diff options
Diffstat (limited to 'data')
20 files changed, 289 insertions, 313 deletions
| diff --git a/data/maps/AbandonedShip_CaptainsOffice/map.json b/data/maps/AbandonedShip_CaptainsOffice/map.json index b876ad849..804fd0afc 100644 --- a/data/maps/AbandonedShip_CaptainsOffice/map.json +++ b/data/maps/AbandonedShip_CaptainsOffice/map.json @@ -24,7 +24,7 @@        "movement_range_y": 0,        "trainer_type": "0",        "trainer_sight_or_berry_tree_id": "0", -      "script": "AbandonedShip_CaptainsOffice_EventScript_2387E2", +      "script": "AbandonedShip_CaptainsOffice_EventScript_CaptSternAide",        "flag": "0"      },      { diff --git a/data/maps/AbandonedShip_CaptainsOffice/scripts.inc b/data/maps/AbandonedShip_CaptainsOffice/scripts.inc index 011ea4a07..b2940eb6f 100644 --- a/data/maps/AbandonedShip_CaptainsOffice/scripts.inc +++ b/data/maps/AbandonedShip_CaptainsOffice/scripts.inc @@ -1,42 +1,42 @@  AbandonedShip_CaptainsOffice_MapScripts:: @ 82387E1  	.byte 0 -AbandonedShip_CaptainsOffice_EventScript_2387E2:: @ 82387E2 +AbandonedShip_CaptainsOffice_EventScript_CaptSternAide:: @ 82387E2  	lock  	faceplayer -	goto_if_set FLAG_EXCHANGED_SCANNER, AbandonedShip_CaptainsOffice_EventScript_23881A +	goto_if_set FLAG_EXCHANGED_SCANNER, AbandonedShip_CaptainsOffice_EventScript_ThisIsSSCactus  	checkitem ITEM_SCANNER, 1  	compare VAR_RESULT, 1 -	goto_if_eq AbandonedShip_CaptainsOffice_EventScript_238810 -	goto_if_set FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_4_SCANNER, AbandonedShip_CaptainsOffice_EventScript_23881A -	msgbox AbandonedShip_CaptainsOffice_Text_238824, MSGBOX_DEFAULT +	goto_if_eq AbandonedShip_CaptainsOffice_EventScript_CanYouDeliverScanner +	goto_if_set FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_4_SCANNER, AbandonedShip_CaptainsOffice_EventScript_ThisIsSSCactus +	msgbox AbandonedShip_CaptainsOffice_Text_NoSuccessFindingScanner, MSGBOX_DEFAULT  	release  	end -AbandonedShip_CaptainsOffice_EventScript_238810:: @ 8238810 -	msgbox AbandonedShip_CaptainsOffice_Text_23889D, MSGBOX_DEFAULT +AbandonedShip_CaptainsOffice_EventScript_CanYouDeliverScanner:: @ 8238810 +	msgbox AbandonedShip_CaptainsOffice_Text_OhCanYouDeliverScanner, MSGBOX_DEFAULT  	release  	end -AbandonedShip_CaptainsOffice_EventScript_23881A:: @ 823881A -	msgbox AbandonedShip_CaptainsOffice_Text_238918, MSGBOX_DEFAULT +AbandonedShip_CaptainsOffice_EventScript_ThisIsSSCactus:: @ 823881A +	msgbox AbandonedShip_CaptainsOffice_Text_ThisIsSSCactus, MSGBOX_DEFAULT  	release  	end -AbandonedShip_CaptainsOffice_Text_238824: @ 8238824 +AbandonedShip_CaptainsOffice_Text_NoSuccessFindingScanner: @ 8238824  	.string "I'm investigating this ship on behalf\n"  	.string "of CAPT. STERN.\p"  	.string "He also asked me to find a SCANNER,\n"  	.string "but I haven't had any success…$" -AbandonedShip_CaptainsOffice_Text_23889D: @ 823889D +AbandonedShip_CaptainsOffice_Text_OhCanYouDeliverScanner: @ 823889D  	.string "Oh! That's a SCANNER!\p"  	.string "Listen, can I get you to deliver that\n"  	.string "to CAPT. STERN?\p"  	.string "I want to investigate this ship a\n"  	.string "little more.$" -AbandonedShip_CaptainsOffice_Text_238918: @ 8238918 +AbandonedShip_CaptainsOffice_Text_ThisIsSSCactus: @ 8238918  	.string "This ship is called S.S. CACTUS.\n"  	.string "It seems to be from an earlier era.$" diff --git a/data/maps/AbandonedShip_Corridors_1F/map.json b/data/maps/AbandonedShip_Corridors_1F/map.json index 4ddf92226..b75fcf3ac 100644 --- a/data/maps/AbandonedShip_Corridors_1F/map.json +++ b/data/maps/AbandonedShip_Corridors_1F/map.json @@ -24,7 +24,7 @@        "movement_range_y": 1,        "trainer_type": "0",        "trainer_sight_or_berry_tree_id": "0", -      "script": "AbandonedShip_Corridors_1F_EventScript_2379A5", +      "script": "AbandonedShip_Corridors_1F_EventScript_Youngster",        "flag": "0"      },      { @@ -37,7 +37,7 @@        "movement_range_y": 7,        "trainer_type": "1",        "trainer_sight_or_berry_tree_id": "3", -      "script": "AbandonedShip_Corridors_1F_EventScript_2379AE", +      "script": "AbandonedShip_Corridors_1F_EventScript_Charlie",        "flag": "0"      }    ], diff --git a/data/maps/AbandonedShip_Corridors_1F/scripts.inc b/data/maps/AbandonedShip_Corridors_1F/scripts.inc index 15fda4194..a954ee119 100644 --- a/data/maps/AbandonedShip_Corridors_1F/scripts.inc +++ b/data/maps/AbandonedShip_Corridors_1F/scripts.inc @@ -1,26 +1,26 @@  AbandonedShip_Corridors_1F_MapScripts:: @ 82379A4  	.byte 0 -AbandonedShip_Corridors_1F_EventScript_2379A5:: @ 82379A5 -	msgbox AbandonedShip_Corridors_1F_Text_237A60, MSGBOX_NPC +AbandonedShip_Corridors_1F_EventScript_Youngster:: @ 82379A5 +	msgbox AbandonedShip_Corridors_1F_Text_IsntItFunHere, MSGBOX_NPC  	end -AbandonedShip_Corridors_1F_EventScript_2379AE:: @ 82379AE -	trainerbattle_single TRAINER_CHARLIE, AbandonedShip_Corridors_1F_Text_2379C5, AbandonedShip_Corridors_1F_Text_237A01 -	msgbox AbandonedShip_Corridors_1F_Text_237A1B, MSGBOX_AUTOCLOSE +AbandonedShip_Corridors_1F_EventScript_Charlie:: @ 82379AE +	trainerbattle_single TRAINER_CHARLIE, AbandonedShip_Corridors_1F_Text_CharlieIntro, AbandonedShip_Corridors_1F_Text_CharlieDefeat +	msgbox AbandonedShip_Corridors_1F_Text_CharliePostBattle, MSGBOX_AUTOCLOSE  	end -AbandonedShip_Corridors_1F_Text_2379C5: @ 82379C5 +AbandonedShip_Corridors_1F_Text_CharlieIntro: @ 82379C5  	.string "What's so funny about having my inner\n"  	.string "tube aboard the ship?$" -AbandonedShip_Corridors_1F_Text_237A01: @ 8237A01 +AbandonedShip_Corridors_1F_Text_CharlieDefeat: @ 8237A01  	.string "Whoa, you overwhelmed me!$" -AbandonedShip_Corridors_1F_Text_237A1B: @ 8237A1B +AbandonedShip_Corridors_1F_Text_CharliePostBattle: @ 8237A1B  	.string "It's not easy throwing POKé BALLS\n"  	.string "while hanging on to an inner tube!$" -AbandonedShip_Corridors_1F_Text_237A60: @ 8237A60 +AbandonedShip_Corridors_1F_Text_IsntItFunHere: @ 8237A60  	.string "Isn't it fun here?\n"  	.string "I get excited just being here!$" diff --git a/data/maps/AbandonedShip_Corridors_B1F/map.json b/data/maps/AbandonedShip_Corridors_B1F/map.json index 9bccfc636..04868ad92 100644 --- a/data/maps/AbandonedShip_Corridors_B1F/map.json +++ b/data/maps/AbandonedShip_Corridors_B1F/map.json @@ -24,7 +24,7 @@        "movement_range_y": 1,        "trainer_type": "0",        "trainer_sight_or_berry_tree_id": "0", -      "script": "AbandonedShip_Corridors_B1F_EventScript_237DBF", +      "script": "AbandonedShip_Corridors_B1F_EventScript_TuberM",        "flag": "0"      },      { @@ -37,7 +37,7 @@        "movement_range_y": 0,        "trainer_type": "1",        "trainer_sight_or_berry_tree_id": "4", -      "script": "AbandonedShip_Corridors_B1F_EventScript_237E13", +      "script": "AbandonedShip_Corridors_B1F_EventScript_Duncan",        "flag": "0"      }    ], @@ -107,7 +107,7 @@        "y": 4,        "elevation": 3,        "player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY", -      "script": "AbandonedShip_Corridors_B1F_EventScript_237DC8" +      "script": "AbandonedShip_Corridors_B1F_EventScript_StorageRoomDoor"      }    ]  }
\ No newline at end of file diff --git a/data/maps/AbandonedShip_Corridors_B1F/scripts.inc b/data/maps/AbandonedShip_Corridors_B1F/scripts.inc index 1012ebce7..c56951a03 100644 --- a/data/maps/AbandonedShip_Corridors_B1F/scripts.inc +++ b/data/maps/AbandonedShip_Corridors_B1F/scripts.inc @@ -1,88 +1,87 @@  AbandonedShip_Corridors_B1F_MapScripts:: @ 8237D84 -	map_script MAP_SCRIPT_ON_RESUME, AbandonedShip_Corridors_B1F_MapScript1_237D8F -	map_script MAP_SCRIPT_ON_LOAD, AbandonedShip_Corridors_B1F_MapScript1_237D98 +	map_script MAP_SCRIPT_ON_RESUME, AbandonedShip_Corridors_B1F_OnResume +	map_script MAP_SCRIPT_ON_LOAD, AbandonedShip_Corridors_B1F_OnLoad  	.byte 0 -AbandonedShip_Corridors_B1F_MapScript1_237D8F: @ 8237D8F +AbandonedShip_Corridors_B1F_OnResume: @ 8237D8F  	setdivewarp MAP_ABANDONED_SHIP_UNDERWATER1, 255, 5, 4  	end -AbandonedShip_Corridors_B1F_MapScript1_237D98: @ 8237D98 -	call_if_unset FLAG_USED_STORAGE_KEY, AbandonedShip_Corridors_B1F_EventScript_237DAB -	call_if_set FLAG_USED_STORAGE_KEY, AbandonedShip_Corridors_B1F_EventScript_237DB5 +AbandonedShip_Corridors_B1F_OnLoad: @ 8237D98 +	call_if_unset FLAG_USED_STORAGE_KEY, AbandonedShip_Corridors_B1F_EventScript_LockStorageRoom +	call_if_set FLAG_USED_STORAGE_KEY, AbandonedShip_Corridors_B1F_EventScript_UnlockStorageRoom  	end -AbandonedShip_Corridors_B1F_EventScript_237DAB:: @ 8237DAB -	setmetatile 11, 4, METATILE_InsideShip_InTactDoor0_Bottom, 1 +AbandonedShip_Corridors_B1F_EventScript_LockStorageRoom:: @ 8237DAB +	setmetatile 11, 4, METATILE_InsideShip_IntactDoor_Bottom_Locked, 1  	return -AbandonedShip_Corridors_B1F_EventScript_237DB5:: @ 8237DB5 -	setmetatile 11, 4, METATILE_InsideShip_InTactDoor1_Bottom, 1 +AbandonedShip_Corridors_B1F_EventScript_UnlockStorageRoom:: @ 8237DB5 +	setmetatile 11, 4, METATILE_InsideShip_IntactDoor_Bottom_Unlocked, 1  	return -AbandonedShip_Corridors_B1F_EventScript_237DBF:: @ 8237DBF -	msgbox AbandonedShip_Corridors_B1F_Text_237F03, MSGBOX_NPC +AbandonedShip_Corridors_B1F_EventScript_TuberM:: @ 8237DBF +	msgbox AbandonedShip_Corridors_B1F_Text_YayItsAShip, MSGBOX_NPC  	end -AbandonedShip_Corridors_B1F_EventScript_237DC8:: @ 8237DC8 +AbandonedShip_Corridors_B1F_EventScript_StorageRoomDoor:: @ 8237DC8  	lockall -	goto_if_set FLAG_USED_STORAGE_KEY, AbandonedShip_Corridors_B1F_EventScript_237E09 +	goto_if_set FLAG_USED_STORAGE_KEY, AbandonedShip_Corridors_B1F_EventScript_DoorIsUnlocked  	checkitem ITEM_STORAGE_KEY, 1 -	compare VAR_RESULT, 0 -	goto_if_eq AbandonedShip_Corridors_B1F_EventScript_237DFF -	msgbox AbandonedShip_Corridors_B1F_Text_237F4B, MSGBOX_DEFAULT +	compare VAR_RESULT, FALSE +	goto_if_eq AbandonedShip_Corridors_B1F_EventScript_DoorIsLocked +	msgbox AbandonedShip_Corridors_B1F_Text_InsertedStorageKey, MSGBOX_DEFAULT  	playse SE_PIN  	takeitem ITEM_STORAGE_KEY, 1  	setflag FLAG_USED_STORAGE_KEY -	call AbandonedShip_Corridors_B1F_EventScript_237DB5 +	call AbandonedShip_Corridors_B1F_EventScript_UnlockStorageRoom  	special DrawWholeMapView  	releaseall  	end -AbandonedShip_Corridors_B1F_EventScript_237DFF:: @ 8237DFF -	msgbox AbandonedShip_Corridors_B1F_Text_237F15, MSGBOX_DEFAULT +AbandonedShip_Corridors_B1F_EventScript_DoorIsLocked:: @ 8237DFF +	msgbox AbandonedShip_Corridors_B1F_Text_DoorIsLocked, MSGBOX_DEFAULT  	releaseall  	end -AbandonedShip_Corridors_B1F_EventScript_237E09:: @ 8237E09 -	msgbox AbandonedShip_Corridors_B1F_Text_237FA5, MSGBOX_DEFAULT +AbandonedShip_Corridors_B1F_EventScript_DoorIsUnlocked:: @ 8237E09 +	msgbox AbandonedShip_Text_TheDoorIsOpen, MSGBOX_DEFAULT  	releaseall  	end -AbandonedShip_Corridors_B1F_EventScript_237E13:: @ 8237E13 -	trainerbattle_single TRAINER_DUNCAN, AbandonedShip_Corridors_B1F_Text_237E2A, AbandonedShip_Corridors_B1F_Text_237E80 -	msgbox AbandonedShip_Corridors_B1F_Text_237E92, MSGBOX_AUTOCLOSE +AbandonedShip_Corridors_B1F_EventScript_Duncan:: @ 8237E13 +	trainerbattle_single TRAINER_DUNCAN, AbandonedShip_Corridors_B1F_Text_DuncanIntro, AbandonedShip_Corridors_B1F_Text_DuncanDefeat +	msgbox AbandonedShip_Corridors_B1F_Text_DuncanPostBattle, MSGBOX_AUTOCLOSE  	end -AbandonedShip_Corridors_B1F_Text_237E2A: @ 8237E2A +AbandonedShip_Corridors_B1F_Text_DuncanIntro: @ 8237E2A  	.string "When we go out to sea, we SAILORS\n"  	.string "always bring our POKéMON.\l"  	.string "How about a quick battle?$" -AbandonedShip_Corridors_B1F_Text_237E80: @ 8237E80 +AbandonedShip_Corridors_B1F_Text_DuncanDefeat: @ 8237E80  	.string "Whoops, I'm sunk!$" -AbandonedShip_Corridors_B1F_Text_237E92: @ 8237E92 +AbandonedShip_Corridors_B1F_Text_DuncanPostBattle: @ 8237E92  	.string "The ship's bottom has sunk into the\n"  	.string "depths.\p"  	.string "If a POKéMON knew how to go underwater,\n"  	.string "we might make some progress…$" -AbandonedShip_Corridors_B1F_Text_237F03: @ 8237F03 +AbandonedShip_Corridors_B1F_Text_YayItsAShip: @ 8237F03  	.string "Yay!\n"  	.string "It's a ship!$" -AbandonedShip_Corridors_B1F_Text_237F15: @ 8237F15 +AbandonedShip_Corridors_B1F_Text_DoorIsLocked: @ 8237F15  	.string "The door is locked.\p"  	.string "“STORAGE” is painted on the door.$" -AbandonedShip_Corridors_B1F_Text_237F4B: @ 8237F4B +AbandonedShip_Corridors_B1F_Text_InsertedStorageKey: @ 8237F4B  	.string "{PLAYER} inserted and turned the\n"  	.string "STORAGE KEY.\p"  	.string "The inserted KEY stuck fast,\n"  	.string "but the door opened.$" -AbandonedShip_Corridors_B1F_Text_237FA5: @ 8237FA5 -AbandonedShip_HiddenFloorCorridors_Text_237FA5: @ 8237FA5 +AbandonedShip_Text_TheDoorIsOpen: @ 8237FA5  	.string "The door is open.$" diff --git a/data/maps/AbandonedShip_HiddenFloorCorridors/map.json b/data/maps/AbandonedShip_HiddenFloorCorridors/map.json index 1b1466fe1..81e19fd1f 100644 --- a/data/maps/AbandonedShip_HiddenFloorCorridors/map.json +++ b/data/maps/AbandonedShip_HiddenFloorCorridors/map.json @@ -66,7 +66,7 @@        "y": 8,        "elevation": 3,        "player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY", -      "script": "AbandonedShip_HiddenFloorCorridors_EventScript_238A19" +      "script": "AbandonedShip_HiddenFloorCorridors_EventScript_Room1Door"      },      {        "type": "sign", @@ -74,7 +74,7 @@        "y": 8,        "elevation": 3,        "player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY", -      "script": "AbandonedShip_HiddenFloorCorridors_EventScript_238A50" +      "script": "AbandonedShip_HiddenFloorCorridors_EventScript_Room2Door"      },      {        "type": "sign", @@ -82,7 +82,7 @@        "y": 4,        "elevation": 0,        "player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY", -      "script": "AbandonedShip_HiddenFloorCorridors_EventScript_238A87" +      "script": "AbandonedShip_HiddenFloorCorridors_EventScript_Room4Door"      },      {        "type": "sign", @@ -90,7 +90,7 @@        "y": 4,        "elevation": 0,        "player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY", -      "script": "AbandonedShip_HiddenFloorCorridors_EventScript_238ABE" +      "script": "AbandonedShip_HiddenFloorCorridors_EventScript_Room6Door"      }    ]  }
\ No newline at end of file diff --git a/data/maps/AbandonedShip_HiddenFloorCorridors/scripts.inc b/data/maps/AbandonedShip_HiddenFloorCorridors/scripts.inc index 9c6474b6f..5fc4160f8 100644 --- a/data/maps/AbandonedShip_HiddenFloorCorridors/scripts.inc +++ b/data/maps/AbandonedShip_HiddenFloorCorridors/scripts.inc @@ -1,157 +1,157 @@  AbandonedShip_HiddenFloorCorridors_MapScripts:: @ 823896C -	map_script MAP_SCRIPT_ON_RESUME, AbandonedShip_HiddenFloorCorridors_MapScript1_238977 -	map_script MAP_SCRIPT_ON_LOAD, AbandonedShip_HiddenFloorCorridors_MapScript1_238980 +	map_script MAP_SCRIPT_ON_RESUME, AbandonedShip_HiddenFloorCorridors_OnResume +	map_script MAP_SCRIPT_ON_LOAD, AbandonedShip_HiddenFloorCorridors_OnLoad  	.byte 0 -AbandonedShip_HiddenFloorCorridors_MapScript1_238977: @ 8238977 +AbandonedShip_HiddenFloorCorridors_OnResume: @ 8238977  	setdivewarp MAP_ABANDONED_SHIP_UNDERWATER1, 255, 5, 4  	end -AbandonedShip_HiddenFloorCorridors_MapScript1_238980: @ 8238980 -	call_if_unset FLAG_USED_ROOM_1_KEY, AbandonedShip_HiddenFloorCorridors_EventScript_2389F1 -	call_if_unset FLAG_USED_ROOM_2_KEY, AbandonedShip_HiddenFloorCorridors_EventScript_2389FB -	call_if_unset FLAG_USED_ROOM_4_KEY, AbandonedShip_HiddenFloorCorridors_EventScript_238A05 -	call_if_unset FLAG_USED_ROOM_6_KEY, AbandonedShip_HiddenFloorCorridors_EventScript_238A0F -	call_if_set FLAG_USED_ROOM_1_KEY, AbandonedShip_HiddenFloorCorridors_EventScript_2389C9 -	call_if_set FLAG_USED_ROOM_2_KEY, AbandonedShip_HiddenFloorCorridors_EventScript_2389D3 -	call_if_set FLAG_USED_ROOM_4_KEY, AbandonedShip_HiddenFloorCorridors_EventScript_2389DD -	call_if_set FLAG_USED_ROOM_6_KEY, AbandonedShip_HiddenFloorCorridors_EventScript_2389E7 +AbandonedShip_HiddenFloorCorridors_OnLoad: @ 8238980 +	call_if_unset FLAG_USED_ROOM_1_KEY, AbandonedShip_HiddenFloorCorridors_EventScript_LockRoom1 +	call_if_unset FLAG_USED_ROOM_2_KEY, AbandonedShip_HiddenFloorCorridors_EventScript_LockRoom2 +	call_if_unset FLAG_USED_ROOM_4_KEY, AbandonedShip_HiddenFloorCorridors_EventScript_LockRoom4 +	call_if_unset FLAG_USED_ROOM_6_KEY, AbandonedShip_HiddenFloorCorridors_EventScript_LockRoom6 +	call_if_set FLAG_USED_ROOM_1_KEY, AbandonedShip_HiddenFloorCorridors_EventScript_UnlockRoom1 +	call_if_set FLAG_USED_ROOM_2_KEY, AbandonedShip_HiddenFloorCorridors_EventScript_UnlockRoom2 +	call_if_set FLAG_USED_ROOM_4_KEY, AbandonedShip_HiddenFloorCorridors_EventScript_UnlockRoom4 +	call_if_set FLAG_USED_ROOM_6_KEY, AbandonedShip_HiddenFloorCorridors_EventScript_UnlockRoom6  	end -AbandonedShip_HiddenFloorCorridors_EventScript_2389C9:: @ 82389C9 -	setmetatile 3, 8, METATILE_InsideShip_InTactDoor1_Bottom, 1 +AbandonedShip_HiddenFloorCorridors_EventScript_UnlockRoom1:: @ 82389C9 +	setmetatile 3, 8, METATILE_InsideShip_IntactDoor_Bottom_Unlocked, 1  	return -AbandonedShip_HiddenFloorCorridors_EventScript_2389D3:: @ 82389D3 -	setmetatile 6, 8, METATILE_InsideShip_InTactDoor1_Bottom, 1 +AbandonedShip_HiddenFloorCorridors_EventScript_UnlockRoom2:: @ 82389D3 +	setmetatile 6, 8, METATILE_InsideShip_IntactDoor_Bottom_Unlocked, 1  	return -AbandonedShip_HiddenFloorCorridors_EventScript_2389DD:: @ 82389DD -	setmetatile 3, 3, METATILE_InsideShip_DoorIndent1, 0 +AbandonedShip_HiddenFloorCorridors_EventScript_UnlockRoom4:: @ 82389DD +	setmetatile 3, 3, METATILE_InsideShip_DoorIndent_Unlocked, 0  	return -AbandonedShip_HiddenFloorCorridors_EventScript_2389E7:: @ 82389E7 -	setmetatile 9, 3, METATILE_InsideShip_DoorIndent1, 0 +AbandonedShip_HiddenFloorCorridors_EventScript_UnlockRoom6:: @ 82389E7 +	setmetatile 9, 3, METATILE_InsideShip_DoorIndent_Unlocked, 0  	return -AbandonedShip_HiddenFloorCorridors_EventScript_2389F1:: @ 82389F1 -	setmetatile 3, 8, METATILE_InsideShip_InTactDoor0_Bottom, 1 +AbandonedShip_HiddenFloorCorridors_EventScript_LockRoom1:: @ 82389F1 +	setmetatile 3, 8, METATILE_InsideShip_IntactDoor_Bottom_Locked, 1  	return -AbandonedShip_HiddenFloorCorridors_EventScript_2389FB:: @ 82389FB -	setmetatile 6, 8, METATILE_InsideShip_InTactDoor0_Bottom, 1 +AbandonedShip_HiddenFloorCorridors_EventScript_LockRoom2:: @ 82389FB +	setmetatile 6, 8, METATILE_InsideShip_IntactDoor_Bottom_Locked, 1  	return -AbandonedShip_HiddenFloorCorridors_EventScript_238A05:: @ 8238A05 -	setmetatile 3, 3, METATILE_InsideShip_DoorIndent0, 0 +AbandonedShip_HiddenFloorCorridors_EventScript_LockRoom4:: @ 8238A05 +	setmetatile 3, 3, METATILE_InsideShip_DoorIndent_Locked, 0  	return -AbandonedShip_HiddenFloorCorridors_EventScript_238A0F:: @ 8238A0F -	setmetatile 9, 3, METATILE_InsideShip_DoorIndent0, 0 +AbandonedShip_HiddenFloorCorridors_EventScript_LockRoom6:: @ 8238A0F +	setmetatile 9, 3, METATILE_InsideShip_DoorIndent_Locked, 0  	return -AbandonedShip_HiddenFloorCorridors_EventScript_238A19:: @ 8238A19 +AbandonedShip_HiddenFloorCorridors_EventScript_Room1Door:: @ 8238A19  	lockall -	goto_if_set FLAG_USED_ROOM_1_KEY, AbandonedShip_HiddenFloorCorridors_EventScript_238B1D +	goto_if_set FLAG_USED_ROOM_1_KEY, AbandonedShip_HiddenFloorCorridors_EventScript_TheDoorIsOpen  	checkitem ITEM_ROOM_1_KEY, 1 -	compare VAR_RESULT, 0 -	goto_if_eq AbandonedShip_HiddenFloorCorridors_EventScript_238AF5 -	msgbox AbandonedShip_HiddenFloorCorridors_Text_238BF7, MSGBOX_DEFAULT +	compare VAR_RESULT, FALSE +	goto_if_eq AbandonedShip_HiddenFloorCorridors_EventScript_Rm1IsLocked +	msgbox AbandonedShip_HiddenFloorCorridors_Text_InsertedKey, MSGBOX_DEFAULT  	playse SE_PIN  	takeitem ITEM_ROOM_1_KEY, 1  	setflag FLAG_USED_ROOM_1_KEY -	call AbandonedShip_HiddenFloorCorridors_EventScript_2389C9 +	call AbandonedShip_HiddenFloorCorridors_EventScript_UnlockRoom1  	special DrawWholeMapView  	releaseall  	end -AbandonedShip_HiddenFloorCorridors_EventScript_238A50:: @ 8238A50 +AbandonedShip_HiddenFloorCorridors_EventScript_Room2Door:: @ 8238A50  	lockall -	goto_if_set FLAG_USED_ROOM_2_KEY, AbandonedShip_HiddenFloorCorridors_EventScript_238B1D +	goto_if_set FLAG_USED_ROOM_2_KEY, AbandonedShip_HiddenFloorCorridors_EventScript_TheDoorIsOpen  	checkitem ITEM_ROOM_2_KEY, 1 -	compare VAR_RESULT, 0 -	goto_if_eq AbandonedShip_HiddenFloorCorridors_EventScript_238AFF -	msgbox AbandonedShip_HiddenFloorCorridors_Text_238BF7, MSGBOX_DEFAULT +	compare VAR_RESULT, FALSE +	goto_if_eq AbandonedShip_HiddenFloorCorridors_EventScript_Rm2IsLocked +	msgbox AbandonedShip_HiddenFloorCorridors_Text_InsertedKey, MSGBOX_DEFAULT  	playse SE_PIN  	takeitem ITEM_ROOM_2_KEY, 1  	setflag FLAG_USED_ROOM_2_KEY -	call AbandonedShip_HiddenFloorCorridors_EventScript_2389D3 +	call AbandonedShip_HiddenFloorCorridors_EventScript_UnlockRoom2  	special DrawWholeMapView  	releaseall  	end -AbandonedShip_HiddenFloorCorridors_EventScript_238A87:: @ 8238A87 +AbandonedShip_HiddenFloorCorridors_EventScript_Room4Door:: @ 8238A87  	lockall -	goto_if_set FLAG_USED_ROOM_4_KEY, AbandonedShip_HiddenFloorCorridors_EventScript_238B1D +	goto_if_set FLAG_USED_ROOM_4_KEY, AbandonedShip_HiddenFloorCorridors_EventScript_TheDoorIsOpen  	checkitem ITEM_ROOM_4_KEY, 1 -	compare VAR_RESULT, 0 -	goto_if_eq AbandonedShip_HiddenFloorCorridors_EventScript_238B09 -	msgbox AbandonedShip_HiddenFloorCorridors_Text_238BF7, MSGBOX_DEFAULT +	compare VAR_RESULT, FALSE +	goto_if_eq AbandonedShip_HiddenFloorCorridors_EventScript_Rm4IsLocked +	msgbox AbandonedShip_HiddenFloorCorridors_Text_InsertedKey, MSGBOX_DEFAULT  	playse SE_PIN  	takeitem ITEM_ROOM_4_KEY, 1  	setflag FLAG_USED_ROOM_4_KEY -	call AbandonedShip_HiddenFloorCorridors_EventScript_2389DD +	call AbandonedShip_HiddenFloorCorridors_EventScript_UnlockRoom4  	special DrawWholeMapView  	releaseall  	end -AbandonedShip_HiddenFloorCorridors_EventScript_238ABE:: @ 8238ABE +AbandonedShip_HiddenFloorCorridors_EventScript_Room6Door:: @ 8238ABE  	lockall -	goto_if_set FLAG_USED_ROOM_6_KEY, AbandonedShip_HiddenFloorCorridors_EventScript_238B1D +	goto_if_set FLAG_USED_ROOM_6_KEY, AbandonedShip_HiddenFloorCorridors_EventScript_TheDoorIsOpen  	checkitem ITEM_ROOM_6_KEY, 1 -	compare VAR_RESULT, 0 -	goto_if_eq AbandonedShip_HiddenFloorCorridors_EventScript_238B13 -	msgbox AbandonedShip_HiddenFloorCorridors_Text_238BF7, MSGBOX_DEFAULT +	compare VAR_RESULT, FALSE +	goto_if_eq AbandonedShip_HiddenFloorCorridors_EventScript_Rm6IsLocked +	msgbox AbandonedShip_HiddenFloorCorridors_Text_InsertedKey, MSGBOX_DEFAULT  	playse SE_PIN  	takeitem ITEM_ROOM_6_KEY, 1  	setflag FLAG_USED_ROOM_6_KEY -	call AbandonedShip_HiddenFloorCorridors_EventScript_2389E7 +	call AbandonedShip_HiddenFloorCorridors_EventScript_UnlockRoom6  	special DrawWholeMapView  	releaseall  	end -AbandonedShip_HiddenFloorCorridors_EventScript_238AF5:: @ 8238AF5 -	msgbox AbandonedShip_HiddenFloorCorridors_Text_238B27, MSGBOX_DEFAULT +AbandonedShip_HiddenFloorCorridors_EventScript_Rm1IsLocked:: @ 8238AF5 +	msgbox AbandonedShip_HiddenFloorCorridors_Text_Rm1DoorIsLocked, MSGBOX_DEFAULT  	releaseall  	end -AbandonedShip_HiddenFloorCorridors_EventScript_238AFF:: @ 8238AFF -	msgbox AbandonedShip_HiddenFloorCorridors_Text_238B5B, MSGBOX_DEFAULT +AbandonedShip_HiddenFloorCorridors_EventScript_Rm2IsLocked:: @ 8238AFF +	msgbox AbandonedShip_HiddenFloorCorridors_Text_Rm2DoorIsLocked, MSGBOX_DEFAULT  	releaseall  	end -AbandonedShip_HiddenFloorCorridors_EventScript_238B09:: @ 8238B09 -	msgbox AbandonedShip_HiddenFloorCorridors_Text_238B8F, MSGBOX_DEFAULT +AbandonedShip_HiddenFloorCorridors_EventScript_Rm4IsLocked:: @ 8238B09 +	msgbox AbandonedShip_HiddenFloorCorridors_Text_Rm4DoorIsLocked, MSGBOX_DEFAULT  	releaseall  	end -AbandonedShip_HiddenFloorCorridors_EventScript_238B13:: @ 8238B13 -	msgbox AbandonedShip_HiddenFloorCorridors_Text_238BC3, MSGBOX_DEFAULT +AbandonedShip_HiddenFloorCorridors_EventScript_Rm6IsLocked:: @ 8238B13 +	msgbox AbandonedShip_HiddenFloorCorridors_Text_Rm6DoorIsLocked, MSGBOX_DEFAULT  	releaseall  	end -AbandonedShip_HiddenFloorCorridors_EventScript_238B1D:: @ 8238B1D -	msgbox AbandonedShip_HiddenFloorCorridors_Text_237FA5, MSGBOX_DEFAULT +AbandonedShip_HiddenFloorCorridors_EventScript_TheDoorIsOpen:: @ 8238B1D +	msgbox AbandonedShip_Text_TheDoorIsOpen, MSGBOX_DEFAULT  	releaseall  	end -AbandonedShip_HiddenFloorCorridors_Text_238B27: @ 8238B27 +AbandonedShip_HiddenFloorCorridors_Text_Rm1DoorIsLocked: @ 8238B27  	.string "The door is locked.\p"  	.string "“RM. 1” is painted on the door.$" -AbandonedShip_HiddenFloorCorridors_Text_238B5B: @ 8238B5B +AbandonedShip_HiddenFloorCorridors_Text_Rm2DoorIsLocked: @ 8238B5B  	.string "The door is locked.\p"  	.string "“RM. 2” is painted on the door.$" -AbandonedShip_HiddenFloorCorridors_Text_238B8F: @ 8238B8F +AbandonedShip_HiddenFloorCorridors_Text_Rm4DoorIsLocked: @ 8238B8F  	.string "The door is locked.\p"  	.string "“RM. 4” is painted on the door.$" -AbandonedShip_HiddenFloorCorridors_Text_238BC3: @ 8238BC3 +AbandonedShip_HiddenFloorCorridors_Text_Rm6DoorIsLocked: @ 8238BC3  	.string "The door is locked.\p"  	.string "“RM. 6” is painted on the door.$" -AbandonedShip_HiddenFloorCorridors_Text_238BF7: @ 8238BF7 +AbandonedShip_HiddenFloorCorridors_Text_InsertedKey: @ 8238BF7  	.string "{PLAYER} inserted and turned the\n"  	.string "KEY.\p"  	.string "The inserted KEY stuck fast,\n" diff --git a/data/maps/AbandonedShip_HiddenFloorRooms/map.json b/data/maps/AbandonedShip_HiddenFloorRooms/map.json index fdfb8a187..f937eb649 100644 --- a/data/maps/AbandonedShip_HiddenFloorRooms/map.json +++ b/data/maps/AbandonedShip_HiddenFloorRooms/map.json @@ -172,7 +172,7 @@        "y": 5,        "elevation": 3,        "player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY", -      "script": "AbandonedShip_HiddenFloorRooms_EventScript_238DF3" +      "script": "AbandonedShip_HiddenFloorRooms_EventScript_Trash"      },      {        "type": "sign", @@ -180,7 +180,7 @@        "y": 3,        "elevation": 3,        "player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY", -      "script": "AbandonedShip_HiddenFloorRooms_EventScript_238DF3" +      "script": "AbandonedShip_HiddenFloorRooms_EventScript_Trash"      },      {        "type": "sign", @@ -188,7 +188,7 @@        "y": 10,        "elevation": 3,        "player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY", -      "script": "AbandonedShip_HiddenFloorRooms_EventScript_238DF3" +      "script": "AbandonedShip_HiddenFloorRooms_EventScript_Trash"      },      {        "type": "sign", @@ -196,7 +196,7 @@        "y": 3,        "elevation": 3,        "player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY", -      "script": "AbandonedShip_HiddenFloorRooms_EventScript_238DF3" +      "script": "AbandonedShip_HiddenFloorRooms_EventScript_Trash"      },      {        "type": "sign", @@ -204,7 +204,7 @@        "y": 2,        "elevation": 3,        "player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY", -      "script": "AbandonedShip_HiddenFloorRooms_EventScript_238DF3" +      "script": "AbandonedShip_HiddenFloorRooms_EventScript_Trash"      },      {        "type": "sign", @@ -212,7 +212,7 @@        "y": 6,        "elevation": 3,        "player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY", -      "script": "AbandonedShip_HiddenFloorRooms_EventScript_238DF3" +      "script": "AbandonedShip_HiddenFloorRooms_EventScript_Trash"      }    ]  }
\ No newline at end of file diff --git a/data/maps/AbandonedShip_HiddenFloorRooms/scripts.inc b/data/maps/AbandonedShip_HiddenFloorRooms/scripts.inc index 2d6f7ee77..8193c788f 100644 --- a/data/maps/AbandonedShip_HiddenFloorRooms/scripts.inc +++ b/data/maps/AbandonedShip_HiddenFloorRooms/scripts.inc @@ -1,148 +1,125 @@  AbandonedShip_HiddenFloorRooms_MapScripts:: @ 8238C49 -	map_script MAP_SCRIPT_ON_FRAME_TABLE, AbandonedShip_HiddenFloorRooms_MapScript2_238C4F +	map_script MAP_SCRIPT_ON_FRAME_TABLE, AbandonedShip_HiddenFloorRooms_OnFrame  	.byte 0 -AbandonedShip_HiddenFloorRooms_MapScript2_238C4F: @ 8238C4F -	map_script_2 VAR_TEMP_1, 0, AbandonedShip_HiddenFloorRooms_EventScript_238C59 +AbandonedShip_HiddenFloorRooms_OnFrame: @ 8238C4F +	map_script_2 VAR_TEMP_1, 0, AbandonedShip_HiddenFloorRooms_EventScript_DoHiddenItemSparkle  	.2byte 0 -AbandonedShip_HiddenFloorRooms_EventScript_238C59:: @ 8238C59 +@ After the below calculation, VAR_TEMP_4 is the room number of the door the player entered +@ Bottom row, left column   (Rm 1) +@ Bottom row, middle column (Rm 2) +@ Bottom row, right column	(Rm 3) +@ Upper row,  left column   (Rm 4) +@ Upper row,  middle column (Rm 5) +@ Upper row,  right column  (Rm 6) +AbandonedShip_HiddenFloorRooms_EventScript_DoHiddenItemSparkle:: @ 8238C59  	setvar VAR_TEMP_1, 1  	getplayerxy VAR_TEMP_2, VAR_TEMP_3  	setvar VAR_TEMP_4, 1  	compare VAR_TEMP_2, 21 -	call_if_eq AbandonedShip_HiddenFloorRooms_EventScript_238CD1 +	call_if_eq AbandonedShip_HiddenFloorRooms_EventScript_InMiddleRoomColumn  	compare VAR_TEMP_2, 36 -	call_if_eq AbandonedShip_HiddenFloorRooms_EventScript_238CD7 +	call_if_eq AbandonedShip_HiddenFloorRooms_EventScript_InRightRoomColumn  	compare VAR_TEMP_3, 2 -	call_if_eq AbandonedShip_HiddenFloorRooms_EventScript_238CDD +	call_if_eq AbandonedShip_HiddenFloorRooms_EventScript_InUpperRoomRow  	switch VAR_TEMP_4 -	case 1, AbandonedShip_HiddenFloorRooms_EventScript_238CE3 -	case 2, AbandonedShip_HiddenFloorRooms_EventScript_238D0C -	case 3, AbandonedShip_HiddenFloorRooms_EventScript_238D0D -	case 4, AbandonedShip_HiddenFloorRooms_EventScript_238D33 -	case 5, AbandonedShip_HiddenFloorRooms_EventScript_238D6B -	case 6, AbandonedShip_HiddenFloorRooms_EventScript_238DB2 +	case 1, AbandonedShip_HiddenFloorRooms_EventScript_EnterRm1 +	case 2, AbandonedShip_HiddenFloorRooms_EventScript_EnterRm2 +	case 3, AbandonedShip_HiddenFloorRooms_EventScript_EnterRm3 +	case 4, AbandonedShip_HiddenFloorRooms_EventScript_EnterRm4 +	case 5, AbandonedShip_HiddenFloorRooms_EventScript_EnterRm5 +	case 6, AbandonedShip_HiddenFloorRooms_EventScript_EnterRm6  	end -AbandonedShip_HiddenFloorRooms_EventScript_238CD1:: @ 8238CD1 +AbandonedShip_HiddenFloorRooms_EventScript_InMiddleRoomColumn:: @ 8238CD1  	addvar VAR_TEMP_4, 1  	return -AbandonedShip_HiddenFloorRooms_EventScript_238CD7:: @ 8238CD7 +AbandonedShip_HiddenFloorRooms_EventScript_InRightRoomColumn:: @ 8238CD7  	addvar VAR_TEMP_4, 2  	return -AbandonedShip_HiddenFloorRooms_EventScript_238CDD:: @ 8238CDD +AbandonedShip_HiddenFloorRooms_EventScript_InUpperRoomRow:: @ 8238CDD  	addvar VAR_TEMP_4, 3  	return -AbandonedShip_HiddenFloorRooms_EventScript_238CE3:: @ 8238CE3 +AbandonedShip_HiddenFloorRooms_EventScript_EnterRm1:: @ 8238CE3  	delay 20 -	setfieldeffectargument 0, 10 -	setfieldeffectargument 1, 10 -	setfieldeffectargument 2, 0 -	dofieldeffect FLDEFF_SPARKLE +	dofieldeffectsparkle 10, 10  	specialvar VAR_RESULT, FoundAbandonedShipRoom4Key -	compare VAR_RESULT, 0 -	call_if_eq AbandonedShip_HiddenFloorRooms_EventScript_238DD3 +	compare VAR_RESULT, FALSE +	call_if_eq AbandonedShip_HiddenFloorRooms_EventScript_Rm4KeySparkle  	waitfieldeffect FLDEFF_SPARKLE  	delay 10  	end -AbandonedShip_HiddenFloorRooms_EventScript_238D0C:: @ 8238D0C +AbandonedShip_HiddenFloorRooms_EventScript_EnterRm2:: @ 8238D0C  	end -AbandonedShip_HiddenFloorRooms_EventScript_238D0D:: @ 8238D0D +AbandonedShip_HiddenFloorRooms_EventScript_EnterRm3:: @ 8238D0D  	specialvar VAR_RESULT, FoundAbandonedShipRoom1Key -	compare VAR_RESULT, 1 -	goto_if_eq AbandonedShip_HiddenFloorRooms_EventScript_238D32 +	compare VAR_RESULT, TRUE +	goto_if_eq AbandonedShip_HiddenFloorRooms_EventScript_Rm3NoSparkle  	delay 20 -	compare VAR_RESULT, 0 -	call_if_eq AbandonedShip_HiddenFloorRooms_EventScript_238DB3 +	compare VAR_RESULT, FALSE +	call_if_eq AbandonedShip_HiddenFloorRooms_EventScript_Rm1KeySparkle  	waitfieldeffect FLDEFF_SPARKLE  	delay 10  	end -AbandonedShip_HiddenFloorRooms_EventScript_238D32:: @ 8238D32 +AbandonedShip_HiddenFloorRooms_EventScript_Rm3NoSparkle:: @ 8238D32  	end -AbandonedShip_HiddenFloorRooms_EventScript_238D33:: @ 8238D33 +AbandonedShip_HiddenFloorRooms_EventScript_EnterRm4:: @ 8238D33  	delay 20 -	setfieldeffectargument 0, 8 -	setfieldeffectargument 1, 5 -	setfieldeffectargument 2, 0 -	dofieldeffect FLDEFF_SPARKLE -	setfieldeffectargument 0, 11 -	setfieldeffectargument 1, 3 -	setfieldeffectargument 2, 0 -	dofieldeffect FLDEFF_SPARKLE +	dofieldeffectsparkle 8, 5 +	dofieldeffectsparkle 11, 3  	specialvar VAR_RESULT, FoundAbandonedShipRoom6Key -	compare VAR_RESULT, 0 -	call_if_eq AbandonedShip_HiddenFloorRooms_EventScript_238DE3 +	compare VAR_RESULT, FALSE +	call_if_eq AbandonedShip_HiddenFloorRooms_EventScript_Rm6KeySparkle  	waitfieldeffect FLDEFF_SPARKLE  	delay 10  	end -AbandonedShip_HiddenFloorRooms_EventScript_238D6B:: @ 8238D6B +AbandonedShip_HiddenFloorRooms_EventScript_EnterRm5:: @ 8238D6B  	delay 20 -	setfieldeffectargument 0, 16 -	setfieldeffectargument 1, 3 -	setfieldeffectargument 2, 0 -	dofieldeffect FLDEFF_SPARKLE -	setfieldeffectargument 0, 25 -	setfieldeffectargument 1, 2 -	setfieldeffectargument 2, 0 -	dofieldeffect FLDEFF_SPARKLE -	setfieldeffectargument 0, 24 -	setfieldeffectargument 1, 6 -	setfieldeffectargument 2, 0 -	dofieldeffect FLDEFF_SPARKLE +	dofieldeffectsparkle 16, 3 +	dofieldeffectsparkle 25, 2 +	dofieldeffectsparkle 24, 6  	specialvar VAR_RESULT, FoundAbandonedShipRoom2Key -	compare VAR_RESULT, 0 -	call_if_eq AbandonedShip_HiddenFloorRooms_EventScript_238DC3 +	compare VAR_RESULT, FALSE +	call_if_eq AbandonedShip_HiddenFloorRooms_EventScript_Rm2KeySparkle  	waitfieldeffect FLDEFF_SPARKLE  	delay 10  	end -AbandonedShip_HiddenFloorRooms_EventScript_238DB2:: @ 8238DB2 +AbandonedShip_HiddenFloorRooms_EventScript_EnterRm6:: @ 8238DB2  	end -AbandonedShip_HiddenFloorRooms_EventScript_238DB3:: @ 8238DB3 -	setfieldeffectargument 0, 42 -	setfieldeffectargument 1, 10 -	setfieldeffectargument 2, 0 -	dofieldeffect FLDEFF_SPARKLE +AbandonedShip_HiddenFloorRooms_EventScript_Rm1KeySparkle:: @ 8238DB3 +	dofieldeffectsparkle 42, 10  	return -AbandonedShip_HiddenFloorRooms_EventScript_238DC3:: @ 8238DC3 -	setfieldeffectargument 0, 20 -	setfieldeffectargument 1, 5 -	setfieldeffectargument 2, 0 -	dofieldeffect FLDEFF_SPARKLE +AbandonedShip_HiddenFloorRooms_EventScript_Rm2KeySparkle:: @ 8238DC3 +	dofieldeffectsparkle 20, 5  	return -AbandonedShip_HiddenFloorRooms_EventScript_238DD3:: @ 8238DD3 -	setfieldeffectargument 0, 1 -	setfieldeffectargument 1, 12 -	setfieldeffectargument 2, 0 -	dofieldeffect FLDEFF_SPARKLE +AbandonedShip_HiddenFloorRooms_EventScript_Rm4KeySparkle:: @ 8238DD3 +	dofieldeffectsparkle 1, 12  	return -AbandonedShip_HiddenFloorRooms_EventScript_238DE3:: @ 8238DE3 -	setfieldeffectargument 0, 1 -	setfieldeffectargument 1, 2 -	setfieldeffectargument 2, 0 -	dofieldeffect FLDEFF_SPARKLE +AbandonedShip_HiddenFloorRooms_EventScript_Rm6KeySparkle:: @ 8238DE3 +	dofieldeffectsparkle 1, 2  	return -AbandonedShip_HiddenFloorRooms_EventScript_238DF3:: @ 8238DF3 +AbandonedShip_HiddenFloorRooms_EventScript_Trash:: @ 8238DF3  	lockall -	msgbox AbandonedShip_HiddenFloorRooms_Text_238DFE, MSGBOX_DEFAULT +	msgbox AbandonedShip_HiddenFloorRooms_Text_BrightShinyTrash, MSGBOX_DEFAULT  	releaseall  	end -AbandonedShip_HiddenFloorRooms_Text_238DFE: @ 8238DFE +AbandonedShip_HiddenFloorRooms_Text_BrightShinyTrash: @ 8238DFE  	.string "It's bright and shiny!\n"  	.string "But it's just trash…$" diff --git a/data/maps/AbandonedShip_Rooms2_1F/map.json b/data/maps/AbandonedShip_Rooms2_1F/map.json index 35b029f7f..6f39d4827 100644 --- a/data/maps/AbandonedShip_Rooms2_1F/map.json +++ b/data/maps/AbandonedShip_Rooms2_1F/map.json @@ -24,7 +24,7 @@        "movement_range_y": 0,        "trainer_type": "1",        "trainer_sight_or_berry_tree_id": "1", -      "script": "AbandonedShip_Rooms2_1F_EventScript_2380A7", +      "script": "AbandonedShip_Rooms2_1F_EventScript_Dan",        "flag": "0"      },      { @@ -37,7 +37,7 @@        "movement_range_y": 0,        "trainer_type": "1",        "trainer_sight_or_berry_tree_id": "1", -      "script": "AbandonedShip_Rooms2_1F_EventScript_23810B", +      "script": "AbandonedShip_Rooms2_1F_EventScript_Kira",        "flag": "0"      },      { @@ -63,7 +63,7 @@        "movement_range_y": 1,        "trainer_type": "1",        "trainer_sight_or_berry_tree_id": "3", -      "script": "AbandonedShip_Rooms2_1F_EventScript_238186", +      "script": "AbandonedShip_Rooms2_1F_EventScript_Garrison",        "flag": "0"      },      { @@ -76,7 +76,7 @@        "movement_range_y": 1,        "trainer_type": "1",        "trainer_sight_or_berry_tree_id": "3", -      "script": "AbandonedShip_Rooms2_1F_EventScript_23816F", +      "script": "AbandonedShip_Rooms2_1F_EventScript_Jani",        "flag": "0"      }    ], diff --git a/data/maps/AbandonedShip_Rooms2_1F/scripts.inc b/data/maps/AbandonedShip_Rooms2_1F/scripts.inc index ec382e56c..a09242fc9 100644 --- a/data/maps/AbandonedShip_Rooms2_1F/scripts.inc +++ b/data/maps/AbandonedShip_Rooms2_1F/scripts.inc @@ -1,151 +1,151 @@  AbandonedShip_Rooms2_1F_MapScripts:: @ 82380A6  	.byte 0 -AbandonedShip_Rooms2_1F_EventScript_2380A7:: @ 82380A7 -	trainerbattle_double TRAINER_KIRA_AND_DAN_1, AbandonedShip_Rooms2_1F_Text_23819D, AbandonedShip_Rooms2_1F_Text_2381DA, AbandonedShip_Rooms2_1F_Text_238257, AbandonedShip_Rooms2_1F_EventScript_2380D7 +AbandonedShip_Rooms2_1F_EventScript_Dan:: @ 82380A7 +	trainerbattle_double TRAINER_KIRA_AND_DAN_1, AbandonedShip_Rooms2_1F_Text_DanIntro, AbandonedShip_Rooms2_1F_Text_DanDefeat, AbandonedShip_Rooms2_1F_Text_DanNotEnoughMons, AbandonedShip_Rooms2_1F_EventScript_RegisterDan  	specialvar VAR_RESULT, ShouldTryRematchBattle -	compare VAR_RESULT, 1 -	goto_if_eq AbandonedShip_Rooms2_1F_EventScript_2380F0 -	msgbox AbandonedShip_Rooms2_1F_Text_23820F, MSGBOX_DEFAULT +	compare VAR_RESULT, TRUE +	goto_if_eq AbandonedShip_Rooms2_1F_EventScript_DanRematch +	msgbox AbandonedShip_Rooms2_1F_Text_DanPostBattle, MSGBOX_DEFAULT  	release  	end -AbandonedShip_Rooms2_1F_EventScript_2380D7:: @ 82380D7 -	msgbox AbandonedShip_Rooms2_1F_Text_2383BB, MSGBOX_DEFAULT +AbandonedShip_Rooms2_1F_EventScript_RegisterDan:: @ 82380D7 +	msgbox AbandonedShip_Rooms2_1F_Text_KiraRegister, MSGBOX_DEFAULT  @ Kira speaks for both when registering KiraAndDan  	register_matchcall TRAINER_KIRA_AND_DAN_1  	release  	end -AbandonedShip_Rooms2_1F_EventScript_2380F0:: @ 82380F0 -	trainerbattle_rematch_double TRAINER_KIRA_AND_DAN_1, AbandonedShip_Rooms2_1F_Text_2383FF, AbandonedShip_Rooms2_1F_Text_238473, AbandonedShip_Rooms2_1F_Text_238509 -	msgbox AbandonedShip_Rooms2_1F_Text_238491, MSGBOX_AUTOCLOSE +AbandonedShip_Rooms2_1F_EventScript_DanRematch:: @ 82380F0 +	trainerbattle_rematch_double TRAINER_KIRA_AND_DAN_1, AbandonedShip_Rooms2_1F_Text_DanRematchIntro, AbandonedShip_Rooms2_1F_Text_DanRematchDefeat, AbandonedShip_Rooms2_1F_Text_DanRematchNotEnoughMons +	msgbox AbandonedShip_Rooms2_1F_Text_DanPostRematch, MSGBOX_AUTOCLOSE  	end -AbandonedShip_Rooms2_1F_EventScript_23810B:: @ 823810B -	trainerbattle_double TRAINER_KIRA_AND_DAN_1, AbandonedShip_Rooms2_1F_Text_2382A4, AbandonedShip_Rooms2_1F_Text_2382F4, AbandonedShip_Rooms2_1F_Text_23836F, AbandonedShip_Rooms2_1F_EventScript_23813B +AbandonedShip_Rooms2_1F_EventScript_Kira:: @ 823810B +	trainerbattle_double TRAINER_KIRA_AND_DAN_1, AbandonedShip_Rooms2_1F_Text_KiraIntro, AbandonedShip_Rooms2_1F_Text_KiraDefeat, AbandonedShip_Rooms2_1F_Text_KiraNotEnoughMons, AbandonedShip_Rooms2_1F_EventScript_RegisterKira  	specialvar VAR_RESULT, ShouldTryRematchBattle -	compare VAR_RESULT, 1 -	goto_if_eq AbandonedShip_Rooms2_1F_EventScript_238154 -	msgbox AbandonedShip_Rooms2_1F_Text_23830A, MSGBOX_DEFAULT +	compare VAR_RESULT, TRUE +	goto_if_eq AbandonedShip_Rooms2_1F_EventScript_KiraRematch +	msgbox AbandonedShip_Rooms2_1F_Text_KiraPostBattle, MSGBOX_DEFAULT  	release  	end -AbandonedShip_Rooms2_1F_EventScript_23813B:: @ 823813B -	msgbox AbandonedShip_Rooms2_1F_Text_2383BB, MSGBOX_DEFAULT +AbandonedShip_Rooms2_1F_EventScript_RegisterKira:: @ 823813B +	msgbox AbandonedShip_Rooms2_1F_Text_KiraRegister, MSGBOX_DEFAULT  	register_matchcall TRAINER_KIRA_AND_DAN_1  	release  	end -AbandonedShip_Rooms2_1F_EventScript_238154:: @ 8238154 -	trainerbattle_rematch_double TRAINER_KIRA_AND_DAN_1, AbandonedShip_Rooms2_1F_Text_238556, AbandonedShip_Rooms2_1F_Text_2385F2, AbandonedShip_Rooms2_1F_Text_238668 -	msgbox AbandonedShip_Rooms2_1F_Text_23860B, MSGBOX_AUTOCLOSE +AbandonedShip_Rooms2_1F_EventScript_KiraRematch:: @ 8238154 +	trainerbattle_rematch_double TRAINER_KIRA_AND_DAN_1, AbandonedShip_Rooms2_1F_Text_KiraRematchIntro, AbandonedShip_Rooms2_1F_Text_KiraRematchDefeat, AbandonedShip_Rooms2_1F_Text_KiraRematchNotEnoughMons +	msgbox AbandonedShip_Rooms2_1F_Text_KiraPostRematch, MSGBOX_AUTOCLOSE  	end -AbandonedShip_Rooms2_1F_EventScript_23816F:: @ 823816F -	trainerbattle_single TRAINER_JANI, AbandonedShip_Rooms2_1F_Text_2386B4, AbandonedShip_Rooms2_1F_Text_2386E8 -	msgbox AbandonedShip_Rooms2_1F_Text_238708, MSGBOX_AUTOCLOSE +AbandonedShip_Rooms2_1F_EventScript_Jani:: @ 823816F +	trainerbattle_single TRAINER_JANI, AbandonedShip_Rooms2_1F_Text_JaniIntro, AbandonedShip_Rooms2_1F_Text_JaniDefeat +	msgbox AbandonedShip_Rooms2_1F_Text_JaniPostBattle, MSGBOX_AUTOCLOSE  	end -AbandonedShip_Rooms2_1F_EventScript_238186:: @ 8238186 -	trainerbattle_single TRAINER_GARRISON, AbandonedShip_Rooms2_1F_Text_23873F, AbandonedShip_Rooms2_1F_Text_238779 -	msgbox AbandonedShip_Rooms2_1F_Text_2387A9, MSGBOX_AUTOCLOSE +AbandonedShip_Rooms2_1F_EventScript_Garrison:: @ 8238186 +	trainerbattle_single TRAINER_GARRISON, AbandonedShip_Rooms2_1F_Text_GarrisonIntro, AbandonedShip_Rooms2_1F_Text_GarrisonDefeat +	msgbox AbandonedShip_Rooms2_1F_Text_GarrisonPostBattle, MSGBOX_AUTOCLOSE  	end -AbandonedShip_Rooms2_1F_Text_23819D: @ 823819D +AbandonedShip_Rooms2_1F_Text_DanIntro: @ 823819D  	.string "DAN: While searching for treasures,\n"  	.string "we discovered a TRAINER!$" -AbandonedShip_Rooms2_1F_Text_2381DA: @ 82381DA +AbandonedShip_Rooms2_1F_Text_DanDefeat: @ 82381DA  	.string "DAN: We couldn't win even though\n"  	.string "we worked together…$" -AbandonedShip_Rooms2_1F_Text_23820F: @ 823820F +AbandonedShip_Rooms2_1F_Text_DanPostBattle: @ 823820F  	.string "DAN: We can't find any treasures…\n"  	.string "I wonder if someone got them already?$" -AbandonedShip_Rooms2_1F_Text_238257: @ 8238257 +AbandonedShip_Rooms2_1F_Text_DanNotEnoughMons: @ 8238257  	.string "DAN: You don't even have two POKéMON.\n"  	.string "You can't expect to beat us like that.$" -AbandonedShip_Rooms2_1F_Text_2382A4: @ 82382A4 +AbandonedShip_Rooms2_1F_Text_KiraIntro: @ 82382A4  	.string "KIRA: Oh?\n"  	.string "We were searching for treasures.\l"  	.string "But we discovered a TRAINER instead!$" -AbandonedShip_Rooms2_1F_Text_2382F4: @ 82382F4 +AbandonedShip_Rooms2_1F_Text_KiraDefeat: @ 82382F4  	.string "KIRA: Ooh, so strong!$" -AbandonedShip_Rooms2_1F_Text_23830A: @ 823830A +AbandonedShip_Rooms2_1F_Text_KiraPostBattle: @ 823830A  	.string "KIRA: Where could the treasures be?\p"  	.string "I've already decided what I'm buying\n"  	.string "when we find the treasures!$" -AbandonedShip_Rooms2_1F_Text_23836F: @ 823836F +AbandonedShip_Rooms2_1F_Text_KiraNotEnoughMons: @ 823836F  	.string "KIRA: Oh, you don't have two POKéMON?\n"  	.string "We'll have to battle some other time!$" -AbandonedShip_Rooms2_1F_Text_2383BB: @ 82383BB +AbandonedShip_Rooms2_1F_Text_KiraRegister: @ 82383BB  	.string "KIRA: Oh, you make me so angry!\n"  	.string "I'm going to register you for that!$" -AbandonedShip_Rooms2_1F_Text_2383FF: @ 82383FF +AbandonedShip_Rooms2_1F_Text_DanRematchIntro: @ 82383FF  	.string "DAN: We've been searching for\n"  	.string "treasures all this time.\p"  	.string "Our POKéMON have grown stronger, too.\n"  	.string "Let us show you, okay?$" -AbandonedShip_Rooms2_1F_Text_238473: @ 8238473 +AbandonedShip_Rooms2_1F_Text_DanRematchDefeat: @ 8238473  	.string "DAN: You're strong, as usual!$" -AbandonedShip_Rooms2_1F_Text_238491: @ 8238491 +AbandonedShip_Rooms2_1F_Text_DanPostRematch: @ 8238491  	.string "DAN: We can't find any treasures,\n"  	.string "we lose at POKéMON…\p"  	.string "I want to go home… But if I say that,\n"  	.string "she gets all angry with me…$" -AbandonedShip_Rooms2_1F_Text_238509: @ 8238509 +AbandonedShip_Rooms2_1F_Text_DanRematchNotEnoughMons: @ 8238509  	.string "DAN: You don't even have two POKéMON.\n"  	.string "You can't expect to beat us like that.$" -AbandonedShip_Rooms2_1F_Text_238556: @ 8238556 +AbandonedShip_Rooms2_1F_Text_KiraRematchIntro: @ 8238556  	.string "KIRA: Oh? We meet again!\p"  	.string "Just like us, you still haven't given up\n"  	.string "searching for treasures, have you?\p"  	.string "Want to make it so the loser has\n"  	.string "to give up searching?$" -AbandonedShip_Rooms2_1F_Text_2385F2: @ 82385F2 +AbandonedShip_Rooms2_1F_Text_KiraRematchDefeat: @ 82385F2  	.string "KIRA: Oh, we lost again…$" -AbandonedShip_Rooms2_1F_Text_23860B: @ 823860B +AbandonedShip_Rooms2_1F_Text_KiraPostRematch: @ 823860B  	.string "KIRA: We're not leaving until we raise\n"  	.string "our POKéMON some more and we find\l"  	.string "the treasures here!$" -AbandonedShip_Rooms2_1F_Text_238668: @ 8238668 +AbandonedShip_Rooms2_1F_Text_KiraRematchNotEnoughMons: @ 8238668  	.string "KIRA: Oh, you don't have two POKéMON?\n"  	.string "We'll have to battle some other time!$" -AbandonedShip_Rooms2_1F_Text_2386B4: @ 82386B4 +AbandonedShip_Rooms2_1F_Text_JaniIntro: @ 82386B4  	.string "I'm not good at swimming,\n"  	.string "but I am good at battles!$" -AbandonedShip_Rooms2_1F_Text_2386E8: @ 82386E8 +AbandonedShip_Rooms2_1F_Text_JaniDefeat: @ 82386E8  	.string "Oops.\n"  	.string "That didn't go very well.$" -AbandonedShip_Rooms2_1F_Text_238708: @ 8238708 +AbandonedShip_Rooms2_1F_Text_JaniPostBattle: @ 8238708  	.string "Walking around barefoot in this ship\n"  	.string "is kind of gross.$" -AbandonedShip_Rooms2_1F_Text_23873F: @ 823873F +AbandonedShip_Rooms2_1F_Text_GarrisonIntro: @ 823873F  	.string "Strength and compassion…\n"  	.string "Those are a TRAINER's treasures!$" -AbandonedShip_Rooms2_1F_Text_238779: @ 8238779 +AbandonedShip_Rooms2_1F_Text_GarrisonDefeat: @ 8238779  	.string "Ah, there is something about you\n"  	.string "that sparkles.$" -AbandonedShip_Rooms2_1F_Text_2387A9: @ 82387A9 +AbandonedShip_Rooms2_1F_Text_GarrisonPostBattle: @ 82387A9  	.string "In a cabin somewhere on board,\n"  	.string "I saw something sparkle.$" diff --git a/data/maps/AbandonedShip_Rooms2_B1F/map.json b/data/maps/AbandonedShip_Rooms2_B1F/map.json index 621b80bb1..672d2c54e 100644 --- a/data/maps/AbandonedShip_Rooms2_B1F/map.json +++ b/data/maps/AbandonedShip_Rooms2_B1F/map.json @@ -24,7 +24,7 @@        "movement_range_y": 1,        "trainer_type": "0",        "trainer_sight_or_berry_tree_id": "0", -      "script": "AbandonedShip_Rooms2_B1F_EventScript_238025", +      "script": "AbandonedShip_Rooms2_B1F_EventScript_Camper",        "flag": "0"      },      { diff --git a/data/maps/AbandonedShip_Rooms2_B1F/scripts.inc b/data/maps/AbandonedShip_Rooms2_B1F/scripts.inc index a0b9e3946..5c2418696 100644 --- a/data/maps/AbandonedShip_Rooms2_B1F/scripts.inc +++ b/data/maps/AbandonedShip_Rooms2_B1F/scripts.inc @@ -1,11 +1,11 @@  AbandonedShip_Rooms2_B1F_MapScripts:: @ 8238024  	.byte 0 -AbandonedShip_Rooms2_B1F_EventScript_238025:: @ 8238025 -	msgbox AbandonedShip_Rooms2_B1F_Text_23802E, MSGBOX_NPC +AbandonedShip_Rooms2_B1F_EventScript_Camper:: @ 8238025 +	msgbox AbandonedShip_Rooms2_B1F_Text_PerfectPlaceToGoExploring, MSGBOX_NPC  	end -AbandonedShip_Rooms2_B1F_Text_23802E: @ 823802E +AbandonedShip_Rooms2_B1F_Text_PerfectPlaceToGoExploring: @ 823802E  	.string "This is a perfect place to go exploring!\n"  	.string "It's exciting here!\p"  	.string "I bet there're amazing treasures on\n" diff --git a/data/maps/AbandonedShip_Rooms_1F/map.json b/data/maps/AbandonedShip_Rooms_1F/map.json index af25a3994..28feaf940 100644 --- a/data/maps/AbandonedShip_Rooms_1F/map.json +++ b/data/maps/AbandonedShip_Rooms_1F/map.json @@ -24,7 +24,7 @@        "movement_range_y": 1,        "trainer_type": "0",        "trainer_sight_or_berry_tree_id": "0", -      "script": "AbandonedShip_Rooms_1F_EventScript_237A93", +      "script": "AbandonedShip_Rooms_1F_EventScript_Gentleman",        "flag": "0"      },      { @@ -50,7 +50,7 @@        "movement_range_y": 1,        "trainer_type": "1",        "trainer_sight_or_berry_tree_id": "4", -      "script": "AbandonedShip_Rooms_1F_EventScript_237AB3", +      "script": "AbandonedShip_Rooms_1F_EventScript_Thalia",        "flag": "0"      },      { @@ -63,7 +63,7 @@        "movement_range_y": 1,        "trainer_type": "1",        "trainer_sight_or_berry_tree_id": "4", -      "script": "AbandonedShip_Rooms_1F_EventScript_237A9C", +      "script": "AbandonedShip_Rooms_1F_EventScript_Demetrius",        "flag": "0"      }    ], diff --git a/data/maps/AbandonedShip_Rooms_1F/scripts.inc b/data/maps/AbandonedShip_Rooms_1F/scripts.inc index 2c3ff862a..cabbb45ea 100644 --- a/data/maps/AbandonedShip_Rooms_1F/scripts.inc +++ b/data/maps/AbandonedShip_Rooms_1F/scripts.inc @@ -1,78 +1,78 @@  AbandonedShip_Rooms_1F_MapScripts:: @ 8237A92  	.byte 0 -AbandonedShip_Rooms_1F_EventScript_237A93:: @ 8237A93 -	msgbox AbandonedShip_Rooms_1F_Text_237B15, MSGBOX_NPC +AbandonedShip_Rooms_1F_EventScript_Gentleman:: @ 8237A93 +	msgbox AbandonedShip_Rooms_1F_Text_TakingALookAround, MSGBOX_NPC  	end -AbandonedShip_Rooms_1F_EventScript_237A9C:: @ 8237A9C -	trainerbattle_single TRAINER_DEMETRIUS, AbandonedShip_Rooms_1F_Text_237D0C, AbandonedShip_Rooms_1F_Text_237D2A -	msgbox AbandonedShip_Rooms_1F_Text_237D41, MSGBOX_AUTOCLOSE +AbandonedShip_Rooms_1F_EventScript_Demetrius:: @ 8237A9C +	trainerbattle_single TRAINER_DEMETRIUS, AbandonedShip_Rooms_1F_Text_DemetriusIntro, AbandonedShip_Rooms_1F_Text_DemetriusDefeat +	msgbox AbandonedShip_Rooms_1F_Text_DemetriusPostBattle, MSGBOX_AUTOCLOSE  	end -AbandonedShip_Rooms_1F_EventScript_237AB3:: @ 8237AB3 -	trainerbattle_single TRAINER_THALIA_1, AbandonedShip_Rooms_1F_Text_237B76, AbandonedShip_Rooms_1F_Text_237BB8, AbandonedShip_Rooms_1F_EventScript_237ADF +AbandonedShip_Rooms_1F_EventScript_Thalia:: @ 8237AB3 +	trainerbattle_single TRAINER_THALIA_1, AbandonedShip_Rooms_1F_Text_ThaliaIntro, AbandonedShip_Rooms_1F_Text_ThaliaDefeat, AbandonedShip_Rooms_1F_EventScript_RegisterThalia  	specialvar VAR_RESULT, ShouldTryRematchBattle -	compare VAR_RESULT, 1 -	goto_if_eq AbandonedShip_Rooms_1F_EventScript_237AFE -	msgbox AbandonedShip_Rooms_1F_Text_237BDB, MSGBOX_DEFAULT +	compare VAR_RESULT, TRUE +	goto_if_eq AbandonedShip_Rooms_1F_EventScript_ThaliaRematch +	msgbox AbandonedShip_Rooms_1F_Text_ThaliaPostBattle, MSGBOX_DEFAULT  	release  	end -AbandonedShip_Rooms_1F_EventScript_237ADF:: @ 8237ADF +AbandonedShip_Rooms_1F_EventScript_RegisterThalia:: @ 8237ADF  	special PlayerFaceTrainerAfterBattle  	waitmovement 0 -	msgbox AbandonedShip_Rooms_1F_Text_237C2A, MSGBOX_DEFAULT +	msgbox AbandonedShip_Rooms_1F_Text_ThaliaRegister, MSGBOX_DEFAULT  	register_matchcall TRAINER_THALIA_1  	release  	end -AbandonedShip_Rooms_1F_EventScript_237AFE:: @ 8237AFE -	trainerbattle_rematch TRAINER_THALIA_1, AbandonedShip_Rooms_1F_Text_237C69, AbandonedShip_Rooms_1F_Text_237CB2 -	msgbox AbandonedShip_Rooms_1F_Text_237CC9, MSGBOX_AUTOCLOSE +AbandonedShip_Rooms_1F_EventScript_ThaliaRematch:: @ 8237AFE +	trainerbattle_rematch TRAINER_THALIA_1, AbandonedShip_Rooms_1F_Text_ThaliaRematchIntro, AbandonedShip_Rooms_1F_Text_ThaliaRematchDefeat +	msgbox AbandonedShip_Rooms_1F_Text_ThaliaPostRematch, MSGBOX_AUTOCLOSE  	end -AbandonedShip_Rooms_1F_Text_237B15: @ 8237B15 +AbandonedShip_Rooms_1F_Text_TakingALookAround: @ 8237B15  	.string "Ships of this sort are rare, so I'm\n"  	.string "taking a look around.\p"  	.string "Hmhm…\n"  	.string "There appear to be other cabins…$" -AbandonedShip_Rooms_1F_Text_237B76: @ 8237B76 +AbandonedShip_Rooms_1F_Text_ThaliaIntro: @ 8237B76  	.string "What on earth would compel you to\n"  	.string "come here? You must be curious!$" -AbandonedShip_Rooms_1F_Text_237BB8: @ 8237BB8 +AbandonedShip_Rooms_1F_Text_ThaliaDefeat: @ 8237BB8  	.string "Not just curious, but also strong…$" -AbandonedShip_Rooms_1F_Text_237BDB: @ 8237BDB +AbandonedShip_Rooms_1F_Text_ThaliaPostBattle: @ 8237BDB  	.string "The man next door…\p"  	.string "He says he's just sightseeing,\n"  	.string "but I don't know about that.$" -AbandonedShip_Rooms_1F_Text_237C2A: @ 8237C2A +AbandonedShip_Rooms_1F_Text_ThaliaRegister: @ 8237C2A  	.string "You're such a tough TRAINER!\n"  	.string "Let me register you as a memento!$" -AbandonedShip_Rooms_1F_Text_237C69: @ 8237C69 +AbandonedShip_Rooms_1F_Text_ThaliaRematchIntro: @ 8237C69  	.string "What on earth would compel you to\n"  	.string "come back? You must really be curious!$" -AbandonedShip_Rooms_1F_Text_237CB2: @ 8237CB2 +AbandonedShip_Rooms_1F_Text_ThaliaRematchDefeat: @ 8237CB2  	.string "Aren't you too strong?$" -AbandonedShip_Rooms_1F_Text_237CC9: @ 8237CC9 +AbandonedShip_Rooms_1F_Text_ThaliaPostRematch: @ 8237CC9  	.string "I'm sure that man's up to something!\n"  	.string "He just acts so suspiciously!$" -AbandonedShip_Rooms_1F_Text_237D0C: @ 8237D0C +AbandonedShip_Rooms_1F_Text_DemetriusIntro: @ 8237D0C  	.string "Waaah!\n"  	.string "I've been found! …Huh?$" -AbandonedShip_Rooms_1F_Text_237D2A: @ 8237D2A +AbandonedShip_Rooms_1F_Text_DemetriusDefeat: @ 8237D2A  	.string "Oh, you're not my mom.$" -AbandonedShip_Rooms_1F_Text_237D41: @ 8237D41 +AbandonedShip_Rooms_1F_Text_DemetriusPostBattle: @ 8237D41  	.string "I'm in trouble with my mom, so I ran.\n"  	.string "Keep it a secret where I am!$" diff --git a/data/maps/AbandonedShip_Rooms_B1F/map.json b/data/maps/AbandonedShip_Rooms_B1F/map.json index 2e836f3a1..0af0a05ac 100644 --- a/data/maps/AbandonedShip_Rooms_B1F/map.json +++ b/data/maps/AbandonedShip_Rooms_B1F/map.json @@ -24,7 +24,7 @@        "movement_range_y": 0,        "trainer_type": "0",        "trainer_sight_or_berry_tree_id": "0", -      "script": "AbandonedShip_Rooms_B1F_EventScript_237FC6", +      "script": "AbandonedShip_Rooms_B1F_EventScript_FatMan",        "flag": "0"      },      { diff --git a/data/maps/AbandonedShip_Rooms_B1F/scripts.inc b/data/maps/AbandonedShip_Rooms_B1F/scripts.inc index 05223592e..80208b051 100644 --- a/data/maps/AbandonedShip_Rooms_B1F/scripts.inc +++ b/data/maps/AbandonedShip_Rooms_B1F/scripts.inc @@ -1,16 +1,16 @@  AbandonedShip_Rooms_B1F_MapScripts:: @ 8237FB7 -	map_script MAP_SCRIPT_ON_RESUME, AbandonedShip_Rooms_B1F_MapScript1_237FBD +	map_script MAP_SCRIPT_ON_RESUME, AbandonedShip_Rooms_B1F_OnResume  	.byte 0 -AbandonedShip_Rooms_B1F_MapScript1_237FBD: @ 8237FBD +AbandonedShip_Rooms_B1F_OnResume: @ 8237FBD  	setdivewarp MAP_ABANDONED_SHIP_UNDERWATER2, 255, 17, 4  	end -AbandonedShip_Rooms_B1F_EventScript_237FC6:: @ 8237FC6 -	msgbox AbandonedShip_Rooms_B1F_Text_237FCF, MSGBOX_NPC +AbandonedShip_Rooms_B1F_EventScript_FatMan:: @ 8237FC6 +	msgbox AbandonedShip_Rooms_B1F_Text_GettingQueasy, MSGBOX_NPC  	end -AbandonedShip_Rooms_B1F_Text_237FCF: @ 8237FCF +AbandonedShip_Rooms_B1F_Text_GettingQueasy: @ 8237FCF  	.string "Urrrrppp…\p"  	.string "I'm getting queasy just being aboard\n"  	.string "this ship…\p" diff --git a/data/maps/AbandonedShip_Underwater1/scripts.inc b/data/maps/AbandonedShip_Underwater1/scripts.inc index b957bb6be..9e10c19f5 100644 --- a/data/maps/AbandonedShip_Underwater1/scripts.inc +++ b/data/maps/AbandonedShip_Underwater1/scripts.inc @@ -1,8 +1,8 @@  AbandonedShip_Underwater1_MapScripts:: @ 8238096 -	map_script MAP_SCRIPT_ON_RESUME, AbandonedShip_Underwater1_MapScript1_23809C +	map_script MAP_SCRIPT_ON_RESUME, AbandonedShip_Underwater1_OnResume  	.byte 0 -AbandonedShip_Underwater1_MapScript1_23809C: @ 823809C +AbandonedShip_Underwater1_OnResume: @ 823809C  	setdivewarp MAP_ABANDONED_SHIP_HIDDEN_FLOOR_CORRIDORS, 255, 0, 10  	end diff --git a/data/maps/AbandonedShip_Underwater2/scripts.inc b/data/maps/AbandonedShip_Underwater2/scripts.inc index cc000b09c..40e6c1e5e 100644 --- a/data/maps/AbandonedShip_Underwater2/scripts.inc +++ b/data/maps/AbandonedShip_Underwater2/scripts.inc @@ -1,8 +1,8 @@  AbandonedShip_Underwater2_MapScripts:: @ 823895D -	map_script MAP_SCRIPT_ON_RESUME, AbandonedShip_Underwater2_MapScript1_238963 +	map_script MAP_SCRIPT_ON_RESUME, AbandonedShip_Underwater2_OnResume  	.byte 0 -AbandonedShip_Underwater2_MapScript1_238963: @ 8238963 +AbandonedShip_Underwater2_OnResume: @ 8238963  	setdivewarp MAP_ABANDONED_SHIP_ROOMS_B1F, 255, 13, 7  	end | 
