DB03F:: +	setbyte sMOVEEND_STATE, 0x0 +	moveend 0x1, 0x0 +	setbyte sMOVEEND_STATE, 0xB +	moveend 0x2, 0xE +	setbyte gBattleMoveFlags, 0 +	end2 +BattleScript_82DB058:: +	pause 0x20 +	setbyte gBattleMoveFlags, 0 +	orbyte gBattleMoveFlags, MOVESTATUS_FAILED +	resultmessage +	waitmessage 0x40 +	setbyte gBattleMoveFlags, 0 +	end2 + +BattleScript_NoMovesLeft:: +	printselectionstring STRINGID_PKMNHASNOMOVESLEFT +	endselectionscript + +BattleScript_SelectingMoveWithNoPP:: +	printselectionstring STRINGID_NOPPLEFT +	endselectionscript + +BattleScript_NoPPForMove:: +	attackstring +	pause 0x20 +	printstring STRINGID_BUTNOPPLEFT +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_SelectingTormentedMove:: +	printselectionstring STRINGID_PKMNCANTUSEMOVETORMENT +	endselectionscript + +BattleScript_82DB08D:: +	printstring STRINGID_PKMNCANTUSEMOVETORMENT +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_82DB098:: +	printstring STRINGID_PKMNCANTUSEMOVETORMENT +	goto BattleScript_82DAE2D + +BattleScript_SelectingNotAllowedMoveTaunt:: +	printselectionstring STRINGID_PKMNCANTUSEMOVETAUNT +	endselectionscript + +BattleScript_MoveUsedIsTaunted:: +	printstring STRINGID_PKMNCANTUSEMOVETAUNT +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_82DB0AF:: +	printstring STRINGID_PKMNCANTUSEMOVETAUNT +	goto BattleScript_82DAE2D + +BattleScript_WishComesTrue:: +	trywish 0x1, BattleScript_82DB0DE +	playanimation TARGET, ANIM_WISH_HEAL, NULL +	printstring STRINGID_PKMNWISHCAMETRUE +	waitmessage 0x40 +	orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE +	healthbarupdate TARGET +	datahpupdate TARGET +	printstring STRINGID_PKMNREGAINEDHEALTH +	waitmessage 0x40 +	end2 + +BattleScript_82DB0DE:: +	printstring STRINGID_PKMNWISHCAMETRUE +	waitmessage 0x40 +	pause 0x20 +	printstring STRINGID_PKMNHPFULL +	waitmessage 0x40 +	end2 + +BattleScript_IngrainTurnHeal:: +	playanimation ATTACKER, ANIM_INGRAIN_HEAL, NULL +	printstring STRINGID_PKMNABSORBEDNUTRIENTS +	waitmessage 0x40 +	orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE +	healthbarupdate ATTACKER +	datahpupdate ATTACKER +	end2 + +BattleScript_82DB109:: +	pause 0x20 +	printstring STRINGID_PKMNANCHOREDITSELF +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_AtkDefDown:: +	setbyte sFIELD_1B, 0x0 +	playstatchangeanimation ATTACKER, 0x6, 0xD +	playstatchangeanimation ATTACKER, 0x2, 0x9 +	setstatchanger ATK, 1, TRUE +	statbuffchange AFFECTS_USER | CERTAIN | 0x1, BattleScript_82DB144 +	jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DB144 +	printfromtable gStatDownStringIds +	waitmessage 0x40 +BattleScript_82DB144:: +	playstatchangeanimation ATTACKER, 0x4, 0x9 +	setstatchanger DEF, 1, TRUE +	statbuffchange AFFECTS_USER | CERTAIN | 0x1, BattleScript_82DB167 +	jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DB167 +	printfromtable gStatDownStringIds +	waitmessage 0x40 +BattleScript_82DB167:: +	return + +BattleScript_KnockedOff:: +	playanimation TARGET, ANIM_ITEM_KNOCKOFF, NULL +	printstring STRINGID_PKMNKNOCKEDOFF +	waitmessage 0x40 +	return + +BattleScript_MoveUsedIsImprisoned:: +	printstring STRINGID_PKMNCANTUSEMOVESEALED +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_SelectingImprisionedMove:: +	printselectionstring STRINGID_PKMNCANTUSEMOVESEALED +	endselectionscript + +BattleScript_82DB185:: +	printstring STRINGID_PKMNCANTUSEMOVESEALED +	goto BattleScript_82DAE2D + +BattleScript_GrudgeTakesPp:: +	printstring STRINGID_PKMNLOSTPPGRUDGE +	waitmessage 0x40 +	return + +BattleScript_MagicCoatBounce:: +	attackstring +	ppreduce +	pause 0x20 +	printstring STRINGID_PKMNMOVEBOUNCED +	waitmessage 0x40 +	orword gHitMarker, HITMARKER_ATTACKSTRING_PRINTED | HITMARKER_NO_PPDEDUCT | HITMARKER_x800000 +	setmagiccoattarget ATTACKER +	return + +BattleScript_SnatchedMove:: +	attackstring +	ppreduce +	snatchsetbanks +	playanimation TARGET, ANIM_SNATCH_MOVE, NULL +	printstring STRINGID_PKMNSNATCHEDMOVE +	waitmessage 0x40 +	orword gHitMarker, HITMARKER_ATTACKSTRING_PRINTED | HITMARKER_NO_PPDEDUCT | HITMARKER_x800000 +	atk5F +	return + +BattleScript_EnduredMsg:: +	printstring STRINGID_PKMNENDUREDHIT +	waitmessage 0x40 +	return + +BattleScript_OneHitKOMsg:: +	printstring STRINGID_ONEHITKO +	waitmessage 0x40 +	return + +BattleScript_SAtkDown2:: +	setbyte sFIELD_1B, 0x0 +	playstatchangeanimation ATTACKER, 0x10, 0xB +	setstatchanger SPATK, 2, TRUE +	statbuffchange AFFECTS_USER | CERTAIN | 0x1, BattleScript_82DB1FE +	jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DB1FE +	printfromtable gStatDownStringIds +	waitmessage 0x40 +BattleScript_82DB1FE:: +	return + +BattleScript_FocusPunchSetUp:: +	printstring STRINGID_EMPTYSTRING3 +	waitmessage 0x1 +	playanimation ATTACKER, ANIM_x14, NULL +	printstring STRINGID_PKMNTIGHTENINGFOCUS +	waitmessage 0x40 +	end2 + +BattleScript_MoveUsedIsAsleep:: +	printstring STRINGID_PKMNFASTASLEEP +	waitmessage 0x40 +	statusanimation ATTACKER +	goto BattleScript_MoveEnd + +BattleScript_MoveUsedWokeUp:: +	bicword gHitMarker, HITMARKER_x10 +	printfromtable gWokeUpStringIds +	waitmessage 0x40 +	updatestatusicon ATTACKER +	return + +BattleScript_MonWokeUpInUproar:: +	printstring STRINGID_PKMNWOKEUPINUPROAR +	waitmessage 0x40 +	updatestatusicon ATTACKER +	end2 + +BattleScript_PoisonTurnDmg:: +	printstring STRINGID_PKMNHURTBYPOISON +	waitmessage 0x40 +BattleScript_82DB243:: +	statusanimation ATTACKER +BattleScript_82DB245:: +	orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000 +	healthbarupdate ATTACKER +	datahpupdate ATTACKER +	tryfaintmon ATTACKER, FALSE, NULL +	atk24 BattleScript_82DB25E +BattleScript_82DB25E:: +	end2 + +BattleScript_BurnTurnDmg:: +	printstring STRINGID_PKMNHURTBYBURN +	waitmessage 0x40 +	goto BattleScript_82DB243 + +BattleScript_MoveUsedIsFrozen:: +	printstring STRINGID_PKMNISFROZEN +	waitmessage 0x40 +	statusanimation ATTACKER +	goto BattleScript_MoveEnd + +BattleScript_MoveUsedUnfroze:: +	printfromtable gGotDefrostedStringIds +	waitmessage 0x40 +	updatestatusicon ATTACKER +	return + +BattleScript_DefrostedViaFireMove:: +	printstring STRINGID_PKMNWASDEFROSTED +	waitmessage 0x40 +	updatestatusicon TARGET +	return + +BattleScript_MoveUsedIsParalyzed:: +	printstring STRINGID_PKMNISPARALYZED +	waitmessage 0x40 +	statusanimation ATTACKER +	cancelmultiturnmoves ATTACKER +	goto BattleScript_MoveEnd + +BattleScript_MoveUsedFlinched:: +	printstring STRINGID_PKMNFLINCHED +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_PrintUproarOverTurns:: +	printfromtable gUproarOverTurnStringIds +	waitmessage 0x40 +	end2 + +BattleScript_ThrashConfuses:: +	chosenstatus2animation ATTACKER, STATUS2_CONFUSION +	printstring STRINGID_PKMNFATIGUECONFUSION +	waitmessage 0x40 +	end2 + +BattleScript_MoveUsedIsConfused:: +	printstring STRINGID_PKMNISCONFUSED +	waitmessage 0x40 +	status2animation ATTACKER, STATUS2_CONFUSION +	jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x0, BattleScript_82DB2FF +BattleScript_82DB2D4:: +	cancelmultiturnmoves ATTACKER +	adjustnormaldamage2 +	printstring STRINGID_ITHURTCONFUSION +	waitmessage 0x40 +	effectivenesssound +	hitanimation ATTACKER +	waitstate +	orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000 +	healthbarupdate ATTACKER +	datahpupdate ATTACKER +	resultmessage +	waitmessage 0x40 +	tryfaintmon ATTACKER, FALSE, NULL +	goto BattleScript_MoveEnd +BattleScript_82DB2FF:: +	return + +BattleScript_MoveUsedIsConfusedNoMore:: +	printstring STRINGID_PKMNHEALEDCONFUSION +	waitmessage 0x40 +	return + +BattleScript_PrintPayDayMoneyString:: +	printstring STRINGID_PKMNPICKEDUPITEM +	waitmessage 0x40 +	return + +BattleScript_WrapTurnDmg:: +	playanimation ATTACKER, ANIM_TURN_TRAP, sANIM_ARG1 +	printstring STRINGID_PKMNHURTBY +	waitmessage 0x40 +	goto BattleScript_82DB245 + +BattleScript_WrapEnds:: +	printstring STRINGID_PKMNFREEDFROM +	waitmessage 0x40 +	end2 + +BattleScript_MoveUsedIsInLove:: +	printstring STRINGID_PKMNINLOVE +	waitmessage 0x40 +	status2animation ATTACKER, STATUS2_INFATUATION +	return + +BattleScript_MoveUsedIsParalyzedCantAttack:: +	printstring STRINGID_PKMNIMMOBILIZEDBYLOVE +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_NightmareTurnDmg:: +	printstring STRINGID_PKMNLOCKEDINNIGHTMARE +	waitmessage 0x40 +	status2animation ATTACKER, STATUS2_NIGHTMARE +	goto BattleScript_82DB245 + +BattleScript_CurseTurnDmg:: +	printstring STRINGID_PKMNAFFLICTEDBYCURSE +	waitmessage 0x40 +	status2animation ATTACKER, STATUS2_CURSED +	goto BattleScript_82DB245 + +BattleScript_TargetPRLZHeal:: +	printstring STRINGID_PKMNHEALEDPARALYSIS +	waitmessage 0x40 +	updatestatusicon TARGET +	return + +BattleScript_MoveEffectSleep:: +	statusanimation EFFECT_BANK +	printfromtable gFellAsleepStringIds +	waitmessage 0x40 +BattleScript_82DB374:: +	updatestatusicon EFFECT_BANK +	waitstate +	return + +BattleScript_YawnMakesAsleep:: +	statusanimation EFFECT_BANK +	printstring STRINGID_PKMNFELLASLEEP +	waitmessage 0x40 +	updatestatusicon EFFECT_BANK +	waitstate +	makevisible EFFECT_BANK +	end2 + +BattleScript_MoveEffectPoison:: +	statusanimation EFFECT_BANK +	printfromtable gGotPoisonedStringIds +	waitmessage 0x40 +	goto BattleScript_82DB374 + +BattleScript_MoveEffectBurn:: +	statusanimation EFFECT_BANK +	printfromtable gGotBurnedStringIds +	waitmessage 0x40 +	goto BattleScript_82DB374 + +BattleScript_MoveEffectFreeze:: +	statusanimation EFFECT_BANK +	printfromtable gGotFrozenStringIds +	waitmessage 0x40 +	goto BattleScript_82DB374 + +BattleScript_MoveEffectParalysis:: +	statusanimation EFFECT_BANK +	printfromtable gGotParalyzedStringIds +	waitmessage 0x40 +	goto BattleScript_82DB374 + +BattleScript_MoveEffectUproar:: +	printstring STRINGID_PKMNCAUSEDUPROAR +	waitmessage 0x40 +	return + +BattleScript_MoveEffectToxic:: +	statusanimation EFFECT_BANK +	printstring STRINGID_PKMNBADLYPOISONED +	waitmessage 0x40 +	goto BattleScript_82DB374 + +BattleScript_MoveEffectPayDay:: +	printstring STRINGID_COINSSCATTERED +	waitmessage 0x40 +	return + +BattleScript_MoveEffectWrap:: +	printfromtable gWrappedStringIds +	waitmessage 0x40 +	return + +BattleScript_MoveEffectConfusion:: +	chosenstatus2animation EFFECT_BANK, STATUS2_CONFUSION +	printstring STRINGID_PKMNWASCONFUSED +	waitmessage 0x40 +	return + +BattleScript_MoveEffectRecoil33:: +	jumpifmove MOVE_STRUGGLE, BattleScript_DoRecoil33 +	jumpifability ATTACKER, ABILITY_ROCK_HEAD, BattleScript_Recoil33End +BattleScript_DoRecoil33:: +	orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000 +	healthbarupdate ATTACKER +	datahpupdate ATTACKER +	printstring STRINGID_PKMNHITWITHRECOIL +	waitmessage 0x40 +	tryfaintmon ATTACKER, FALSE, NULL +BattleScript_Recoil33End:: +	return + +BattleScript_ItemSteal:: +	playanimation TARGET, ANIM_ITEM_STEAL, NULL +	printstring STRINGID_PKMNSTOLEITEM +	waitmessage 0x40 +	return + +BattleScript_DrizzleActivates:: +	pause 0x20 +	printstring STRINGID_PKMNMADEITRAIN +	waitstate +	playanimation BANK0, ANIM_RAIN_CONTINUES, NULL +	call BattleScript_WeatherFormChanges +	end3 + +BattleScript_SpeedBoostActivates:: +	playanimation ATTACKER, ANIM_STATS_CHANGE, sANIM_ARG1 +	printstring STRINGID_PKMNRAISEDSPEED +	waitmessage 0x40 +	end3 + +BattleScript_TraceActivates:: +	pause 0x20 +	printstring STRINGID_PKMNTRACED +	waitmessage 0x40 +	end3 + +BattleScript_RainDishActivates:: +	printstring STRINGID_PKMNSXRESTOREDHPALITTLE2 +	waitmessage 0x40 +	orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE +	healthbarupdate ATTACKER +	datahpupdate ATTACKER +	end3 + +BattleScript_SandstreamActivates:: +	pause 0x20 +	printstring STRINGID_PKMNSXWHIPPEDUPSANDSTORM +	waitstate +	playanimation BANK0, ANIM_SANDSTORM_CONTINUES, NULL +	call BattleScript_WeatherFormChanges +	end3 + +BattleScript_ShedSkinActivates:: +	printstring STRINGID_PKMNSXCUREDYPROBLEM +	waitmessage 0x40 +	updatestatusicon ATTACKER +	end3 + +BattleScript_WeatherFormChanges:: +	setbyte sBANK, 0x0 +BattleScript_WeatherFormChangesLoop:: +	trycastformdatachange +	addbyte sBANK, 0x1 +	jumpifbytenotequal sBANK, gNoOfAllBanks, BattleScript_WeatherFormChangesLoop +	return + +BattleScript_CastformChange:: +	call BattleScript_82DB4AF +	end3 + +BattleScript_82DB4AF:: +	docastformchangeanimation +	waitstate +	printstring STRINGID_PKMNTRANSFORMED +	waitmessage 0x40 +	return + +BattleScript_82DB4B8:: +	call BattleScript_82DB4BE +	end3 + +BattleScript_82DB4BE:: +	pause 0x20 +BattleScript_82DB4C1:: +	setbyte gBankTarget, 0x0 +	setstatchanger ATK, 1, TRUE +BattleScript_82DB4CD:: +	trygetintimidatetarget BattleScript_82DB51B +	jumpifstatus2 TARGET, STATUS2_SUBSTITUTE, BattleScript_82DB510 +	jumpifability TARGET, ABILITY_CLEAR_BODY, BattleScript_82DB51C +	jumpifability TARGET, ABILITY_HYPER_CUTTER, BattleScript_82DB51C +	jumpifability TARGET, ABILITY_WHITE_SMOKE, BattleScript_82DB51C +	statbuffchange 0x21, BattleScript_82DB510 +	jumpifbyte GREATER_THAN, cMULTISTRING_CHOOSER, 0x1, BattleScript_82DB510 +	setgraphicalstatchangevalues +	playanimation TARGET, ANIM_STATS_CHANGE, sANIM_ARG1 +	printstring STRINGID_PKMNCUTSATTACKWITH +	waitmessage 0x40 +BattleScript_82DB510:: +	addbyte gBankTarget, 0x1 +	goto BattleScript_82DB4CD +BattleScript_82DB51B:: +	return + +BattleScript_82DB51C:: +	pause 0x20 +	printstring STRINGID_PREVENTEDFROMWORKING +	waitmessage 0x40 +	goto BattleScript_82DB510 +	 +BattleScript_DroughtActivates:: +	pause 0x20 +	printstring STRINGID_PKMNSXINTENSIFIEDSUN +	waitstate +	playanimation BANK0, ANIM_SUN_CONTINUES, NULL +	call BattleScript_WeatherFormChanges +	end3 + +BattleScript_TookAttack:: +	attackstring +	pause 0x20 +	printstring STRINGID_PKMNSXTOOKATTACK +	waitmessage 0x40 +	orword gHitMarker, HITMARKER_ATTACKSTRING_PRINTED +	return + +BattleScript_SturdyPreventsOHKO:: +	pause 0x20 +	printstring STRINGID_PKMNPROTECTEDBY +	pause 0x40 +	goto BattleScript_MoveEnd + +BattleScript_DampStopsExplosion:: +	pause 0x20 +	printstring STRINGID_PKMNPREVENTSUSAGE +	pause 0x40 +	goto BattleScript_MoveEnd + +BattleScript_MoveHPDrain_PPLoss:: +	ppreduce +BattleScript_MoveHPDrain:: +	attackstring +	pause 0x20 +	orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE +	healthbarupdate TARGET +	datahpupdate TARGET +	printstring STRINGID_PKMNRESTOREDHPUSING +	waitmessage 0x40 +	orbyte gBattleMoveFlags, MOVESTATUS_NOTAFFECTED +	goto BattleScript_MoveEnd + +BattleScript_MonMadeMoveUseless_PPLoss:: +	ppreduce +BattleScript_MonMadeMoveUseless:: +	attackstring +	pause 0x20 +	printstring STRINGID_PKMNSXMADEYUSELESS +	waitmessage 0x40 +	orbyte gBattleMoveFlags, MOVESTATUS_NOTAFFECTED +	goto BattleScript_MoveEnd + +BattleScript_FlashFireBoost_PPLoss:: +	ppreduce +BattleScript_FlashFireBoost:: +	attackstring +	pause 0x20 +	printfromtable gFlashFireStringIds +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_82DB5B9:: +	pause 0x20 +	printstring STRINGID_PKMNANCHORSITSELFWITH +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_AbilityNoStatLoss:: +	pause 0x20 +	printstring STRINGID_PKMNPREVENTSSTATLOSSWITH +	waitmessage 0x40 +	return + +BattleScript_BRNPrevention:: +	pause 0x20 +	printfromtable gBRNPreventionStringIds +	waitmessage 0x40 +	return + +BattleScript_PRLZPrevention:: +	pause 0x20 +	printfromtable gPRLZPreventionStringIds +	waitmessage 0x40 +	return + +BattleScript_PSNPrevention:: +	pause 0x20 +	printfromtable gPSNPreventionStringIds +	waitmessage 0x40 +	return + +BattleScript_ObliviousPreventsAttraction:: +	pause 0x20 +	printstring STRINGID_PKMNPREVENTSROMANCEWITH +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_FlinchPrevention:: +	pause 0x20 +	printstring STRINGID_PKMNSXPREVENTSFLINCHING +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_OwnTempoPrevents:: +	pause 0x20 +	printstring STRINGID_PKMNPREVENTSCONFUSIONWITH +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_SoundproofProtected:: +	attackstring +	ppreduce +	pause 0x20 +	printstring STRINGID_PKMNSXBLOCKSY +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_AbilityNoSpecificStatLoss:: +	pause 0x20 +	printstring STRINGID_PKMNSXPREVENTSYLOSS +	waitmessage 0x40 +	setbyte cMULTISTRING_CHOOSER, 0x3 +	return + +BattleScript_StickyHoldActivates:: +	pause 0x20 +	printstring STRINGID_PKMNSXMADEYINEFFECTIVE +	waitmessage 0x40 +	goto BattleScript_MoveEnd + +BattleScript_ColorChangeActivates:: +	printstring STRINGID_PKMNCHANGEDTYPEWITH +	waitmessage 0x40 +	return + +BattleScript_RoughSkinActivates:: +	orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000 +	healthbarupdate ATTACKER +	datahpupdate ATTACKER +	printstring STRINGID_PKMNHURTSWITH +	waitmessage 0x40 +	tryfaintmon ATTACKER, FALSE, NULL +	return + +BattleScript_CuteCharmActivates:: +	status2animation ATTACKER, STATUS2_INFATUATION +	printstring STRINGID_PKMNSXINFATUATEDY +	waitmessage 0x40 +	return + +BattleScript_ApplySecondaryEffect:: +	waitstate +	seteffectsecondary +	return + +BattleScript_SynchronizeActivates:: +	waitstate +	seteffectprimary +	return + +BattleScript_NoItemSteal:: +	pause 0x20 +	printstring STRINGID_PKMNSXMADEYINEFFECTIVE +	waitmessage 0x40 +	return + +BattleScript_AbilityCuredStatus:: +	printstring STRINGID_PKMNSXCUREDITSYPROBLEM +	waitmessage 0x40 +	updatestatusicon SCRIPTING_BANK +	return + +BattleScript_82DB695:: +	printstring STRINGID_PKMNIGNORESASLEEP +	waitmessage 0x40 +	setbyte sMOVEEND_STATE, 0x0 +	moveend 0x2, 0x10 +	end + +BattleScript_IgnoresAndUsesRandomMove:: +	printstring STRINGID_PKMNIGNOREDORDERS +	waitmessage 0x40 +	jumptorandomattack 0x0 + +BattleScript_MoveUsedLoafingAround:: +	jumpifbyte NOT_EQUAL, cMULTISTRING_CHOOSER, 0x4, BattleScript_82DB6C7 +	setbyte gBattleCommunication, 0x0 +	various24 ATTACKER +	setbyte cMULTISTRING_CHOOSER, 0x4 +BattleScript_82DB6C7:: +	printfromtable gInobedientStringIds +	waitmessage 0x40 +	setbyte sMOVEEND_STATE, 0x0 +	moveend 0x2, 0x10 +	end + +BattleScript_IgnoresAndFallsAsleep:: +	printstring STRINGID_PKMNBEGANTONAP +	waitmessage 0x40 +	setmoveeffect EFFECT_SLEEP | AFFECTS_USER +	seteffectprimary +	setbyte sMOVEEND_STATE, 0x0 +	moveend 0x2, 0x10 +	end + +BattleScript_82DB6F0:: +	printstring STRINGID_PKMNWONTOBEY +	waitmessage 0x40 +	goto BattleScript_82DB2D4 + +BattleScript_SubstituteFade:: +	playanimation TARGET, ANIM_SUBSTITUTE_FADE, NULL +	printstring STRINGID_PKMNSUBSTITUTEFADED +	return + +BattleScript_BerryCurePrlzEnd2:: +	call BattleScript_BerryCureParRet +	end2 + +BattleScript_BerryCureParRet:: +	playanimation SCRIPTING_BANK, ANIM_ITEM_EFFECT, NULL +	printstring STRINGID_PKMNSITEMCUREDPARALYSIS +	waitmessage 0x40 +	updatestatusicon SCRIPTING_BANK +	removeitem SCRIPTING_BANK +	return + +BattleScript_BerryCurePsnEnd2:: +	call BattleScript_BerryCurePsnRet +	end2 + +BattleScript_BerryCurePsnRet:: +	playanimation SCRIPTING_BANK, ANIM_ITEM_EFFECT, NULL +	printstring STRINGID_PKMNSITEMCUREDPOISON +	waitmessage 0x40 +	updatestatusicon SCRIPTING_BANK +	removeitem SCRIPTING_BANK +	return + +BattleScript_BerryCureBrnEnd2:: +	call BattleScript_BerryCureBrnRet +	end2 + +BattleScript_BerryCureBrnRet:: +	playanimation SCRIPTING_BANK, ANIM_ITEM_EFFECT, NULL +	printstring STRINGID_PKMNSITEMHEALEDBURN +	waitmessage 0x40 +	updatestatusicon SCRIPTING_BANK +	removeitem SCRIPTING_BANK +	return + +BattleScript_BerryCureFrzEnd2:: +	call BattleScript_BerryCureFrzRet +	end2 + +BattleScript_BerryCureFrzRet:: +	playanimation SCRIPTING_BANK, ANIM_ITEM_EFFECT, NULL +	printstring STRINGID_PKMNSITEMDEFROSTEDIT +	waitmessage 0x40 +	updatestatusicon SCRIPTING_BANK +	removeitem SCRIPTING_BANK +	return + +BattleScript_BerryCureSlpEnd2:: +	call BattleScript_BerryCureSlpRet +	end2 + +BattleScript_BerryCureSlpRet:: +	playanimation SCRIPTING_BANK, ANIM_ITEM_EFFECT, NULL +	printstring STRINGID_PKMNSITEMWOKEIT +	waitmessage 0x40 +	updatestatusicon SCRIPTING_BANK +	removeitem SCRIPTING_BANK +	return + +BattleScript_BerryCureConfusionEnd2:: +	call BattleScript_BerryCureConfusionRet +	end2 + +BattleScript_BerryCureConfusionRet:: +	playanimation SCRIPTING_BANK, ANIM_ITEM_EFFECT, NULL +	printstring STRINGID_PKMNSITEMSNAPPEDOUT +	waitmessage 0x40 +	removeitem SCRIPTING_BANK +	return + +BattleScript_BerryCureChosenStatusEnd2:: +	call BattleScript_BerryCureChosenStatusRet +	end2 + +BattleScript_BerryCureChosenStatusRet:: +	playanimation SCRIPTING_BANK, ANIM_ITEM_EFFECT, NULL +	printfromtable gBerryEffectStringIds +	waitmessage 0x40 +	updatestatusicon SCRIPTING_BANK +	removeitem SCRIPTING_BANK +	return + +BattleScript_WhiteHerbEnd2:: +	call BattleScript_WhiteHerbRet +	end2 + +BattleScript_WhiteHerbRet:: +	playanimation SCRIPTING_BANK, ANIM_ITEM_EFFECT, NULL +	printstring STRINGID_PKMNSITEMRESTOREDSTATUS +	waitmessage 0x40 +	removeitem SCRIPTING_BANK +	return + +BattleScript_ItemHealHP_RemoveItem:: +	playanimation ATTACKER, ANIM_ITEM_EFFECT, NULL +	printstring STRINGID_PKMNSITEMRESTOREDHEALTH +	waitmessage 0x40 +	orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE +	healthbarupdate ATTACKER +	datahpupdate ATTACKER +	removeitem ATTACKER +	end2 + +BattleScript_BerryPPHealEnd2:: +	playanimation ATTACKER, ANIM_ITEM_EFFECT, NULL +	printstring STRINGID_PKMNSITEMRESTOREDPP +	waitmessage 0x40 +	removeitem ATTACKER +	end2 + +BattleScript_ItemHealHP_End2:: +	call BattleScript_ItemHealHP_Ret +	end2 + +BattleScript_ItemHealHP_Ret:: +	playanimation ATTACKER, ANIM_ITEM_EFFECT, NULL +	printstring STRINGID_PKMNSITEMRESTOREDHPALITTLE +	waitmessage 0x40 +	orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE +	healthbarupdate ATTACKER +	datahpupdate ATTACKER +	return + +BattleScript_SelectingNotAllowedMoveChoiceItem:: +	printselectionstring STRINGID_ITEMALLOWSONLYYMOVE +	endselectionscript + +BattleScript_HangedOnMsg:: +	playanimation TARGET, ANIM_HANGED_ON, NULL +	printstring STRINGID_PKMNHUNGONWITHX +	waitmessage 0x40 +	return + +BattleScript_BerryConfuseHealEnd2:: +	playanimation ATTACKER, ANIM_ITEM_EFFECT, NULL +	printstring STRINGID_PKMNSITEMRESTOREDHEALTH +	waitmessage 0x40 +	orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE +	healthbarupdate ATTACKER +	datahpupdate ATTACKER +	printstring STRINGID_FORXCOMMAYZ +	waitmessage 0x40 +	setmoveeffect EFFECT_CONFUSION | AFFECTS_USER +	seteffectprimary +	removeitem ATTACKER +	end2 + +BattleScript_BerryStatRaiseEnd2:: +	playanimation ATTACKER, ANIM_ITEM_EFFECT, NULL +	statbuffchange AFFECTS_USER | 0x1, BattleScript_82DB85B +BattleScript_82DB85B:: +	setbyte cMULTISTRING_CHOOSER, 0x4 +	call BattleScript_StatUp +	removeitem ATTACKER +	end2 + +BattleScript_BerryFocusEnergyEnd2:: +	playanimation ATTACKER, ANIM_ITEM_EFFECT, NULL +	printstring STRINGID_PKMNUSEDXTOGETPUMPED +	waitmessage 0x40 +	removeitem ATTACKER +	end2 + +BattleScript_ActionSelectionItemsCantBeUsed:: +	printselectionstring STRINGID_ITEMSCANTBEUSEDNOW +	endselectionscript + +BattleScript_82DB87D:: +	printstring STRINGID_EMPTYSTRING3 +	return + +BattleScript_82DB881:: +	setbyte gBattleCommunication + 1, 0x0 +BattleScript_82DB887:: +	various8 ATTACKER +	jumpifbyte NOT_EQUAL, gBattleCommunication, 0x1, BattleScript_82DB89D +	printfromtable gStringIds_85CCF0A +	waitmessage 0x40 +BattleScript_82DB89D:: +	addbyte gBattleCommunication + 1, 0x1 +	jumpifbytenotequal gBattleCommunication + 1, gNoOfAllBanks, BattleScript_82DB887 +	setbyte gBattleCommunication, 0x0 +	setbyte gBattleCommunication + 1, 0x0 +	end2 + +BattleScript_82DB8BE:: +	waitcry ATTACKER +	various21 ATTACKER +	playse 0x109 +	pause 0x8 +	playse 0x109 +	various14 ATTACKER +	various16 8 +	various17 8 +	pause 0x40 +	various15 ATTACKER +	various22 ATTACKER +	end2 +	 +BattleScript_82DB8E0:: +	playse SE_PINPON +	various14 ATTACKER +	various16 TARGET +	various17 TARGET +	pause 0x40 +	various15 ATTACKER +	end2 + +BattleScript_82DB8F3:: +	makevisible 11 +	waitstate +	makevisible OPPONENT1 +	waitstate +	various21 ATTACKER +	playse 0x109 +	pause 0x8 +	playse 0x109 +	pause 0x40 +	various14 ATTACKER +	various16 ATTACKER +	various17 ATTACKER +	pause 0x40 +	setbyte gBattleCommunication, 0x0 +	various9 ATTACKER +	pause 0x40 +	various9 ATTACKER +	various16 EFFECT_BANK +	various17 EFFECT_BANK +	various9 ATTACKER +	various16 GBANK_1 +	various17 GBANK_1 +	various9 ATTACKER +	various16 0x4 +	various17 0x4 +	various9 ATTACKER +	jumpifbyte EQUAL, gBattleCommunication + 1, 0x3, BattleScript_82DB973 +	jumpifbyte EQUAL, gBattleCommunication + 1, 0x4, BattleScript_82DB992 +	various16 0x5 +	various17 0x5 +	various9 ATTACKER +	various15 ATTACKER +	printstring STRINGID_DEFEATEDOPPONENTBYREFEREE +	waitmessage 0x40 +	playfaintcry OPPONENT1 +	waitcry ATTACKER +	dofaintanimation OPPONENT1 +	cleareffectsonfaint OPPONENT1 +	various10 ATTACKER +	end2 + +BattleScript_82DB973:: +	various16 0x6 +	various17 0x6 +	various9 ATTACKER +	various15 ATTACKER +	printstring STRINGID_LOSTTOOPPONENTBYREFEREE +	waitmessage 0x40 +	playfaintcry 11 +	waitcry ATTACKER +	dofaintanimation 11 +	cleareffectsonfaint 11 +	various11 ATTACKER +	end2 + +BattleScript_82DB992:: +	various16 BANK0 +	various17 BANK0 +	various9 ATTACKER +	various15 ATTACKER +	printstring STRINGID_TIEDOPPONENTBYREFEREE +	waitmessage 0x40 +	playfaintcry 11 +	waitcry ATTACKER +	dofaintanimation 11 +	cleareffectsonfaint 11 +	playfaintcry OPPONENT1 +	waitcry ATTACKER +	dofaintanimation OPPONENT1 +	cleareffectsonfaint OPPONENT1 +	various12 ATTACKER +	end2 + +BattleScript_AskIfWantsToForfeitMatch:: +	printselectionstring STRINGID_QUESTIONFORFEITMATCH +	forfeityesnobox ATTACKER +	endselectionscript + +BattleScript_82DB9C1:: +	printstring STRINGID_FORFEITEDMATCH +	waitmessage 0x40 +	end2 + +BattleScript_82DB9C8:: +	printstring STRINGID_FORFEITEDMATCH +	waitmessage 0x40 +	atk57 +	waitmessage 0x40 +	end2 diff --git a/data/battle_scripts_2.s b/data/battle_scripts_2.s index 4a4dc4665..88991ccd0 100644 --- a/data/battle_scripts_2.s +++ b/data/battle_scripts_2.s @@ -1,32 +1,36 @@  	.include "asm/macros.inc" +	.include "asm/macros/battle_script.inc"  	.include "constants/constants.inc" +	.include "constants/battle_constants.inc" +	.include "constants/battle_script_constants.inc" +	.include "constants/battle_text.inc"  	.section script_data, "aw", %progbits  	.align 2  gBattlescriptsForBallThrow:: @ 82DBD08 -	.4byte gUnknown_082DBD68 -	.4byte gUnknown_082DBD68 -	.4byte gUnknown_082DBD68 -	.4byte gUnknown_082DBD68 -	.4byte gUnknown_082DBD68 -	.4byte gUnknown_082DBD7E -	.4byte gUnknown_082DBD68 -	.4byte gUnknown_082DBD68 -	.4byte gUnknown_082DBD68 -	.4byte gUnknown_082DBD68 -	.4byte gUnknown_082DBD68 -	.4byte gUnknown_082DBD68 -	.4byte gUnknown_082DBD68 +	.4byte BattleScript_BallThrow +	.4byte BattleScript_BallThrow +	.4byte BattleScript_BallThrow +	.4byte BattleScript_BallThrow +	.4byte BattleScript_BallThrow +	.4byte BattleScript_SafariBallThrow +	.4byte BattleScript_BallThrow +	.4byte BattleScript_BallThrow +	.4byte BattleScript_BallThrow +	.4byte BattleScript_BallThrow +	.4byte BattleScript_BallThrow +	.4byte BattleScript_BallThrow +	.4byte BattleScript_BallThrow  	.align 2  gUnknown_082DBD3C:: @ 82DBD3C -	.4byte gUnknown_082DBE12 -	.4byte gUnknown_082DBE1C -	.4byte gUnknown_082DBE1C -	.4byte gUnknown_082DBE4B -	.4byte gUnknown_082DBE6F -	.4byte gUnknown_082DBE91 +	.4byte BattleScript_82DBE12 +	.4byte BattleScript_82DBE1C +	.4byte BattleScript_82DBE1C +	.4byte BattleScript_82DBE4B +	.4byte BattleScript_82DBE6F +	.4byte BattleScript_82DBE91  	.align 2  gBattlescriptsForRunningByItem:: @ 82DBD54 @@ -34,55 +38,166 @@ gBattlescriptsForRunningByItem:: @ 82DBD54  	.align 2  gBattlescriptsForSafariActions:: @ 82DBD58 -	.4byte gUnknown_082DBEBD -	.4byte gUnknown_082DBEC4 -	.4byte gUnknown_082DBECD -	.4byte gUnknown_082DBEE3 - -gUnknown_082DBD68:: @ 82DBD68 -	.incbin "baserom.gba", 0x2dbd68, 0x16 - -gUnknown_082DBD7E:: @ 82DBD7E -	.incbin "baserom.gba", 0x2dbd7e, 0x6 - -BattleScript_SuccessBallThrow:: @ 82DBD84 -	.incbin "baserom.gba", 0x2dbd84, 0x46 - -BattleScript_WallyBallThrow:: @ 82DBDCA -	.incbin "baserom.gba", 0x2dbdca, 0xa - -BattleScript_ShakeBallThrow:: @ 82DBDD4 -	.incbin "baserom.gba", 0x2dbdd4, 0x2e - -BattleScript_TrainerBallBlock:: @ 82DBE02 -	.incbin "baserom.gba", 0x2dbe02, 0x10 - -gUnknown_082DBE12:: @ 82DBE12 -	.incbin "baserom.gba", 0x2dbe12, 0xa - -gUnknown_082DBE1C:: @ 82DBE1C -	.incbin "baserom.gba", 0x2dbe1c, 0x2f - -gUnknown_082DBE4B:: @ 82DBE4B -	.incbin "baserom.gba", 0x2dbe4b, 0x24 - -gUnknown_082DBE6F:: @ 82DBE6F -	.incbin "baserom.gba", 0x2dbe6f, 0x22 - -gUnknown_082DBE91:: @ 82DBE91 -	.incbin "baserom.gba", 0x2dbe91, 0x22 - -BattleScript_RunByUsingItem:: @ 82DBEB3 -	.incbin "baserom.gba", 0x2dbeb3, 0xA - -gUnknown_082DBEBD:: @ 82DBEBD -	.incbin "baserom.gba", 0x2dbebd, 0x7 - -gUnknown_082DBEC4:: @ 82DBEC4 -	.incbin "baserom.gba", 0x2dbec4, 0x9 - -gUnknown_082DBECD:: @ 82DBECD -	.incbin "baserom.gba", 0x2dbecd, 0x16 - -gUnknown_082DBEE3:: @ 82DBEE3 -	.incbin "baserom.gba", 0x2dbee3, 0x15 +	.4byte BattleScript_ActionWatchesCarefully +	.4byte BattleScript_ActionGetNear +	.4byte BattleScript_ActionThrowPokeblock +	.4byte BattleScript_82DBEE3 + +BattleScript_BallThrow:: +	jumpifword COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_WALLY_TUTORIAL, BattleScript_BallThrowByWally +	printstring STRINGID_PLAYERUSEDITEM +	handleballthrow + +BattleScript_BallThrowByWally:: +	printstring STRINGID_WALLYUSEDITEM +	handleballthrow + +BattleScript_SafariBallThrow:: +	printstring STRINGID_PLAYERUSEDITEM +	updatestatusicon ATTACKER +	handleballthrow + +BattleScript_SuccessBallThrow:: +	jumpifhalfword EQUAL, gLastUsedItem, ITEM_SAFARI_BALL, BattleScript_82DBD92 +	incrementgamestat 0xB +BattleScript_82DBD92:: +	printstring STRINGID_GOTCHAPKMNCAUGHT +	trysetcaughtmondexflags BattleScript_82DBDA5 +	printstring STRINGID_PKMNDATAADDEDTODEX +	waitstate +	setbyte gBattleCommunication, 0x0 +	displaydexinfo +BattleScript_82DBDA5:: +	printstring STRINGID_GIVENICKNAMECAPTURED +	waitstate +	setbyte gBattleCommunication, 0x0 +	trygivecaughtmonnick BattleScript_82DBDC2 +	givecaughtmon +	printfromtable gCaughtMonStringIds +	waitmessage 0x40 +	goto BattleScript_82DBDC3 +BattleScript_82DBDC2:: +	givecaughtmon +BattleScript_82DBDC3:: +	setbyte gBattleOutcome, CAUGHT +	finishturn + +BattleScript_WallyBallThrow:: +	printstring STRINGID_GOTCHAPKMNCAUGHT2 +	setbyte gBattleOutcome, CAUGHT +	finishturn + +BattleScript_ShakeBallThrow:: +	printfromtable gBallEscapeStringIds +	waitmessage 0x40 +	jumpifword NO_COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_SAFARI, BattleScript_82DBE01 +	jumpifbyte NOT_EQUAL, gNumSafariBalls, 0x0, BattleScript_82DBE01 +	printstring STRINGID_OUTOFSAFARIBALLS +	waitmessage 0x40 +	setbyte gBattleOutcome, OUT_OF_BALLS +BattleScript_82DBE01:: +	finishaction + +BattleScript_TrainerBallBlock:: +	waitmessage 0x40 +	printstring STRINGID_TRAINERBLOCKEDBALL +	waitmessage 0x40 +	printstring STRINGID_DONTBEATHIEF +	waitmessage 0x40 +	finishaction + +BattleScript_82DBE12:: +	setbyte sMOVEEND_STATE, 0xF +	moveend 0x1, 0x0 +	end + +BattleScript_82DBE1C:: +	printstring STRINGID_EMPTYSTRING3 +	pause 0x30 +	playse SE_KAIFUKU +	printstring STRINGID_TRAINER1USEDITEM +	waitmessage 0x40 +	useitemonopponent +	orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE +	healthbarupdate ATTACKER +	datahpupdate ATTACKER +	printstring STRINGID_PKMNSITEMRESTOREDHEALTH +	waitmessage 0x40 +	updatestatusicon ATTACKER +	setbyte sMOVEEND_STATE, 0xF +	moveend 0x1, 0x0 +	finishaction + +BattleScript_82DBE4B:: +	printstring STRINGID_EMPTYSTRING3 +	pause 0x30 +	playse SE_KAIFUKU +	printstring STRINGID_TRAINER1USEDITEM +	waitmessage 0x40 +	useitemonopponent +	printfromtable gTrainerItemCuredStatusStringIds +	waitmessage 0x40 +	updatestatusicon ATTACKER +	setbyte sMOVEEND_STATE, 0xF +	moveend 0x1, 0x0 +	finishaction + +BattleScript_82DBE6F:: +	printstring STRINGID_EMPTYSTRING3 +	pause 0x30 +	playse SE_KAIFUKU +	printstring STRINGID_TRAINER1USEDITEM +	waitmessage 0x40 +	useitemonopponent +	printfromtable gStatUpStringIds +	waitmessage 0x40 +	setbyte sMOVEEND_STATE, 0xF +	moveend 0x1, 0x0 +	finishaction + +BattleScript_82DBE91:: +	printstring STRINGID_EMPTYSTRING3 +	pause 0x30 +	playse SE_KAIFUKU +	printstring STRINGID_TRAINER1USEDITEM +	waitmessage 0x40 +	useitemonopponent +	printfromtable gMistUsedStringIds +	waitmessage 0x40 +	setbyte sMOVEEND_STATE, 0xF +	moveend 0x1, 0x0 +	finishaction + +BattleScript_RunByUsingItem:: +	playse SE_NIGERU +	setbyte gBattleOutcome, RAN +	finishturn + +BattleScript_ActionWatchesCarefully:: +	printstring STRINGID_PKMNWATCHINGCAREFULLY +	waitmessage 0x40 +	end2 + +BattleScript_ActionGetNear:: +	printfromtable gSafariGetNearStringIds +	waitmessage 0x40 +	end2 + +BattleScript_ActionThrowPokeblock:: +	printstring STRINGID_THREWPOKEBLOCKATPKMN +	waitmessage 0x40 +	playanimation ATTACKER, ANIM_x4, NULL +	printfromtable gSafariPokeblockResultStringIds +	waitmessage 0x40 +	end2 + +BattleScript_82DBEE3:: +	printstring STRINGID_RETURNMON +	waitmessage 0x40 +	returnatktoball +	waitstate +	trainerslidein TARGET +	waitstate +	printstring STRINGID_YOUTHROWABALLNOWRIGHT +	waitmessage 0x40 +	end2 diff --git a/data/graphics.s b/data/graphics.s index 87b983a80..72daf144f 100644 --- a/data/graphics.s +++ b/data/graphics.s @@ -682,7 +682,7 @@ gMonIcon_Egg:: @ 8D8FC74  	.incbin "baserom.gba", 0xd90074, 0x1524 -gUnknown_08D91598:: @ 8D91598 +sBlenderCenterGfx:: @ 8D91598  	.incbin "baserom.gba", 0xd91598, 0x820  gUnknown_08D91DB8:: @ 8D91DB8 diff --git a/data/link.s b/data/link.s index d9cf886c5..336383678 100644 --- a/data/link.s +++ b/data/link.s @@ -28,15 +28,15 @@ g2BlankTilesGfx:: @ 82ED168  	.incbin "graphics/interface/blank_1x2.4bpp"  gUnknown_082ED1A8:: @ 82ED1A8 -	.4byte gUnknown_020228C4 +	.4byte gBlockSendBuffer  	.4byte 0x000000C8 -	.4byte gUnknown_020228C4 +	.4byte gBlockSendBuffer  	.4byte 0x000000C8 -	.4byte gUnknown_020228C4 +	.4byte gBlockSendBuffer  	.4byte 0x00000064 -	.4byte gUnknown_020228C4 +	.4byte gBlockSendBuffer  	.4byte 0x000000DC -	.4byte gUnknown_020228C4 +	.4byte gBlockSendBuffer  	.4byte 0x00000028  gUnknown_082ED1D0:: @ 82ED1D0 @@ -224,15 +224,15 @@ gUnknown_082ED6A5:: @ 82ED6A5  	.align 2  gUnknown_082ED6B8:: @ 82ED6B8 -    .4byte gUnknown_020228C4 +    .4byte gBlockSendBuffer  	.4byte 0x000000c8 -	.4byte gUnknown_020228C4 +	.4byte gBlockSendBuffer  	.4byte 0x000000c8 -	.4byte gUnknown_020228C4 +	.4byte gBlockSendBuffer  	.4byte 0x00000064 -	.4byte gUnknown_020228C4 +	.4byte gBlockSendBuffer  	.4byte 0x000000dc -    .4byte gUnknown_020228C4 +    .4byte gBlockSendBuffer  	.4byte 0x00000028  	.align 2 diff --git a/data/scripts/pokeblocks.inc b/data/scripts/pokeblocks.inc index e77e4d789..a93c44615 100644 --- a/data/scripts/pokeblocks.inc +++ b/data/scripts/pokeblocks.inc @@ -290,7 +290,7 @@ LilycoveCity_ContestLobby_EventScript_293CEE:: @ 8293CEE  	checkitem ITEM_POKEBLOCK_CASE, 1  	compare_var_to_value VAR_RESULT, 0  	goto_eq LilycoveCity_ContestLobby_EventScript_293D43 -	specialvar VAR_RESULT, sub_8136EF4 +	specialvar VAR_RESULT, GetFirstFreePokeblockSlot  	compare_var_to_value VAR_RESULT, 65535  	goto_eq LilycoveCity_ContestLobby_EventScript_293D39  	specialvar VAR_RESULT, PlayerHasBerries @@ -303,7 +303,7 @@ LilycoveCity_ContestLobby_EventScript_293CEE:: @ 8293CEE  LilycoveCity_ContestLobby_EventScript_293D2C:: @ 8293D2C  	copyvar VAR_0x8004, VAR_0x8009  	fadescreen 1 -	special sub_807FA80 +	special DoBerryBlending  	waitstate  	releaseall  	end @@ -365,7 +365,7 @@ LilycoveCity_ContestLobby_EventScript_293DC6:: @ 8293DC6  	compare_var_to_value VAR_RESULT, 0  	goto_eq LilycoveCity_ContestLobby_EventScript_293E14  	msgbox LilycoveCity_ContestLobby_Text_293237, 4 -	specialvar VAR_RESULT, sub_8136EF4 +	specialvar VAR_RESULT, GetFirstFreePokeblockSlot  	compare_var_to_value VAR_RESULT, 65535  	goto_if 5, LilycoveCity_ContestLobby_EventScript_293D91  	compare_var_to_value VAR_RESULT, 65535 @@ -431,7 +431,7 @@ LilycoveCity_ContestLobby_EventScript_293EA3:: @ 8293EA3  	compare_var_to_value VAR_RESULT, 0  	goto_eq LilycoveCity_ContestLobby_EventScript_293EF1  	msgbox LilycoveCity_ContestLobby_Text_29354E, 4 -	specialvar VAR_RESULT, sub_8136EF4 +	specialvar VAR_RESULT, GetFirstFreePokeblockSlot  	compare_var_to_value VAR_RESULT, 65535  	goto_if 5, LilycoveCity_ContestLobby_EventScript_293E6E  	compare_var_to_value VAR_RESULT, 65535 @@ -470,7 +470,7 @@ LilycoveCity_ContestLobby_EventScript_293F28:: @ 8293F28  	specialvar VAR_RESULT, PlayerHasBerries  	compare_var_to_value VAR_RESULT, 0  	goto_eq LilycoveCity_ContestLobby_EventScript_293F1E -	specialvar VAR_RESULT, sub_8136EF4 +	specialvar VAR_RESULT, GetFirstFreePokeblockSlot  	compare_var_to_value VAR_RESULT, 65535  	goto_if 5, LilycoveCity_ContestLobby_EventScript_293F64  	compare_var_to_value VAR_RESULT, 65535 @@ -536,7 +536,7 @@ LilycoveCity_ContestLobby_EventScript_293FF8:: @ 8293FF8  	checkitem ITEM_POKEBLOCK_CASE, 1  	compare_var_to_value VAR_RESULT, 0  	goto_eq LilycoveCity_ContestLobby_EventScript_294028 -	specialvar VAR_RESULT, sub_8136EF4 +	specialvar VAR_RESULT, GetFirstFreePokeblockSlot  	compare_var_to_value VAR_RESULT, 65535  	goto_eq LilycoveCity_ContestLobby_EventScript_294028  	dodailyevents @@ -570,7 +570,7 @@ LilycoveCity_ContestLobby_EventScript_294055:: @ 8294055  	checkitem ITEM_POKEBLOCK_CASE, 1  	compare_var_to_value VAR_RESULT, 0  	goto_eq LilycoveCity_ContestLobby_EventScript_29416C -	specialvar VAR_RESULT, sub_8136EF4 +	specialvar VAR_RESULT, GetFirstFreePokeblockSlot  	compare_var_to_value VAR_RESULT, 65535  	goto_if 5, LilycoveCity_ContestLobby_EventScript_294092  	compare_var_to_value VAR_RESULT, 65535 @@ -635,7 +635,7 @@ LilycoveCity_ContestLobby_EventScript_294147:: @ 8294147  	removeobject 239  	removeobject 238  	removeobject 237 -	special sub_807FA80 +	special DoBerryBlending  	waitstate  	releaseall  	end diff --git a/data/specials.inc b/data/specials.inc index da076f6ff..19adbae4d 100644 --- a/data/specials.inc +++ b/data/specials.inc @@ -170,8 +170,8 @@ gSpecials:: @ 81DBA64  	def_special sub_80B086C  	def_special ChangePokemonNickname  	def_special sub_81B94B0 -	def_special sub_8136EF4 -	def_special sub_807FA80 +	def_special GetFirstFreePokeblockSlot +	def_special DoBerryBlending  	def_special sub_8142BC8  	def_special sub_813BD60  	def_special sub_813BCA8 | 
