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-rwxr-xr-xdata/berry_crush.s22
-rw-r--r--data/contest_link_80F57C4.s4
-rw-r--r--data/maps/BattleFrontier_BattleArenaBattleRoom/scripts.inc8
-rw-r--r--data/maps/BattleFrontier_BattlePalaceBattleRoom/scripts.inc411
-rw-r--r--data/maps/BattleFrontier_BattlePalaceCorridor/scripts.inc92
-rw-r--r--data/maps/BattleFrontier_BattlePalaceLobby/map.json18
-rw-r--r--data/maps/BattleFrontier_BattlePalaceLobby/scripts.inc406
-rw-r--r--data/maps/BattleFrontier_BattlePikeCorridor/scripts.inc28
-rw-r--r--data/maps/BattleFrontier_BattlePikeLobby/map.json12
-rw-r--r--data/maps/BattleFrontier_BattlePikeLobby/scripts.inc258
-rw-r--r--data/maps/BattleFrontier_BattlePikeRoomFinal/scripts.inc8
-rw-r--r--data/maps/BattleFrontier_BattlePikeRoomNormal/map.json16
-rw-r--r--data/maps/BattleFrontier_BattlePikeRoomNormal/scripts.inc498
-rw-r--r--data/maps/BattleFrontier_BattlePikeRoomWildMons/map.json14
-rw-r--r--data/maps/BattleFrontier_BattlePikeRoomWildMons/scripts.inc30
-rw-r--r--data/maps/BattleFrontier_BattlePikeThreePathRoom/map.json14
-rw-r--r--data/maps/BattleFrontier_BattlePikeThreePathRoom/scripts.inc94
-rw-r--r--data/maps/VerdanturfTown_BattleTentBattleRoom/scripts.inc14
-rw-r--r--data/maps/VerdanturfTown_BattleTentLobby/scripts.inc20
-rw-r--r--data/scripts/battle_pike.inc66
20 files changed, 1013 insertions, 1020 deletions
diff --git a/data/berry_crush.s b/data/berry_crush.s
index fa1170062..a2b0f2658 100755
--- a/data/berry_crush.s
+++ b/data/berry_crush.s
@@ -47,21 +47,21 @@ gUnknown_082F32CC:: @ 82F32CC struct BgTemplate? not sure
.byte 0xb3, 0x30, 0x00, 0x00
.align 2
-gUnknown_082F32D8:: @ 82F32D8
- .byte 0x01, 0x02, 0x03
+sBerryCrushTextColors1:: @ 82F32D8
+ .byte 0x01, 0x02, 0x03 @ TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY
-gUnknown_082F32DB:: @ 82F32DB
- .byte 0x00, 0x01, 0x02
+sBerryCrushTextColors2:: @ 82F32DB
+ .byte 0x00, 0x01, 0x02 @ TEXT_COLOR_TRANSPARENT, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY
-gUnknown_082F32DE:: @ 82F32DE
- .byte 0x00, 0x03, 0x04
+sBerryCrushTextColors3:: @ 82F32DE
+ .byte 0x00, 0x03, 0x04 @ TEXT_COLOR_TRANSPARENT, TEXT_COLOR_LIGHT_GREY, TEXT_COLOR_RED
-gUnknown_082F32E1:: @ 82F32E1
- .byte 0x01, 0x08, 0x09
- .byte 0x01, 0x06, 0x07
+sBerryCrushTextColorTable:: @ 82F32E1
+ .byte 0x01, 0x08, 0x09 @ TEXT_COLOR_WHITE, TEXT_COLOR_BLUE, TEXT_COLOR_LIGHT_BLUE
+ .byte 0x01, 0x06, 0x07 @ TEXT_COLOR_WHITE, TEXT_COLOR_GREEN, TEXT_COLOR_LIGHT_GREEN
-gUnknown_082F32E7:: @ 82F32E7
- .byte 0x01, 0x04, 0x05
+sBerryCrushTextColors4:: @ 82F32E7
+ .byte 0x01, 0x04, 0x05 @ TEXT_COLOR_WHITE, TEXT_COLOR_RED, TEXT_COLOR_LIGHT_RED
.align 2
gUnknown_082F32EC:: @ 82F32EC
diff --git a/data/contest_link_80F57C4.s b/data/contest_link_80F57C4.s
index a434eee28..40a5636a0 100644
--- a/data/contest_link_80F57C4.s
+++ b/data/contest_link_80F57C4.s
@@ -83,6 +83,6 @@ gUnknown_0858D8E0:: @ 858D8E0
obj_tiles gMiscBlank_Gfx, 0x0200, 0x56ce
.align 2
-gUnknown_0858D8E8:: @ 858D8E8
- .byte 0x01, 0x0f, 0x0e, 0x00
+sContestLinkTextColors:: @ 858D8E8
+ .byte 0x01, 0x0f, 0x0e, 0x00 @ TEXT_COLOR_WHITE, TEXT_DYNAMIC_COLOR_6, TEXT_DYNAMIC_COLOR_5
diff --git a/data/maps/BattleFrontier_BattleArenaBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattleArenaBattleRoom/scripts.inc
index d7c24a3c1..479e1acd9 100644
--- a/data/maps/BattleFrontier_BattleArenaBattleRoom/scripts.inc
+++ b/data/maps/BattleFrontier_BattleArenaBattleRoom/scripts.inc
@@ -145,7 +145,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForOpponent:: @ 82576B0
call_if_eq BattleFrontier_BattleArenaBattleRoom_EventScript_ReadyFor7thOpponent
call BattleFrontier_BattleArenaBattleRoom_EventScript_23E8E0
compare VAR_RESULT, 1
- goto_if_eq BattleFrontier_BattleArenaBattleRoom_EventScript_ProceedChallengeNoRecord
+ goto_if_eq BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForOpponentNoRecord
multichoice 19, 4, MULTI_GO_ON_RECORD_REST_RETIRE, 1
switch VAR_RESULT
case 0, BattleFrontier_BattleArenaBattleRoom_EventScript_ContinueChallenge
@@ -154,7 +154,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForOpponent:: @ 82576B0
case 3, BattleFrontier_BattleArenaBattleRoom_EventScript_AskRetireChallenge
case MULTI_B_PRESSED, BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForOpponent
-BattleFrontier_BattleArenaBattleRoom_EventScript_ProceedChallengeNoRecord:: @ 8257768
+BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForOpponentNoRecord:: @ 8257768
multichoice 20, 6, MULTI_GO_ON_REST_RETIRE, 1
switch VAR_RESULT
case 0, BattleFrontier_BattleArenaBattleRoom_EventScript_ContinueChallenge
@@ -254,7 +254,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForTycoon:: @ 82578D4
waitmessage
call BattleFrontier_BattleArenaBattleRoom_EventScript_23E8E0
compare VAR_RESULT, 1
- goto_if_eq BattleFrontier_BattleArenaBattleRoom_EventScript_ProceedChallengeGretaNoRecord
+ goto_if_eq BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForTycoonNoRecord
multichoice 19, 4, MULTI_GO_ON_RECORD_REST_RETIRE, 1
switch VAR_RESULT
case 0, BattleFrontier_BattleArenaBattleRoom_EventScript_BattleGreta
@@ -263,7 +263,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForTycoon:: @ 82578D4
case 3, BattleFrontier_BattleArenaBattleRoom_EventScript_AskRetireChallenge
case MULTI_B_PRESSED, BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForTycoon
-BattleFrontier_BattleArenaBattleRoom_EventScript_ProceedChallengeGretaNoRecord:: @ 825792B
+BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForTycoonNoRecord:: @ 825792B
multichoice 20, 6, MULTI_GO_ON_REST_RETIRE, 1
switch VAR_RESULT
case 0, BattleFrontier_BattleArenaBattleRoom_EventScript_BattleGreta
diff --git a/data/maps/BattleFrontier_BattlePalaceBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattlePalaceBattleRoom/scripts.inc
index d339b5134..b79af5202 100644
--- a/data/maps/BattleFrontier_BattlePalaceBattleRoom/scripts.inc
+++ b/data/maps/BattleFrontier_BattlePalaceBattleRoom/scripts.inc
@@ -1,167 +1,169 @@
BattleFrontier_BattlePalaceBattleRoom_MapScripts:: @ 824F815
- map_script MAP_SCRIPT_ON_TRANSITION, BattleFrontier_BattlePalaceBattleRoom_MapScript1_24F825
- map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePalaceBattleRoom_MapScript2_24F861
- map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattlePalaceBattleRoom_MapScript2_24FE34
+ map_script MAP_SCRIPT_ON_TRANSITION, BattleFrontier_BattlePalaceBattleRoom_OnTransition
+ map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePalaceBattleRoom_OnFrame
+ map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattlePalaceBattleRoom_OnWarp
.byte 0
-BattleFrontier_BattlePalaceBattleRoom_MapScript1_24F825: @ 824F825
+ @ On this map the player (OBJ_EVENT_ID_PLAYER) is hidden
+ @ The player is represented instead by object event 1, which has the gfx id VAR_OBJ_GFX_ID_0
+ @ The opponent is represented by object event 2, which has the gfx id VAR_OBJ_GFX_ID_1
+
+BattleFrontier_BattlePalaceBattleRoom_OnTransition: @ 824F825
frontier_settrainers
- call BattleFrontier_BattlePalaceBattleRoom_EventScript_24F833
+ call BattleFrontier_BattlePalaceBattleRoom_EventScript_SetPlayerGfx
end
-BattleFrontier_BattlePalaceBattleRoom_EventScript_24F833:: @ 824F833
+BattleFrontier_BattlePalaceBattleRoom_EventScript_SetPlayerGfx:: @ 824F833
checkplayergender
compare VAR_RESULT, MALE
- goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24F84B
+ goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_SetPlayerGfxMale
compare VAR_RESULT, FEMALE
- goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24F856
+ goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_SetPlayerGfxFemale
return
-BattleFrontier_BattlePalaceBattleRoom_EventScript_24F84B:: @ 824F84B
+@ The opponent's gfx are set to the players by default
+BattleFrontier_BattlePalaceBattleRoom_EventScript_SetPlayerGfxMale:: @ 824F84B
setvar VAR_OBJ_GFX_ID_1, OBJ_EVENT_GFX_RIVAL_BRENDAN_NORMAL
setvar VAR_OBJ_GFX_ID_0, OBJ_EVENT_GFX_RIVAL_BRENDAN_NORMAL
return
-BattleFrontier_BattlePalaceBattleRoom_EventScript_24F856:: @ 824F856
+BattleFrontier_BattlePalaceBattleRoom_EventScript_SetPlayerGfxFemale:: @ 824F856
setvar VAR_OBJ_GFX_ID_1, OBJ_EVENT_GFX_RIVAL_MAY_NORMAL
setvar VAR_OBJ_GFX_ID_0, OBJ_EVENT_GFX_RIVAL_MAY_NORMAL
return
-BattleFrontier_BattlePalaceBattleRoom_MapScript2_24F861: @ 824F861
- map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_24F86B
+BattleFrontier_BattlePalaceBattleRoom_OnFrame: @ 824F861
+ map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_EnterRoom
.2byte 0
-BattleFrontier_BattlePalaceBattleRoom_EventScript_24F86B:: @ 824F86B
+BattleFrontier_BattlePalaceBattleRoom_EventScript_EnterRoom:: @ 824F86B
showobjectat 1, MAP_BATTLE_FRONTIER_BATTLE_PALACE_BATTLE_ROOM
frontier_get FRONTIER_DATA_BATTLE_NUM
compare VAR_RESULT, 0
- goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24F8B5
- applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE9B
+ goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_BeginChallenge
+ applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_PlayerReturnToChallenge
waitmovement 0
- applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_24FEAC
+ applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceDown
setvar VAR_TEMP_2, 1
frontier_set FRONTIER_DATA_6, 1
- goto BattleFrontier_BattlePalaceBattleRoom_EventScript_24F98A
+ goto BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponent
-BattleFrontier_BattlePalaceBattleRoom_EventScript_24F8B5:: @ 824F8B5
- applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE92
+BattleFrontier_BattlePalaceBattleRoom_EventScript_BeginChallenge:: @ 824F8B5
+ applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_PlayerEnterRoom
waitmovement 0
-
-BattleFrontier_BattlePalaceBattleRoom_EventScript_24F8BF:: @ 824F8BF
+BattleFrontier_BattlePalaceBattleRoom_EventScript_NextOpponentEnter:: @ 824F8BF
tower_setopponent
addobject 2
- applymovement 2, BattleFrontier_BattlePalaceBattleRoom_Movement_24FEA1
+ applymovement 2, BattleFrontier_BattlePalaceBattleRoom_Movement_OpponentEnter
waitmovement 0
palace_getopponentintro
msgbox gStringVar4, MSGBOX_DEFAULT
waitmessage
- call BattleFrontier_BattlePalaceBattleRoom_EventScript_24FDF7
+ call BattleFrontier_BattlePalaceBattleRoom_EventScript_DoPalaceBattle
switch VAR_RESULT
- case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_24F911
-
-BattleFrontier_BattlePalaceBattleRoom_EventScript_24F8FA:: @ 824F8FA
+ case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_DefeatedOpponent
+BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyLost:: @ 824F8FA
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_LOST
- goto BattleFrontier_BattlePalaceBattleRoom_EventScript_24FEBB
+ goto BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobby
-BattleFrontier_BattlePalaceBattleRoom_EventScript_24F911:: @ 824F911
+BattleFrontier_BattlePalaceBattleRoom_EventScript_DefeatedOpponent:: @ 824F911
call BattleFrontier_EventScript_IncrementWinStreak
frontier_get FRONTIER_DATA_BATTLE_NUM
addvar VAR_RESULT, 1
frontier_set FRONTIER_DATA_BATTLE_NUM, VAR_RESULT
switch VAR_RESULT
- case 7, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB28
- applymovement 2, BattleFrontier_BattlePalaceBattleRoom_Movement_24FEA7
+ case 7, BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyWon
+ applymovement 2, BattleFrontier_BattlePalaceBattleRoom_Movement_OpponentExit
waitmovement 0
removeobject 2
- applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE99
- applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_24FEAC
+ applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceUp
+ applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceDown
waitmovement 0
- msgbox BattleFrontier_BattlePalaceBattleRoom_Text_24FF00, MSGBOX_DEFAULT
+ msgbox BattleFrontier_BattlePalaceBattleRoom_Text_LetMeRestoreYourMons, MSGBOX_DEFAULT
special LoadPlayerParty
special SavePlayerParty
frontier_setpartyorder FRONTIER_PARTY_SIZE
playfanfare MUS_ME_ASA
waitfanfare
special HealPlayerParty
-
-BattleFrontier_BattlePalaceBattleRoom_EventScript_24F98A:: @ 824F98A
+BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponent:: @ 824F98A
frontier_getbrainstatus
copyvar VAR_TEMP_F, VAR_RESULT
compare VAR_RESULT, FRONTIER_BRAIN_NOT_READY
- goto_if_ne BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB61
+ goto_if_ne BattleFrontier_BattlePalaceBattleRoom_EventScript_MavenUpNext
frontier_get FRONTIER_DATA_BATTLE_NUM
compare VAR_RESULT, 1
- call_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE66
+ call_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor2ndOpponent
compare VAR_RESULT, 2
- call_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE6D
+ call_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor3rdOpponent
compare VAR_RESULT, 3
- call_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE74
+ call_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor4thOpponent
compare VAR_RESULT, 4
- call_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE7B
+ call_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor5thOpponent
compare VAR_RESULT, 5
- call_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE82
+ call_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor6thOpponent
compare VAR_RESULT, 6
- call_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE89
+ call_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor7thOpponent
call BattleFrontier_BattlePalaceBattleRoom_EventScript_23E8E0
compare VAR_RESULT, 1
- goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FA42
+ goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponentNoRecord
multichoice 19, 4, MULTI_GO_ON_RECORD_REST_RETIRE, 1
switch VAR_RESULT
- case 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB14
- case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FA78
- case 2, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FAB4
- case 3, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FAE2
- case MULTI_B_PRESSED, BattleFrontier_BattlePalaceBattleRoom_EventScript_24F98A
+ case 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_ContinueChallenge
+ case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskRecordBattle
+ case 2, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskPauseChallenge
+ case 3, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskRetireChallenge
+ case MULTI_B_PRESSED, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponent
-BattleFrontier_BattlePalaceBattleRoom_EventScript_24FA42:: @ 824FA42
+BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponentNoRecord:: @ 824FA42
multichoice 20, 6, MULTI_GO_ON_REST_RETIRE, 1
switch VAR_RESULT
- case 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB14
- case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FAB4
- case 2, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FAE2
- case MULTI_B_PRESSED, BattleFrontier_BattlePalaceBattleRoom_EventScript_24F98A
+ case 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_ContinueChallenge
+ case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskPauseChallenge
+ case 2, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskRetireChallenge
+ case MULTI_B_PRESSED, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponent
-BattleFrontier_BattlePalaceBattleRoom_EventScript_24FA78:: @ 824FA78
- message BattleFrontier_BattlePalaceBattleRoom_Text_25009E
+BattleFrontier_BattlePalaceBattleRoom_EventScript_AskRecordBattle:: @ 824FA78
+ message BattleFrontier_BattlePalaceBattleRoom_Text_RecordLastMatch
waitmessage
multichoicedefault 20, 8, MULTI_YESNO, 1, 0
switch VAR_RESULT
- case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_24F98A
- case 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FAAA
- case MULTI_B_PRESSED, BattleFrontier_BattlePalaceBattleRoom_EventScript_24F98A
+ case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponent
+ case 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_RecordBattle
+ case MULTI_B_PRESSED, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponent
-BattleFrontier_BattlePalaceBattleRoom_EventScript_24FAAA:: @ 824FAAA
+BattleFrontier_BattlePalaceBattleRoom_EventScript_RecordBattle:: @ 824FAAA
call BattleFrontier_EventScript_SaveBattle
- goto BattleFrontier_BattlePalaceBattleRoom_EventScript_24F98A
+ goto BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponent
-BattleFrontier_BattlePalaceBattleRoom_EventScript_24FAB4:: @ 824FAB4
- msgbox BattleFrontier_BattlePalaceBattleRoom_Text_250030, MSGBOX_YESNO
+BattleFrontier_BattlePalaceBattleRoom_EventScript_AskPauseChallenge:: @ 824FAB4
+ msgbox BattleFrontier_BattlePalaceBattleRoom_Text_SaveAndQuitGame, MSGBOX_YESNO
switch VAR_RESULT
- case NO, BattleFrontier_BattlePalaceBattleRoom_EventScript_24F98A
- case YES, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB3F
- case MULTI_B_PRESSED, BattleFrontier_BattlePalaceBattleRoom_EventScript_24F98A
+ case NO, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponent
+ case YES, BattleFrontier_BattlePalaceBattleRoom_EventScript_PauseChallenge
+ case MULTI_B_PRESSED, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponent
-BattleFrontier_BattlePalaceBattleRoom_EventScript_24FAE2:: @ 824FAE2
- message BattleFrontier_BattlePalaceBattleRoom_Text_25005A
+BattleFrontier_BattlePalaceBattleRoom_EventScript_AskRetireChallenge:: @ 824FAE2
+ message BattleFrontier_BattlePalaceBattleRoom_Text_WishToQuitChallenge
waitmessage
multichoicedefault 20, 8, MULTI_YESNO, 1, 0
switch VAR_RESULT
- case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_24F98A
- case 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_24F8FA
- case MULTI_B_PRESSED, BattleFrontier_BattlePalaceBattleRoom_EventScript_24F98A
+ case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponent
+ case 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyLost
+ case MULTI_B_PRESSED, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponent
-BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB14:: @ 824FB14
- applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE97
- applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE97
+BattleFrontier_BattlePalaceBattleRoom_EventScript_ContinueChallenge:: @ 824FB14
+ applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceRight
+ applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceRight
closemessage
- goto BattleFrontier_BattlePalaceBattleRoom_EventScript_24F8BF
+ goto BattleFrontier_BattlePalaceBattleRoom_EventScript_NextOpponentEnter
-BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB28:: @ 824FB28
+BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyWon:: @ 824FB28
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_WON
- goto BattleFrontier_BattlePalaceBattleRoom_EventScript_24FEBB
+ goto BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobby
-BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB3F:: @ 824FB3F
- message BattleFrontier_BattlePalaceBattleRoom_Text_25007E
+BattleFrontier_BattlePalaceBattleRoom_EventScript_PauseChallenge:: @ 824FB3F
+ message BattleFrontier_BattlePalaceBattleRoom_Text_SavingData
waitmessage
palace_save CHALLENGE_STATUS_PAUSED
playse SE_SAVE
@@ -170,76 +172,75 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB3F:: @ 824FB3F
frontier_reset
end
-BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB61:: @ 824FB61
+BattleFrontier_BattlePalaceBattleRoom_EventScript_MavenUpNext:: @ 824FB61
compare VAR_TEMP_2, 1
- goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB79
- msgbox BattleFrontier_BattlePalaceBattleRoom_Text_2500DD, MSGBOX_DEFAULT
+ goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForMaven
+ msgbox BattleFrontier_BattlePalaceBattleRoom_Text_ChallengingPalaceMaven, MSGBOX_DEFAULT
setvar VAR_TEMP_2, 1
-
-BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB79:: @ 824FB79
- message BattleFrontier_BattlePalaceBattleRoom_Text_25014A
+BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForMaven:: @ 824FB79
+ message BattleFrontier_BattlePalaceBattleRoom_Text_ReadyForPalaceMaven
waitmessage
call BattleFrontier_BattlePalaceBattleRoom_EventScript_23E8E0
compare VAR_RESULT, 1
- goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FBD0
+ goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForMavenNoRecord
multichoice 19, 4, MULTI_GO_ON_RECORD_REST_RETIRE, 1
switch VAR_RESULT
- case 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FC06
- case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FA78
- case 2, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FAB4
- case 3, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FAE2
- case MULTI_B_PRESSED, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB79
+ case 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_BattleSpenser
+ case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskRecordBattle
+ case 2, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskPauseChallenge
+ case 3, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskRetireChallenge
+ case MULTI_B_PRESSED, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForMaven
-BattleFrontier_BattlePalaceBattleRoom_EventScript_24FBD0:: @ 824FBD0
+BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForMavenNoRecord:: @ 824FBD0
multichoice 20, 6, MULTI_GO_ON_REST_RETIRE, 1
switch VAR_RESULT
- case 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FC06
- case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FAB4
- case 2, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FAE2
- case MULTI_B_PRESSED, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB79
+ case 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_BattleSpenser
+ case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskPauseChallenge
+ case 2, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskRetireChallenge
+ case MULTI_B_PRESSED, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForMaven
-BattleFrontier_BattlePalaceBattleRoom_EventScript_24FC06:: @ 824FC06
+BattleFrontier_BattlePalaceBattleRoom_EventScript_BattleSpenser:: @ 824FC06
call BattleFrontier_EventScript_SetBrainObjectGfx
- msgbox BattleFrontier_BattlePalaceBattleRoom_Text_25017C, MSGBOX_DEFAULT
+ msgbox BattleFrontier_BattlePalaceBattleRoom_Text_AnnounceArrivalOfSpenser, MSGBOX_DEFAULT
closemessage
- applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE97
- applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE97
+ applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceRight
+ applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceRight
setobjectxyperm 2, 15, 1
addobject 2
hideobjectat 2, MAP_BATTLE_FRONTIER_BATTLE_PALACE_BATTLE_ROOM
setobjectxy 2, 13, 1
setobjectxyperm 2, 13, 1
- applymovement 4, BattleFrontier_BattlePalaceBattleRoom_Movement_24FEDF
- applymovement 5, BattleFrontier_BattlePalaceBattleRoom_Movement_24FEE7
- applymovement 2, BattleFrontier_BattlePalaceBattleRoom_Movement_24FEF2
+ applymovement 4, BattleFrontier_BattlePalaceBattleRoom_Movement_DusclopsEnter
+ applymovement 5, BattleFrontier_BattlePalaceBattleRoom_Movement_AzurillEnter
+ applymovement 2, BattleFrontier_BattlePalaceBattleRoom_Movement_SpenserEnter
waitmovement 0
switch VAR_TEMP_F
- case FRONTIER_BRAIN_GOLD, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD3A
- case FRONTIER_BRAIN_STREAK, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FCAA
- case FRONTIER_BRAIN_STREAK_LONG, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD67
+ case FRONTIER_BRAIN_GOLD, BattleFrontier_BattlePalaceBattleRoom_EventScript_IntroSpenserGold
+ case FRONTIER_BRAIN_STREAK, BattleFrontier_BattlePalaceBattleRoom_EventScript_BattleSpenserSilver
+ case FRONTIER_BRAIN_STREAK_LONG, BattleFrontier_BattlePalaceBattleRoom_EventScript_BattleSpenserGold
frontier_get FRONTIER_DATA_HEARD_BRAIN_SPEECH
compare VAR_RESULT, FALSE
- goto_if_ne BattleFrontier_BattlePalaceBattleRoom_EventScript_24FCAA
- msgbox BattleFrontier_BattlePalaceBattleRoom_Text_2501C1, MSGBOX_DEFAULT
+ goto_if_ne BattleFrontier_BattlePalaceBattleRoom_EventScript_BattleSpenserSilver
+ msgbox BattleFrontier_BattlePalaceBattleRoom_Text_SpenserFirstIntro, MSGBOX_DEFAULT
frontier_set FRONTIER_DATA_HEARD_BRAIN_SPEECH
-BattleFrontier_BattlePalaceBattleRoom_EventScript_24FCAA:: @ 824FCAA
- msgbox BattleFrontier_BattlePalaceBattleRoom_Text_2502C4, MSGBOX_DEFAULT
- call BattleFrontier_BattlePalaceBattleRoom_EventScript_24FDF7
+BattleFrontier_BattlePalaceBattleRoom_EventScript_BattleSpenserSilver:: @ 824FCAA
+ msgbox BattleFrontier_BattlePalaceBattleRoom_Text_ProveYourBondWithMons, MSGBOX_DEFAULT
+ call BattleFrontier_BattlePalaceBattleRoom_EventScript_DoPalaceBattle
compare VAR_RESULT, 1
- goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FCC7
- goto BattleFrontier_BattlePalaceBattleRoom_EventScript_24F8FA
+ goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_DefeatedSpenserSilver
+ goto BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyLost
-BattleFrontier_BattlePalaceBattleRoom_EventScript_24FCC7:: @ 824FCC7
+BattleFrontier_BattlePalaceBattleRoom_EventScript_DefeatedSpenserSilver:: @ 824FCC7
palace_incrementstreak
frontier_getsymbols
compare VAR_RESULT, 0
- goto_if_ne BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB28
- msgbox BattleFrontier_BattlePalaceBattleRoom_Text_2502FF, MSGBOX_DEFAULT
- applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE99
- applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_24FEAC
- msgbox BattleFrontier_BattlePalaceBattleRoom_Text_25036D, MSGBOX_DEFAULT
+ goto_if_ne BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyWon
+ msgbox BattleFrontier_BattlePalaceBattleRoom_Text_SpenserPostSilverBattle, MSGBOX_DEFAULT
+ applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceUp
+ applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceDown
+ msgbox BattleFrontier_BattlePalaceBattleRoom_Text_LetsSeeFrontierPass, MSGBOX_DEFAULT
playfanfare MUS_ME_SYMBOLGET
- message BattleFrontier_BattlePalaceBattleRoom_Text_2503DC
+ message BattleFrontier_BattlePalaceBattleRoom_Text_ReceivedSpiritsSymbol
waitmessage
waitfanfare
frontier_givesymbol
@@ -248,33 +249,33 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_24FCC7:: @ 824FCC7
applymovement 1, Common_Movement_WalkInPlaceFastestRight
applymovement 3, Common_Movement_WalkInPlaceFastestRight
waitmovement 0
- msgbox BattleFrontier_BattlePalaceBattleRoom_Text_250412, MSGBOX_DEFAULT
- goto BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB28
+ msgbox BattleFrontier_BattlePalaceBattleRoom_Text_SpenserAwaitNextTime, MSGBOX_DEFAULT
+ goto BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyWon
-BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD3A:: @ 824FD3A
+BattleFrontier_BattlePalaceBattleRoom_EventScript_IntroSpenserGold:: @ 824FD3A
frontier_get FRONTIER_DATA_HEARD_BRAIN_SPEECH
compare VAR_RESULT, FALSE
- goto_if_ne BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD67
- msgbox BattleFrontier_BattlePalaceBattleRoom_Text_250485, MSGBOX_DEFAULT
+ goto_if_ne BattleFrontier_BattlePalaceBattleRoom_EventScript_BattleSpenserGold
+ msgbox BattleFrontier_BattlePalaceBattleRoom_Text_SpenserThisTimeWontHoldBack, MSGBOX_DEFAULT
frontier_set FRONTIER_DATA_HEARD_BRAIN_SPEECH
-BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD67:: @ 824FD67
- msgbox BattleFrontier_BattlePalaceBattleRoom_Text_250572, MSGBOX_DEFAULT
- call BattleFrontier_BattlePalaceBattleRoom_EventScript_24FDF7
+BattleFrontier_BattlePalaceBattleRoom_EventScript_BattleSpenserGold:: @ 824FD67
+ msgbox BattleFrontier_BattlePalaceBattleRoom_Text_Kaaah, MSGBOX_DEFAULT
+ call BattleFrontier_BattlePalaceBattleRoom_EventScript_DoPalaceBattle
compare VAR_RESULT, 1
- goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD84
- goto BattleFrontier_BattlePalaceBattleRoom_EventScript_24F8FA
+ goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_DefeatedSpenserGold
+ goto BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyLost
-BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD84:: @ 824FD84
+BattleFrontier_BattlePalaceBattleRoom_EventScript_DefeatedSpenserGold:: @ 824FD84
palace_incrementstreak
frontier_getsymbols
compare VAR_RESULT, 2
- goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB28
- msgbox BattleFrontier_BattlePalaceBattleRoom_Text_25057E, MSGBOX_DEFAULT
- applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE99
- applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_24FEAC
- msgbox BattleFrontier_BattlePalaceBattleRoom_Text_250629, MSGBOX_DEFAULT
+ goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyWon
+ msgbox BattleFrontier_BattlePalaceBattleRoom_Text_SpenserYourTeamIsAdmirable, MSGBOX_DEFAULT
+ applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceUp
+ applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceDown
+ msgbox BattleFrontier_BattlePalaceBattleRoom_Text_HurryWithFrontierPass, MSGBOX_DEFAULT
playfanfare MUS_ME_SYMBOLGET
- message BattleFrontier_BattlePalaceBattleRoom_Text_250699
+ message BattleFrontier_BattlePalaceBattleRoom_Text_SpiritsSymbolTookGoldenShine
waitmessage
waitfanfare
frontier_givesymbol
@@ -283,11 +284,10 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD84:: @ 824FD84
applymovement 1, Common_Movement_WalkInPlaceFastestRight
applymovement 3, Common_Movement_WalkInPlaceFastestRight
waitmovement 0
- msgbox BattleFrontier_BattlePalaceBattleRoom_Text_2506C4, MSGBOX_DEFAULT
- goto BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB28
+ msgbox BattleFrontier_BattlePalaceBattleRoom_Text_SpenserComeSeeMeAgain, MSGBOX_DEFAULT
+ goto BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyWon
-BattleFrontier_BattlePalaceBattleRoom_EventScript_24FDF7:: @ 824FDF7
-VerdanturfTown_BattleTentBattleRoom_EventScript_24FDF7:: @ 824FDF7
+BattleFrontier_BattlePalaceBattleRoom_EventScript_DoPalaceBattle:: @ 824FDF7
closemessage
setvar VAR_TEMP_2, 0
frontier_set FRONTIER_DATA_6, 0
@@ -301,70 +301,69 @@ VerdanturfTown_BattleTentBattleRoom_EventScript_24FDF7:: @ 824FDF7
frontier_resetsketch
return
-BattleFrontier_BattlePalaceBattleRoom_MapScript2_24FE34: @ 824FE34
- map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE3E
+BattleFrontier_BattlePalaceBattleRoom_OnWarp: @ 824FE34
+ map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_SetUpRoomObjects
.2byte 0
-BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE3E:: @ 824FE3E
+BattleFrontier_BattlePalaceBattleRoom_EventScript_SetUpRoomObjects:: @ 824FE3E
hideobjectat 1, MAP_BATTLE_FRONTIER_BATTLE_PALACE_BATTLE_ROOM
- call BattleFrontier_BattlePalaceBattleRoom_EventScript_24F833
+ call BattleFrontier_BattlePalaceBattleRoom_EventScript_SetPlayerGfx
setvar VAR_TEMP_1, 1
- applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE90
+ applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePalaceBattleRoom_Movement_SetInvisible
removeobject 2
- applymovement 4, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE90
- applymovement 5, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE90
+ applymovement 4, BattleFrontier_BattlePalaceBattleRoom_Movement_SetInvisible
+ applymovement 5, BattleFrontier_BattlePalaceBattleRoom_Movement_SetInvisible
end
-BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE66:: @ 824FE66
- message BattleFrontier_BattlePalaceBattleRoom_Text_24FF28
+BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor2ndOpponent:: @ 824FE66
+ message BattleFrontier_BattlePalaceBattleRoom_Text_PreparedFor2ndOpponent
waitmessage
return
-BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE6D:: @ 824FE6D
- message BattleFrontier_BattlePalaceBattleRoom_Text_24FF54
+BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor3rdOpponent:: @ 824FE6D
+ message BattleFrontier_BattlePalaceBattleRoom_Text_PreparedFor3rdOpponent
waitmessage
return
-BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE74:: @ 824FE74
- message BattleFrontier_BattlePalaceBattleRoom_Text_24FF80
+BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor4thOpponent:: @ 824FE74
+ message BattleFrontier_BattlePalaceBattleRoom_Text_PreparedFor4thOpponent
waitmessage
return
-BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE7B:: @ 824FE7B
- message BattleFrontier_BattlePalaceBattleRoom_Text_24FFAC
+BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor5thOpponent:: @ 824FE7B
+ message BattleFrontier_BattlePalaceBattleRoom_Text_PreparedFor5thOpponent
waitmessage
return
-BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE82:: @ 824FE82
- message BattleFrontier_BattlePalaceBattleRoom_Text_24FFD8
+BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor6thOpponent:: @ 824FE82
+ message BattleFrontier_BattlePalaceBattleRoom_Text_PreparedFor6thOpponent
waitmessage
return
-BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE89:: @ 824FE89
- message BattleFrontier_BattlePalaceBattleRoom_Text_250004
+BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor7thOpponent:: @ 824FE89
+ message BattleFrontier_BattlePalaceBattleRoom_Text_PreparedFor7thOpponent
waitmessage
return
-BattleFrontier_BattlePalaceBattleRoom_Movement_24FE90: @ 824FE90
+BattleFrontier_BattlePalaceBattleRoom_Movement_SetInvisible: @ 824FE90
set_invisible
step_end
-BattleFrontier_BattlePalaceBattleRoom_Movement_24FE92: @ 824FE92
+BattleFrontier_BattlePalaceBattleRoom_Movement_PlayerEnterRoom: @ 824FE92
set_visible
walk_up
walk_up
walk_up
walk_up
-
-BattleFrontier_BattlePalaceBattleRoom_Movement_24FE97: @ 824FE97
+BattleFrontier_BattlePalaceBattleRoom_Movement_FaceRight: @ 824FE97
face_right
step_end
-BattleFrontier_BattlePalaceBattleRoom_Movement_24FE99: @ 824FE99
+BattleFrontier_BattlePalaceBattleRoom_Movement_FaceUp: @ 824FE99
face_up
step_end
-BattleFrontier_BattlePalaceBattleRoom_Movement_24FE9B: @ 824FE9B
+BattleFrontier_BattlePalaceBattleRoom_Movement_PlayerReturnToChallenge: @ 824FE9B
set_visible
walk_up
walk_up
@@ -372,7 +371,7 @@ BattleFrontier_BattlePalaceBattleRoom_Movement_24FE9B: @ 824FE9B
walk_up
step_end
-BattleFrontier_BattlePalaceBattleRoom_Movement_24FEA1: @ 824FEA1
+BattleFrontier_BattlePalaceBattleRoom_Movement_OpponentEnter: @ 824FEA1
walk_down
walk_down
walk_down
@@ -380,50 +379,50 @@ BattleFrontier_BattlePalaceBattleRoom_Movement_24FEA1: @ 824FEA1
face_left
step_end
-BattleFrontier_BattlePalaceBattleRoom_Movement_24FEA7: @ 824FEA7
+BattleFrontier_BattlePalaceBattleRoom_Movement_OpponentExit: @ 824FEA7
walk_up
walk_up
walk_up
walk_up
step_end
-BattleFrontier_BattlePalaceBattleRoom_Movement_24FEAC: @ 824FEAC
+BattleFrontier_BattlePalaceBattleRoom_Movement_FaceDown: @ 824FEAC
face_down
step_end
-BattleFrontier_BattlePalaceBattleRoom_Movement_24FEAE: @ 824FEAE
+BattleFrontier_BattlePalaceBattleRoom_Movement_UnusedOpponentEnter1: @ 824FEAE
set_visible
walk_slow_down
walk_slow_down
face_left
step_end
-BattleFrontier_BattlePalaceBattleRoom_Movement_24FEB3: @ 824FEB3
+BattleFrontier_BattlePalaceBattleRoom_Movement_UnusedOpponentEnter2: @ 824FEB3
set_visible
walk_slow_down
step_end
-BattleFrontier_BattlePalaceBattleRoom_Movement_24FEB6: @ 824FEB6
+BattleFrontier_BattlePalaceBattleRoom_Movement_UnusedOpponentEnter3: @ 824FEB6
walk_slow_down
walk_slow_down
walk_slow_down
face_left
step_end
-BattleFrontier_BattlePalaceBattleRoom_EventScript_24FEBB:: @ 824FEBB
+BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobby:: @ 824FEBB
copyvar VAR_RESULT, VAR_FRONTIER_BATTLE_MODE
compare VAR_RESULT, FRONTIER_MODE_DOUBLES
- goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FED5
+ goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyDoubles
warp MAP_BATTLE_FRONTIER_BATTLE_PALACE_LOBBY, 255, 5, 7
waitstate
end
-BattleFrontier_BattlePalaceBattleRoom_EventScript_24FED5:: @ 824FED5
+BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyDoubles:: @ 824FED5
warp MAP_BATTLE_FRONTIER_BATTLE_PALACE_LOBBY, 255, 19, 7
waitstate
end
-BattleFrontier_BattlePalaceBattleRoom_Movement_24FEDF: @ 824FEDF
+BattleFrontier_BattlePalaceBattleRoom_Movement_DusclopsEnter: @ 824FEDF
delay_16
delay_16
set_visible
@@ -433,7 +432,7 @@ BattleFrontier_BattlePalaceBattleRoom_Movement_24FEDF: @ 824FEDF
walk_in_place_fastest_left
step_end
-BattleFrontier_BattlePalaceBattleRoom_Movement_24FEE7: @ 824FEE7
+BattleFrontier_BattlePalaceBattleRoom_Movement_AzurillEnter: @ 824FEE7
set_visible
walk_fast_down
walk_fast_right
@@ -446,7 +445,7 @@ BattleFrontier_BattlePalaceBattleRoom_Movement_24FEE7: @ 824FEE7
delay_16
step_end
-BattleFrontier_BattlePalaceBattleRoom_Movement_24FEF2: @ 824FEF2
+BattleFrontier_BattlePalaceBattleRoom_Movement_SpenserEnter: @ 824FEF2
delay_16
delay_16
delay_16
@@ -462,70 +461,64 @@ BattleFrontier_BattlePalaceBattleRoom_Movement_24FEF2: @ 824FEF2
face_left
step_end
-BattleFrontier_BattlePalaceBattleRoom_Text_24FF00: @ 824FF00
-VerdanturfTown_BattleTentBattleRoom_Text_24FF00: @ 824FF00
+BattleFrontier_BattlePalaceBattleRoom_Text_LetMeRestoreYourMons: @ 824FF00
.string "Excellent…\n"
.string "Let me restore your POKéMON.$"
-BattleFrontier_BattlePalaceBattleRoom_Text_24FF28: @ 824FF28
-VerdanturfTown_BattleTentBattleRoom_Text_24FF28: @ 824FF28
+BattleFrontier_BattlePalaceBattleRoom_Text_PreparedFor2ndOpponent: @ 824FF28
.string "The 2nd opponent is next.\n"
.string "Are you prepared?$"
-BattleFrontier_BattlePalaceBattleRoom_Text_24FF54: @ 824FF54
-VerdanturfTown_BattleTentBattleRoom_Text_24FF54: @ 824FF54
+BattleFrontier_BattlePalaceBattleRoom_Text_PreparedFor3rdOpponent: @ 824FF54
.string "The 3rd opponent is next.\n"
.string "Are you prepared?$"
-BattleFrontier_BattlePalaceBattleRoom_Text_24FF80: @ 824FF80
+BattleFrontier_BattlePalaceBattleRoom_Text_PreparedFor4thOpponent: @ 824FF80
.string "The 4th opponent is next.\n"
.string "Are you prepared?$"
-BattleFrontier_BattlePalaceBattleRoom_Text_24FFAC: @ 824FFAC
+BattleFrontier_BattlePalaceBattleRoom_Text_PreparedFor5thOpponent: @ 824FFAC
.string "The 5th opponent is next.\n"
.string "Are you prepared?$"
-BattleFrontier_BattlePalaceBattleRoom_Text_24FFD8: @ 824FFD8
+BattleFrontier_BattlePalaceBattleRoom_Text_PreparedFor6thOpponent: @ 824FFD8
.string "The 6th opponent is next.\n"
.string "Are you prepared?$"
-BattleFrontier_BattlePalaceBattleRoom_Text_250004: @ 8250004
+BattleFrontier_BattlePalaceBattleRoom_Text_PreparedFor7thOpponent: @ 8250004
.string "The 7th opponent is next.\n"
.string "Are you prepared?$"
-BattleFrontier_BattlePalaceBattleRoom_Text_250030: @ 8250030
-VerdanturfTown_BattleTentBattleRoom_Text_250030: @ 8250030
+BattleFrontier_BattlePalaceBattleRoom_Text_SaveAndQuitGame: @ 8250030
.string "Would you like to save and quit\n"
.string "the game?$"
-BattleFrontier_BattlePalaceBattleRoom_Text_25005A: @ 825005A
-VerdanturfTown_BattleTentBattleRoom_Text_25005A: @ 825005A
+BattleFrontier_BattlePalaceBattleRoom_Text_WishToQuitChallenge: @ 825005A
.string "Do you wish to quit your challenge?$"
-BattleFrontier_BattlePalaceBattleRoom_Text_25007E: @ 825007E
-VerdanturfTown_BattleTentBattleRoom_Text_25007E: @ 825007E
+BattleFrontier_BattlePalaceBattleRoom_Text_SavingData: @ 825007E
.string "Saving the data.\n"
.string "Have patience…$"
-BattleFrontier_BattlePalaceBattleRoom_Text_25009E: @ 825009E
+BattleFrontier_BattlePalaceBattleRoom_Text_RecordLastMatch: @ 825009E
.string "Do you wish to record your latest\n"
.string "match on your FRONTIER PASS?$"
-BattleFrontier_BattlePalaceBattleRoom_Text_2500DD: @ 82500DD
+BattleFrontier_BattlePalaceBattleRoom_Text_ChallengingPalaceMaven: @ 82500DD
.string "And now…\p"
.string "By winning consistently, you have\n"
.string "earned the privilege of challenging\l"
.string "our master, the PALACE MAVEN…$"
-BattleFrontier_BattlePalaceBattleRoom_Text_25014A: @ 825014A
+BattleFrontier_BattlePalaceBattleRoom_Text_ReadyForPalaceMaven: @ 825014A
.string "I shall send for the PALACE MAVEN.\n"
.string "Are you ready?$"
-BattleFrontier_BattlePalaceBattleRoom_Text_25017C: @ 825017C
+BattleFrontier_BattlePalaceBattleRoom_Text_AnnounceArrivalOfSpenser: @ 825017C
.string "Let great fanfare announce the arrival\n"
.string "of the PALACE MAVEN, SPENSER!$"
-BattleFrontier_BattlePalaceBattleRoom_Text_2501C1: @ 82501C1
+BattleFrontier_BattlePalaceBattleRoom_Text_SpenserFirstIntro: @ 82501C1
.string "SPENSER: My physical being is with\n"
.string "POKéMON always!\p"
.string "My heart beats as one with\n"
@@ -537,34 +530,34 @@ BattleFrontier_BattlePalaceBattleRoom_Text_2501C1: @ 82501C1
.string "If your bonds of trust are frail,\n"
.string "you will never beat my brethren!$"
-BattleFrontier_BattlePalaceBattleRoom_Text_2502C4: @ 82502C4
+BattleFrontier_BattlePalaceBattleRoom_Text_ProveYourBondWithMons: @ 82502C4
.string "The bond you share with your POKéMON!\n"
.string "Prove it to me here!$"
-BattleFrontier_BattlePalaceBattleRoom_Text_2502FF: @ 82502FF
+BattleFrontier_BattlePalaceBattleRoom_Text_SpenserPostSilverBattle: @ 82502FF
.string "SPENSER: Gwahahah!\p"
.string "Hah, you never fell for my bluster!\n"
.string "Sorry for trying that stunt!\p"
.string "Here!\n"
.string "Bring me the thing!$"
-BattleFrontier_BattlePalaceBattleRoom_Text_25036D: @ 825036D
+BattleFrontier_BattlePalaceBattleRoom_Text_LetsSeeFrontierPass: @ 825036D
.string "My, my, if only you could maintain that\n"
.string "facade of distinguished authority…\p"
.string "Here!\n"
.string "Let's see your FRONTIER PASS!$"
-BattleFrontier_BattlePalaceBattleRoom_Text_2503DC: @ 82503DC
+BattleFrontier_BattlePalaceBattleRoom_Text_ReceivedSpiritsSymbol: @ 82503DC
.string "The Spirits Symbol was embossed on\n"
.string "the FRONTIER PASS!$"
-BattleFrontier_BattlePalaceBattleRoom_Text_250412: @ 8250412
+BattleFrontier_BattlePalaceBattleRoom_Text_SpenserAwaitNextTime: @ 8250412
.string "SPENSER: Your POKéMON's eyes are \n"
.string "truly clear and unclouded.\p"
.string "I will eagerly await the next\n"
.string "opportunity to see you.$"
-BattleFrontier_BattlePalaceBattleRoom_Text_250485: @ 8250485
+BattleFrontier_BattlePalaceBattleRoom_Text_SpenserThisTimeWontHoldBack: @ 8250485
.string "SPENSER: Gwahahah!\n"
.string "You've battled your way up again?\p"
.string "You must have developed a truly\n"
@@ -575,10 +568,10 @@ BattleFrontier_BattlePalaceBattleRoom_Text_250485: @ 8250485
.string "Ready now?\n"
.string "Prepare to lose!$"
-BattleFrontier_BattlePalaceBattleRoom_Text_250572: @ 8250572
+BattleFrontier_BattlePalaceBattleRoom_Text_Kaaah: @ 8250572
.string "… … …Kaaah!$"
-BattleFrontier_BattlePalaceBattleRoom_Text_25057E: @ 825057E
+BattleFrontier_BattlePalaceBattleRoom_Text_SpenserYourTeamIsAdmirable: @ 825057E
.string "SPENSER: Well, that was some display!\n"
.string "Even fully unleashed, my brethren\l"
.string "could not overpower you.\p"
@@ -586,17 +579,17 @@ BattleFrontier_BattlePalaceBattleRoom_Text_25057E: @ 825057E
.string "Here!\n"
.string "Bring me that thing, will you?$"
-BattleFrontier_BattlePalaceBattleRoom_Text_250629: @ 8250629
+BattleFrontier_BattlePalaceBattleRoom_Text_HurryWithFrontierPass: @ 8250629
.string "My, my, if only you could maintain\n"
.string "a certain level of decorum…\p"
.string "Gaaah, here!\n"
.string "Hurry with that FRONTIER PASS, you!$"
-BattleFrontier_BattlePalaceBattleRoom_Text_250699: @ 8250699
+BattleFrontier_BattlePalaceBattleRoom_Text_SpiritsSymbolTookGoldenShine: @ 8250699
.string "The Spirits Symbol took on\n"
.string "a golden shine!$"
-BattleFrontier_BattlePalaceBattleRoom_Text_2506C4: @ 82506C4
+BattleFrontier_BattlePalaceBattleRoom_Text_SpenserComeSeeMeAgain: @ 82506C4
.string "SPENSER: Gwahahah!\p"
.string "Come see me time and again!\n"
.string "My brethren and I will be waiting!$"
diff --git a/data/maps/BattleFrontier_BattlePalaceCorridor/scripts.inc b/data/maps/BattleFrontier_BattlePalaceCorridor/scripts.inc
index 29cf782fd..64fd79d76 100644
--- a/data/maps/BattleFrontier_BattlePalaceCorridor/scripts.inc
+++ b/data/maps/BattleFrontier_BattlePalaceCorridor/scripts.inc
@@ -1,89 +1,88 @@
BattleFrontier_BattlePalaceCorridor_MapScripts:: @ 824F4A3
- map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePalaceCorridor_MapScript2_24F4A9
+ map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePalaceCorridor_OnFrame
.byte 0
-BattleFrontier_BattlePalaceCorridor_MapScript2_24F4A9: @ 824F4A9
- map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePalaceCorridor_EventScript_24F4B3
+BattleFrontier_BattlePalaceCorridor_OnFrame: @ 824F4A9
+ map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePalaceCorridor_EventScript_WalkThroughCorridor
.2byte 0
-BattleFrontier_BattlePalaceCorridor_EventScript_24F4B3:: @ 824F4B3
+BattleFrontier_BattlePalaceCorridor_EventScript_WalkThroughCorridor:: @ 824F4B3
delay 16
- applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_24F5B8
- applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_24F5B8
+ applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_EnterCorridor
+ applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_EnterCorridor
waitmovement 0
lockall
palace_getcomment
compare VAR_RESULT, 0
- call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_24F58B
+ call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_RandomComment1
compare VAR_RESULT, 1
- call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_24F594
+ call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_RandomComment2
compare VAR_RESULT, 2
- call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_24F59D
+ call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_RandomComment3
compare VAR_RESULT, 3
- call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_24F5A6
+ call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_StreakComment
compare VAR_RESULT, 4
- call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_24F5AF
+ call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_LongStreakComment
closemessage
frontier_get FRONTIER_DATA_LVL_MODE
compare VAR_RESULT, FRONTIER_LVL_OPEN
- goto_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_24F553
- applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_24F5BD
- applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_24F5C4
+ goto_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_WalkToOpenBattleRoom
+ applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_AttendantWalkTo50BattleRoom
+ applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_PlayerWalkTo50BattleRoom
waitmovement 0
opendoor 6, 3
waitdooranim
- applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_24F5DA
- applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_24F5D9
+ applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_AttendantEnterBattleRoom
+ applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_PlayerEnterBattleRoom
waitmovement 0
closedoor 6, 3
waitdooranim
- goto BattleFrontier_BattlePalaceCorridor_EventScript_24F581
+ goto BattleFrontier_BattlePalaceCorridor_EventScript_WarpToBattleRoom
-BattleFrontier_BattlePalaceCorridor_EventScript_24F553:: @ 824F553
- applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_24F5CB
- applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_24F5D2
+BattleFrontier_BattlePalaceCorridor_EventScript_WalkToOpenBattleRoom:: @ 824F553
+ applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_AttendantWalkToOpenBattleRoom
+ applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_PlayerWalkToOpenBattleRoom
waitmovement 0
opendoor 10, 3
waitdooranim
- applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_24F5DA
- applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_24F5D9
+ applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_AttendantEnterBattleRoom
+ applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_PlayerEnterBattleRoom
waitmovement 0
closedoor 10, 3
waitdooranim
-
-BattleFrontier_BattlePalaceCorridor_EventScript_24F581:: @ 824F581
+BattleFrontier_BattlePalaceCorridor_EventScript_WarpToBattleRoom:: @ 824F581
warp MAP_BATTLE_FRONTIER_BATTLE_PALACE_BATTLE_ROOM, 255, 7, 4
waitstate
end
-BattleFrontier_BattlePalaceCorridor_EventScript_24F58B:: @ 824F58B
- msgbox BattleFrontier_BattlePalaceCorridor_Text_24F5DD, MSGBOX_DEFAULT
+BattleFrontier_BattlePalaceCorridor_EventScript_RandomComment1:: @ 824F58B
+ msgbox BattleFrontier_BattlePalaceCorridor_Text_PeopleAndMonAreSame, MSGBOX_DEFAULT
return
-BattleFrontier_BattlePalaceCorridor_EventScript_24F594:: @ 824F594
- msgbox BattleFrontier_BattlePalaceCorridor_Text_24F65B, MSGBOX_DEFAULT
+BattleFrontier_BattlePalaceCorridor_EventScript_RandomComment2:: @ 824F594
+ msgbox BattleFrontier_BattlePalaceCorridor_Text_LetMonDoWhatItLikes, MSGBOX_DEFAULT
return
-BattleFrontier_BattlePalaceCorridor_EventScript_24F59D:: @ 824F59D
- msgbox BattleFrontier_BattlePalaceCorridor_Text_24F718, MSGBOX_DEFAULT
+BattleFrontier_BattlePalaceCorridor_EventScript_RandomComment3:: @ 824F59D
+ msgbox BattleFrontier_BattlePalaceCorridor_Text_MonDifferentWhenCornered, MSGBOX_DEFAULT
return
-BattleFrontier_BattlePalaceCorridor_EventScript_24F5A6:: @ 824F5A6
- msgbox BattleFrontier_BattlePalaceCorridor_Text_24F78C, MSGBOX_DEFAULT
+BattleFrontier_BattlePalaceCorridor_EventScript_StreakComment:: @ 824F5A6
+ msgbox BattleFrontier_BattlePalaceCorridor_Text_BeginningToUnderstandNature, MSGBOX_DEFAULT
return
-BattleFrontier_BattlePalaceCorridor_EventScript_24F5AF:: @ 824F5AF
- msgbox BattleFrontier_BattlePalaceCorridor_Text_24F7D4, MSGBOX_DEFAULT
+BattleFrontier_BattlePalaceCorridor_EventScript_LongStreakComment:: @ 824F5AF
+ msgbox BattleFrontier_BattlePalaceCorridor_Text_HeartfeltBondBetweenYouAndMons, MSGBOX_DEFAULT
return
-BattleFrontier_BattlePalaceCorridor_Movement_24F5B8: @ 824F5B8
+BattleFrontier_BattlePalaceCorridor_Movement_EnterCorridor: @ 824F5B8
walk_up
walk_up
walk_up
walk_up
step_end
-BattleFrontier_BattlePalaceCorridor_Movement_24F5BD: @ 824F5BD
+BattleFrontier_BattlePalaceCorridor_Movement_AttendantWalkTo50BattleRoom: @ 824F5BD
walk_up
walk_up
walk_left
@@ -92,7 +91,7 @@ BattleFrontier_BattlePalaceCorridor_Movement_24F5BD: @ 824F5BD
walk_up
step_end
-BattleFrontier_BattlePalaceCorridor_Movement_24F5C4: @ 824F5C4
+BattleFrontier_BattlePalaceCorridor_Movement_PlayerWalkTo50BattleRoom: @ 824F5C4
walk_up
walk_up
walk_up
@@ -101,7 +100,7 @@ BattleFrontier_BattlePalaceCorridor_Movement_24F5C4: @ 824F5C4
walk_up
step_end
-BattleFrontier_BattlePalaceCorridor_Movement_24F5CB: @ 824F5CB
+BattleFrontier_BattlePalaceCorridor_Movement_AttendantWalkToOpenBattleRoom: @ 824F5CB
walk_up
walk_right
walk_right
@@ -110,7 +109,7 @@ BattleFrontier_BattlePalaceCorridor_Movement_24F5CB: @ 824F5CB
walk_up
step_end
-BattleFrontier_BattlePalaceCorridor_Movement_24F5D2: @ 824F5D2
+BattleFrontier_BattlePalaceCorridor_Movement_PlayerWalkToOpenBattleRoom: @ 824F5D2
walk_up
walk_up
walk_right
@@ -119,39 +118,38 @@ BattleFrontier_BattlePalaceCorridor_Movement_24F5D2: @ 824F5D2
walk_up
step_end
-BattleFrontier_BattlePalaceCorridor_Movement_24F5D9: @ 824F5D9
+BattleFrontier_BattlePalaceCorridor_Movement_PlayerEnterBattleRoom: @ 824F5D9
walk_up
-
-BattleFrontier_BattlePalaceCorridor_Movement_24F5DA: @ 824F5DA
+BattleFrontier_BattlePalaceCorridor_Movement_AttendantEnterBattleRoom: @ 824F5DA
walk_up
set_invisible
step_end
-BattleFrontier_BattlePalaceCorridor_Text_24F5DD: @ 824F5DD
+BattleFrontier_BattlePalaceCorridor_Text_PeopleAndMonAreSame: @ 824F5DD
.string "People and POKéMON, they are but\n"
.string "the same…\p"
.string "Their individual nature makes them\n"
.string "good at certain things, and not good\l"
.string "at others.$"
-BattleFrontier_BattlePalaceCorridor_Text_24F65B: @ 824F65B
+BattleFrontier_BattlePalaceCorridor_Text_LetMonDoWhatItLikes: @ 824F65B
.string "Rather than trying to make a POKéMON\n"
.string "do what it dislikes, try to let it do\l"
.string "what it likes and is good at doing.\p"
.string "Put yourself in the POKéMON's position\n"
.string "and consider what moves it would like.$"
-BattleFrontier_BattlePalaceCorridor_Text_24F718: @ 824F718
+BattleFrontier_BattlePalaceCorridor_Text_MonDifferentWhenCornered: @ 824F718
.string "A POKéMON's nature is a remarkable\n"
.string "thing…\p"
.string "Some POKéMON behave in a completely\n"
.string "different way when they are cornered.$"
-BattleFrontier_BattlePalaceCorridor_Text_24F78C: @ 824F78C
+BattleFrontier_BattlePalaceCorridor_Text_BeginningToUnderstandNature: @ 824F78C
.string "Are you beginning to understand how\n"
.string "a POKéMON's nature makes it behave?$"
-BattleFrontier_BattlePalaceCorridor_Text_24F7D4: @ 824F7D4
+BattleFrontier_BattlePalaceCorridor_Text_HeartfeltBondBetweenYouAndMons: @ 824F7D4
.string "Ah… I see a strong, heartfelt bond\n"
.string "between you and your POKéMON…$"
diff --git a/data/maps/BattleFrontier_BattlePalaceLobby/map.json b/data/maps/BattleFrontier_BattlePalaceLobby/map.json
index 3e03a0257..fcfc6893c 100644
--- a/data/maps/BattleFrontier_BattlePalaceLobby/map.json
+++ b/data/maps/BattleFrontier_BattlePalaceLobby/map.json
@@ -24,7 +24,7 @@
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
- "script": "BattleFrontier_BattlePalaceLobby_EventScript_24D944",
+ "script": "BattleFrontier_BattlePalaceLobby_EventScript_SinglesAttendant",
"flag": "0"
},
{
@@ -37,7 +37,7 @@
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
- "script": "BattleFrontier_BattlePalaceLobby_EventScript_24DC82",
+ "script": "BattleFrontier_BattlePalaceLobby_EventScript_BlackBelt",
"flag": "0"
},
{
@@ -50,7 +50,7 @@
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
- "script": "BattleFrontier_BattlePalaceLobby_EventScript_24DC9D",
+ "script": "BattleFrontier_BattlePalaceLobby_EventScript_Maniac",
"flag": "0"
},
{
@@ -63,7 +63,7 @@
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
- "script": "BattleFrontier_BattlePalaceLobby_EventScript_24DC8B",
+ "script": "BattleFrontier_BattlePalaceLobby_EventScript_Man",
"flag": "0"
},
{
@@ -76,7 +76,7 @@
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
- "script": "BattleFrontier_BattlePalaceLobby_EventScript_24DC94",
+ "script": "BattleFrontier_BattlePalaceLobby_EventScript_Beauty",
"flag": "0"
},
{
@@ -89,7 +89,7 @@
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
- "script": "BattleFrontier_BattlePalaceLobby_EventScript_24D956",
+ "script": "BattleFrontier_BattlePalaceLobby_EventScript_DoublesAttendant",
"flag": "0"
}
],
@@ -124,7 +124,7 @@
"y": 7,
"elevation": 0,
"player_facing_dir": "BG_EVENT_PLAYER_FACING_NORTH",
- "script": "BattleFrontier_BattlePalaceLobby_EventScript_24DC50"
+ "script": "BattleFrontier_BattlePalaceLobby_EventScript_ShowSinglesResults"
},
{
"type": "sign",
@@ -132,7 +132,7 @@
"y": 7,
"elevation": 0,
"player_facing_dir": "BG_EVENT_PLAYER_FACING_NORTH",
- "script": "BattleFrontier_BattlePalaceLobby_EventScript_24DC69"
+ "script": "BattleFrontier_BattlePalaceLobby_EventScript_ShowDoublesResults"
},
{
"type": "sign",
@@ -140,7 +140,7 @@
"y": 4,
"elevation": 0,
"player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY",
- "script": "BattleFrontier_BattlePalaceLobby_EventScript_24DCA6"
+ "script": "BattleFrontier_BattlePalaceLobby_EventScript_RulesBoard"
}
]
}
diff --git a/data/maps/BattleFrontier_BattlePalaceLobby/scripts.inc b/data/maps/BattleFrontier_BattlePalaceLobby/scripts.inc
index 670e99d28..b0e701cf4 100644
--- a/data/maps/BattleFrontier_BattlePalaceLobby/scripts.inc
+++ b/data/maps/BattleFrontier_BattlePalaceLobby/scripts.inc
@@ -1,32 +1,32 @@
BattleFrontier_BattlePalaceLobby_MapScripts:: @ 824D77E
- map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePalaceLobby_MapScript2_24D79D
- map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattlePalaceLobby_MapScript2_24D789
+ map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePalaceLobby_OnFrame
+ map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattlePalaceLobby_OnWarp
.byte 0
-BattleFrontier_BattlePalaceLobby_MapScript2_24D789: @ 824D789
- map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattlePalaceLobby_EventScript_24D793
+BattleFrontier_BattlePalaceLobby_OnWarp: @ 824D789
+ map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattlePalaceLobby_EventScript_TurnPlayerNorth
.2byte 0
-BattleFrontier_BattlePalaceLobby_EventScript_24D793:: @ 824D793
+BattleFrontier_BattlePalaceLobby_EventScript_TurnPlayerNorth:: @ 824D793
setvar VAR_TEMP_1, 1
turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH
end
-BattleFrontier_BattlePalaceLobby_MapScript2_24D79D: @ 824D79D
- map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePalaceLobby_EventScript_24D7C7
- map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_SAVING, BattleFrontier_BattlePalaceLobby_EventScript_24D7D0
- map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_PAUSED, BattleFrontier_BattlePalaceLobby_EventScript_24D908
- map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_WON, BattleFrontier_BattlePalaceLobby_EventScript_24D817
- map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_LOST, BattleFrontier_BattlePalaceLobby_EventScript_24D873
+BattleFrontier_BattlePalaceLobby_OnFrame: @ 824D79D
+ map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePalaceLobby_EventScript_GetChallengeStatus
+ map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_SAVING, BattleFrontier_BattlePalaceLobby_EventScript_QuitWithoutSaving
+ map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_PAUSED, BattleFrontier_BattlePalaceLobby_EventScript_ResumeChallenge
+ map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_WON, BattleFrontier_BattlePalaceLobby_EventScript_WonChallenge
+ map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_LOST, BattleFrontier_BattlePalaceLobby_EventScript_LostChallenge
.2byte 0
-BattleFrontier_BattlePalaceLobby_EventScript_24D7C7:: @ 824D7C7
+BattleFrontier_BattlePalaceLobby_EventScript_GetChallengeStatus:: @ 824D7C7
frontier_getstatus
end
-BattleFrontier_BattlePalaceLobby_EventScript_24D7D0:: @ 824D7D0
+BattleFrontier_BattlePalaceLobby_EventScript_QuitWithoutSaving:: @ 824D7D0
lockall
- msgbox BattleFrontier_BattlePalaceLobby_Text_24E636, MSGBOX_DEFAULT
+ msgbox BattleFrontier_BattlePalaceLobby_Text_FailedToSaveBeforeEndingChallenge, MSGBOX_DEFAULT
closemessage
palace_set PALACE_DATA_WIN_STREAK, 0
palace_set PALACE_DATA_WIN_STREAK_ACTIVE, FALSE
@@ -35,42 +35,42 @@ BattleFrontier_BattlePalaceLobby_EventScript_24D7D0:: @ 824D7D0
releaseall
end
-BattleFrontier_BattlePalaceLobby_EventScript_24D817:: @ 824D817
+BattleFrontier_BattlePalaceLobby_EventScript_WonChallenge:: @ 824D817
lockall
frontier_isbrain
compare VAR_RESULT, TRUE
- goto_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24D838
- msgbox BattleFrontier_BattlePalaceLobby_Text_24E497, MSGBOX_DEFAULT
- goto BattleFrontier_BattlePalaceLobby_EventScript_24D840
-
-BattleFrontier_BattlePalaceLobby_EventScript_24D838:: @ 824D838
- msgbox BattleFrontier_BattlePalaceLobby_Text_24EE81, MSGBOX_DEFAULT
-BattleFrontier_BattlePalaceLobby_EventScript_24D840:: @ 824D840
- msgbox BattleFrontier_BattlePalaceLobby_Text_24EEB9, MSGBOX_DEFAULT
+ goto_if_eq BattleFrontier_BattlePalaceLobby_EventScript_DefeatedMaven
+ msgbox BattleFrontier_BattlePalaceLobby_Text_FirmTrueBondsFor7WinStreak, MSGBOX_DEFAULT
+ goto BattleFrontier_BattlePalaceLobby_EventScript_GiveBattlePoints
+
+BattleFrontier_BattlePalaceLobby_EventScript_DefeatedMaven:: @ 824D838
+ msgbox BattleFrontier_BattlePalaceLobby_Text_ToDefeatMavenAnd7Trainers, MSGBOX_DEFAULT
+BattleFrontier_BattlePalaceLobby_EventScript_GiveBattlePoints:: @ 824D840
+ msgbox BattleFrontier_BattlePalaceLobby_Text_PresentYouWithBattlePoints, MSGBOX_DEFAULT
frontier_givepoints
msgbox BattleFrontier_Text_ObtainedXBattlePoints, MSGBOX_GETPOINTS
- message BattleFrontier_BattlePalaceLobby_Text_24E4F7
+ message BattleFrontier_BattlePalaceLobby_Text_FeatWillBeRecorded
waitmessage
- call BattleFrontier_BattlePalaceLobby_EventScript_24D8A1
- msgbox BattleFrontier_BattlePalaceLobby_Text_24E0D8, MSGBOX_DEFAULT
+ call BattleFrontier_BattlePalaceLobby_EventScript_SaveAfterChallenge
+ msgbox BattleFrontier_BattlePalaceLobby_Text_ReturnWhenFortified, MSGBOX_DEFAULT
closemessage
setvar VAR_TEMP_0, 255
releaseall
end
-BattleFrontier_BattlePalaceLobby_EventScript_24D873:: @ 824D873
+BattleFrontier_BattlePalaceLobby_EventScript_LostChallenge:: @ 824D873
lockall
- message BattleFrontier_BattlePalaceLobby_Text_24E41E
+ message BattleFrontier_BattlePalaceLobby_Text_ResultsWillBeRecorded
waitmessage
palace_set PALACE_DATA_WIN_STREAK_ACTIVE, FALSE
- call BattleFrontier_BattlePalaceLobby_EventScript_24D8A1
- msgbox BattleFrontier_BattlePalaceLobby_Text_24E0D8, MSGBOX_DEFAULT
+ call BattleFrontier_BattlePalaceLobby_EventScript_SaveAfterChallenge
+ msgbox BattleFrontier_BattlePalaceLobby_Text_ReturnWhenFortified, MSGBOX_DEFAULT
closemessage
setvar VAR_TEMP_0, 255
releaseall
end
-BattleFrontier_BattlePalaceLobby_EventScript_24D8A1:: @ 824D8A1
+BattleFrontier_BattlePalaceLobby_EventScript_SaveAfterChallenge:: @ 824D8A1
frontier_checkairshow
special LoadPlayerParty
special HealPlayerParty
@@ -79,82 +79,82 @@ BattleFrontier_BattlePalaceLobby_EventScript_24D8A1:: @ 824D8A1
waitse
call BattleFrontier_BattlePalaceLobby_EventScript_23E8E0
compare VAR_RESULT, 1
- goto_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24D907
- message BattleFrontier_BattlePalaceLobby_Text_24EF16
+ goto_if_eq BattleFrontier_BattlePalaceLobby_EventScript_EndSaveAfterChallenge
+ message BattleFrontier_BattlePalaceLobby_Text_LikeToRecordMatch
waitmessage
multichoicedefault 20, 8, MULTI_YESNO, 1, 0
switch VAR_RESULT
- case 1, BattleFrontier_BattlePalaceLobby_EventScript_24D907
- case 0, BattleFrontier_BattlePalaceLobby_EventScript_24D902
- case MULTI_B_PRESSED, BattleFrontier_BattlePalaceLobby_EventScript_24D907
+ case 1, BattleFrontier_BattlePalaceLobby_EventScript_EndSaveAfterChallenge
+ case 0, BattleFrontier_BattlePalaceLobby_EventScript_RecordMatch
+ case MULTI_B_PRESSED, BattleFrontier_BattlePalaceLobby_EventScript_EndSaveAfterChallenge
-BattleFrontier_BattlePalaceLobby_EventScript_24D902:: @ 824D902
+BattleFrontier_BattlePalaceLobby_EventScript_RecordMatch:: @ 824D902
call BattleFrontier_EventScript_SaveBattle
-BattleFrontier_BattlePalaceLobby_EventScript_24D907:: @ 824D907
+BattleFrontier_BattlePalaceLobby_EventScript_EndSaveAfterChallenge:: @ 824D907
return
-BattleFrontier_BattlePalaceLobby_EventScript_24D908:: @ 824D908
+BattleFrontier_BattlePalaceLobby_EventScript_ResumeChallenge:: @ 824D908
lockall
- msgbox BattleFrontier_BattlePalaceLobby_Text_24E5D8, MSGBOX_DEFAULT
- message BattleFrontier_BattlePalaceLobby_Text_24E5F6
+ msgbox BattleFrontier_BattlePalaceLobby_Text_WeHaveBeenWaiting, MSGBOX_DEFAULT
+ message BattleFrontier_BattlePalaceLobby_Text_MustSaveBeforeChallenge
waitmessage
palace_save CHALLENGE_STATUS_SAVING
playse SE_SAVE
waitse
frontier_set FRONTIER_DATA_PAUSED, FALSE
setvar VAR_TEMP_0, 255
- goto BattleFrontier_BattlePalaceLobby_EventScript_24DAF3
+ goto BattleFrontier_BattlePalaceLobby_EventScript_EnterChallenge
-BattleFrontier_BattlePalaceLobby_EventScript_24D944:: @ 824D944
+BattleFrontier_BattlePalaceLobby_EventScript_SinglesAttendant:: @ 824D944
lock
faceplayer
setvar VAR_FRONTIER_FACILITY, FRONTIER_FACILITY_PALACE
setvar VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
- goto BattleFrontier_BattlePalaceLobby_EventScript_24D968
+ goto BattleFrontier_BattlePalaceLobby_EventScript_Attendant
end
-BattleFrontier_BattlePalaceLobby_EventScript_24D956:: @ 824D956
+BattleFrontier_BattlePalaceLobby_EventScript_DoublesAttendant:: @ 824D956
lock
faceplayer
setvar VAR_FRONTIER_FACILITY, FRONTIER_FACILITY_PALACE
setvar VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
- goto BattleFrontier_BattlePalaceLobby_EventScript_24D968
+ goto BattleFrontier_BattlePalaceLobby_EventScript_Attendant
end
-BattleFrontier_BattlePalaceLobby_EventScript_24D968:: @ 824D968
+BattleFrontier_BattlePalaceLobby_EventScript_Attendant:: @ 824D968
palace_get PALACE_DATA_PRIZE
compare VAR_RESULT, ITEM_NONE
- goto_if_ne BattleFrontier_BattlePalaceLobby_EventScript_24D817
+ goto_if_ne BattleFrontier_BattlePalaceLobby_EventScript_WonChallenge
special SavePlayerParty
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
- call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DB9E
+ call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_WelcomeForSingleBattle
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
- call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DBA7
-BattleFrontier_BattlePalaceLobby_EventScript_24D999:: @ 824D999
+ call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_WelcomeForDoubleBattle
+BattleFrontier_BattlePalaceLobby_EventScript_AskTakeChallenge:: @ 824D999
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
- call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DBB0
+ call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_AskTakeSingleBattleChallenge
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
- call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DBB6
+ call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_AskTakeDoubleBattleChallenge
waitmessage
multichoice 17, 6, MULTI_CHALLENGEINFO, 0
switch VAR_RESULT
- case 0, BattleFrontier_BattlePalaceLobby_EventScript_24D9E6
- case 1, BattleFrontier_BattlePalaceLobby_EventScript_24DB20
- case 2, BattleFrontier_BattlePalaceLobby_EventScript_24DB94
- case MULTI_B_PRESSED, BattleFrontier_BattlePalaceLobby_EventScript_24DB94
+ case 0, BattleFrontier_BattlePalaceLobby_EventScript_TryEnterChallenge
+ case 1, BattleFrontier_BattlePalaceLobby_EventScript_ExplainChallenge
+ case 2, BattleFrontier_BattlePalaceLobby_EventScript_CancelChallenge
+ case MULTI_B_PRESSED, BattleFrontier_BattlePalaceLobby_EventScript_CancelChallenge
-BattleFrontier_BattlePalaceLobby_EventScript_24D9E6:: @ 824D9E6
- message BattleFrontier_BattlePalaceLobby_Text_24E119
+BattleFrontier_BattlePalaceLobby_EventScript_TryEnterChallenge:: @ 824D9E6
+ message BattleFrontier_BattlePalaceLobby_Text_WhichChallenge
waitmessage
multichoice 17, 6, MULTI_LEVEL_MODE, 0
switch VAR_RESULT
- case FRONTIER_LVL_TENT, BattleFrontier_BattlePalaceLobby_EventScript_24DB94
- case MULTI_B_PRESSED, BattleFrontier_BattlePalaceLobby_EventScript_24DB94
+ case FRONTIER_LVL_TENT, BattleFrontier_BattlePalaceLobby_EventScript_CancelChallenge
+ case MULTI_B_PRESSED, BattleFrontier_BattlePalaceLobby_EventScript_CancelChallenge
frontier_checkineligible
compare VAR_0x8004, TRUE
- goto_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DB45
+ goto_if_eq BattleFrontier_BattlePalaceLobby_EventScript_NotEnoughValidMons
frontier_set FRONTIER_DATA_LVL_MODE, VAR_RESULT
- msgbox BattleFrontier_BattlePalaceLobby_Text_24E399, MSGBOX_DEFAULT
+ msgbox BattleFrontier_BattlePalaceLobby_Text_NowSelectThreeMons, MSGBOX_DEFAULT
fadescreen 1
call BattleFrontier_EventScript_GetLvlMode
copyvar VAR_0x8004, VAR_RESULT
@@ -162,14 +162,14 @@ BattleFrontier_BattlePalaceLobby_EventScript_24D9E6:: @ 824D9E6
special ChoosePartyForBattleFrontier
waitstate
compare VAR_RESULT, 0
- goto_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DB91
- msgbox BattleFrontier_BattlePalaceLobby_Text_24E3C8, MSGBOX_YESNO
+ goto_if_eq BattleFrontier_BattlePalaceLobby_EventScript_LoadPartyAndCancelChallenge
+ msgbox BattleFrontier_BattlePalaceLobby_Text_MustSaveBeforeChallenge2, MSGBOX_YESNO
switch VAR_RESULT
- case NO, BattleFrontier_BattlePalaceLobby_EventScript_24DB91
- case YES, BattleFrontier_BattlePalaceLobby_EventScript_24DA87
- case MULTI_B_PRESSED, BattleFrontier_BattlePalaceLobby_EventScript_24DB91
+ case NO, BattleFrontier_BattlePalaceLobby_EventScript_LoadPartyAndCancelChallenge
+ case YES, BattleFrontier_BattlePalaceLobby_EventScript_SaveBeforeChallenge
+ case MULTI_B_PRESSED, BattleFrontier_BattlePalaceLobby_EventScript_LoadPartyAndCancelChallenge
-BattleFrontier_BattlePalaceLobby_EventScript_24DA87:: @ 824DA87
+BattleFrontier_BattlePalaceLobby_EventScript_SaveBeforeChallenge:: @ 824DA87
setvar VAR_TEMP_0, 0
frontier_set FRONTIER_DATA_SELECTED_MON_ORDER
palace_init
@@ -182,133 +182,132 @@ BattleFrontier_BattlePalaceLobby_EventScript_24DA87:: @ 824DA87
call Common_EventScript_SaveGame
setvar VAR_TEMP_0, 255
compare VAR_RESULT, 0
- goto_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DB7A
-
-BattleFrontier_BattlePalaceLobby_EventScript_24DAF3:: @ 824DAF3
+ goto_if_eq BattleFrontier_BattlePalaceLobby_EventScript_CancelChallengeSaveFailed
+BattleFrontier_BattlePalaceLobby_EventScript_EnterChallenge:: @ 824DAF3
special SavePlayerParty
frontier_setpartyorder FRONTIER_PARTY_SIZE
- msgbox BattleFrontier_BattlePalaceLobby_Text_24E408, MSGBOX_DEFAULT
+ msgbox BattleFrontier_BattlePalaceLobby_Text_FollowMe, MSGBOX_DEFAULT
closemessage
- call BattleFrontier_BattlePalaceLobby_EventScript_24DBBC
+ call BattleFrontier_BattlePalaceLobby_EventScript_WalkToDoor
warp MAP_BATTLE_FRONTIER_BATTLE_PALACE_CORRIDOR, 255, 8, 13
setvar VAR_TEMP_0, 0
waitstate
end
-BattleFrontier_BattlePalaceLobby_EventScript_24DB20:: @ 824DB20
+BattleFrontier_BattlePalaceLobby_EventScript_ExplainChallenge:: @ 824DB20
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
- goto_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DB38
- msgbox BattleFrontier_BattlePalaceLobby_Text_24DE17, MSGBOX_DEFAULT
- goto BattleFrontier_BattlePalaceLobby_EventScript_24D999
+ goto_if_eq BattleFrontier_BattlePalaceLobby_EventScript_ExplainDoublesChallenge
+ msgbox BattleFrontier_BattlePalaceLobby_Text_ExplainSingleBattleChallenge, MSGBOX_DEFAULT
+ goto BattleFrontier_BattlePalaceLobby_EventScript_AskTakeChallenge
-BattleFrontier_BattlePalaceLobby_EventScript_24DB38:: @ 824DB38
- msgbox BattleFrontier_BattlePalaceLobby_Text_24EBC2, MSGBOX_DEFAULT
- goto BattleFrontier_BattlePalaceLobby_EventScript_24D999
+BattleFrontier_BattlePalaceLobby_EventScript_ExplainDoublesChallenge:: @ 824DB38
+ msgbox BattleFrontier_BattlePalaceLobby_Text_ExplainDoubleBattleChallenge, MSGBOX_DEFAULT
+ goto BattleFrontier_BattlePalaceLobby_EventScript_AskTakeChallenge
-BattleFrontier_BattlePalaceLobby_EventScript_24DB45:: @ 824DB45
+BattleFrontier_BattlePalaceLobby_EventScript_NotEnoughValidMons:: @ 824DB45
switch VAR_RESULT
- case FRONTIER_LVL_50, BattleFrontier_BattlePalaceLobby_EventScript_24DB60
- case FRONTIER_LVL_OPEN, BattleFrontier_BattlePalaceLobby_EventScript_24DB6D
+ case FRONTIER_LVL_50, BattleFrontier_BattlePalaceLobby_EventScript_NotEnoughValidMonsLv50
+ case FRONTIER_LVL_OPEN, BattleFrontier_BattlePalaceLobby_EventScript_NotEnoughValidMonsLvOpen
-BattleFrontier_BattlePalaceLobby_EventScript_24DB60:: @ 824DB60
- msgbox BattleFrontier_BattlePalaceLobby_Text_24E173, MSGBOX_DEFAULT
- goto BattleFrontier_BattlePalaceLobby_EventScript_24DB9C
+BattleFrontier_BattlePalaceLobby_EventScript_NotEnoughValidMonsLv50:: @ 824DB60
+ msgbox BattleFrontier_BattlePalaceLobby_Text_NotEnoughValidMonsLv50, MSGBOX_DEFAULT
+ goto BattleFrontier_BattlePalaceLobby_EventScript_EndCancelChallenge
-BattleFrontier_BattlePalaceLobby_EventScript_24DB6D:: @ 824DB6D
- msgbox BattleFrontier_BattlePalaceLobby_Text_24E29E, MSGBOX_DEFAULT
- goto BattleFrontier_BattlePalaceLobby_EventScript_24DB9C
+BattleFrontier_BattlePalaceLobby_EventScript_NotEnoughValidMonsLvOpen:: @ 824DB6D
+ msgbox BattleFrontier_BattlePalaceLobby_Text_NotEnoughValidMonsLvOpen, MSGBOX_DEFAULT
+ goto BattleFrontier_BattlePalaceLobby_EventScript_EndCancelChallenge
-BattleFrontier_BattlePalaceLobby_EventScript_24DB7A:: @ 824DB7A
+BattleFrontier_BattlePalaceLobby_EventScript_CancelChallengeSaveFailed:: @ 824DB7A
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
- goto BattleFrontier_BattlePalaceLobby_EventScript_24DB94
+ goto BattleFrontier_BattlePalaceLobby_EventScript_CancelChallenge
-BattleFrontier_BattlePalaceLobby_EventScript_24DB91:: @ 824DB91
+BattleFrontier_BattlePalaceLobby_EventScript_LoadPartyAndCancelChallenge:: @ 824DB91
special LoadPlayerParty
-BattleFrontier_BattlePalaceLobby_EventScript_24DB94:: @ 824DB94
- msgbox BattleFrontier_BattlePalaceLobby_Text_24E0D8, MSGBOX_DEFAULT
-BattleFrontier_BattlePalaceLobby_EventScript_24DB9C:: @ 824DB9C
+BattleFrontier_BattlePalaceLobby_EventScript_CancelChallenge:: @ 824DB94
+ msgbox BattleFrontier_BattlePalaceLobby_Text_ReturnWhenFortified, MSGBOX_DEFAULT
+BattleFrontier_BattlePalaceLobby_EventScript_EndCancelChallenge:: @ 824DB9C
release
end
-BattleFrontier_BattlePalaceLobby_EventScript_24DB9E:: @ 824DB9E
- msgbox BattleFrontier_BattlePalaceLobby_Text_24DD5B, MSGBOX_DEFAULT
+BattleFrontier_BattlePalaceLobby_EventScript_WelcomeForSingleBattle:: @ 824DB9E
+ msgbox BattleFrontier_BattlePalaceLobby_Text_WelcomeForSingleBattle, MSGBOX_DEFAULT
return
-BattleFrontier_BattlePalaceLobby_EventScript_24DBA7:: @ 824DBA7
- msgbox BattleFrontier_BattlePalaceLobby_Text_24EB06, MSGBOX_DEFAULT
+BattleFrontier_BattlePalaceLobby_EventScript_WelcomeForDoubleBattle:: @ 824DBA7
+ msgbox BattleFrontier_BattlePalaceLobby_Text_WelcomeForDoubleBattle, MSGBOX_DEFAULT
return
-BattleFrontier_BattlePalaceLobby_EventScript_24DBB0:: @ 824DBB0
- message BattleFrontier_BattlePalaceLobby_Text_24DDE1
+BattleFrontier_BattlePalaceLobby_EventScript_AskTakeSingleBattleChallenge:: @ 824DBB0
+ message BattleFrontier_BattlePalaceLobby_Text_TakeSingleBattleChallenge
return
-BattleFrontier_BattlePalaceLobby_EventScript_24DBB6:: @ 824DBB6
- message BattleFrontier_BattlePalaceLobby_Text_24EB8C
+BattleFrontier_BattlePalaceLobby_EventScript_AskTakeDoubleBattleChallenge:: @ 824DBB6
+ message BattleFrontier_BattlePalaceLobby_Text_TakeDoubleBattleChallenge
return
-BattleFrontier_BattlePalaceLobby_EventScript_24DBBC:: @ 824DBBC
+BattleFrontier_BattlePalaceLobby_EventScript_WalkToDoor:: @ 824DBBC
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
- call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DC23
+ call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_TalkedToSinglesAttendant
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
- call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DC29
- applymovement VAR_LAST_TALKED, BattleFrontier_BattlePalaceLobby_Movement_24DC47
- applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePalaceLobby_Movement_24DC47
+ call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_TalkedToDoublesAttendant
+ applymovement VAR_LAST_TALKED, BattleFrontier_BattlePalaceLobby_Movement_WalkToDoor
+ applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePalaceLobby_Movement_WalkToDoor
waitmovement 0
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
- call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DC2F
+ call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_OpenSinglesHallDoor
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
- call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DC35
+ call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_OpenDoublesHallDoor
waitdooranim
- applymovement VAR_LAST_TALKED, BattleFrontier_BattlePalaceLobby_Movement_24DC49
- applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePalaceLobby_Movement_24DC4C
+ applymovement VAR_LAST_TALKED, BattleFrontier_BattlePalaceLobby_Movement_AttendantEnterDoor
+ applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePalaceLobby_Movement_PlayerEnterDoor
waitmovement 0
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
- call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DC3B
+ call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_CloseSinglesHallDoor
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
- call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DC41
+ call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_CloseDoublesHallDoor
waitdooranim
return
-BattleFrontier_BattlePalaceLobby_EventScript_24DC23:: @ 824DC23
+BattleFrontier_BattlePalaceLobby_EventScript_TalkedToSinglesAttendant:: @ 824DC23
setvar VAR_LAST_TALKED, 1
return
-BattleFrontier_BattlePalaceLobby_EventScript_24DC29:: @ 824DC29
+BattleFrontier_BattlePalaceLobby_EventScript_TalkedToDoublesAttendant:: @ 824DC29
setvar VAR_LAST_TALKED, 6
return
-BattleFrontier_BattlePalaceLobby_EventScript_24DC2F:: @ 824DC2F
+BattleFrontier_BattlePalaceLobby_EventScript_OpenSinglesHallDoor:: @ 824DC2F
opendoor 5, 4
return
-BattleFrontier_BattlePalaceLobby_EventScript_24DC35:: @ 824DC35
+BattleFrontier_BattlePalaceLobby_EventScript_OpenDoublesHallDoor:: @ 824DC35
opendoor 19, 4
return
-BattleFrontier_BattlePalaceLobby_EventScript_24DC3B:: @ 824DC3B
+BattleFrontier_BattlePalaceLobby_EventScript_CloseSinglesHallDoor:: @ 824DC3B
closedoor 5, 4
return
-BattleFrontier_BattlePalaceLobby_EventScript_24DC41:: @ 824DC41
+BattleFrontier_BattlePalaceLobby_EventScript_CloseDoublesHallDoor:: @ 824DC41
closedoor 19, 4
return
-BattleFrontier_BattlePalaceLobby_Movement_24DC47: @ 824DC47
+BattleFrontier_BattlePalaceLobby_Movement_WalkToDoor: @ 824DC47
walk_up
step_end
-BattleFrontier_BattlePalaceLobby_Movement_24DC49: @ 824DC49
+BattleFrontier_BattlePalaceLobby_Movement_AttendantEnterDoor: @ 824DC49
walk_up
set_invisible
step_end
-BattleFrontier_BattlePalaceLobby_Movement_24DC4C: @ 824DC4C
+BattleFrontier_BattlePalaceLobby_Movement_PlayerEnterDoor: @ 824DC4C
walk_up
walk_up
set_invisible
step_end
-BattleFrontier_BattlePalaceLobby_EventScript_24DC50:: @ 824DC50
+BattleFrontier_BattlePalaceLobby_EventScript_ShowSinglesResults:: @ 824DC50
lockall
frontier_results FRONTIER_FACILITY_PALACE, FRONTIER_MODE_SINGLES
waitbuttonpress
@@ -316,7 +315,7 @@ BattleFrontier_BattlePalaceLobby_EventScript_24DC50:: @ 824DC50
releaseall
end
-BattleFrontier_BattlePalaceLobby_EventScript_24DC69:: @ 824DC69
+BattleFrontier_BattlePalaceLobby_EventScript_ShowDoublesResults:: @ 824DC69
lockall
frontier_results FRONTIER_FACILITY_PALACE, FRONTIER_MODE_DOUBLES
waitbuttonpress
@@ -324,83 +323,83 @@ BattleFrontier_BattlePalaceLobby_EventScript_24DC69:: @ 824DC69
releaseall
end
-BattleFrontier_BattlePalaceLobby_EventScript_24DC82:: @ 824DC82
- msgbox BattleFrontier_BattlePalaceLobby_Text_24E6E3, MSGBOX_NPC
+BattleFrontier_BattlePalaceLobby_EventScript_BlackBelt:: @ 824DC82
+ msgbox BattleFrontier_BattlePalaceLobby_Text_LadyCanTellWhatMonsThink, MSGBOX_NPC
end
-BattleFrontier_BattlePalaceLobby_EventScript_24DC8B:: @ 824DC8B
- msgbox BattleFrontier_BattlePalaceLobby_Text_24E851, MSGBOX_NPC
+BattleFrontier_BattlePalaceLobby_EventScript_Man:: @ 824DC8B
+ msgbox BattleFrontier_BattlePalaceLobby_Text_NatureAndMovesKeyHere, MSGBOX_NPC
end
-BattleFrontier_BattlePalaceLobby_EventScript_24DC94:: @ 824DC94
- msgbox BattleFrontier_BattlePalaceLobby_Text_24E992, MSGBOX_NPC
+BattleFrontier_BattlePalaceLobby_EventScript_Beauty:: @ 824DC94
+ msgbox BattleFrontier_BattlePalaceLobby_Text_MonDocileButTransforms, MSGBOX_NPC
end
-BattleFrontier_BattlePalaceLobby_EventScript_24DC9D:: @ 824DC9D
- msgbox BattleFrontier_BattlePalaceLobby_Text_24EA4B, MSGBOX_NPC
+BattleFrontier_BattlePalaceLobby_EventScript_Maniac:: @ 824DC9D
+ msgbox BattleFrontier_BattlePalaceLobby_Text_WhatNatureFavorsChippingAway, MSGBOX_NPC
end
-BattleFrontier_BattlePalaceLobby_EventScript_24DCA6:: @ 824DCA6
+BattleFrontier_BattlePalaceLobby_EventScript_RulesBoard:: @ 824DCA6
lockall
- msgbox BattleFrontier_BattlePalaceLobby_Text_24EF66, MSGBOX_DEFAULT
- goto BattleFrontier_BattlePalaceLobby_EventScript_24DCB5
+ msgbox BattleFrontier_BattlePalaceLobby_Text_RulesAreListed, MSGBOX_DEFAULT
+ goto BattleFrontier_BattlePalaceLobby_EventScript_ReadRulesBoard
end
-BattleFrontier_BattlePalaceLobby_EventScript_24DCB5:: @ 824DCB5
- message BattleFrontier_BattlePalaceLobby_Text_24EF88
+BattleFrontier_BattlePalaceLobby_EventScript_ReadRulesBoard:: @ 824DCB5
+ message BattleFrontier_BattlePalaceLobby_Text_ReadWhichHeading
waitmessage
multichoice 16, 0, MULTI_BATTLE_PALACE_RULES, 0
switch VAR_RESULT
- case 0, BattleFrontier_BattlePalaceLobby_EventScript_24DD13
- case 1, BattleFrontier_BattlePalaceLobby_EventScript_24DD21
- case 2, BattleFrontier_BattlePalaceLobby_EventScript_24DD2F
- case 3, BattleFrontier_BattlePalaceLobby_EventScript_24DD3D
- case 4, BattleFrontier_BattlePalaceLobby_EventScript_24DD4B
- case 5, BattleFrontier_BattlePalaceLobby_EventScript_24DD59
- case MULTI_B_PRESSED, BattleFrontier_BattlePalaceLobby_EventScript_24DD59
+ case 0, BattleFrontier_BattlePalaceLobby_EventScript_RulesBasics
+ case 1, BattleFrontier_BattlePalaceLobby_EventScript_RulesNature
+ case 2, BattleFrontier_BattlePalaceLobby_EventScript_RulesMoves
+ case 3, BattleFrontier_BattlePalaceLobby_EventScript_RulesUnderpowered
+ case 4, BattleFrontier_BattlePalaceLobby_EventScript_RulesWhenInDanger
+ case 5, BattleFrontier_BattlePalaceLobby_EventScript_ExitRules
+ case MULTI_B_PRESSED, BattleFrontier_BattlePalaceLobby_EventScript_ExitRules
end
-BattleFrontier_BattlePalaceLobby_EventScript_24DD13:: @ 824DD13
- msgbox BattleFrontier_BattlePalaceLobby_Text_24EFAB, MSGBOX_DEFAULT
- goto BattleFrontier_BattlePalaceLobby_EventScript_24DCB5
+BattleFrontier_BattlePalaceLobby_EventScript_RulesBasics:: @ 824DD13
+ msgbox BattleFrontier_BattlePalaceLobby_Text_ExplainRulesBasics, MSGBOX_DEFAULT
+ goto BattleFrontier_BattlePalaceLobby_EventScript_ReadRulesBoard
end
-BattleFrontier_BattlePalaceLobby_EventScript_24DD21:: @ 824DD21
- msgbox BattleFrontier_BattlePalaceLobby_Text_24F049, MSGBOX_DEFAULT
- goto BattleFrontier_BattlePalaceLobby_EventScript_24DCB5
+BattleFrontier_BattlePalaceLobby_EventScript_RulesNature:: @ 824DD21
+ msgbox BattleFrontier_BattlePalaceLobby_Text_ExplainRulesNature, MSGBOX_DEFAULT
+ goto BattleFrontier_BattlePalaceLobby_EventScript_ReadRulesBoard
end
-BattleFrontier_BattlePalaceLobby_EventScript_24DD2F:: @ 824DD2F
- msgbox BattleFrontier_BattlePalaceLobby_Text_24F190, MSGBOX_DEFAULT
- goto BattleFrontier_BattlePalaceLobby_EventScript_24DCB5
+BattleFrontier_BattlePalaceLobby_EventScript_RulesMoves:: @ 824DD2F
+ msgbox BattleFrontier_BattlePalaceLobby_Text_ExplainRulesMoves, MSGBOX_DEFAULT
+ goto BattleFrontier_BattlePalaceLobby_EventScript_ReadRulesBoard
end
-BattleFrontier_BattlePalaceLobby_EventScript_24DD3D:: @ 824DD3D
- msgbox BattleFrontier_BattlePalaceLobby_Text_24F2E8, MSGBOX_DEFAULT
- goto BattleFrontier_BattlePalaceLobby_EventScript_24DCB5
+BattleFrontier_BattlePalaceLobby_EventScript_RulesUnderpowered:: @ 824DD3D
+ msgbox BattleFrontier_BattlePalaceLobby_Text_ExplainRulesUnderpowered, MSGBOX_DEFAULT
+ goto BattleFrontier_BattlePalaceLobby_EventScript_ReadRulesBoard
end
-BattleFrontier_BattlePalaceLobby_EventScript_24DD4B:: @ 824DD4B
- msgbox BattleFrontier_BattlePalaceLobby_Text_24F3F4, MSGBOX_DEFAULT
- goto BattleFrontier_BattlePalaceLobby_EventScript_24DCB5
+BattleFrontier_BattlePalaceLobby_EventScript_RulesWhenInDanger:: @ 824DD4B
+ msgbox BattleFrontier_BattlePalaceLobby_Text_ExplainRulesWhenInDanger, MSGBOX_DEFAULT
+ goto BattleFrontier_BattlePalaceLobby_EventScript_ReadRulesBoard
end
-BattleFrontier_BattlePalaceLobby_EventScript_24DD59:: @ 824DD59
+BattleFrontier_BattlePalaceLobby_EventScript_ExitRules:: @ 824DD59
releaseall
end
-BattleFrontier_BattlePalaceLobby_Text_24DD5B: @ 824DD5B
+BattleFrontier_BattlePalaceLobby_Text_WelcomeForSingleBattle: @ 824DD5B
.string "Where the hearts of TRAINERS\n"
.string "are put to the test.\p"
.string "I welcome you to the BATTLE PALACE.\p"
.string "I accept challenges to the SINGLE\n"
.string "BATTLE HALLS.$"
-BattleFrontier_BattlePalaceLobby_Text_24DDE1: @ 824DDE1
+BattleFrontier_BattlePalaceLobby_Text_TakeSingleBattleChallenge: @ 824DDE1
.string "Do you wish to take\n"
.string "the SINGLE BATTLE HALL challenge?$"
-BattleFrontier_BattlePalaceLobby_Text_24DE17: @ 824DE17
+BattleFrontier_BattlePalaceLobby_Text_ExplainSingleBattleChallenge: @ 824DE17
.string "In the BATTLE PALACE, there are\n"
.string "several auditoriums for SINGLE BATTLES\l"
.string "that are named SINGLE BATTLE HALLS.\p"
@@ -423,16 +422,16 @@ BattleFrontier_BattlePalaceLobby_Text_24DE17: @ 824DE17
.string "If you don't save before interrupting,\n"
.string "you will be disqualified.$"
-BattleFrontier_BattlePalaceLobby_Text_24E0D8: @ 824E0D8
+BattleFrontier_BattlePalaceLobby_Text_ReturnWhenFortified: @ 824E0D8
.string "When you have fortified your heart\n"
.string "and POKéMON, you must return.$"
-BattleFrontier_BattlePalaceLobby_Text_24E119: @ 824E119
+BattleFrontier_BattlePalaceLobby_Text_WhichChallenge: @ 824E119
.string "There are two BATTLE HALLS,\n"
.string "Level 50 and Open Level.\l"
.string "Which is your choice of a challenge?$"
-BattleFrontier_BattlePalaceLobby_Text_24E173: @ 824E173
+BattleFrontier_BattlePalaceLobby_Text_NotEnoughValidMonsLv50: @ 824E173
.string "Sigh…\p"
.string "You do not have the three POKéMON\n"
.string "required for the challenge.\p"
@@ -446,7 +445,7 @@ BattleFrontier_BattlePalaceLobby_Text_24E173: @ 824E173
.string "Come back when you have made\n"
.string "your preparations.$"
-BattleFrontier_BattlePalaceLobby_Text_24E29E: @ 824E29E
+BattleFrontier_BattlePalaceLobby_Text_NotEnoughValidMonsLvOpen: @ 824E29E
.string "Sigh…\p"
.string "You do not have the three POKéMON\n"
.string "required for the challenge.\p"
@@ -458,65 +457,64 @@ BattleFrontier_BattlePalaceLobby_Text_24E29E: @ 824E29E
.string "Come back when you have made\n"
.string "your preparations.$"
-BattleFrontier_BattlePalaceLobby_Text_24E399: @ 824E399
+BattleFrontier_BattlePalaceLobby_Text_NowSelectThreeMons: @ 824E399
.string "Good. Now, you must select your\n"
.string "three POKéMON.$"
-BattleFrontier_BattlePalaceLobby_Text_24E3C8: @ 824E3C8
+BattleFrontier_BattlePalaceLobby_Text_MustSaveBeforeChallenge2: @ 824E3C8
.string "I must save before I show you to\n"
.string "the BATTLE HALL. Is that okay?$"
-BattleFrontier_BattlePalaceLobby_Text_24E408: @ 824E408
+BattleFrontier_BattlePalaceLobby_Text_FollowMe: @ 824E408
.string "Good.\n"
.string "Now, follow me.$"
-BattleFrontier_BattlePalaceLobby_Text_24E41E: @ 824E41E
+BattleFrontier_BattlePalaceLobby_Text_ResultsWillBeRecorded: @ 824E41E
.string "I feel privileged for having seen\n"
.string "your POKéMON's exploits.\p"
.string "The results will be recorded.\n"
.string "I must ask you to briefly wait.$"
-BattleFrontier_BattlePalaceLobby_Text_24E497: @ 824E497
+BattleFrontier_BattlePalaceLobby_Text_FirmTrueBondsFor7WinStreak: @ 824E497
.string "To achieve a 7-win streak…\p"
.string "The bonds that bind your heart with\n"
.string "your POKéMON seem firm and true.$"
-BattleFrontier_BattlePalaceLobby_Text_24E4F7: @ 824E4F7
+BattleFrontier_BattlePalaceLobby_Text_FeatWillBeRecorded: @ 824E4F7
.string "Your feat will be recorded.\n"
.string "I must ask you to briefly wait.$"
-BattleFrontier_BattlePalaceLobby_Text_24E533: @ 824E5333
+@ Unused
+BattleFrontier_BattlePalaceLobby_Text_BattlePointsFor7WinStreak: @ 824E5333
.string "For the feat of your 7-win streak,\n"
.string "we present you with Battle Point(s).$"
-VerdanturfTown_BattleTentLobby_Text_24E57B: @ 824E57B
+BattleFrontier_BattlePalaceLobby_Text_NoSpaceForPrize: @ 824E57B
.string "You seem to have no space for\n"
.string "our prize.\p"
.string "You should return when you have\n"
.string "organized your BAG.$"
-BattleFrontier_BattlePalaceLobby_Text_24E5D8: @ 824E5D8
-VerdanturfTown_BattleTentLobby_Text_24E5D8: @ 824E5D8
+BattleFrontier_BattlePalaceLobby_Text_WeHaveBeenWaiting: @ 824E5D8
.string "We have been waiting for you…$"
-BattleFrontier_BattlePalaceLobby_Text_24E5F6: @ 824E5F6
-VerdanturfTown_BattleTentLobby_Text_24E5F6: @ 824E5F6
+BattleFrontier_BattlePalaceLobby_Text_MustSaveBeforeChallenge: @ 824E5F6
.string "I must save before I show you to\n"
.string "the BATTLE HALL. Is that okay?$"
-BattleFrontier_BattlePalaceLobby_Text_24E636: @ 824E636
-VerdanturfTown_BattleTentLobby_Text_24E636: @ 824E636
+BattleFrontier_BattlePalaceLobby_Text_FailedToSaveBeforeEndingChallenge: @ 824E636
.string "Sigh…\p"
.string "You failed to save before you ended\n"
.string "your challenge the last time.\p"
.string "As a result, your challenge has been\n"
.string "disqualified. It is most unfortunate.$"
-BattleFrontier_BattlePalaceLobby_Text_24E6C9: @ 824E6C9
+@ Unused
+BattleFrontier_BattlePalaceLobby_Text_ReceivedPrize: @ 824E6C9
.string "{PLAYER} received the prize\n"
.string "{STR_VAR_1}.$"
-BattleFrontier_BattlePalaceLobby_Text_24E6E3: @ 824E6E3
+BattleFrontier_BattlePalaceLobby_Text_LadyCanTellWhatMonsThink: @ 824E6E3
.string "For a hardy fellow like me,\n"
.string "hardy POKéMON are the best.\p"
.string "Offense is the best defense!\n"
@@ -532,7 +530,7 @@ BattleFrontier_BattlePalaceLobby_Text_24E6E3: @ 824E6E3
.string "Huh?\n"
.string "Why are you looking at me like that?$"
-BattleFrontier_BattlePalaceLobby_Text_24E851: @ 824E851
+BattleFrontier_BattlePalaceLobby_Text_NatureAndMovesKeyHere: @ 824E851
.string "Hmm…\p"
.string "It appears that the nature of POKéMON\n"
.string "and the moves that they have been\l"
@@ -545,7 +543,7 @@ BattleFrontier_BattlePalaceLobby_Text_24E851: @ 824E851
.string "you may need to examine how well\l"
.string "its moves match its nature.$"
-BattleFrontier_BattlePalaceLobby_Text_24E992: @ 824E992
+BattleFrontier_BattlePalaceLobby_Text_MonDocileButTransforms: @ 824E992
.string "My POKéMON is usually very docile.\p"
.string "But when it's in a BATTLE HALL,\n"
.string "it sometimes seems to become\l"
@@ -553,25 +551,25 @@ BattleFrontier_BattlePalaceLobby_Text_24E992: @ 824E992
.string "It becomes totally intimidating.\n"
.string "It's shocking, even.$"
-BattleFrontier_BattlePalaceLobby_Text_24EA4B: @ 824EA4B
+BattleFrontier_BattlePalaceLobby_Text_WhatNatureFavorsChippingAway: @ 824EA4B
.string "I wonder what sort of nature a POKéMON\n"
.string "would have if it favored enfeebling its\l"
.string "opponents and chipping away slowly.\p"
.string "I'd be surprised if it was a LAX nature.\p"
.string "But, nah, that can't be right.$"
-BattleFrontier_BattlePalaceLobby_Text_24EB06: @ 824EB06
+BattleFrontier_BattlePalaceLobby_Text_WelcomeForDoubleBattle: @ 824EB06
.string "Where the hearts of TRAINERS\n"
.string "are put to the test.\p"
.string "I welcome you to the BATTLE PALACE.\p"
.string "I accept challenges to the DOUBLE\n"
.string "BATTLE HALLS.$"
-BattleFrontier_BattlePalaceLobby_Text_24EB8C: @ 824EB8C
+BattleFrontier_BattlePalaceLobby_Text_TakeDoubleBattleChallenge: @ 824EB8C
.string "Do you wish to take\n"
.string "the DOUBLE BATTLE HALL challenge?$"
-BattleFrontier_BattlePalaceLobby_Text_24EBC2: @ 824EBC2
+BattleFrontier_BattlePalaceLobby_Text_ExplainDoubleBattleChallenge: @ 824EBC2
.string "In the BATTLE PALACE, there are\n"
.string "several auditoriums for DOUBLE BATTLES\l"
.string "that are named DOUBLE BATTLE HALLS.\p"
@@ -594,37 +592,34 @@ BattleFrontier_BattlePalaceLobby_Text_24EBC2: @ 824EBC2
.string "If you don't save before interrupting,\n"
.string "you will be disqualified.$"
-BattleFrontier_BattlePalaceLobby_Text_24EE81: @ 824EE81
+BattleFrontier_BattlePalaceLobby_Text_ToDefeatMavenAnd7Trainers: @ 824EE81
.string "To defeat the PALACE MAVEN\n"
.string "and seven TRAINERS in a row…$"
-BattleFrontier_BattlePalaceLobby_Text_24EEB9: @ 824EEB9
+BattleFrontier_BattlePalaceLobby_Text_PresentYouWithBattlePoints: @ 824EEB9
.string "In honor of the bond you share with\n"
.string "your POKéMON, we present you with\l"
.string "these Battle Point(s).$"
-BattleFrontier_BattlePalaceLobby_Text_24EF16: @ 824EF16
+BattleFrontier_BattlePalaceLobby_Text_LikeToRecordMatch: @ 824EF16
.string "Would you like to record your latest\n"
.string "BATTLE PALACE match on your\l"
.string "FRONTIER PASS?$"
-BattleFrontier_BattlePalaceLobby_Text_24EF66: @ 824EF66
+BattleFrontier_BattlePalaceLobby_Text_RulesAreListed: @ 824EF66
.string "The BATTLE HALL rules are listed.$"
-BattleFrontier_BattlePalaceLobby_Text_24EF88: @ 824EF88
-VerdanturfTown_BattleTentLobby_Text_24EF88: @ 824EF88
+BattleFrontier_BattlePalaceLobby_Text_ReadWhichHeading: @ 824EF88
.string "Which heading do you want to read?$"
-BattleFrontier_BattlePalaceLobby_Text_24EFAB: @ 824EFAB
-VerdanturfTown_BattleTentLobby_Text_24EFAB: @ 824EFAB
+BattleFrontier_BattlePalaceLobby_Text_ExplainRulesBasics: @ 824EFAB
.string "Here, POKéMON are required to think\n"
.string "and battle by themselves.\p"
.string "Unlike in the wild, POKéMON that live\n"
.string "with people behave differently\l"
.string "depending on their nature.$"
-BattleFrontier_BattlePalaceLobby_Text_24F049: @ 824F049
-VerdanturfTown_BattleTentLobby_Text_24F049: @ 824F049
+BattleFrontier_BattlePalaceLobby_Text_ExplainRulesNature: @ 824F049
.string "Depending on its nature, a POKéMON\n"
.string "may prefer to attack no matter what.\p"
.string "Another POKéMON may prefer to protect\n"
@@ -637,8 +632,7 @@ VerdanturfTown_BattleTentLobby_Text_24F049: @ 824F049
.string "It may also dislike certain moves that\n"
.string "it has trouble using.$"
-BattleFrontier_BattlePalaceLobby_Text_24F190: @ 824F190
-VerdanturfTown_BattleTentLobby_Text_24F190: @ 824F190
+BattleFrontier_BattlePalaceLobby_Text_ExplainRulesMoves: @ 824F190
.string "There are offensive moves that inflict\n"
.string "direct damage on the foe.\p"
.string "There are defensive moves that are\n"
@@ -651,8 +645,7 @@ VerdanturfTown_BattleTentLobby_Text_24F190: @ 824F190
.string "POKéMON will consider using moves in\n"
.string "these three categories.$"
-BattleFrontier_BattlePalaceLobby_Text_24F2E8: @ 824F2E8
-VerdanturfTown_BattleTentLobby_Text_24F2E8: @ 824F2E8
+BattleFrontier_BattlePalaceLobby_Text_ExplainRulesUnderpowered: @ 824F2E8
.string "When not under command by its TRAINER,\n"
.string "a POKéMON may be unable to effectively\l"
.string "use certain moves.\p"
@@ -662,8 +655,7 @@ VerdanturfTown_BattleTentLobby_Text_24F2E8: @ 824F2E8
.string "do not match its nature, it will often\l"
.string "be unable to live up to its potential.$"
-BattleFrontier_BattlePalaceLobby_Text_24F3F4: @ 824F3F4
-VerdanturfTown_BattleTentLobby_Text_24F3F4: @ 824F3F4
+BattleFrontier_BattlePalaceLobby_Text_ExplainRulesWhenInDanger: @ 824F3F4
.string "Depending on its nature, a POKéMON may\n"
.string "start using moves that don't match its\l"
.string "nature when it is in trouble.\p"
diff --git a/data/maps/BattleFrontier_BattlePikeCorridor/scripts.inc b/data/maps/BattleFrontier_BattlePikeCorridor/scripts.inc
index 2e43a5c56..e4421acbe 100644
--- a/data/maps/BattleFrontier_BattlePikeCorridor/scripts.inc
+++ b/data/maps/BattleFrontier_BattlePikeCorridor/scripts.inc
@@ -1,25 +1,25 @@
BattleFrontier_BattlePikeCorridor_MapScripts:: @ 825C771
- map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePikeCorridor_MapScript2_25C77C
- map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattlePikeCorridor_MapScript2_25C7F7
+ map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePikeCorridor_OnFrame
+ map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattlePikeCorridor_OnWarp
.byte 0
-BattleFrontier_BattlePikeCorridor_MapScript2_25C77C: @ 825C77C
- map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePikeCorridor_EventScript_25C786
+BattleFrontier_BattlePikeCorridor_OnFrame: @ 825C77C
+ map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePikeCorridor_EventScript_EnterCorridor
.2byte 0
-BattleFrontier_BattlePikeCorridor_EventScript_25C786:: @ 825C786
+BattleFrontier_BattlePikeCorridor_EventScript_EnterCorridor:: @ 825C786
delay 16
frontier_set FRONTIER_DATA_BATTLE_NUM, 1
pike_cleartrainerids
pike_nohealing TRUE
- applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeCorridor_Movement_25C80B
- applymovement 1, BattleFrontier_BattlePikeCorridor_Movement_25C812
+ applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeCorridor_Movement_PlayerEnterCorridor
+ applymovement 1, BattleFrontier_BattlePikeCorridor_Movement_AttendantEnterCorridor
waitmovement 0
lockall
msgbox BattleFrontier_BattlePikeCorridor_Text_YourChallengeHasBegun, MSGBOX_DEFAULT
closemessage
releaseall
- applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeCorridor_Movement_25C80E
+ applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeCorridor_Movement_PlayerExitCorridor
waitmovement 0
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 99
call BattleFrontier_BattlePike_EventScript_CloseCurtain
@@ -27,27 +27,27 @@ BattleFrontier_BattlePikeCorridor_EventScript_25C786:: @ 825C786
waitstate
end
-BattleFrontier_BattlePikeCorridor_MapScript2_25C7F7: @ 825C7F7
- map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattlePikeCorridor_EventScript_25C801
+BattleFrontier_BattlePikeCorridor_OnWarp: @ 825C7F7
+ map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattlePikeCorridor_EventScript_TurnPlayerNorth
.2byte 0
-BattleFrontier_BattlePikeCorridor_EventScript_25C801:: @ 825C801
+BattleFrontier_BattlePikeCorridor_EventScript_TurnPlayerNorth:: @ 825C801
setvar VAR_TEMP_1, 1
turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH
end
-BattleFrontier_BattlePikeCorridor_Movement_25C80B: @ 825C80B
+BattleFrontier_BattlePikeCorridor_Movement_PlayerEnterCorridor: @ 825C80B
walk_up
walk_up
step_end
-BattleFrontier_BattlePikeCorridor_Movement_25C80E: @ 825C80E
+BattleFrontier_BattlePikeCorridor_Movement_PlayerExitCorridor: @ 825C80E
walk_up
walk_up
set_invisible
step_end
-BattleFrontier_BattlePikeCorridor_Movement_25C812: @ 825C812
+BattleFrontier_BattlePikeCorridor_Movement_AttendantEnterCorridor: @ 825C812
walk_up
walk_up
walk_left
diff --git a/data/maps/BattleFrontier_BattlePikeLobby/map.json b/data/maps/BattleFrontier_BattlePikeLobby/map.json
index 74a4a3f2d..ac039b624 100644
--- a/data/maps/BattleFrontier_BattlePikeLobby/map.json
+++ b/data/maps/BattleFrontier_BattlePikeLobby/map.json
@@ -24,7 +24,7 @@
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
- "script": "BattleFrontier_BattlePikeLobby_EventScript_25B868",
+ "script": "BattleFrontier_BattlePikeLobby_EventScript_Attendant",
"flag": "0"
},
{
@@ -37,7 +37,7 @@
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
- "script": "BattleFrontier_BattlePikeLobby_EventScript_25BAAB",
+ "script": "BattleFrontier_BattlePikeLobby_EventScript_Hiker",
"flag": "0"
},
{
@@ -50,7 +50,7 @@
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
- "script": "BattleFrontier_BattlePikeLobby_EventScript_25BAB4",
+ "script": "BattleFrontier_BattlePikeLobby_EventScript_Twin",
"flag": "0"
},
{
@@ -63,7 +63,7 @@
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
- "script": "BattleFrontier_BattlePikeLobby_EventScript_25BABD",
+ "script": "BattleFrontier_BattlePikeLobby_EventScript_Beauty",
"flag": "0"
}
],
@@ -98,7 +98,7 @@
"y": 3,
"elevation": 0,
"player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY",
- "script": "BattleFrontier_BattlePikeLobby_EventScript_25BA80"
+ "script": "BattleFrontier_BattlePikeLobby_EventScript_ShowResults"
},
{
"type": "sign",
@@ -106,7 +106,7 @@
"y": 3,
"elevation": 0,
"player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY",
- "script": "BattleFrontier_BattlePikeLobby_EventScript_25BAC6"
+ "script": "BattleFrontier_BattlePikeLobby_EventScript_RulesBoard"
}
]
}
diff --git a/data/maps/BattleFrontier_BattlePikeLobby/scripts.inc b/data/maps/BattleFrontier_BattlePikeLobby/scripts.inc
index d0345865a..5079b9e31 100644
--- a/data/maps/BattleFrontier_BattlePikeLobby/scripts.inc
+++ b/data/maps/BattleFrontier_BattlePikeLobby/scripts.inc
@@ -1,33 +1,33 @@
BattleFrontier_BattlePikeLobby_MapScripts:: @ 825B6C6
- map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePikeLobby_MapScript2_25B6D1
- map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattlePikeLobby_MapScript2_25B6F3
+ map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePikeLobby_OnFrame
+ map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattlePikeLobby_OnWarp
.byte 0
-BattleFrontier_BattlePikeLobby_MapScript2_25B6D1: @ 825B6D1
- map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePikeLobby_EventScript_25B707
- map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_SAVING, BattleFrontier_BattlePikeLobby_EventScript_25B710
- map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_WON, BattleFrontier_BattlePikeLobby_EventScript_25B762
- map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_LOST, BattleFrontier_BattlePikeLobby_EventScript_25B806
+BattleFrontier_BattlePikeLobby_OnFrame: @ 825B6D1
+ map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePikeLobby_EventScript_GetChallengeStatus
+ map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_SAVING, BattleFrontier_BattlePikeLobby_EventScript_QuitWithoutSaving
+ map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_WON, BattleFrontier_BattlePikeLobby_EventScript_WonChallenge
+ map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_LOST, BattleFrontier_BattlePikeLobby_EventScript_LostChallenge
.2byte 0
-BattleFrontier_BattlePikeLobby_MapScript2_25B6F3: @ 825B6F3
- map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattlePikeLobby_EventScript_25B6FD
+BattleFrontier_BattlePikeLobby_OnWarp: @ 825B6F3
+ map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattlePikeLobby_EventScript_TurnPlayerNorth
.2byte 0
-BattleFrontier_BattlePikeLobby_EventScript_25B6FD:: @ 825B6FD
+BattleFrontier_BattlePikeLobby_EventScript_TurnPlayerNorth:: @ 825B6FD
setvar VAR_TEMP_1, 1
turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH
end
-BattleFrontier_BattlePikeLobby_EventScript_25B707:: @ 825B707
+BattleFrontier_BattlePikeLobby_EventScript_GetChallengeStatus:: @ 825B707
frontier_getstatus
end
-BattleFrontier_BattlePikeLobby_EventScript_25B710:: @ 825B710
+BattleFrontier_BattlePikeLobby_EventScript_QuitWithoutSaving:: @ 825B710
special HealPlayerParty
pike_resethelditems
lockall
- msgbox BattleFrontier_BattlePikeLobby_Text_25C2E0, MSGBOX_DEFAULT
+ msgbox BattleFrontier_BattlePikeLobby_Text_FailedToSaveBeforeQuitting, MSGBOX_DEFAULT
closemessage
pike_set PIKE_DATA_WIN_STREAK 0
pike_set PIKE_DATA_WIN_STREAK_ACTIVE, FALSE
@@ -36,21 +36,20 @@ BattleFrontier_BattlePikeLobby_EventScript_25B710:: @ 825B710
releaseall
end
-BattleFrontier_BattlePikeLobby_EventScript_25B762:: @ 825B762
+BattleFrontier_BattlePikeLobby_EventScript_WonChallenge:: @ 825B762
lockall
frontier_isbrain
compare VAR_RESULT, TRUE
- goto_if_eq BattleFrontier_BattlePikeLobby_EventScript_25B784
- msgbox BattleFrontier_BattlePikeLobby_Text_25C18A, MSGBOX_DEFAULT
+ goto_if_eq BattleFrontier_BattlePikeLobby_EventScript_DefeatedQueen
+ msgbox BattleFrontier_BattlePikeLobby_Text_PossessLuckInAbundance, MSGBOX_DEFAULT
waitmessage
- goto BattleFrontier_BattlePikeLobby_EventScript_25B78D
+ goto BattleFrontier_BattlePikeLobby_EventScript_GiveBattlePoints
-BattleFrontier_BattlePikeLobby_EventScript_25B784:: @ 825B784
- msgbox BattleFrontier_BattlePikeLobby_Text_25C383, MSGBOX_DEFAULT
+BattleFrontier_BattlePikeLobby_EventScript_DefeatedQueen:: @ 825B784
+ msgbox BattleFrontier_BattlePikeLobby_Text_SnatchedVictoryFromQueen, MSGBOX_DEFAULT
waitmessage
-
-BattleFrontier_BattlePikeLobby_EventScript_25B78D:: @ 825B78D
- msgbox BattleFrontier_BattlePikeLobby_Text_25C3D9, MSGBOX_DEFAULT
+BattleFrontier_BattlePikeLobby_EventScript_GiveBattlePoints:: @ 825B78D
+ msgbox BattleFrontier_BattlePikeLobby_Text_AwardYouTheseBattlePoints, MSGBOX_DEFAULT
frontier_givepoints
msgbox BattleFrontier_Text_ObtainedXBattlePoints, MSGBOX_GETPOINTS
frontier_checkairshow
@@ -60,20 +59,20 @@ BattleFrontier_BattlePikeLobby_EventScript_25B78D:: @ 825B78D
special LoadPlayerParty
special HealPlayerParty
pike_resethelditems
- message BattleFrontier_BattlePikeLobby_Text_25C1DF
+ message BattleFrontier_BattlePikeLobby_Text_ShallRecordResults
waitmessage
pike_save 0
playse SE_SAVE
waitse
- msgbox BattleFrontier_BattlePikeLobby_Text_25BE02, MSGBOX_DEFAULT
+ msgbox BattleFrontier_BattlePikeLobby_Text_LookForwardToSeeingYou, MSGBOX_DEFAULT
closemessage
setvar VAR_TEMP_0, 255
releaseall
end
-BattleFrontier_BattlePikeLobby_EventScript_25B806:: @ 825B806
+BattleFrontier_BattlePikeLobby_EventScript_LostChallenge:: @ 825B806
lockall
- message BattleFrontier_BattlePikeLobby_Text_25C146
+ message BattleFrontier_BattlePikeLobby_Text_ChallengeEndedRecordResults
waitmessage
frontier_checkairshow
frontier_set FRONTIER_DATA_BATTLE_NUM, 0
@@ -84,42 +83,41 @@ BattleFrontier_BattlePikeLobby_EventScript_25B806:: @ 825B806
pike_save 0
playse SE_SAVE
waitse
- msgbox BattleFrontier_BattlePikeLobby_Text_25BE02, MSGBOX_DEFAULT
+ msgbox BattleFrontier_BattlePikeLobby_Text_LookForwardToSeeingYou, MSGBOX_DEFAULT
closemessage
setvar VAR_TEMP_0, 255
releaseall
end
-BattleFrontier_BattlePikeLobby_EventScript_25B868:: @ 825B868
+BattleFrontier_BattlePikeLobby_EventScript_Attendant:: @ 825B868
lock
faceplayer
setvar VAR_FRONTIER_FACILITY, FRONTIER_FACILITY_PIKE
setvar VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
special SavePlayerParty
- msgbox BattleFrontier_BattlePikeLobby_Text_25BB52, MSGBOX_DEFAULT
-
-BattleFrontier_BattlePikeLobby_EventScript_25B87F:: @ 825B87F
- message BattleFrontier_BattlePikeLobby_Text_25BBC1
+ msgbox BattleFrontier_BattlePikeLobby_Text_WelcomeToBattlePike, MSGBOX_DEFAULT
+BattleFrontier_BattlePikeLobby_EventScript_AskTakeChallenge:: @ 825B87F
+ message BattleFrontier_BattlePikeLobby_Text_TakeChallenge
waitmessage
multichoice 17, 6, MULTI_CHALLENGEINFO, 0
switch VAR_RESULT
- case 0, BattleFrontier_BattlePikeLobby_EventScript_25B8BB
- case 1, BattleFrontier_BattlePikeLobby_EventScript_25BA1A
- case 2, BattleFrontier_BattlePikeLobby_EventScript_25BA76
- case MULTI_B_PRESSED, BattleFrontier_BattlePikeLobby_EventScript_25BA76
+ case 0, BattleFrontier_BattlePikeLobby_EventScript_TryEnterChallenge
+ case 1, BattleFrontier_BattlePikeLobby_EventScript_ExplainChallenge
+ case 2, BattleFrontier_BattlePikeLobby_EventScript_CancelChallenge
+ case MULTI_B_PRESSED, BattleFrontier_BattlePikeLobby_EventScript_CancelChallenge
-BattleFrontier_BattlePikeLobby_EventScript_25B8BB:: @ 825B8BB
- message BattleFrontier_BattlePikeLobby_Text_25BE35
+BattleFrontier_BattlePikeLobby_EventScript_TryEnterChallenge:: @ 825B8BB
+ message BattleFrontier_BattlePikeLobby_Text_WhichChallengeMode
waitmessage
multichoice 17, 6, MULTI_LEVEL_MODE, 0
switch VAR_RESULT
- case FRONTIER_LVL_TENT, BattleFrontier_BattlePikeLobby_EventScript_25BA76
- case MULTI_B_PRESSED, BattleFrontier_BattlePikeLobby_EventScript_25BA76
+ case FRONTIER_LVL_TENT, BattleFrontier_BattlePikeLobby_EventScript_CancelChallenge
+ case MULTI_B_PRESSED, BattleFrontier_BattlePikeLobby_EventScript_CancelChallenge
frontier_checkineligible
compare VAR_0x8004, TRUE
- goto_if_eq BattleFrontier_BattlePikeLobby_EventScript_25BA27
+ goto_if_eq BattleFrontier_BattlePikeLobby_EventScript_NotEnoughValidMons
frontier_set FRONTIER_DATA_LVL_MODE, VAR_RESULT
- msgbox BattleFrontier_BattlePikeLobby_Text_25C094, MSGBOX_DEFAULT
+ msgbox BattleFrontier_BattlePikeLobby_Text_PleaseChooseThreeMons, MSGBOX_DEFAULT
fadescreen 1
call BattleFrontier_EventScript_GetLvlMode
copyvar VAR_0x8004, VAR_RESULT
@@ -127,14 +125,14 @@ BattleFrontier_BattlePikeLobby_EventScript_25B8BB:: @ 825B8BB
special ChoosePartyForBattleFrontier
waitstate
compare VAR_RESULT, 0
- goto_if_eq BattleFrontier_BattlePikeLobby_EventScript_25BA73
- msgbox BattleFrontier_BattlePikeLobby_Text_25C0D8, MSGBOX_YESNO
+ goto_if_eq BattleFrontier_BattlePikeLobby_EventScript_LoadPartyAndCancelChallenge
+ msgbox BattleFrontier_BattlePikeLobby_Text_SaveBeforeChallenge, MSGBOX_YESNO
switch VAR_RESULT
- case NO, BattleFrontier_BattlePikeLobby_EventScript_25BA73
- case YES, BattleFrontier_BattlePikeLobby_EventScript_25B95C
- case MULTI_B_PRESSED, BattleFrontier_BattlePikeLobby_EventScript_25BA73
+ case NO, BattleFrontier_BattlePikeLobby_EventScript_LoadPartyAndCancelChallenge
+ case YES, BattleFrontier_BattlePikeLobby_EventScript_SaveBeforeChallenge
+ case MULTI_B_PRESSED, BattleFrontier_BattlePikeLobby_EventScript_LoadPartyAndCancelChallenge
-BattleFrontier_BattlePikeLobby_EventScript_25B95C:: @ 825B95C
+BattleFrontier_BattlePikeLobby_EventScript_SaveBeforeChallenge:: @ 825B95C
setvar VAR_TEMP_0, 0
setvar VAR_TEMP_1, 0
frontier_set FRONTIER_DATA_SELECTED_MON_ORDER
@@ -150,13 +148,13 @@ BattleFrontier_BattlePikeLobby_EventScript_25B95C:: @ 825B95C
setvar VAR_TEMP_0, 255
pike_savehelditems
compare VAR_RESULT, 0
- goto_if_eq BattleFrontier_BattlePikeLobby_EventScript_25BA5C
+ goto_if_eq BattleFrontier_BattlePikeLobby_EventScript_CancelChallengeSaveFailed
special SavePlayerParty
frontier_setpartyorder FRONTIER_PARTY_SIZE
- msgbox BattleFrontier_BattlePikeLobby_Text_25C130, MSGBOX_DEFAULT
+ msgbox BattleFrontier_BattlePikeLobby_Text_StepThisWay, MSGBOX_DEFAULT
closemessage
frontier_settrainers
- call BattleFrontier_BattlePikeLobby_EventScript_25BA94
+ call BattleFrontier_BattlePikeLobby_EventScript_WalkToCorridor
special HealPlayerParty
call BattleFrontier_BattlePike_EventScript_CloseCurtain
warpsilent MAP_BATTLE_FRONTIER_BATTLE_PIKE_CORRIDOR, 255, 6, 7
@@ -164,36 +162,36 @@ BattleFrontier_BattlePikeLobby_EventScript_25B95C:: @ 825B95C
waitstate
end
-BattleFrontier_BattlePikeLobby_EventScript_25BA1A:: @ 825BA1A
- msgbox BattleFrontier_BattlePikeLobby_Text_25BBF5, MSGBOX_DEFAULT
- goto BattleFrontier_BattlePikeLobby_EventScript_25B87F
+BattleFrontier_BattlePikeLobby_EventScript_ExplainChallenge:: @ 825BA1A
+ msgbox BattleFrontier_BattlePikeLobby_Text_ExplainBattlePike, MSGBOX_DEFAULT
+ goto BattleFrontier_BattlePikeLobby_EventScript_AskTakeChallenge
-BattleFrontier_BattlePikeLobby_EventScript_25BA27:: @ 825BA27
+BattleFrontier_BattlePikeLobby_EventScript_NotEnoughValidMons:: @ 825BA27
switch VAR_RESULT
- case FRONTIER_LVL_50, BattleFrontier_BattlePikeLobby_EventScript_25BA42
- case FRONTIER_LVL_OPEN, BattleFrontier_BattlePikeLobby_EventScript_25BA4F
+ case FRONTIER_LVL_50, BattleFrontier_BattlePikeLobby_EventScript_NotEnoughValidMonsLv50
+ case FRONTIER_LVL_OPEN, BattleFrontier_BattlePikeLobby_EventScript_NotEnoughValidMonsLvOpen
-BattleFrontier_BattlePikeLobby_EventScript_25BA42:: @ 825BA42
- msgbox BattleFrontier_BattlePikeLobby_Text_25BE8C, MSGBOX_DEFAULT
- goto BattleFrontier_BattlePikeLobby_EventScript_25BA7E
+BattleFrontier_BattlePikeLobby_EventScript_NotEnoughValidMonsLv50:: @ 825BA42
+ msgbox BattleFrontier_BattlePikeLobby_Text_NotEnoughValidMonsLv50, MSGBOX_DEFAULT
+ goto BattleFrontier_BattlePikeLobby_EventScript_EndCancelChallenge
-BattleFrontier_BattlePikeLobby_EventScript_25BA4F:: @ 825BA4F
- msgbox BattleFrontier_BattlePikeLobby_Text_25BF9A, MSGBOX_DEFAULT
- goto BattleFrontier_BattlePikeLobby_EventScript_25BA7E
+BattleFrontier_BattlePikeLobby_EventScript_NotEnoughValidMonsLvOpen:: @ 825BA4F
+ msgbox BattleFrontier_BattlePikeLobby_Text_NotEnoughValidMonsLvOpen, MSGBOX_DEFAULT
+ goto BattleFrontier_BattlePikeLobby_EventScript_EndCancelChallenge
-BattleFrontier_BattlePikeLobby_EventScript_25BA5C:: @ 825BA5C
+BattleFrontier_BattlePikeLobby_EventScript_CancelChallengeSaveFailed:: @ 825BA5C
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
- goto BattleFrontier_BattlePikeLobby_EventScript_25BA76
+ goto BattleFrontier_BattlePikeLobby_EventScript_CancelChallenge
-BattleFrontier_BattlePikeLobby_EventScript_25BA73:: @ 825BA73
+BattleFrontier_BattlePikeLobby_EventScript_LoadPartyAndCancelChallenge:: @ 825BA73
special LoadPlayerParty
-BattleFrontier_BattlePikeLobby_EventScript_25BA76:: @ 825BA76
- msgbox BattleFrontier_BattlePikeLobby_Text_25BE02, MSGBOX_DEFAULT
-BattleFrontier_BattlePikeLobby_EventScript_25BA7E:: @ 825BA7E
+BattleFrontier_BattlePikeLobby_EventScript_CancelChallenge:: @ 825BA76
+ msgbox BattleFrontier_BattlePikeLobby_Text_LookForwardToSeeingYou, MSGBOX_DEFAULT
+BattleFrontier_BattlePikeLobby_EventScript_EndCancelChallenge:: @ 825BA7E
release
end
-BattleFrontier_BattlePikeLobby_EventScript_25BA80:: @ 825BA80
+BattleFrontier_BattlePikeLobby_EventScript_ShowResults:: @ 825BA80
lockall
frontier_results FRONTIER_FACILITY_PIKE
waitbuttonpress
@@ -201,67 +199,66 @@ BattleFrontier_BattlePikeLobby_EventScript_25BA80:: @ 825BA80
releaseall
end
-BattleFrontier_BattlePikeLobby_EventScript_25BA94:: @ 825BA94
- applymovement 1, BattleFrontier_BattlePikeLobby_Movement_25BAA7
- applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeLobby_Movement_25BAA6
+BattleFrontier_BattlePikeLobby_EventScript_WalkToCorridor:: @ 825BA94
+ applymovement 1, BattleFrontier_BattlePikeLobby_Movement_AttendantWalkToCorridor
+ applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeLobby_Movement_PlayerWalkToCorridor
waitmovement 0
return
-BattleFrontier_BattlePikeLobby_Movement_25BAA6: @ 825BAA6
+BattleFrontier_BattlePikeLobby_Movement_PlayerWalkToCorridor: @ 825BAA6
walk_up
-
-BattleFrontier_BattlePikeLobby_Movement_25BAA7: @ 825BAA7
+BattleFrontier_BattlePikeLobby_Movement_AttendantWalkToCorridor: @ 825BAA7
walk_up
walk_up
set_invisible
step_end
-BattleFrontier_BattlePikeLobby_EventScript_25BAAB:: @ 825BAAB
- msgbox BattleFrontier_BattlePikeLobby_Text_25C422, MSGBOX_NPC
+BattleFrontier_BattlePikeLobby_EventScript_Hiker:: @ 825BAAB
+ msgbox BattleFrontier_BattlePikeLobby_Text_OneRoomAwayFromGoal, MSGBOX_NPC
end
-BattleFrontier_BattlePikeLobby_EventScript_25BAB4:: @ 825BAB4
- msgbox BattleFrontier_BattlePikeLobby_Text_25C4A5, MSGBOX_NPC
+BattleFrontier_BattlePikeLobby_EventScript_Twin:: @ 825BAB4
+ msgbox BattleFrontier_BattlePikeLobby_Text_NeverHadToBattleTrainer, MSGBOX_NPC
end
-BattleFrontier_BattlePikeLobby_EventScript_25BABD:: @ 825BABD
- msgbox BattleFrontier_BattlePikeLobby_Text_25C4FD, MSGBOX_NPC
+BattleFrontier_BattlePikeLobby_EventScript_Beauty:: @ 825BABD
+ msgbox BattleFrontier_BattlePikeLobby_Text_ThinkAbilitiesUsefulHere, MSGBOX_NPC
end
-BattleFrontier_BattlePikeLobby_EventScript_25BAC6:: @ 825BAC6
+BattleFrontier_BattlePikeLobby_EventScript_RulesBoard:: @ 825BAC6
lockall
- msgbox BattleFrontier_BattlePikeLobby_Text_25C5FB, MSGBOX_DEFAULT
- goto BattleFrontier_BattlePikeLobby_EventScript_25BAD5
+ msgbox BattleFrontier_BattlePikeLobby_Text_RulesAreListed, MSGBOX_DEFAULT
+ goto BattleFrontier_BattlePikeLobby_EventScript_ReadRulesBoard
end
-BattleFrontier_BattlePikeLobby_EventScript_25BAD5:: @ 825BAD5
- message BattleFrontier_BattlePikeLobby_Text_25C621
+BattleFrontier_BattlePikeLobby_EventScript_ReadRulesBoard:: @ 825BAD5
+ message BattleFrontier_BattlePikeLobby_Text_ReadWhichHeading
waitmessage
multichoice 16, 4, MULTI_BATTLE_PIKE_RULES, 0
switch VAR_RESULT
- case 0, BattleFrontier_BattlePikeLobby_EventScript_25BB1D
- case 1, BattleFrontier_BattlePikeLobby_EventScript_25BB2B
- case 2, BattleFrontier_BattlePikeLobby_EventScript_25BB39
- case 3, BattleFrontier_BattlePikeLobby_EventScript_25BB47
- case MULTI_B_PRESSED, BattleFrontier_BattlePikeLobby_EventScript_25BB47
+ case 0, BattleFrontier_BattlePikeLobby_EventScript_RulesPokenavBag
+ case 1, BattleFrontier_BattlePikeLobby_EventScript_RulesHeldItems
+ case 2, BattleFrontier_BattlePikeLobby_EventScript_RulesMonOrder
+ case 3, BattleFrontier_BattlePikeLobby_EventScript_ExitRules
+ case MULTI_B_PRESSED, BattleFrontier_BattlePikeLobby_EventScript_ExitRules
end
-BattleFrontier_BattlePikeLobby_EventScript_25BB1D:: @ 825BB1D
- msgbox BattleFrontier_BattlePikeLobby_Text_25C644, MSGBOX_DEFAULT
- goto BattleFrontier_BattlePikeLobby_EventScript_25BAD5
+BattleFrontier_BattlePikeLobby_EventScript_RulesPokenavBag:: @ 825BB1D
+ msgbox BattleFrontier_BattlePikeLobby_Text_ExplainPokenavBagRules, MSGBOX_DEFAULT
+ goto BattleFrontier_BattlePikeLobby_EventScript_ReadRulesBoard
end
-BattleFrontier_BattlePikeLobby_EventScript_25BB2B:: @ 825BB2B
- msgbox BattleFrontier_BattlePikeLobby_Text_25C68A, MSGBOX_DEFAULT
- goto BattleFrontier_BattlePikeLobby_EventScript_25BAD5
+BattleFrontier_BattlePikeLobby_EventScript_RulesHeldItems:: @ 825BB2B
+ msgbox BattleFrontier_BattlePikeLobby_Text_ExplainHeldItemRules, MSGBOX_DEFAULT
+ goto BattleFrontier_BattlePikeLobby_EventScript_ReadRulesBoard
end
-BattleFrontier_BattlePikeLobby_EventScript_25BB39:: @ 825BB39
- msgbox BattleFrontier_BattlePikeLobby_Text_25C6EB, MSGBOX_DEFAULT
- goto BattleFrontier_BattlePikeLobby_EventScript_25BAD5
+BattleFrontier_BattlePikeLobby_EventScript_RulesMonOrder:: @ 825BB39
+ msgbox BattleFrontier_BattlePikeLobby_Text_ExplainMonOrderRules, MSGBOX_DEFAULT
+ goto BattleFrontier_BattlePikeLobby_EventScript_ReadRulesBoard
end
-BattleFrontier_BattlePikeLobby_EventScript_25BB47:: @ 825BB47
+BattleFrontier_BattlePikeLobby_EventScript_ExitRules:: @ 825BB47
releaseall
end
@@ -272,17 +269,17 @@ BattleFrontier_BattlePike_EventScript_CloseCurtain:: @ 825BB49
waitse
return
-BattleFrontier_BattlePikeLobby_Text_25BB52: @ 825BB52
+BattleFrontier_BattlePikeLobby_Text_WelcomeToBattlePike: @ 825BB52
.string "Where the luck of TRAINERS\n"
.string "is put to the test…\p"
.string "Welcome to the BATTLE PIKE…\p"
.string "I am your guide to the BATTLE PIKE…$"
-BattleFrontier_BattlePikeLobby_Text_25BBC1: @ 825BBC1
+BattleFrontier_BattlePikeLobby_Text_TakeChallenge: @ 825BBC1
.string "Would you like to take the Battle\n"
.string "Choice challenge?$"
-BattleFrontier_BattlePikeLobby_Text_25BBF5: @ 825BBF5
+BattleFrontier_BattlePikeLobby_Text_ExplainBattlePike: @ 825BBF5
.string "Here we conduct an event we call\n"
.string "the Battle Choice.\p"
.string "The Battle Choice rules are very\n"
@@ -301,16 +298,16 @@ BattleFrontier_BattlePikeLobby_Text_25BBF5: @ 825BBF5
.string "If you don't save before interrupting,\n"
.string "you will be disqualified.$"
-BattleFrontier_BattlePikeLobby_Text_25BE02: @ 825BE02
+BattleFrontier_BattlePikeLobby_Text_LookForwardToSeeingYou: @ 825BE02
.string "We look forward to seeing you\n"
.string "on another occasion…$"
-BattleFrontier_BattlePikeLobby_Text_25BE35: @ 825BE35
+BattleFrontier_BattlePikeLobby_Text_WhichChallengeMode: @ 825BE35
.string "You have the choice of two courses,\n"
.string "Level 50 and Open Level.\l"
.string "Which will you challenge?$"
-BattleFrontier_BattlePikeLobby_Text_25BE8C: @ 825BE8C
+BattleFrontier_BattlePikeLobby_Text_NotEnoughValidMonsLv50: @ 825BE8C
.string "I beg your pardon, but…\p"
.string "You do not have three eligible\n"
.string "POKéMON for the Battle Choice event.\p"
@@ -322,7 +319,7 @@ BattleFrontier_BattlePikeLobby_Text_25BE8C: @ 825BE8C
.string "Please come see me when\n"
.string "you are ready…$"
-BattleFrontier_BattlePikeLobby_Text_25BF9A: @ 825BF9A
+BattleFrontier_BattlePikeLobby_Text_NotEnoughValidMonsLvOpen: @ 825BF9A
.string "I beg your pardon, but…\p"
.string "You do not have three eligible\n"
.string "POKéMON for the Battle Choice event.\p"
@@ -334,98 +331,101 @@ BattleFrontier_BattlePikeLobby_Text_25BF9A: @ 825BF9A
.string "Please come see me when\n"
.string "you are ready…$"
-BattleFrontier_BattlePikeLobby_Text_25C094: @ 825C094
+BattleFrontier_BattlePikeLobby_Text_PleaseChooseThreeMons: @ 825C094
.string "Please choose the three POKéMON\n"
.string "you wish to enter in the challenge…$"
-BattleFrontier_BattlePikeLobby_Text_25C0D8: @ 825C0D8
+BattleFrontier_BattlePikeLobby_Text_SaveBeforeChallenge: @ 825C0D8
.string "Before starting your Battle Choice\n"
.string "challenge, I must save the game.\l"
.string "Is that acceptable?$"
-BattleFrontier_BattlePikeLobby_Text_25C130: @ 825C130
+BattleFrontier_BattlePikeLobby_Text_StepThisWay: @ 825C130
.string "Please step this way…$"
-BattleFrontier_BattlePikeLobby_Text_25C146: @ 825C146
+BattleFrontier_BattlePikeLobby_Text_ChallengeEndedRecordResults: @ 825C146
.string "Your challenge has ended…\p"
.string "I shall record your results.\n"
.string "Please wait…$"
-BattleFrontier_BattlePikeLobby_Text_25C18A: @ 825C18A
+BattleFrontier_BattlePikeLobby_Text_PossessLuckInAbundance: @ 825C18A
.string "You have completed the challenge…\p"
.string "I must say… You seem to possess luck\n"
.string "in abundance…$"
-BattleFrontier_BattlePikeLobby_Text_25C1DF: @ 825C1DF
+BattleFrontier_BattlePikeLobby_Text_ShallRecordResults: @ 825C1DF
.string "I shall record your results.\n"
.string "Please wait…$"
-BattleFrontier_BattlePikeLobby_Text_25C209: @ 825C209
+@ Unused
+BattleFrontier_BattlePikeLobby_Text_AwardYouTheseBattlePoints2: @ 825C209
.string "To commemorate your completion of\n"
.string "the Battle Choice challenge, we award\l"
.string "you these Battle Point(s)…$"
-BattleFrontier_BattlePikeLobby_Text_25C26C: @ 825C26C
+@ Unused
+BattleFrontier_BattlePikeLobby_Text_ReachedBattlePointLimit: @ 825C26C
.string "You appear to have reached the limit\n"
.string "for Battle Points…\pPlease exchange some Battle Points\n"
.string "for prizes, then return…$"
-BattleFrontier_BattlePikeLobby_Text_25C2E0: @ 825C2E0
+BattleFrontier_BattlePikeLobby_Text_FailedToSaveBeforeQuitting: @ 825C2E0
.string "I beg your pardon, but…\p"
.string "You failed to save before you quit\n"
.string "your challenge the last time.\p"
.string "Because of that, your challenge so far\n"
.string "has been disqualified. I am sorry…$"
-BattleFrontier_BattlePikeLobby_Text_25C383: @ 825C383
+BattleFrontier_BattlePikeLobby_Text_SnatchedVictoryFromQueen: @ 825C383
.string "Congratulations…\p"
.string "You have snatched victory from the\n"
.string "PIKE QUEEN and cleared the event…$"
-BattleFrontier_BattlePikeLobby_Text_25C3D9: @ 825C3D9
+BattleFrontier_BattlePikeLobby_Text_AwardYouTheseBattlePoints: @ 825C3D9
.string "In recognition of your amazing luck,\n"
.string "we award you these Battle Point(s)…$"
-BattleFrontier_BattlePikeLobby_Text_25C422: @ 825C422
+BattleFrontier_BattlePikeLobby_Text_OneRoomAwayFromGoal: @ 825C422
.string "Arrgh! I blew my chance!\n"
.string "I was one room away from the goal!\p"
.string "In this place, you'd better watch out\n"
.string "for poison, freezing, and so on.$"
-BattleFrontier_BattlePikeLobby_Text_25C4A5: @ 825C4A5
+BattleFrontier_BattlePikeLobby_Text_NeverHadToBattleTrainer: @ 825C4A5
.string "I've completed the challenge 10 times\n"
.string "now, but I've never had to battle\l"
.string "a TRAINER once.$"
-BattleFrontier_BattlePikeLobby_Text_25C4FD: @ 825C4FD
+BattleFrontier_BattlePikeLobby_Text_ThinkAbilitiesUsefulHere: @ 825C4FD
.string "Listen! Listen!\p"
.string "Don't you think that the special\n"
.string "abilities of POKéMON will be useful\l"
.string "here?$"
-BattleFrontier_BattlePikeLobby_Text_25C558: @ 825C558
+@ Unused
+BattleFrontier_BattlePikeLobby_Text_TrainersWhicheverPathIChoose: @ 825C558
.string "What is this weird place?\n"
.string "I can't figure it out at all!\p"
.string "I've taken the challenge a bunch\n"
.string "of times, but all I ever do is run into\l"
.string "TRAINERS whichever path I choose.$"
-BattleFrontier_BattlePikeLobby_Text_25C5FB: @ 825C5FB
+BattleFrontier_BattlePikeLobby_Text_RulesAreListed: @ 825C5FB
.string "The Battle Choice's rules are listed.$"
-BattleFrontier_BattlePikeLobby_Text_25C621: @ 825C621
+BattleFrontier_BattlePikeLobby_Text_ReadWhichHeading: @ 825C621
.string "Which heading do you want to read?$"
-BattleFrontier_BattlePikeLobby_Text_25C644: @ 825C644
+BattleFrontier_BattlePikeLobby_Text_ExplainPokenavBagRules: @ 825C644
.string "The BAG and POKéNAV may not be used\n"
.string "during a Battle Choice challenge.$"
-BattleFrontier_BattlePikeLobby_Text_25C68A: @ 825C68A
+BattleFrontier_BattlePikeLobby_Text_ExplainHeldItemRules: @ 825C68A
.string "During a Battle Choice challenge,\n"
.string "any BERRY or HERB held by POKéMON\l"
.string "will be effective only once.$"
-BattleFrontier_BattlePikeLobby_Text_25C6EB: @ 825C6EB
+BattleFrontier_BattlePikeLobby_Text_ExplainMonOrderRules: @ 825C6EB
.string "During a Battle Choice challenge,\n"
.string "the sequence of POKéMON cannot be\l"
.string "changed.\p"
diff --git a/data/maps/BattleFrontier_BattlePikeRoomFinal/scripts.inc b/data/maps/BattleFrontier_BattlePikeRoomFinal/scripts.inc
index 2863ea072..d6c6c3993 100644
--- a/data/maps/BattleFrontier_BattlePikeRoomFinal/scripts.inc
+++ b/data/maps/BattleFrontier_BattlePikeRoomFinal/scripts.inc
@@ -4,12 +4,12 @@ BattleFrontier_BattlePikeRoomFinal_MapScripts:: @ 825E392
.byte 0
BattleFrontier_BattlePikeRoomFinal_OnFrame: @ 825E39D
- map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePikeRoomFinal_EventScript_25E3A7
+ map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePikeRoomFinal_EventScript_EnterRoom
.2byte 0
-BattleFrontier_BattlePikeRoomFinal_EventScript_25E3A7:: @ 825E3A7
+BattleFrontier_BattlePikeRoomFinal_EventScript_EnterRoom:: @ 825E3A7
delay 16
- applymovement 1, BattleFrontier_BattlePikeRoomFinal_Movement_25E3DB
+ applymovement 1, BattleFrontier_BattlePikeRoomFinal_Movement_AttendantApproachPlayer
waitmovement 0
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_WON
lockall
@@ -20,7 +20,7 @@ BattleFrontier_BattlePikeRoomFinal_EventScript_25E3A7:: @ 825E3A7
waitstate
end
-BattleFrontier_BattlePikeRoomFinal_Movement_25E3DB: @ 825E3DB
+BattleFrontier_BattlePikeRoomFinal_Movement_AttendantApproachPlayer: @ 825E3DB
walk_down
walk_down
step_end
diff --git a/data/maps/BattleFrontier_BattlePikeRoomNormal/map.json b/data/maps/BattleFrontier_BattlePikeRoomNormal/map.json
index 11cbd866e..ca7fc8159 100644
--- a/data/maps/BattleFrontier_BattlePikeRoomNormal/map.json
+++ b/data/maps/BattleFrontier_BattlePikeRoomNormal/map.json
@@ -24,7 +24,7 @@
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
- "script": "BattleFrontier_BattlePikeRoomNormal_EventScript_25D7ED",
+ "script": "BattleFrontier_BattlePikeRoomNormal_EventScript_NPC",
"flag": "0"
},
{
@@ -37,7 +37,7 @@
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
- "script": "BattleFrontier_BattlePikeRoomNormal_EventScript_25D88D",
+ "script": "BattleFrontier_BattlePikeRoomNormal_EventScript_StatusMon",
"flag": "0"
}
],
@@ -59,7 +59,7 @@
"elevation": 3,
"var": "VAR_TEMP_2",
"var_value": "0",
- "script": "BattleFrontier_BattlePikeRoomNormal_EventScript_2C4082"
+ "script": "BattleFrontier_BattlePikeRoomNormal_EventScript_SetEnteredRoom"
},
{
"type": "trigger",
@@ -68,7 +68,7 @@
"elevation": 3,
"var": "VAR_TEMP_3",
"var_value": "1",
- "script": "BattleFrontier_BattlePikeRoomNormal_EventScript_2C408D"
+ "script": "BattleFrontier_BattlePikeRoomNormal_EventScript_NoTurningBack"
},
{
"type": "trigger",
@@ -77,7 +77,7 @@
"elevation": 3,
"var": "VAR_TEMP_2",
"var_value": "0",
- "script": "BattleFrontier_BattlePikeRoomNormal_EventScript_2C4082"
+ "script": "BattleFrontier_BattlePikeRoomNormal_EventScript_SetEnteredRoom"
},
{
"type": "trigger",
@@ -86,7 +86,7 @@
"elevation": 3,
"var": "VAR_TEMP_2",
"var_value": "0",
- "script": "BattleFrontier_BattlePikeRoomNormal_EventScript_2C4082"
+ "script": "BattleFrontier_BattlePikeRoomNormal_EventScript_SetEnteredRoom"
},
{
"type": "trigger",
@@ -95,7 +95,7 @@
"elevation": 3,
"var": "VAR_TEMP_3",
"var_value": "1",
- "script": "BattleFrontier_BattlePikeRoomNormal_EventScript_2C408D"
+ "script": "BattleFrontier_BattlePikeRoomNormal_EventScript_NoTurningBack"
},
{
"type": "trigger",
@@ -104,7 +104,7 @@
"elevation": 3,
"var": "VAR_TEMP_3",
"var_value": "1",
- "script": "BattleFrontier_BattlePikeRoomNormal_EventScript_2C408D"
+ "script": "BattleFrontier_BattlePikeRoomNormal_EventScript_NoTurningBack"
}
],
"bg_events": []
diff --git a/data/maps/BattleFrontier_BattlePikeRoomNormal/scripts.inc b/data/maps/BattleFrontier_BattlePikeRoomNormal/scripts.inc
index 2c64eae9b..d8ff75e1e 100644
--- a/data/maps/BattleFrontier_BattlePikeRoomNormal/scripts.inc
+++ b/data/maps/BattleFrontier_BattlePikeRoomNormal/scripts.inc
@@ -6,25 +6,25 @@ BattleFrontier_BattlePikeRoomNormal_MapScripts:: @ 825D152
.byte 0
BattleFrontier_BattlePikeRoomNormal_OnFrame: @ 825D167
- map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePikeRoomNormal_EventScript_25D171
+ map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePikeRoomNormal_EventScript_EnterRoom
.2byte 0
-BattleFrontier_BattlePikeRoomNormal_EventScript_25D171:: @ 825D171
+BattleFrontier_BattlePikeRoomNormal_EventScript_EnterRoom:: @ 825D171
setvar VAR_TEMP_0, 1
pike_getroomtype
switch VAR_RESULT
- case PIKE_ROOM_SINGLE_BATTLE, BattleFrontier_BattlePikeRoomNormal_EventScript_25D1C6
- case PIKE_ROOM_HEAL_FULL, BattleFrontier_BattlePikeRoomNormal_EventScript_25D50E
- case PIKE_ROOM_STATUS, BattleFrontier_BattlePikeRoomNormal_EventScript_25D605
- case PIKE_ROOM_HARD_BATTLE, BattleFrontier_BattlePikeRoomNormal_EventScript_25D231
- case PIKE_ROOM_DOUBLE_BATTLE, BattleFrontier_BattlePikeRoomNormal_EventScript_25D53E
- case PIKE_ROOM_BRAIN, BattleFrontier_BattlePikeRoomNormal_EventScript_25D2BF
+ case PIKE_ROOM_SINGLE_BATTLE, BattleFrontier_BattlePikeRoomNormal_EventScript_EnterSingleBattleRoom
+ case PIKE_ROOM_HEAL_FULL, BattleFrontier_BattlePikeRoomNormal_EventScript_EnterFullHealRoom
+ case PIKE_ROOM_STATUS, BattleFrontier_BattlePikeRoomNormal_EventScript_EnterStatusRoom
+ case PIKE_ROOM_HARD_BATTLE, BattleFrontier_BattlePikeRoomNormal_EventScript_EnterHardBattleRoom
+ case PIKE_ROOM_DOUBLE_BATTLE, BattleFrontier_BattlePikeRoomNormal_EventScript_EnterDoubleBattleRoom
+ case PIKE_ROOM_BRAIN, BattleFrontier_BattlePikeRoomNormal_EventScript_EnterBrainRoom
end
-BattleFrontier_BattlePikeRoomNormal_EventScript_25D1C6:: @ 825D1C6
+BattleFrontier_BattlePikeRoomNormal_EventScript_EnterSingleBattleRoom:: @ 825D1C6
lockall
delay 16
- applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_25D795
+ applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_ApproachPlayer
waitmovement 0
pike_gettrainerintro 0
msgbox gStringVar4, MSGBOX_DEFAULT
@@ -36,25 +36,25 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_25D1C6:: @ 825D1C6
special DoSpecialTrainerBattle
waitstate
switch VAR_RESULT
- case 1, BattleFrontier_BattlePikeRoomNormal_EventScript_25D226
-BattleFrontier_BattlePikeRoomNormal_EventScript_25D20A:: @ 825D20A
+ case 1, BattleFrontier_BattlePikeRoomNormal_EventScript_WonSingleBattle
+BattleFrontier_BattlePikeRoomNormal_EventScript_WarpToLobbyLost:: @ 825D20A
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_LOST
warp MAP_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY, 255, 5, 6
waitstate
end
-BattleFrontier_BattlePikeRoomNormal_EventScript_25D226:: @ 825D226
- applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_25D798
+BattleFrontier_BattlePikeRoomNormal_EventScript_WonSingleBattle:: @ 825D226
+ applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_NPCExit
waitmovement 0
end
-BattleFrontier_BattlePikeRoomNormal_EventScript_25D231:: @ 825D231
+BattleFrontier_BattlePikeRoomNormal_EventScript_EnterHardBattleRoom:: @ 825D231
lockall
delay 16
- msgbox BattleFrontier_BattlePikeRoomNormal_Text_25DDFE, MSGBOX_DEFAULT
+ msgbox BattleFrontier_BattlePikeRoomNormal_Text_BattleSomewhatToughTrainer, MSGBOX_DEFAULT
waitmessage
closemessage
- applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_25D795
+ applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_ApproachPlayer
waitmovement 0
pike_gettrainerintro 0
msgbox gStringVar4, MSGBOX_DEFAULT
@@ -66,131 +66,131 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_25D231:: @ 825D231
special DoSpecialTrainerBattle
waitstate
switch VAR_RESULT
- case 1, BattleFrontier_BattlePikeRoomNormal_EventScript_25D285
- goto BattleFrontier_BattlePikeRoomNormal_EventScript_25D20A
+ case 1, BattleFrontier_BattlePikeRoomNormal_EventScript_WonHardBattle
+ goto BattleFrontier_BattlePikeRoomNormal_EventScript_WarpToLobbyLost
end
-BattleFrontier_BattlePikeRoomNormal_EventScript_25D285:: @ 825D285
- applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_25D798
+BattleFrontier_BattlePikeRoomNormal_EventScript_WonHardBattle:: @ 825D285
+ applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_NPCExit
waitmovement 0
- applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_25D7B6
+ applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_HealNPCApproachPlayer
waitmovement 0
lock
faceplayer
- msgbox BattleFrontier_BattlePikeRoomNormal_Text_25DE3F, MSGBOX_DEFAULT
+ msgbox BattleFrontier_BattlePikeRoomNormal_Text_RestoreToFullHealth, MSGBOX_DEFAULT
playfanfare MUS_ME_ASA
waitfanfare
special HealPlayerParty
- msgbox BattleFrontier_BattlePikeRoomNormal_Text_25DE94, MSGBOX_DEFAULT
+ msgbox BattleFrontier_BattlePikeRoomNormal_Text_EnjoyRestOfChallenge2, MSGBOX_DEFAULT
closemessage
release
- applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_25D798
+ applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_NPCExit
waitmovement 0
end
-BattleFrontier_BattlePikeRoomNormal_EventScript_25D2BF:: @ 825D2BF
+BattleFrontier_BattlePikeRoomNormal_EventScript_EnterBrainRoom:: @ 825D2BF
delay 22
lockall
- applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_25D7DF
+ applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_PreQueenHealNPCApproachPlayer
waitmovement 0
pike_prequeenheal
switch VAR_RESULT
- case 0, BattleFrontier_BattlePikeRoomNormal_EventScript_25D4DC
- case 1, BattleFrontier_BattlePikeRoomNormal_EventScript_25D4EA
- case 2, BattleFrontier_BattlePikeRoomNormal_EventScript_25D4FC
+ case 0, BattleFrontier_BattlePikeRoomNormal_EventScript_PreQueenNoHeal
+ case 1, BattleFrontier_BattlePikeRoomNormal_EventScript_PreQueenHealOneMon
+ case 2, BattleFrontier_BattlePikeRoomNormal_EventScript_PreQueenHealTwoMons
-BattleFrontier_BattlePikeRoomNormal_EventScript_25D2FB:: @ 825D2FB
- msgbox BattleFrontier_BattlePikeRoomNormal_Text_25E311, MSGBOX_DEFAULT
+BattleFrontier_BattlePikeRoomNormal_EventScript_LucyEnter:: @ 825D2FB
+ msgbox BattleFrontier_BattlePikeRoomNormal_Text_ShallFetchOurMaster, MSGBOX_DEFAULT
closemessage
special SpawnCameraObject
- applymovement OBJ_EVENT_ID_CAMERA, BattleFrontier_BattlePikeRoomNormal_Movement_25D9B0
- applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_25D7E2
+ applymovement OBJ_EVENT_ID_CAMERA, BattleFrontier_BattlePikeRoomNormal_Movement_CameraPanUp
+ applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_HealNPCExitForLucy
waitmovement 0
playse SE_CURTAIN
- call BattleFrontier_BattlePikeRoomNormal_EventScript_25D8E7
+ call BattleFrontier_BattlePikeRoomNormal_EventScript_SetCurtainTilesLittleClosed
delay 4
- call BattleFrontier_BattlePikeRoomNormal_EventScript_25D8A4
+ call BattleFrontier_BattlePikeRoomNormal_EventScript_SetCurtainTilesMostlyClosed
delay 4
- call BattleFrontier_BattlePikeRoomNormal_EventScript_25D96D
+ call BattleFrontier_BattlePikeRoomNormal_EventScript_SetCurtainTilesClosed
delay 4
waitse
delay 60
playse SE_CURTAIN1
delay 65
- call BattleFrontier_BattlePikeRoomNormal_EventScript_25D8A4
+ call BattleFrontier_BattlePikeRoomNormal_EventScript_SetCurtainTilesMostlyClosed
showobjectat 1, MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_NORMAL
delay 4
- call BattleFrontier_BattlePikeRoomNormal_EventScript_25D8E7
+ call BattleFrontier_BattlePikeRoomNormal_EventScript_SetCurtainTilesLittleClosed
delay 4
- call BattleFrontier_BattlePikeRoomNormal_EventScript_25D92A
+ call BattleFrontier_BattlePikeRoomNormal_EventScript_SetCurtainTilesOpen
waitse
- applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_25D7E7
+ applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_LucyEnter
waitmovement 0
pike_getbrainstatus
switch VAR_RESULT
- case FRONTIER_BRAIN_GOLD, BattleFrontier_BattlePikeRoomNormal_EventScript_25D416
- case FRONTIER_BRAIN_STREAK, BattleFrontier_BattlePikeRoomNormal_EventScript_25D3BD
- case FRONTIER_BRAIN_STREAK_LONG, BattleFrontier_BattlePikeRoomNormal_EventScript_25D443
+ case FRONTIER_BRAIN_GOLD, BattleFrontier_BattlePikeRoomNormal_EventScript_IntroLucyGold
+ case FRONTIER_BRAIN_STREAK, BattleFrontier_BattlePikeRoomNormal_EventScript_BattleLucySilver
+ case FRONTIER_BRAIN_STREAK_LONG, BattleFrontier_BattlePikeRoomNormal_EventScript_BattleLucyGold
frontier_get FRONTIER_DATA_HEARD_BRAIN_SPEECH
compare VAR_RESULT, FALSE
- goto_if_ne BattleFrontier_BattlePikeRoomNormal_EventScript_25D3BD
- msgbox BattleFrontier_BattlePikeRoomNormal_Text_25DED2, MSGBOX_DEFAULT
+ goto_if_ne BattleFrontier_BattlePikeRoomNormal_EventScript_BattleLucySilver
+ msgbox BattleFrontier_BattlePikeRoomNormal_Text_ImThePikeQueen, MSGBOX_DEFAULT
frontier_set FRONTIER_DATA_HEARD_BRAIN_SPEECH
-BattleFrontier_BattlePikeRoomNormal_EventScript_25D3BD:: @ 825D3BD
- msgbox BattleFrontier_BattlePikeRoomNormal_Text_25DF71, MSGBOX_DEFAULT
- call BattleFrontier_BattlePikeRoomNormal_EventScript_25D77B
+BattleFrontier_BattlePikeRoomNormal_EventScript_BattleLucySilver:: @ 825D3BD
+ msgbox BattleFrontier_BattlePikeRoomNormal_Text_HopeYouDidntUseUpLuck, MSGBOX_DEFAULT
+ call BattleFrontier_BattlePikeRoomNormal_EventScript_DoPikeQueenBattle
compare VAR_RESULT, 1
- goto_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_25D3DA
- goto BattleFrontier_BattlePikeRoomNormal_EventScript_25D20A
+ goto_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucySilver
+ goto BattleFrontier_BattlePikeRoomNormal_EventScript_WarpToLobbyLost
-BattleFrontier_BattlePikeRoomNormal_EventScript_25D3DA:: @ 825D3DA
+BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucySilver:: @ 825D3DA
frontier_getsymbols
compare VAR_RESULT, 0
- goto_if_ne BattleFrontier_BattlePikeRoomNormal_EventScript_25D49D
- msgbox BattleFrontier_BattlePikeRoomNormal_Text_25DFA2, MSGBOX_DEFAULT
+ goto_if_ne BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucy
+ msgbox BattleFrontier_BattlePikeRoomNormal_Text_LucyShowMeFrontierPass, MSGBOX_DEFAULT
waitmessage
playfanfare MUS_ME_SYMBOLGET
- message BattleFrontier_BattlePikeRoomNormal_Text_25DFD0
+ message BattleFrontier_BattlePikeRoomNormal_Text_ReceivedLuckSymbol
waitmessage
waitfanfare
frontier_givesymbol
- msgbox BattleFrontier_BattlePikeRoomNormal_Text_25E003, MSGBOX_DEFAULT
+ msgbox BattleFrontier_BattlePikeRoomNormal_Text_AllThereIsDisappear, MSGBOX_DEFAULT
closemessage
- goto BattleFrontier_BattlePikeRoomNormal_EventScript_25D49D
+ goto BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucy
-BattleFrontier_BattlePikeRoomNormal_EventScript_25D416:: @ 825D416
+BattleFrontier_BattlePikeRoomNormal_EventScript_IntroLucyGold:: @ 825D416
frontier_get FRONTIER_DATA_HEARD_BRAIN_SPEECH
compare VAR_RESULT, FALSE
- goto_if_ne BattleFrontier_BattlePikeRoomNormal_EventScript_25D443
- msgbox BattleFrontier_BattlePikeRoomNormal_Text_25E02C, MSGBOX_DEFAULT
+ goto_if_ne BattleFrontier_BattlePikeRoomNormal_EventScript_BattleLucyGold
+ msgbox BattleFrontier_BattlePikeRoomNormal_Text_LucyYouAgain, MSGBOX_DEFAULT
frontier_set FRONTIER_DATA_HEARD_BRAIN_SPEECH
-BattleFrontier_BattlePikeRoomNormal_EventScript_25D443:: @ 825D443
- msgbox BattleFrontier_BattlePikeRoomNormal_Text_25E0E8, MSGBOX_DEFAULT
- call BattleFrontier_BattlePikeRoomNormal_EventScript_25D77B
+BattleFrontier_BattlePikeRoomNormal_EventScript_BattleLucyGold:: @ 825D443
+ msgbox BattleFrontier_BattlePikeRoomNormal_Text_NowComeOn, MSGBOX_DEFAULT
+ call BattleFrontier_BattlePikeRoomNormal_EventScript_DoPikeQueenBattle
compare VAR_RESULT, 1
- goto_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_25D460
- goto BattleFrontier_BattlePikeRoomNormal_EventScript_25D20A
+ goto_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucyGold
+ goto BattleFrontier_BattlePikeRoomNormal_EventScript_WarpToLobbyLost
-BattleFrontier_BattlePikeRoomNormal_EventScript_25D460:: @ 825D460
+BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucyGold:: @ 825D460
frontier_getsymbols
compare VAR_RESULT, 2
- goto_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_25D49D
- msgbox BattleFrontier_BattlePikeRoomNormal_Text_25E0F6, MSGBOX_DEFAULT
+ goto_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucy
+ msgbox BattleFrontier_BattlePikeRoomNormal_Text_LucyFrontierPass, MSGBOX_DEFAULT
waitmessage
playfanfare MUS_ME_SYMBOLGET
- message BattleFrontier_BattlePikeRoomNormal_Text_25E118
+ message BattleFrontier_BattlePikeRoomNormal_Text_LuckSymbolTookGoldenShine
waitmessage
waitfanfare
frontier_givesymbol
- msgbox BattleFrontier_BattlePikeRoomNormal_Text_25E140, MSGBOX_DEFAULT
+ msgbox BattleFrontier_BattlePikeRoomNormal_Text_IWontForget, MSGBOX_DEFAULT
closemessage
- goto BattleFrontier_BattlePikeRoomNormal_EventScript_25D49D
+ goto BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucy
end
-BattleFrontier_BattlePikeRoomNormal_EventScript_25D49D:: @ 825D49D
- applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_25D7EA
+BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucy:: @ 825D49D
+ applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_LucyMoveAside
waitmovement 0
- applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeRoomNormal_Movement_25D7DC
+ applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeRoomNormal_Movement_PlayerWalkUp2
waitmovement 0
pike_get PIKE_DATA_WIN_STREAK
addvar VAR_RESULT, 1
@@ -199,61 +199,61 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_25D49D:: @ 825D49D
waitstate
end
-BattleFrontier_BattlePikeRoomNormal_EventScript_25D4DC:: @ 825D4DC
- msgbox BattleFrontier_BattlePikeRoomNormal_Text_25E15D, MSGBOX_DEFAULT
- goto BattleFrontier_BattlePikeRoomNormal_EventScript_25D2FB
+BattleFrontier_BattlePikeRoomNormal_EventScript_PreQueenNoHeal:: @ 825D4DC
+ msgbox BattleFrontier_BattlePikeRoomNormal_Text_ChoseRoomNoHeal, MSGBOX_DEFAULT
+ goto BattleFrontier_BattlePikeRoomNormal_EventScript_LucyEnter
end
-BattleFrontier_BattlePikeRoomNormal_EventScript_25D4EA:: @ 825D4EA
- msgbox BattleFrontier_BattlePikeRoomNormal_Text_25E1DD, MSGBOX_DEFAULT
+BattleFrontier_BattlePikeRoomNormal_EventScript_PreQueenHealOneMon:: @ 825D4EA
+ msgbox BattleFrontier_BattlePikeRoomNormal_Text_ChoseRoomHealOne, MSGBOX_DEFAULT
playfanfare MUS_ME_ASA
waitfanfare
- goto BattleFrontier_BattlePikeRoomNormal_EventScript_25D2FB
+ goto BattleFrontier_BattlePikeRoomNormal_EventScript_LucyEnter
end
-BattleFrontier_BattlePikeRoomNormal_EventScript_25D4FC:: @ 825D4FC
- msgbox BattleFrontier_BattlePikeRoomNormal_Text_25E238, MSGBOX_DEFAULT
+BattleFrontier_BattlePikeRoomNormal_EventScript_PreQueenHealTwoMons:: @ 825D4FC
+ msgbox BattleFrontier_BattlePikeRoomNormal_Text_ChoseRoomHealTwo, MSGBOX_DEFAULT
playfanfare MUS_ME_ASA
waitfanfare
- goto BattleFrontier_BattlePikeRoomNormal_EventScript_25D2FB
+ goto BattleFrontier_BattlePikeRoomNormal_EventScript_LucyEnter
end
-BattleFrontier_BattlePikeRoomNormal_EventScript_25D50E:: @ 825D50E
+BattleFrontier_BattlePikeRoomNormal_EventScript_EnterFullHealRoom:: @ 825D50E
lockall
delay 16
- applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_25D795
+ applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_ApproachPlayer
waitmovement 0
- message BattleFrontier_BattlePikeRoomNormal_Text_25D9B6
+ message BattleFrontier_BattlePikeRoomNormal_Text_WillRestoreToFullHealth
waitmessage
playfanfare MUS_ME_ASA
waitfanfare
special HealPlayerParty
- msgbox BattleFrontier_BattlePikeRoomNormal_Text_25DA13, MSGBOX_DEFAULT
+ msgbox BattleFrontier_BattlePikeRoomNormal_Text_EnjoyRestOfChallenge, MSGBOX_DEFAULT
closemessage
- applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_25D798
+ applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_NPCExit
waitmovement 0
releaseall
end
-BattleFrontier_BattlePikeRoomNormal_EventScript_25D53E:: @ 825D53E
+BattleFrontier_BattlePikeRoomNormal_EventScript_EnterDoubleBattleRoom:: @ 825D53E
lockall
delay 16
- applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_25D7C1
- applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_25D7C3
+ applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_Trainer1WalkRight
+ applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_Trainer2WalkLeft
waitmovement 0
- applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_25D7C5
- applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_25D7C5
+ applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_DoubleTrainersWalkDown
+ applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_DoubleTrainersWalkDown
waitmovement 0
- applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_25D7C8
- applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_25D7CA
+ applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_Trainer1FacePlayer
+ applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_Trainer2FacePlayer
waitmovement 0
- applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeRoomNormal_Movement_25D7BB
+ applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeRoomNormal_Movement_PlayerFaceTrainer1
waitmovement 0
pike_gettrainerintro 0
msgbox gStringVar4, MSGBOX_DEFAULT
closemessage
delay 16
- applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeRoomNormal_Movement_25D7BD
+ applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeRoomNormal_Movement_PlayerFaceTrainer2
waitmovement 0
pike_gettrainerintro 1
msgbox gStringVar4, MSGBOX_DEFAULT
@@ -263,136 +263,136 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_25D53E:: @ 825D53E
special DoSpecialTrainerBattle
waitstate
switch VAR_RESULT
- case 1, BattleFrontier_BattlePikeRoomNormal_EventScript_25D5DC
- goto BattleFrontier_BattlePikeRoomNormal_EventScript_25D20A
+ case 1, BattleFrontier_BattlePikeRoomNormal_EventScript_WonDoubleBattle
+ goto BattleFrontier_BattlePikeRoomNormal_EventScript_WarpToLobbyLost
end
-BattleFrontier_BattlePikeRoomNormal_EventScript_25D5DC:: @ 825D5DC
- applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeRoomNormal_Movement_25D7BD
+BattleFrontier_BattlePikeRoomNormal_EventScript_WonDoubleBattle:: @ 825D5DC
+ applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeRoomNormal_Movement_PlayerFaceTrainer2
waitmovement 0
- applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_25D7CC
+ applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_Trainer1Exit
waitmovement 0
- applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_25D7D4
+ applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_Trainer2Exit
waitmovement 0
- applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeRoomNormal_Movement_25D7BF
+ applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeRoomNormal_Movement_PlayerFaceUp
waitmovement 0
end
-BattleFrontier_BattlePikeRoomNormal_EventScript_25D605:: @ 825D605
+BattleFrontier_BattlePikeRoomNormal_EventScript_EnterStatusRoom:: @ 825D605
lockall
- message BattleFrontier_BattlePikeRoomNormal_Text_25DBD1
- applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_25D7AA
+ message BattleFrontier_BattlePikeRoomNormal_Text_WatchOut
+ applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_MonApproachPlayer
waitmovement 0
pike_getstatusmon
copyvar VAR_0x8004, VAR_RESULT
- compare VAR_0x8004, PIKE_STATUS_KIRLIA
- call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_25D643
- compare VAR_0x8004, PIKE_STATUS_DUSCLOPS
- call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_25D6D5
- msgbox BattleFrontier_BattlePikeRoomNormal_Text_25DD3F, MSGBOX_DEFAULT
+ compare VAR_0x8004, PIKE_STATUSMON_KIRLIA
+ call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_KirliaAttack
+ compare VAR_0x8004, PIKE_STATUSMON_DUSCLOPS
+ call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_DusclopsAttack
+ msgbox BattleFrontier_BattlePikeRoomNormal_Text_AttacksWhenStartled, MSGBOX_DEFAULT
closemessage
releaseall
end
-BattleFrontier_BattlePikeRoomNormal_EventScript_25D643:: @ 825D643
- msgbox BattleFrontier_BattlePikeRoomNormal_Text_25DBE4, MSGBOX_DEFAULT
+BattleFrontier_BattlePikeRoomNormal_EventScript_KirliaAttack:: @ 825D643
+ msgbox BattleFrontier_BattlePikeRoomNormal_Text_KirliaStop, MSGBOX_DEFAULT
closemessage
waitse
playmoncry SPECIES_KIRLIA, 0
waitmoncry
pike_getstatus
compare VAR_RESULT, PIKE_STATUS_TOXIC
- call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_25D751
+ call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_KirliaUsedToxic
compare VAR_RESULT, PIKE_STATUS_BURN
- call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_25D758
+ call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_KirliaUsedWillOWisp
compare VAR_RESULT, PIKE_STATUS_PARALYSIS
- call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_25D75F
+ call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_KirliaUsedThunderWave
compare VAR_RESULT, PIKE_STATUS_SLEEP
- call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_25D766
- pike_fadescreen
+ call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_KirliaUsedHypnosis
+ pike_flashscreen
waitstate
- applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_25D7A2
+ applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_NPCApproachMon
waitmovement 0
- applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_25D7B1
+ applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_MonFaceNPC
waitmovement 0
waitse
playmoncry SPECIES_KIRLIA, 0
waitmoncry
- msgbox BattleFrontier_BattlePikeRoomNormal_Text_25DCAF, MSGBOX_DEFAULT
+ msgbox BattleFrontier_BattlePikeRoomNormal_Text_ThatsEnough, MSGBOX_DEFAULT
waitse
playmoncry SPECIES_KIRLIA, 0
waitmoncry
closemessage
- applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_25D7B3
- applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_25D7A4
+ applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_MonMoveAside
+ applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_StatusNPCApproachPlayer
waitmovement 0
- msgbox BattleFrontier_BattlePikeRoomNormal_Text_25DCCF, MSGBOX_DEFAULT
+ msgbox BattleFrontier_BattlePikeRoomNormal_Text_ApologizeForKirlia, MSGBOX_DEFAULT
return
-BattleFrontier_BattlePikeRoomNormal_EventScript_25D6D5:: @ 825D6D5
- msgbox BattleFrontier_BattlePikeRoomNormal_Text_25DC01, MSGBOX_DEFAULT
+BattleFrontier_BattlePikeRoomNormal_EventScript_DusclopsAttack:: @ 825D6D5
+ msgbox BattleFrontier_BattlePikeRoomNormal_Text_DusclopsStop, MSGBOX_DEFAULT
closemessage
waitse
playmoncry SPECIES_DUSCLOPS, 0
waitmoncry
pike_getstatus
compare VAR_RESULT, PIKE_STATUS_FREEZE
- call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_25D76D
+ call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_DusclopsUsedIceBeam
compare VAR_RESULT, PIKE_STATUS_BURN
- call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_25D774
- pike_fadescreen
+ call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_DusclopsUsedWillOWisp
+ pike_flashscreen
waitstate
- applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_25D7A2
+ applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_NPCApproachMon
waitmovement 0
- applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_25D7B1
+ applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_MonFaceNPC
waitmovement 0
waitse
playmoncry SPECIES_DUSCLOPS, 0
waitmoncry
- msgbox BattleFrontier_BattlePikeRoomNormal_Text_25DCAF, MSGBOX_DEFAULT
+ msgbox BattleFrontier_BattlePikeRoomNormal_Text_ThatsEnough, MSGBOX_DEFAULT
waitse
playmoncry SPECIES_DUSCLOPS, 0
waitmoncry
closemessage
- applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_25D7B3
- applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_25D7A4
+ applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_MonMoveAside
+ applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_StatusNPCApproachPlayer
waitmovement 0
- msgbox BattleFrontier_BattlePikeRoomNormal_Text_25DD06, MSGBOX_DEFAULT
+ msgbox BattleFrontier_BattlePikeRoomNormal_Text_ApologizeForDusclops, MSGBOX_DEFAULT
return
-BattleFrontier_BattlePikeRoomNormal_EventScript_25D751:: @ 825D751
- message BattleFrontier_BattlePikeRoomNormal_Text_25DC20
+BattleFrontier_BattlePikeRoomNormal_EventScript_KirliaUsedToxic:: @ 825D751
+ message BattleFrontier_BattlePikeRoomNormal_Text_KirliaUsedToxic
waitmessage
return
-BattleFrontier_BattlePikeRoomNormal_EventScript_25D758:: @ 825D758
- message BattleFrontier_BattlePikeRoomNormal_Text_25DC63
+BattleFrontier_BattlePikeRoomNormal_EventScript_KirliaUsedWillOWisp:: @ 825D758
+ message BattleFrontier_BattlePikeRoomNormal_Text_KirliaUsedWillOWisp
waitmessage
return
-BattleFrontier_BattlePikeRoomNormal_EventScript_25D75F:: @ 825D75F
- message BattleFrontier_BattlePikeRoomNormal_Text_25DC49
+BattleFrontier_BattlePikeRoomNormal_EventScript_KirliaUsedThunderWave:: @ 825D75F
+ message BattleFrontier_BattlePikeRoomNormal_Text_KirliaUsedThunderWave
waitmessage
return
-BattleFrontier_BattlePikeRoomNormal_EventScript_25D766:: @ 825D766
- message BattleFrontier_BattlePikeRoomNormal_Text_25DC33
+BattleFrontier_BattlePikeRoomNormal_EventScript_KirliaUsedHypnosis:: @ 825D766
+ message BattleFrontier_BattlePikeRoomNormal_Text_KirliaUsedHypnosis
waitmessage
return
-BattleFrontier_BattlePikeRoomNormal_EventScript_25D76D:: @ 825D76D
- message BattleFrontier_BattlePikeRoomNormal_Text_25DC97
+BattleFrontier_BattlePikeRoomNormal_EventScript_DusclopsUsedIceBeam:: @ 825D76D
+ message BattleFrontier_BattlePikeRoomNormal_Text_DusclopsUsedIceBeam
waitmessage
return
-BattleFrontier_BattlePikeRoomNormal_EventScript_25D774:: @ 825D774
- message BattleFrontier_BattlePikeRoomNormal_Text_25DC7C
+BattleFrontier_BattlePikeRoomNormal_EventScript_DusclopsUsedWillOWisp:: @ 825D774
+ message BattleFrontier_BattlePikeRoomNormal_Text_DusclopsUsedWillOWisp
waitmessage
return
-BattleFrontier_BattlePikeRoomNormal_EventScript_25D77B:: @ 825D77B
+BattleFrontier_BattlePikeRoomNormal_EventScript_DoPikeQueenBattle:: @ 825D77B
closemessage
- applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeRoomNormal_Movement_25D7DC
+ applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeRoomNormal_Movement_PlayerWalkUp2
waitmovement 0
setvar VAR_0x8004, SPECIAL_BATTLE_PIKE_SINGLE
setvar VAR_0x8005, 0
@@ -400,12 +400,12 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_25D77B:: @ 825D77B
waitstate
return
-BattleFrontier_BattlePikeRoomNormal_Movement_25D795: @ 825D795
+BattleFrontier_BattlePikeRoomNormal_Movement_ApproachPlayer: @ 825D795
walk_down
walk_down
step_end
-BattleFrontier_BattlePikeRoomNormal_Movement_25D798: @ 825D798
+BattleFrontier_BattlePikeRoomNormal_Movement_NPCExit: @ 825D798
walk_up
walk_up
walk_up
@@ -413,17 +413,17 @@ BattleFrontier_BattlePikeRoomNormal_Movement_25D798: @ 825D798
walk_up
step_end
-BattleFrontier_BattlePikeRoomNormal_Movement_25D79E: @ 825D79E
+BattleFrontier_BattlePikeRoomNormal_Movement_HealNPCExit: @ 825D79E
walk_up
set_invisible
walk_up
step_end
-BattleFrontier_BattlePikeRoomNormal_Movement_25D7A2: @ 825D7A2
+BattleFrontier_BattlePikeRoomNormal_Movement_NPCApproachMon: @ 825D7A2
walk_down
step_end
-BattleFrontier_BattlePikeRoomNormal_Movement_25D7A4: @ 825D7A4
+BattleFrontier_BattlePikeRoomNormal_Movement_StatusNPCApproachPlayer: @ 825D7A4
walk_down
face_left
delay_16
@@ -431,7 +431,7 @@ BattleFrontier_BattlePikeRoomNormal_Movement_25D7A4: @ 825D7A4
face_down
step_end
-BattleFrontier_BattlePikeRoomNormal_Movement_25D7AA: @ 825D7AA
+BattleFrontier_BattlePikeRoomNormal_Movement_MonApproachPlayer: @ 825D7AA
walk_fast_down
walk_fast_right
walk_fast_right
@@ -440,58 +440,57 @@ BattleFrontier_BattlePikeRoomNormal_Movement_25D7AA: @ 825D7AA
face_down
step_end
-BattleFrontier_BattlePikeRoomNormal_Movement_25D7B1: @ 825D7B1
+BattleFrontier_BattlePikeRoomNormal_Movement_MonFaceNPC: @ 825D7B1
face_up
step_end
-BattleFrontier_BattlePikeRoomNormal_Movement_25D7B3: @ 825D7B3
+BattleFrontier_BattlePikeRoomNormal_Movement_MonMoveAside: @ 825D7B3
walk_left
-
-BattleFrontier_BattlePikeRoomNormal_Movement_25D7B4: @ 825D7B4
+BattleFrontier_BattlePikeRoomNormal_Movement_MonFaceRight: @ 825D7B4
face_right
step_end
-BattleFrontier_BattlePikeRoomNormal_Movement_25D7B6: @ 825D7B6
+BattleFrontier_BattlePikeRoomNormal_Movement_HealNPCApproachPlayer: @ 825D7B6
walk_down
walk_down
walk_right
face_down
step_end
-BattleFrontier_BattlePikeRoomNormal_Movement_25D7BB: @ 825D7BB
+BattleFrontier_BattlePikeRoomNormal_Movement_PlayerFaceTrainer1: @ 825D7BB
face_left
step_end
-BattleFrontier_BattlePikeRoomNormal_Movement_25D7BD: @ 825D7BD
+BattleFrontier_BattlePikeRoomNormal_Movement_PlayerFaceTrainer2: @ 825D7BD
face_right
step_end
-BattleFrontier_BattlePikeRoomNormal_Movement_25D7BF: @ 825D7BF
+BattleFrontier_BattlePikeRoomNormal_Movement_PlayerFaceUp: @ 825D7BF
face_up
step_end
-BattleFrontier_BattlePikeRoomNormal_Movement_25D7C1: @ 825D7C1
+BattleFrontier_BattlePikeRoomNormal_Movement_Trainer1WalkRight: @ 825D7C1
walk_right
step_end
-BattleFrontier_BattlePikeRoomNormal_Movement_25D7C3: @ 825D7C3
+BattleFrontier_BattlePikeRoomNormal_Movement_Trainer2WalkLeft: @ 825D7C3
walk_left
step_end
-BattleFrontier_BattlePikeRoomNormal_Movement_25D7C5: @ 825D7C5
+BattleFrontier_BattlePikeRoomNormal_Movement_DoubleTrainersWalkDown: @ 825D7C5
walk_down
walk_down
step_end
-BattleFrontier_BattlePikeRoomNormal_Movement_25D7C8: @ 825D7C8
+BattleFrontier_BattlePikeRoomNormal_Movement_Trainer1FacePlayer: @ 825D7C8
face_right
step_end
-BattleFrontier_BattlePikeRoomNormal_Movement_25D7CA: @ 825D7CA
+BattleFrontier_BattlePikeRoomNormal_Movement_Trainer2FacePlayer: @ 825D7CA
face_left
step_end
-BattleFrontier_BattlePikeRoomNormal_Movement_25D7CC: @ 825D7CC
+BattleFrontier_BattlePikeRoomNormal_Movement_Trainer1Exit: @ 825D7CC
walk_up
walk_up
walk_up
@@ -501,7 +500,7 @@ BattleFrontier_BattlePikeRoomNormal_Movement_25D7CC: @ 825D7CC
walk_up
step_end
-BattleFrontier_BattlePikeRoomNormal_Movement_25D7D4: @ 825D7D4
+BattleFrontier_BattlePikeRoomNormal_Movement_Trainer2Exit: @ 825D7D4
walk_up
walk_up
walk_up
@@ -511,40 +510,41 @@ BattleFrontier_BattlePikeRoomNormal_Movement_25D7D4: @ 825D7D4
walk_up
step_end
-BattleFrontier_BattlePikeRoomNormal_Movement_25D7DC: @ 825D7DC
+@ For approaching Lucy and exiting room after defeating Lucy
+BattleFrontier_BattlePikeRoomNormal_Movement_PlayerWalkUp2: @ 825D7DC
walk_up
walk_up
step_end
-BattleFrontier_BattlePikeRoomNormal_Movement_25D7DF: @ 825D7DF
+BattleFrontier_BattlePikeRoomNormal_Movement_PreQueenHealNPCApproachPlayer: @ 825D7DF
walk_down
walk_down
step_end
-BattleFrontier_BattlePikeRoomNormal_Movement_25D7E2: @ 825D7E2
+BattleFrontier_BattlePikeRoomNormal_Movement_HealNPCExitForLucy: @ 825D7E2
walk_up
walk_up
walk_up
set_invisible
step_end
-BattleFrontier_BattlePikeRoomNormal_Movement_25D7E7: @ 825D7E7
+BattleFrontier_BattlePikeRoomNormal_Movement_LucyEnter: @ 825D7E7
set_visible
walk_down
step_end
-BattleFrontier_BattlePikeRoomNormal_Movement_25D7EA: @ 825D7EA
+BattleFrontier_BattlePikeRoomNormal_Movement_LucyMoveAside: @ 825D7EA
walk_left
face_right
step_end
-BattleFrontier_BattlePikeRoomNormal_EventScript_25D7ED:: @ 825D7ED
+BattleFrontier_BattlePikeRoomNormal_EventScript_NPC:: @ 825D7ED
pike_getroomtype
switch VAR_RESULT
- case PIKE_ROOM_NPC, BattleFrontier_BattlePikeRoomNormal_EventScript_25D81B
- case PIKE_ROOM_STATUS, BattleFrontier_BattlePikeRoomNormal_EventScript_25D831
- case PIKE_ROOM_HEAL_PART, BattleFrontier_BattlePikeRoomNormal_EventScript_25D83E
-BattleFrontier_BattlePikeRoomNormal_EventScript_25D81B:: @ 825D81B
+ case PIKE_ROOM_NPC, BattleFrontier_BattlePikeRoomNormal_EventScript_NormalNPC
+ case PIKE_ROOM_STATUS, BattleFrontier_BattlePikeRoomNormal_EventScript_StatusNPC
+ case PIKE_ROOM_HEAL_PART, BattleFrontier_BattlePikeRoomNormal_EventScript_HealNPC
+BattleFrontier_BattlePikeRoomNormal_EventScript_NormalNPC:: @ 825D81B
lock
faceplayer
pike_getnpcmsg
@@ -554,54 +554,55 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_25D81B:: @ 825D81B
release
end
-BattleFrontier_BattlePikeRoomNormal_EventScript_25D831:: @ 825D831
+BattleFrontier_BattlePikeRoomNormal_EventScript_StatusNPC:: @ 825D831
lock
faceplayer
- msgbox BattleFrontier_BattlePikeRoomNormal_Text_25DDA3, MSGBOX_DEFAULT
+ msgbox BattleFrontier_BattlePikeRoomNormal_Text_ApologizeHopeMonsAreFine, MSGBOX_DEFAULT
closemessage
release
end
-BattleFrontier_BattlePikeRoomNormal_EventScript_25D83E:: @ 825D83E
+BattleFrontier_BattlePikeRoomNormal_EventScript_HealNPC:: @ 825D83E
pike_healonetwomons
compare VAR_RESULT, 2
- call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_25D881
+ call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_WillRestoreTwoMons
compare VAR_RESULT, 1
- call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_25D875
+ call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_WillRestoreOneMon
playfanfare MUS_ME_ASA
waitfanfare
- msgbox BattleFrontier_BattlePikeRoomNormal_Text_25DABE, MSGBOX_DEFAULT
+ msgbox BattleFrontier_BattlePikeRoomNormal_Text_BestOfLuckFarewell, MSGBOX_DEFAULT
closemessage
release
- applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_25D79E
+ applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_HealNPCExit
waitmovement 0
end
-BattleFrontier_BattlePikeRoomNormal_EventScript_25D875:: @ 825D875
+BattleFrontier_BattlePikeRoomNormal_EventScript_WillRestoreOneMon:: @ 825D875
lock
faceplayer
- msgbox BattleFrontier_BattlePikeRoomNormal_Text_25DA51, MSGBOX_DEFAULT
+ msgbox BattleFrontier_BattlePikeRoomNormal_Text_WillRestoreOneMon, MSGBOX_DEFAULT
closemessage
return
-BattleFrontier_BattlePikeRoomNormal_EventScript_25D881:: @ 825D881
+BattleFrontier_BattlePikeRoomNormal_EventScript_WillRestoreTwoMons:: @ 825D881
lock
faceplayer
- msgbox BattleFrontier_BattlePikeRoomNormal_Text_25E32E, MSGBOX_DEFAULT
+ msgbox BattleFrontier_BattlePikeRoomNormal_Text_WillRestoreTwoMons, MSGBOX_DEFAULT
closemessage
return
-BattleFrontier_BattlePikeRoomNormal_EventScript_25D88D:: @ 825D88D
+@ Dusclops or Kirlia
+BattleFrontier_BattlePikeRoomNormal_EventScript_StatusMon:: @ 825D88D
lock
faceplayer
- msgbox BattleFrontier_BattlePikeRoomNormal_Text_25DDE6, MSGBOX_DEFAULT
+ msgbox BattleFrontier_BattlePikeRoomNormal_Text_Silence, MSGBOX_DEFAULT
closemessage
release
- applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_25D7B4
+ applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_MonFaceRight
waitmovement 0
end
-BattleFrontier_BattlePikeRoomNormal_EventScript_25D8A4:: @ 825D8A4
+BattleFrontier_BattlePikeRoomNormal_EventScript_SetCurtainTilesMostlyClosed:: @ 825D8A4
setmetatile 4, 1, METATILE_BattlePike_Curtain_Stage1_Tile0, 1
setmetatile 3, 2, METATILE_BattlePike_Curtain_Stage1_Tile1, 1
setmetatile 4, 2, METATILE_BattlePike_Curtain_Stage1_Tile2, 1
@@ -612,7 +613,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_25D8A4:: @ 825D8A4
special DrawWholeMapView
return
-BattleFrontier_BattlePikeRoomNormal_EventScript_25D8E7:: @ 825D8E7
+BattleFrontier_BattlePikeRoomNormal_EventScript_SetCurtainTilesLittleClosed:: @ 825D8E7
setmetatile 4, 1, METATILE_BattlePike_Curtain_Stage2_Tile0, 1
setmetatile 3, 2, METATILE_BattlePike_Curtain_Stage2_Tile1, 1
setmetatile 4, 2, METATILE_BattlePike_Curtain_Stage2_Tile2, 1
@@ -623,7 +624,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_25D8E7:: @ 825D8E7
special DrawWholeMapView
return
-BattleFrontier_BattlePikeRoomNormal_EventScript_25D92A:: @ 825D92A
+BattleFrontier_BattlePikeRoomNormal_EventScript_SetCurtainTilesOpen:: @ 825D92A
setmetatile 4, 1, METATILE_BattlePike_Curtain_Stage3_Tile0, 1
setmetatile 3, 2, METATILE_BattlePike_Curtain_Stage3_Tile1, 1
setmetatile 4, 2, METATILE_BattlePike_Curtain_Stage3_Tile2, 1
@@ -634,7 +635,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_25D92A:: @ 825D92A
special DrawWholeMapView
return
-BattleFrontier_BattlePikeRoomNormal_EventScript_25D96D:: @ 825D96D
+BattleFrontier_BattlePikeRoomNormal_EventScript_SetCurtainTilesClosed:: @ 825D96D
setmetatile 4, 1, METATILE_BattlePike_Curtain_Stage0_Tile0, 1
setmetatile 3, 2, METATILE_BattlePike_Curtain_Stage0_Tile1, 1
setmetatile 4, 2, METATILE_BattlePike_Curtain_Stage0_Tile2, 1
@@ -645,128 +646,136 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_25D96D:: @ 825D96D
special DrawWholeMapView
return
-BattleFrontier_BattlePikeRoomNormal_Movement_25D9B0: @ 825D9B0
+BattleFrontier_BattlePikeRoomNormal_Movement_CameraPanUp: @ 825D9B0
walk_up
walk_up
step_end
-BattleFrontier_BattlePikeRoomNormal_Movement_25D9B3: @ 825D9B3
+@ Unused
+BattleFrontier_BattlePikeRoomNormal_Movement_CameraPanDown: @ 825D9B3
walk_down
walk_down
step_end
-BattleFrontier_BattlePikeRoomNormal_Text_25D9B6: @ 825D9B6
+BattleFrontier_BattlePikeRoomNormal_Text_WillRestoreToFullHealth: @ 825D9B6
.string "Welcome…\n"
.string "You must be commended for your luck…\p"
.string "Your POKéMON shall be restored\n"
.string "to full health…$"
-BattleFrontier_BattlePikeRoomNormal_Text_25DA13: @ 825DA13
+BattleFrontier_BattlePikeRoomNormal_Text_EnjoyRestOfChallenge: @ 825DA13
.string "I urge you to enjoy the rest of your\n"
.string "Battle Choice challenge…$"
-BattleFrontier_BattlePikeRoomNormal_Text_25DA51: @ 825DA51
+BattleFrontier_BattlePikeRoomNormal_Text_WillRestoreOneMon: @ 825DA51
.string "Ah, you're a lucky one.\n"
.string "I'm in somewhat-good spirits now.\p"
.string "I will restore one of your POKéMON\n"
.string "to full health.$"
-BattleFrontier_BattlePikeRoomNormal_Text_25DABE: @ 825DABE
+BattleFrontier_BattlePikeRoomNormal_Text_BestOfLuckFarewell: @ 825DABE
.string "The best of luck to you.\n"
.string "Farewell.$"
-BattleFrontier_BattlePikeRoomNormal_Text_25DAE1: @ 825DAE1
+@ Seems there was a planned room type where the player could choose to battle and would be healed if they won
+@ Possibly replaced/superseded by the hard battle room, which is the same but the battle isnt optional
+@ Unused
+BattleFrontier_BattlePikeRoomNormal_Text_CareForBattleWillRestoreMons: @ 825DAE1
.string "Excuse me…\p"
.string "Would you care for a battle?\n"
.string "I'll restore your POKéMON if you win.$"
-BattleFrontier_BattlePikeRoomNormal_Text_25DB2F: @ 825DB2F
+@ Unused
+BattleFrontier_BattlePikeRoomNormal_Text_NowShallWe: @ 825DB2F
.string "Very well…\n"
.string "Now, shall we?$"
-BattleFrontier_BattlePikeRoomNormal_Text_25DB49: @ 825DB49
+@ Unused
+BattleFrontier_BattlePikeRoomNormal_Text_HowUnsportingOfYou: @ 825DB49
.string "I see…\n"
.string "How unsporting of you…$"
-BattleFrontier_BattlePikeRoomNormal_Text_25DB67: @ 825DB67
+@ Unused
+BattleFrontier_BattlePikeRoomNormal_Text_WillRestoreMonsAsPromised: @ 825DB67
.string "Magnificent…\p"
.string "As promised, I shall restore your\n"
.string "POKéMON to full health.$"
-BattleFrontier_BattlePikeRoomNormal_Text_25DBAE: @ 825DBAE
+@ Unused
+BattleFrontier_BattlePikeRoomNormal_Text_BestOfLuckFarewell2: @ 825DBAE
.string "The best of luck to you.\n"
.string "Farewell.$"
-BattleFrontier_BattlePikeRoomNormal_Text_25DBD1: @ 825DBD1
+BattleFrontier_BattlePikeRoomNormal_Text_WatchOut: @ 825DBD1
.string "Oh, my!\p"
.string "Watch out!$"
-BattleFrontier_BattlePikeRoomNormal_Text_25DBE4: @ 825DBE4
+BattleFrontier_BattlePikeRoomNormal_Text_KirliaStop: @ 825DBE4
.string "Now, now!\n"
.string "KIRLIA, stop that!$"
-BattleFrontier_BattlePikeRoomNormal_Text_25DC01: @ 825DC01
+BattleFrontier_BattlePikeRoomNormal_Text_DusclopsStop: @ 825DC01
.string "Now, now!\n"
.string "DUSCLOPS, stop that!$"
-BattleFrontier_BattlePikeRoomNormal_Text_25DC20: @ 825DC20
+BattleFrontier_BattlePikeRoomNormal_Text_KirliaUsedToxic: @ 825DC20
.string "KIRLIA used TOXIC!$"
-BattleFrontier_BattlePikeRoomNormal_Text_25DC33: @ 825DC33
+BattleFrontier_BattlePikeRoomNormal_Text_KirliaUsedHypnosis: @ 825DC33
.string "KIRLIA used HYPNOSIS!$"
-BattleFrontier_BattlePikeRoomNormal_Text_25DC49: @ 825DC49
+BattleFrontier_BattlePikeRoomNormal_Text_KirliaUsedThunderWave: @ 825DC49
.string "KIRLIA used THUNDER WAVE!$"
-BattleFrontier_BattlePikeRoomNormal_Text_25DC63: @ 825DC63
+BattleFrontier_BattlePikeRoomNormal_Text_KirliaUsedWillOWisp: @ 825DC63
.string "KIRLIA used WILL-O-WISP!$"
-BattleFrontier_BattlePikeRoomNormal_Text_25DC7C: @ 825DC7C
+BattleFrontier_BattlePikeRoomNormal_Text_DusclopsUsedWillOWisp: @ 825DC7C
.string "DUSCLOPS used WILL-O-WISP!$"
-BattleFrontier_BattlePikeRoomNormal_Text_25DC97: @ 825DC97
+BattleFrontier_BattlePikeRoomNormal_Text_DusclopsUsedIceBeam: @ 825DC97
.string "DUSCLOPS used ICE BEAM!$"
-BattleFrontier_BattlePikeRoomNormal_Text_25DCAF: @ 825DCAF
+BattleFrontier_BattlePikeRoomNormal_Text_ThatsEnough: @ 825DCAF
.string "Look here!\n"
.string "That's quite enough!$"
-BattleFrontier_BattlePikeRoomNormal_Text_25DCCF: @ 825DCCF
+BattleFrontier_BattlePikeRoomNormal_Text_ApologizeForKirlia: @ 825DCCF
.string "I must apologize to you…\p"
.string "My KIRLIA has a TIMID nature…$"
-BattleFrontier_BattlePikeRoomNormal_Text_25DD06: @ 825DD06
+BattleFrontier_BattlePikeRoomNormal_Text_ApologizeForDusclops: @ 825DD06
.string "I must apologize to you…\p"
.string "My DUSCLOPS has a TIMID nature…$"
-BattleFrontier_BattlePikeRoomNormal_Text_25DD3F: @ 825DD3F
+BattleFrontier_BattlePikeRoomNormal_Text_AttacksWhenStartled: @ 825DD3F
.string "It attacks without warning if it is\n"
.string "startled by another person…\p"
.string "Are you and your POKéMON all right?$"
-BattleFrontier_BattlePikeRoomNormal_Text_25DDA3: @ 825DDA3
+BattleFrontier_BattlePikeRoomNormal_Text_ApologizeHopeMonsAreFine: @ 825DDA3
.string "I do apologize for what happened…\n"
.string "I do hope your POKéMON are fine.$"
-BattleFrontier_BattlePikeRoomNormal_Text_25DDE6: @ 825DDE6
+BattleFrontier_BattlePikeRoomNormal_Text_Silence: @ 825DDE6
.string "… … … … … …\n"
.string "… … … … … …$"
-BattleFrontier_BattlePikeRoomNormal_Text_25DDFE: @ 825DDFE
+BattleFrontier_BattlePikeRoomNormal_Text_BattleSomewhatToughTrainer: @ 825DDFE
.string "Welcome…\p"
.string "Here, we will have you battle\n"
.string "a somewhat-tough TRAINER…$"
-BattleFrontier_BattlePikeRoomNormal_Text_25DE3F: @ 825DE3F
+BattleFrontier_BattlePikeRoomNormal_Text_RestoreToFullHealth: @ 825DE3F
.string "How wonderful…\p"
.string "To honor your victory, your POKéMON\n"
.string "shall be restored to full health…$"
-BattleFrontier_BattlePikeRoomNormal_Text_25DE94: @ 825DE94
+BattleFrontier_BattlePikeRoomNormal_Text_EnjoyRestOfChallenge2: @ 825DE94
.string "I urge you to enjoy the rest of your\n"
.string "Battle Choice challenge…$"
-BattleFrontier_BattlePikeRoomNormal_Text_25DED2: @ 825DED2
+BattleFrontier_BattlePikeRoomNormal_Text_ImThePikeQueen: @ 825DED2
.string "I am LUCY…\n"
.string "I am the law here…\l"
.string "For I am the PIKE QUEEN…\p"
@@ -775,23 +784,23 @@ BattleFrontier_BattlePikeRoomNormal_Text_25DED2: @ 825DED2
.string "…I'm not one for idle chatter.\n"
.string "Hurry. Come on…$"
-BattleFrontier_BattlePikeRoomNormal_Text_25DF71: @ 825DF71
+BattleFrontier_BattlePikeRoomNormal_Text_HopeYouDidntUseUpLuck: @ 825DF71
.string "Your luck…\n"
.string "I hope you didn't use it all up here…$"
-BattleFrontier_BattlePikeRoomNormal_Text_25DFA2: @ 825DFA2
+BattleFrontier_BattlePikeRoomNormal_Text_LucyShowMeFrontierPass: @ 825DFA2
.string "LUCY: … … … … … …\n"
.string "Show me your FRONTIER PASS…$"
-BattleFrontier_BattlePikeRoomNormal_Text_25DFD0: @ 825DFD0
+BattleFrontier_BattlePikeRoomNormal_Text_ReceivedLuckSymbol: @ 825DFD0
.string "The Luck Symbol was embossed on\n"
.string "the FRONTIER PASS!$"
-BattleFrontier_BattlePikeRoomNormal_Text_25E003: @ 825E003
+BattleFrontier_BattlePikeRoomNormal_Text_AllThereIsDisappear: @ 825E003
.string "…That's all there is…\n"
.string "Disappear already…$"
-BattleFrontier_BattlePikeRoomNormal_Text_25E02C: @ 825E02C
+BattleFrontier_BattlePikeRoomNormal_Text_LucyYouAgain: @ 825E02C
.string "LUCY: …You again…\p"
.string "… … … … … …\p"
.string "…I've trampled flowers and braved\n"
@@ -801,50 +810,51 @@ BattleFrontier_BattlePikeRoomNormal_Text_25E02C: @ 825E02C
.string "… … … … … …\n"
.string "Fine… I'll do it…$"
-BattleFrontier_BattlePikeRoomNormal_Text_25E0E8: @ 825E0E8
+BattleFrontier_BattlePikeRoomNormal_Text_NowComeOn: @ 825E0E8
.string "Now!\n"
.string "Come on!$"
-BattleFrontier_BattlePikeRoomNormal_Text_25E0F6: @ 825E0F6
+BattleFrontier_BattlePikeRoomNormal_Text_LucyFrontierPass: @ 825E0F6
.string "LUCY: … … … … … …\p"
.string "…FRONTIER PASS…$"
-BattleFrontier_BattlePikeRoomNormal_Text_25E118: @ 825E118
+BattleFrontier_BattlePikeRoomNormal_Text_LuckSymbolTookGoldenShine: @ 825E118
.string "The Luck Symbol took on\n"
.string "a golden shine!$"
-BattleFrontier_BattlePikeRoomNormal_Text_25E140: @ 825E140
+BattleFrontier_BattlePikeRoomNormal_Text_IWontForget: @ 825E140
.string "…You, I won't forget…\n"
.string "…Ever…$"
-BattleFrontier_BattlePikeRoomNormal_Text_25E15D: @ 825E15D
+BattleFrontier_BattlePikeRoomNormal_Text_ChoseRoomNoHeal: @ 825E15D
.string "I welcome you…\p"
.string "Giggle…\n"
.string "You seem to be bereft of luck…\p"
.string "If only you hadn't chosen this room,\n"
.string "your POKéMON could have been healed…$"
-BattleFrontier_BattlePikeRoomNormal_Text_25E1DD: @ 825E1DD
+BattleFrontier_BattlePikeRoomNormal_Text_ChoseRoomHealOne: @ 825E1DD
.string "I welcome you…\p"
.string "Since you have chosen this room, I will\n"
.string "restore one POKéMON to full health…$"
-BattleFrontier_BattlePikeRoomNormal_Text_25E238: @ 825E238
+BattleFrontier_BattlePikeRoomNormal_Text_ChoseRoomHealTwo: @ 825E238
.string "I welcome you…\p"
.string "Since you have chosen this room, I will\n"
.string "restore two POKéMON to full health…$"
-BattleFrontier_BattlePikeRoomNormal_Text_25E293: @ 825E293
+@ Unused
+BattleFrontier_BattlePikeRoomNormal_Text_WillRestoreAllMons: @ 825E293
.string "I welcome you…\p"
.string "Giggle…\n"
.string "You should thank your lucky stars…\p"
.string "Since you have chosen this room,\n"
.string "all your POKéMON will be restored…$"
-BattleFrontier_BattlePikeRoomNormal_Text_25E311: @ 825E311
+BattleFrontier_BattlePikeRoomNormal_Text_ShallFetchOurMaster: @ 825E311
.string "I shall go fetch our master…$"
-BattleFrontier_BattlePikeRoomNormal_Text_25E32E: @ 825E32E
+BattleFrontier_BattlePikeRoomNormal_Text_WillRestoreTwoMons: @ 825E32E
.string "Ah, you're a lucky one!\n"
.string "I'm in good spirits now.\p"
.string "I will restore two of your POKéMON\n"
diff --git a/data/maps/BattleFrontier_BattlePikeRoomWildMons/map.json b/data/maps/BattleFrontier_BattlePikeRoomWildMons/map.json
index 078ccd1df..e68e29b89 100644
--- a/data/maps/BattleFrontier_BattlePikeRoomWildMons/map.json
+++ b/data/maps/BattleFrontier_BattlePikeRoomWildMons/map.json
@@ -23,7 +23,7 @@
"elevation": 3,
"var": "VAR_TEMP_1",
"var_value": "0",
- "script": "BattleFrontier_BattlePikeRoomWildMons_EventScript_2C4174"
+ "script": "BattleFrontier_BattlePikeRoomWildMons_EventScript_Exit"
},
{
"type": "trigger",
@@ -32,7 +32,7 @@
"elevation": 3,
"var": "VAR_TEMP_2",
"var_value": "0",
- "script": "BattleFrontier_BattlePikeRoomWildMons_EventScript_2C4202"
+ "script": "BattleFrontier_BattlePikeRoomWildMons_EventScript_SetEnteredRoom"
},
{
"type": "trigger",
@@ -41,7 +41,7 @@
"elevation": 3,
"var": "VAR_TEMP_2",
"var_value": "0",
- "script": "BattleFrontier_BattlePikeRoomWildMons_EventScript_2C4202"
+ "script": "BattleFrontier_BattlePikeRoomWildMons_EventScript_SetEnteredRoom"
},
{
"type": "trigger",
@@ -50,7 +50,7 @@
"elevation": 3,
"var": "VAR_TEMP_2",
"var_value": "0",
- "script": "BattleFrontier_BattlePikeRoomWildMons_EventScript_2C4202"
+ "script": "BattleFrontier_BattlePikeRoomWildMons_EventScript_SetEnteredRoom"
},
{
"type": "trigger",
@@ -59,7 +59,7 @@
"elevation": 3,
"var": "VAR_TEMP_3",
"var_value": "1",
- "script": "BattleFrontier_BattlePikeRoomWildMons_EventScript_2C420D"
+ "script": "BattleFrontier_BattlePikeRoomWildMons_EventScript_NoTurningBack"
},
{
"type": "trigger",
@@ -68,7 +68,7 @@
"elevation": 3,
"var": "VAR_TEMP_3",
"var_value": "1",
- "script": "BattleFrontier_BattlePikeRoomWildMons_EventScript_2C420D"
+ "script": "BattleFrontier_BattlePikeRoomWildMons_EventScript_NoTurningBack"
},
{
"type": "trigger",
@@ -77,7 +77,7 @@
"elevation": 3,
"var": "VAR_TEMP_3",
"var_value": "1",
- "script": "BattleFrontier_BattlePikeRoomWildMons_EventScript_2C420D"
+ "script": "BattleFrontier_BattlePikeRoomWildMons_EventScript_NoTurningBack"
}
],
"bg_events": []
diff --git a/data/maps/BattleFrontier_BattlePikeRoomWildMons/scripts.inc b/data/maps/BattleFrontier_BattlePikeRoomWildMons/scripts.inc
index f59661f64..b035d25d3 100644
--- a/data/maps/BattleFrontier_BattlePikeRoomWildMons/scripts.inc
+++ b/data/maps/BattleFrontier_BattlePikeRoomWildMons/scripts.inc
@@ -1,44 +1,44 @@
BattleFrontier_BattlePikeRoomWildMons_MapScripts:: @ 825E41A
- map_script MAP_SCRIPT_ON_RESUME, BattleFrontier_BattlePikeRoomWildMons_MapScript1_25E47A
- map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePikeRoomWildMons_MapScript2_25E42A
- map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattlePikeRoomWildMons_MapScript2_25E466
+ map_script MAP_SCRIPT_ON_RESUME, BattleFrontier_BattlePikeRoomWildMons_OnResume
+ map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePikeRoomWildMons_OnFrame
+ map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattlePikeRoomWildMons_OnWarp
.byte 0
-BattleFrontier_BattlePikeRoomWildMons_MapScript2_25E42A: @ 825E42A
- map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePikeRoomWildMons_EventScript_25E43C
- map_script_2 VAR_TEMP_1, 1, BattleFrontier_BattlePikeRoomWildMons_EventScript_25E44A
+BattleFrontier_BattlePikeRoomWildMons_OnFrame: @ 825E42A
+ map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePikeRoomWildMons_EventScript_SetInWildMonRoom
+ map_script_2 VAR_TEMP_1, 1, BattleFrontier_BattlePikeRoomWildMons_EventScript_WarpToLobbyLost
.2byte 0
-BattleFrontier_BattlePikeRoomWildMons_EventScript_25E43C:: @ 825E43C
+BattleFrontier_BattlePikeRoomWildMons_EventScript_SetInWildMonRoom:: @ 825E43C
setvar VAR_TEMP_0, 1
pike_inwildmonroom
end
-BattleFrontier_BattlePikeRoomWildMons_EventScript_25E44A:: @ 825E44A
+BattleFrontier_BattlePikeRoomWildMons_EventScript_WarpToLobbyLost:: @ 825E44A
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_LOST
warp MAP_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY, 255, 5, 6
waitstate
end
-BattleFrontier_BattlePikeRoomWildMons_MapScript2_25E466: @ 825E466
- map_script_2 VAR_TEMP_4, 0, BattleFrontier_BattlePikeRoomWildMons_EventScript_25E470
+BattleFrontier_BattlePikeRoomWildMons_OnWarp: @ 825E466
+ map_script_2 VAR_TEMP_4, 0, BattleFrontier_BattlePikeRoomWildMons_EventScript_TurnPlayerNorth
.2byte 0
-BattleFrontier_BattlePikeRoomWildMons_EventScript_25E470:: @ 825E470
+BattleFrontier_BattlePikeRoomWildMons_EventScript_TurnPlayerNorth:: @ 825E470
setvar VAR_TEMP_4, 1
turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH
end
-BattleFrontier_BattlePikeRoomWildMons_MapScript1_25E47A: @ 825E47A
+BattleFrontier_BattlePikeRoomWildMons_OnResume: @ 825E47A
call BattleFrontier_BattlePikeRoom_EventScript_ResetSketchedMoves
frontier_get FRONTIER_DATA_BATTLE_OUTCOME
compare VAR_RESULT, B_OUTCOME_LOST
- goto_if_eq BattleFrontier_BattlePikeRoomWildMons_EventScript_25E4A3
+ goto_if_eq BattleFrontier_BattlePikeRoomWildMons_EventScript_SetLost
compare VAR_RESULT, B_OUTCOME_DREW
- goto_if_eq BattleFrontier_BattlePikeRoomWildMons_EventScript_25E4A3
+ goto_if_eq BattleFrontier_BattlePikeRoomWildMons_EventScript_SetLost
end
-BattleFrontier_BattlePikeRoomWildMons_EventScript_25E4A3:: @ 825E4A3
+BattleFrontier_BattlePikeRoomWildMons_EventScript_SetLost:: @ 825E4A3
setvar VAR_TEMP_1, 1
end
diff --git a/data/maps/BattleFrontier_BattlePikeThreePathRoom/map.json b/data/maps/BattleFrontier_BattlePikeThreePathRoom/map.json
index ca84f402b..7fd2e1c88 100644
--- a/data/maps/BattleFrontier_BattlePikeThreePathRoom/map.json
+++ b/data/maps/BattleFrontier_BattlePikeThreePathRoom/map.json
@@ -24,7 +24,7 @@
"movement_range_y": 0,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
- "script": "BattleFrontier_BattlePikeThreePathRoom_EventScript_25C908",
+ "script": "BattleFrontier_BattlePikeThreePathRoom_EventScript_Attendant",
"flag": "0"
},
{
@@ -77,7 +77,7 @@
"elevation": 0,
"var": "VAR_TEMP_3",
"var_value": "1",
- "script": "BattleFrontier_BattlePikeThreePathRoom_EventScript_2C406D"
+ "script": "BattleFrontier_BattlePikeThreePathRoom_EventScript_NoTurningBack"
},
{
"type": "trigger",
@@ -86,7 +86,7 @@
"elevation": 0,
"var": "VAR_TEMP_3",
"var_value": "1",
- "script": "BattleFrontier_BattlePikeThreePathRoom_EventScript_2C406D"
+ "script": "BattleFrontier_BattlePikeThreePathRoom_EventScript_NoTurningBack"
},
{
"type": "trigger",
@@ -95,7 +95,7 @@
"elevation": 3,
"var": "VAR_TEMP_2",
"var_value": "0",
- "script": "BattleFrontier_BattlePikeThreePathRoom_EventScript_2C4062"
+ "script": "BattleFrontier_BattlePikeThreePathRoom_EventScript_SetEnteredRoom"
},
{
"type": "trigger",
@@ -104,7 +104,7 @@
"elevation": 3,
"var": "VAR_TEMP_2",
"var_value": "0",
- "script": "BattleFrontier_BattlePikeThreePathRoom_EventScript_2C4062"
+ "script": "BattleFrontier_BattlePikeThreePathRoom_EventScript_SetEnteredRoom"
},
{
"type": "trigger",
@@ -113,7 +113,7 @@
"elevation": 3,
"var": "VAR_TEMP_2",
"var_value": "0",
- "script": "BattleFrontier_BattlePikeThreePathRoom_EventScript_2C4062"
+ "script": "BattleFrontier_BattlePikeThreePathRoom_EventScript_SetEnteredRoom"
},
{
"type": "trigger",
@@ -122,7 +122,7 @@
"elevation": 0,
"var": "VAR_TEMP_3",
"var_value": "1",
- "script": "BattleFrontier_BattlePikeThreePathRoom_EventScript_2C406D"
+ "script": "BattleFrontier_BattlePikeThreePathRoom_EventScript_NoTurningBack"
}
],
"bg_events": []
diff --git a/data/maps/BattleFrontier_BattlePikeThreePathRoom/scripts.inc b/data/maps/BattleFrontier_BattlePikeThreePathRoom/scripts.inc
index de5e17a3a..294123f40 100644
--- a/data/maps/BattleFrontier_BattlePikeThreePathRoom/scripts.inc
+++ b/data/maps/BattleFrontier_BattlePikeThreePathRoom/scripts.inc
@@ -5,23 +5,23 @@ BattleFrontier_BattlePikeThreePathRoom_MapScripts:: @ 825C843
.byte 0
BattleFrontier_BattlePikeThreePathRoom_OnFrame: @ 825C853
- map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePikeThreePathRoom_EventScript_CheckChallengeStatus
+ map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePikeThreePathRoom_EventScript_GetChallengeStatus
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_SAVING, BattleFrontier_BattlePikeThreePathRoom_EventScript_WarpToLobby
- map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_PAUSED, BattleFrontier_BattlePikeThreePathRoom_EventScript_25C8A4
- map_script_2 VAR_TEMP_5, 0, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA78
- map_script_2 VAR_TEMP_5, 1, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA97
+ map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_PAUSED, BattleFrontier_BattlePikeThreePathRoom_EventScript_ResumeChallenge
+ map_script_2 VAR_TEMP_5, 0, BattleFrontier_BattlePikeThreePathRoom_EventScript_SetHintRoom
+ map_script_2 VAR_TEMP_5, 1, BattleFrontier_BattlePikeThreePathRoom_EventScript_GivePikeQueenHint
.2byte 0
BattleFrontier_BattlePikeThreePathRoom_OnWarp: @ 825C87D
- map_script_2 VAR_TEMP_4, 0, BattleFrontier_BattlePikeThreePathRoom_EventScript_25C887
+ map_script_2 VAR_TEMP_4, 0, BattleFrontier_BattlePikeThreePathRoom_EventScript_TurnPlayerNorth
.2byte 0
-BattleFrontier_BattlePikeThreePathRoom_EventScript_25C887:: @ 825C887
+BattleFrontier_BattlePikeThreePathRoom_EventScript_TurnPlayerNorth:: @ 825C887
setvar VAR_TEMP_4, 1
turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH
end
-BattleFrontier_BattlePikeThreePathRoom_EventScript_CheckChallengeStatus:: @ 825C891
+BattleFrontier_BattlePikeThreePathRoom_EventScript_GetChallengeStatus:: @ 825C891
frontier_getstatus
end
@@ -30,7 +30,7 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_WarpToLobby:: @ 825C89A
waitstate
end
-BattleFrontier_BattlePikeThreePathRoom_EventScript_25C8A4:: @ 825C8A4
+BattleFrontier_BattlePikeThreePathRoom_EventScript_ResumeChallenge:: @ 825C8A4
lockall
message BattleFrontier_BattlePikeThreePathRoom_Text_AwaitingReturnSaveBeforeResume
waitmessage
@@ -48,76 +48,76 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_25C8A4:: @ 825C8A4
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 99
end
-BattleFrontier_BattlePikeThreePathRoom_EventScript_25C908:: @ 825C908
+BattleFrontier_BattlePikeThreePathRoom_EventScript_Attendant:: @ 825C908
frontier_get FRONTIER_DATA_BATTLE_NUM @ Room number
switch VAR_RESULT
- case 1, BattleFrontier_BattlePikeThreePathRoom_EventScript_25C968
- case 3, BattleFrontier_BattlePikeThreePathRoom_EventScript_25C978
- case 5, BattleFrontier_BattlePikeThreePathRoom_EventScript_25C988
- case 7, BattleFrontier_BattlePikeThreePathRoom_EventScript_25C998
- case 9, BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9A8
- case 11, BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9B8
- case 13, BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9C8
+ case 1, BattleFrontier_BattlePikeThreePathRoom_EventScript_AttendantRoom1
+ case 3, BattleFrontier_BattlePikeThreePathRoom_EventScript_AttendantRoom3
+ case 5, BattleFrontier_BattlePikeThreePathRoom_EventScript_AttendantRoom5
+ case 7, BattleFrontier_BattlePikeThreePathRoom_EventScript_AttendantRoom7
+ case 9, BattleFrontier_BattlePikeThreePathRoom_EventScript_AttendantRoom9
+ case 11, BattleFrontier_BattlePikeThreePathRoom_EventScript_AttendantRoom11
+ case 13, BattleFrontier_BattlePikeThreePathRoom_EventScript_AttendantRoom13
end
-BattleFrontier_BattlePikeThreePathRoom_EventScript_25C968:: @ 825C968
+BattleFrontier_BattlePikeThreePathRoom_EventScript_AttendantRoom1:: @ 825C968
lock
faceplayer
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_CurrentlyInRoom1, MSGBOX_DEFAULT
- goto BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9D8
+ goto BattleFrontier_BattlePikeThreePathRoom_EventScript_AskContinueChallenge
end
-BattleFrontier_BattlePikeThreePathRoom_EventScript_25C978:: @ 825C978
+BattleFrontier_BattlePikeThreePathRoom_EventScript_AttendantRoom3:: @ 825C978
lock
faceplayer
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_CurrentlyInRoom3, MSGBOX_DEFAULT
- goto BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9D8
+ goto BattleFrontier_BattlePikeThreePathRoom_EventScript_AskContinueChallenge
end
-BattleFrontier_BattlePikeThreePathRoom_EventScript_25C988:: @ 825C988
+BattleFrontier_BattlePikeThreePathRoom_EventScript_AttendantRoom5:: @ 825C988
lock
faceplayer
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_CurrentlyInRoom5, MSGBOX_DEFAULT
- goto BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9D8
+ goto BattleFrontier_BattlePikeThreePathRoom_EventScript_AskContinueChallenge
end
-BattleFrontier_BattlePikeThreePathRoom_EventScript_25C998:: @ 825C998
+BattleFrontier_BattlePikeThreePathRoom_EventScript_AttendantRoom7:: @ 825C998
lock
faceplayer
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_CurrentlyInRoom7, MSGBOX_DEFAULT
- goto BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9D8
+ goto BattleFrontier_BattlePikeThreePathRoom_EventScript_AskContinueChallenge
end
-BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9A8:: @ 825C9A8
+BattleFrontier_BattlePikeThreePathRoom_EventScript_AttendantRoom9:: @ 825C9A8
lock
faceplayer
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_CurrentlyInRoom9, MSGBOX_DEFAULT
- goto BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9D8
+ goto BattleFrontier_BattlePikeThreePathRoom_EventScript_AskContinueChallenge
end
-BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9B8:: @ 825C9B8
+BattleFrontier_BattlePikeThreePathRoom_EventScript_AttendantRoom11:: @ 825C9B8
lock
faceplayer
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_CurrentlyInRoom11, MSGBOX_DEFAULT
- goto BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9D8
+ goto BattleFrontier_BattlePikeThreePathRoom_EventScript_AskContinueChallenge
end
-BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9C8:: @ 825C9C8
+BattleFrontier_BattlePikeThreePathRoom_EventScript_AttendantRoom13:: @ 825C9C8
lock
faceplayer
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_CurrentlyInRoom13, MSGBOX_DEFAULT
- goto BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9D8
+ goto BattleFrontier_BattlePikeThreePathRoom_EventScript_AskContinueChallenge
end
-BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9D8:: @ 825C9D8
+BattleFrontier_BattlePikeThreePathRoom_EventScript_AskContinueChallenge:: @ 825C9D8
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_ContinueWithChallenge, MSGBOX_YESNO
switch VAR_RESULT
- case NO, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA2A
- case MULTI_B_PRESSED, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA2A
+ case NO, BattleFrontier_BattlePikeThreePathRoom_EventScript_AskSaveChallenge
+ case MULTI_B_PRESSED, BattleFrontier_BattlePikeThreePathRoom_EventScript_AskSaveChallenge
release
end
-BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9FD:: @ 825C9FD
+BattleFrontier_BattlePikeThreePathRoom_EventScript_PauseChallenge:: @ 825C9FD
frontier_saveparty
message BattleFrontier_BattlePikeThreePathRoom_Text_SavingYourData
waitmessage
@@ -129,16 +129,16 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9FD:: @ 825C9FD
frontier_reset
end
-BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA2A:: @ 825CA2A
+BattleFrontier_BattlePikeThreePathRoom_EventScript_AskSaveChallenge:: @ 825CA2A
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_SaveChallengeAndQuit, MSGBOX_YESNO
switch VAR_RESULT
- case YES, BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9FD
- case NO, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA5A
- case MULTI_B_PRESSED, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA5A
+ case YES, BattleFrontier_BattlePikeThreePathRoom_EventScript_PauseChallenge
+ case NO, BattleFrontier_BattlePikeThreePathRoom_EventScript_AskRetireChallenge
+ case MULTI_B_PRESSED, BattleFrontier_BattlePikeThreePathRoom_EventScript_AskRetireChallenge
release
end
-BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA5A:: @ 825CA5A
+BattleFrontier_BattlePikeThreePathRoom_EventScript_AskRetireChallenge:: @ 825CA5A
message BattleFrontier_BattlePikeThreePathRoom_Text_RetireFromChallenge
waitmessage
multichoicedefault 20, 8, MULTI_YESNO, 1, 0
@@ -147,24 +147,24 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA5A:: @ 825CA5A
release
end
-BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA78:: @ 825CA78
+BattleFrontier_BattlePikeThreePathRoom_EventScript_SetHintRoom:: @ 825CA78
pike_sethintroom
compare VAR_RESULT, TRUE
- goto_if_eq BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA91
+ goto_if_eq BattleFrontier_BattlePikeThreePathRoom_EventScript_SetPikeQueenHint
setvar VAR_TEMP_5, 255
end
-BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA91:: @ 825CA91
+BattleFrontier_BattlePikeThreePathRoom_EventScript_SetPikeQueenHint:: @ 825CA91
setvar VAR_TEMP_5, 1
end
-BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA97:: @ 825CA97
- applymovement 2, BattleFrontier_BattlePikeThreePathRoom_Movement_25CBCE
+BattleFrontier_BattlePikeThreePathRoom_EventScript_GivePikeQueenHint:: @ 825CA97
+ applymovement 2, BattleFrontier_BattlePikeThreePathRoom_Movement_HintGiverApproachPlayer
waitmovement 0
lockall
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_TerrifyingEvent, MSGBOX_DEFAULT
releaseall
- applymovement 2, BattleFrontier_BattlePikeThreePathRoom_Movement_25CBD5
+ applymovement 2, BattleFrontier_BattlePikeThreePathRoom_Movement_HintGiverReturnToPos
waitmovement 0
setvar VAR_TEMP_5, 255
end
@@ -244,7 +244,7 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_GiveBrainHint:: @ 825CBC2
release
end
-BattleFrontier_BattlePikeThreePathRoom_Movement_25CBCE: @ 825CBCE
+BattleFrontier_BattlePikeThreePathRoom_Movement_HintGiverApproachPlayer: @ 825CBCE
walk_left
walk_left
walk_down
@@ -253,7 +253,7 @@ BattleFrontier_BattlePikeThreePathRoom_Movement_25CBCE: @ 825CBCE
walk_down
step_end
-BattleFrontier_BattlePikeThreePathRoom_Movement_25CBD5: @ 825CBD5
+BattleFrontier_BattlePikeThreePathRoom_Movement_HintGiverReturnToPos: @ 825CBD5
walk_up
walk_up
walk_up
diff --git a/data/maps/VerdanturfTown_BattleTentBattleRoom/scripts.inc b/data/maps/VerdanturfTown_BattleTentBattleRoom/scripts.inc
index 1eb03b95e..38f2f9c40 100644
--- a/data/maps/VerdanturfTown_BattleTentBattleRoom/scripts.inc
+++ b/data/maps/VerdanturfTown_BattleTentBattleRoom/scripts.inc
@@ -46,7 +46,7 @@ VerdanturfTown_BattleTentBattleRoom_EventScript_20236F:: @ 820236F
battletent_getopponentintro
msgbox gStringVar4, MSGBOX_DEFAULT
waitmessage
- call VerdanturfTown_BattleTentBattleRoom_EventScript_24FDF7
+ call BattleFrontier_BattlePalaceBattleRoom_EventScript_DoPalaceBattle
switch VAR_RESULT
case 1, VerdanturfTown_BattleTentBattleRoom_EventScript_2023C8
@@ -68,7 +68,7 @@ VerdanturfTown_BattleTentBattleRoom_EventScript_2023C8:: @ 82023C8
applymovement 3, Common_Movement_WalkInPlaceFastestDown
applymovement 1, Common_Movement_WalkInPlaceFastestUp
waitmovement 0
- msgbox VerdanturfTown_BattleTentBattleRoom_Text_24FF00, MSGBOX_DEFAULT
+ msgbox BattleFrontier_BattlePalaceBattleRoom_Text_LetMeRestoreYourMons, MSGBOX_DEFAULT
special LoadPlayerParty
special SavePlayerParty
frontier_setpartyorder FRONTIER_PARTY_SIZE
@@ -89,14 +89,14 @@ VerdanturfTown_BattleTentBattleRoom_EventScript_20243C:: @ 820243C
case 2, VerdanturfTown_BattleTentBattleRoom_EventScript_2024B8
VerdanturfTown_BattleTentBattleRoom_EventScript_20248A:: @ 820248A
- msgbox VerdanturfTown_BattleTentBattleRoom_Text_250030, MSGBOX_YESNO
+ msgbox BattleFrontier_BattlePalaceBattleRoom_Text_SaveAndQuitGame, MSGBOX_YESNO
switch VAR_RESULT
case NO, VerdanturfTown_BattleTentBattleRoom_EventScript_20243C
case YES, VerdanturfTown_BattleTentBattleRoom_EventScript_20251F
case MULTI_B_PRESSED, VerdanturfTown_BattleTentBattleRoom_EventScript_20243C
VerdanturfTown_BattleTentBattleRoom_EventScript_2024B8:: @ 82024B8
- message VerdanturfTown_BattleTentBattleRoom_Text_25005A
+ message BattleFrontier_BattlePalaceBattleRoom_Text_WishToQuitChallenge
waitmessage
multichoicedefault 20, 8, MULTI_YESNO, 1, 0
switch VAR_RESULT
@@ -118,7 +118,7 @@ VerdanturfTown_BattleTentBattleRoom_EventScript_202501:: @ 8202501
waitstate
VerdanturfTown_BattleTentBattleRoom_EventScript_20251F:: @ 820251F
- message VerdanturfTown_BattleTentBattleRoom_Text_25007E
+ message BattleFrontier_BattlePalaceBattleRoom_Text_SavingData
waitmessage
verdanturftent_save CHALLENGE_STATUS_PAUSED
playse SE_SAVE
@@ -140,12 +140,12 @@ VerdanturfTown_BattleTentBattleRoom_EventScript_20254B:: @ 820254B
end
VerdanturfTown_BattleTentBattleRoom_EventScript_202565:: @ 8202565
- message VerdanturfTown_BattleTentBattleRoom_Text_24FF28
+ message BattleFrontier_BattlePalaceBattleRoom_Text_PreparedFor2ndOpponent
waitmessage
return
VerdanturfTown_BattleTentBattleRoom_EventScript_20256C:: @ 820256C
- message VerdanturfTown_BattleTentBattleRoom_Text_24FF54
+ message BattleFrontier_BattlePalaceBattleRoom_Text_PreparedFor3rdOpponent
waitmessage
return
diff --git a/data/maps/VerdanturfTown_BattleTentLobby/scripts.inc b/data/maps/VerdanturfTown_BattleTentLobby/scripts.inc
index 10ff69e50..72f78c0f3 100644
--- a/data/maps/VerdanturfTown_BattleTentLobby/scripts.inc
+++ b/data/maps/VerdanturfTown_BattleTentLobby/scripts.inc
@@ -26,7 +26,7 @@ VerdanturfTown_BattleTentLobby_EventScript_201719:: @ 8201719
VerdanturfTown_BattleTentLobby_EventScript_201722:: @ 8201722
lockall
- msgbox VerdanturfTown_BattleTentLobby_Text_24E636, MSGBOX_DEFAULT
+ msgbox BattleFrontier_BattlePalaceLobby_Text_FailedToSaveBeforeEndingChallenge, MSGBOX_DEFAULT
closemessage
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
setvar VAR_TEMP_0, 255
@@ -62,7 +62,7 @@ VerdanturfTown_BattleTentLobby_EventScript_201791:: @ 8201791
end
VerdanturfTown_BattleTentLobby_EventScript_2017DD:: @ 82017DD
- msgbox VerdanturfTown_BattleTentLobby_Text_24E57B, MSGBOX_DEFAULT
+ msgbox BattleFrontier_BattlePalaceLobby_Text_NoSpaceForPrize, MSGBOX_DEFAULT
waitmessage
closemessage
setvar VAR_TEMP_0, 255
@@ -91,8 +91,8 @@ VerdanturfTown_BattleTentLobby_EventScript_2017FD:: @ 82017FD
VerdanturfTown_BattleTentLobby_EventScript_201837:: @ 8201837
lockall
- msgbox VerdanturfTown_BattleTentLobby_Text_24E5D8, MSGBOX_DEFAULT
- message VerdanturfTown_BattleTentLobby_Text_24E5F6
+ msgbox BattleFrontier_BattlePalaceLobby_Text_WeHaveBeenWaiting, MSGBOX_DEFAULT
+ message BattleFrontier_BattlePalaceLobby_Text_MustSaveBeforeChallenge
waitmessage
verdanturftent_save CHALLENGE_STATUS_SAVING
playse SE_SAVE
@@ -282,7 +282,7 @@ VerdanturfTown_BattleTentLobby_EventScript_201B02:: @ 8201B02
end
VerdanturfTown_BattleTentLobby_EventScript_201B11:: @ 8201B11
- message VerdanturfTown_BattleTentLobby_Text_24EF88
+ message BattleFrontier_BattlePalaceLobby_Text_ReadWhichHeading
waitmessage
setvar VAR_0x8004, SCROLL_MULTI_BATTLE_TENT_RULES
special ShowScrollableMultichoice
@@ -304,27 +304,27 @@ VerdanturfTown_BattleTentLobby_EventScript_201B7E:: @ 8201B7E
end
VerdanturfTown_BattleTentLobby_EventScript_201B8C:: @ 8201B8C
- msgbox VerdanturfTown_BattleTentLobby_Text_24EFAB, MSGBOX_DEFAULT
+ msgbox BattleFrontier_BattlePalaceLobby_Text_ExplainRulesBasics, MSGBOX_DEFAULT
goto VerdanturfTown_BattleTentLobby_EventScript_201B11
end
VerdanturfTown_BattleTentLobby_EventScript_201B9A:: @ 8201B9A
- msgbox VerdanturfTown_BattleTentLobby_Text_24F049, MSGBOX_DEFAULT
+ msgbox BattleFrontier_BattlePalaceLobby_Text_ExplainRulesNature, MSGBOX_DEFAULT
goto VerdanturfTown_BattleTentLobby_EventScript_201B11
end
VerdanturfTown_BattleTentLobby_EventScript_201BA8:: @ 8201BA8
- msgbox VerdanturfTown_BattleTentLobby_Text_24F190, MSGBOX_DEFAULT
+ msgbox BattleFrontier_BattlePalaceLobby_Text_ExplainRulesMoves, MSGBOX_DEFAULT
goto VerdanturfTown_BattleTentLobby_EventScript_201B11
end
VerdanturfTown_BattleTentLobby_EventScript_201BB6:: @ 8201BB6
- msgbox VerdanturfTown_BattleTentLobby_Text_24F2E8, MSGBOX_DEFAULT
+ msgbox BattleFrontier_BattlePalaceLobby_Text_ExplainRulesUnderpowered, MSGBOX_DEFAULT
goto VerdanturfTown_BattleTentLobby_EventScript_201B11
end
VerdanturfTown_BattleTentLobby_EventScript_201BC4:: @ 8201BC4
- msgbox VerdanturfTown_BattleTentLobby_Text_24F3F4, MSGBOX_DEFAULT
+ msgbox BattleFrontier_BattlePalaceLobby_Text_ExplainRulesWhenInDanger, MSGBOX_DEFAULT
goto VerdanturfTown_BattleTentLobby_EventScript_201B11
end
diff --git a/data/scripts/battle_pike.inc b/data/scripts/battle_pike.inc
index 059a4f1ce..83cc6ec61 100644
--- a/data/scripts/battle_pike.inc
+++ b/data/scripts/battle_pike.inc
@@ -6,71 +6,71 @@ BattleFrontier_BattlePikeRoom_OnTransition: @ 82C3E25
pike_setroomobjects
pike_getroomtype
switch VAR_RESULT
- case PIKE_ROOM_SINGLE_BATTLE, BattleFrontier_BattlePikeRoomNormal_EventScript_2C3EB1
- case PIKE_ROOM_HEAL_FULL, BattleFrontier_BattlePikeRoomNormal_EventScript_2C3EB1
- case PIKE_ROOM_NPC, BattleFrontier_BattlePikeRoomNormal_EventScript_2C3EC0
- case PIKE_ROOM_STATUS, BattleFrontier_BattlePikeRoomNormal_EventScript_2C3EA2
- case PIKE_ROOM_HEAL_PART, BattleFrontier_BattlePikeRoomNormal_EventScript_2C3EB1
- case PIKE_ROOM_DOUBLE_BATTLE, BattleFrontier_BattlePikeRoomNormal_EventScript_2C3E93
- case PIKE_ROOM_HARD_BATTLE, BattleFrontier_BattlePikeRoomNormal_EventScript_2C3EA2
- case PIKE_ROOM_BRAIN, BattleFrontier_BattlePikeRoomNormal_EventScript_2C3ECF
+ case PIKE_ROOM_SINGLE_BATTLE, BattleFrontier_BattlePikeRoomNormal_EventScript_SetOneObjectRoomPos
+ case PIKE_ROOM_HEAL_FULL, BattleFrontier_BattlePikeRoomNormal_EventScript_SetOneObjectRoomPos
+ case PIKE_ROOM_NPC, BattleFrontier_BattlePikeRoomNormal_EventScript_SetNPCRoomObjPos
+ case PIKE_ROOM_STATUS, BattleFrontier_BattlePikeRoomNormal_EventScript_SetTwoObjectRoomPos
+ case PIKE_ROOM_HEAL_PART, BattleFrontier_BattlePikeRoomNormal_EventScript_SetOneObjectRoomPos
+ case PIKE_ROOM_DOUBLE_BATTLE, BattleFrontier_BattlePikeRoomNormal_EventScript_SetDoubleBattleObjPos
+ case PIKE_ROOM_HARD_BATTLE, BattleFrontier_BattlePikeRoomNormal_EventScript_SetTwoObjectRoomPos
+ case PIKE_ROOM_BRAIN, BattleFrontier_BattlePikeRoomNormal_EventScript_SetBrainRoomObjPos
end
-BattleFrontier_BattlePikeRoomNormal_EventScript_2C3E93:: @ 82C3E93
+BattleFrontier_BattlePikeRoomNormal_EventScript_SetDoubleBattleObjPos:: @ 82C3E93
setobjectxyperm 1, 2, 5
setobjectxyperm 2, 6, 5
end
-BattleFrontier_BattlePikeRoomNormal_EventScript_2C3EA2:: @ 82C3EA2
+BattleFrontier_BattlePikeRoomNormal_EventScript_SetTwoObjectRoomPos:: @ 82C3EA2
setobjectxyperm 1, 4, 4
setobjectxyperm 2, 3, 4
end
-BattleFrontier_BattlePikeRoomNormal_EventScript_2C3EB1:: @ 82C3EB1
+BattleFrontier_BattlePikeRoomNormal_EventScript_SetOneObjectRoomPos:: @ 82C3EB1
setobjectxyperm 1, 4, 4
setobjectxyperm 2, 0, 0
end
-BattleFrontier_BattlePikeRoomNormal_EventScript_2C3EC0:: @ 82C3EC0
+BattleFrontier_BattlePikeRoomNormal_EventScript_SetNPCRoomObjPos:: @ 82C3EC0
setobjectxyperm 1, 5, 5
setobjectxyperm 2, 0, 0
end
-BattleFrontier_BattlePikeRoomNormal_EventScript_2C3ECF:: @ 82C3ECF
+BattleFrontier_BattlePikeRoomNormal_EventScript_SetBrainRoomObjPos:: @ 82C3ECF
setobjectxyperm 1, 4, 3
setobjectxyperm 2, 4, 4
end
BattleFrontier_BattlePikeRoom_OnWarp: @ 82C3EDE
- map_script_2 VAR_TEMP_4, 0, BattleFrontier_BattlePikeRoomNormal_EventScript_EnterRoom
+ map_script_2 VAR_TEMP_4, 0, BattleFrontier_BattlePikeRoomNormal_EventScript_InitRoomObjects
.2byte 0
-BattleFrontier_BattlePikeRoomNormal_EventScript_EnterRoom:: @ 82C3EE8
+BattleFrontier_BattlePikeRoomNormal_EventScript_InitRoomObjects:: @ 82C3EE8
setvar VAR_OBJ_GFX_ID_1, OBJ_EVENT_GFX_LINK_RECEPTIONIST
setvar VAR_OBJ_GFX_ID_0, OBJ_EVENT_GFX_LINK_RECEPTIONIST
pike_getroomtype
compare VAR_RESULT, PIKE_ROOM_STATUS
- goto_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_2C3F35
+ goto_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_InitTwoObjectRoom
compare VAR_RESULT, PIKE_ROOM_HARD_BATTLE
- goto_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_2C3F35
+ goto_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_InitTwoObjectRoom
compare VAR_RESULT, PIKE_ROOM_DOUBLE_BATTLE
- goto_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_2C3F35
+ goto_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_InitTwoObjectRoom
compare VAR_RESULT, PIKE_ROOM_BRAIN
- goto_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_2C3F3F
+ goto_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_InitBrainRoomObjects
hideobjectat 2, MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_NORMAL
setvar VAR_TEMP_4, 1
turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH
end
-BattleFrontier_BattlePikeRoomNormal_EventScript_2C3F35:: @ 82C3F35
+BattleFrontier_BattlePikeRoomNormal_EventScript_InitTwoObjectRoom:: @ 82C3F35
setvar VAR_TEMP_4, 1
turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH
end
-BattleFrontier_BattlePikeRoomNormal_EventScript_2C3F3F:: @ 82C3F3F
+BattleFrontier_BattlePikeRoomNormal_EventScript_InitBrainRoomObjects:: @ 82C3F3F
setvar VAR_TEMP_4, 1
turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH
- hideobjectat 1, MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_NORMAL
+ hideobjectat 1, MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_NORMAL @ Pike Queen hidden initially
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_LeftRoomWarp:: @ 82C3F4E
@@ -125,12 +125,12 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_WarpWildMonRoom:: @ 82C4049
waitstate
end
-BattleFrontier_BattlePikeThreePathRoom_EventScript_2C4062:: @ 82C4062
+BattleFrontier_BattlePikeThreePathRoom_EventScript_SetEnteredRoom:: @ 82C4062
setvar VAR_TEMP_3, 1
setvar VAR_TEMP_2, 1
end
-BattleFrontier_BattlePikeThreePathRoom_EventScript_2C406D:: @ 82C406D
+BattleFrontier_BattlePikeThreePathRoom_EventScript_NoTurningBack:: @ 82C406D
setvar VAR_TEMP_3, 0
setvar VAR_TEMP_2, 0
lockall
@@ -138,12 +138,12 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_2C406D:: @ 82C406D
closemessage
end
-BattleFrontier_BattlePikeRoomNormal_EventScript_2C4082:: @ 82C4082
+BattleFrontier_BattlePikeRoomNormal_EventScript_SetEnteredRoom:: @ 82C4082
setvar VAR_TEMP_3, 1
setvar VAR_TEMP_2, 1
end
-BattleFrontier_BattlePikeRoomNormal_EventScript_2C408D:: @ 82C408D
+BattleFrontier_BattlePikeRoomNormal_EventScript_NoTurningBack:: @ 82C408D
setvar VAR_TEMP_3, 0
setvar VAR_TEMP_2, 0
lockall
@@ -193,7 +193,7 @@ BattleFrontier_BattlePikeRoom_EventScript_WarpToThreePathRoom:: @ 82C415C
warpsilent MAP_BATTLE_FRONTIER_BATTLE_PIKE_THREE_PATH_ROOM, 255, 6, 10
return
-BattleFrontier_BattlePikeRoomWildMons_EventScript_2C4174:: @ 82C4174
+BattleFrontier_BattlePikeRoomWildMons_EventScript_Exit:: @ 82C4174
pike_exitwildmonroom
pike_ispartyfullhealth
compare VAR_RESULT, TRUE
@@ -214,12 +214,12 @@ BattleFrontier_BattlePikeRoomWildMons_EventScript_2C4174:: @ 82C4174
waitstate
end
-BattleFrontier_BattlePikeRoomWildMons_EventScript_2C4202:: @ 82C4202
+BattleFrontier_BattlePikeRoomWildMons_EventScript_SetEnteredRoom:: @ 82C4202
setvar VAR_TEMP_3, 1
setvar VAR_TEMP_2, 1
end
-BattleFrontier_BattlePikeRoomWildMons_EventScript_2C420D:: @ 82C420D
+BattleFrontier_BattlePikeRoomWildMons_EventScript_NoTurningBack:: @ 82C420D
setvar VAR_TEMP_3, 0
setvar VAR_TEMP_2, 0
lockall
@@ -234,14 +234,14 @@ BattleFrontier_BattlePike_EventScript_Retire:: @ 82C4222
end
BattleFrontier_BattlePikeRoom_OnResume: @ 82C423E
- setorcopyvar VAR_0x8006, VAR_RESULT
+ setorcopyvar VAR_0x8006, VAR_RESULT @ Save VAR_RESULT from being overwritten
frontier_get FRONTIER_DATA_CHALLENGE_STATUS
compare VAR_RESULT, CHALLENGE_STATUS_PAUSED
- goto_if_eq BattleFrontier_BattlePikeThreePathRoom_EventScript_2C426B
+ goto_if_eq BattleFrontier_BattlePikeThreePathRoom_EventScript_EndOnResume
compare VAR_RESULT, CHALLENGE_STATUS_SAVING
- goto_if_eq BattleFrontier_BattlePikeThreePathRoom_EventScript_2C426B
+ goto_if_eq BattleFrontier_BattlePikeThreePathRoom_EventScript_EndOnResume
call BattleFrontier_BattlePikeRoom_EventScript_ResetSketchedMoves
-BattleFrontier_BattlePikeThreePathRoom_EventScript_2C426B:: @ 82C426B
+BattleFrontier_BattlePikeThreePathRoom_EventScript_EndOnResume:: @ 82C426B
setorcopyvar VAR_RESULT, VAR_0x8006
end