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-rw-r--r--data/battle_anim_scripts.s4052
-rw-r--r--data/battle_scripts_1.s32
-rw-r--r--data/fonts.s36
-rw-r--r--data/graphics/fonts/down_arrow.pngbin156 -> 0 bytes
-rw-r--r--data/graphics/fonts/down_arrow_RS.pngbin156 -> 0 bytes
-rw-r--r--data/graphics/fonts/font0_japanese.pngbin3099 -> 0 bytes
-rw-r--r--data/graphics/fonts/font0_latin.pngbin3115 -> 0 bytes
-rw-r--r--data/graphics/fonts/font0_latin_widths.inc32
-rw-r--r--data/graphics/fonts/font1_japanese.pngbin3493 -> 0 bytes
-rw-r--r--data/graphics/fonts/font1_latin.pngbin3543 -> 0 bytes
-rw-r--r--data/graphics/fonts/font1_latin_widths.inc32
-rw-r--r--data/graphics/fonts/font2_japanese.pngbin4532 -> 0 bytes
-rw-r--r--data/graphics/fonts/font2_japanese_widths.inc32
-rw-r--r--data/graphics/fonts/font2_latin.pngbin3475 -> 0 bytes
-rw-r--r--data/graphics/fonts/font2_latin_widths.inc32
-rw-r--r--data/graphics/fonts/font6_braille.pngbin220 -> 0 bytes
-rw-r--r--data/graphics/fonts/font7_latin.pngbin3449 -> 0 bytes
-rw-r--r--data/graphics/fonts/font7_latin_widths.inc32
-rw-r--r--data/graphics/fonts/font8_latin.pngbin3114 -> 0 bytes
-rw-r--r--data/graphics/fonts/font8_latin_widths.inc32
-rw-r--r--data/graphics/fonts/font9_japanese.pngbin2327 -> 0 bytes
-rw-r--r--data/graphics/fonts/keypad_icons.pngbin297 -> 0 bytes
-rw-r--r--data/graphics/fonts/unused_frlg_blanked_down_arrow.pngbin135 -> 0 bytes
-rw-r--r--data/graphics/fonts/unused_frlg_down_arrow.pngbin189 -> 0 bytes
-rw-r--r--data/graphics/fonts/unused_japanese_frlg_female_font.pngbin4507 -> 0 bytes
-rw-r--r--data/graphics/fonts/unused_japanese_frlg_female_font_widths.inc32
-rw-r--r--data/graphics/fonts/unused_japanese_frlg_male_font.pngbin4480 -> 0 bytes
-rw-r--r--data/graphics/fonts/unused_japanese_frlg_male_font_widths.inc32
-rw-r--r--data/librtc_rodata.s16
-rw-r--r--data/maps/AlteringCave/map.json2
-rw-r--r--data/maps/BirthIsland_Exterior/map.json2
-rw-r--r--data/maps/BirthIsland_Harbor/map.json2
-rw-r--r--data/maps/EverGrandeCity_PokemonCenter_1F/scripts.inc2
-rw-r--r--data/maps/EverGrandeCity_PokemonLeague_1F/scripts.inc2
-rw-r--r--data/maps/LilycoveCity_Harbor/scripts.inc18
-rw-r--r--data/maps/NavelRock_B1F/map.json2
-rw-r--r--data/maps/NavelRock_Bottom/map.json2
-rw-r--r--data/maps/NavelRock_Down01/map.json2
-rw-r--r--data/maps/NavelRock_Down02/map.json2
-rw-r--r--data/maps/NavelRock_Down03/map.json2
-rw-r--r--data/maps/NavelRock_Down04/map.json2
-rw-r--r--data/maps/NavelRock_Down05/map.json2
-rw-r--r--data/maps/NavelRock_Down06/map.json2
-rw-r--r--data/maps/NavelRock_Down07/map.json2
-rw-r--r--data/maps/NavelRock_Down08/map.json2
-rw-r--r--data/maps/NavelRock_Down09/map.json2
-rw-r--r--data/maps/NavelRock_Down10/map.json2
-rw-r--r--data/maps/NavelRock_Down11/map.json2
-rw-r--r--data/maps/NavelRock_Entrance/map.json2
-rw-r--r--data/maps/NavelRock_Exterior/map.json2
-rw-r--r--data/maps/NavelRock_Fork/map.json2
-rw-r--r--data/maps/NavelRock_Harbor/map.json2
-rw-r--r--data/maps/NavelRock_Top/map.json2
-rw-r--r--data/maps/NavelRock_Up1/map.json2
-rw-r--r--data/maps/NavelRock_Up2/map.json2
-rw-r--r--data/maps/NavelRock_Up3/map.json2
-rw-r--r--data/maps/NavelRock_Up4/map.json2
-rw-r--r--data/maps/SouthernIsland_Interior/scripts.inc2
-rw-r--r--data/scripts/abnormal_weather.inc2
-rw-r--r--data/scripts/cable_club.inc4
-rw-r--r--data/scripts/trainer_battle.inc9
61 files changed, 2108 insertions, 2373 deletions
diff --git a/data/battle_anim_scripts.s b/data/battle_anim_scripts.s
index fd1ded459..23416bde8 100644
--- a/data/battle_anim_scripts.s
+++ b/data/battle_anim_scripts.s
@@ -134,7 +134,7 @@ gBattleAnims_Moves::
.4byte Move_FOCUS_ENERGY
.4byte Move_BIDE
.4byte Move_METRONOME
- .4byte Move_MIRROR_MOVE @ doesn't have an actual animation
+ .4byte Move_MIRROR_MOVE @ doesnt have an actual animation
.4byte Move_SELF_DESTRUCT
.4byte Move_EGG_BOMB
.4byte Move_LICK
@@ -282,7 +282,7 @@ gBattleAnims_Moves::
.4byte Move_FOCUS_PUNCH
.4byte Move_SMELLING_SALT
.4byte Move_FOLLOW_ME
- .4byte Move_NATURE_POWER @ doesnt have an actual animation
+ .4byte Move_NATURE_POWER
.4byte Move_CHARGE
.4byte Move_TAUNT
.4byte Move_HELPING_HAND
@@ -393,9 +393,9 @@ gBattleAnims_General::
.4byte General_PokeblockThrow
.4byte General_ItemKnockoff
.4byte General_TurnTrap
- .4byte General_ItemEffect
+ .4byte General_HeldItemEffect
.4byte General_SmokeballEscape
- .4byte General_HangedOn
+ .4byte General_FocusBand
.4byte General_Rain
.4byte General_Sun
.4byte General_Sandstorm
@@ -412,13 +412,13 @@ gBattleAnims_General::
.align 2
gBattleAnims_Special::
- .4byte Special_LevelUp
- .4byte Special_SwitchOutPlayerMon
- .4byte Special_SwitchOutOpponentMon
- .4byte Special_BallThrow
- .4byte Special_SafariBallThrow
- .4byte Special_SubstituteToMon
- .4byte Special_MonToSubstitute
+ .4byte Special_LevelUp @ B_ANIM_LVL_UP
+ .4byte Special_SwitchOutPlayerMon @ B_ANIM_SWITCH_OUT_PLAYER_MON
+ .4byte Special_SwitchOutOpponentMon @ B_ANIM_SWITCH_OUT_OPPONENT_MON
+ .4byte Special_BallThrow @ B_ANIM_BALL_THROW
+ .4byte Special_SafariBallThrow @ B_ANIM_SAFARI_BALL_THROW
+ .4byte Special_SubstituteToMon @ B_ANIM_SUBSTITUTE_TO_MON
+ .4byte Special_MonToSubstitute @ B_ANIM_MON_TO_SUBSTITUTE
Move_NONE:
Move_MIRROR_MOVE:
@@ -427,7 +427,7 @@ Move_POUND:
monbg ANIM_TARGET
setalpha 12, 8
playsewithpan SE_W003, SOUND_PAN_TARGET
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, ANIM_TARGET, 2
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
waitforvisualfinish
clearmonbg ANIM_TARGET
@@ -447,10 +447,10 @@ DoubleSlapContinue:
blendoff
end
DoubleSlapLeft:
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -8, 0, 1, 2
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -8, 0, ANIM_TARGET, 2
goto DoubleSlapContinue
DoubleSlapRight:
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 8, 0, 1, 2
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 8, 0, ANIM_TARGET, 2
goto DoubleSlapContinue
Move_POISON_POWDER:
@@ -565,13 +565,13 @@ Move_STRENGTH:
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_TARGET, 18, 6, 2, 4
delay 4
playsewithpan SE_W025B, SOUND_PAN_TARGET
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 16, 12, 1, 1
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 16, 12, ANIM_TARGET, 1
delay 4
playsewithpan SE_W025B, SOUND_PAN_TARGET
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -16, -12, 1, 1
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -16, -12, ANIM_TARGET, 1
delay 4
playsewithpan SE_W025B, SOUND_PAN_TARGET
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 3, 4, 1, 1
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 3, 4, ANIM_TARGET, 1
waitforvisualfinish
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1
waitforvisualfinish
@@ -585,7 +585,7 @@ Move_TACKLE:
setalpha 12, 8
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 4
delay 6
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, ANIM_TARGET, 2
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
playsewithpan SE_W004, SOUND_PAN_TARGET
waitforvisualfinish
@@ -603,7 +603,7 @@ Move_BODY_SLAM:
delay 11
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 26, 0, 0, 5
delay 6
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 4, -10, 0, 1, 0
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 4, -10, 0, ANIM_TARGET, 0
loopsewithpan SE_W025B, SOUND_PAN_TARGET, 10, 2
delay 1
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -28, 0, 0, 3
@@ -625,34 +625,34 @@ Move_SUPERSONIC:
monbgprio_2A ANIM_ATTACKER
setalpha 12, 8
createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 2, 0, 8, 1
- call Supersonic1
- call Supersonic1
- call Supersonic1
- call Supersonic1
- call Supersonic1
- call Supersonic1
+ call SupersonicRing
+ call SupersonicRing
+ call SupersonicRing
+ call SupersonicRing
+ call SupersonicRing
+ call SupersonicRing
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
blendoff
end
-Supersonic1:
+SupersonicRing:
playsewithpan SE_W048, SOUND_PAN_ATTACKER
- createsprite gSupersonicWaveSpriteTemplate, ANIM_TARGET, 2, 16, 0, 0, 0, 30, 0
+ createsprite gSupersonicRingSpriteTemplate, ANIM_TARGET, 2, 16, 0, 0, 0, 30, 0
delay 2
return
Move_SCREECH:
loadspritegfx ANIM_TAG_PURPLE_RING
createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 3, 0, 2, 1
- call Screech1
- call Screech1
+ call ScreechRing
+ call ScreechRing
delay 16
createvisualtask AnimTask_SwayMon, 5, 0, 6, 2048, 2, ANIM_TARGET
waitforvisualfinish
end
-Screech1:
+ScreechRing:
playsewithpan SE_W103, SOUND_PAN_ATTACKER
- createsprite gScreechWaveSpriteTemplate, ANIM_TARGET, 2, 16, 0, 0, 0, 30, 0
+ createsprite gScreechRingSpriteTemplate, ANIM_TARGET, 2, 16, 0, 0, 0, 30, 0
delay 2
return
@@ -660,25 +660,25 @@ Move_FLAME_WHEEL:
loadspritegfx ANIM_TAG_SMALL_EMBER
monbg ANIM_DEF_PARTNER
monbgprio_2A ANIM_TARGET
- createsprite gBattleAnimSpriteTemplate_8595584, ANIM_ATTACKER, 3, 0, 0, 56, 0
+ createsprite gFireSpiralOutwardSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 56, 0
playsewithpan SE_W172, SOUND_PAN_ATTACKER
delay 2
- createsprite gBattleAnimSpriteTemplate_8595584, ANIM_ATTACKER, 3, 0, 0, 56, 4
+ createsprite gFireSpiralOutwardSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 56, 4
playsewithpan SE_W172, SOUND_PAN_ATTACKER
delay 2
- createsprite gBattleAnimSpriteTemplate_8595584, ANIM_ATTACKER, 3, 0, 0, 56, 8
+ createsprite gFireSpiralOutwardSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 56, 8
playsewithpan SE_W172, SOUND_PAN_ATTACKER
delay 2
- createsprite gBattleAnimSpriteTemplate_8595584, ANIM_ATTACKER, 3, 0, 0, 56, 12
+ createsprite gFireSpiralOutwardSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 56, 12
playsewithpan SE_W172, SOUND_PAN_ATTACKER
delay 2
- createsprite gBattleAnimSpriteTemplate_8595584, ANIM_ATTACKER, 3, 0, 0, 56, 16
+ createsprite gFireSpiralOutwardSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 56, 16
playsewithpan SE_W172, SOUND_PAN_ATTACKER
delay 2
- createsprite gBattleAnimSpriteTemplate_8595584, ANIM_ATTACKER, 3, 0, 0, 56, 20
+ createsprite gFireSpiralOutwardSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 56, 20
playsewithpan SE_W172, SOUND_PAN_ATTACKER
delay 2
- createsprite gBattleAnimSpriteTemplate_8595584, ANIM_ATTACKER, 3, 0, 0, 56, 24
+ createsprite gFireSpiralOutwardSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 56, 24
playsewithpan SE_W172, SOUND_PAN_ATTACKER
waitforvisualfinish
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 24, 0, 0, 6
@@ -686,7 +686,7 @@ Move_FLAME_WHEEL:
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 8, 1
createvisualtask AnimTask_BlendMonInAndOut, 3, ANIM_TARGET, RGB_RED, 12, 1, 1
playsewithpan SE_W172B, SOUND_PAN_TARGET
- call FireMoveEffect
+ call FireSpreadEffect
delay 7
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 9
waitforvisualfinish
@@ -694,7 +694,7 @@ Move_FLAME_WHEEL:
end
FlameWheel1: @ Unused
- createsprite gBattleAnimSpriteTemplate_8595584, ANIM_ATTACKER, 3, 0, 0, 50
+ createsprite gFireSpiralOutwardSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 50
delay 4
return
@@ -710,17 +710,17 @@ Move_PIN_MISSILE:
createsprite gPinMissileSpriteTemplate, ANIM_ATTACKER, 2, 20, -8, 8, 8, 20, -40
delay 4
playsewithpan SE_W030, SOUND_PAN_TARGET
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -8, -8, 1, 2
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -8, -8, ANIM_TARGET, 2
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 2, 1
delay 9
createsprite gPinMissileSpriteTemplate, ANIM_ATTACKER, 2, 20, -8, 0, 0, 20, -32
delay 4
playsewithpan SE_W030, SOUND_PAN_TARGET
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 8, 8, 1, 2
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 8, 8, ANIM_TARGET, 2
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 2, 1
delay 14
playsewithpan SE_W030, SOUND_PAN_TARGET
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, ANIM_TARGET, 2
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 2, 1
waitforvisualfinish
clearmonbg ANIM_TARGET
@@ -739,17 +739,17 @@ Move_ICICLE_SPEAR:
createsprite gIcicleSpearSpriteTemplate, ANIM_ATTACKER, 2, 20, -8, 8, 8, 20, -40
delay 4
playsewithpan SE_W030, SOUND_PAN_TARGET
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -8, -8, 1, 2
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -8, -8, ANIM_TARGET, 2
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 2, 1
delay 9
createsprite gIcicleSpearSpriteTemplate, ANIM_ATTACKER, 2, 20, -8, 0, 0, 20, -32
delay 4
playsewithpan SE_W030, SOUND_PAN_TARGET
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 8, 8, 1, 2
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 8, 8, ANIM_TARGET, 2
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 2, 1
delay 14
playsewithpan SE_W030, SOUND_PAN_TARGET
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, ANIM_TARGET, 2
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 2, 1
waitforvisualfinish
clearmonbg ANIM_TARGET
@@ -763,7 +763,7 @@ Move_TAKE_DOWN:
createvisualtask AnimTask_WindUpLunge, 5, ANIM_ATTACKER, -24, 8, 23, 10, 40, 10
delay 35
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, RGB_BLACK, 10, 0, 0
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 4, -10, 0, 1, 0
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 4, -10, 0, ANIM_TARGET, 0
playsewithpan SE_W025B, SOUND_PAN_TARGET
delay 1
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -16, 0, 0, 4
@@ -794,17 +794,17 @@ Move_DOUBLE_EDGE:
delay 3
waitforvisualfinish
playsewithpan SE_W025B, SOUND_PAN_TARGET
- createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, -10, 0, 1, 0
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, -10, 0, ANIM_TARGET, 0
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -32, 0, 0, 3
waitforvisualfinish
- createvisualtask sub_80D6134, 2, 8, -256, 0, 0
- createvisualtask sub_80D6134, 2, 8, -256, 1, 0
+ createvisualtask AnimTask_RotateMonSpriteToSide, 2, 8, -256, 0, 0
+ createvisualtask AnimTask_RotateMonSpriteToSide, 2, 8, -256, 1, 0
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 4, 0, 12, 1
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 4, 0, 12, 1
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 16, 0, RGB_WHITE
waitforvisualfinish
- createvisualtask sub_80D6134, 2, 8, -256, 0, 1
- createvisualtask sub_80D6134, 2, 8, -256, 1, 1
+ createvisualtask AnimTask_RotateMonSpriteToSide, 2, 8, -256, 0, 1
+ createvisualtask AnimTask_RotateMonSpriteToSide, 2, 8, -256, 1, 1
waitforvisualfinish
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 5
delay 3
@@ -822,7 +822,7 @@ Move_POISON_STING:
playsewithpan SE_W013B, SOUND_PAN_ATTACKER
createsprite gLinearStingerSpriteTemplate, ANIM_TARGET, 2, 20, 0, -8, 0, 20
waitforvisualfinish
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, ANIM_TARGET, 2
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 5, 1
playsewithpan SE_W030, SOUND_PAN_TARGET
waitforvisualfinish
@@ -843,10 +843,10 @@ Move_TWINEEDLE:
createsprite gLinearStingerSpriteTemplate, ANIM_TARGET, 2, 20, 12, 10, 12, 20
delay 20
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 5, 1
- createsprite gBattleAnimSpriteTemplate_8597370, ANIM_ATTACKER, 3, 0, -4, 1, 3
+ createsprite gHandleInvertHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, -4, 1, 3
loopsewithpan SE_W030, SOUND_PAN_TARGET, 5, 2
delay 1
- createsprite gBattleAnimSpriteTemplate_8597370, ANIM_ATTACKER, 3, 10, 12, 1, 3
+ createsprite gHandleInvertHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 10, 12, 1, 3
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
@@ -854,50 +854,50 @@ Move_TWINEEDLE:
Move_FIRE_BLAST:
loadspritegfx ANIM_TAG_SMALL_EMBER
- createsoundtask sub_8158B30, 144, 145
- call FireBlast1
- call FireBlast1
- call FireBlast1
+ createsoundtask sub_8158B30, SE_W172, SE_W172B
+ call FireBlastRing
+ call FireBlastRing
+ call FireBlastRing
delay 24
- createvisualtask sub_8116620, 10, 1, 3, 0, 8, RGB_BLACK
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 1, 3, 0, 8, RGB_BLACK
waitforvisualfinish
delay 19
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 20, 1
- call FireBlast2
+ call FireBlastCross
delay 3
- call FireBlast2
+ call FireBlastCross
delay 3
- call FireBlast2
+ call FireBlastCross
delay 3
- call FireBlast2
+ call FireBlastCross
delay 3
- call FireBlast2
+ call FireBlastCross
delay 3
- call FireBlast2
+ call FireBlastCross
delay 3
- call FireBlast2
+ call FireBlastCross
delay 3
- call FireBlast2
+ call FireBlastCross
delay 3
- call FireBlast2
+ call FireBlastCross
waitforvisualfinish
- createvisualtask sub_8116620, 10, 1, 2, 8, 0, RGB_BLACK
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 1, 2, 8, 0, RGB_BLACK
waitforvisualfinish
end
-FireBlast1:
- createsprite gUnknown_0859551C, ANIM_TARGET, 2, 0, 0, 0
- createsprite gUnknown_0859551C, ANIM_TARGET, 2, 0, 0, 51
- createsprite gUnknown_0859551C, ANIM_TARGET, 2, 0, 0, 102
- createsprite gUnknown_0859551C, ANIM_TARGET, 2, 0, 0, 153
- createsprite gUnknown_0859551C, ANIM_TARGET, 2, 0, 0, 204
+FireBlastRing:
+ createsprite gFireBlastRingSpriteTemplate, ANIM_TARGET, 2, 0, 0, 0
+ createsprite gFireBlastRingSpriteTemplate, ANIM_TARGET, 2, 0, 0, 51
+ createsprite gFireBlastRingSpriteTemplate, ANIM_TARGET, 2, 0, 0, 102
+ createsprite gFireBlastRingSpriteTemplate, ANIM_TARGET, 2, 0, 0, 153
+ createsprite gFireBlastRingSpriteTemplate, ANIM_TARGET, 2, 0, 0, 204
delay 5
return
-FireBlast2:
- createsprite gUnknown_0859556C, ANIM_TARGET, 2, 0, 0, 10, 0, -2
- createsprite gUnknown_0859556C, ANIM_TARGET, 2, 0, 0, 13, -2, 0
- createsprite gUnknown_0859556C, ANIM_TARGET, 2, 0, 0, 13, 2, 0
- createsprite gUnknown_0859556C, ANIM_TARGET, 2, 0, 0, 15, -2, 2
- createsprite gUnknown_0859556C, ANIM_TARGET, 2, 0, 0, 15, 2, 2
+FireBlastCross:
+ createsprite gFireBlastCrossSpriteTemplate, ANIM_TARGET, 2, 0, 0, 10, 0, -2
+ createsprite gFireBlastCrossSpriteTemplate, ANIM_TARGET, 2, 0, 0, 13, -2, 0
+ createsprite gFireBlastCrossSpriteTemplate, ANIM_TARGET, 2, 0, 0, 13, 2, 0
+ createsprite gFireBlastCrossSpriteTemplate, ANIM_TARGET, 2, 0, 0, 15, -2, 2
+ createsprite gFireBlastCrossSpriteTemplate, ANIM_TARGET, 2, 0, 0, 15, 2, 2
return
Move_LEECH_SEED:
@@ -925,13 +925,13 @@ Move_EMBER:
createsprite gEmberSpriteTemplate, ANIM_TARGET, 2, 20, 0, 16, 24, 20, 1
delay 16
playsewithpan SE_W172, SOUND_PAN_TARGET
- call Ember1
- call Ember1
- call Ember1
+ call EmberFireHit
+ call EmberFireHit
+ call EmberFireHit
end
-Ember1:
- createsprite gEmberFlareSpriteTemplate, ANIM_TARGET, 2, -24, 24, 24, 24, 20, 1, 1
+EmberFireHit:
+ createsprite gEmberFlareSpriteTemplate, ANIM_TARGET, 2, -24, 24, 24, 24, 20, ANIM_TARGET, 1
delay 4
return
@@ -944,12 +944,12 @@ Move_MEGA_PUNCH:
setalpha 12, 8
playsewithpan SE_W025, SOUND_PAN_TARGET
createsprite gMegaPunchKickSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 0, 50
- createvisualtask sub_8116620, 10, 4, 2, 0, 7, RGB_WHITE
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 4, 2, 0, 7, RGB_WHITE
delay 50
call SetImpactBackground
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 0
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, ANIM_TARGET, 0
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 22, 1
- createvisualtask sub_8116620, 10, 4, 2, 0, 0, RGB_WHITE
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 4, 2, 0, 0, RGB_WHITE
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, RGB_BLACK, 8, 0, 0
playsewithpan SE_W233B, SOUND_PAN_TARGET
waitforvisualfinish
@@ -987,13 +987,13 @@ Move_MEGA_KICK:
setalpha 12, 8
playsewithpan SE_W025, SOUND_PAN_TARGET
createsprite gMegaPunchKickSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 50
- createvisualtask sub_8116620, 10, 4, 2, 0, 7, RGB_WHITE
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 4, 2, 0, 7, RGB_WHITE
delay 50
playsewithpan SE_W025B, SOUND_PAN_TARGET
call SetImpactBackground
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 0
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, ANIM_TARGET, 0
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 22, 1
- createvisualtask sub_8116620, 10, 4, 2, 0, 0, RGB_WHITE
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 4, 2, 0, 0, RGB_WHITE
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, RGB_BLACK, 8, 0, 0
waitforvisualfinish
clearmonbg ANIM_TARGET
@@ -1017,11 +1017,11 @@ CometPunchContinue:
blendoff
end
CometPunchLeft:
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -8, -8, 1, 2
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -8, -8, ANIM_TARGET, 2
createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 3, -8, 0, 8, 1, 0
goto CometPunchContinue
CometPunchRight:
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 8, -8, 1, 2
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 8, -8, ANIM_TARGET, 2
createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 3, 8, 0, 8, 1, 0
goto CometPunchContinue
@@ -1031,43 +1031,43 @@ Move_SONIC_BOOM:
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
setalpha 12, 8
- call SonicBoom1
- call SonicBoom1
- call SonicBoom1
+ call SonicBoomProjectile
+ call SonicBoomProjectile
+ call SonicBoomProjectile
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 10, 1
- call SonicBoom2
+ call SonicBoomHit
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
-SonicBoom1:
+SonicBoomProjectile:
playsewithpan SE_W013B, SOUND_PAN_ATTACKER
createsprite gSonicBoomSpriteTemplate, ANIM_TARGET, 2, 16, 0, 0, 0, 15
delay 4
return
-SonicBoom2:
- createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 2
+SonicBoomHit:
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, ANIM_TARGET, 2
delay 4
return
Move_THUNDER_SHOCK:
loadspritegfx ANIM_TAG_SPARK
loadspritegfx ANIM_TAG_SPARK_2
- createvisualtask sub_8116620, 10, 1, 0, 0, 6, RGB_BLACK
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 1, 0, 0, 6, RGB_BLACK
waitforvisualfinish
delay 10
- createvisualtask sub_810A7DC, 5, 0, -44, 0
+ createvisualtask AnimTask_ElectricBolt, 5, 0, -44, 0
playsewithpan SE_W085, SOUND_PAN_TARGET
delay 9
- createvisualtask sub_8116620, 10, 4, 0, 0, 13, RGB_BLACK
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 4, 0, 0, 13, RGB_BLACK
waitforvisualfinish
- createvisualtask sub_8116620, 10, 4, 0, 13, 0, RGB_BLACK
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 4, 0, 13, 0, RGB_BLACK
waitforvisualfinish
delay 20
call ElectricityEffect
waitforvisualfinish
delay 20
- createvisualtask sub_8116620, 10, 1, 0, 6, 0, RGB_BLACK
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 1, 0, 6, 0, RGB_BLACK
waitforvisualfinish
end
@@ -1075,48 +1075,48 @@ Move_THUNDERBOLT:
loadspritegfx ANIM_TAG_SPARK
loadspritegfx ANIM_TAG_SHOCK_3
loadspritegfx ANIM_TAG_SPARK_2
- createvisualtask sub_8116620, 10, 1, 0, 0, 6, RGB_BLACK
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 1, 0, 0, 6, RGB_BLACK
waitforvisualfinish
delay 10
- createvisualtask sub_810A7DC, 5, 24, -52, 0
+ createvisualtask AnimTask_ElectricBolt, 5, 24, -52, 0
playsewithpan SE_W085, SOUND_PAN_TARGET
delay 7
- createvisualtask sub_810A7DC, 5, -24, -52, 0
+ createvisualtask AnimTask_ElectricBolt, 5, -24, -52, 0
playsewithpan SE_W085, SOUND_PAN_TARGET
delay 7
- createvisualtask sub_810A7DC, 5, 0, -60, 1
+ createvisualtask AnimTask_ElectricBolt, 5, 0, -60, 1
playsewithpan SE_W085, SOUND_PAN_TARGET
delay 9
- createvisualtask sub_8116620, 10, 4, 0, 0, 13, RGB_BLACK
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 4, 0, 0, 13, RGB_BLACK
waitforvisualfinish
- createvisualtask sub_8116620, 10, 4, 0, 13, 0, RGB_BLACK
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 4, 0, 13, 0, RGB_BLACK
waitforvisualfinish
delay 20
- createsprite gBattleAnimSpriteTemplate_85957E0, ANIM_TARGET, 3, 44, 0, 0, 3
- createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_TARGET, 4, 0, 0, 32, 44, 0, 40, 0, -32765
- createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_TARGET, 4, 0, 0, 32, 44, 64, 40, 1, -32765
- createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_TARGET, 4, 0, 0, 32, 44, 128, 40, 0, -32765
- createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_TARGET, 4, 0, 0, 32, 44, 192, 40, 2, -32765
- createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_TARGET, 4, 0, 0, 16, 44, 32, 40, 0, -32765
- createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_TARGET, 4, 0, 0, 16, 44, 96, 40, 1, -32765
- createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_TARGET, 4, 0, 0, 16, 44, 160, 40, 0, -32765
- createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_TARGET, 4, 0, 0, 16, 44, 224, 40, 2, -32765
+ createsprite gThunderboltOrbSpriteTemplate, ANIM_TARGET, 3, 44, 0, 0, 3
+ createsprite gSparkElectricityFlashingSpriteTemplate, ANIM_TARGET, 4, 0, 0, 32, 44, 0, 40, 0, -32765
+ createsprite gSparkElectricityFlashingSpriteTemplate, ANIM_TARGET, 4, 0, 0, 32, 44, 64, 40, 1, -32765
+ createsprite gSparkElectricityFlashingSpriteTemplate, ANIM_TARGET, 4, 0, 0, 32, 44, 128, 40, 0, -32765
+ createsprite gSparkElectricityFlashingSpriteTemplate, ANIM_TARGET, 4, 0, 0, 32, 44, 192, 40, 2, -32765
+ createsprite gSparkElectricityFlashingSpriteTemplate, ANIM_TARGET, 4, 0, 0, 16, 44, 32, 40, 0, -32765
+ createsprite gSparkElectricityFlashingSpriteTemplate, ANIM_TARGET, 4, 0, 0, 16, 44, 96, 40, 1, -32765
+ createsprite gSparkElectricityFlashingSpriteTemplate, ANIM_TARGET, 4, 0, 0, 16, 44, 160, 40, 0, -32765
+ createsprite gSparkElectricityFlashingSpriteTemplate, ANIM_TARGET, 4, 0, 0, 16, 44, 224, 40, 2, -32765
playsewithpan SE_W063, SOUND_PAN_TARGET
delay 0
- createvisualtask sub_8116620, 10, 1, 0, 2, 2, RGB_BLACK
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 1, 0, 2, 2, RGB_BLACK
delay 6
- createvisualtask sub_8116620, 10, 1, 0, 6, 6, RGB_BLACK
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 1, 0, 6, 6, RGB_BLACK
delay 6
- createvisualtask sub_8116620, 10, 1, 0, 2, 2, RGB_BLACK
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 1, 0, 2, 2, RGB_BLACK
delay 6
- createvisualtask sub_8116620, 10, 1, 0, 6, 6, RGB_BLACK
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 1, 0, 6, 6, RGB_BLACK
waitforvisualfinish
delay 20
waitplaysewithpan SE_W085B, SOUND_PAN_TARGET, 19
call ElectricityEffect
waitforvisualfinish
delay 20
- createvisualtask sub_8116620, 10, 1, 0, 6, 0, RGB_BLACK
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 1, 0, 6, 0, RGB_BLACK
waitforvisualfinish
end
@@ -1124,20 +1124,20 @@ Move_THUNDER_WAVE:
loadspritegfx ANIM_TAG_SPARK
loadspritegfx ANIM_TAG_SPARK_2
loadspritegfx ANIM_TAG_SPARK_H
- createvisualtask sub_8116620, 10, 1, 0, 0, 6, RGB_BLACK
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 1, 0, 0, 6, RGB_BLACK
waitforvisualfinish
delay 10
- createvisualtask sub_810A7DC, 5, 0, -48, 0
+ createvisualtask AnimTask_ElectricBolt, 5, 0, -48, 0
playsewithpan SE_W086, SOUND_PAN_TARGET
delay 20
loopsewithpan SE_W085B, SOUND_PAN_TARGET, 10, 4
- createsprite gUnknown_08595840, ANIM_TARGET, 2, -16, -16
+ createsprite gThunderWaveSpriteTemplate, ANIM_TARGET, 2, -16, -16
delay 4
- createsprite gUnknown_08595840, ANIM_TARGET, 2, -16, 0
+ createsprite gThunderWaveSpriteTemplate, ANIM_TARGET, 2, -16, 0
delay 4
- createsprite gUnknown_08595840, ANIM_TARGET, 2, -16, 16
+ createsprite gThunderWaveSpriteTemplate, ANIM_TARGET, 2, -16, 16
waitforvisualfinish
- createvisualtask sub_8116620, 10, 1, 0, 6, 0, RGB_BLACK
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 1, 0, 6, 0, RGB_BLACK
waitforvisualfinish
end
@@ -1153,23 +1153,23 @@ BeatUpContinue:
blendoff
end
BeatUpLeft:
- createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -20, -20, 1, 2
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -20, -20, ANIM_TARGET, 2
createsprite gFistFootSpriteTemplate, ANIM_TARGET, 3, -20, -12, 8, 1, 0
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
playsewithpan SE_W233B, SOUND_PAN_TARGET
delay 8
- createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 8, 0, 1, 2
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 8, 0, ANIM_TARGET, 2
createsprite gFistFootSpriteTemplate, ANIM_TARGET, 3, 8, 8, 8, 1, 0
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
playsewithpan SE_W233B, SOUND_PAN_TARGET
goto BeatUpContinue
BeatUpRight:
- createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 12, -20, 1, 2
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 12, -20, ANIM_TARGET, 2
createsprite gFistFootSpriteTemplate, ANIM_TARGET, 3, 12, -12, 8, 1, 0
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
playsewithpan SE_W233B, SOUND_PAN_TARGET
delay 8
- createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -12, 0, 1, 2
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -12, 0, ANIM_TARGET, 2
createsprite gFistFootSpriteTemplate, ANIM_TARGET, 3, -12, 8, 8, 1, 0
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
playsewithpan SE_W233B, SOUND_PAN_TARGET
@@ -1181,9 +1181,9 @@ Move_STOMP:
monbg ANIM_TARGET
setalpha 12, 8
playsewithpan SE_W104, SOUND_PAN_TARGET
- createsprite gUnknown_08595F60, ANIM_ATTACKER, 3, 0, -32, 15
+ createsprite gStompFootSpriteTemplate, ANIM_ATTACKER, 3, 0, -32, 15
delay 19
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, -8, 1, 1
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, -8, ANIM_TARGET, 1
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 4, 9, 1
playsewithpan SE_W025B, SOUND_PAN_TARGET
waitforvisualfinish
@@ -1228,7 +1228,7 @@ Move_HIDDEN_POWER:
createsprite gHiddenPowerOrbSpriteTemplate, ANIM_ATTACKER, 2, 26, 168
createsprite gHiddenPowerOrbSpriteTemplate, ANIM_ATTACKER, 2, 26, 210
delay 52
- setarg 7, -1
+ setarg 7, 0xFFFF
playsewithpan SE_W115, SOUND_PAN_ATTACKER
createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 11, ANIM_ATTACKER, 0
createsprite gHiddenPowerOrbScatterSpriteTemplate, ANIM_TARGET, 2, 0
@@ -1249,7 +1249,7 @@ Move_REVERSAL:
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 3, RGB_WHITE, 8, 0, 0
waitforvisualfinish
delay 30
- createvisualtask sub_8115A04, 2, 31, 3, 2, 0, 10, RGB_WHITE
+ createvisualtask AnimTask_BlendColorCycle, 2, 31, 3, 2, 0, 10, RGB_WHITE
delay 10
playsewithpan SE_W179, SOUND_PAN_ATTACKER
createsprite gReversalOrbSpriteTemplate, ANIM_ATTACKER, 2, 26, 0
@@ -1265,8 +1265,8 @@ Move_REVERSAL:
playsewithpan SE_W233B, SOUND_PAN_TARGET
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, RGB_WHITE, 8, 0, 0
createsprite gFistFootSpriteTemplate, ANIM_TARGET, 4, 0, 0, 10, 1, 0
- createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 1
- createvisualtask sub_80D6388, 5, 0, 1, 8, 1, 0
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, ANIM_TARGET, 1
+ createvisualtask AnimTask_ShakeTargetBasedOnMovePowerOrDmg, 5, FALSE, 1, 8, 1, 0
end
Move_PURSUIT:
@@ -1287,13 +1287,13 @@ PursuitContinue:
end
PursuitNormal:
playsewithpan SE_W004, SOUND_PAN_TARGET
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2
- createvisualtask sub_80D6388, 5, 0, 1, 6, 1, 0
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, ANIM_TARGET, 2
+ createvisualtask AnimTask_ShakeTargetBasedOnMovePowerOrDmg, 5, FALSE, 1, 6, 1, 0
goto PursuitContinue
PursuitOnSwitchout:
playsewithpan SE_W004, SOUND_PAN_TARGET
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1
- createvisualtask sub_80D6388, 5, 0, 1, 6, 1, 0
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, ANIM_TARGET, 1
+ createvisualtask AnimTask_ShakeTargetBasedOnMovePowerOrDmg, 5, FALSE, 1, 6, 1, 0
goto PursuitContinue
Move_SPIKE_CANNON:
@@ -1310,9 +1310,9 @@ Move_SPIKE_CANNON:
createsprite gLinearStingerSpriteTemplate, ANIM_ATTACKER, 2, 18, 0, 0, 0, 20
createsprite gLinearStingerSpriteTemplate, ANIM_ATTACKER, 2, 26, 8, 8, 8, 20
waitforvisualfinish
- createsprite gBattleAnimSpriteTemplate_8597370, ANIM_ATTACKER, 3, -8, -8, 1, 2
- createsprite gBattleAnimSpriteTemplate_8597370, ANIM_ATTACKER, 3, 0, 0, 1, 2
- createsprite gBattleAnimSpriteTemplate_8597370, ANIM_ATTACKER, 3, 8, 8, 1, 2
+ createsprite gHandleInvertHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -8, -8, 1, 2
+ createsprite gHandleInvertHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2
+ createsprite gHandleInvertHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 8, 8, 1, 2
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 7, 1
loopsewithpan SE_W030, SOUND_PAN_TARGET, 5, 3
waitforvisualfinish
@@ -1328,7 +1328,7 @@ Move_SWORDS_DANCE:
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 16, 6, 1, 4
createsprite gSwordsDanceBladeSpriteTemplate, ANIM_ATTACKER, 2, 0, 0
delay 22
- createvisualtask sub_8115D94, 2, ANIM_TAG_SWORD, 2, 2, RGB(18, 31, 31), 16, 0, 0
+ createvisualtask AnimTask_FlashAnimTagWithColor, 2, ANIM_TAG_SWORD, 2, 2, RGB(18, 31, 31), 16, 0, 0
waitforvisualfinish
clearmonbg ANIM_ATTACKER
blendoff
@@ -1338,16 +1338,16 @@ Move_SWORDS_DANCE:
Move_PSYCH_UP:
loadspritegfx ANIM_TAG_SPIRAL
monbg ANIM_ATK_PARTNER
- createvisualtask sub_8115B0C, 2, 1, 2, 6, 1, 11, 0
+ createvisualtask AnimTask_BlendColorCycleExclude, 2, 1, 2, 6, 1, 11, RGB_BLACK
setalpha 12, 8
loopsewithpan SE_W060B, SOUND_PAN_ATTACKER, 5, 10
- createsprite gUnknown_08596548, ANIM_ATTACKER, 2, 0, 0, 0, 0
+ createsprite gPsychUpSpiralSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 0, 0
createvisualtask AnimTask_SwayMon, 5, 0, 5, 2560, 8, ANIM_ATTACKER
delay 127
delay 4
playsewithpan SE_W060, SOUND_PAN_ATTACKER
createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 10, ANIM_ATTACKER, 1
- createvisualtask sub_8116620, 9, 2, 2, 10, 0, RGB_YELLOW
+ createvisualtask AnimTask_BlendBattleAnimPal, 9, 2, 2, 10, 0, RGB_YELLOW
delay 30
clearmonbg ANIM_ATK_PARTNER
blendoff
@@ -1360,32 +1360,32 @@ Move_DIZZY_PUNCH:
loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_TARGET
setalpha 12, 8
- call DizzyPunch1
+ call DizzyPunchLunge
createsprite gFistFootSpriteTemplate, ANIM_TARGET, 5, 16, 8, 20, 1, 0
- createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, 16, 0, 1, 1
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, 16, 0, ANIM_TARGET, 1
playsewithpan SE_W004, SOUND_PAN_TARGET
- createsprite gUnknown_08595F78, ANIM_TARGET, 3, 16, 8, 160, -32
- createsprite gUnknown_08595F78, ANIM_TARGET, 3, 16, 8, -256, -40
- createsprite gUnknown_08595F78, ANIM_TARGET, 3, 16, 8, 128, -16
- createsprite gUnknown_08595F78, ANIM_TARGET, 3, 16, 8, 416, -38
- createsprite gUnknown_08595F78, ANIM_TARGET, 3, 16, 8, -128, -22
- createsprite gUnknown_08595F78, ANIM_TARGET, 3, 16, 8, -384, -31
+ createsprite gDizzyPunchDuckSpriteTemplate, ANIM_TARGET, 3, 16, 8, 160, -32
+ createsprite gDizzyPunchDuckSpriteTemplate, ANIM_TARGET, 3, 16, 8, -256, -40
+ createsprite gDizzyPunchDuckSpriteTemplate, ANIM_TARGET, 3, 16, 8, 128, -16
+ createsprite gDizzyPunchDuckSpriteTemplate, ANIM_TARGET, 3, 16, 8, 416, -38
+ createsprite gDizzyPunchDuckSpriteTemplate, ANIM_TARGET, 3, 16, 8, -128, -22
+ createsprite gDizzyPunchDuckSpriteTemplate, ANIM_TARGET, 3, 16, 8, -384, -31
delay 10
- call DizzyPunch1
+ call DizzyPunchLunge
createsprite gFistFootSpriteTemplate, ANIM_TARGET, 5, -16, -8, 20, 1, 0
- createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, -16, -16, 1, 1
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, -16, -16, ANIM_TARGET, 1
playsewithpan SE_W233B, SOUND_PAN_TARGET
- createsprite gUnknown_08595F78, ANIM_TARGET, 3, -16, -8, 160, -32
- createsprite gUnknown_08595F78, ANIM_TARGET, 3, -16, -8, -256, -40
- createsprite gUnknown_08595F78, ANIM_TARGET, 3, -16, -8, 128, -16
- createsprite gUnknown_08595F78, ANIM_TARGET, 3, -16, -8, 416, -38
- createsprite gUnknown_08595F78, ANIM_TARGET, 3, -16, -8, -128, -22
- createsprite gUnknown_08595F78, ANIM_TARGET, 3, -16, -8, -384, -31
+ createsprite gDizzyPunchDuckSpriteTemplate, ANIM_TARGET, 3, -16, -8, 160, -32
+ createsprite gDizzyPunchDuckSpriteTemplate, ANIM_TARGET, 3, -16, -8, -256, -40
+ createsprite gDizzyPunchDuckSpriteTemplate, ANIM_TARGET, 3, -16, -8, 128, -16
+ createsprite gDizzyPunchDuckSpriteTemplate, ANIM_TARGET, 3, -16, -8, 416, -38
+ createsprite gDizzyPunchDuckSpriteTemplate, ANIM_TARGET, 3, -16, -8, -128, -22
+ createsprite gDizzyPunchDuckSpriteTemplate, ANIM_TARGET, 3, -16, -8, -384, -31
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
-DizzyPunch1:
+DizzyPunchLunge:
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4
delay 6
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 7, 1
@@ -1402,17 +1402,17 @@ Move_FIRE_SPIN:
end
FireSpinEffect:
- createsprite gUnknown_08596B88, ANIM_TARGET, 2, 0, 28, 528, 30, 13, 50, 1
+ createsprite gFireSpinSpriteTemplate, ANIM_TARGET, 2, 0, 28, 528, 30, 13, 50, ANIM_TARGET
delay 2
- createsprite gUnknown_08596B88, ANIM_TARGET, 2, 0, 32, 480, 20, 16, -46, 1
+ createsprite gFireSpinSpriteTemplate, ANIM_TARGET, 2, 0, 32, 480, 20, 16, -46, ANIM_TARGET
delay 2
- createsprite gUnknown_08596B88, ANIM_TARGET, 2, 0, 33, 576, 20, 8, 42, 1
+ createsprite gFireSpinSpriteTemplate, ANIM_TARGET, 2, 0, 33, 576, 20, 8, 42, ANIM_TARGET
delay 2
- createsprite gUnknown_08596B88, ANIM_TARGET, 2, 0, 31, 400, 25, 11, -42, 1
+ createsprite gFireSpinSpriteTemplate, ANIM_TARGET, 2, 0, 31, 400, 25, 11, -42, ANIM_TARGET
delay 2
- createsprite gUnknown_08596B88, ANIM_TARGET, 2, 0, 28, 512, 25, 16, 46, 1
+ createsprite gFireSpinSpriteTemplate, ANIM_TARGET, 2, 0, 28, 512, 25, 16, 46, ANIM_TARGET
delay 2
- createsprite gUnknown_08596B88, ANIM_TARGET, 2, 0, 33, 464, 30, 15, -50, 1
+ createsprite gFireSpinSpriteTemplate, ANIM_TARGET, 2, 0, 33, 464, 30, 15, -50, ANIM_TARGET
delay 2
return
@@ -1456,18 +1456,18 @@ FuryCutterStrongest:
Move_SELF_DESTRUCT:
loadspritegfx ANIM_TAG_EXPLOSION
- createvisualtask sub_8116620, 10, 2, 1, 0, 9, RGB_RED
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 2, 1, 0, 9, RGB_RED
createvisualtask AnimTask_ShakeMon2, 5, 4, 6, 0, 38, 1
createvisualtask AnimTask_ShakeMon2, 5, 5, 6, 0, 38, 1
createvisualtask AnimTask_ShakeMon2, 5, 6, 6, 0, 38, 1
createvisualtask AnimTask_ShakeMon2, 5, 7, 6, 0, 38, 1
createvisualtask AnimTask_ShakeMon2, 5, 8, 6, 0, 38, 1
- call SelfDestruct1
- call SelfDestruct1
+ call SelfDestructExplode
+ call SelfDestructExplode
waitforvisualfinish
- createvisualtask sub_8116620, 10, 2, 1, 9, 0, RGB_RED
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 2, 1, 9, 0, RGB_RED
end
-SelfDestruct1:
+SelfDestructExplode:
playsewithpan SE_W120, SOUND_PAN_ATTACKER
createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 0, 1
delay 6
@@ -1496,7 +1496,7 @@ Move_SLAM:
createsprite gSlamHitSpriteTemplate, ANIM_ATTACKER, 2, 0, 0
delay 3
playsewithpan SE_W025B, SOUND_PAN_TARGET
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, ANIM_TARGET, 1
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -12, 10, 0, 3
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 5
delay 3
@@ -1530,7 +1530,7 @@ Move_DRILL_PECK:
createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 1
delay 2
loopsewithpan SE_W030, SOUND_PAN_TARGET, 4, 8
- createvisualtask sub_810EB88, 5
+ createvisualtask AnimTask_DrillPeckHitSplats, 5
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 18, 1
waitforvisualfinish
createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 2
@@ -1548,76 +1548,76 @@ Move_WATERFALL:
createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 23, 1
delay 5
playsewithpan SE_W152, SOUND_PAN_ATTACKER
- createsprite gUnknown_08595238, ANIM_ATTACKER, 2, 10, 10, 25, 0
+ createsprite gSmallBubblePairSpriteTemplate, ANIM_ATTACKER, 2, 10, 10, 25, ANIM_ATTACKER
delay 4
playsewithpan SE_W152, SOUND_PAN_ATTACKER
- createsprite gUnknown_08595238, ANIM_ATTACKER, 2, -15, 0, 25, 0
+ createsprite gSmallBubblePairSpriteTemplate, ANIM_ATTACKER, 2, -15, 0, 25, ANIM_ATTACKER
delay 4
playsewithpan SE_W152, SOUND_PAN_ATTACKER
- createsprite gUnknown_08595238, ANIM_ATTACKER, 2, 20, 10, 25, 0
+ createsprite gSmallBubblePairSpriteTemplate, ANIM_ATTACKER, 2, 20, 10, 25, ANIM_ATTACKER
delay 4
playsewithpan SE_W152, SOUND_PAN_ATTACKER
- createsprite gUnknown_08595238, ANIM_ATTACKER, 2, 0, -10, 25, 0
+ createsprite gSmallBubblePairSpriteTemplate, ANIM_ATTACKER, 2, 0, -10, 25, ANIM_ATTACKER
delay 4
playsewithpan SE_W152, SOUND_PAN_ATTACKER
- createsprite gUnknown_08595238, ANIM_ATTACKER, 2, -10, 15, 25, 0
+ createsprite gSmallBubblePairSpriteTemplate, ANIM_ATTACKER, 2, -10, 15, 25, ANIM_ATTACKER
delay 4
playsewithpan SE_W152, SOUND_PAN_ATTACKER
- createsprite gUnknown_08595238, ANIM_ATTACKER, 2, 25, 20, 25, 0
+ createsprite gSmallBubblePairSpriteTemplate, ANIM_ATTACKER, 2, 25, 20, 25, ANIM_ATTACKER
delay 4
playsewithpan SE_W152, SOUND_PAN_ATTACKER
- createsprite gUnknown_08595238, ANIM_ATTACKER, 2, -20, 20, 25, 0
+ createsprite gSmallBubblePairSpriteTemplate, ANIM_ATTACKER, 2, -20, 20, 25, ANIM_ATTACKER
delay 4
playsewithpan SE_W152, SOUND_PAN_ATTACKER
- createsprite gUnknown_08595238, ANIM_ATTACKER, 2, 12, 0, 25, 0
+ createsprite gSmallBubblePairSpriteTemplate, ANIM_ATTACKER, 2, 12, 0, 25, ANIM_ATTACKER
waitforvisualfinish
delay 10
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 5
delay 6
- call UnderWaterAttack1
+ call RisingWaterHitEffect
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
-UnderWaterAttack1:
+RisingWaterHitEffect:
playsewithpan SE_W127, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 17, 1
- createsprite gUnknown_08597388, ANIM_ATTACKER, 3, 0, 20, 1, 1
- createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, 20
- createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, 20
+ createsprite gWaterHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 20, ANIM_TARGET, 1
+ createsprite gSmallDriftingBubblesSpriteTemplate, ANIM_ATTACKER, 4, 0, 20
+ createsprite gSmallDriftingBubblesSpriteTemplate, ANIM_ATTACKER, 4, 0, 20
delay 2
- createsprite gUnknown_08597388, ANIM_ATTACKER, 3, 0, 15, 1, 1
- createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, 15
- createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, 15
+ createsprite gWaterHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 15, ANIM_TARGET, 1
+ createsprite gSmallDriftingBubblesSpriteTemplate, ANIM_ATTACKER, 4, 0, 15
+ createsprite gSmallDriftingBubblesSpriteTemplate, ANIM_ATTACKER, 4, 0, 15
delay 2
- createsprite gUnknown_08597388, ANIM_ATTACKER, 3, 0, 10, 1, 1
- createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, 10
- createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, 10
+ createsprite gWaterHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 10, ANIM_TARGET, 1
+ createsprite gSmallDriftingBubblesSpriteTemplate, ANIM_ATTACKER, 4, 0, 10
+ createsprite gSmallDriftingBubblesSpriteTemplate, ANIM_ATTACKER, 4, 0, 10
delay 2
- createsprite gUnknown_08597388, ANIM_ATTACKER, 3, 0, 5, 1, 1
- createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, 5
- createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, 5
+ createsprite gWaterHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 5, ANIM_TARGET, 1
+ createsprite gSmallDriftingBubblesSpriteTemplate, ANIM_ATTACKER, 4, 0, 5
+ createsprite gSmallDriftingBubblesSpriteTemplate, ANIM_ATTACKER, 4, 0, 5
delay 2
- createsprite gUnknown_08597388, ANIM_ATTACKER, 3, 0, 0, 1, 1
- createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, 0
- createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, 0
+ createsprite gWaterHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, ANIM_TARGET, 1
+ createsprite gSmallDriftingBubblesSpriteTemplate, ANIM_ATTACKER, 4, 0, 0
+ createsprite gSmallDriftingBubblesSpriteTemplate, ANIM_ATTACKER, 4, 0, 0
delay 2
- createsprite gUnknown_08597388, ANIM_ATTACKER, 3, 0, -5, 1, 1
- createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, -5
- createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, -5
+ createsprite gWaterHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, -5, ANIM_TARGET, 1
+ createsprite gSmallDriftingBubblesSpriteTemplate, ANIM_ATTACKER, 4, 0, -5
+ createsprite gSmallDriftingBubblesSpriteTemplate, ANIM_ATTACKER, 4, 0, -5
delay 2
- createsprite gUnknown_08597388, ANIM_ATTACKER, 3, 0, -10, 1, 1
- createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, -10
- createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, -10
+ createsprite gWaterHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, -10, ANIM_TARGET, 1
+ createsprite gSmallDriftingBubblesSpriteTemplate, ANIM_ATTACKER, 4, 0, -10
+ createsprite gSmallDriftingBubblesSpriteTemplate, ANIM_ATTACKER, 4, 0, -10
delay 2
- createsprite gUnknown_08597388, ANIM_ATTACKER, 3, 0, -15, 1, 1
- createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, -15
- createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, -15
+ createsprite gWaterHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, -15, ANIM_TARGET, 1
+ createsprite gSmallDriftingBubblesSpriteTemplate, ANIM_ATTACKER, 4, 0, -15
+ createsprite gSmallDriftingBubblesSpriteTemplate, ANIM_ATTACKER, 4, 0, -15
delay 2
- createsprite gUnknown_08597388, ANIM_ATTACKER, 3, 0, -20, 1, 1
- createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, -20
- createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, -20
+ createsprite gWaterHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, -20, ANIM_TARGET, 1
+ createsprite gSmallDriftingBubblesSpriteTemplate, ANIM_ATTACKER, 4, 0, -20
+ createsprite gSmallDriftingBubblesSpriteTemplate, ANIM_ATTACKER, 4, 0, -20
return
Move_EXPLOSION:
@@ -1631,9 +1631,9 @@ Move_EXPLOSION:
call Explosion1
call Explosion1
waitforvisualfinish
- createvisualtask sub_8116620, 10, 1, 1, 16, 16, RGB_WHITE
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 1, 1, 16, 16, RGB_WHITE
delay 50
- createvisualtask sub_8116620, 10, 1, 3, 16, 0, RGB_WHITE
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 1, 3, 16, 0, RGB_WHITE
end
Explosion1:
playsewithpan SE_W153, SOUND_PAN_ATTACKER
@@ -1670,7 +1670,7 @@ Move_PROTECT:
monbg ANIM_ATK_PARTNER
monbgprio_28 ANIM_ATTACKER
waitplaysewithpan SE_W115, SOUND_PAN_ATTACKER, 16
- createsprite gUnknown_08592ADC, ANIM_ATTACKER, 2, 24, 0, 90
+ createsprite gProtectSpriteTemplate, ANIM_ATTACKER, 2, 24, 0, 90
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
end
@@ -1679,14 +1679,14 @@ Move_DETECT:
loadspritegfx ANIM_TAG_SPARKLE_4
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 9, RGB_BLACK
waitforvisualfinish
- createvisualtask sub_8116620, 10, 2, 1, 0, 9, RGB_WHITE
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 2, 1, 0, 9, RGB_WHITE
delay 18
playsewithpan SE_W197, SOUND_PAN_ATTACKER
- createsprite gUnknown_0853EE84, ANIM_ATTACKER, 13, 20, -20
+ createsprite gSpinningSparkleSpriteTemplate, ANIM_ATTACKER, 13, 20, -20
waitforvisualfinish
delay 10
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 9, 0, RGB_BLACK
- createvisualtask sub_8116620, 10, 2, 2, 9, 0, RGB_WHITE
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 2, 2, 9, 0, RGB_WHITE
waitforvisualfinish
end
@@ -1708,7 +1708,7 @@ Frustration_Continue:
Frustration_Strongest:
playsewithpan SE_W082, SOUND_PAN_ATTACKER
createvisualtask AnimTask_ShakeMon2, 5, ANIM_ATTACKER, 1, 0, 15, 1
- createvisualtask sub_8116620, 10, 2, 3, 0, 9, 31
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 2, 3, 0, 9, 31
waitforvisualfinish
delay 20
playsewithpan SE_W207B, SOUND_PAN_ATTACKER
@@ -1721,30 +1721,30 @@ Frustration_Strongest:
createvisualtask AnimTask_SwayMon, 5, 0, 16, 6144, 8, ANIM_ATTACKER
delay 5
createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 30, 1
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 0
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, ANIM_TARGET, 0
playsewithpan SE_W004, SOUND_PAN_TARGET
delay 5
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 24, 8, 1, 0
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 24, 8, ANIM_TARGET, 0
playsewithpan SE_W004, SOUND_PAN_TARGET
delay 5
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -24, -16, 1, 0
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -24, -16, ANIM_TARGET, 0
playsewithpan SE_W004, SOUND_PAN_TARGET
delay 5
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 8, 4, 1, 0
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 8, 4, ANIM_TARGET, 0
playsewithpan SE_W004, SOUND_PAN_TARGET
delay 5
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -16, 19, 1, 0
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -16, 19, ANIM_TARGET, 0
playsewithpan SE_W004, SOUND_PAN_TARGET
delay 5
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 18, -18, 1, 0
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 18, -18, ANIM_TARGET, 0
playsewithpan SE_W004, SOUND_PAN_TARGET
waitforvisualfinish
- createvisualtask sub_8116620, 10, 2, 3, 9, 0, 31
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 2, 3, 9, 0, 31
goto Frustration_Continue
Frustration_Strong:
playsewithpan SE_W082, SOUND_PAN_ATTACKER
createvisualtask AnimTask_ShakeMon2, 5, ANIM_ATTACKER, 1, 0, 15, 1
- createvisualtask sub_8116620, 10, 2, 3, 0, 9, 31
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 2, 3, 0, 9, 31
waitforvisualfinish
delay 20
playsewithpan SE_W207B, SOUND_PAN_ATTACKER
@@ -1754,18 +1754,18 @@ Frustration_Strong:
createvisualtask AnimTask_StrongFrustrationGrowAndShrink, 5
delay 7
playsewithpan SE_W004, SOUND_PAN_TARGET
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 8, 1, 1
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 8, ANIM_TARGET, 1
createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 6, 1
delay 14
playsewithpan SE_W004, SOUND_PAN_TARGET
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 12, -6, 1, 1
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 12, -6, ANIM_TARGET, 1
createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 6, 1
delay 14
playsewithpan SE_W004, SOUND_PAN_TARGET
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -12, -6, 1, 1
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -12, -6, ANIM_TARGET, 1
createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 6, 1
waitforvisualfinish
- createvisualtask sub_8116620, 10, 2, 3, 9, 0, 31
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 2, 3, 9, 0, 31
goto Frustration_Continue
Frustration_Medium:
playsewithpan SE_W207B, SOUND_PAN_ATTACKER
@@ -1775,13 +1775,13 @@ Frustration_Medium:
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 4
delay 6
playsewithpan SE_W004, SOUND_PAN_TARGET
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 10, 4, 1, 1
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 10, 4, ANIM_TARGET, 1
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 6, 1
waitforvisualfinish
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 4
delay 6
playsewithpan SE_W004, SOUND_PAN_TARGET
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -4, 1, 2
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -4, ANIM_TARGET, 2
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 6, 1
goto Frustration_Continue
Frustration_Weak:
@@ -1791,7 +1791,7 @@ Frustration_Weak:
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 10, 2
delay 12
playsewithpan SE_W004, SOUND_PAN_TARGET
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, ANIM_TARGET, 2
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 6, 1
goto Frustration_Continue
@@ -1807,7 +1807,7 @@ Move_SAFEGUARD:
createsprite gGuardRingSpriteTemplate, ANIM_ATTACKER, 2
waitforvisualfinish
playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER
- createvisualtask sub_8115A04, 2, 10, 0, 2, 0, 10, RGB_WHITE
+ createvisualtask AnimTask_BlendColorCycle, 2, 10, 0, 2, 0, 10, RGB_WHITE
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
blendoff
@@ -1846,7 +1846,7 @@ Move_VICE_GRIP:
createsprite gViceGripSpriteTemplate, ANIM_ATTACKER, 2, 0
createsprite gViceGripSpriteTemplate, ANIM_ATTACKER, 2, 1
delay 9
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 1, 0, 0, 1, 2
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 1, 0, 0, ANIM_TARGET, 2
createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 2, 0, 5, 1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
@@ -1863,12 +1863,12 @@ Move_GUILLOTINE:
playsewithpan SE_W011, SOUND_PAN_TARGET
createsprite gGuillotineSpriteTemplate, ANIM_ATTACKER, 2, 0
createsprite gGuillotineSpriteTemplate, ANIM_ATTACKER, 2, 1
- createvisualtask sub_8116620, 10, 4, 2, 0, 16, RGB_BLACK
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 4, 2, 0, 16, RGB_BLACK
delay 9
createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 2, 0, 23, 1
- delay 0x2E
+ delay 46
createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 8, 1
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 0
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, ANIM_TARGET, 0
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, RGB_BLACK, 8, 0, 0
playsewithpan SE_W013, SOUND_PAN_TARGET
waitforvisualfinish
@@ -1888,7 +1888,7 @@ Move_PAY_DAY:
createsprite gCoinThrowSpriteTemplate, ANIM_ATTACKER, 2, 20, 0, 0, 0, 1152
waitforvisualfinish
playsewithpan SE_W006, SOUND_PAN_TARGET
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 1, 0, 0, 1, 2
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 1, 0, 0, ANIM_TARGET, 2
createsprite gFallingCoinSpriteTemplate, ANIM_ATTACKER, 2
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 6, 1
waitforvisualfinish
@@ -1899,90 +1899,90 @@ Move_PAY_DAY:
Move_OUTRAGE:
loadspritegfx ANIM_TAG_SMALL_EMBER
loopsewithpan SE_W082, SOUND_PAN_ATTACKER, 8, 3
- createvisualtask sub_8115A04, 2, 7, 2, 5, 3, 8, RGB(14, 13, 0)
+ createvisualtask AnimTask_BlendColorCycle, 2, 7, 2, 5, 3, 8, RGB(14, 13, 0)
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 12, 6, 5, 4
delay 0
- createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, 1280, 0, 3
+ createsprite gOutrageFlameSpriteTemplate, ANIM_TARGET, 2, 0, 0, 30, 1280, 0, 3
delay 0
- createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, -1280, 0, 3
+ createsprite gOutrageFlameSpriteTemplate, ANIM_TARGET, 2, 0, 0, 30, -1280, 0, 3
delay 0
- createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, 0, 1280, 3
+ createsprite gOutrageFlameSpriteTemplate, ANIM_TARGET, 2, 0, 0, 30, 0, 1280, 3
delay 0
- createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, 0, -1280, 3
+ createsprite gOutrageFlameSpriteTemplate, ANIM_TARGET, 2, 0, 0, 30, 0, -1280, 3
delay 0
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 40, 1
- createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, 1280, 768, 3
+ createsprite gOutrageFlameSpriteTemplate, ANIM_TARGET, 2, 0, 0, 30, 1280, 768, 3
delay 0
- createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, -1280, 768, 3
+ createsprite gOutrageFlameSpriteTemplate, ANIM_TARGET, 2, 0, 0, 30, -1280, 768, 3
delay 0
- createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, 1280, -768, 3
+ createsprite gOutrageFlameSpriteTemplate, ANIM_TARGET, 2, 0, 0, 30, 1280, -768, 3
delay 0
- createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, -1280, -768, 3
+ createsprite gOutrageFlameSpriteTemplate, ANIM_TARGET, 2, 0, 0, 30, -1280, -768, 3
delay 0
- createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, 1280, 0, 3
- call Outrage1
- call Outrage1
+ createsprite gOutrageFlameSpriteTemplate, ANIM_TARGET, 2, 0, 0, 30, 1280, 0, 3
+ call OutrageFlames
+ call OutrageFlames
waitforvisualfinish
end
-Outrage1:
+OutrageFlames:
delay 3
- createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, -1280, 0, 3
+ createsprite gOutrageFlameSpriteTemplate, ANIM_TARGET, 2, 0, 0, 30, -1280, 0, 3
delay 0
- createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, 0, 1280, 3
+ createsprite gOutrageFlameSpriteTemplate, ANIM_TARGET, 2, 0, 0, 30, 0, 1280, 3
delay 0
- createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, 0, -1280, 3
+ createsprite gOutrageFlameSpriteTemplate, ANIM_TARGET, 2, 0, 0, 30, 0, -1280, 3
delay 0
- createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, 1280, 768, 3
+ createsprite gOutrageFlameSpriteTemplate, ANIM_TARGET, 2, 0, 0, 30, 1280, 768, 3
delay 0
- createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, -1280, 768, 3
+ createsprite gOutrageFlameSpriteTemplate, ANIM_TARGET, 2, 0, 0, 30, -1280, 768, 3
delay 0
- createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, 1280, -768, 3
+ createsprite gOutrageFlameSpriteTemplate, ANIM_TARGET, 2, 0, 0, 30, 1280, -768, 3
delay 0
- createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, -1280, -768, 3
+ createsprite gOutrageFlameSpriteTemplate, ANIM_TARGET, 2, 0, 0, 30, -1280, -768, 3
return
Move_SPARK:
loadspritegfx ANIM_TAG_IMPACT
loadspritegfx ANIM_TAG_SPARK_2
delay 0
- createvisualtask sub_8115A04, 2, 3, -31, 1, 5, 5, RGB(31, 31, 22)
+ createvisualtask AnimTask_BlendColorCycle, 2, 3, -31, 1, 5, 5, RGB(31, 31, 22)
playsewithpan SE_W085B, SOUND_PAN_ATTACKER
- createsprite gBattleAnimSpriteTemplate_859574C, ANIM_ATTACKER, 0, 32, 24, 190, 12, 0, 1, 0
+ createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 32, 24, 190, 12, ANIM_ATTACKER, 1, 0
delay 0
- createsprite gBattleAnimSpriteTemplate_859574C, ANIM_ATTACKER, 0, 80, 24, 22, 12, 0, 1, 0
- createsprite gBattleAnimSpriteTemplate_859574C, ANIM_ATTACKER, 0, 156, 24, 121, 13, 0, 1, 1
+ createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 80, 24, 22, 12, ANIM_ATTACKER, 1, 0
+ createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 156, 24, 121, 13, ANIM_ATTACKER, 1, 1
delay 0
- createvisualtask sub_8115A04, 2, 3, -31, 1, 0, 0, RGB(31, 31, 22)
+ createvisualtask AnimTask_BlendColorCycle, 2, 3, -31, 1, 0, 0, RGB(31, 31, 22)
delay 10
- createvisualtask sub_8115A04, 2, 3, -31, 1, 5, 5, RGB(31, 31, 22)
+ createvisualtask AnimTask_BlendColorCycle, 2, 3, -31, 1, 5, 5, RGB(31, 31, 22)
playsewithpan SE_W085B, SOUND_PAN_ATTACKER
- createsprite gBattleAnimSpriteTemplate_859574C, ANIM_ATTACKER, 0, 100, 24, 60, 10, 0, 1, 0
- createsprite gBattleAnimSpriteTemplate_859574C, ANIM_ATTACKER, 0, 170, 24, 42, 11, 0, 1, 1
+ createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 100, 24, 60, 10, ANIM_ATTACKER, 1, 0
+ createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 170, 24, 42, 11, ANIM_ATTACKER, 1, 1
delay 0
- createsprite gBattleAnimSpriteTemplate_859574C, ANIM_ATTACKER, 0, 238, 24, 165, 10, 0, 1, 1
+ createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 238, 24, 165, 10, ANIM_ATTACKER, 1, 1
delay 0
- createvisualtask sub_8115A04, 2, 3, -31, 1, 0, 0, RGB(31, 31, 22)
+ createvisualtask AnimTask_BlendColorCycle, 2, 3, -31, 1, 0, 0, RGB(31, 31, 22)
delay 20
- createvisualtask sub_8115A04, 2, 3, -31, 1, 7, 7, RGB(31, 31, 22)
+ createvisualtask AnimTask_BlendColorCycle, 2, 3, -31, 1, 7, 7, RGB(31, 31, 22)
playsewithpan SE_W085B, SOUND_PAN_ATTACKER
- createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_ATTACKER, 4, 0, 0, 32, 12, 0, 20, 0, 0
- createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_ATTACKER, 4, 0, 0, 32, 12, 64, 20, 1, 0
- createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_ATTACKER, 4, 0, 0, 32, 12, 128, 20, 0, 0
- createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_ATTACKER, 4, 0, 0, 32, 12, 192, 20, 2, 0
- createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_ATTACKER, 4, 0, 0, 16, 12, 32, 20, 0, 0
- createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_ATTACKER, 4, 0, 0, 16, 12, 96, 20, 1, 0
- createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_ATTACKER, 4, 0, 0, 16, 12, 160, 20, 0, 0
- createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_ATTACKER, 4, 0, 0, 16, 12, 224, 20, 2, 0
+ createsprite gSparkElectricityFlashingSpriteTemplate, ANIM_ATTACKER, 4, 0, 0, 32, 12, 0, 20, 0, 0
+ createsprite gSparkElectricityFlashingSpriteTemplate, ANIM_ATTACKER, 4, 0, 0, 32, 12, 64, 20, 1, 0
+ createsprite gSparkElectricityFlashingSpriteTemplate, ANIM_ATTACKER, 4, 0, 0, 32, 12, 128, 20, 0, 0
+ createsprite gSparkElectricityFlashingSpriteTemplate, ANIM_ATTACKER, 4, 0, 0, 32, 12, 192, 20, 2, 0
+ createsprite gSparkElectricityFlashingSpriteTemplate, ANIM_ATTACKER, 4, 0, 0, 16, 12, 32, 20, 0, 0
+ createsprite gSparkElectricityFlashingSpriteTemplate, ANIM_ATTACKER, 4, 0, 0, 16, 12, 96, 20, 1, 0
+ createsprite gSparkElectricityFlashingSpriteTemplate, ANIM_ATTACKER, 4, 0, 0, 16, 12, 160, 20, 0, 0
+ createsprite gSparkElectricityFlashingSpriteTemplate, ANIM_ATTACKER, 4, 0, 0, 16, 12, 224, 20, 2, 0
delay 4
waitforvisualfinish
- createvisualtask sub_8115A04, 2, 3, -31, 1, 0, 0, RGB(31, 31, 22)
+ createvisualtask AnimTask_BlendColorCycle, 2, 3, -31, 1, 0, 0, RGB(31, 31, 22)
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 4
delay 4
playsewithpan SE_W063, SOUND_PAN_TARGET
- createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 2
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, ANIM_TARGET, 2
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
waitforvisualfinish
- createvisualtask sub_8115A04, 2, 4, -31, 2, 0, 6, RGB(31, 31, 22)
+ createvisualtask AnimTask_BlendColorCycle, 2, 4, -31, 2, 0, 6, RGB(31, 31, 22)
call ElectricityEffect
waitforvisualfinish
end
@@ -2013,37 +2013,37 @@ Move_ATTRACT:
createsprite gRedHeartRisingSpriteTemplate, ANIM_ATTACKER, 40, 112, 256, 90
createsprite gRedHeartRisingSpriteTemplate, ANIM_ATTACKER, 40, 200, 272, 90
delay 75
- createvisualtask sub_8115A04, 2, 4, 4, 4, 0, 10, RGB(31, 25, 27)
+ createvisualtask AnimTask_BlendColorCycle, 2, 4, 4, 4, 0, 10, RGB(31, 25, 27)
end
Move_GROWTH:
- call Growth1
+ call GrowthEffect
waitforvisualfinish
- call Growth1
+ call GrowthEffect
waitforvisualfinish
end
-Growth1:
- createvisualtask sub_8115A04, 2, 2, 0, 2, 0, 8, RGB_WHITE
+GrowthEffect:
+ createvisualtask AnimTask_BlendColorCycle, 2, 2, 0, 2, 0, 8, RGB_WHITE
playsewithpan SE_W036, SOUND_PAN_ATTACKER
createvisualtask AnimTask_ScaleMonAndRestore, 5, -3, -3, 16, ANIM_ATTACKER, 0
return
Move_WHIRLWIND:
loadspritegfx ANIM_TAG_WHIRLWIND_LINES
- createsprite gUnknown_085963D4, ANIM_ATTACKER, 2, 0, -8, 1, 60, 0
- createsprite gUnknown_085963D4, ANIM_ATTACKER, 2, 0, 0, 1, 60, 1
- createsprite gUnknown_085963D4, ANIM_ATTACKER, 2, 0, 8, 1, 60, 2
- createsprite gUnknown_085963D4, ANIM_ATTACKER, 2, 0, 16, 1, 60, 3
- createsprite gUnknown_085963D4, ANIM_ATTACKER, 2, 0, 24, 1, 60, 4
- createsprite gUnknown_085963D4, ANIM_ATTACKER, 2, 0, 32, 1, 60, 0
+ createsprite gWhirlwindLineSpriteTemplate, ANIM_ATTACKER, 2, 0, -8, ANIM_TARGET, 60, 0
+ createsprite gWhirlwindLineSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, ANIM_TARGET, 60, 1
+ createsprite gWhirlwindLineSpriteTemplate, ANIM_ATTACKER, 2, 0, 8, ANIM_TARGET, 60, 2
+ createsprite gWhirlwindLineSpriteTemplate, ANIM_ATTACKER, 2, 0, 16, ANIM_TARGET, 60, 3
+ createsprite gWhirlwindLineSpriteTemplate, ANIM_ATTACKER, 2, 0, 24, ANIM_TARGET, 60, 4
+ createsprite gWhirlwindLineSpriteTemplate, ANIM_ATTACKER, 2, 0, 32, ANIM_TARGET, 60, 0
delay 5
loopsewithpan SE_W104, SOUND_PAN_TARGET, 10, 4
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 15, 1
- delay 0x1D
+ delay 29
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_TARGET, 12, 6, 1, 5
delay 7
playsewithpan SE_W081, SOUND_PAN_TARGET
- createvisualtask sub_80D5DB0, 5, 1, 8
+ createvisualtask AnimTask_SlideOffScreen, 5, ANIM_TARGET, 8
waitforvisualfinish
end
@@ -2052,13 +2052,13 @@ Move_CONFUSE_RAY:
monbg ANIM_DEF_PARTNER
fadetobg BG_GHOST
waitbgfadein
- createvisualtask sub_8159278, 2, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 0
- createvisualtask sub_8115C80, 2, 10013, 0, 6, 0, 14, 351
- createsprite gUnknown_08596D14, ANIM_TARGET, 2, 28, 0, 288
+ createvisualtask SoundTask_AdjustPanningVar, 2, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 0
+ createvisualtask AnimTask_BlendColorCycleByTag, 2, ANIM_TAG_YELLOW_BALL, 0, 6, 0, 14, RGB(31, 10, 0)
+ createsprite gConfuseRayBallBounceSpriteTemplate, ANIM_TARGET, 2, 28, 0, 288
waitforvisualfinish
setalpha 8, 8
playsewithpan SE_W081B, SOUND_PAN_TARGET
- createsprite gUnknown_08596D2C, ANIM_TARGET, 2, 0, -16
+ createsprite gConfuseRayBallSpiralSpriteTemplate, ANIM_TARGET, 2, 0, -16
waitforvisualfinish
delay 0
blendoff
@@ -2073,9 +2073,9 @@ Move_LOCK_ON:
createsprite gLockOnMoveTargetSpriteTemplate, ANIM_ATTACKER, 40, 1
createsprite gLockOnMoveTargetSpriteTemplate, ANIM_ATTACKER, 40, 2
createsprite gLockOnMoveTargetSpriteTemplate, ANIM_ATTACKER, 40, 3
- createsprite gLockOnMoveTargetSpriteTemplate, ANIM_ATTACKER, 40, 4
+ createsprite gLockOnMoveTargetSpriteTemplate, ANIM_ATTACKER, 40, 4 @ Also transitions to red target
delay 120
- setarg 7, -1
+ setarg 7, 0xFFFF @ Signal target to flash/disappear
waitforvisualfinish
end
@@ -2085,7 +2085,7 @@ Move_MEAN_LOOK:
playsewithpan SE_W060, SOUND_PAN_ATTACKER
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 16, RGB_BLACK
loopsewithpan SE_W109, SOUND_PAN_TARGET, 15, 4
- waitplaysewithpan SE_W043, SOUND_PAN_TARGET, 0x55
+ waitplaysewithpan SE_W043, SOUND_PAN_TARGET, 85
createsprite gMeanLookEyeSpriteTemplate, ANIM_ATTACKER, 2
delay 120
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 16, 0, RGB_BLACK
@@ -2096,21 +2096,21 @@ Move_MEAN_LOOK:
Move_ROCK_THROW:
loadspritegfx ANIM_TAG_ROCKS
- createsprite gBattleAnimSpriteTemplate_85972D8, ANIM_TARGET, 2, 6, 1, 15, 1
- createsprite gUnknown_08596B04, ANIM_TARGET, 2, 0, 1, 0, 0
+ createsprite gShakeMonOrTerrainSpriteTemplate, ANIM_TARGET, 2, 6, 1, 15, 1
+ createsprite gFallingRockSpriteTemplate, ANIM_TARGET, 2, 0, 1, 0, 0
playsewithpan SE_W088, SOUND_PAN_TARGET
delay 6
- createsprite gUnknown_08596B04, ANIM_TARGET, 2, 19, 1, 10, 0
+ createsprite gFallingRockSpriteTemplate, ANIM_TARGET, 2, 19, 1, 10, 0
playsewithpan SE_W088, SOUND_PAN_TARGET
delay 6
- createsprite gUnknown_08596B04, ANIM_TARGET, 2, -23, 2, -10, 0
+ createsprite gFallingRockSpriteTemplate, ANIM_TARGET, 2, -23, 2, -10, 0
playsewithpan SE_W088, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 5, 20, 1
delay 6
- createsprite gUnknown_08596B04, ANIM_TARGET, 2, -15, 1, -10, 0
+ createsprite gFallingRockSpriteTemplate, ANIM_TARGET, 2, -15, 1, -10, 0
playsewithpan SE_W088, SOUND_PAN_TARGET
delay 6
- createsprite gUnknown_08596B04, ANIM_TARGET, 2, 23, 2, 10, 0
+ createsprite gFallingRockSpriteTemplate, ANIM_TARGET, 2, 23, 2, 10, 0
playsewithpan SE_W088, SOUND_PAN_TARGET
waitforvisualfinish
end
@@ -2118,50 +2118,50 @@ Move_ROCK_THROW:
Move_ROCK_SLIDE:
loadspritegfx ANIM_TAG_ROCKS
monbg ANIM_DEF_PARTNER
- createsprite gBattleAnimSpriteTemplate_85972D8, ANIM_ATTACKER, 2, 7, 1, 11, 1
- createsprite gUnknown_08596B04, ANIM_TARGET, 2, -5, 1, -5, 1
+ createsprite gShakeMonOrTerrainSpriteTemplate, ANIM_ATTACKER, 2, 7, 1, 11, 1
+ createsprite gFallingRockSpriteTemplate, ANIM_TARGET, 2, -5, 1, -5, 1
playsewithpan SE_W088, SOUND_PAN_TARGET
delay 2
- createsprite gUnknown_08596B04, ANIM_TARGET, 2, 5, 0, 6, 1
+ createsprite gFallingRockSpriteTemplate, ANIM_TARGET, 2, 5, 0, 6, 1
playsewithpan SE_W088, SOUND_PAN_TARGET
delay 2
- createsprite gUnknown_08596B04, ANIM_TARGET, 2, 19, 1, 10, 1
+ createsprite gFallingRockSpriteTemplate, ANIM_TARGET, 2, 19, 1, 10, 1
playsewithpan SE_W088, SOUND_PAN_TARGET
delay 2
- createsprite gUnknown_08596B04, ANIM_TARGET, 2, -23, 2, -10, 1
+ createsprite gFallingRockSpriteTemplate, ANIM_TARGET, 2, -23, 2, -10, 1
playsewithpan SE_W088, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 5, 50, 1
createvisualtask AnimTask_ShakeMon, 2, ANIM_DEF_PARTNER, 0, 5, 50, 1
delay 2
- call RockSlide1
- call RockSlide1
+ call RockSlideRocks
+ call RockSlideRocks
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
end
-RockSlide1:
- createsprite gUnknown_08596B04, ANIM_TARGET, 2, -20, 0, -10, 1
+RockSlideRocks:
+ createsprite gFallingRockSpriteTemplate, ANIM_TARGET, 2, -20, 0, -10, 1
playsewithpan SE_W088, SOUND_PAN_TARGET
delay 2
- createsprite gUnknown_08596B04, ANIM_TARGET, 2, 28, 1, 10, 1
+ createsprite gFallingRockSpriteTemplate, ANIM_TARGET, 2, 28, 1, 10, 1
playsewithpan SE_W088, SOUND_PAN_TARGET
delay 2
- createsprite gUnknown_08596B04, ANIM_TARGET, 2, -10, 1, -5, 1
+ createsprite gFallingRockSpriteTemplate, ANIM_TARGET, 2, -10, 1, -5, 1
playsewithpan SE_W088, SOUND_PAN_TARGET
delay 2
- createsprite gUnknown_08596B04, ANIM_TARGET, 2, 10, 0, 6, 1
+ createsprite gFallingRockSpriteTemplate, ANIM_TARGET, 2, 10, 0, 6, 1
playsewithpan SE_W088, SOUND_PAN_TARGET
delay 2
- createsprite gUnknown_08596B04, ANIM_TARGET, 2, 24, 1, 10, 1
+ createsprite gFallingRockSpriteTemplate, ANIM_TARGET, 2, 24, 1, 10, 1
playsewithpan SE_W088, SOUND_PAN_TARGET
delay 2
- createsprite gUnknown_08596B04, ANIM_TARGET, 2, -32, 2, -10, 1
+ createsprite gFallingRockSpriteTemplate, ANIM_TARGET, 2, -32, 2, -10, 1
playsewithpan SE_W088, SOUND_PAN_TARGET
delay 2
- createsprite gUnknown_08596B04, ANIM_TARGET, 2, -20, 0, -10, 1
+ createsprite gFallingRockSpriteTemplate, ANIM_TARGET, 2, -20, 0, -10, 1
playsewithpan SE_W088, SOUND_PAN_TARGET
delay 2
- createsprite gUnknown_08596B04, ANIM_TARGET, 2, 30, 2, 10, 1
+ createsprite gFallingRockSpriteTemplate, ANIM_TARGET, 2, 30, 2, 10, 1
playsewithpan SE_W088, SOUND_PAN_TARGET
delay 2
return
@@ -2176,7 +2176,7 @@ Move_THIEF:
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4
delay 6
playsewithpan SE_W233, SOUND_PAN_TARGET
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, ANIM_TARGET, 2
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 8, 1
waitforvisualfinish
delay 20
@@ -2193,33 +2193,33 @@ Move_BUBBLE_BEAM:
monbgprio_28 ANIM_TARGET
setalpha 12, 8
delay 1
- call Bulbblebeam1
+ call BulbblebeamCreateBubbles
createvisualtask AnimTask_SwayMon, 5, 0, 3, 3072, 8, ANIM_TARGET
- call Bulbblebeam1
- call Bulbblebeam1
+ call BulbblebeamCreateBubbles
+ call BulbblebeamCreateBubbles
waitforvisualfinish
- call WaterBubbleEffect
+ call WaterBubblesEffectShort
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
-Bulbblebeam1:
- createsprite gBattleAnimSpriteTemplate_8595068, ANIM_ATTACKER, 2, 18, 0, 35, 70, 0, 256, 50
+BulbblebeamCreateBubbles:
+ createsprite gWaterBubbleProjectileSpriteTemplate, ANIM_ATTACKER, 2, 18, 0, 35, 70, 0, 256, 50
playsewithpan SE_W145, SOUND_PAN_ATTACKER
delay 3
- createsprite gBattleAnimSpriteTemplate_8595068, ANIM_ATTACKER, 2, 18, 0, 20, 40, -10, 256, 50
+ createsprite gWaterBubbleProjectileSpriteTemplate, ANIM_ATTACKER, 2, 18, 0, 20, 40, -10, 256, 50
playsewithpan SE_W145, SOUND_PAN_ATTACKER
delay 3
- createsprite gBattleAnimSpriteTemplate_8595068, ANIM_ATTACKER, 2, 18, 0, 10, -60, 0, 256, 50
+ createsprite gWaterBubbleProjectileSpriteTemplate, ANIM_ATTACKER, 2, 18, 0, 10, -60, 0, 256, 50
playsewithpan SE_W145, SOUND_PAN_ATTACKER
delay 3
- createsprite gBattleAnimSpriteTemplate_8595068, ANIM_ATTACKER, 2, 18, 0, 15, -15, 10, 256, 50
+ createsprite gWaterBubbleProjectileSpriteTemplate, ANIM_ATTACKER, 2, 18, 0, 15, -15, 10, 256, 50
playsewithpan SE_W145, SOUND_PAN_ATTACKER
delay 3
- createsprite gBattleAnimSpriteTemplate_8595068, ANIM_ATTACKER, 2, 18, 0, 30, 10, -10, 256, 50
+ createsprite gWaterBubbleProjectileSpriteTemplate, ANIM_ATTACKER, 2, 18, 0, 30, 10, -10, 256, 50
playsewithpan SE_W145, SOUND_PAN_ATTACKER
delay 3
- createsprite gBattleAnimSpriteTemplate_8595068, ANIM_ATTACKER, 2, 18, 0, 25, -30, 10, 256, 50
+ createsprite gWaterBubbleProjectileSpriteTemplate, ANIM_ATTACKER, 2, 18, 0, 25, -30, 10, 256, 50
playsewithpan SE_W145, SOUND_PAN_ATTACKER
delay 3
return
@@ -2228,36 +2228,36 @@ Move_ICY_WIND:
loadspritegfx ANIM_TAG_ICE_CRYSTALS
loadspritegfx ANIM_TAG_ICE_SPIKES
monbg ANIM_DEF_PARTNER
- createvisualtask sub_8116620, 10, 11, 4, 0, 4, RGB_BLACK
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 11, 4, 0, 4, RGB_BLACK
fadetobg BG_ICE
waitbgfadeout
playsewithpan SE_W196, 0
waitbgfadein
waitforvisualfinish
panse_1B SE_W016, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
- call IcyWind1
+ call IcyWindSwirlingSnowballs
delay 5
- call IcyWind1
+ call IcyWindSwirlingSnowballs
playsewithpan SE_W016B, SOUND_PAN_TARGET
- delay 0x37
- call IcyWindEffect2
+ delay 55
+ call IceSpikesEffectLong
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
restorebg
waitbgfadeout
- createvisualtask sub_8116620, 10, 11, 4, 4, 0, RGB_BLACK
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 11, 4, 4, 0, RGB_BLACK
waitbgfadein
end
-IcyWind1:
- createsprite gUnknown_08595B98, ANIM_TARGET, 40, 0, 0, 0, 0, 72, 1
+IcyWindSwirlingSnowballs:
+ createsprite gSwirlingSnowballSpriteTemplate, ANIM_TARGET, 40, 0, 0, 0, 0, 72, 1
delay 5
- createsprite gUnknown_08595B98, ANIM_TARGET, 40, 0, 10, 0, 10, 72, 1
+ createsprite gSwirlingSnowballSpriteTemplate, ANIM_TARGET, 40, 0, 10, 0, 10, 72, 1
delay 5
- createsprite gUnknown_08595B98, ANIM_TARGET, 40, 0, -10, 0, -10, 72, 1
+ createsprite gSwirlingSnowballSpriteTemplate, ANIM_TARGET, 40, 0, -10, 0, -10, 72, 1
delay 5
- createsprite gUnknown_08595B98, ANIM_TARGET, 40, 0, 15, 0, 15, 72, 1
+ createsprite gSwirlingSnowballSpriteTemplate, ANIM_TARGET, 40, 0, 15, 0, 15, 72, 1
delay 5
- createsprite gUnknown_08595B98, ANIM_TARGET, 40, 0, -5, 0, -5, 72, 1
+ createsprite gSwirlingSnowballSpriteTemplate, ANIM_TARGET, 40, 0, -5, 0, -5, 72, 1
return
Move_SMOKESCREEN:
@@ -2327,7 +2327,7 @@ Move_CONVERSION:
createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, 24, 24
delay 20
playsewithpan SE_W112, SOUND_PAN_ATTACKER
- createvisualtask sub_8115D94, 2, ANIM_TAG_CONVERSION, 1, 1, 14335, 12, 0, 0
+ createvisualtask AnimTask_FlashAnimTagWithColor, 2, ANIM_TAG_CONVERSION, 1, 1, RGB(31, 31, 13), 12, 0, 0
delay 6
createvisualtask AnimTask_ConversionAlphaBlend, 5
waitforvisualfinish
@@ -2392,10 +2392,10 @@ Move_ROLLING_KICK:
playsewithpan SE_W104, SOUND_PAN_ATTACKER
waitforvisualfinish
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, 0, 0, 4
- createsprite gUnknown_08595EE0, ANIM_ATTACKER, 2, -24, 0, 48, 10, 160, 0
+ createsprite gSlidingKickSpriteTemplate, ANIM_ATTACKER, 2, -24, 0, 48, 10, 160, 0
delay 5
playsewithpan SE_W233B, SOUND_PAN_TARGET
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -8, 0, 1, 2
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -8, 0, ANIM_TARGET, 2
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1
waitforvisualfinish
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 1, 8
@@ -2414,7 +2414,7 @@ Move_HEADBUTT:
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 4, 1
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1
createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 2
- createsprite gUnknown_085973E8, ANIM_TARGET, 3, 0, 0, 1, 1
+ createsprite gFlashingHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, ANIM_TARGET, 1
playsewithpan SE_W233B, SOUND_PAN_TARGET
waitforvisualfinish
end
@@ -2432,7 +2432,7 @@ Move_HORN_ATTACK:
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 4, 1
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1
createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 2
- createsprite gUnknown_085973E8, ANIM_TARGET, 3, 0, 0, 1, 1
+ createsprite gFlashingHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, ANIM_TARGET, 1
playsewithpan SE_W030, SOUND_PAN_TARGET
waitforvisualfinish
end
@@ -2440,7 +2440,7 @@ Move_HORN_ATTACK:
Move_FURY_ATTACK:
loadspritegfx ANIM_TAG_IMPACT
loadspritegfx ANIM_TAG_HORN_HIT
- createvisualtask sub_80D6134, 2, 4, 256, 0, 2
+ createvisualtask AnimTask_RotateMonSpriteToSide, 2, 4, 256, 0, 2
choosetwoturnanim FuryAttackRight, FuryAttackLeft
FuryAttackContinue:
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1
@@ -2450,14 +2450,14 @@ FuryAttackContinue:
FuryAttackRight:
createsprite gHornHitSpriteTemplate, ANIM_TARGET, 4, 8, 8, 10
waitforvisualfinish
- createsprite gUnknown_085973E8, ANIM_TARGET, 3, 0, 0, 1, 1
+ createsprite gFlashingHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, ANIM_TARGET, 1
playsewithpan SE_W030, SOUND_PAN_TARGET
goto FuryAttackContinue
FuryAttackLeft:
createsprite gHornHitSpriteTemplate, ANIM_TARGET, 4, -8, -8, 10
waitforvisualfinish
- createsprite gUnknown_085973E8, ANIM_TARGET, 3, 0, 0, 1, 1
+ createsprite gFlashingHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, ANIM_TARGET, 1
playsewithpan SE_W030, SOUND_PAN_TARGET
goto FuryAttackContinue
@@ -2467,7 +2467,7 @@ Move_HORN_DRILL:
jumpifcontest HornDrillInContest
fadetobg BG_DRILL
waitbgfadeout
- createvisualtask sub_8117660, 5, -2304, 768, 1, -1
+ createvisualtask AnimTask_StartSlidingBg, 5, -2304, 768, 1, -1
HornDrillContinue:
waitbgfadein
setalpha 12, 8
@@ -2481,51 +2481,51 @@ HornDrillContinue:
playse SE_BAN
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 40, 1
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 10, 0, 40, 1
- createsprite gUnknown_085973E8, ANIM_TARGET, 3, 0, 0, 1, 3
+ createsprite gFlashingHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, ANIM_TARGET, 3
playsewithpan SE_W030, SOUND_PAN_TARGET
delay 4
- createsprite gUnknown_085973E8, ANIM_TARGET, 3, 0, 2, 1, 3
+ createsprite gFlashingHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 2, ANIM_TARGET, 3
playsewithpan SE_W030, SOUND_PAN_TARGET
delay 4
- createsprite gUnknown_085973E8, ANIM_TARGET, 3, -4, 3, 1, 3
+ createsprite gFlashingHitSplatSpriteTemplate, ANIM_TARGET, 3, -4, 3, ANIM_TARGET, 3
playsewithpan SE_W030, SOUND_PAN_TARGET
delay 4
- createsprite gUnknown_085973E8, ANIM_TARGET, 3, -8, -5, 1, 3
+ createsprite gFlashingHitSplatSpriteTemplate, ANIM_TARGET, 3, -8, -5, ANIM_TARGET, 3
playsewithpan SE_W030, SOUND_PAN_TARGET
delay 4
- createsprite gUnknown_085973E8, ANIM_TARGET, 3, 4, -12, 1, 3
+ createsprite gFlashingHitSplatSpriteTemplate, ANIM_TARGET, 3, 4, -12, ANIM_TARGET, 3
playsewithpan SE_W030, SOUND_PAN_TARGET
delay 4
- createsprite gUnknown_085973E8, ANIM_TARGET, 3, 16, 0, 1, 3
+ createsprite gFlashingHitSplatSpriteTemplate, ANIM_TARGET, 3, 16, 0, ANIM_TARGET, 3
playsewithpan SE_W030, SOUND_PAN_TARGET
delay 4
- createsprite gUnknown_085973E8, ANIM_TARGET, 3, 5, 18, 1, 3
+ createsprite gFlashingHitSplatSpriteTemplate, ANIM_TARGET, 3, 5, 18, ANIM_TARGET, 3
playsewithpan SE_W030, SOUND_PAN_TARGET
delay 4
- createsprite gUnknown_085973E8, ANIM_TARGET, 3, -17, 12, 1, 2
+ createsprite gFlashingHitSplatSpriteTemplate, ANIM_TARGET, 3, -17, 12, ANIM_TARGET, 2
playsewithpan SE_W030, SOUND_PAN_TARGET
delay 4
- createsprite gUnknown_085973E8, ANIM_TARGET, 3, -21, -15, 1, 2
+ createsprite gFlashingHitSplatSpriteTemplate, ANIM_TARGET, 3, -21, -15, ANIM_TARGET, 2
playsewithpan SE_W030, SOUND_PAN_TARGET
delay 4
- createsprite gUnknown_085973E8, ANIM_TARGET, 3, 8, -27, 1, 2
+ createsprite gFlashingHitSplatSpriteTemplate, ANIM_TARGET, 3, 8, -27, ANIM_TARGET, 2
playsewithpan SE_W030, SOUND_PAN_TARGET
delay 4
- createsprite gUnknown_085973E8, ANIM_TARGET, 3, 32, 0, 1, 2
+ createsprite gFlashingHitSplatSpriteTemplate, ANIM_TARGET, 3, 32, 0, ANIM_TARGET, 2
playsewithpan SE_W030, SOUND_PAN_TARGET
delay 4
createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 2
waitforvisualfinish
restorebg
waitbgfadeout
- setarg 7, -1
+ setarg 7, 0xFFFF
waitbgfadein
end
HornDrillInContest:
fadetobg BG_DRILL_CONTESTS
waitbgfadeout
- createvisualtask sub_8117660, 5, 2304, 768, 0, -1
+ createvisualtask AnimTask_StartSlidingBg, 5, 2304, 768, 0, -1
goto HornDrillContinue
Move_THRASH:
@@ -2533,15 +2533,15 @@ Move_THRASH:
loadspritegfx ANIM_TAG_HANDS_AND_FEET
createvisualtask AnimTask_ThrashMoveMonHorizontal, 2
createvisualtask AnimTask_ThrashMoveMonVertical, 2
- createsprite gUnknown_08595EB0, ANIM_TARGET, 3, 1, 10, 0
+ createsprite gFistFootRandomPosSpriteTemplate, ANIM_TARGET, 3, 1, 10, 0
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 4, 0, 7, 1
playsewithpan SE_W004, SOUND_PAN_TARGET
delay 28
- createsprite gUnknown_08595EB0, ANIM_TARGET, 3, 1, 10, 1
+ createsprite gFistFootRandomPosSpriteTemplate, ANIM_TARGET, 3, 1, 10, 1
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 4, 0, 7, 1
playsewithpan SE_W233B, SOUND_PAN_TARGET
delay 28
- createsprite gUnknown_08595EB0, ANIM_TARGET, 3, 1, 10, 3
+ createsprite gFistFootRandomPosSpriteTemplate, ANIM_TARGET, 3, 1, 10, 3
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 8, 0, 16, 1
playsewithpan SE_W025B, SOUND_PAN_TARGET
end
@@ -2586,18 +2586,18 @@ Move_LOW_KICK:
loadspritegfx ANIM_TAG_HANDS_AND_FEET
loadspritegfx ANIM_TAG_IMPACT
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, 0, 0, 4
- createsprite gUnknown_08595EE0, ANIM_TARGET, 2, -24, 28, 40, 8, 160, 0
+ createsprite gSlidingKickSpriteTemplate, ANIM_TARGET, 2, -24, 28, 40, 8, 160, 0
delay 4
- createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -8, 8, 1, 2
- createvisualtask sub_80D6134, 2, 6, 384, 1, 2
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -8, 8, ANIM_TARGET, 2
+ createvisualtask AnimTask_RotateMonSpriteToSide, 2, 6, 384, 1, 2
playsewithpan SE_W233B, SOUND_PAN_TARGET
waitforvisualfinish
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 1, 4
end
Move_EARTHQUAKE:
- createvisualtask sub_81152DC, 5, 5, 10, 50
- createvisualtask sub_81152DC, 5, 4, 10, 50
+ createvisualtask AnimTask_HorizontalShake, 5, (MAX_BATTLERS_COUNT + 1), 10, 50
+ createvisualtask AnimTask_HorizontalShake, 5, MAX_BATTLERS_COUNT, 10, 50
playsewithpan SE_W089, 0
delay 10
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14
@@ -2607,44 +2607,44 @@ Move_EARTHQUAKE:
Move_FISSURE:
loadspritegfx ANIM_TAG_MUD_SAND
- createvisualtask sub_81152DC, 3, 5, 10, 50
- createvisualtask sub_81152DC, 3, 1, 10, 50
+ createvisualtask AnimTask_HorizontalShake, 3, (MAX_BATTLERS_COUNT + 1), 10, 50
+ createvisualtask AnimTask_HorizontalShake, 3, ANIM_TARGET, 10, 50
playsewithpan SE_W089, SOUND_PAN_TARGET
delay 8
- call Fissure1
+ call FissureDirtPlumeFar
delay 15
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14
delay 15
- call Fissure2
+ call FissureDirtPlumeClose
delay 15
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14
delay 15
- call Fissure1
+ call FissureDirtPlumeFar
delay 50
fadetobg BG_FISSURE
waitbgfadeout
- createvisualtask sub_8115628, 5, 1, 5, -1
+ createvisualtask AnimTask_PositionFissureBgOnBattler, 5, ANIM_TARGET, 5, -1
waitbgfadein
delay 40
restorebg
waitbgfadeout
- setarg 7, -1
+ setarg 7, 0xFFFF
waitbgfadein
end
-Fissure1:
- createsprite gUnknown_085971FC, ANIM_TARGET, 2, 1, 0, 12, -48, -16, 24
- createsprite gUnknown_085971FC, ANIM_TARGET, 2, 1, 0, 16, -16, -10, 24
- createsprite gUnknown_085971FC, ANIM_TARGET, 2, 1, 1, 14, -52, -18, 24
- createsprite gUnknown_085971FC, ANIM_TARGET, 2, 1, 1, 12, -32, -16, 24
+FissureDirtPlumeFar:
+ createsprite gDirtPlumeSpriteTemplate, ANIM_TARGET, 2, 1, 0, 12, -48, -16, 24
+ createsprite gDirtPlumeSpriteTemplate, ANIM_TARGET, 2, 1, 0, 16, -16, -10, 24
+ createsprite gDirtPlumeSpriteTemplate, ANIM_TARGET, 2, 1, 1, 14, -52, -18, 24
+ createsprite gDirtPlumeSpriteTemplate, ANIM_TARGET, 2, 1, 1, 12, -32, -16, 24
playsewithpan SE_W091, SOUND_PAN_TARGET
return
-Fissure2:
- createsprite gUnknown_085971FC, ANIM_TARGET, 2, 1, 0, 12, -24, -16, 24
- createsprite gUnknown_085971FC, ANIM_TARGET, 2, 1, 0, 16, -38, -10, 24
- createsprite gUnknown_085971FC, ANIM_TARGET, 2, 1, 1, 14, -20, -18, 24
- createsprite gUnknown_085971FC, ANIM_TARGET, 2, 1, 1, 12, -36, -16, 24
+FissureDirtPlumeClose:
+ createsprite gDirtPlumeSpriteTemplate, ANIM_TARGET, 2, 1, 0, 12, -24, -16, 24
+ createsprite gDirtPlumeSpriteTemplate, ANIM_TARGET, 2, 1, 0, 16, -38, -10, 24
+ createsprite gDirtPlumeSpriteTemplate, ANIM_TARGET, 2, 1, 1, 14, -20, -18, 24
+ createsprite gDirtPlumeSpriteTemplate, ANIM_TARGET, 2, 1, 1, 12, -36, -16, 24
playsewithpan SE_W091, SOUND_PAN_TARGET
return
@@ -2655,50 +2655,50 @@ DigEnd:
DigSetUp:
loadspritegfx ANIM_TAG_MUD_SAND
loadspritegfx ANIM_TAG_DIRT_MOUND
- createsprite gUnknown_08597214, ANIM_ATTACKER, 1, 0, 0, 180
- createsprite gUnknown_08597214, ANIM_ATTACKER, 1, 0, 1, 180
+ createsprite gDirtMoundSpriteTemplate, ANIM_ATTACKER, 1, 0, 0, 180
+ createsprite gDirtMoundSpriteTemplate, ANIM_ATTACKER, 1, 0, 1, 180
monbg_22 ANIM_ATTACKER
delay 1
- createvisualtask sub_8114CBC, 2, 0
+ createvisualtask AnimTask_DigDownMovement, 2, FALSE
delay 6
- call DigSetUp1
- call DigSetUp1
- call DigSetUp1
- call DigSetUp1
- call DigSetUp1
+ call DigThrowDirt
+ call DigThrowDirt
+ call DigThrowDirt
+ call DigThrowDirt
+ call DigThrowDirt
waitforvisualfinish
clearmonbg_23 ANIM_ATTACKER
delay 1
- createvisualtask sub_8114CBC, 2, 1
+ createvisualtask AnimTask_DigDownMovement, 2, TRUE
goto DigEnd
DigUnleash:
loadspritegfx ANIM_TAG_IMPACT
loadspritegfx ANIM_TAG_DIRT_MOUND
- createvisualtask sub_8114F14, 2, 0
+ createvisualtask AnimTask_DigUpMovement, 2, FALSE
waitforvisualfinish
monbg ANIM_ATTACKER
- createsprite gUnknown_08597214, ANIM_ATTACKER, 1, 0, 0, 48
- createsprite gUnknown_08597214, ANIM_ATTACKER, 1, 0, 1, 48
+ createsprite gDirtMoundSpriteTemplate, ANIM_ATTACKER, 1, 0, 0, 48
+ createsprite gDirtMoundSpriteTemplate, ANIM_ATTACKER, 1, 0, 1, 48
delay 1
- createvisualtask sub_8114F14, 2, 1
+ createvisualtask AnimTask_DigUpMovement, 2, TRUE
delay 16
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -8, 0, 1, 2
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -8, 0, ANIM_TARGET, 2
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1
playsewithpan SE_W025B, SOUND_PAN_ATTACKER
clearmonbg ANIM_ATTACKER
goto DigEnd
-DigSetUp1:
- createsprite gUnknown_085971FC, ANIM_ATTACKER, 2, 0, 0, 12, 4, -16, 18
- createsprite gUnknown_085971FC, ANIM_ATTACKER, 2, 0, 0, 16, 4, -10, 18
- createsprite gUnknown_085971FC, ANIM_ATTACKER, 2, 0, 1, 14, 4, -18, 18
- createsprite gUnknown_085971FC, ANIM_ATTACKER, 2, 0, 1, 12, 4, -16, 18
+DigThrowDirt:
+ createsprite gDirtPlumeSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 12, 4, -16, 18
+ createsprite gDirtPlumeSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 16, 4, -10, 18
+ createsprite gDirtPlumeSpriteTemplate, ANIM_ATTACKER, 2, 0, 1, 14, 4, -18, 18
+ createsprite gDirtPlumeSpriteTemplate, ANIM_ATTACKER, 2, 0, 1, 12, 4, -16, 18
playsewithpan SE_W091, SOUND_PAN_ATTACKER
delay 32
return
Move_MEDITATE:
call SetPsychicBackground
- createvisualtask sub_810F7D4, 2
+ createvisualtask AnimTask_MeditateStretchAttacker, 2
playsewithpan SE_W029, SOUND_PAN_ATTACKER
delay 16
playsewithpan SE_W036, SOUND_PAN_ATTACKER
@@ -2710,7 +2710,7 @@ Move_AGILITY:
monbg ANIM_ATK_PARTNER
setalpha 12, 8
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 24, 6, 4, 4
- createvisualtask sub_81169C0, 2, 0, 4, 7, 10
+ createvisualtask AnimTask_TraceMonBlended, 2, 0, 4, 7, 10
playsewithpan SE_W104, SOUND_PAN_ATTACKER
delay 12
playsewithpan SE_W104, SOUND_PAN_ATTACKER
@@ -2732,11 +2732,11 @@ Move_QUICK_ATTACK:
monbg ANIM_ATK_PARTNER
setalpha 12, 8
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 24, 6, 1, 5
- createvisualtask sub_81169C0, 2, 0, 4, 7, 3
+ createvisualtask AnimTask_TraceMonBlended, 2, 0, 4, 7, 3
playsewithpan SE_W026, SOUND_PAN_ATTACKER
delay 4
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1
- createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, 0, 0, 1, 1
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, 0, 0, ANIM_TARGET, 1
playsewithpan SE_W233B, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
@@ -2758,8 +2758,8 @@ Move_RAGE:
waitforvisualfinish
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 6
delay 4
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2
- createvisualtask sub_80D6388, 2, 1, 1, 10, 1, 0
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, ANIM_TARGET, 2
+ createvisualtask AnimTask_ShakeTargetBasedOnMovePowerOrDmg, 2, TRUE, 1, 10, 1, 0
playsewithpan SE_W233B, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_TARGET
@@ -2767,7 +2767,7 @@ Move_RAGE:
Move_TELEPORT:
call SetPsychicBackground
- createvisualtask sub_810F83C, 2
+ createvisualtask AnimTask_Teleport, 2
playsewithpan SE_W100, SOUND_PAN_ATTACKER
delay 15
call UnsetPsychicBackground
@@ -2826,17 +2826,17 @@ Move_SKULL_BASH:
SkullBashEnd:
end
SkullBashSetUp:
- call SkullBashSetUp1
- call SkullBashSetUp1
+ call SkullBashSetUpHeadDown
+ call SkullBashSetUpHeadDown
waitforvisualfinish
goto SkullBashEnd
-SkullBashSetUp1:
- createsprite gUnknown_0857FE88, ANIM_ATTACKER, 2, 0, -24, 0, 0, 10, 0
+SkullBashSetUpHeadDown:
+ createsprite gSlideMonToOffsetAndBackSpriteTemplate, ANIM_ATTACKER, 2, ANIM_ATTACKER, -24, 0, 0, 10, 0
playsewithpan SE_W036, SOUND_PAN_ATTACKER
waitforvisualfinish
- createvisualtask sub_80D6134, 2, 16, 96, 0, 2
+ createvisualtask AnimTask_RotateMonSpriteToSide, 2, 16, 96, 0, 2
waitforvisualfinish
- createsprite gUnknown_0857FE88, ANIM_ATTACKER, 2, 0, 24, 0, 0, 10, 1
+ createsprite gSlideMonToOffsetAndBackSpriteTemplate, ANIM_ATTACKER, 2, ANIM_ATTACKER, 24, 0, 0, 10, 1
waitforvisualfinish
return
SkullBashAttack:
@@ -2848,7 +2848,7 @@ SkullBashAttack:
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 40, 1
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 10, 0, 40, 1
- createsprite gUnknown_085973E8, ANIM_TARGET, 4, 0, 0, 1, 0
+ createsprite gFlashingHitSplatSpriteTemplate, ANIM_TARGET, 4, 0, 0, ANIM_TARGET, 0
loopsewithpan SE_W025B, SOUND_PAN_TARGET, 8, 3
waitforvisualfinish
createvisualtask AnimTask_SkullBashPosition, 2, 1
@@ -2858,7 +2858,7 @@ Move_AMNESIA:
loadspritegfx ANIM_TAG_AMNESIA
call SetPsychicBackground
delay 8
- createsprite gUnknown_08596744, ANIM_ATTACKER, 20
+ createsprite gQuestionMarkSpriteTemplate, ANIM_ATTACKER, 20
playsewithpan SE_W118, SOUND_PAN_ATTACKER
delay 54
loopsewithpan SE_W118, SOUND_PAN_ATTACKER, 16, 3
@@ -2871,7 +2871,7 @@ Move_KINESIS:
loadspritegfx ANIM_TAG_BENT_SPOON
playsewithpan SE_W060, SOUND_PAN_ATTACKER
call SetPsychicBackground
- createsprite gUnknown_085966DC, ANIM_ATTACKER, 20
+ createsprite gBentSpoonSpriteTemplate, ANIM_ATTACKER, 20
createsprite gKinesisZapEnergySpriteTemplate, ANIM_ATTACKER, 19, 32, -8, 0
createsprite gKinesisZapEnergySpriteTemplate, ANIM_ATTACKER, 19, 32, 16, 1
loopsewithpan SE_W109, SOUND_PAN_ATTACKER, 21, 2
@@ -2891,16 +2891,16 @@ Move_GLARE:
createvisualtask AnimTask_GlareEyeDots, 5, 0
playsewithpan SE_W060B, SOUND_PAN_ATTACKER
waitforvisualfinish
- createvisualtask sub_8116620, 5, 1, 0, 0, 16, RGB_BLACK
+ createvisualtask AnimTask_BlendBattleAnimPal, 5, 1, 0, 0, 16, RGB_BLACK
waitforvisualfinish
createsprite gEyeSparkleSpriteTemplate, ANIM_ATTACKER, 0, -16, -8
createsprite gEyeSparkleSpriteTemplate, ANIM_ATTACKER, 0, 16, -8
createvisualtask AnimTask_ScaryFace, 5
playsewithpan SE_W043, SOUND_PAN_ATTACKER
delay 2
- createvisualtask sub_810A094, 3, 20, 1, 0
+ createvisualtask AnimTask_ShakeTargetInPattern, 3, 20, 1, FALSE
waitforvisualfinish
- createvisualtask sub_8116620, 5, 1, 0, 16, 0, RGB_BLACK
+ createvisualtask AnimTask_BlendBattleAnimPal, 5, 1, 0, 16, 0, RGB_BLACK
end
Move_BARRAGE:
@@ -2908,7 +2908,7 @@ Move_BARRAGE:
createvisualtask AnimTask_BarrageBall, 3
playsewithpan SE_W207, SOUND_PAN_ATTACKER
delay 24
- createsprite gBattleAnimSpriteTemplate_85972D8, ANIM_ATTACKER, 2, 8, 1, 40, 1
+ createsprite gShakeMonOrTerrainSpriteTemplate, ANIM_ATTACKER, 2, 8, 1, 40, 1
createvisualtask AnimTask_ShakeMon, 3, ANIM_TARGET, 0, 4, 20, 1
createvisualtask AnimTask_ShakeMon, 3, ANIM_DEF_PARTNER, 0, 4, 20, 1
loopsewithpan SE_W070, SOUND_PAN_TARGET, 8, 2
@@ -2925,34 +2925,34 @@ SkyAttackSetUp:
jumpretfalse SkyAttackSetUpAgainstOpponent
goto SkyAttackSetUpAgainstPartner
SkyAttackSetUpAgainstOpponent:
- createvisualtask sub_8116620, 10, 27, 1, 0, 12, RGB_BLACK
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 27, 1, 0, 12, RGB_BLACK
waitforvisualfinish
delay 12
- createvisualtask sub_8116620, 10, 2, 1, 8, 0, RGB_BLACK
- createvisualtask sub_81152DC, 5, 0, 2, 16
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 2, 1, 8, 0, RGB_BLACK
+ createvisualtask AnimTask_HorizontalShake, 5, ANIM_ATTACKER, 2, 16
loopsewithpan SE_W287, SOUND_PAN_ATTACKER, 4, 8
- createvisualtask sub_8116620, 10, 2, 1, 0, 15, RGB_WHITE
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 2, 1, 0, 15, RGB_WHITE
delay 20
- createvisualtask sub_8116620, 10, 2, 1, 15, 0, RGB_WHITE
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 2, 1, 15, 0, RGB_WHITE
waitforvisualfinish
- createvisualtask sub_8116620, 10, 25, 1, 8, 0, RGB_BLACK
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 25, 1, 8, 0, RGB_BLACK
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
goto SkyAttackEnd
SkyAttackSetUpAgainstPartner:
- createvisualtask sub_8116664, 10, 1, 1, 0, 12, RGB_BLACK
+ createvisualtask AnimTask_BlendBattleAnimPalExclude, 10, ANIM_TARGET, 1, 0, 12, RGB_BLACK
waitforvisualfinish
delay 12
- createvisualtask sub_8116620, 10, 2, 1, 8, 0, RGB_BLACK
- createvisualtask sub_81152DC, 5, 0, 2, 16
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 2, 1, 8, 0, RGB_BLACK
+ createvisualtask AnimTask_HorizontalShake, 5, ANIM_ATTACKER, 2, 16
playsewithpan SE_W287, SOUND_PAN_ATTACKER
delay 8
- createvisualtask sub_8116620, 10, 2, 1, 0, 15, RGB_WHITE
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 2, 1, 0, 15, RGB_WHITE
delay 20
- createvisualtask sub_8116620, 10, 2, 1, 15, 0, RGB_WHITE
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 2, 1, 15, 0, RGB_WHITE
waitforvisualfinish
- createvisualtask sub_8116664, 10, 4, 1, 8, 0, RGB_BLACK
+ createvisualtask AnimTask_BlendBattleAnimPalExclude, 10, 4, 1, 8, 0, RGB_BLACK
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
@@ -2962,19 +2962,19 @@ SkyAttackUnleash:
loadspritegfx ANIM_TAG_BIRD
call SetSkyBg
monbg ANIM_ATTACKER
- createvisualtask sub_8116620, 10, 2, 0, 0, 16, RGB_WHITE
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 2, 0, 0, 16, RGB_WHITE
delay 4
- createvisualtask sub_81136E8, 5, 0
+ createvisualtask AnimTask_AttackerFadeToInvisible, 5, 0
waitforvisualfinish
- createvisualtask sub_8159244, 5, 238, SOUND_PAN_ATTACKER
- createsprite gUnknown_08596514, ANIM_TARGET, 2
+ createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_W327, SOUND_PAN_ATTACKER
+ createsprite gSkyAttackBirdSpriteTemplate, ANIM_TARGET, 2
delay 14
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 10, 0, 18, 1
- createvisualtask sub_8159210, 5, 141, SOUND_PAN_TARGET
+ createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_W025B, SOUND_PAN_TARGET
delay 20
- createvisualtask sub_81137E4, 5, 1
+ createvisualtask AnimTask_AttackerFadeFromInvisible, 5, 1
delay 2
- createvisualtask sub_8116620, 10, 2, 0, 15, 0, RGB_WHITE
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 2, 0, 15, 0, RGB_WHITE
waitforvisualfinish
clearmonbg ANIM_ATTACKER
call UnsetSkyBg
@@ -2982,7 +2982,7 @@ SkyAttackUnleash:
Move_FLASH:
playsewithpan SE_W043, SOUND_PAN_ATTACKER
- createvisualtask sub_8117494, 2
+ createvisualtask AnimTask_Flash, 2
waitforvisualfinish
end
@@ -3051,7 +3051,7 @@ Move_STRUGGLE:
createsprite gMovementWavesSpriteTemplate, ANIM_ATTACKER, 2, 0, 1, 2
loopsewithpan SE_W029, SOUND_PAN_ATTACKER, 12, 4
waitforvisualfinish
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, ANIM_TARGET, 2
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 3, 0, 6, 1
playsewithpan SE_W025B, SOUND_PAN_TARGET
waitforvisualfinish
@@ -3062,7 +3062,7 @@ Move_STRUGGLE:
Move_SKETCH:
loadspritegfx ANIM_TAG_PENCIL
monbg ANIM_TARGET
- createvisualtask sub_8104E74, 2
+ createvisualtask AnimTask_SketchDrawMon, 2
createsprite gPencilSpriteTemplate, ANIM_TARGET, 2
waitforvisualfinish
clearmonbg ANIM_TARGET
@@ -3075,7 +3075,7 @@ Move_NIGHTMARE:
waitbgfadein
jumpifcontest NightmareInContest
monbg ANIM_DEF_PARTNER
- createvisualtask sub_8111C50, 2
+ createvisualtask AnimTask_NightmareClone, 2
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 40, 1
playsewithpan SE_W171, SOUND_PAN_TARGET
waitforvisualfinish
@@ -3099,8 +3099,8 @@ Move_FLAIL:
createvisualtask AnimTask_FlailMovement, 2, ANIM_ATTACKER
loopsewithpan SE_W029, SOUND_PAN_ATTACKER, 8, 2
waitforvisualfinish
- createsprite gUnknown_085973A0, ANIM_TARGET, 3, 1, 3
- createvisualtask sub_80D6388, 2, 0, 1, 30, 1, 0
+ createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, ANIM_TARGET, 3
+ createvisualtask AnimTask_ShakeTargetBasedOnMovePowerOrDmg, 2, FALSE, 1, 30, 1, 0
playsewithpan SE_W025B, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_TARGET
@@ -3112,8 +3112,8 @@ Move_SPITE:
playsewithpan SE_W060, SOUND_PAN_ATTACKER
waitbgfadein
monbg ANIM_DEF_PARTNER
- createvisualtask sub_8115A04, 2, 2, 2, 6, 0, 8, RGB_WHITE
- createvisualtask sub_8111E50, 2
+ createvisualtask AnimTask_BlendColorCycle, 2, 2, 2, 6, 0, 8, RGB_WHITE
+ createvisualtask AnimTask_SpiteTargetShadow, 2
loopsewithpan SE_W060, SOUND_PAN_TARGET, 20, 3
waitforvisualfinish
restorebg
@@ -3130,14 +3130,14 @@ Move_MACH_PUNCH:
fadetobg BG_HIGHSPEED_OPPONENT
MachPunchContinue:
waitbgfadeout
- createvisualtask sub_8117660, 5, -2304, 0, 1, -1
+ createvisualtask AnimTask_StartSlidingBg, 5, -2304, 0, 1, -1
waitbgfadein
delay 0
setalpha 9, 8
- createvisualtask sub_80A8BC4, 2, 28968, 10
+ createvisualtask AnimTask_AttackerPunchWithTrace, 2, RGB(8, 9, 28), 10
playsewithpan SE_W026, SOUND_PAN_ATTACKER
delay 6
- createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 1
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, ANIM_TARGET, 1
createsprite gFistFootSpriteTemplate, ANIM_TARGET, 4, 0, 0, 8, 1, 0
playsewithpan SE_W004, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
@@ -3146,7 +3146,7 @@ MachPunchContinue:
blendoff
restorebg
waitbgfadeout
- setarg 7, -1
+ setarg 7, 0xFFFF
waitbgfadein
end
MachPunchAgainstPlayer:
@@ -3177,13 +3177,13 @@ Move_DESTINY_BOND:
fadetobg BG_GHOST
playsewithpan SE_W060, SOUND_PAN_ATTACKER
waitbgfadein
- createvisualtask sub_81123C4, 5, 0, 48
+ createvisualtask AnimTask_DestinyBondWhiteShadow, 5, 0, 48
playsewithpan SE_W109, SOUND_PAN_ATTACKER
delay 48
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 24, 1
- createvisualtask sub_8116664, 2, 6, 1, 0, 12, RGB(29, 29, 29)
+ createvisualtask AnimTask_BlendBattleAnimPalExclude, 2, 6, 1, 0, 12, RGB(29, 29, 29)
delay 24
- createvisualtask sub_8116664, 2, 6, 1, 12, 0, RGB(29, 29, 29)
+ createvisualtask AnimTask_BlendBattleAnimPalExclude, 2, 6, 1, 12, 0, RGB(29, 29, 29)
playsewithpan SE_W171, SOUND_PAN_TARGET
waitforvisualfinish
restorebg
@@ -3197,7 +3197,7 @@ Move_ENDURE:
playsewithpan SE_W082, SOUND_PAN_ATTACKER
call EndureEffect
delay 8
- createvisualtask sub_8115A04, 2, 2, 2, 2, 0, 11, RGB_RED
+ createvisualtask AnimTask_BlendColorCycle, 2, 2, 2, 2, 0, 11, RGB_RED
createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 32, 1
call EndureEffect
delay 8
@@ -3238,10 +3238,10 @@ Move_ROLLOUT:
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
setalpha 12, 8
- createvisualtask sub_8110F74, 2
+ createvisualtask AnimTask_Rollout, 2
waitforvisualfinish
- createvisualtask sub_80D6388, 2, 0, 1, 30, 1, 0
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 4, 0, 0, 1, 2
+ createvisualtask AnimTask_ShakeTargetBasedOnMovePowerOrDmg, 2, FALSE, 1, 30, 1, 0
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 4, 0, 0, ANIM_TARGET, 2
playsewithpan SE_W025B, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
@@ -3271,7 +3271,7 @@ Move_FALSE_SWIPE:
delay 2
waitforvisualfinish
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1
- createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, 0, 0, 1, 3
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, 0, 0, ANIM_TARGET, 3
playsewithpan SE_W004, SOUND_PAN_TARGET
end
@@ -3322,13 +3322,13 @@ Move_MAGNITUDE:
MagnitudeEnd:
end
MagnitudeRegular:
- createvisualtask sub_81152DC, 5, 5, 0, 50
- createvisualtask sub_81152DC, 5, 4, 0, 50
+ createvisualtask AnimTask_HorizontalShake, 5, (MAX_BATTLERS_COUNT + 1), 0, 50
+ createvisualtask AnimTask_HorizontalShake, 5, MAX_BATTLERS_COUNT, 0, 50
loopsewithpan SE_W070, SOUND_PAN_TARGET, 8, 10
goto MagnitudeEnd
MagnitudeIntense:
- createvisualtask sub_81152DC, 5, 5, 0, 50
- createvisualtask sub_81152DC, 5, 4, 0, 50
+ createvisualtask AnimTask_HorizontalShake, 5, (MAX_BATTLERS_COUNT + 1), 0, 50
+ createvisualtask AnimTask_HorizontalShake, 5, MAX_BATTLERS_COUNT, 0, 50
loopsewithpan SE_W070, SOUND_PAN_TARGET, 8, 10
delay 10
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14
@@ -3344,8 +3344,8 @@ Move_RAPID_SPIN:
createvisualtask AnimTask_RapinSpinMonElevation, 2, 0, 2, 0
loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 8, 4
waitforvisualfinish
- createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 2
- createvisualtask sub_80D6388, 2, 0, 1, 10, 1, 0
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, ANIM_TARGET, 2
+ createvisualtask AnimTask_ShakeTargetBasedOnMovePowerOrDmg, 2, FALSE, 1, 10, 1, 0
playsewithpan SE_W003, SOUND_PAN_TARGET
waitforvisualfinish
delay 8
@@ -3363,7 +3363,7 @@ Move_MOONLIGHT:
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 16, RGB_BLACK
waitforvisualfinish
createsprite gMoonSpriteTemplate, ANIM_ATTACKER, 2, 120, 56
- createvisualtask sub_80A7A74, 3, 0, 16, 16, 0, 1
+ createvisualtask AnimTask_AlphaFadeIn, 3, 0, 16, 16, 0, 1
playsewithpan SE_W236, 0
delay 30
createsprite gMoonlightSparkleSpriteTemplate, ANIM_ATTACKER, 40, -12, 0
@@ -3376,7 +3376,7 @@ Move_MOONLIGHT:
delay 30
createsprite gMoonlightSparkleSpriteTemplate, ANIM_ATTACKER, 40, 10, 0
delay 20
- createvisualtask AnimTask_FadeScreenBlue, 2
+ createvisualtask AnimTask_MoonlightEndFade, 2
waitforvisualfinish
call HealingEffect
waitforvisualfinish
@@ -3390,26 +3390,26 @@ Move_EXTREME_SPEED:
fadetobg BG_HIGHSPEED_OPPONENT
ExtremeSpeedContinue:
waitbgfadeout
- createvisualtask sub_8117660, 5, -2304, 0, 1, -1
+ createvisualtask AnimTask_StartSlidingBg, 5, -2304, 0, 1, -1
waitbgfadein
- createvisualtask AnimTask_StretchAttacker, 2
+ createvisualtask AnimTask_AttackerStretchAndDisappear, 2
loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 8, 3
waitforvisualfinish
delay 1
- createvisualtask AnimTask_ExtremeSpeedMoveTarget, 2
+ createvisualtask AnimTask_SetAttackerInvisibleWaitForSignal, 2
monbg ANIM_TARGET
setalpha 12, 8
delay 18
createvisualtask AnimTask_ExtremeSpeedImpact, 2
delay 2
playsewithpan SE_W004, SOUND_PAN_TARGET
- createsprite gBattleAnimSpriteTemplate_85973B8, ANIM_TARGET, 2, 1, 0, -12, 3
+ createsprite gMonEdgeHitSplatSpriteTemplate, ANIM_TARGET, 2, ANIM_TARGET, 0, -12, 3
delay 10
playsewithpan SE_W004, SOUND_PAN_TARGET
- createsprite gBattleAnimSpriteTemplate_85973B8, ANIM_TARGET, 2, 1, 0, 12, 3
+ createsprite gMonEdgeHitSplatSpriteTemplate, ANIM_TARGET, 2, ANIM_TARGET, 0, 12, 3
delay 10
playsewithpan SE_W233B, SOUND_PAN_TARGET
- createsprite gBattleAnimSpriteTemplate_85973B8, ANIM_TARGET, 2, 1, 0, 0, 3
+ createsprite gMonEdgeHitSplatSpriteTemplate, ANIM_TARGET, 2, ANIM_TARGET, 0, 0, 3
waitforvisualfinish
createvisualtask AnimTask_SpeedDust, 2
delay 10
@@ -3418,7 +3418,7 @@ ExtremeSpeedContinue:
waitforvisualfinish
restorebg
waitbgfadeout
- setarg 7, -1
+ setarg 7, 0xFFFF
waitbgfadein
clearmonbg ANIM_TARGET
blendoff
@@ -3462,32 +3462,33 @@ Move_HEAT_WAVE:
createvisualtask AnimTask_BlendBackground, 6, 6, RGB_RED
panse_1B SE_W257, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
delay 4
- createvisualtask sub_8109DBC, 5
+ createvisualtask AnimTask_MoveHeatWaveTargets, 5
delay 12
- createsprite gBattleAnimSpriteTemplate_8596BA0, ANIM_ATTACKER, 40, 10, 2304, 96, 1
+ createsprite gFlyingSandCrescentSpriteTemplate, ANIM_ATTACKER, 40, 10, 2304, 96, 1
delay 10
- createsprite gBattleAnimSpriteTemplate_8596BA0, ANIM_ATTACKER, 40, 90, 2048, 96, 1
+ createsprite gFlyingSandCrescentSpriteTemplate, ANIM_ATTACKER, 40, 90, 2048, 96, 1
delay 10
- createsprite gBattleAnimSpriteTemplate_8596BA0, ANIM_ATTACKER, 40, 50, 2560, 96, 1
+ createsprite gFlyingSandCrescentSpriteTemplate, ANIM_ATTACKER, 40, 50, 2560, 96, 1
delay 10
- createsprite gBattleAnimSpriteTemplate_8596BA0, ANIM_ATTACKER, 40, 20, 2304, 96, 1
+ createsprite gFlyingSandCrescentSpriteTemplate, ANIM_ATTACKER, 40, 20, 2304, 96, 1
delay 10
- createsprite gBattleAnimSpriteTemplate_8596BA0, ANIM_ATTACKER, 40, 70, 1984, 96, 1
+ createsprite gFlyingSandCrescentSpriteTemplate, ANIM_ATTACKER, 40, 70, 1984, 96, 1
delay 10
- createsprite gBattleAnimSpriteTemplate_8596BA0, ANIM_ATTACKER, 40, 0, 2816, 96, 1
+ createsprite gFlyingSandCrescentSpriteTemplate, ANIM_ATTACKER, 40, 0, 2816, 96, 1
delay 10
- createsprite gBattleAnimSpriteTemplate_8596BA0, ANIM_ATTACKER, 40, 60, 2560, 96, 1
+ createsprite gFlyingSandCrescentSpriteTemplate, ANIM_ATTACKER, 40, 60, 2560, 96, 1
end
+@ Also used by Hail weather
Move_HAIL:
loadspritegfx ANIM_TAG_HAIL
loadspritegfx ANIM_TAG_ICE_CRYSTALS
- createvisualtask sub_8116620, 10, 1, 3, 0, 6, RGB_BLACK
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 1, 3, 0, 6, RGB_BLACK
waitforvisualfinish
- createvisualtask AnimTask_Hail1, 5
+ createvisualtask AnimTask_Hail, 5
loopsewithpan SE_W258, 0, 8, 10
waitforvisualfinish
- createvisualtask sub_8116620, 10, 1, 3, 6, 0, RGB_BLACK
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 1, 3, 6, 0, RGB_BLACK
end
Move_TORMENT:
@@ -3506,9 +3507,9 @@ Move_TORMENT:
Move_MEMENTO:
setalpha 0, 16
delay 1
- createvisualtask sub_81143C0, 2
+ createvisualtask AnimTask_InitMementoShadow, 2
delay 1
- createvisualtask sub_8113BAC, 5
+ createvisualtask AnimTask_MoveAttackerMementoShadow, 5
playsewithpan SE_W060, SOUND_PAN_ATTACKER
delay 48
playsewithpan SE_W060B, SOUND_PAN_ATTACKER
@@ -3518,7 +3519,7 @@ Move_MEMENTO:
setalpha 0, 16
delay 1
monbg_22 ANIM_TARGET
- createvisualtask sub_8113E78, 5
+ createvisualtask AnimTask_MoveTargetMementoShadow, 5
playsewithpan SE_W060, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg_23 ANIM_TARGET
@@ -3567,13 +3568,13 @@ Move_CHARGE:
setalpha 12, 8
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 4, RGB_BLACK
waitforvisualfinish
- createvisualtask sub_810AAFC, 2, 0, 60, 2, 12
+ createvisualtask AnimTask_ElectricChargingParticles, 2, ANIM_ATTACKER, 60, 2, 12
playsewithpan SE_W268, SOUND_PAN_ATTACKER
delay 30
playsewithpan SE_W268, SOUND_PAN_ATTACKER
delay 30
playsewithpan SE_W268, SOUND_PAN_ATTACKER
- createsprite gUnknown_0859595C, ANIM_ATTACKER, 2, 0
+ createsprite gGrowingChargeOrbSpriteTemplate, ANIM_ATTACKER, 2, 0
delay 25
playsewithpan SE_W268, SOUND_PAN_ATTACKER
delay 20
@@ -3584,9 +3585,9 @@ Move_CHARGE:
delay 6
loopsewithpan SE_W268, SOUND_PAN_ATTACKER, 6, 5
waitforvisualfinish
- createsprite gUnknown_0859598C, ANIM_ATTACKER, 2, 0, 16, 16
+ createsprite gElectricPuffSpriteTemplate, ANIM_ATTACKER, 2, 0, 16, 16
delay 2
- createsprite gUnknown_0859598C, ANIM_ATTACKER, 2, 0, -16, -16
+ createsprite gElectricPuffSpriteTemplate, ANIM_ATTACKER, 2, 0, -16, -16
playsewithpan SE_W085B, SOUND_PAN_ATTACKER
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 4, 4, 0, RGB_BLACK
@@ -3655,23 +3656,23 @@ Move_SUPERPOWER:
monbg ANIM_ATK_PARTNER
monbgprio_28 ANIM_ATTACKER
setalpha 12, 8
- createsprite gUnknown_08595FEC, ANIM_TARGET, 2, 0
+ createsprite gSuperpowerOrbSpriteTemplate, ANIM_TARGET, 2, ANIM_ATTACKER
playsewithpan SE_W025, SOUND_PAN_ATTACKER
delay 20
- createsprite gBattleAnimSpriteTemplate_85972D8, ANIM_ATTACKER, 2, 4, 1, 180, 1
- createvisualtask sub_8159244, 5, 234, 0
+ createsprite gShakeMonOrTerrainSpriteTemplate, ANIM_ATTACKER, 2, 4, 1, 180, 1
+ createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_W089, 0
delay 40
- createsprite gUnknown_08596004, ANIM_ATTACKER, 41, 200, 96, 1, 120
+ createsprite gSuperpowerRockSpriteTemplate, ANIM_ATTACKER, 41, 200, 96, 1, 120
delay 8
- createsprite gUnknown_08596004, ANIM_ATTACKER, 41, 20, 248, 4, 112
+ createsprite gSuperpowerRockSpriteTemplate, ANIM_ATTACKER, 41, 20, 248, 4, 112
delay 8
- createsprite gUnknown_08596004, ANIM_ATTACKER, 41, 130, 160, 2, 104
+ createsprite gSuperpowerRockSpriteTemplate, ANIM_ATTACKER, 41, 130, 160, 2, 104
delay 8
- createsprite gUnknown_08596004, ANIM_ATTACKER, 41, 160, 192, 0, 96
+ createsprite gSuperpowerRockSpriteTemplate, ANIM_ATTACKER, 41, 160, 192, 0, 96
delay 8
- createsprite gUnknown_08596004, ANIM_ATTACKER, 41, 60, 288, 3, 88
+ createsprite gSuperpowerRockSpriteTemplate, ANIM_ATTACKER, 41, 60, 288, 3, 88
delay 74
- createsprite gUnknown_0859601C, ANIM_TARGET, 3, 0
+ createsprite gSuperpowerFireballSpriteTemplate, ANIM_TARGET, 3, ANIM_ATTACKER
playsewithpan SE_W207, SOUND_PAN_ATTACKER
delay 16
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 8, 0, 16, 1
@@ -3710,18 +3711,18 @@ BrickBreakNormal:
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 3, 8
delay 4
delay 1
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -18, -18, 1, 1
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -18, -18, ANIM_TARGET, 1
playsewithpan SE_W233, SOUND_PAN_TARGET
delay 20
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 3, 8
delay 5
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 18, 18, 1, 1
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 18, 18, ANIM_TARGET, 1
playsewithpan SE_W233, SOUND_PAN_TARGET
delay 20
createvisualtask AnimTask_WindUpLunge, 2, ANIM_ATTACKER, -24, 0, 24, 10, 24, 3
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 6, RGB_BLACK
delay 37
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, ANIM_TARGET, 1
createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 4, 0, 0, 10, 1, 0
playsewithpan SE_W233B, SOUND_PAN_TARGET
waitforvisualfinish
@@ -3734,27 +3735,27 @@ BrickBreakShatteredWall:
setalpha 12, 8
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 3, 8
delay 4
- createsprite gUnknown_08595F90, ANIM_ATTACKER, 3, 1, 0, 0, 90, 10
+ createsprite gBrickBreakWallSpriteTemplate, ANIM_ATTACKER, 3, ANIM_TARGET, 0, 0, 90, 10
delay 1
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -18, -18, 1, 1
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -18, -18, ANIM_TARGET, 1
playsewithpan SE_W233, SOUND_PAN_TARGET
delay 20
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 3, 8
delay 5
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 18, 18, 1, 1
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 18, 18, ANIM_TARGET, 1
playsewithpan SE_W233, SOUND_PAN_TARGET
delay 20
createvisualtask AnimTask_WindUpLunge, 2, ANIM_ATTACKER, -24, 0, 24, 10, 24, 3
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 6, RGB_BLACK
delay 37
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, ANIM_TARGET, 1
createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 4, 0, 0, 10, 1, 0
playsewithpan SE_W233B, SOUND_PAN_TARGET
waitforvisualfinish
- createsprite gUnknown_08595FA8, ANIM_ATTACKER, 2, 1, 0, -8, -12
- createsprite gUnknown_08595FA8, ANIM_ATTACKER, 2, 1, 1, 8, -12
- createsprite gUnknown_08595FA8, ANIM_ATTACKER, 2, 1, 2, -8, 12
- createsprite gUnknown_08595FA8, ANIM_ATTACKER, 2, 1, 3, 8, 12
+ createsprite gBrickBreakWallShardSpriteTemplate, ANIM_ATTACKER, 2, ANIM_TARGET, 0, -8, -12
+ createsprite gBrickBreakWallShardSpriteTemplate, ANIM_ATTACKER, 2, ANIM_TARGET, 1, 8, -12
+ createsprite gBrickBreakWallShardSpriteTemplate, ANIM_ATTACKER, 2, ANIM_TARGET, 2, -8, 12
+ createsprite gBrickBreakWallShardSpriteTemplate, ANIM_ATTACKER, 2, ANIM_TARGET, 3, 8, 12
playsewithpan SE_W280, SOUND_PAN_TARGET
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 6, 0, RGB_BLACK
@@ -3785,12 +3786,12 @@ Move_ENDEAVOR:
loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 24, 2
createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB(31, 21, 0), 12, 1, 2
delay 6
- createvisualtask sub_80D6388, 5, 0, 1, 8, 1, 0
- createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 12, -12, 1, 2
+ createvisualtask AnimTask_ShakeTargetBasedOnMovePowerOrDmg, 5, FALSE, 1, 8, 1, 0
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 12, -12, ANIM_TARGET, 2
playsewithpan SE_W003, SOUND_PAN_TARGET
delay 24
- createvisualtask sub_80D6388, 5, 0, 1, 8, 1, 0
- createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -12, 12, 1, 2
+ createvisualtask AnimTask_ShakeTargetBasedOnMovePowerOrDmg, 5, FALSE, 1, 8, 1, 0
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -12, 12, ANIM_TARGET, 2
playsewithpan SE_W004, SOUND_PAN_TARGET
end
@@ -3798,22 +3799,22 @@ Move_ERUPTION:
loadspritegfx ANIM_TAG_WARM_ROCK
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 2, 0, 4, RGB_RED
waitforvisualfinish
- createvisualtask sub_8109460, 2
+ createvisualtask AnimTask_EruptionLaunchRocks, 2
waitplaysewithpan SE_W153, SOUND_PAN_ATTACKER, 60
waitforvisualfinish
- createvisualtask sub_8109460, 2
+ createvisualtask AnimTask_EruptionLaunchRocks, 2
waitplaysewithpan SE_W153, SOUND_PAN_ATTACKER, 60
waitforvisualfinish
delay 30
- createsprite gUnknown_085955E8, ANIM_ATTACKER, 40, 200, -32, 0, 100, 0
- createsprite gUnknown_085955E8, ANIM_ATTACKER, 40, 30, -32, 16, 90, 1
- createsprite gUnknown_085955E8, ANIM_ATTACKER, 40, 150, -32, 32, 60, 2
- createsprite gUnknown_085955E8, ANIM_ATTACKER, 40, 90, -32, 48, 80, 3
- createsprite gUnknown_085955E8, ANIM_ATTACKER, 40, 110, -32, 64, 50, 0
- createsprite gUnknown_085955E8, ANIM_ATTACKER, 40, 60, -32, 80, 70, 1
+ createsprite gEruptionFallingRockSpriteTemplate, ANIM_ATTACKER, 40, 200, -32, 0, 100, 0
+ createsprite gEruptionFallingRockSpriteTemplate, ANIM_ATTACKER, 40, 30, -32, 16, 90, 1
+ createsprite gEruptionFallingRockSpriteTemplate, ANIM_ATTACKER, 40, 150, -32, 32, 60, 2
+ createsprite gEruptionFallingRockSpriteTemplate, ANIM_ATTACKER, 40, 90, -32, 48, 80, 3
+ createsprite gEruptionFallingRockSpriteTemplate, ANIM_ATTACKER, 40, 110, -32, 64, 50, 0
+ createsprite gEruptionFallingRockSpriteTemplate, ANIM_ATTACKER, 40, 60, -32, 80, 70, 1
delay 22
- createvisualtask sub_81152DC, 5, 5, 8, 60
- createvisualtask sub_81152DC, 5, 4, 8, 60
+ createvisualtask AnimTask_HorizontalShake, 5, (MAX_BATTLERS_COUNT + 1), 8, 60
+ createvisualtask AnimTask_HorizontalShake, 5, MAX_BATTLERS_COUNT, 8, 60
loopsewithpan SE_W088, SOUND_PAN_TARGET, 16, 12
delay 80
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 40, 31, 4, 4, 0, RGB_RED
@@ -3822,11 +3823,11 @@ Move_ERUPTION:
Move_SKILL_SWAP:
loadspritegfx ANIM_TAG_BLUEGREEN_ORB
call SetPsychicBackground
- createvisualtask sub_810FBF0, 3, 1
+ createvisualtask AnimTask_SkillSwap, 3, ANIM_TARGET
createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_TARGET, RGB_WHITE, 12, 3, 1
loopsewithpan SE_W179, SOUND_PAN_ATTACKER, 24, 3
delay 16
- createvisualtask sub_810FBF0, 3, 0
+ createvisualtask AnimTask_SkillSwap, 3, ANIM_ATTACKER
createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB_WHITE, 12, 3, 1
waitforvisualfinish
call UnsetPsychicBackground
@@ -3837,13 +3838,13 @@ Move_IMPRISON:
loadspritegfx ANIM_TAG_X_SIGN
call SetPsychicBackground
monbg ANIM_DEF_PARTNER
- createvisualtask sub_810F940, 5
+ createvisualtask AnimTask_ImprisonOrbs, 5
delay 8
loopsewithpan SE_W030, SOUND_PAN_ATTACKER, 8, 5
waitforvisualfinish
delay 4
- createsprite gUnknown_085967AC, ANIM_ATTACKER, 5, 0, 40
- createvisualtask sub_81152DC, 5, 4, 1, 10
+ createsprite gRedXSpriteTemplate, ANIM_ATTACKER, 5, ANIM_ATTACKER, 40
+ createvisualtask AnimTask_HorizontalShake, 5, MAX_BATTLERS_COUNT, 1, 10
playsewithpan SE_W063, SOUND_PAN_ATTACKER
clearmonbg ANIM_DEF_PARTNER
call UnsetPsychicBackground
@@ -3856,7 +3857,7 @@ Move_GRUDGE:
fadetobg BG_GHOST
playsewithpan SE_W060, SOUND_PAN_ATTACKER
waitbgfadein
- createvisualtask sub_8112C6C, 3
+ createvisualtask AnimTask_GrudgeFlames, 3
loopsewithpan SE_W052, SOUND_PAN_ATTACKER, 16, 4
delay 10
delay 80
@@ -3873,13 +3874,13 @@ Move_CAMOUFLAGE:
setalpha 16, 0
createvisualtask AnimTask_SetCamouflageBlend, 5, 2, 3, 0, 14
delay 16
- createvisualtask sub_81136E8, 2, 4
+ createvisualtask AnimTask_AttackerFadeToInvisible, 2, 4
playsewithpan SE_W185, SOUND_PAN_ATTACKER
waitforvisualfinish
delay 8
createvisualtask AnimTask_SetCamouflageBlend, 5, 2, 0, 0, 0
waitforvisualfinish
- createvisualtask sub_81137E4, 2, 1
+ createvisualtask AnimTask_AttackerFadeFromInvisible, 2, 1
waitforvisualfinish
blendoff
clearmonbg ANIM_ATK_PARTNER
@@ -3891,7 +3892,7 @@ Move_TAIL_GLOW:
setalpha 12, 8
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 4, RGB_BLACK
waitforvisualfinish
- createsprite gUnknown_08596AC8, ANIM_ATTACKER, 66, 0
+ createsprite gTailGlowOrbSpriteTemplate, ANIM_ATTACKER, 66, ANIM_ATTACKER
delay 18
loopsewithpan SE_W234, SOUND_PAN_ATTACKER, 16, 6
waitforvisualfinish
@@ -3911,33 +3912,33 @@ Move_LUSTER_PURGE:
monbg ANIM_ATTACKER
setalpha 12, 8
playsewithpan SE_W076, SOUND_PAN_ATTACKER
- createsprite gUnknown_08596898, ANIM_ATTACKER, 41, 0, 0, 0, 0
+ createsprite gLusterPurgeCircleSpriteTemplate, ANIM_ATTACKER, 41, 0, 0, 0, 0
delay 20
- createvisualtask sub_8116664, 5, 5, 2, 0, 16, RGB_WHITEALPHA
+ createvisualtask AnimTask_BlendBattleAnimPalExclude, 5, 5, 2, 0, 16, RGB_WHITEALPHA
createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_WHITE_CIRCLE_OF_LIGHT, 2, 0, 16, RGB_WHITEALPHA
waitforvisualfinish
createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_IMPACT, 0, 12, 12, RGB(0, 0, 23)
waitforvisualfinish
- createsprite gUnknown_085973A0, ANIM_TARGET, 3, 1, 2
- createvisualtask sub_8159210, 5, 215, SOUND_PAN_TARGET
+ createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, 1, 2
+ createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_W063, SOUND_PAN_TARGET
delay 3
- createsprite gUnknown_085973A0, ANIM_TARGET, 3, 1, 2
- createvisualtask sub_8159210, 5, 215, SOUND_PAN_TARGET
+ createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, 1, 2
+ createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_W063, SOUND_PAN_TARGET
delay 3
- createsprite gUnknown_085973A0, ANIM_TARGET, 3, 1, 2
- createvisualtask sub_8159210, 5, 215, SOUND_PAN_TARGET
+ createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, 1, 2
+ createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_W063, SOUND_PAN_TARGET
delay 3
- createsprite gUnknown_085973A0, ANIM_TARGET, 3, 1, 2
- createvisualtask sub_8159210, 5, 215, SOUND_PAN_TARGET
+ createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, 1, 2
+ createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_W063, SOUND_PAN_TARGET
delay 3
- createsprite gUnknown_085973A0, ANIM_TARGET, 3, 1, 2
- createvisualtask sub_8159210, 5, 215, SOUND_PAN_TARGET
+ createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, 1, 2
+ createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_W063, SOUND_PAN_TARGET
delay 3
- createsprite gUnknown_085973A0, ANIM_TARGET, 3, 1, 2
- createvisualtask sub_8159210, 5, 215, SOUND_PAN_TARGET
+ createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, 1, 2
+ createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_W063, SOUND_PAN_TARGET
waitforvisualfinish
- createvisualtask sub_8116664, 5, 5, 2, 16, 0, RGB_WHITEALPHA
- createvisualtask sub_81152DC, 5, 1, 5, 14
+ createvisualtask AnimTask_BlendBattleAnimPalExclude, 5, 5, 2, 16, 0, RGB_WHITEALPHA
+ createvisualtask AnimTask_HorizontalShake, 5, ANIM_TARGET, 5, 14
waitforvisualfinish
clearmonbg ANIM_ATTACKER
blendoff
@@ -3949,7 +3950,7 @@ Move_MIST_BALL:
loadspritegfx ANIM_TAG_WHITE_FEATHER
delay 0
playsewithpan SE_W081, SOUND_PAN_ATTACKER
- createsprite gUnknown_08595C70, ANIM_TARGET, 0, 0, 0, 0, 0, 30, 0
+ createsprite gMistBallSpriteTemplate, ANIM_TARGET, 0, 0, 0, 0, 0, 30, 0
waitforvisualfinish
playsewithpan SE_W028, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 10, 0
@@ -3957,11 +3958,11 @@ Move_MIST_BALL:
delay 0
playsewithpan SE_W114, 0
createvisualtask AnimTask_LoadMistTiles, 5
- createvisualtask sub_8116620, 10, 4, 3, 0, 16, RGB_WHITE
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 4, 3, 0, 16, RGB_WHITE
delay 8
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 4, 0, 70, 0
delay 70
- createvisualtask sub_8116620, 10, 4, 2, 16, 0, RGB_WHITE
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 4, 2, 16, 0, RGB_WHITE
end
Move_FEATHER_DANCE:
@@ -3970,18 +3971,18 @@ Move_FEATHER_DANCE:
monbgprio_29
playsewithpan SE_W080, SOUND_PAN_TARGET
delay 0
- createsprite gUnknown_08596388, ANIM_TARGET, 0, 0, -16, 64, 2, 104, 11304, 32, 1
+ createsprite gFallingFeatherSpriteTemplate, ANIM_TARGET, 0, 0, -16, 64, 2, 104, 11304, 32, 1
delay 6
- createsprite gUnknown_08596388, ANIM_TARGET, 0, 0, -16, 32, 2, 104, 11304, 32, 1
- createsprite gUnknown_08596388, ANIM_TARGET, 0, 0, -16, 0, 2, 104, 11304, 32, 1
+ createsprite gFallingFeatherSpriteTemplate, ANIM_TARGET, 0, 0, -16, 32, 2, 104, 11304, 32, 1
+ createsprite gFallingFeatherSpriteTemplate, ANIM_TARGET, 0, 0, -16, 0, 2, 104, 11304, 32, 1
delay 6
- createsprite gUnknown_08596388, ANIM_TARGET, 0, 0, -16, 224, 2, 104, 11304, 32, 1
- createsprite gUnknown_08596388, ANIM_TARGET, 0, 0, -16, 128, 2, 104, 11304, 32, 1
+ createsprite gFallingFeatherSpriteTemplate, ANIM_TARGET, 0, 0, -16, 224, 2, 104, 11304, 32, 1
+ createsprite gFallingFeatherSpriteTemplate, ANIM_TARGET, 0, 0, -16, 128, 2, 104, 11304, 32, 1
delay 6
- createsprite gUnknown_08596388, ANIM_TARGET, 0, 0, -16, 192, 2, 104, 11304, 32, 1
- createsprite gUnknown_08596388, ANIM_TARGET, 0, 0, -16, 160, 2, 104, 11304, 32, 1
+ createsprite gFallingFeatherSpriteTemplate, ANIM_TARGET, 0, 0, -16, 192, 2, 104, 11304, 32, 1
+ createsprite gFallingFeatherSpriteTemplate, ANIM_TARGET, 0, 0, -16, 160, 2, 104, 11304, 32, 1
delay 6
- createsprite gUnknown_08596388, ANIM_TARGET, 0, 0, -16, 96, 2, 104, 11304, 32, 1
+ createsprite gFallingFeatherSpriteTemplate, ANIM_TARGET, 0, 0, -16, 96, 2, 104, 11304, 32, 1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
end
@@ -4010,46 +4011,46 @@ Move_MUD_SPORT:
loadspritegfx ANIM_TAG_MUD_SAND
createvisualtask AnimTask_Splash, 2, 0, 6
delay 24
- createsprite gUnknown_085971E4, ANIM_TARGET, 2, 0, -4, -16
- createsprite gUnknown_085971E4, ANIM_TARGET, 2, 0, 4, -12
+ createsprite gMudsportMudSpriteTemplate, ANIM_TARGET, 2, 0, -4, -16
+ createsprite gMudsportMudSpriteTemplate, ANIM_TARGET, 2, 0, 4, -12
playsewithpan SE_W091, SOUND_PAN_ATTACKER
delay 32
- createsprite gUnknown_085971E4, ANIM_TARGET, 2, 0, -3, -12
- createsprite gUnknown_085971E4, ANIM_TARGET, 2, 0, 5, -14
+ createsprite gMudsportMudSpriteTemplate, ANIM_TARGET, 2, 0, -3, -12
+ createsprite gMudsportMudSpriteTemplate, ANIM_TARGET, 2, 0, 5, -14
playsewithpan SE_W091, SOUND_PAN_ATTACKER
delay 32
- createsprite gUnknown_085971E4, ANIM_TARGET, 2, 0, -5, -18
- createsprite gUnknown_085971E4, ANIM_TARGET, 2, 0, 3, -14
+ createsprite gMudsportMudSpriteTemplate, ANIM_TARGET, 2, 0, -5, -18
+ createsprite gMudsportMudSpriteTemplate, ANIM_TARGET, 2, 0, 3, -14
playsewithpan SE_W091, SOUND_PAN_ATTACKER
delay 16
- createsprite gUnknown_085971E4, ANIM_TARGET, 2, 1, 220, 60
+ createsprite gMudsportMudSpriteTemplate, ANIM_TARGET, 2, 1, 220, 60
waitplaysewithpan SE_W145B, 0, 15
delay 2
- createsprite gUnknown_085971E4, ANIM_TARGET, 2, 1, 60, 100
+ createsprite gMudsportMudSpriteTemplate, ANIM_TARGET, 2, 1, 60, 100
waitplaysewithpan SE_W145B, 0, 25
delay 2
- createsprite gUnknown_085971E4, ANIM_TARGET, 2, 1, 140, 55
+ createsprite gMudsportMudSpriteTemplate, ANIM_TARGET, 2, 1, 140, 55
waitplaysewithpan SE_W145B, 0, 14
delay 2
- createsprite gUnknown_085971E4, ANIM_TARGET, 2, 1, 180, 50
+ createsprite gMudsportMudSpriteTemplate, ANIM_TARGET, 2, 1, 180, 50
waitplaysewithpan SE_W145B, 0, 10
delay 2
- createsprite gUnknown_085971E4, ANIM_TARGET, 2, 1, 20, 90
+ createsprite gMudsportMudSpriteTemplate, ANIM_TARGET, 2, 1, 20, 90
waitplaysewithpan SE_W145B, 0, 22
delay 2
- createsprite gUnknown_085971E4, ANIM_TARGET, 2, 1, 90, 90
+ createsprite gMudsportMudSpriteTemplate, ANIM_TARGET, 2, 1, 90, 90
waitplaysewithpan SE_W145B, 0, 22
delay 2
- createsprite gUnknown_085971E4, ANIM_TARGET, 2, 1, 160, 60
+ createsprite gMudsportMudSpriteTemplate, ANIM_TARGET, 2, 1, 160, 60
waitplaysewithpan SE_W145B, 0, 15
delay 2
- createsprite gUnknown_085971E4, ANIM_TARGET, 2, 1, 30, 90
+ createsprite gMudsportMudSpriteTemplate, ANIM_TARGET, 2, 1, 30, 90
waitplaysewithpan SE_W145B, 0, 22
delay 2
- createsprite gUnknown_085971E4, ANIM_TARGET, 2, 1, 120, 60
+ createsprite gMudsportMudSpriteTemplate, ANIM_TARGET, 2, 1, 120, 60
waitplaysewithpan SE_W145B, 0, 15
delay 2
- createsprite gUnknown_085971E4, ANIM_TARGET, 2, 1, 200, 40
+ createsprite gMudsportMudSpriteTemplate, ANIM_TARGET, 2, 1, 200, 40
waitplaysewithpan SE_W145B, 0, 10
end
@@ -4083,7 +4084,7 @@ Move_NEEDLE_ARM:
createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 0, 16, 16, 16
waitforvisualfinish
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 18, 1
- createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 1
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, ANIM_TARGET, 1
createsprite gFistFootSpriteTemplate, ANIM_TARGET, 4, 0, 0, 8, 1, 0
playsewithpan SE_W233B, SOUND_PAN_TARGET
createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 1, 0, -24, 10
@@ -4114,12 +4115,12 @@ Move_CRUSH_CLAW:
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4
delay 4
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 18, 1
- createsprite gBattleAnimSpriteTemplate_8597138, ANIM_TARGET, 2, -10, -10, 0
- createsprite gBattleAnimSpriteTemplate_8597138, ANIM_TARGET, 2, -10, 10, 0
+ createsprite gClawSlashSpriteTemplate, ANIM_TARGET, 2, -10, -10, 0
+ createsprite gClawSlashSpriteTemplate, ANIM_TARGET, 2, -10, 10, 0
playsewithpan SE_W013, SOUND_PAN_TARGET
delay 12
- createsprite gBattleAnimSpriteTemplate_8597138, ANIM_TARGET, 2, 10, -10, 1
- createsprite gBattleAnimSpriteTemplate_8597138, ANIM_TARGET, 2, 10, 10, 1
+ createsprite gClawSlashSpriteTemplate, ANIM_TARGET, 2, 10, -10, 1
+ createsprite gClawSlashSpriteTemplate, ANIM_TARGET, 2, 10, 10, 1
playsewithpan SE_W013, SOUND_PAN_TARGET
waitforvisualfinish
blendoff
@@ -4152,7 +4153,7 @@ Move_AROMATHERAPY:
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 1, 0, 7, 0, RGB(13, 31, 12)
delay 1
playsewithpan SE_W287, SOUND_PAN_ATTACKER
- createvisualtask sub_815DFCC, 2, 1
+ createvisualtask AnimTask_StatusClearedEffect, 2, 1
waitforvisualfinish
playsewithpan SE_W234, SOUND_PAN_ATTACKER
createsprite gSparklingStarsSpriteTemplate, ANIM_ATTACKER, 16, -15, 0, 0, 0, 32, 60, 1
@@ -4174,17 +4175,17 @@ Move_FAKE_TEARS:
createvisualtask AnimTask_RockMonBackAndForth, 5, ANIM_ATTACKER, 2, 1
loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 12, 4
delay 8
- createsprite gUnknown_085970E8, ANIM_ATTACKER, 2, 0, 0
- createsprite gUnknown_085970E8, ANIM_ATTACKER, 2, 0, 1
+ createsprite gTearDropSpriteTemplate, ANIM_ATTACKER, 2, 0, 0
+ createsprite gTearDropSpriteTemplate, ANIM_ATTACKER, 2, 0, 1
delay 8
- createsprite gUnknown_085970E8, ANIM_ATTACKER, 2, 0, 2
- createsprite gUnknown_085970E8, ANIM_ATTACKER, 2, 0, 3
+ createsprite gTearDropSpriteTemplate, ANIM_ATTACKER, 2, 0, 2
+ createsprite gTearDropSpriteTemplate, ANIM_ATTACKER, 2, 0, 3
delay 8
- createsprite gUnknown_085970E8, ANIM_ATTACKER, 2, 0, 0
- createsprite gUnknown_085970E8, ANIM_ATTACKER, 2, 0, 1
+ createsprite gTearDropSpriteTemplate, ANIM_ATTACKER, 2, 0, 0
+ createsprite gTearDropSpriteTemplate, ANIM_ATTACKER, 2, 0, 1
delay 8
- createsprite gUnknown_085970E8, ANIM_ATTACKER, 2, 0, 2
- createsprite gUnknown_085970E8, ANIM_ATTACKER, 2, 0, 3
+ createsprite gTearDropSpriteTemplate, ANIM_ATTACKER, 2, 0, 2
+ createsprite gTearDropSpriteTemplate, ANIM_ATTACKER, 2, 0, 3
waitforvisualfinish
end
@@ -4285,13 +4286,13 @@ Move_WATER_SPOUT:
loadspritegfx ANIM_TAG_WATER_IMPACT
monbg ANIM_DEF_PARTNER
setalpha 12, 8
- createvisualtask sub_81080E4, 5
+ createvisualtask AnimTask_WaterSpoutLaunch, 5
playsewithpan SE_W029, SOUND_PAN_ATTACKER
delay 44
playsewithpan SE_W291, SOUND_PAN_ATTACKER
waitforvisualfinish
delay 16
- createvisualtask sub_81085C8, 5
+ createvisualtask AnimTask_WaterSpoutRain, 5
playsewithpan SE_W057, SOUND_PAN_TARGET
clearmonbg ANIM_DEF_PARTNER
blendoff
@@ -4304,10 +4305,10 @@ Move_SHADOW_PUNCH:
waitbgfadein
monbg ANIM_ATK_PARTNER
setalpha 9, 8
- createvisualtask sub_80A8BC4, 2, 0, 13
+ createvisualtask AnimTask_AttackerPunchWithTrace, 2, RGB_BLACK, 13
playsewithpan SE_W026, SOUND_PAN_ATTACKER
delay 6
- createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 1
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, ANIM_TARGET, 1
createsprite gFistFootSpriteTemplate, ANIM_TARGET, 4, 0, 0, 8, 1, 0
playsewithpan SE_W004, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
@@ -4323,15 +4324,15 @@ Move_EXTRASENSORY:
monbg ANIM_DEF_PARTNER
setalpha 12, 8
createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB(27, 27, 0), 12, 1, 1
- createvisualtask sub_810FE14, 5, 0
+ createvisualtask AnimTask_ExtrasensoryDistortion, 5, 0
playsewithpan SE_W020, SOUND_PAN_TARGET
waitforvisualfinish
createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB(27, 27, 0), 12, 1, 1
- createvisualtask sub_810FE14, 5, 1
+ createvisualtask AnimTask_ExtrasensoryDistortion, 5, 1
playsewithpan SE_W020, SOUND_PAN_TARGET
waitforvisualfinish
- createvisualtask sub_8110034, 5, 0
- createvisualtask sub_810FE14, 5, 2
+ createvisualtask AnimTask_TransparentCloneGrowAndShrink, 5, ANIM_ATTACKER
+ createvisualtask AnimTask_ExtrasensoryDistortion, 5, 2
playsewithpan SE_W043, SOUND_PAN_ATTACKER
waitforvisualfinish
blendoff
@@ -4344,7 +4345,7 @@ Move_AERIAL_ACE:
monbg ANIM_TARGET
setalpha 12, 8
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 24, 6, 1, 5
- createvisualtask sub_81169C0, 2, 0, 4, 7, 3
+ createvisualtask AnimTask_TraceMonBlended, 2, 0, 4, 7, 3
createsprite gCuttingSliceSpriteTemplate, ANIM_ATTACKER, 2, 40, -32, 0
playsewithpan SE_W013B, SOUND_PAN_ATTACKER
delay 5
@@ -4374,7 +4375,7 @@ Move_HOWL:
createvisualtask AnimTask_DeepInhale, 2, 0
delay 12
call RoarEffect
- createvisualtask sub_8158D8C, 2, 0, 3
+ createvisualtask SoundTask_PlayCryHighPitch, 2, ANIM_ATTACKER, 3
waitforvisualfinish
delay 30
end
@@ -4412,50 +4413,50 @@ Move_VOLT_TACKLE:
loadspritegfx ANIM_TAG_ELECTRICITY
monbg ANIM_ATTACKER
setalpha 12, 8
- createvisualtask sub_8116620, 10, 1, 0, 0, 8, RGB_BLACK
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 1, 0, 0, 8, RGB_BLACK
waitforvisualfinish
- createsprite gUnknown_085959A4, ANIM_ATTACKER, 1
+ createsprite gVoltTackleOrbSlideSpriteTemplate, ANIM_ATTACKER, 1
playsewithpan SE_W268, SOUND_PAN_ATTACKER
waitforvisualfinish
clearmonbg ANIM_ATTACKER
blendoff
delay 8
- createvisualtask sub_810AFCC, 5, 0
+ createvisualtask AnimTask_VoltTackleBolt, 5, 0
playsewithpan SE_W085, SOUND_PAN_ATTACKER
waitforvisualfinish
- createvisualtask sub_810AFCC, 5, 1
+ createvisualtask AnimTask_VoltTackleBolt, 5, 1
playsewithpan SE_W085, SOUND_PAN_TARGET
waitforvisualfinish
- createvisualtask sub_810AFCC, 5, 2
+ createvisualtask AnimTask_VoltTackleBolt, 5, 2
playsewithpan SE_W085, SOUND_PAN_ATTACKER
waitforvisualfinish
- createvisualtask sub_810AFCC, 5, 3
+ createvisualtask AnimTask_VoltTackleBolt, 5, 3
playsewithpan SE_W085, SOUND_PAN_TARGET
waitforvisualfinish
- createvisualtask sub_810AFCC, 5, 4
+ createvisualtask AnimTask_VoltTackleBolt, 5, 4
playsewithpan SE_W085, SOUND_PAN_ATTACKER
delay 8
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 10, 0, 18, 1
playsewithpan SE_W120, SOUND_PAN_TARGET
- createsprite gUnknown_0859598C, ANIM_ATTACKER, 2, 1, 16, 16
+ createsprite gElectricPuffSpriteTemplate, ANIM_ATTACKER, 2, 1, 16, 16
delay 2
- createsprite gUnknown_0859598C, ANIM_ATTACKER, 2, 1, -16, -16
+ createsprite gElectricPuffSpriteTemplate, ANIM_ATTACKER, 2, 1, -16, -16
delay 8
- createvisualtask sub_810AE5C, 5
+ createvisualtask AnimTask_VoltTackleAttackerReappear, 5
waitforvisualfinish
createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 3, 0, 9, 1
playsewithpan SE_W085B, SOUND_PAN_ATTACKER
- createsprite gUnknown_0859598C, ANIM_ATTACKER, 2, 0, 16, 16
+ createsprite gElectricPuffSpriteTemplate, ANIM_ATTACKER, 2, 0, 16, 16
delay 2
- createsprite gUnknown_0859598C, ANIM_ATTACKER, 2, 0, -16, -16
+ createsprite gElectricPuffSpriteTemplate, ANIM_ATTACKER, 2, 0, -16, -16
waitforvisualfinish
- createvisualtask sub_8116620, 10, 1, 0, 8, 0, RGB_BLACK
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 1, 0, 8, 0, RGB_BLACK
waitforvisualfinish
end
Move_WATER_SPORT:
loadspritegfx ANIM_TAG_GLOWY_BLUE_ORB
- createvisualtask sub_81088E4, 5
+ createvisualtask AnimTask_WaterSport, 5
delay 8
playsewithpan SE_W057, SOUND_PAN_ATTACKER
delay 44
@@ -4469,9 +4470,9 @@ Move_WATER_SPORT:
Move_CALM_MIND:
loadspritegfx ANIM_TAG_THIN_RING
monbg ANIM_ATK_PARTNER
- createvisualtask sub_8116664, 5, 0, 0, 0, 16, RGB_BLACK
+ createvisualtask AnimTask_BlendBattleAnimPalExclude, 5, ANIM_ATTACKER, 0, 0, 16, RGB_BLACK
waitforvisualfinish
- createvisualtask sub_81177E4, 5, 1
+ createvisualtask AnimTask_SetAllNonAttackersInvisiblity, 5, TRUE
waitforvisualfinish
createsprite gThinRingShrinkingSpriteTemplate, ANIM_ATTACKER, 40, 0, 0, 0, 0
playsewithpan SE_W048, SOUND_PAN_ATTACKER
@@ -4482,9 +4483,9 @@ Move_CALM_MIND:
createsprite gThinRingShrinkingSpriteTemplate, ANIM_ATTACKER, 40, 0, 0, 0, 0
playsewithpan SE_W048, SOUND_PAN_ATTACKER
waitforvisualfinish
- createvisualtask sub_81177E4, 5, 0
+ createvisualtask AnimTask_SetAllNonAttackersInvisiblity, 5, FALSE
waitforvisualfinish
- createvisualtask sub_8116664, 5, 0, 0, 16, 0, RGB_BLACK
+ createvisualtask AnimTask_BlendBattleAnimPalExclude, 5, ANIM_ATTACKER, 0, 16, 0, RGB_BLACK
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
end
@@ -4507,7 +4508,7 @@ Move_LEAF_BLADE:
setalpha 12, 8
delay 12
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 8, 0, 18, 1
- createsprite gUnknown_085973D0, ANIM_TARGET, 2, 0, 0, 1, 36
+ createsprite gCrossImpactSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 36
playsewithpan SE_W043, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_TARGET
@@ -4519,16 +4520,16 @@ Move_DRAGON_DANCE:
monbg ANIM_ATTACKER
monbgprio_28 ANIM_ATTACKER
delay 1
- createvisualtask sub_81133E8, 5
+ createvisualtask AnimTask_DragonDanceWaver, 5
playsewithpan SE_W100, SOUND_PAN_ATTACKER
delay 8
- createvisualtask sub_80A7CB4, 5, 10249, 19456, 14, 0, 3
- createsprite gUnknown_08596F98, ANIM_ATTACKER, 2, 0
- createsprite gUnknown_08596F98, ANIM_ATTACKER, 2, 43
- createsprite gUnknown_08596F98, ANIM_ATTACKER, 2, 85
- createsprite gUnknown_08596F98, ANIM_ATTACKER, 2, 128
- createsprite gUnknown_08596F98, ANIM_ATTACKER, 2, 170
- createsprite gUnknown_08596F98, ANIM_ATTACKER, 2, 213
+ createvisualtask AnimTask_BlendPalInAndOutByTag, 5, ANIM_TAG_HOLLOW_ORB, RGB(0, 0, 19), 14, 0, 3
+ createsprite gDragonDanceOrbSpriteTemplate, ANIM_ATTACKER, 2, 0
+ createsprite gDragonDanceOrbSpriteTemplate, ANIM_ATTACKER, 2, 43
+ createsprite gDragonDanceOrbSpriteTemplate, ANIM_ATTACKER, 2, 85
+ createsprite gDragonDanceOrbSpriteTemplate, ANIM_ATTACKER, 2, 128
+ createsprite gDragonDanceOrbSpriteTemplate, ANIM_ATTACKER, 2, 170
+ createsprite gDragonDanceOrbSpriteTemplate, ANIM_ATTACKER, 2, 213
delay 30
playsewithpan SE_W100, SOUND_PAN_ATTACKER
delay 30
@@ -4547,22 +4548,22 @@ Move_SHOCK_WAVE:
setalpha 12, 8
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 4, RGB_BLACK
waitforvisualfinish
- createvisualtask sub_810AAFC, 2, 0, 20, 0, 2
+ createvisualtask AnimTask_ElectricChargingParticles, 2, ANIM_ATTACKER, 20, 0, 2
playsewithpan SE_W268, SOUND_PAN_ATTACKER
delay 12
- createsprite gUnknown_08595A18, ANIM_ATTACKER, 2
+ createsprite gGrowingShockWaveOrbSpriteTemplate, ANIM_ATTACKER, 2
delay 30
- createvisualtask sub_810B29C, 5
+ createvisualtask AnimTask_ShockWaveProgressingBolt, 5
delay 12
waitforvisualfinish
- createvisualtask sub_810B55C, 5
+ createvisualtask AnimTask_ShockWaveLightning, 5
playsewithpan SE_W161B, SOUND_PAN_TARGET
waitforvisualfinish
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 6, 18, 1
- createvisualtask sub_8116620, 5, 1, 3, 16, 0, RGB_WHITE
- createvisualtask sub_8116620, 5, 4, 0, 16, 16, RGB_BLACK
+ createvisualtask AnimTask_BlendBattleAnimPal, 5, 1, 3, 16, 0, RGB_WHITE
+ createvisualtask AnimTask_BlendBattleAnimPal, 5, 4, 0, 16, 16, RGB_BLACK
delay 4
- createvisualtask sub_8116620, 5, 4, 0, 0, 0, RGB_BLACK
+ createvisualtask AnimTask_BlendBattleAnimPal, 5, 4, 0, 0, 0, RGB_BLACK
waitforvisualfinish
clearmonbg ANIM_ATTACKER
blendoff
@@ -4579,27 +4580,27 @@ Move_BELLY_DRUM:
loadspritegfx ANIM_TAG_PURPLE_HAND_OUTLINE
createvisualtask AnimTask_MusicNotesRainbowBlend, 2
waitforvisualfinish
- call BellyDrum1
+ call BellyDrumRight
createsprite gSlowFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 0, 0
playsewithpan SE_W187, SOUND_PAN_ATTACKER
delay 15
- call BellyDrum2
+ call BellyDrumLeft
createsprite gSlowFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 1, 0
playsewithpan SE_W187, SOUND_PAN_ATTACKER
delay 15
- call BellyDrum1
+ call BellyDrumRight
createsprite gSlowFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 0, 3, 3, 128
playsewithpan SE_W187, SOUND_PAN_ATTACKER
delay 7
- call BellyDrum2
+ call BellyDrumLeft
createsprite gSlowFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 128
playsewithpan SE_W187, SOUND_PAN_ATTACKER
delay 7
- call BellyDrum1
+ call BellyDrumRight
createsprite gSlowFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 0, 1, 1, 0
playsewithpan SE_W187, SOUND_PAN_ATTACKER
delay 7
- call BellyDrum2
+ call BellyDrumLeft
createsprite gSlowFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 3, 0
playsewithpan SE_W187, SOUND_PAN_ATTACKER
waitforvisualfinish
@@ -4607,12 +4608,12 @@ Move_BELLY_DRUM:
waitforvisualfinish
end
-BellyDrum2:
+BellyDrumLeft:
createsprite gBellyDrumHandSpriteTemplate, ANIM_ATTACKER, 3, 0
createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 0, 8, 2, 1
return
-BellyDrum1:
+BellyDrumRight:
createsprite gBellyDrumHandSpriteTemplate, ANIM_ATTACKER, 3, 1
createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 0, 8, 2, 1
return
@@ -4627,13 +4628,13 @@ Move_MIND_READER:
createsprite gWhiteHaloSpriteTemplate, ANIM_ATTACKER, 5
delay 40
playsewithpan SE_W043, SOUND_PAN_TARGET
- createvisualtask sub_8115A04, 2, 1, 1, 2, 0, 10, RGB_BLACK
- call MindReaderEffect
+ createvisualtask AnimTask_BlendColorCycle, 2, 1, 1, 2, 0, 10, RGB_BLACK
+ call MindReaderEyeSpikeEffect
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
end
-MindReaderEffect:
+MindReaderEyeSpikeEffect:
createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 70, 0, 6
createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 40, 40, 6
createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 10, -60, 6
@@ -4664,29 +4665,29 @@ Move_ICE_PUNCH:
loadspritegfx ANIM_TAG_IMPACT
loadspritegfx ANIM_TAG_HANDS_AND_FEET
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 7, RGB_BLACK
- createvisualtask sub_8116620, 10, 4, 2, 0, 9, RGB(12, 26, 31)
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 4, 2, 0, 9, RGB(12, 26, 31)
delay 20
playsewithpan SE_W081, SOUND_PAN_TARGET
- createsprite gUnknown_08595AE8, ANIM_ATTACKER, 2, 0
- createsprite gUnknown_08595AE8, ANIM_ATTACKER, 2, 64
- createsprite gUnknown_08595AE8, ANIM_ATTACKER, 2, 128
- createsprite gUnknown_08595AE8, ANIM_ATTACKER, 2, 192
+ createsprite gIceCrystalSpiralInwardSmall, ANIM_ATTACKER, 2, 0
+ createsprite gIceCrystalSpiralInwardSmall, ANIM_ATTACKER, 2, 64
+ createsprite gIceCrystalSpiralInwardSmall, ANIM_ATTACKER, 2, 128
+ createsprite gIceCrystalSpiralInwardSmall, ANIM_ATTACKER, 2, 192
delay 5
- createsprite gUnknown_08595AD0, ANIM_ATTACKER, 2, 32
- createsprite gUnknown_08595AD0, ANIM_ATTACKER, 2, 96
- createsprite gUnknown_08595AD0, ANIM_ATTACKER, 2, 160
- createsprite gUnknown_08595AD0, ANIM_ATTACKER, 2, 224
+ createsprite gIceCrystalSpiralInwardLarge, ANIM_ATTACKER, 2, 32
+ createsprite gIceCrystalSpiralInwardLarge, ANIM_ATTACKER, 2, 96
+ createsprite gIceCrystalSpiralInwardLarge, ANIM_ATTACKER, 2, 160
+ createsprite gIceCrystalSpiralInwardLarge, ANIM_ATTACKER, 2, 224
delay 17
createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 4, 0, -10, 8, 1, 0
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, -10, 1, 1
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, -10, ANIM_TARGET, 1
playsewithpan SE_W004, SOUND_PAN_TARGET
delay 2
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 3, 1
waitforvisualfinish
delay 15
- call FreezeEffect1
+ call IceCrystalEffectShort
delay 5
- createvisualtask sub_8116620, 10, 4, 2, 9, 0, RGB(12, 26, 31)
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 4, 2, 9, 0, RGB(12, 26, 31)
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 7, 0, RGB_BLACK
waitforvisualfinish
@@ -4710,7 +4711,7 @@ Move_CONFUSION:
call SetPsychicBackground
setalpha 8, 8
createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 10, 1
- createvisualtask sub_8115A04, 2, 2, 0, 2, 0, 8, RGB_WHITE
+ createvisualtask AnimTask_BlendColorCycle, 2, 2, 0, 2, 0, 8, RGB_WHITE
waitforvisualfinish
playsewithpan SE_W048, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 15, 1
@@ -4727,7 +4728,7 @@ Move_PSYCHIC:
call SetPsychicBackground
setalpha 8, 8
createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 10, 1
- createvisualtask sub_8115A04, 2, 2, 0, 2, 0, 8, RGB(31, 23, 0)
+ createvisualtask AnimTask_BlendColorCycle, 2, 2, 0, 2, 0, 8, RGB(31, 23, 0)
waitforvisualfinish
loopsewithpan SE_W048, SOUND_PAN_TARGET, 10, 3
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 15, 1
@@ -4752,7 +4753,7 @@ FutureSight:
call SetPsychicBackground
setalpha 8, 8
playsewithpan SE_W048, SOUND_PAN_ATTACKER
- createvisualtask sub_8115A04, 2, 2, 0, 2, 0, 8, RGB_WHITE
+ createvisualtask AnimTask_BlendColorCycle, 2, 2, 0, 2, 0, 8, RGB_WHITE
createvisualtask AnimTask_ScaleMonAndRestore, 5, -4, -4, 15, ANIM_ATTACKER, 1
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
@@ -4763,57 +4764,57 @@ Move_THUNDER:
loadspritegfx ANIM_TAG_LIGHTNING
fadetobg BG_THUNDER
waitbgfadeout
- createvisualtask sub_8117660, 5, -256, 0, 1, -1
+ createvisualtask AnimTask_StartSlidingBg, 5, -256, 0, 1, -1
waitbgfadein
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 16, RGB_BLACK
delay 16
- createvisualtask sub_8115F10, 2, 257, 257, 257
+ createvisualtask AnimTask_InvertScreenColor, 2, 257, 257, 257
playsewithpan SE_W086, SOUND_PAN_TARGET
delay 1
- createsprite gUnknown_085956C0, ANIM_TARGET, 2, 16, -36
+ createsprite gLightningSpriteTemplate, ANIM_TARGET, 2, 16, -36
delay 1
- createsprite gUnknown_085956C0, ANIM_TARGET, 2, 16, -20
+ createsprite gLightningSpriteTemplate, ANIM_TARGET, 2, 16, -20
delay 1
- createsprite gUnknown_085956C0, ANIM_TARGET, 2, 16, 12
+ createsprite gLightningSpriteTemplate, ANIM_TARGET, 2, 16, 12
delay 20
- createsprite gUnknown_085956C0, ANIM_TARGET, 6, -16, -32
+ createsprite gLightningSpriteTemplate, ANIM_TARGET, 6, -16, -32
playsewithpan SE_W086, SOUND_PAN_TARGET
delay 1
- createsprite gUnknown_085956C0, ANIM_TARGET, 6, -16, -16
+ createsprite gLightningSpriteTemplate, ANIM_TARGET, 6, -16, -16
delay 1
- createsprite gUnknown_085956C0, ANIM_TARGET, 6, -16, 16
+ createsprite gLightningSpriteTemplate, ANIM_TARGET, 6, -16, 16
playsewithpan SE_W086, SOUND_PAN_TARGET
delay 5
- createvisualtask sub_8115F10, 2, 257, 257, 257
+ createvisualtask AnimTask_InvertScreenColor, 2, 257, 257, 257
delay 1
- createsprite gUnknown_085956C0, ANIM_TARGET, 2, 24, -32
+ createsprite gLightningSpriteTemplate, ANIM_TARGET, 2, 24, -32
delay 1
- createsprite gUnknown_085956C0, ANIM_TARGET, 2, 24, -16
+ createsprite gLightningSpriteTemplate, ANIM_TARGET, 2, 24, -16
delay 1
- createsprite gUnknown_085956C0, ANIM_TARGET, 2, 24, 16
+ createsprite gLightningSpriteTemplate, ANIM_TARGET, 2, 24, 16
delay 30
- createvisualtask sub_8115F10, 2, 257, 257, 257
+ createvisualtask AnimTask_InvertScreenColor, 2, 257, 257, 257
delay 5
- createvisualtask sub_8115F10, 2, 257, 257, 257
+ createvisualtask AnimTask_InvertScreenColor, 2, 257, 257, 257
delay 1
- createsprite gUnknown_085956C0, ANIM_TARGET, 2, 0, -32
+ createsprite gLightningSpriteTemplate, ANIM_TARGET, 2, 0, -32
playsewithpan SE_W161B, SOUND_PAN_TARGET
delay 1
- createsprite gUnknown_085956C0, ANIM_TARGET, 2, 0, -16
+ createsprite gLightningSpriteTemplate, ANIM_TARGET, 2, 0, -16
delay 1
- createsprite gUnknown_085956C0, ANIM_TARGET, 2, 0, 16
+ createsprite gLightningSpriteTemplate, ANIM_TARGET, 2, 0, 16
delay 10
- createvisualtask sub_8115F10, 2, 257, 257, 257
+ createvisualtask AnimTask_InvertScreenColor, 2, 257, 257, 257
delay 1
- createvisualtask sub_810A094, 2, 30, 3, 1, 0
+ createvisualtask AnimTask_ShakeTargetInPattern, 2, 30, 3, TRUE, 0
delay 2
- createvisualtask sub_8115F10, 2, 257, 257, 257
+ createvisualtask AnimTask_InvertScreenColor, 2, 257, 257, 257
delay 1
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_TARGET, 2, 1, 2, 16, 0, RGB_BLACK
waitforvisualfinish
restorebg
waitbgfadeout
- setarg 7, -1
+ setarg 7, 0xFFFF
waitbgfadein
end
@@ -4827,21 +4828,21 @@ Move_THUNDER_PUNCH:
waitforvisualfinish
playsewithpan SE_W004, SOUND_PAN_TARGET
createsprite gFistFootSpriteTemplate, ANIM_TARGET, 4, 0, 0, 8, 1, 0
- createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 1
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, ANIM_TARGET, 1
delay 1
- createvisualtask sub_8115F10, 2, 257, 257, 257
+ createvisualtask AnimTask_InvertScreenColor, 2, 257, 257, 257
delay 1
- createsprite gUnknown_085956C0, ANIM_TARGET, 2, 0, -48
+ createsprite gLightningSpriteTemplate, ANIM_TARGET, 2, 0, -48
delay 1
- createsprite gUnknown_085956C0, ANIM_ATTACKER, 2, 0, -16
+ createsprite gLightningSpriteTemplate, ANIM_ATTACKER, 2, 0, -16
delay 1
- createsprite gUnknown_085956C0, ANIM_ATTACKER, 2, 0, 16
+ createsprite gLightningSpriteTemplate, ANIM_ATTACKER, 2, 0, 16
delay 1
playsewithpan SE_W161B, SOUND_PAN_TARGET
- createvisualtask sub_8115F10, 2, 257, 257, 257
+ createvisualtask AnimTask_InvertScreenColor, 2, 257, 257, 257
delay 2
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 15, 1
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, ANIM_TARGET, 2
delay 1
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 16, 0, RGB_BLACK
delay 20
@@ -4854,56 +4855,56 @@ Move_SACRED_FIRE:
loadspritegfx ANIM_TAG_FIRE
loadspritegfx ANIM_TAG_FIRE_PLUME
loopsewithpan SE_W221, SOUND_PAN_ATTACKER, 7, 5
- createsprite gUnknown_08595428, ANIM_ATTACKER, 2, -32, 0, 50, 5, -2, 0
+ createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 2, -32, 0, 50, 5, -2, 0
delay 1
- createsprite gUnknown_08595428, ANIM_ATTACKER, 66, -20, -10, 50, 5, -1, -1
+ createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 66, -20, -10, 50, 5, -1, -1
delay 1
- createsprite gUnknown_08595428, ANIM_ATTACKER, 66, 0, -16, 50, 5, 0, -1
+ createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 66, 0, -16, 50, 5, 0, -1
delay 1
- createsprite gUnknown_08595428, ANIM_ATTACKER, 66, 20, -10, 50, 5, 1, -1
+ createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 66, 20, -10, 50, 5, 1, -1
delay 1
- createsprite gUnknown_08595428, ANIM_ATTACKER, 2, 32, 0, 50, 5, 2, 0
+ createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 2, 32, 0, 50, 5, 2, 0
delay 1
- createsprite gUnknown_08595428, ANIM_ATTACKER, 2, 20, 10, 50, 5, 1, 1
+ createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 2, 20, 10, 50, 5, 1, 1
delay 1
- createvisualtask sub_8115F10, 2, 257, 257, 257
+ createvisualtask AnimTask_InvertScreenColor, 2, 257, 257, 257
delay 1
- createsprite gUnknown_08595428, ANIM_ATTACKER, 2, 0, 16, 50, 5, 0, 1
+ createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 2, 0, 16, 50, 5, 0, 1
delay 1
- createsprite gUnknown_08595428, ANIM_ATTACKER, 2, -20, 10, 50, 5, -1, 1
- createvisualtask sub_8115F10, 2, 257, 257, 257
+ createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 2, -20, 10, 50, 5, -1, 1
+ createvisualtask AnimTask_InvertScreenColor, 2, 257, 257, 257
delay 1
waitforvisualfinish
playsewithpan SE_W221B, SOUND_PAN_TARGET
- createsprite gUnknown_085953F8, ANIM_TARGET, 2, -16, 0, 70, 16, 0, 1
+ createsprite gLargeFlameSpriteTemplate, ANIM_TARGET, 2, -16, 0, 70, 16, 0, 1
delay 10
playsewithpan SE_W221B, SOUND_PAN_TARGET
- createsprite gUnknown_085953F8, ANIM_TARGET, 2, 0, 0, 70, 16, 0, 1
+ createsprite gLargeFlameSpriteTemplate, ANIM_TARGET, 2, 0, 0, 70, 16, 0, 1
delay 10
playsewithpan SE_W221B, SOUND_PAN_TARGET
- createsprite gUnknown_085953F8, ANIM_TARGET, 2, 16, 0, 80, 16, 0, 1
+ createsprite gLargeFlameSpriteTemplate, ANIM_TARGET, 2, 16, 0, 80, 16, 0, 1
delay 1
- createvisualtask sub_8115F10, 2, 257, 257, 257
+ createvisualtask AnimTask_InvertScreenColor, 2, 257, 257, 257
delay 1
waitforvisualfinish
- createvisualtask sub_8115F10, 2, 257, 257, 257
+ createvisualtask AnimTask_InvertScreenColor, 2, 257, 257, 257
delay 1
playsewithpan SE_W172B, SOUND_PAN_TARGET
- createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, -1, 0
+ createsprite gLargeFlameScatterSpriteTemplate, ANIM_TARGET, 2, 0, 0, 30, 30, -1, 0
delay 1
- createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, 0, 1
+ createsprite gLargeFlameScatterSpriteTemplate, ANIM_TARGET, 2, 0, 0, 30, 30, 0, 1
delay 1
- createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, -1, -1
+ createsprite gLargeFlameScatterSpriteTemplate, ANIM_TARGET, 2, 0, 0, 30, 30, -1, -1
delay 1
- createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, 2, 1
+ createsprite gLargeFlameScatterSpriteTemplate, ANIM_TARGET, 2, 0, 0, 30, 30, 2, 1
delay 1
- createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, 1, -1
+ createsprite gLargeFlameScatterSpriteTemplate, ANIM_TARGET, 2, 0, 0, 30, 30, 1, -1
delay 1
- createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, -1, 1
+ createsprite gLargeFlameScatterSpriteTemplate, ANIM_TARGET, 2, 0, 0, 30, 30, -1, 1
delay 1
- createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, 1, -2
+ createsprite gLargeFlameScatterSpriteTemplate, ANIM_TARGET, 2, 0, 0, 30, 30, 1, -2
delay 1
- createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, 3, 1
+ createsprite gLargeFlameScatterSpriteTemplate, ANIM_TARGET, 2, 0, 0, 30, 30, 3, 1
waitforvisualfinish
end
@@ -4925,31 +4926,31 @@ Move_DRAGON_BREATH:
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
loopsewithpan SE_W172, SOUND_PAN_ATTACKER, 7, 7
- createsprite gUnknown_08596EF4, ANIM_TARGET, 2, 0, 0, 0, 0, 20
+ createsprite gDragonBreathFireSpriteTemplate, ANIM_TARGET, 2, 0, 0, 0, 0, 20
delay 2
- createsprite gUnknown_08596EF4, ANIM_TARGET, 2, 0, 0, 0, 0, 20
+ createsprite gDragonBreathFireSpriteTemplate, ANIM_TARGET, 2, 0, 0, 0, 0, 20
delay 2
- createvisualtask sub_8116620, 10, 4, 1, 0, 9, RGB_RED
- createsprite gUnknown_08596EF4, ANIM_TARGET, 2, 0, 0, 0, 0, 20
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 4, 1, 0, 9, RGB_RED
+ createsprite gDragonBreathFireSpriteTemplate, ANIM_TARGET, 2, 0, 0, 0, 0, 20
delay 2
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 21, 1
- createsprite gUnknown_08596EF4, ANIM_TARGET, 2, 0, 0, 0, 0, 20
+ createsprite gDragonBreathFireSpriteTemplate, ANIM_TARGET, 2, 0, 0, 0, 0, 20
delay 2
- createsprite gUnknown_08596EF4, ANIM_TARGET, 2, 0, 0, 0, 0, 20
+ createsprite gDragonBreathFireSpriteTemplate, ANIM_TARGET, 2, 0, 0, 0, 0, 20
delay 2
- createsprite gUnknown_08596EF4, ANIM_TARGET, 2, 0, 0, 0, 0, 20
+ createsprite gDragonBreathFireSpriteTemplate, ANIM_TARGET, 2, 0, 0, 0, 0, 20
delay 2
- createsprite gUnknown_08596EF4, ANIM_TARGET, 2, 0, 0, 0, 0, 20
+ createsprite gDragonBreathFireSpriteTemplate, ANIM_TARGET, 2, 0, 0, 0, 0, 20
delay 2
- createsprite gUnknown_08596EF4, ANIM_TARGET, 2, 0, 0, 0, 0, 20
+ createsprite gDragonBreathFireSpriteTemplate, ANIM_TARGET, 2, 0, 0, 0, 0, 20
delay 2
- createsprite gUnknown_08596EF4, ANIM_TARGET, 2, 0, 0, 0, 0, 20
+ createsprite gDragonBreathFireSpriteTemplate, ANIM_TARGET, 2, 0, 0, 0, 0, 20
delay 2
- createsprite gUnknown_08596EF4, ANIM_TARGET, 2, 0, 0, 0, 0, 20
+ createsprite gDragonBreathFireSpriteTemplate, ANIM_TARGET, 2, 0, 0, 0, 0, 20
delay 2
- createsprite gUnknown_08596EF4, ANIM_TARGET, 2, 0, 0, 0, 0, 20
+ createsprite gDragonBreathFireSpriteTemplate, ANIM_TARGET, 2, 0, 0, 0, 0, 20
waitforvisualfinish
- createvisualtask sub_8116620, 10, 4, 1, 9, 0, RGB_RED
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 4, 1, 9, 0, RGB_RED
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
end
@@ -4959,16 +4960,16 @@ Move_ROAR:
monbg ANIM_ATTACKER
monbgprio_28 ANIM_ATTACKER
setalpha 8, 8
- createvisualtask sub_8158E9C, 2, 0, 2
+ createvisualtask SoundTask_PlayDoubleCry, 2, ANIM_ATTACKER, 2
createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 10, ANIM_ATTACKER, 1
call RoarEffect
delay 20
- createvisualtask sub_80D5DB0, 5, 1, 2
+ createvisualtask AnimTask_SlideOffScreen, 5, ANIM_TARGET, 2
waitforvisualfinish
clearmonbg ANIM_ATTACKER
blendoff
waitforvisualfinish
- createvisualtask sub_8159078, 5
+ createvisualtask SoundTask_WaitForCry, 5
waitforvisualfinish
end
@@ -4984,13 +4985,13 @@ RoarEffect:
Move_GROWL:
loadspritegfx ANIM_TAG_NOISE_LINE
- createvisualtask sub_8158E9C, 2, 0, 255
+ createvisualtask SoundTask_PlayDoubleCry, 2, ANIM_ATTACKER, 255
call RoarEffect
delay 10
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 9, 1
createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 1, 0, 9, 1
waitforvisualfinish
- createvisualtask sub_8159078, 5
+ createvisualtask SoundTask_WaitForCry, 5
waitforvisualfinish
end
@@ -4998,18 +4999,18 @@ Move_SNORE:
loadspritegfx ANIM_TAG_SNORE_Z
monbg ANIM_ATK_PARTNER
setalpha 8, 8
- call Snore1
+ call SnoreEffect
delay 30
- call Snore1
+ call SnoreEffect
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
blendoff
end
-Snore1:
+SnoreEffect:
playsewithpan SE_W173, SOUND_PAN_ATTACKER
createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 7, ANIM_ATTACKER, 1
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 7, 1
- createsprite gBattleAnimSpriteTemplate_85972D8, ANIM_ATTACKER, 2, 6, 1, 14, 0, 0
+ createsprite gShakeMonOrTerrainSpriteTemplate, ANIM_ATTACKER, 2, 6, 1, 14, 0, 0
createsprite gSnoreZSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, -42, -38, 24, 0, 0
createsprite gSnoreZSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 0, -42, 24, 0, 0
createsprite gSnoreZSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 42, -38, 24, 0, 0
@@ -5020,36 +5021,36 @@ Move_LIGHT_SCREEN:
loadspritegfx ANIM_TAG_GREEN_LIGHT_WALL
setalpha 0, 16
waitplaysewithpan SE_W115, SOUND_PAN_ATTACKER, 15
- createsprite gUnknown_08596560, ANIM_ATTACKER, 1, 40, 0, 10166
+ createsprite gLightScreenWallSpriteTemplate, ANIM_ATTACKER, 1, 40, 0, ANIM_TAG_GREEN_LIGHT_WALL
delay 10
- call SpecialScreenEffect
+ call SpecialScreenSparkle
waitforvisualfinish
delay 1
blendoff
end
-SpecialScreenEffect:
- createsprite gUnknown_08596624, ANIM_ATTACKER, 2, 23, 0, 0, 1
+SpecialScreenSparkle:
+ createsprite gSpecialScreenSparkleSpriteTemplate, ANIM_ATTACKER, 2, 23, 0, ANIM_ATTACKER, 1
delay 6
- createsprite gUnknown_08596624, ANIM_ATTACKER, 2, 31, -8, 0, 1
+ createsprite gSpecialScreenSparkleSpriteTemplate, ANIM_ATTACKER, 2, 31, -8, ANIM_ATTACKER, 1
delay 5
- createsprite gUnknown_08596624, ANIM_ATTACKER, 2, 30, 20, 0, 1
+ createsprite gSpecialScreenSparkleSpriteTemplate, ANIM_ATTACKER, 2, 30, 20, ANIM_ATTACKER, 1
delay 7
- createsprite gUnknown_08596624, ANIM_ATTACKER, 2, 10, -15, 0, 1
+ createsprite gSpecialScreenSparkleSpriteTemplate, ANIM_ATTACKER, 2, 10, -15, ANIM_ATTACKER, 1
delay 6
- createsprite gUnknown_08596624, ANIM_ATTACKER, 2, 20, 10, 0, 1
+ createsprite gSpecialScreenSparkleSpriteTemplate, ANIM_ATTACKER, 2, 20, 10, ANIM_ATTACKER, 1
delay 6
- createsprite gUnknown_08596624, ANIM_ATTACKER, 2, 10, 18, 0, 1
+ createsprite gSpecialScreenSparkleSpriteTemplate, ANIM_ATTACKER, 2, 10, 18, ANIM_ATTACKER, 1
return
Move_MIRROR_COAT:
loadspritegfx ANIM_TAG_SPARKLE_3
loadspritegfx ANIM_TAG_RED_LIGHT_WALL
setalpha 0, 16
- createsprite gUnknown_08596590, ANIM_ATTACKER, 1, 40, 0, 10168
+ createsprite gMirrorCoatWallSpriteTemplate, ANIM_ATTACKER, 1, 40, 0, ANIM_TAG_RED_LIGHT_WALL
delay 10
playsewithpan SE_W115, SOUND_PAN_ATTACKER
- call SpecialScreenEffect
+ call SpecialScreenSparkle
waitforvisualfinish
delay 1
blendoff
@@ -5060,13 +5061,13 @@ Move_REFLECT:
loadspritegfx ANIM_TAG_BLUE_LIGHT_WALL
setalpha 0, 16
waitplaysewithpan SE_W115, SOUND_PAN_ATTACKER, 15
- createsprite gUnknown_08596578, ANIM_ATTACKER, 1, 40, 0, 10167
+ createsprite gReflectWallSpriteTemplate, ANIM_ATTACKER, 1, 40, 0, ANIM_TAG_BLUE_LIGHT_WALL
delay 20
- createsprite gUnknown_085965F4, ANIM_ATTACKER, 2, 30, 0, 0, 1
+ createsprite gReflectSparkleSpriteTemplate, ANIM_ATTACKER, 2, 30, 0, ANIM_ATTACKER, 1
delay 7
- createsprite gUnknown_085965F4, ANIM_ATTACKER, 2, 19, -12, 0, 1
+ createsprite gReflectSparkleSpriteTemplate, ANIM_ATTACKER, 2, 19, -12, ANIM_ATTACKER, 1
delay 7
- createsprite gUnknown_085965F4, ANIM_ATTACKER, 2, 10, 20, 0, 1
+ createsprite gReflectSparkleSpriteTemplate, ANIM_ATTACKER, 2, 10, 20, ANIM_ATTACKER, 1
waitforvisualfinish
delay 1
blendoff
@@ -5076,7 +5077,7 @@ Move_BARRIER:
loadspritegfx ANIM_TAG_GRAY_LIGHT_WALL
setalpha 0, 16
waitplaysewithpan SE_W112, SOUND_PAN_ATTACKER, 15
- createsprite gUnknown_085965A8, ANIM_ATTACKER, 3, 40, 0, 10169
+ createsprite gBarrierWallSpriteTemplate, ANIM_ATTACKER, 3, 40, 0, ANIM_TAG_GRAY_LIGHT_WALL
waitforvisualfinish
delay 1
blendoff
@@ -5088,31 +5089,31 @@ Move_BUBBLE:
monbg ANIM_TARGET
setalpha 12, 8
delay 1
- createsprite gBattleAnimSpriteTemplate_8595068, ANIM_ATTACKER, 2, 18, 0, 15, -15, 10, 128, 100
+ createsprite gWaterBubbleProjectileSpriteTemplate, ANIM_ATTACKER, 2, 18, 0, 15, -15, 10, 128, 100
playsewithpan SE_W145, SOUND_PAN_ATTACKER
waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 100
delay 6
- createsprite gBattleAnimSpriteTemplate_8595068, ANIM_ATTACKER, 2, 18, 0, 35, 37, 40, 128, 100
+ createsprite gWaterBubbleProjectileSpriteTemplate, ANIM_ATTACKER, 2, 18, 0, 35, 37, 40, 128, 100
playsewithpan SE_W145, SOUND_PAN_ATTACKER
waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 100
delay 6
- createsprite gBattleAnimSpriteTemplate_8595068, ANIM_ATTACKER, 2, 18, 0, 10, -37, 30, 128, 100
+ createsprite gWaterBubbleProjectileSpriteTemplate, ANIM_ATTACKER, 2, 18, 0, 10, -37, 30, 128, 100
playsewithpan SE_W145, SOUND_PAN_ATTACKER
waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 100
delay 6
- createsprite gBattleAnimSpriteTemplate_8595068, ANIM_ATTACKER, 2, 18, 0, 30, 10, 15, 128, 100
+ createsprite gWaterBubbleProjectileSpriteTemplate, ANIM_ATTACKER, 2, 18, 0, 30, 10, 15, 128, 100
playsewithpan SE_W145, SOUND_PAN_ATTACKER
waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 100
delay 6
- createsprite gBattleAnimSpriteTemplate_8595068, ANIM_ATTACKER, 2, 18, 0, 20, 33, 20, 128, 100
+ createsprite gWaterBubbleProjectileSpriteTemplate, ANIM_ATTACKER, 2, 18, 0, 20, 33, 20, 128, 100
playsewithpan SE_W145, SOUND_PAN_ATTACKER
waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 100
delay 6
- createsprite gBattleAnimSpriteTemplate_8595068, ANIM_ATTACKER, 2, 18, 0, 25, -30, 10, 128, 100
+ createsprite gWaterBubbleProjectileSpriteTemplate, ANIM_ATTACKER, 2, 18, 0, 25, -30, 10, 128, 100
playsewithpan SE_W145, SOUND_PAN_ATTACKER
waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 100
waitforvisualfinish
- call WaterBubbleEffect2
+ call WaterBubblesEffectLong
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
@@ -5124,24 +5125,24 @@ Move_SMOG:
monbgprio_29
setalpha 12, 8
loopsewithpan SE_W054, SOUND_PAN_TARGET, 17, 10
- call Smog1
- call Smog1
- call Smog1
- call Smog1
- call Smog1
- call Smog1
- call Smog1
+ call SmogCloud
+ call SmogCloud
+ call SmogCloud
+ call SmogCloud
+ call SmogCloud
+ call SmogCloud
+ call SmogCloud
delay 120
loopsewithpan SE_W092, SOUND_PAN_TARGET, 18, 2
- createvisualtask sub_8115A04, 2, 4, 2, 2, 0, 12, RGB(26, 0, 26)
+ createvisualtask AnimTask_BlendColorCycle, 2, 4, 2, 2, 0, 12, RGB(26, 0, 26)
delay 10
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 15, 1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
-Smog1:
- createsprite gUnknown_08595C44, ANIM_ATTACKER, 2, 0, -24, 48, 240, 1, 0
+SmogCloud:
+ createsprite gSmogCloudSpriteTemplate, ANIM_ATTACKER, 2, 0, -24, 48, 240, 1, 0
delay 7
return
@@ -5153,17 +5154,17 @@ Move_FAINT_ATTACK:
delay 0
playsewithpan SE_W185, SOUND_PAN_ATTACKER
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 18, 6, 1, 3
- createvisualtask sub_81136E8, 2, 1
+ createvisualtask AnimTask_AttackerFadeToInvisible, 2, 1
waitforvisualfinish
clearmonbg ANIM_ATTACKER
invisible ANIM_ATTACKER
delay 1
- createvisualtask AnimTask_ExtremeSpeedMoveTarget, 2
+ createvisualtask AnimTask_SetAttackerInvisibleWaitForSignal, 2
setalpha 12, 8
monbg ANIM_TARGET
delay 1
playsewithpan SE_W233B, SOUND_PAN_TARGET
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 1
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, ANIM_TARGET, 1
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 9, 1
waitforvisualfinish
clearmonbg ANIM_TARGET
@@ -5171,9 +5172,9 @@ Move_FAINT_ATTACK:
delay 1
setarg 7, 0x1000
delay 32
- createvisualtask sub_8113888, 2
+ createvisualtask AnimTask_InitAttackerFadeFromInvisible, 2
monbg ANIM_ATTACKER
- createvisualtask sub_81137E4, 2, 1
+ createvisualtask AnimTask_AttackerFadeFromInvisible, 2, 1
waitforvisualfinish
clearmonbg ANIM_ATTACKER
delay 1
@@ -5190,22 +5191,22 @@ Move_SAND_ATTACK:
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, -10, 0, 0, 3
waitforvisualfinish
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 2
- call SandAttack1
- call SandAttack1
- call SandAttack1
- call SandAttack1
- call SandAttack1
- call SandAttack1
+ call SandAttackDirt
+ call SandAttackDirt
+ call SandAttackDirt
+ call SandAttackDirt
+ call SandAttackDirt
+ call SandAttackDirt
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
blendoff
end
-SandAttack1:
- createsprite gUnknown_085971A8, ANIM_TARGET, 2, 15, 15, 20, 0, 0
- createsprite gUnknown_085971A8, ANIM_TARGET, 2, 15, 15, 20, 10, 10
- createsprite gUnknown_085971A8, ANIM_TARGET, 2, 15, 15, 20, -10, -10
- createsprite gUnknown_085971A8, ANIM_TARGET, 2, 15, 15, 20, 20, 5
- createsprite gUnknown_085971A8, ANIM_TARGET, 2, 15, 15, 20, -20, -5
+SandAttackDirt:
+ createsprite gSandAttackDirtSpriteTemplate, ANIM_TARGET, 2, 15, 15, 20, 0, 0
+ createsprite gSandAttackDirtSpriteTemplate, ANIM_TARGET, 2, 15, 15, 20, 10, 10
+ createsprite gSandAttackDirtSpriteTemplate, ANIM_TARGET, 2, 15, 15, 20, -10, -10
+ createsprite gSandAttackDirtSpriteTemplate, ANIM_TARGET, 2, 15, 15, 20, 20, 5
+ createsprite gSandAttackDirtSpriteTemplate, ANIM_TARGET, 2, 15, 15, 20, -20, -5
delay 2
return
@@ -5215,20 +5216,20 @@ Move_MUD_SLAP:
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, -10, 0, 0, 3
waitforvisualfinish
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 2
- call MudSlap1
- call MudSlap1
- call MudSlap1
- call MudSlap1
- call MudSlap1
- call MudSlap1
+ call MudSlapMud
+ call MudSlapMud
+ call MudSlapMud
+ call MudSlapMud
+ call MudSlapMud
+ call MudSlapMud
waitforvisualfinish
end
-MudSlap1:
- createsprite gUnknown_085971CC, ANIM_TARGET, 2, 15, 15, 20, 0, 0
- createsprite gUnknown_085971CC, ANIM_TARGET, 2, 15, 15, 20, 10, 5
- createsprite gUnknown_085971CC, ANIM_TARGET, 2, 15, 15, 20, -10, -5
- createsprite gUnknown_085971CC, ANIM_TARGET, 2, 15, 15, 20, 20, 10
- createsprite gUnknown_085971CC, ANIM_TARGET, 2, 15, 15, 20, -20, -10
+MudSlapMud:
+ createsprite gMudSlapMudSpriteTemplate, ANIM_TARGET, 2, 15, 15, 20, 0, 0
+ createsprite gMudSlapMudSpriteTemplate, ANIM_TARGET, 2, 15, 15, 20, 10, 5
+ createsprite gMudSlapMudSpriteTemplate, ANIM_TARGET, 2, 15, 15, 20, -10, -5
+ createsprite gMudSlapMudSpriteTemplate, ANIM_TARGET, 2, 15, 15, 20, 20, 10
+ createsprite gMudSlapMudSpriteTemplate, ANIM_TARGET, 2, 15, 15, 20, -20, -10
delay 2
return
@@ -5240,25 +5241,25 @@ Move_DRAGON_RAGE:
waitforvisualfinish
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_TARGET, 2, 0, 15, 0, 0, 4
waitforvisualfinish
- createsprite gUnknown_08596F80, ANIM_TARGET, 2, 30, 15, 0, 10, 10
+ createsprite gDragonRageFireSpitSpriteTemplate, ANIM_TARGET, 2, 30, 15, 0, 10, 10
waitforvisualfinish
loopsewithpan SE_W172B, SOUND_PAN_TARGET, 11, 3
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 3, 25, 1
- createsprite gUnknown_08596F28, ANIM_TARGET, 66, 1, 5, 0
+ createsprite gDragonRageFirePlumeSpriteTemplate, ANIM_TARGET, 66, 1, 5, 0
delay 1
- createsprite gUnknown_08596F28, ANIM_TARGET, 66, 1, -10, -15
+ createsprite gDragonRageFirePlumeSpriteTemplate, ANIM_TARGET, 66, 1, -10, -15
delay 1
- createsprite gUnknown_08596F28, ANIM_TARGET, 2, 1, 0, 25
+ createsprite gDragonRageFirePlumeSpriteTemplate, ANIM_TARGET, 2, 1, 0, 25
delay 1
- createsprite gUnknown_08596F28, ANIM_TARGET, 66, 1, 15, 5
+ createsprite gDragonRageFirePlumeSpriteTemplate, ANIM_TARGET, 66, 1, 15, 5
delay 1
- createsprite gUnknown_08596F28, ANIM_TARGET, 66, 1, -25, 0
+ createsprite gDragonRageFirePlumeSpriteTemplate, ANIM_TARGET, 66, 1, -25, 0
delay 1
- createsprite gUnknown_08596F28, ANIM_TARGET, 2, 1, 30, 30
+ createsprite gDragonRageFirePlumeSpriteTemplate, ANIM_TARGET, 2, 1, 30, 30
delay 1
- createsprite gUnknown_08596F28, ANIM_TARGET, 2, 1, -27, 25
+ createsprite gDragonRageFirePlumeSpriteTemplate, ANIM_TARGET, 2, 1, -27, 25
delay 1
- createsprite gUnknown_08596F28, ANIM_TARGET, 66, 1, 0, 8
+ createsprite gDragonRageFirePlumeSpriteTemplate, ANIM_TARGET, 66, 1, 0, 8
waitforvisualfinish
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_TARGET, 66, 0, 0, 4
waitforvisualfinish
@@ -5267,14 +5268,14 @@ Move_DRAGON_RAGE:
Move_RAIN_DANCE:
loadspritegfx ANIM_TAG_RAIN_DROPS
playsewithpan SE_W240, SOUND_PAN_ATTACKER
- createvisualtask sub_8116620, 10, 0x781, 2, 0, 4, RGB_BLACK
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 0x781, 2, 0, 4, RGB_BLACK
waitforvisualfinish
createvisualtask AnimTask_CreateRaindrops, 2, 0, 3, 120
createvisualtask AnimTask_CreateRaindrops, 2, 0, 3, 120
delay 120
delay 30
waitforvisualfinish
- createvisualtask sub_8116620, 10, 0x781, 2, 4, 0, RGB_BLACK
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 0x781, 2, 4, 0, RGB_BLACK
waitforvisualfinish
end
@@ -5284,10 +5285,10 @@ Move_BITE:
monbg ANIM_TARGET
setalpha 12, 8
playsewithpan SE_W044, SOUND_PAN_TARGET
- createsprite gUnknown_08597080, ANIM_ATTACKER, 2, 0, -32, 0, 0, 819, 10
- createsprite gUnknown_08597080, ANIM_ATTACKER, 2, 0, 32, 4, 0, -819, 10
+ createsprite gSharpTeethSpriteTemplate, ANIM_ATTACKER, 2, 0, -32, 0, 0, 819, 10
+ createsprite gSharpTeethSpriteTemplate, ANIM_ATTACKER, 2, 0, 32, 4, 0, -819, 10
delay 10
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, ANIM_TARGET, 2
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 4, 7, 1
waitforvisualfinish
clearmonbg ANIM_TARGET
@@ -5303,17 +5304,17 @@ Move_CRUNCH:
waitbgfadein
setalpha 12, 8
playsewithpan SE_W044, SOUND_PAN_TARGET
- createsprite gUnknown_08597080, ANIM_ATTACKER, 2, -32, -32, 1, 819, 819, 10
- createsprite gUnknown_08597080, ANIM_ATTACKER, 2, 32, 32, 5, -819, -819, 10
+ createsprite gSharpTeethSpriteTemplate, ANIM_ATTACKER, 2, -32, -32, 1, 819, 819, 10
+ createsprite gSharpTeethSpriteTemplate, ANIM_ATTACKER, 2, 32, 32, 5, -819, -819, 10
delay 10
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -8, 0, 1, 1
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -8, 0, ANIM_TARGET, 1
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 7, 5, 2
waitforvisualfinish
playsewithpan SE_W044, SOUND_PAN_TARGET
- createsprite gUnknown_08597080, ANIM_ATTACKER, 2, 32, -32, 7, -819, 819, 10
- createsprite gUnknown_08597080, ANIM_ATTACKER, 2, -32, 32, 3, 819, -819, 10
+ createsprite gSharpTeethSpriteTemplate, ANIM_ATTACKER, 2, 32, -32, 7, -819, 819, 10
+ createsprite gSharpTeethSpriteTemplate, ANIM_ATTACKER, 2, -32, 32, 3, 819, -819, 10
delay 10
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 8, 0, 1, 1
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 8, 0, ANIM_TARGET, 1
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 8, 4, 2
waitforvisualfinish
clearmonbg ANIM_TARGET
@@ -5329,10 +5330,10 @@ Move_CLAMP:
monbg ANIM_TARGET
setalpha 12, 8
playsewithpan SE_W011, SOUND_PAN_TARGET
- createsprite gUnknown_08597098, ANIM_ATTACKER, 2, -32, 0, 2, 819, 0, 10
- createsprite gUnknown_08597098, ANIM_ATTACKER, 2, 32, 0, 6, -819, 0, 10
+ createsprite gClampJawSpriteTemplate, ANIM_ATTACKER, 2, -32, 0, 2, 819, 0, 10
+ createsprite gClampJawSpriteTemplate, ANIM_ATTACKER, 2, 32, 0, 6, -819, 0, 10
delay 10
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, ANIM_TARGET, 2
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 5, 1
waitforvisualfinish
clearmonbg ANIM_TARGET
@@ -5347,29 +5348,29 @@ Move_ICE_BEAM:
loadspritegfx ANIM_TAG_ICE_CRYSTALS
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 7, RGB_BLACK
waitforvisualfinish
- createsoundtask sub_8158C58, SE_W062B, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 4, 4, 0, 10
- createsprite gUnknown_08595B2C, ANIM_ATTACKER, 2, 20, 12, 0, 12, 20
- createsprite gUnknown_08595B2C, ANIM_ATTACKER, 2, 20, -12, 0, -12, 20
+ createsoundtask SoundTask_LoopSEAdjustPanning, SE_W062B, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 4, 4, 0, 10
+ createsprite gIceBeamOuterCrystalSpriteTemplate, ANIM_ATTACKER, 2, 20, 12, 0, 12, 20
+ createsprite gIceBeamOuterCrystalSpriteTemplate, ANIM_ATTACKER, 2, 20, -12, 0, -12, 20
delay 1
- call IceBeam1
- call IceBeam1
- call IceBeam1
+ call IceBeamCreateCrystals
+ call IceBeamCreateCrystals
+ call IceBeamCreateCrystals
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 4, -31, 0, 7, RGB(0, 20, 31)
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 25, 1
- call IceBeam1
- call IceBeam1
- call IceBeam1
- call IceBeam1
- call IceBeam1
- call IceBeam1
- call IceBeam1
- call IceBeam1
- createsprite gUnknown_08595B14, ANIM_ATTACKER, 2, 20, 0, 0, 0, 11
- delay 1
- createsprite gUnknown_08595B14, ANIM_ATTACKER, 2, 20, 0, 0, 0, 11
+ call IceBeamCreateCrystals
+ call IceBeamCreateCrystals
+ call IceBeamCreateCrystals
+ call IceBeamCreateCrystals
+ call IceBeamCreateCrystals
+ call IceBeamCreateCrystals
+ call IceBeamCreateCrystals
+ call IceBeamCreateCrystals
+ createsprite gIceBeamInnerCrystalSpriteTemplate, ANIM_ATTACKER, 2, 20, 0, 0, 0, 11
+ delay 1
+ createsprite gIceBeamInnerCrystalSpriteTemplate, ANIM_ATTACKER, 2, 20, 0, 0, 0, 11
waitforvisualfinish
delay 20
- call FreezeEffect1
+ call IceCrystalEffectShort
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 4, 5, 7, 0, RGB(0, 20, 31)
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 7, 0, RGB_BLACK
@@ -5377,10 +5378,10 @@ Move_ICE_BEAM:
clearmonbg ANIM_TARGET
blendoff
end
-IceBeam1:
- createsprite gUnknown_08595B2C, ANIM_ATTACKER, 2, 20, 12, 0, 12, 20
- createsprite gUnknown_08595B2C, ANIM_ATTACKER, 2, 20, -12, 0, -12, 20
- createsprite gUnknown_08595B14, ANIM_ATTACKER, 2, 20, 0, 0, 0, 11
+IceBeamCreateCrystals:
+ createsprite gIceBeamOuterCrystalSpriteTemplate, ANIM_ATTACKER, 2, 20, 12, 0, 12, 20
+ createsprite gIceBeamOuterCrystalSpriteTemplate, ANIM_ATTACKER, 2, 20, -12, 0, -12, 20
+ createsprite gIceBeamInnerCrystalSpriteTemplate, ANIM_ATTACKER, 2, 20, 0, 0, 0, 11
delay 1
return
@@ -5396,33 +5397,33 @@ Move_AURORA_BEAM:
waitbgfadein
playsewithpan SE_W062, SOUND_PAN_ATTACKER
setarg 7, 0
- createvisualtask sub_8107528, 10, 130
- call AuroraBeam1
+ createvisualtask AnimTask_RotateAuroraRingColors, 10, 130
+ call AuroraBeamCreateRings
createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 1, 0, 17, 1
- call AuroraBeam1
- call AuroraBeam1
- call AuroraBeam1
- setarg 7, -1
- createsoundtask sub_8158C58, SE_W062B, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 3, 6, 0, 10
+ call AuroraBeamCreateRings
+ call AuroraBeamCreateRings
+ call AuroraBeamCreateRings
+ setarg 7, 0xFFFF
+ createsoundtask SoundTask_LoopSEAdjustPanning, SE_W062B, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 3, 6, 0, 10
createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 2, 0, 40, 1
- call AuroraBeam1
- call AuroraBeam1
- call AuroraBeam1
- call AuroraBeam1
- call AuroraBeam1
- call AuroraBeam1
+ call AuroraBeamCreateRings
+ call AuroraBeamCreateRings
+ call AuroraBeamCreateRings
+ call AuroraBeamCreateRings
+ call AuroraBeamCreateRings
+ call AuroraBeamCreateRings
waitforvisualfinish
restorebg
waitbgfadein
end
-AuroraBeam1:
- createsprite gUnknown_085950B4, ANIM_TARGET, 2, 20, 0, 0, 0, 17
+AuroraBeamCreateRings:
+ createsprite gAuroraBeamRingSpriteTemplate, ANIM_TARGET, 2, 20, 0, 0, 0, 17
delay 1
- createsprite gUnknown_085950B4, ANIM_TARGET, 2, 20, 0, 0, 0, 17
+ createsprite gAuroraBeamRingSpriteTemplate, ANIM_TARGET, 2, 20, 0, 0, 0, 17
delay 1
- createsprite gUnknown_085950B4, ANIM_TARGET, 2, 20, 0, 0, 0, 17
+ createsprite gAuroraBeamRingSpriteTemplate, ANIM_TARGET, 2, 20, 0, 0, 0, 17
delay 1
- createsprite gUnknown_085950B4, ANIM_TARGET, 2, 20, 0, 0, 0, 17
+ createsprite gAuroraBeamRingSpriteTemplate, ANIM_TARGET, 2, 20, 0, 0, 0, 17
delay 1
return
@@ -5435,14 +5436,14 @@ SolarBeamEnd:
SolarBeamSetUp:
monbg ANIM_ATK_PARTNER
setalpha 12, 8
- createvisualtask sub_8115A04, 2, 2, 1, 4, 0, 11, RGB(31, 31, 11)
+ createvisualtask AnimTask_BlendColorCycle, 2, 2, 1, 4, 0, 11, RGB(31, 31, 11)
playsewithpan SE_W025, SOUND_PAN_ATTACKER
- call SolarBeamSetUp1
+ call SolarBeamAbsorbEffect
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
blendoff
goto SolarBeamEnd
-SolarBeamSetUp1:
+SolarBeamAbsorbEffect:
createsprite gPowerAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 2, 40, 40, 16
delay 2
createsprite gPowerAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 2, -40, -40, 16
@@ -5480,7 +5481,7 @@ SolarBeamUnleash:
delay 4
createsprite gSolarbeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 1
delay 4
- createvisualtask sub_8116620, 10, 4, 1, 0, 10, RGB(25, 31, 0)
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 4, 1, 0, 10, RGB(25, 31, 0)
createsprite gSolarbeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 2
delay 4
createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 2, 0, 65, 1
@@ -5495,7 +5496,7 @@ SolarBeamUnleash:
call SolarBeamUnleash1
call SolarBeamUnleash1
waitforvisualfinish
- createvisualtask sub_8116620, 10, 4, 1, 10, 0, RGB(25, 31, 0)
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 4, 1, 10, 0, RGB(25, 31, 0)
call UnsetSolarbeamBg
goto SolarBeamEnd
SolarBeamUnleash1:
@@ -5523,44 +5524,44 @@ Move_BLIZZARD:
fadetobg BG_HIGHSPEED_OPPONENT
BlizzardContinue:
waitbgfadeout
- createvisualtask sub_8117660, 5, -2304, 0, 1, -1
+ createvisualtask AnimTask_StartSlidingBg, 5, -2304, 0, 1, -1
waitbgfadein
waitforvisualfinish
panse_1B SE_W059, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
- call Blizzard1
- call Blizzard1
+ call BlizzardIceCrystals
+ call BlizzardIceCrystals
playsewithpan SE_W059B, SOUND_PAN_TARGET
waitforvisualfinish
- call FreezeEffect2
+ call IceCrystalEffectLong
waitforvisualfinish
delay 20
restorebg
waitbgfadeout
- setarg 7, -1
+ setarg 7, 0xFFFF
waitbgfadein
clearmonbg ANIM_DEF_PARTNER
end
-Blizzard1:
- createsprite gUnknown_08595B98, ANIM_ATTACKER, 40, 0, -10, 0, -10, 72, 1
- createsprite gUnknown_08595BB0, ANIM_ATTACKER, 40, 0, 0, 0, 0, 80, 0, 0, 1
+BlizzardIceCrystals:
+ createsprite gSwirlingSnowballSpriteTemplate, ANIM_ATTACKER, 40, 0, -10, 0, -10, 72, 1
+ createsprite gBlizzardIceCrystalSpriteTemplate, ANIM_ATTACKER, 40, 0, 0, 0, 0, 80, 0, 0, 1
delay 3
- createsprite gUnknown_08595B98, ANIM_ATTACKER, 40, 0, -15, 0, -15, 72, 1
- createsprite gUnknown_08595BB0, ANIM_ATTACKER, 40, 0, -10, 0, -10, 80, 0, 0, 1
+ createsprite gSwirlingSnowballSpriteTemplate, ANIM_ATTACKER, 40, 0, -15, 0, -15, 72, 1
+ createsprite gBlizzardIceCrystalSpriteTemplate, ANIM_ATTACKER, 40, 0, -10, 0, -10, 80, 0, 0, 1
delay 3
- createsprite gUnknown_08595B98, ANIM_ATTACKER, 40, 0, -5, 0, -5, 72, 1
- createsprite gUnknown_08595BB0, ANIM_ATTACKER, 40, 0, 10, 0, 10, 80, 0, 0, 1
+ createsprite gSwirlingSnowballSpriteTemplate, ANIM_ATTACKER, 40, 0, -5, 0, -5, 72, 1
+ createsprite gBlizzardIceCrystalSpriteTemplate, ANIM_ATTACKER, 40, 0, 10, 0, 10, 80, 0, 0, 1
delay 3
- createsprite gUnknown_08595B98, ANIM_ATTACKER, 40, 0, -10, 0, -10, 72, 1
- createsprite gUnknown_08595BB0, ANIM_ATTACKER, 40, 0, -20, 0, -20, 80, 0, 0, 1
+ createsprite gSwirlingSnowballSpriteTemplate, ANIM_ATTACKER, 40, 0, -10, 0, -10, 72, 1
+ createsprite gBlizzardIceCrystalSpriteTemplate, ANIM_ATTACKER, 40, 0, -20, 0, -20, 80, 0, 0, 1
delay 3
- createsprite gUnknown_08595B98, ANIM_ATTACKER, 40, 0, -20, 0, -20, 72, 1
- createsprite gUnknown_08595BB0, ANIM_ATTACKER, 40, 0, 15, 0, 15, 80, 0, 0, 1
+ createsprite gSwirlingSnowballSpriteTemplate, ANIM_ATTACKER, 40, 0, -20, 0, -20, 72, 1
+ createsprite gBlizzardIceCrystalSpriteTemplate, ANIM_ATTACKER, 40, 0, 15, 0, 15, 80, 0, 0, 1
delay 3
- createsprite gUnknown_08595B98, ANIM_ATTACKER, 40, 0, -15, 0, -15, 72, 1
- createsprite gUnknown_08595BB0, ANIM_ATTACKER, 40, 0, -20, 0, -20, 80, 0, 0, 1
+ createsprite gSwirlingSnowballSpriteTemplate, ANIM_ATTACKER, 40, 0, -15, 0, -15, 72, 1
+ createsprite gBlizzardIceCrystalSpriteTemplate, ANIM_ATTACKER, 40, 0, -20, 0, -20, 80, 0, 0, 1
delay 3
- createsprite gUnknown_08595B98, ANIM_ATTACKER, 40, 0, -25, 0, -25, 72, 1
- createsprite gUnknown_08595BB0, ANIM_ATTACKER, 40, 0, 20, 0, 20, 80, 0, 0, 1
+ createsprite gSwirlingSnowballSpriteTemplate, ANIM_ATTACKER, 40, 0, -25, 0, -25, 72, 1
+ createsprite gBlizzardIceCrystalSpriteTemplate, ANIM_ATTACKER, 40, 0, 20, 0, 20, 80, 0, 0, 1
delay 3
return
BlizzardAgainstPlayer:
@@ -5573,31 +5574,31 @@ Move_POWDER_SNOW:
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 1, 0, 3, RGB_BLACK
waitforvisualfinish
panse_1B SE_W016, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
- call PowderSnow1
- call PowderSnow1
+ call PowderSnowSnowballs
+ call PowderSnowSnowballs
playsewithpan SE_W016B, SOUND_PAN_TARGET
waitforvisualfinish
waitsound
- call FreezeEffect2
+ call IceCrystalEffectLong
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
delay 20
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 1, 3, 0, RGB_BLACK
end
-PowderSnow1:
- createsprite gUnknown_08595BC8, ANIM_ATTACKER, 40, 0, 0, 0, 0, 56, 4, 4, 1
+PowderSnowSnowballs:
+ createsprite gPowderSnowSnowballSpriteTemplate, ANIM_ATTACKER, 40, 0, 0, 0, 0, 56, 4, 4, 1
delay 3
- createsprite gUnknown_08595BC8, ANIM_ATTACKER, 40, 0, -10, 0, -10, 56, 4, 4, 1
+ createsprite gPowderSnowSnowballSpriteTemplate, ANIM_ATTACKER, 40, 0, -10, 0, -10, 56, 4, 4, 1
delay 3
- createsprite gUnknown_08595BC8, ANIM_ATTACKER, 40, 0, 10, 0, 10, 56, -4, 3, 1
+ createsprite gPowderSnowSnowballSpriteTemplate, ANIM_ATTACKER, 40, 0, 10, 0, 10, 56, -4, 3, 1
delay 3
- createsprite gUnknown_08595BC8, ANIM_ATTACKER, 40, 0, -20, 0, -20, 56, -4, 5, 1
+ createsprite gPowderSnowSnowballSpriteTemplate, ANIM_ATTACKER, 40, 0, -20, 0, -20, 56, -4, 5, 1
delay 3
- createsprite gUnknown_08595BC8, ANIM_ATTACKER, 40, 0, 15, 0, 15, 56, 4, 4, 1
+ createsprite gPowderSnowSnowballSpriteTemplate, ANIM_ATTACKER, 40, 0, 15, 0, 15, 56, 4, 4, 1
delay 3
- createsprite gUnknown_08595BC8, ANIM_ATTACKER, 40, 0, -20, 0, -20, 56, 4, 4, 1
+ createsprite gPowderSnowSnowballSpriteTemplate, ANIM_ATTACKER, 40, 0, -20, 0, -20, 56, 4, 4, 1
delay 3
- createsprite gUnknown_08595BC8, ANIM_ATTACKER, 40, 0, 20, 0, 20, 56, 4, 4, 1
+ createsprite gPowderSnowSnowballSpriteTemplate, ANIM_ATTACKER, 40, 0, 20, 0, 20, 56, 4, 4, 1
delay 3
return
@@ -5610,42 +5611,42 @@ Move_HYDRO_PUMP:
createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 40, 1
delay 6
panse_1B SE_W056, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
- createvisualtask sub_81076C8, 5, 100
- call HydroPump1
- call HydroPump1
- call HydroPump1
+ createvisualtask AnimTask_StartSinAnimTimer, 5, 100
+ call HydroPumpBeams
+ call HydroPumpBeams
+ call HydroPumpBeams
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 37, 1
- call HydroPump2
- call HydroPump1
- call HydroPump1
- call HydroPump2
- call HydroPump1
- call HydroPump1
- call HydroPump2
- call HydroPump1
- call HydroPump1
- call HydroPump2
- call HydroPump1
- call HydroPump1
- call HydroPump2
- delay 1
- delay 1
- call HydroPump2
+ call HydroPumpHitSplats
+ call HydroPumpBeams
+ call HydroPumpBeams
+ call HydroPumpHitSplats
+ call HydroPumpBeams
+ call HydroPumpBeams
+ call HydroPumpHitSplats
+ call HydroPumpBeams
+ call HydroPumpBeams
+ call HydroPumpHitSplats
+ call HydroPumpBeams
+ call HydroPumpBeams
+ call HydroPumpHitSplats
+ delay 1
+ delay 1
+ call HydroPumpHitSplats
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
-HydroPump1:
- createsprite gUnknown_085950E4, ANIM_ATTACKER, 3, 10, 10, 0, 16
- createsprite gUnknown_085950E4, ANIM_ATTACKER, 3, 10, 10, 0, -16
+HydroPumpBeams:
+ createsprite gHydroPumpOrbSpriteTemplate, ANIM_ATTACKER, 3, 10, 10, 0, 16
+ createsprite gHydroPumpOrbSpriteTemplate, ANIM_ATTACKER, 3, 10, 10, 0, -16
delay 1
- createsprite gUnknown_085950E4, ANIM_ATTACKER, 3, 10, 10, 0, 16
- createsprite gUnknown_085950E4, ANIM_ATTACKER, 3, 10, 10, 0, -16
+ createsprite gHydroPumpOrbSpriteTemplate, ANIM_ATTACKER, 3, 10, 10, 0, 16
+ createsprite gHydroPumpOrbSpriteTemplate, ANIM_ATTACKER, 3, 10, 10, 0, -16
delay 1
return
-HydroPump2:
- createsprite gUnknown_08597388, ANIM_ATTACKER, 4, 0, 15, 1, 1
- createsprite gUnknown_08597388, ANIM_ATTACKER, 4, 0, -15, 1, 1
+HydroPumpHitSplats :
+ createsprite gWaterHitSplatSpriteTemplate, ANIM_ATTACKER, 4, 0, 15, ANIM_TARGET, 1
+ createsprite gWaterHitSplatSpriteTemplate, ANIM_ATTACKER, 4, 0, -15, ANIM_TARGET, 1
return
Move_SIGNAL_BEAM:
@@ -5655,37 +5656,37 @@ Move_SIGNAL_BEAM:
createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 25, 1
delay 6
panse_1B SE_W062, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +1, 0
- createvisualtask sub_81076C8, 5, 100
- call SignalBeam1
- call SignalBeam1
- call SignalBeam1
- call SignalBeam1
- call SignalBeam1
- call SignalBeam1
+ createvisualtask AnimTask_StartSinAnimTimer, 5, 100
+ call SignalBeamOrbs
+ call SignalBeamOrbs
+ call SignalBeamOrbs
+ call SignalBeamOrbs
+ call SignalBeamOrbs
+ call SignalBeamOrbs
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 25, 1
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 4, 8, 5, RGB_RED, 8, 961, 8
- call SignalBeam1
- call SignalBeam1
- call SignalBeam1
- call SignalBeam1
- call SignalBeam1
- call SignalBeam1
- call SignalBeam1
- call SignalBeam1
- call SignalBeam1
- call SignalBeam1
- call SignalBeam1
- call SignalBeam1
- call SignalBeam1
- call SignalBeam1
- call SignalBeam1
- call SignalBeam1
- call SignalBeam1
- waitforvisualfinish
- end
-SignalBeam1:
- createsprite gUnknown_08595114, ANIM_TARGET, 3, 10, 10, 0, 16
- createsprite gUnknown_0859512C, ANIM_TARGET, 3, 10, 10, 0, -16
+ call SignalBeamOrbs
+ call SignalBeamOrbs
+ call SignalBeamOrbs
+ call SignalBeamOrbs
+ call SignalBeamOrbs
+ call SignalBeamOrbs
+ call SignalBeamOrbs
+ call SignalBeamOrbs
+ call SignalBeamOrbs
+ call SignalBeamOrbs
+ call SignalBeamOrbs
+ call SignalBeamOrbs
+ call SignalBeamOrbs
+ call SignalBeamOrbs
+ call SignalBeamOrbs
+ call SignalBeamOrbs
+ call SignalBeamOrbs
+ waitforvisualfinish
+ end
+SignalBeamOrbs:
+ createsprite gSignalBeamRedOrbSpriteTemplate, ANIM_TARGET, 3, 10, 10, 0, 16
+ createsprite gSignalBeamGreenOrbSpriteTemplate, ANIM_TARGET, 3, 10, 10, 0, -16
delay 1
return
@@ -5699,7 +5700,7 @@ Move_ABSORB:
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 4, RGB(13, 31, 12)
waitforvisualfinish
playsewithpan SE_W071, SOUND_PAN_TARGET
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, ANIM_TARGET, 2
delay 2
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 5, 1
waitforvisualfinish
@@ -5752,12 +5753,12 @@ Move_MEGA_DRAIN:
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 8, RGB(13, 31, 12)
waitforvisualfinish
playsewithpan SE_W071, SOUND_PAN_TARGET
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 1
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, ANIM_TARGET, 1
delay 2
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 5, 1
waitforvisualfinish
delay 3
- call MegaDrainEffect
+ call MegaDrainAbsorbEffect
waitforvisualfinish
delay 15
call HealingEffect
@@ -5768,7 +5769,7 @@ Move_MEGA_DRAIN:
blendoff
end
-MegaDrainEffect:
+MegaDrainAbsorbEffect:
playsewithpan SE_W145C, SOUND_PAN_TARGET
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, 5, 8, 26
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 5, -18, -20, 35
@@ -5813,12 +5814,12 @@ Move_GIGA_DRAIN:
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 12, RGB(13, 31, 12)
waitforvisualfinish
playsewithpan SE_W071, SOUND_PAN_TARGET
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 0
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, ANIM_TARGET, 0
delay 2
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 5, 1
waitforvisualfinish
delay 3
- call GigaDrainEffect
+ call GigaDrainAbsorbEffect
waitforvisualfinish
delay 15
call HealingEffect
@@ -5829,7 +5830,7 @@ Move_GIGA_DRAIN:
blendoff
end
-GigaDrainEffect:
+GigaDrainAbsorbEffect:
playsewithpan SE_W202, SOUND_PAN_TARGET
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, 5, 8, 26
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 5, -18, -40, 35
@@ -5882,9 +5883,9 @@ Move_LEECH_LIFE:
monbgprio_2A ANIM_TARGET
setalpha 12, 8
delay 1
- createsprite gUnknown_085969C8, ANIM_ATTACKER, 2, -20, 15, 12
+ createsprite gLeechLifeNeedleSpriteTemplate, ANIM_ATTACKER, 2, -20, 15, 12
waitforvisualfinish
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, ANIM_TARGET, 2
playsewithpan SE_W071, SOUND_PAN_TARGET
delay 2
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 5, 1
@@ -5904,7 +5905,7 @@ Move_LEECH_LIFE:
Move_SYNTHESIS:
loadspritegfx ANIM_TAG_SPARKLE_2
- createvisualtask sub_8115A04, 2, 2, 2, 2, 0, 16, RGB(27, 31, 18)
+ createvisualtask AnimTask_BlendColorCycle, 2, 2, 2, 2, 0, 16, RGB(27, 31, 18)
playsewithpan SE_W025, SOUND_PAN_ATTACKER
call GrantingStarsEffect
waitforvisualfinish
@@ -5918,24 +5919,24 @@ Move_SYNTHESIS:
Move_TOXIC:
loadspritegfx ANIM_TAG_TOXIC_BUBBLE
loadspritegfx ANIM_TAG_POISON_BUBBLE
- call Toxic1
- call Toxic1
+ call ToxicBubbles
+ call ToxicBubbles
waitforvisualfinish
delay 15
call PoisonBubblesEffect
waitforvisualfinish
end
-Toxic1:
- createsprite gUnknown_08596134, ANIM_TARGET, 2, -24, 16, 1, 1
+ToxicBubbles:
+ createsprite gToxicBubbleSpriteTemplate, ANIM_TARGET, 2, -24, 16, 1, 1
playsewithpan SE_W092, SOUND_PAN_TARGET
delay 15
- createsprite gUnknown_08596134, ANIM_TARGET, 2, 8, 16, 1, 1
+ createsprite gToxicBubbleSpriteTemplate, ANIM_TARGET, 2, 8, 16, 1, 1
playsewithpan SE_W092, SOUND_PAN_TARGET
delay 15
- createsprite gUnknown_08596134, ANIM_TARGET, 2, -8, 16, 1, 1
+ createsprite gToxicBubbleSpriteTemplate, ANIM_TARGET, 2, -8, 16, 1, 1
playsewithpan SE_W092, SOUND_PAN_TARGET
delay 15
- createsprite gUnknown_08596134, ANIM_TARGET, 2, 24, 16, 1, 1
+ createsprite gToxicBubbleSpriteTemplate, ANIM_TARGET, 2, 24, 16, 1, 1
playsewithpan SE_W092, SOUND_PAN_TARGET
delay 15
return
@@ -5943,44 +5944,44 @@ Toxic1:
Move_SLUDGE:
loadspritegfx ANIM_TAG_POISON_BUBBLE
playsewithpan SE_W145C, SOUND_PAN_ATTACKER
- createsprite gUnknown_085961A8, ANIM_TARGET, 2, 20, 0, 40, 0
+ createsprite gSludgeProjectileSpriteTemplate, ANIM_TARGET, 2, 20, 0, 40, 0
waitforvisualfinish
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 5, 1
- createvisualtask sub_8115A04, 2, 4, 1, 2, 0, 12, RGB(30, 0, 31)
+ createvisualtask AnimTask_BlendColorCycle, 2, 4, 1, 2, 0, 12, RGB(30, 0, 31)
call PoisonBubblesEffect
waitforvisualfinish
end
Move_SLUDGE_BOMB:
loadspritegfx ANIM_TAG_POISON_BUBBLE
- call SludgeBomb1
- call SludgeBomb1
- call SludgeBomb1
- call SludgeBomb1
- call SludgeBomb1
- call SludgeBomb1
- call SludgeBomb1
- call SludgeBomb1
- call SludgeBomb1
- call SludgeBomb1
+ call SludgeBombProjectile
+ call SludgeBombProjectile
+ call SludgeBombProjectile
+ call SludgeBombProjectile
+ call SludgeBombProjectile
+ call SludgeBombProjectile
+ call SludgeBombProjectile
+ call SludgeBombProjectile
+ call SludgeBombProjectile
+ call SludgeBombProjectile
createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 3, 0, 15, 1
- createvisualtask sub_8115A04, 2, 4, 1, 2, 0, 12, RGB(30, 0, 31)
- createsprite gUnknown_085961D8, ANIM_TARGET, 2, 42, 27, 20
- createsprite gUnknown_085961D8, ANIM_TARGET, 2, -27, 44, 20
- createsprite gUnknown_085961D8, ANIM_TARGET, 2, 39, -28, 20
- createsprite gUnknown_085961D8, ANIM_TARGET, 2, -42, -42, 20
+ createvisualtask AnimTask_BlendColorCycle, 2, 4, 1, 2, 0, 12, RGB(30, 0, 31)
+ createsprite gSludgeBombHitParticleSpriteTemplate, ANIM_TARGET, 2, 42, 27, 20
+ createsprite gSludgeBombHitParticleSpriteTemplate, ANIM_TARGET, 2, -27, 44, 20
+ createsprite gSludgeBombHitParticleSpriteTemplate, ANIM_TARGET, 2, 39, -28, 20
+ createsprite gSludgeBombHitParticleSpriteTemplate, ANIM_TARGET, 2, -42, -42, 20
playsewithpan SE_W091, SOUND_PAN_TARGET
delay 5
- createsprite gUnknown_085961D8, ANIM_TARGET, 2, 0, 40, 20
- createsprite gUnknown_085961D8, ANIM_TARGET, 2, -8, -44, 20
- createsprite gUnknown_085961D8, ANIM_TARGET, 2, -46, -28, 20
- createsprite gUnknown_085961D8, ANIM_TARGET, 2, 46, 9, 20
+ createsprite gSludgeBombHitParticleSpriteTemplate, ANIM_TARGET, 2, 0, 40, 20
+ createsprite gSludgeBombHitParticleSpriteTemplate, ANIM_TARGET, 2, -8, -44, 20
+ createsprite gSludgeBombHitParticleSpriteTemplate, ANIM_TARGET, 2, -46, -28, 20
+ createsprite gSludgeBombHitParticleSpriteTemplate, ANIM_TARGET, 2, 46, 9, 20
playsewithpan SE_W091, SOUND_PAN_TARGET
delay 5
- createsprite gUnknown_085961D8, ANIM_TARGET, 2, 42, 0, 20
- createsprite gUnknown_085961D8, ANIM_TARGET, 2, -43, -12, 20
- createsprite gUnknown_085961D8, ANIM_TARGET, 2, 16, -46, 20
- createsprite gUnknown_085961D8, ANIM_TARGET, 2, -16, 44, 20
+ createsprite gSludgeBombHitParticleSpriteTemplate, ANIM_TARGET, 2, 42, 0, 20
+ createsprite gSludgeBombHitParticleSpriteTemplate, ANIM_TARGET, 2, -43, -12, 20
+ createsprite gSludgeBombHitParticleSpriteTemplate, ANIM_TARGET, 2, 16, -46, 20
+ createsprite gSludgeBombHitParticleSpriteTemplate, ANIM_TARGET, 2, -16, 44, 20
playsewithpan SE_W091, SOUND_PAN_TARGET
delay 0
waitsound
@@ -5988,40 +5989,40 @@ Move_SLUDGE_BOMB:
call PoisonBubblesEffect
waitforvisualfinish
end
-SludgeBomb1:
+SludgeBombProjectile:
playsewithpan SE_W145C, SOUND_PAN_ATTACKER
- createsprite gUnknown_085961A8, ANIM_TARGET, 2, 20, 0, 40, 0
+ createsprite gSludgeProjectileSpriteTemplate, ANIM_TARGET, 2, 20, 0, 40, 0
delay 3
return
Move_ACID:
loadspritegfx ANIM_TAG_POISON_BUBBLE
monbg ANIM_DEF_PARTNER
- createsprite gUnknown_085961C0, ANIM_TARGET, 2, 20, 0, 40, 1, 0, 0
+ createsprite gAcidPoisonBubbleSpriteTemplate, ANIM_TARGET, 2, 20, 0, 40, 1, 0, 0
playsewithpan SE_W145C, SOUND_PAN_ATTACKER
delay 5
- createsprite gUnknown_085961C0, ANIM_TARGET, 2, 20, 0, 40, 1, 24, 0
+ createsprite gAcidPoisonBubbleSpriteTemplate, ANIM_TARGET, 2, 20, 0, 40, 1, 24, 0
playsewithpan SE_W145C, SOUND_PAN_ATTACKER
delay 5
- createsprite gUnknown_085961C0, ANIM_TARGET, 2, 20, 0, 40, 1, -24, 0
+ createsprite gAcidPoisonBubbleSpriteTemplate, ANIM_TARGET, 2, 20, 0, 40, 1, -24, 0
playsewithpan SE_W145C, SOUND_PAN_ATTACKER
delay 15
createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 2, 0, 10, 1
createvisualtask AnimTask_ShakeMon2, 5, ANIM_DEF_PARTNER, 2, 0, 10, 1
- createvisualtask sub_8115A04, 2, 20, 2, 2, 0, 12, RGB(30, 0, 31)
- createsprite gUnknown_0859620C, ANIM_TARGET, 2, 0, -22, 0, 15, 55
+ createvisualtask AnimTask_BlendColorCycle, 2, 20, 2, 2, 0, 12, RGB(30, 0, 31)
+ createsprite gAcidPoisonDropletSpriteTemplate, ANIM_TARGET, 2, 0, -22, 0, 15, 55
playsewithpan SE_W145, SOUND_PAN_TARGET
delay 10
- createsprite gUnknown_0859620C, ANIM_TARGET, 2, -26, -24, 0, 15, 55
+ createsprite gAcidPoisonDropletSpriteTemplate, ANIM_TARGET, 2, -26, -24, 0, 15, 55
playsewithpan SE_W145, SOUND_PAN_TARGET
delay 10
- createsprite gUnknown_0859620C, ANIM_TARGET, 2, 15, -27, 0, 15, 50
+ createsprite gAcidPoisonDropletSpriteTemplate, ANIM_TARGET, 2, 15, -27, 0, 15, 50
playsewithpan SE_W145, SOUND_PAN_TARGET
delay 10
- createsprite gUnknown_0859620C, ANIM_TARGET, 2, -15, -17, 0, 10, 45
+ createsprite gAcidPoisonDropletSpriteTemplate, ANIM_TARGET, 2, -15, -17, 0, 10, 45
playsewithpan SE_W145, SOUND_PAN_TARGET
delay 10
- createsprite gUnknown_0859620C, ANIM_TARGET, 2, 27, -22, 0, 15, 50
+ createsprite gAcidPoisonDropletSpriteTemplate, ANIM_TARGET, 2, 27, -22, 0, 15, 50
playsewithpan SE_W145, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
@@ -6034,10 +6035,10 @@ Move_BONEMERANG:
monbgprio_28 ANIM_TARGET
setalpha 12, 8
playsewithpan SE_W155, SOUND_PAN_ATTACKER
- createsprite gUnknown_08597178, ANIM_ATTACKER, 2
+ createsprite gBonemerangSpriteTemplate, ANIM_ATTACKER, 2
delay 20
playsewithpan SE_W030, SOUND_PAN_TARGET
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 1
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, ANIM_TARGET, 1
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 5, 0, 5, 1
delay 17
playsewithpan SE_W233, SOUND_PAN_ATTACKER
@@ -6054,9 +6055,9 @@ Move_BONE_CLUB:
monbgprio_28 ANIM_TARGET
setalpha 12, 8
playsewithpan SE_W155, SOUND_PAN_TARGET
- createsprite gUnknown_08597190, ANIM_ATTACKER, 2, -42, -25, 0, 0, 15
+ createsprite gSpinningBoneSpriteTemplate, ANIM_ATTACKER, 2, -42, -25, 0, 0, 15
delay 12
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 1
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, ANIM_TARGET, 1
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 5, 1
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 7, 5, 1, RGB_BLACK, 10, 0, 0
playsewithpan SE_W233B, SOUND_PAN_TARGET
@@ -6071,9 +6072,9 @@ Move_BONE_RUSH:
monbg ANIM_DEF_PARTNER
setalpha 12, 8
playsewithpan SE_W155, SOUND_PAN_TARGET
- createsprite gUnknown_08597190, ANIM_ATTACKER, 2, -42, -25, 0, 0, 15
+ createsprite gSpinningBoneSpriteTemplate, ANIM_ATTACKER, 2, -42, -25, 0, 0, 15
delay 12
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, ANIM_TARGET, 2
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 3, 5, 1
playsewithpan SE_W030, SOUND_PAN_TARGET
waitforvisualfinish
@@ -6106,7 +6107,7 @@ Move_MEGAHORN:
jumpifcontest MegahornInContest
fadetobg BG_DRILL
waitbgfadeout
- createvisualtask sub_8117660, 5, -2304, 768, 1, -1
+ createvisualtask AnimTask_StartSlidingBg, 5, -2304, 768, 1, -1
MegahornContinue:
waitbgfadein
setalpha 12, 8
@@ -6115,10 +6116,10 @@ MegahornContinue:
delay 10
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 24, 0, 0, 6
delay 3
- createsprite gUnknown_08596974, ANIM_ATTACKER, 3, -42, 25, 0, 0, 6
+ createsprite gMegahornHornSpriteTemplate, ANIM_ATTACKER, 3, -42, 25, 0, 0, 6
delay 4
playsewithpan SE_W011, SOUND_PAN_TARGET
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 0
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, ANIM_TARGET, 0
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -16, 4, 1, 4
waitforvisualfinish
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, -4, 1, 12, 1
@@ -6132,13 +6133,13 @@ MegahornContinue:
blendoff
restorebg
waitbgfadeout
- setarg 7, -1
+ setarg 7, 0xFFFF
waitbgfadein
end
MegahornInContest:
fadetobg BG_DRILL_CONTESTS
waitbgfadeout
- createvisualtask sub_8117660, 5, 2304, 768, 0, -1
+ createvisualtask AnimTask_StartSlidingBg, 5, 2304, 768, 0, -1
goto MegahornContinue
Move_GUST:
@@ -6148,11 +6149,11 @@ Move_GUST:
monbgprio_28 ANIM_TARGET
setalpha 12, 8
playsewithpan SE_W016, SOUND_PAN_TARGET
- createsprite gUnknown_08596270, ANIM_ATTACKER, 2, 0, -16
- createvisualtask sub_810DED8, 5, 1, 70
+ createsprite gEllipticalGustSpriteTemplate, ANIM_ATTACKER, 2, 0, -16
+ createvisualtask AnimTask_AnimateGustTornadoPalette, 5, 1, 70
waitforvisualfinish
createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 1, 0, 7, 1
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, ANIM_TARGET, 2
playsewithpan SE_W016B, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
@@ -6167,14 +6168,14 @@ Move_WING_ATTACK:
setalpha 12, 8
loopsewithpan SE_W017, SOUND_PAN_ATTACKER, 20, 2
createvisualtask AnimTask_TranslateMonElliptical, 2, 0, 12, 4, 1, 4
- createvisualtask sub_810DED8, 5, 1, 70
- createsprite gBattleAnimSpriteTemplate_85962A4, ANIM_ATTACKER, 2, -25, 0, 0, 0, 20
- createsprite gBattleAnimSpriteTemplate_85962A4, ANIM_ATTACKER, 2, 25, 0, 0, 0, 20
+ createvisualtask AnimTask_AnimateGustTornadoPalette, 5, 1, 70
+ createsprite gGustToTargetSpriteTemplate, ANIM_ATTACKER, 2, -25, 0, 0, 0, 20
+ createsprite gGustToTargetSpriteTemplate, ANIM_ATTACKER, 2, 25, 0, 0, 0, 20
delay 24
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 24, 0, 0, 9
delay 17
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 16, 0, 1, 1
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -16, 0, 1, 1
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 16, 0, ANIM_TARGET, 1
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -16, 0, ANIM_TARGET, 1
loopsewithpan SE_W003, SOUND_PAN_TARGET, 5, 2
waitforvisualfinish
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 11
@@ -6186,8 +6187,8 @@ Move_WING_ATTACK:
Move_PECK:
loadspritegfx ANIM_TAG_IMPACT
playsewithpan SE_W030, SOUND_PAN_TARGET
- createvisualtask sub_80D622C, 2, 3, -768, 1, 2
- createsprite gUnknown_085973E8, ANIM_TARGET, 3, -12, 0, 1, 3
+ createvisualtask AnimTask_RotateMonToSideAndRestore, 2, 3, -768, ANIM_TARGET, 2
+ createsprite gFlashingHitSplatSpriteTemplate, ANIM_TARGET, 3, -12, 0, ANIM_TARGET, 3
waitforvisualfinish
end
@@ -6198,14 +6199,14 @@ Move_AEROBLAST:
call SetSkyBg
monbgprio_28 ANIM_TARGET
setalpha 12, 8
- call Aeroblast1
+ call AeroblastBeam
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 5, 0, 50, 1
- call Aeroblast1
- call Aeroblast1
- call Aeroblast1
- call Aeroblast1
+ call AeroblastBeam
+ call AeroblastBeam
+ call AeroblastBeam
+ call AeroblastBeam
waitforvisualfinish
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 0
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, ANIM_TARGET, 0
playsewithpan SE_W013, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
@@ -6213,22 +6214,22 @@ Move_AEROBLAST:
delay 0
call UnsetSkyBg
end
-Aeroblast1:
+AeroblastBeam:
playsewithpan SE_W026, SOUND_PAN_ATTACKER
- createsprite gUnknown_085962D4, ANIM_ATTACKER, 2, 14, -12, 0, -12, 15, 0, 0
- createsprite gUnknown_085962D4, ANIM_ATTACKER, 2, 26, 8, 12, 8, 15, 0, 0
+ createsprite gAirWaveCrescentSpriteTemplate, ANIM_ATTACKER, 2, 14, -12, 0, -12, 15, 0, 0
+ createsprite gAirWaveCrescentSpriteTemplate, ANIM_ATTACKER, 2, 26, 8, 12, 8, 15, 0, 0
delay 3
playsewithpan SE_W026, SOUND_PAN_ATTACKER
- createsprite gUnknown_085962D4, ANIM_ATTACKER, 2, 14, -12, 0, -12, 15, 1, 0
- createsprite gUnknown_085962D4, ANIM_ATTACKER, 2, 26, 8, 12, 8, 15, 1, 0
+ createsprite gAirWaveCrescentSpriteTemplate, ANIM_ATTACKER, 2, 14, -12, 0, -12, 15, 1, 0
+ createsprite gAirWaveCrescentSpriteTemplate, ANIM_ATTACKER, 2, 26, 8, 12, 8, 15, 1, 0
delay 3
playsewithpan SE_W026, SOUND_PAN_ATTACKER
- createsprite gUnknown_085962D4, ANIM_ATTACKER, 2, 14, -12, 0, -12, 15, 2, 0
- createsprite gUnknown_085962D4, ANIM_ATTACKER, 2, 26, 8, 12, 8, 15, 2, 0
+ createsprite gAirWaveCrescentSpriteTemplate, ANIM_ATTACKER, 2, 14, -12, 0, -12, 15, 2, 0
+ createsprite gAirWaveCrescentSpriteTemplate, ANIM_ATTACKER, 2, 26, 8, 12, 8, 15, 2, 0
delay 3
playsewithpan SE_W026, SOUND_PAN_ATTACKER
- createsprite gUnknown_085962D4, ANIM_ATTACKER, 2, 14, -12, 0, -12, 15, 3, 0
- createsprite gUnknown_085962D4, ANIM_ATTACKER, 2, 26, 8, 12, 8, 15, 3, 0
+ createsprite gAirWaveCrescentSpriteTemplate, ANIM_ATTACKER, 2, 14, -12, 0, -12, 15, 3, 0
+ createsprite gAirWaveCrescentSpriteTemplate, ANIM_ATTACKER, 2, 26, 8, 12, 8, 15, 3, 0
delay 3
return
@@ -6238,18 +6239,18 @@ Move_WATER_GUN:
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
setalpha 12, 8
- createsprite gUnknown_08595208, ANIM_ATTACKER, 2, 20, 0, 0, 0, 40, -25
+ createsprite gWaterGunProjectileSpriteTemplate, ANIM_ATTACKER, 2, 20, 0, 0, 0, 40, -25
playsewithpan SE_W145, SOUND_PAN_ATTACKER
waitforvisualfinish
createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 1, 0, 8, 1
- createsprite gUnknown_08597388, ANIM_ATTACKER, 4, 0, 0, 1, 2
- createsprite gUnknown_08595220, ANIM_ATTACKER, 2, 0, -15, 0, 15, 55
+ createsprite gWaterHitSplatSpriteTemplate, ANIM_ATTACKER, 4, 0, 0, ANIM_TARGET, 2
+ createsprite gWaterGunDropletSpriteTemplate, ANIM_ATTACKER, 2, 0, -15, 0, 15, 55
playsewithpan SE_W152, SOUND_PAN_TARGET
delay 10
- createsprite gUnknown_08595220, ANIM_ATTACKER, 2, 15, -20, 0, 15, 50
+ createsprite gWaterGunDropletSpriteTemplate, ANIM_ATTACKER, 2, 15, -20, 0, 15, 50
playsewithpan SE_W152, SOUND_PAN_TARGET
delay 10
- createsprite gUnknown_08595220, ANIM_ATTACKER, 2, -15, -10, 0, 10, 45
+ createsprite gWaterGunDropletSpriteTemplate, ANIM_ATTACKER, 2, -15, -10, 0, 10, 45
playsewithpan SE_W152, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
@@ -6261,7 +6262,7 @@ Move_CRABHAMMER:
loadspritegfx ANIM_TAG_WATER_IMPACT
monbg ANIM_DEF_PARTNER
setalpha 12, 8
- createsprite gUnknown_08597388, ANIM_ATTACKER, 4, 0, 0, 1, 0
+ createsprite gWaterHitSplatSpriteTemplate, ANIM_ATTACKER, 4, 0, 0, ANIM_TARGET, 0
playsewithpan SE_W233B, SOUND_PAN_TARGET
delay 1
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, RGB(13, 21, 31), 10, 0, 0
@@ -6273,21 +6274,21 @@ Move_CRABHAMMER:
waitforvisualfinish
loopsewithpan SE_W152, SOUND_PAN_TARGET, 20, 3
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 4, 8, 1
- createsprite gUnknown_08595238, ANIM_ATTACKER, 2, 10, 10, 20, 1
+ createsprite gSmallBubblePairSpriteTemplate, ANIM_ATTACKER, 2, 10, 10, 20, ANIM_TARGET
delay 4
- createsprite gUnknown_08595238, ANIM_ATTACKER, 2, 20, -20, 20, 1
+ createsprite gSmallBubblePairSpriteTemplate, ANIM_ATTACKER, 2, 20, -20, 20, ANIM_TARGET
delay 4
- createsprite gUnknown_08595238, ANIM_ATTACKER, 2, -15, 15, 20, 1
+ createsprite gSmallBubblePairSpriteTemplate, ANIM_ATTACKER, 2, -15, 15, 20, ANIM_TARGET
delay 4
- createsprite gUnknown_08595238, ANIM_ATTACKER, 2, 0, 0, 20, 1
+ createsprite gSmallBubblePairSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 20, ANIM_TARGET
delay 4
- createsprite gUnknown_08595238, ANIM_ATTACKER, 2, -10, -20, 20, 1
+ createsprite gSmallBubblePairSpriteTemplate, ANIM_ATTACKER, 2, -10, -20, 20, ANIM_TARGET
delay 4
- createsprite gUnknown_08595238, ANIM_ATTACKER, 2, 16, -8, 20, 1
+ createsprite gSmallBubblePairSpriteTemplate, ANIM_ATTACKER, 2, 16, -8, 20, ANIM_TARGET
delay 4
- createsprite gUnknown_08595238, ANIM_ATTACKER, 2, 5, 8, 20, 1
+ createsprite gSmallBubblePairSpriteTemplate, ANIM_ATTACKER, 2, 5, 8, 20, ANIM_TARGET
delay 4
- createsprite gUnknown_08595238, ANIM_ATTACKER, 2, -16, 0, 20, 1
+ createsprite gSmallBubblePairSpriteTemplate, ANIM_ATTACKER, 2, -16, 0, 20, ANIM_TARGET
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
@@ -6307,50 +6308,51 @@ Move_FLAMETHROWER:
setalpha 12, 8
createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 46, 1
delay 6
- createvisualtask sub_81076C8, 5, 100
+ createvisualtask AnimTask_StartSinAnimTimer, 5, 100
panse_1B SE_W053, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
- call Flamethrower1
- call Flamethrower1
- call Flamethrower1
+ call FlamethrowerCreateFlames
+ call FlamethrowerCreateFlames
+ call FlamethrowerCreateFlames
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 43, 1
- call Flamethrower1
- call Flamethrower1
- call Flamethrower1
- call Flamethrower1
- call Flamethrower1
- call Flamethrower1
- call Flamethrower1
- call Flamethrower1
+ call FlamethrowerCreateFlames
+ call FlamethrowerCreateFlames
+ call FlamethrowerCreateFlames
+ call FlamethrowerCreateFlames
+ call FlamethrowerCreateFlames
+ call FlamethrowerCreateFlames
+ call FlamethrowerCreateFlames
+ call FlamethrowerCreateFlames
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
-Flamethrower1:
- createsprite gUnknown_08595158, ANIM_ATTACKER, 3, 10, 10, 0, 16
+FlamethrowerCreateFlames:
+ createsprite gFlamethrowerFlameSpriteTemplate, ANIM_ATTACKER, 3, 10, 10, 0, 16
delay 2
- createsprite gUnknown_08595158, ANIM_ATTACKER, 3, 10, 10, 0, 16
+ createsprite gFlamethrowerFlameSpriteTemplate, ANIM_ATTACKER, 3, 10, 10, 0, 16
delay 2
return
+@ Also used by Sandstorm weather
Move_SANDSTORM:
loadspritegfx ANIM_TAG_FLYING_DIRT
playsewithpan SE_W201, 0
createvisualtask AnimTask_LoadSandstormBackground, 5, FALSE
delay 16
- createsprite gBattleAnimSpriteTemplate_8596BA0, ANIM_ATTACKER, 40, 10, 2304, 96, 0
+ createsprite gFlyingSandCrescentSpriteTemplate, ANIM_ATTACKER, 40, 10, 2304, 96, 0
delay 10
- createsprite gBattleAnimSpriteTemplate_8596BA0, ANIM_ATTACKER, 40, 90, 2048, 96, 0
+ createsprite gFlyingSandCrescentSpriteTemplate, ANIM_ATTACKER, 40, 90, 2048, 96, 0
delay 10
- createsprite gBattleAnimSpriteTemplate_8596BA0, ANIM_ATTACKER, 40, 50, 2560, 96, 0
+ createsprite gFlyingSandCrescentSpriteTemplate, ANIM_ATTACKER, 40, 50, 2560, 96, 0
delay 10
- createsprite gBattleAnimSpriteTemplate_8596BA0, ANIM_ATTACKER, 40, 20, 2304, 96, 0
+ createsprite gFlyingSandCrescentSpriteTemplate, ANIM_ATTACKER, 40, 20, 2304, 96, 0
delay 10
- createsprite gBattleAnimSpriteTemplate_8596BA0, ANIM_ATTACKER, 40, 70, 1984, 96, 0
+ createsprite gFlyingSandCrescentSpriteTemplate, ANIM_ATTACKER, 40, 70, 1984, 96, 0
delay 10
- createsprite gBattleAnimSpriteTemplate_8596BA0, ANIM_ATTACKER, 40, 0, 2816, 96, 0
+ createsprite gFlyingSandCrescentSpriteTemplate, ANIM_ATTACKER, 40, 0, 2816, 96, 0
delay 10
- createsprite gBattleAnimSpriteTemplate_8596BA0, ANIM_ATTACKER, 40, 60, 2560, 96, 0
+ createsprite gFlyingSandCrescentSpriteTemplate, ANIM_ATTACKER, 40, 60, 2560, 96, 0
end
Move_WHIRLPOOL:
@@ -6372,17 +6374,17 @@ Move_WHIRLPOOL:
end
WhirlpoolEffect:
- createsprite gUnknown_08596B70, ANIM_TARGET, 2, 0, 28, 384, 50, 8, 50, 1
+ createsprite gWhirlpoolSpriteTemplate, ANIM_TARGET, 2, 0, 28, 384, 50, 8, 50, ANIM_TARGET
delay 2
- createsprite gUnknown_08596B70, ANIM_TARGET, 2, 0, 32, 240, 40, 11, -46, 1
+ createsprite gWhirlpoolSpriteTemplate, ANIM_TARGET, 2, 0, 32, 240, 40, 11, -46, ANIM_TARGET
delay 2
- createsprite gUnknown_08596B70, ANIM_TARGET, 2, 0, 33, 416, 40, 4, 42, 1
+ createsprite gWhirlpoolSpriteTemplate, ANIM_TARGET, 2, 0, 33, 416, 40, 4, 42, ANIM_TARGET
delay 2
- createsprite gUnknown_08596B70, ANIM_TARGET, 2, 0, 31, 288, 45, 6, -42, 1
+ createsprite gWhirlpoolSpriteTemplate, ANIM_TARGET, 2, 0, 31, 288, 45, 6, -42, ANIM_TARGET
delay 2
- createsprite gUnknown_08596B70, ANIM_TARGET, 2, 0, 28, 448, 45, 11, 46, 1
+ createsprite gWhirlpoolSpriteTemplate, ANIM_TARGET, 2, 0, 28, 448, 45, 11, 46, ANIM_TARGET
delay 2
- createsprite gUnknown_08596B70, ANIM_TARGET, 2, 0, 33, 464, 50, 10, -50, 1
+ createsprite gWhirlpoolSpriteTemplate, ANIM_TARGET, 2, 0, 33, 464, 50, 10, -50, ANIM_TARGET
delay 2
return
@@ -6396,16 +6398,16 @@ FlyEnd:
FlySetUp:
playsewithpan SE_W019, SOUND_PAN_ATTACKER
- createsprite gUnknown_08596340, ANIM_ATTACKER, 2, 0, 0, 13, 336
+ createsprite gFlyBallUpSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 13, 336
goto FlyEnd
FlyUnleash:
monbg ANIM_DEF_PARTNER
setalpha 12, 8
playsewithpan SE_W104, SOUND_PAN_ATTACKER
- createsprite gUnknown_08596358, ANIM_ATTACKER, 2, 20
+ createsprite gFlyBallAttackSpriteTemplate, ANIM_ATTACKER, 2, 20
delay 20
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 0
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, ANIM_TARGET, 0
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1
playsewithpan SE_W013, SOUND_PAN_TARGET
waitforvisualfinish
@@ -6422,17 +6424,17 @@ BounceEnd:
BounceSetUp:
playsewithpan SE_W100, SOUND_PAN_ATTACKER
- createsprite gUnknown_08596420, ANIM_ATTACKER, 2, 0, 0
+ createsprite gBounceBallShrinkSpriteTemplate, ANIM_ATTACKER, 2, 0, 0
goto BounceEnd
BounceUnleash:
monbg ANIM_DEF_PARTNER
setalpha 12, 8
playsewithpan SE_W207, SOUND_PAN_TARGET
- createsprite gUnknown_0859644C, ANIM_TARGET, 3
+ createsprite gBounceBallLandSpriteTemplate, ANIM_TARGET, 3
delay 7
playsewithpan SE_W025B, SOUND_PAN_TARGET
- createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 0
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, ANIM_TARGET, 0
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 11, 1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
@@ -6446,10 +6448,10 @@ Move_KARATE_CHOP:
monbgprio_28 ANIM_TARGET
setalpha 12, 8
playsewithpan SE_W104, SOUND_PAN_TARGET
- createsprite gUnknown_08595E68, ANIM_ATTACKER, 2, -16, 0, 0, 0, 10, 1, 3, 0
+ createsprite gKarateChopSpriteTemplate, ANIM_ATTACKER, 2, -16, 0, 0, 0, 10, 1, 3, 0
waitforvisualfinish
playsewithpan SE_W004, SOUND_PAN_TARGET
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, ANIM_TARGET, 2
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 4, 0, 6, 1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
@@ -6462,12 +6464,12 @@ Move_CROSS_CHOP:
monbg ANIM_DEF_PARTNER
setalpha 12, 8
playsewithpan SE_W025, SOUND_PAN_TARGET
- createsprite gUnknown_08595EC8, ANIM_ATTACKER, 2, 0, 0, 0
- createsprite gUnknown_08595EC8, ANIM_ATTACKER, 2, 0, 0, 1
+ createsprite gCrossChopHandSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 0
+ createsprite gCrossChopHandSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1
delay 40
playsewithpan SE_W013, SOUND_PAN_TARGET
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, RGB_WHITE, 10, 0, 10
- createsprite gUnknown_085973D0, ANIM_ATTACKER, 3, 0, 0, 1, 20
+ createsprite gCrossImpactSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 20
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 7, 0, 9, 1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
@@ -6481,10 +6483,10 @@ Move_JUMP_KICK:
setalpha 12, 8
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 4
delay 3
- createsprite gUnknown_08595E80, ANIM_ATTACKER, 2, -16, 8, 0, 0, 10, 1, 1, 1
+ createsprite gJumpKickSpriteTemplate, ANIM_ATTACKER, 2, -16, 8, 0, 0, 10, ANIM_TARGET, 1, 1
playsewithpan SE_W026, SOUND_PAN_TARGET
waitforvisualfinish
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 1, 0, 0, 1, 1
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 1, 0, 0, ANIM_TARGET, 1
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 5, 0, 7, 1
playsewithpan SE_W004, SOUND_PAN_TARGET
waitforvisualfinish
@@ -6502,10 +6504,10 @@ Move_HI_JUMP_KICK:
delay 10
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 3
delay 2
- createsprite gUnknown_08595E80, ANIM_ATTACKER, 2, -16, 8, 0, 0, 10, 1, 1, 1
+ createsprite gJumpKickSpriteTemplate, ANIM_ATTACKER, 2, -16, 8, 0, 0, 10, ANIM_TARGET, 1, 1
playsewithpan SE_W026, SOUND_PAN_TARGET
waitforvisualfinish
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 1
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, ANIM_TARGET, 1
playsewithpan SE_W233B, SOUND_PAN_TARGET
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -28, 0, 0, 3
delay 3
@@ -6523,7 +6525,7 @@ Move_DOUBLE_KICK:
loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_DEF_PARTNER
setalpha 12, 8
- createsprite gUnknown_08595EB0, ANIM_ATTACKER, 3, 1, 20, 1
+ createsprite gFistFootRandomPosSpriteTemplate, ANIM_ATTACKER, 3, 1, 20, 1
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 4, 0, 6, 1
playsewithpan SE_W233B, SOUND_PAN_TARGET
waitforvisualfinish
@@ -6548,19 +6550,19 @@ TripleKickContinue:
TripleKickLeft:
createsprite gFistFootSpriteTemplate, ANIM_TARGET, 4, -16, -8, 20, 1, 1
- createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, -16, -16, 1, 2
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, -16, -16, ANIM_TARGET, 2
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 4, 0, 6, 1
goto TripleKickContinue
TripleKickRight:
createsprite gFistFootSpriteTemplate, ANIM_TARGET, 4, 8, 8, 20, 1, 1
- createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 8, 0, 1, 2
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 8, 0, ANIM_TARGET, 2
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 4, 0, 6, 1
goto TripleKickContinue
TripleKickCenter:
createsprite gFistFootSpriteTemplate, ANIM_TARGET, 4, 0, 0, 20, 1, 1
- createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, -8, 1, 1
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, -8, ANIM_TARGET, 1
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1
goto TripleKickContinue
@@ -6574,7 +6576,7 @@ Move_DYNAMIC_PUNCH:
setalpha 12, 8
playsewithpan SE_W233B, SOUND_PAN_TARGET
createsprite gFistFootSpriteTemplate, ANIM_TARGET, 3, 0, 0, 20, 1, 0
- createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 0
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, ANIM_TARGET, 0
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 5, 0, 7, 1
delay 1
waitsound
@@ -6608,18 +6610,18 @@ Move_COUNTER:
waitforvisualfinish
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, 0, 0, 4
delay 4
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -15, 18, 1, 0
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -15, 18, ANIM_TARGET, 0
playsewithpan SE_W233B, SOUND_PAN_TARGET
delay 1
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 25, 1
createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 3, -15, 18, 8, 1, 0
delay 3
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, -4, 1, 0
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, -4, ANIM_TARGET, 0
playsewithpan SE_W233B, SOUND_PAN_TARGET
delay 1
createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 3, 0, -4, 8, 1, 0
delay 3
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 15, 9, 1, 0
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 15, 9, ANIM_TARGET, 0
playsewithpan SE_W233B, SOUND_PAN_TARGET
delay 1
createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 3, 15, 9, 8, 1, 0
@@ -6639,7 +6641,7 @@ Move_VITAL_THROW:
waitforvisualfinish
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, 0, 0, 4
delay 2
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, ANIM_TARGET, 1
playsewithpan SE_W233B, SOUND_PAN_TARGET
delay 1
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -24, 0, 0, 4
@@ -6660,20 +6662,20 @@ Move_ROCK_SMASH:
monbg ANIM_DEF_PARTNER
setalpha 12, 8
delay 1
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, ANIM_TARGET, 1
createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 8, 1, 0
playsewithpan SE_W233B, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 5, 1
waitforvisualfinish
playsewithpan SE_W088, SOUND_PAN_TARGET
- createsprite gUnknown_08596B1C, ANIM_ATTACKER, 2, 0, 0, 20, 24, 14, 2
- createsprite gUnknown_08596B1C, ANIM_ATTACKER, 2, 5, 0, -20, 24, 14, 1
- createsprite gUnknown_08596B1C, ANIM_ATTACKER, 2, 0, 5, 20, -24, 14, 2
- createsprite gUnknown_08596B1C, ANIM_ATTACKER, 2, -5, 0, -20, -24, 14, 2
- createsprite gUnknown_08596B1C, ANIM_ATTACKER, 2, 0, -5, 30, 18, 8, 2
- createsprite gUnknown_08596B1C, ANIM_ATTACKER, 2, 0, 0, 30, -18, 8, 2
- createsprite gUnknown_08596B1C, ANIM_ATTACKER, 2, 0, 0, -30, 18, 8, 2
- createsprite gUnknown_08596B1C, ANIM_ATTACKER, 2, 0, 0, -30, -18, 8, 2
+ createsprite gRockFragmentSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 20, 24, 14, 2
+ createsprite gRockFragmentSpriteTemplate, ANIM_ATTACKER, 2, 5, 0, -20, 24, 14, 1
+ createsprite gRockFragmentSpriteTemplate, ANIM_ATTACKER, 2, 0, 5, 20, -24, 14, 2
+ createsprite gRockFragmentSpriteTemplate, ANIM_ATTACKER, 2, -5, 0, -20, -24, 14, 2
+ createsprite gRockFragmentSpriteTemplate, ANIM_ATTACKER, 2, 0, -5, 30, 18, 8, 2
+ createsprite gRockFragmentSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 30, -18, 8, 2
+ createsprite gRockFragmentSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, -30, 18, 8, 2
+ createsprite gRockFragmentSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, -30, -18, 8, 2
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 7, 1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
@@ -6693,46 +6695,47 @@ Move_SUBMISSION:
waitplaysewithpan SE_W104, SOUND_PAN_ATTACKER, 60
waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 70
waitplaysewithpan SE_W104, SOUND_PAN_ATTACKER, 80
- waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 0x5A
+ waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 90
createvisualtask AnimTask_TranslateMonElliptical, 2, 0, -18, 6, 6, 4
createvisualtask AnimTask_TranslateMonElliptical, 2, 1, 18, 6, 6, 4
- call Submission1
- call Submission1
- call Submission1
+ call SubmissionHit
+ call SubmissionHit
+ call SubmissionHit
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
-Submission1:
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, -12, 1, 1
+SubmissionHit:
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, -12, ANIM_TARGET, 1
delay 8
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -12, 8, 1, 1
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -12, 8, ANIM_TARGET, 1
delay 8
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 12, 0, 1, 1
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 12, 0, ANIM_TARGET, 1
delay 8
return
+@ Also used by Sunny weather
Move_SUNNY_DAY:
loadspritegfx ANIM_TAG_SUNLIGHT
monbg ANIM_ATK_PARTNER
setalpha 13, 3
- createvisualtask sub_8116620, 10, 0x781, 1, 0, 6, RGB_WHITE
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 0x781, 1, 0, 6, RGB_WHITE
waitforvisualfinish
panse_26 SE_W080, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +1, 0
- call SunnyDay1
- call SunnyDay1
- call SunnyDay1
- call SunnyDay1
+ call SunnyDayLightRay
+ call SunnyDayLightRay
+ call SunnyDayLightRay
+ call SunnyDayLightRay
waitforvisualfinish
- createvisualtask sub_8116620, 10, 0x781, 1, 6, 0, RGB_WHITE
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 0x781, 1, 6, 0, RGB_WHITE
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
blendoff
end
-SunnyDay1:
- createsprite gUnknown_085954A0, ANIM_ATTACKER, 40
+SunnyDayLightRay:
+ createsprite gSunlightRaySpriteTemplate, ANIM_ATTACKER, 40
delay 6
return
@@ -6741,14 +6744,14 @@ Move_COTTON_SPORE:
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
loopsewithpan SE_W077, SOUND_PAN_TARGET, 18, 10
- call CottonSpore1
- call CottonSpore1
- call CottonSpore1
+ call CreateCottonSpores
+ call CreateCottonSpores
+ call CreateCottonSpores
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
end
-CottonSpore1:
+CreateCottonSpores:
createsprite gSporeParticleSpriteTemplate, ANIM_ATTACKER, 2, 0, -20, 85, 80, 0
delay 12
createsprite gSporeParticleSpriteTemplate, ANIM_ATTACKER, 2, 0, -10, 170, 80, 0
@@ -6763,16 +6766,16 @@ Move_SPORE:
setalpha 12, 8
createvisualtask AnimTask_SporeDoubleBattle, 2
loopsewithpan SE_W077, SOUND_PAN_TARGET, 16, 11
- call Spore1
- call Spore1
- call Spore1
+ call CreateSpore
+ call CreateSpore
+ call CreateSpore
waitforvisualfinish
delay 1
clearmonbg ANIM_DEF_PARTNER
blendoff
end
-Spore1:
+CreateSpore:
createsprite gSporeParticleSpriteTemplate, ANIM_TARGET, 2, 0, -20, 85, 80, 1
delay 12
createsprite gSporeParticleSpriteTemplate, ANIM_TARGET, 2, 0, -10, 170, 80, 1
@@ -6809,7 +6812,7 @@ Move_PETAL_DANCE:
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 24, 0, 0, 5
delay 3
playsewithpan SE_W025B, SOUND_PAN_TARGET
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 0
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, ANIM_TARGET, 0
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 6, 0, 8, 1
waitforvisualfinish
delay 8
@@ -6860,31 +6863,33 @@ Move_RAZOR_LEAF:
end
Move_NATURE_POWER:
+ @ No actual animation, uses the animation of a move from sNaturePowerMoves instead
+
Move_ANCIENT_POWER:
loadspritegfx ANIM_TAG_ROCKS
loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_DEF_PARTNER
setalpha 12, 8
- createsprite gBattleAnimSpriteTemplate_85972D8, ANIM_ATTACKER, 2, 4, 1, 10, 1
- createsprite gUnknown_08596C10, ANIM_ATTACKER, 2, 20, 32, -48, 50, 2
- createsprite gUnknown_08596C10, ANIM_ATTACKER, 2, 0, 32, -38, 25, 5
- createsprite gUnknown_08596C10, ANIM_ATTACKER, 2, 32, 32, -28, 40, 3
- createsprite gUnknown_08596C10, ANIM_ATTACKER, 2, -20, 32, -48, 50, 2
- createsprite gUnknown_08596C10, ANIM_ATTACKER, 2, 20, 32, -28, 60, 1
- createsprite gUnknown_08596C10, ANIM_ATTACKER, 2, 0, 32, -28, 30, 4
+ createsprite gShakeMonOrTerrainSpriteTemplate, ANIM_ATTACKER, 2, 4, 1, 10, 1
+ createsprite gAncientPowerRockSpriteTemplate, ANIM_ATTACKER, 2, 20, 32, -48, 50, 2
+ createsprite gAncientPowerRockSpriteTemplate, ANIM_ATTACKER, 2, 0, 32, -38, 25, 5
+ createsprite gAncientPowerRockSpriteTemplate, ANIM_ATTACKER, 2, 32, 32, -28, 40, 3
+ createsprite gAncientPowerRockSpriteTemplate, ANIM_ATTACKER, 2, -20, 32, -48, 50, 2
+ createsprite gAncientPowerRockSpriteTemplate, ANIM_ATTACKER, 2, 20, 32, -28, 60, 1
+ createsprite gAncientPowerRockSpriteTemplate, ANIM_ATTACKER, 2, 0, 32, -28, 30, 4
createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 30, 1
playsewithpan SE_W082, SOUND_PAN_ATTACKER
delay 10
- createsprite gUnknown_08596C10, ANIM_ATTACKER, 2, 15, 32, -48, 25, 5
- createsprite gUnknown_08596C10, ANIM_ATTACKER, 2, -10, 32, -42, 30, 4
+ createsprite gAncientPowerRockSpriteTemplate, ANIM_ATTACKER, 2, 15, 32, -48, 25, 5
+ createsprite gAncientPowerRockSpriteTemplate, ANIM_ATTACKER, 2, -10, 32, -42, 30, 4
delay 10
- createsprite gUnknown_08596C10, ANIM_ATTACKER, 2, 0, 32, -42, 25, 5
- createsprite gUnknown_08596C10, ANIM_ATTACKER, 2, -25, 32, -48, 30, 4
+ createsprite gAncientPowerRockSpriteTemplate, ANIM_ATTACKER, 2, 0, 32, -42, 25, 5
+ createsprite gAncientPowerRockSpriteTemplate, ANIM_ATTACKER, 2, -25, 32, -48, 30, 4
waitforvisualfinish
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 16, 0, 0, 4
delay 3
playsewithpan SE_W120, SOUND_PAN_TARGET
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, ANIM_TARGET, 1
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 6, 1
waitforvisualfinish
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 7
@@ -6915,33 +6920,33 @@ Move_MIST:
monbg ANIM_ATK_PARTNER
setalpha 12, 8
loopsewithpan SE_W054, SOUND_PAN_ATTACKER, 20, 15
- call Mist1
- call Mist1
- call Mist1
- call Mist1
- call Mist1
- call Mist1
- call Mist1
+ call MistCloud
+ call MistCloud
+ call MistCloud
+ call MistCloud
+ call MistCloud
+ call MistCloud
+ call MistCloud
delay 32
- createvisualtask sub_8115A04, 2, 10, 8, 2, 0, 14, RGB_WHITE
+ createvisualtask AnimTask_BlendColorCycle, 2, 10, 8, 2, 0, 14, RGB_WHITE
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
blendoff
end
-Mist1:
- createsprite gUnknown_08595C2C, ANIM_ATTACKER, 2, 0, -24, 48, 240, 0, 1
+MistCloud:
+ createsprite gMistCloudSpriteTemplate, ANIM_ATTACKER, 2, 0, -24, 48, 240, 0, 1
delay 7
return
Move_HAZE:
waitforvisualfinish
playsewithpan SE_W114, 0
- createvisualtask AnimTask_Haze1, 5
+ createvisualtask AnimTask_HazeScrollingFog, 5
delay 30
- createvisualtask sub_8116620, 10, 0x780, 2, 0, 16, RGB_BLACK
- delay 0x5A
- createvisualtask sub_8116620, 10, 0x780, 1, 16, 0, RGB_BLACK
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 0x780, 2, 0, 16, RGB_BLACK
+ delay 90
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 0x780, 1, 16, 0, RGB_BLACK
end
Move_FIRE_PUNCH:
@@ -6950,34 +6955,34 @@ Move_FIRE_PUNCH:
loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_DEF_PARTNER
setalpha 12, 8
- createvisualtask sub_8116620, 10, 4, 2, 0, 9, RGB_RED
- createsprite gUnknown_08595368, ANIM_TARGET, 1, 0
- createsprite gUnknown_08595368, ANIM_TARGET, 1, 64
- createsprite gUnknown_08595368, ANIM_TARGET, 1, 128
- createsprite gUnknown_08595368, ANIM_TARGET, 1, 196
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 4, 2, 0, 9, RGB_RED
+ createsprite gFireSpiralInwardSpriteTemplate, ANIM_TARGET, 1, 0
+ createsprite gFireSpiralInwardSpriteTemplate, ANIM_TARGET, 1, 64
+ createsprite gFireSpiralInwardSpriteTemplate, ANIM_TARGET, 1, 128
+ createsprite gFireSpiralInwardSpriteTemplate, ANIM_TARGET, 1, 196
playsewithpan SE_W172, SOUND_PAN_TARGET
waitforvisualfinish
createsprite gFistFootSpriteTemplate, ANIM_TARGET, 3, 0, 0, 8, 1, 0
- createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 1
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, ANIM_TARGET, 1
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 15, 1
- call FireMoveEffect
+ call FireSpreadEffect
delay 4
playsewithpan SE_W007, SOUND_PAN_TARGET
waitforvisualfinish
- createvisualtask sub_8116620, 10, 4, 0, 9, 0, RGB_RED
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 4, 0, 9, 0, RGB_RED
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
-FireMoveEffect:
- createsprite gUnknown_08595380, ANIM_TARGET, 1, 0, 10, 192, 176, 40
- createsprite gUnknown_08595380, ANIM_TARGET, 1, 0, 10, -192, 240, 40
- createsprite gUnknown_08595380, ANIM_TARGET, 1, 0, 10, 192, -160, 40
- createsprite gUnknown_08595380, ANIM_TARGET, 1, 0, 10, -192, -112, 40
- createsprite gUnknown_08595380, ANIM_TARGET, 1, 0, 10, 160, 48, 40
- createsprite gUnknown_08595380, ANIM_TARGET, 1, 0, 10, -224, -32, 40
- createsprite gUnknown_08595380, ANIM_TARGET, 1, 0, 10, 112, -128, 40
+FireSpreadEffect:
+ createsprite gFireSpreadSpriteTemplate, ANIM_TARGET, 1, 0, 10, 192, 176, 40
+ createsprite gFireSpreadSpriteTemplate, ANIM_TARGET, 1, 0, 10, -192, 240, 40
+ createsprite gFireSpreadSpriteTemplate, ANIM_TARGET, 1, 0, 10, 192, -160, 40
+ createsprite gFireSpreadSpriteTemplate, ANIM_TARGET, 1, 0, 10, -192, -112, 40
+ createsprite gFireSpreadSpriteTemplate, ANIM_TARGET, 1, 0, 10, 160, 48, 40
+ createsprite gFireSpreadSpriteTemplate, ANIM_TARGET, 1, 0, 10, -224, -32, 40
+ createsprite gFireSpreadSpriteTemplate, ANIM_TARGET, 1, 0, 10, 112, -128, 40
return
Move_LEER:
@@ -7013,7 +7018,7 @@ Move_DREAM_EATER:
waitforvisualfinish
setalpha 12, 8
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 2, 25, 1
- call DreamEaterEffect
+ call DreamEaterAbsorb
waitforvisualfinish
delay 15
call HealingEffect
@@ -7023,7 +7028,7 @@ Move_DREAM_EATER:
delay 1
call UnsetPsychicBackground
end
-DreamEaterEffect:
+DreamEaterAbsorb:
playsewithpan SE_W207, SOUND_PAN_TARGET
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, 5, 8, 26
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 5, -18, -40, 35
@@ -7075,25 +7080,25 @@ Move_POISON_GAS:
setalpha 12, 8
delay 0
playsewithpan SE_W054, SOUND_PAN_ATTACKER
- createsprite gUnknown_08595C9C, ANIM_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0
+ createsprite gPoisonGasCloudSpriteTemplate, ANIM_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0
delay 4
playsewithpan SE_W054, SOUND_PAN_ATTACKER
- createsprite gUnknown_08595C9C, ANIM_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0
+ createsprite gPoisonGasCloudSpriteTemplate, ANIM_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0
delay 4
playsewithpan SE_W054, SOUND_PAN_ATTACKER
- createsprite gUnknown_08595C9C, ANIM_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0
+ createsprite gPoisonGasCloudSpriteTemplate, ANIM_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0
delay 4
playsewithpan SE_W054, SOUND_PAN_ATTACKER
- createsprite gUnknown_08595C9C, ANIM_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0
+ createsprite gPoisonGasCloudSpriteTemplate, ANIM_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0
delay 4
playsewithpan SE_W054, SOUND_PAN_ATTACKER
- createsprite gUnknown_08595C9C, ANIM_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0
+ createsprite gPoisonGasCloudSpriteTemplate, ANIM_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0
delay 4
playsewithpan SE_W054, SOUND_PAN_ATTACKER
- createsprite gUnknown_08595C9C, ANIM_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0
+ createsprite gPoisonGasCloudSpriteTemplate, ANIM_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0
delay 40
loopsewithpan SE_W054, SOUND_PAN_TARGET, 28, 6
- createvisualtask sub_8115A04, 2, 4, 6, 2, 0, 12, RGB(26, 0, 26)
+ createvisualtask AnimTask_BlendColorCycle, 2, 4, 6, 2, 0, 12, RGB(26, 0, 26)
waitforvisualfinish
blendoff
clearmonbg ANIM_DEF_PARTNER
@@ -7106,11 +7111,11 @@ Move_BIND:
BindWrap:
playsewithpan SE_W020, SOUND_PAN_TARGET
- call BindWrap1
- call BindWrap1
+ call BindWrapSqueezeTarget
+ call BindWrapSqueezeTarget
waitforvisualfinish
end
-BindWrap1:
+BindWrapSqueezeTarget:
createvisualtask AnimTask_ScaleMonAndRestore, 5, 10, -5, 5, ANIM_TARGET, 0
delay 16
return
@@ -7123,44 +7128,44 @@ Move_PSYBEAM:
loadspritegfx ANIM_TAG_GOLD_RING
playsewithpan SE_W060, SOUND_PAN_ATTACKER
call SetPsychicBackground
- createsoundtask sub_8158C58, SE_W060B, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 3, 4, 0, 15
- call Psybeam1
- call Psybeam1
+ createsoundtask SoundTask_LoopSEAdjustPanning, SE_W060B, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 3, 4, 0, 15
+ call PsybeamRings
+ call PsybeamRings
createvisualtask AnimTask_SwayMon, 5, 0, 6, 2048, 4, ANIM_TARGET
- createvisualtask sub_8115A04, 2, 4, 2, 2, 0, 12, RGB(31, 18, 31)
- call Psybeam1
- call Psybeam1
- call Psybeam1
- call Psybeam1
- call Psybeam1
- call Psybeam1
- call Psybeam1
- call Psybeam1
- call Psybeam1
+ createvisualtask AnimTask_BlendColorCycle, 2, 4, 2, 2, 0, 12, RGB(31, 18, 31)
+ call PsybeamRings
+ call PsybeamRings
+ call PsybeamRings
+ call PsybeamRings
+ call PsybeamRings
+ call PsybeamRings
+ call PsybeamRings
+ call PsybeamRings
+ call PsybeamRings
waitforvisualfinish
delay 1
call UnsetPsychicBackground
end
-Psybeam1:
- createsprite gUnknown_0859663C, ANIM_TARGET, 2, 16, 0, 0, 0, 13, 0
+PsybeamRings:
+ createsprite gGoldRingSpriteTemplate, ANIM_TARGET, 2, 16, 0, 0, 0, 13, 0
delay 4
return
Move_HYPNOSIS:
loadspritegfx ANIM_TAG_GOLD_RING
call SetPsychicBackground
- call Hypnosis1
- call Hypnosis1
- call Hypnosis1
- createvisualtask sub_8115A04, 2, 4, 2, 2, 0, 12, RGB(31, 18, 31)
+ call HypnosisRings
+ call HypnosisRings
+ call HypnosisRings
+ createvisualtask AnimTask_BlendColorCycle, 2, 4, 2, 2, 0, 12, RGB(31, 18, 31)
waitforvisualfinish
delay 1
call UnsetPsychicBackground
end
-Hypnosis1:
+HypnosisRings:
playsewithpan SE_W048, SOUND_PAN_ATTACKER
- createsprite gUnknown_0859663C, ANIM_TARGET, 2, 0, 8, 0, 8, 27, 0
- createsprite gUnknown_0859663C, ANIM_TARGET, 2, 16, -8, 0, -8, 27, 0
+ createsprite gGoldRingSpriteTemplate, ANIM_TARGET, 2, 0, 8, 0, 8, 27, 0
+ createsprite gGoldRingSpriteTemplate, ANIM_TARGET, 2, 16, -8, 0, -8, 27, 0
delay 6
return
@@ -7168,23 +7173,23 @@ Move_PSYWAVE:
loadspritegfx ANIM_TAG_BLUE_RING
playsewithpan SE_W060, SOUND_PAN_ATTACKER
call SetPsychicBackground
- createvisualtask sub_81076C8, 5, 100
- createsoundtask sub_8158C58, SE_W100, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 9, 0, 10
- call Psywave1
- call Psywave1
- createvisualtask sub_8115A04, 2, 4, 1, 4, 0, 12, RGB(31, 18, 31)
- call Psywave1
- call Psywave1
- call Psywave1
- call Psywave1
+ createvisualtask AnimTask_StartSinAnimTimer, 5, 100
+ createsoundtask SoundTask_LoopSEAdjustPanning, SE_W100, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 9, 0, 10
+ call PsywaveRings
+ call PsywaveRings
+ createvisualtask AnimTask_BlendColorCycle, 2, 4, 1, 4, 0, 12, RGB(31, 18, 31)
+ call PsywaveRings
+ call PsywaveRings
+ call PsywaveRings
+ call PsywaveRings
waitforvisualfinish
delay 1
call UnsetPsychicBackground
end
-Psywave1:
- createsprite gUnknown_08595170, ANIM_TARGET, 3, 10, 10, 0, 16
+PsywaveRings:
+ createsprite gPsywaveRingSpriteTemplate, ANIM_TARGET, 3, 10, 10, 0, 16
delay 4
- createsprite gUnknown_08595170, ANIM_TARGET, 3, 10, 10, 0, 16
+ createsprite gPsywaveRingSpriteTemplate, ANIM_TARGET, 3, 10, 10, 0, 16
delay 4
return
@@ -7192,15 +7197,15 @@ Move_ZAP_CANNON:
loadspritegfx ANIM_TAG_BLACK_BALL_2
loadspritegfx ANIM_TAG_SPARK_2
playsewithpan SE_W086, SOUND_PAN_ATTACKER
- createsprite gUnknown_08595764, ANIM_TARGET, 3, 10, 0, 0, 0, 30, 0
- createsprite gUnknown_08595790, ANIM_TARGET, 4, 10, 0, 16, 30, 0, 40, 0
- createsprite gUnknown_08595790, ANIM_TARGET, 4, 10, 0, 16, 30, 64, 40, 1
- createsprite gUnknown_08595790, ANIM_TARGET, 4, 10, 0, 16, 30, 128, 40, 0
- createsprite gUnknown_08595790, ANIM_TARGET, 4, 10, 0, 16, 30, 192, 40, 2
- createsprite gUnknown_08595790, ANIM_TARGET, 4, 10, 0, 8, 30, 32, 40, 0
- createsprite gUnknown_08595790, ANIM_TARGET, 4, 10, 0, 8, 30, 96, 40, 1
- createsprite gUnknown_08595790, ANIM_TARGET, 4, 10, 0, 8, 30, 160, 40, 0
- createsprite gUnknown_08595790, ANIM_TARGET, 4, 10, 0, 8, 30, 224, 40, 2
+ createsprite gZapCannonBallSpriteTemplate, ANIM_TARGET, 3, 10, 0, 0, 0, 30, 0
+ createsprite gZapCannonSparkSpriteTemplate, ANIM_TARGET, 4, 10, 0, 16, 30, 0, 40, 0
+ createsprite gZapCannonSparkSpriteTemplate, ANIM_TARGET, 4, 10, 0, 16, 30, 64, 40, 1
+ createsprite gZapCannonSparkSpriteTemplate, ANIM_TARGET, 4, 10, 0, 16, 30, 128, 40, 0
+ createsprite gZapCannonSparkSpriteTemplate, ANIM_TARGET, 4, 10, 0, 16, 30, 192, 40, 2
+ createsprite gZapCannonSparkSpriteTemplate, ANIM_TARGET, 4, 10, 0, 8, 30, 32, 40, 0
+ createsprite gZapCannonSparkSpriteTemplate, ANIM_TARGET, 4, 10, 0, 8, 30, 96, 40, 1
+ createsprite gZapCannonSparkSpriteTemplate, ANIM_TARGET, 4, 10, 0, 8, 30, 160, 40, 0
+ createsprite gZapCannonSparkSpriteTemplate, ANIM_TARGET, 4, 10, 0, 8, 30, 224, 40, 2
waitforvisualfinish
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 5, 1
delay 15
@@ -7220,14 +7225,14 @@ Move_STEEL_WING:
setalpha 12, 8
loopsewithpan SE_W017, SOUND_PAN_ATTACKER, 20, 2
createvisualtask AnimTask_TranslateMonElliptical, 2, 0, 12, 4, 1, 4
- createvisualtask sub_810DED8, 5, 1, 70
- createsprite gBattleAnimSpriteTemplate_85962A4, ANIM_ATTACKER, 2, -25, 0, 0, 0, 20
- createsprite gBattleAnimSpriteTemplate_85962A4, ANIM_ATTACKER, 2, 25, 0, 0, 0, 20
+ createvisualtask AnimTask_AnimateGustTornadoPalette, 5, 1, 70
+ createsprite gGustToTargetSpriteTemplate, ANIM_ATTACKER, 2, -25, 0, 0, 0, 20
+ createsprite gGustToTargetSpriteTemplate, ANIM_ATTACKER, 2, 25, 0, 0, 0, 20
delay 24
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 24, 0, 0, 9
delay 17
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 16, 0, 1, 1
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -16, 0, 1, 1
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 16, 0, ANIM_TARGET, 1
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -16, 0, ANIM_TARGET, 1
playsewithpan SE_W013, SOUND_PAN_TARGET
waitforvisualfinish
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 11
@@ -7245,7 +7250,7 @@ Move_IRON_TAIL:
setalpha 12, 8
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 4
delay 6
- createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 2
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, ANIM_TARGET, 2
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
playsewithpan SE_W233B, SOUND_PAN_TARGET
waitforvisualfinish
@@ -7265,7 +7270,7 @@ Move_POISON_TAIL:
setalpha 12, 8
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 4
delay 6
- createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 2
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, ANIM_TARGET, 2
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
playsewithpan SE_W233B, SOUND_PAN_TARGET
waitforvisualfinish
@@ -7284,16 +7289,16 @@ Move_METAL_CLAW:
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4
delay 2
playsewithpan SE_W013, SOUND_PAN_TARGET
- createsprite gBattleAnimSpriteTemplate_8597138, ANIM_TARGET, 2, -10, -10, 0
- createsprite gBattleAnimSpriteTemplate_8597138, ANIM_TARGET, 2, -10, 10, 0
- createsprite gBattleAnimSpriteTemplate_85972D8, ANIM_ATTACKER, 2, -4, 1, 10, 3, 1
+ createsprite gClawSlashSpriteTemplate, ANIM_TARGET, 2, -10, -10, 0
+ createsprite gClawSlashSpriteTemplate, ANIM_TARGET, 2, -10, 10, 0
+ createsprite gShakeMonOrTerrainSpriteTemplate, ANIM_ATTACKER, 2, -4, 1, 10, 3, 1
delay 8
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4
delay 2
playsewithpan SE_W013, SOUND_PAN_TARGET
- createsprite gBattleAnimSpriteTemplate_8597138, ANIM_TARGET, 2, 10, -10, 1
- createsprite gBattleAnimSpriteTemplate_8597138, ANIM_TARGET, 2, 10, 10, 1
- createsprite gBattleAnimSpriteTemplate_85972D8, ANIM_ATTACKER, 2, -4, 1, 10, 3, 1
+ createsprite gClawSlashSpriteTemplate, ANIM_TARGET, 2, 10, -10, 1
+ createsprite gClawSlashSpriteTemplate, ANIM_TARGET, 2, 10, 10, 1
+ createsprite gShakeMonOrTerrainSpriteTemplate, ANIM_ATTACKER, 2, -4, 1, 10, 3, 1
waitforvisualfinish
end
@@ -7305,10 +7310,10 @@ Move_NIGHT_SHADE:
waitbgfadein
delay 10
playsewithpan SE_W043, SOUND_PAN_ATTACKER
- createvisualtask sub_811188C, 5, 85
+ createvisualtask AnimTask_NightShadeClone, 5, 85
delay 70
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 12, 1
- createvisualtask sub_8115A04, 2, 4, 0, 2, 0, 13, RGB_BLACK
+ createvisualtask AnimTask_BlendColorCycle, 2, 4, 0, 2, 0, 13, RGB_BLACK
waitforvisualfinish
clearmonbg ANIM_ATTACKER
delay 1
@@ -7346,7 +7351,7 @@ Move_SHADOW_BALL:
fadetobg BG_GHOST
waitbgfadein
delay 15
- createsoundtask sub_8158C58, SE_W054, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 5, 5, 0, 5
+ createsoundtask SoundTask_LoopSEAdjustPanning, SE_W054, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 5, 5, 0, 5
createsprite gShadowBallSpriteTemplate, ANIM_TARGET, 2, 16, 16, 8
waitforvisualfinish
playsewithpan SE_W028, SOUND_PAN_TARGET
@@ -7360,7 +7365,7 @@ Move_LICK:
loadspritegfx ANIM_TAG_LICK
delay 15
playsewithpan SE_W122, SOUND_PAN_TARGET
- createsprite gUnknown_08596D8C, ANIM_TARGET, 2, 0, 0
+ createsprite gLickSpriteTemplate, ANIM_TARGET, 2, 0, 0
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 16, 1
waitforvisualfinish
end
@@ -7370,7 +7375,7 @@ Move_FOCUS_ENERGY:
playsewithpan SE_W082, SOUND_PAN_ATTACKER
call EndureEffect
delay 8
- createvisualtask sub_8115A04, 2, 2, 2, 2, 0, 11, RGB_WHITE
+ createvisualtask AnimTask_BlendColorCycle, 2, 2, 2, 2, 0, 11, RGB_WHITE
createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 32, 1
call EndureEffect
delay 8
@@ -7383,7 +7388,7 @@ Move_BIDE:
end
BideSetUp:
loopsewithpan SE_W036, SOUND_PAN_ATTACKER, 9, 2
- createvisualtask sub_8115A04, 2, 2, 2, 2, 0, 11, RGB_RED
+ createvisualtask AnimTask_BlendColorCycle, 2, 2, 2, 2, 0, 11, RGB_RED
createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 32, 1
waitforvisualfinish
end
@@ -7393,7 +7398,7 @@ BideUnleash:
monbg ANIM_DEF_PARTNER
setalpha 12, 8
loopsewithpan SE_W036, SOUND_PAN_ATTACKER, 9, 2
- createvisualtask sub_8116620, 10, 2, 2, 0, 11, RGB_RED
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 2, 2, 0, 11, RGB_RED
createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 32, 1
waitforvisualfinish
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 24, 0, 0, 4
@@ -7401,18 +7406,18 @@ BideUnleash:
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 12, 1
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 16, 1
playsewithpan SE_W004, SOUND_PAN_TARGET
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 1, 18, -8, 1, 1
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 1, 18, -8, ANIM_TARGET, 1
delay 5
playsewithpan SE_W004, SOUND_PAN_TARGET
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 1, -18, 8, 1, 1
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 1, -18, 8, ANIM_TARGET, 1
delay 5
playsewithpan SE_W004, SOUND_PAN_TARGET
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 1, -8, -5, 1, 1
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 1, -8, -5, ANIM_TARGET, 1
waitforvisualfinish
delay 5
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 7
waitforvisualfinish
- createvisualtask sub_8116620, 10, 2, 2, 11, 0, RGB_RED
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 2, 2, 11, 0, RGB_RED
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
@@ -7426,31 +7431,31 @@ Move_STRING_SHOT:
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 5, 1, 2, 0, 9, RGB_BLACK
waitforvisualfinish
loopsewithpan SE_W081, SOUND_PAN_ATTACKER, 9, 6
- call StringShot1
- call StringShot1
- call StringShot1
- call StringShot1
- call StringShot1
- call StringShot1
- call StringShot1
- call StringShot1
- call StringShot1
- call StringShot1
- call StringShot1
- call StringShot1
- call StringShot1
- call StringShot1
- call StringShot1
- call StringShot1
- call StringShot1
- call StringShot1
+ call StringShotThread
+ call StringShotThread
+ call StringShotThread
+ call StringShotThread
+ call StringShotThread
+ call StringShotThread
+ call StringShotThread
+ call StringShotThread
+ call StringShotThread
+ call StringShotThread
+ call StringShotThread
+ call StringShotThread
+ call StringShotThread
+ call StringShotThread
+ call StringShotThread
+ call StringShotThread
+ call StringShotThread
+ call StringShotThread
waitforvisualfinish
playsewithpan SE_W081B, SOUND_PAN_TARGET
- createsprite gUnknown_085969F8, ANIM_TARGET, 2, 0, 10
+ createsprite gStringWrapSpriteTemplate, ANIM_TARGET, 2, 0, 10
delay 4
- createsprite gUnknown_085969F8, ANIM_TARGET, 2, 0, -2
+ createsprite gStringWrapSpriteTemplate, ANIM_TARGET, 2, 0, -2
delay 4
- createsprite gUnknown_085969F8, ANIM_TARGET, 2, 0, 22
+ createsprite gStringWrapSpriteTemplate, ANIM_TARGET, 2, 0, 22
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
delay 1
@@ -7458,7 +7463,7 @@ Move_STRING_SHOT:
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 5, 1, 2, 9, 0, RGB_BLACK
end
-StringShot1:
+StringShotThread:
createsprite gWebThreadSpriteTemplate, ANIM_TARGET, 2, 20, 0, 512, 20, 1
delay 1
return
@@ -7472,20 +7477,20 @@ Move_SPIDER_WEB:
waitforvisualfinish
monbgprio_28 ANIM_TARGET
loopsewithpan SE_W081, SOUND_PAN_ATTACKER, 9, 6
- call SpiderWeb1
- call SpiderWeb1
- call SpiderWeb1
- call SpiderWeb1
- call SpiderWeb1
- call SpiderWeb1
- call SpiderWeb1
- call SpiderWeb1
- call SpiderWeb1
- call SpiderWeb1
- call SpiderWeb1
- call SpiderWeb1
- call SpiderWeb1
- call SpiderWeb1
+ call SpiderWebThread
+ call SpiderWebThread
+ call SpiderWebThread
+ call SpiderWebThread
+ call SpiderWebThread
+ call SpiderWebThread
+ call SpiderWebThread
+ call SpiderWebThread
+ call SpiderWebThread
+ call SpiderWebThread
+ call SpiderWebThread
+ call SpiderWebThread
+ call SpiderWebThread
+ call SpiderWebThread
waitforvisualfinish
playsewithpan SE_W081B, SOUND_PAN_TARGET
createsprite gSpiderWebSpriteTemplate, ANIM_ATTACKER, 2
@@ -7495,14 +7500,14 @@ Move_SPIDER_WEB:
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 5, 1, 2, 9, 0, RGB_BLACK
end
-SpiderWeb1:
+SpiderWebThread:
createsprite gWebThreadSpriteTemplate, ANIM_TARGET, 2, 20, 0, 512, 20, 0
delay 1
return
Move_RAZOR_WIND:
choosetwoturnanim RazorWindSetUp, RazorWindUnleash
-RazorWindContinue:
+RazorWindEnd:
waitforvisualfinish
end
@@ -7514,7 +7519,7 @@ RazorWindSetUp:
createsprite gRazorWindTornadoSpriteTemplate, ANIM_ATTACKER, 2, 32, 0, 16, 16, 170, 7, 40
waitforvisualfinish
playsewithpan SE_W016B, SOUND_PAN_ATTACKER
- goto RazorWindContinue
+ goto RazorWindEnd
RazorWindUnleash:
loadspritegfx ANIM_TAG_AIR_WAVE_2
@@ -7522,13 +7527,13 @@ RazorWindUnleash:
monbg ANIM_TARGET
setalpha 12, 8
playsewithpan SE_W013B, SOUND_PAN_ATTACKER
- createsprite gUnknown_085962D4, ANIM_ATTACKER, 2, 14, 8, 0, 0, 22, 2, 1
+ createsprite gAirWaveCrescentSpriteTemplate, ANIM_ATTACKER, 2, 14, 8, 0, 0, 22, 2, 1
delay 2
playsewithpan SE_W013B, SOUND_PAN_ATTACKER
- createsprite gUnknown_085962D4, ANIM_ATTACKER, 2, 14, -8, 16, 14, 22, 1, 1
+ createsprite gAirWaveCrescentSpriteTemplate, ANIM_ATTACKER, 2, 14, -8, 16, 14, 22, 1, 1
delay 2
playsewithpan SE_W013B, SOUND_PAN_ATTACKER
- createsprite gUnknown_085962D4, ANIM_ATTACKER, 2, 14, 12, -16, -14, 22, 0, 1
+ createsprite gAirWaveCrescentSpriteTemplate, ANIM_ATTACKER, 2, 14, 12, -16, -14, 22, 0, 1
delay 17
playsewithpan SE_W013, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 10, 1
@@ -7536,7 +7541,7 @@ RazorWindUnleash:
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
- goto RazorWindContinue
+ goto RazorWindEnd
Move_DISABLE:
loadspritegfx ANIM_TAG_SPARKLE_4
@@ -7544,7 +7549,7 @@ Move_DISABLE:
monbgprio_28 ANIM_TARGET
setalpha 8, 8
playsewithpan SE_W197, SOUND_PAN_ATTACKER
- createsprite gUnknown_0853EE84, ANIM_ATTACKER, 13, 24, -16
+ createsprite gSpinningSparkleSpriteTemplate, ANIM_ATTACKER, 13, 24, -16
waitforvisualfinish
createvisualtask AnimTask_GrowAndGreyscale, 5
loopsewithpan SE_W020, SOUND_PAN_TARGET, 15, 4
@@ -7560,10 +7565,10 @@ Move_RECOVER:
monbg ANIM_ATK_PARTNER
setalpha 12, 8
loopsewithpan SE_W025, SOUND_PAN_ATTACKER, 13, 3
- createvisualtask sub_8115A04, 2, 2, 0, 6, 0, 11, RGB(31, 31, 11)
- call Recover1
- call Recover1
- call Recover1
+ createvisualtask AnimTask_BlendColorCycle, 2, 2, 0, 6, 0, 11, RGB(31, 31, 11)
+ call RecoverAbsorbEffect
+ call RecoverAbsorbEffect
+ call RecoverAbsorbEffect
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
blendoff
@@ -7572,7 +7577,7 @@ Move_RECOVER:
waitforvisualfinish
end
-Recover1:
+RecoverAbsorbEffect:
createsprite gPowerAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 2, 40, -10, 13
delay 3
createsprite gPowerAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 2, -35, -10, 13
@@ -7595,14 +7600,14 @@ Move_MIMIC:
monbg_22 ANIM_DEF_PARTNER
monbgprio_29
panse_1B SE_W107, SOUND_PAN_TARGET, SOUND_PAN_ATTACKER, -3, 0
- createvisualtask sub_80FF458, 5, 128, 24
+ createvisualtask AnimTask_ShrinkTargetCopy, 5, 128, 24
delay 15
createsprite gMimicOrbSpriteTemplate, ANIM_TARGET, 2, -12, 24
delay 10
- setarg 7, -1
+ setarg 7, 0xFFFF
waitforvisualfinish
playsewithpan SE_W036, SOUND_PAN_ATTACKER
- createvisualtask sub_8115A04, 2, 2, 0, 2, 0, 11, RGB_WHITE
+ createvisualtask AnimTask_BlendColorCycle, 2, 2, 0, 2, 0, 11, RGB_WHITE
waitforvisualfinish
clearmonbg_23 ANIM_DEF_PARTNER
blendoff
@@ -7621,7 +7626,7 @@ Move_CONSTRICT:
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 6, 1
delay 20
playsewithpan SE_W020, SOUND_PAN_TARGET
- setarg 7, -1
+ setarg 7, 0xFFFF
waitforvisualfinish
end
@@ -7631,29 +7636,29 @@ CurseGhost:
loadspritegfx ANIM_TAG_NAIL
loadspritegfx ANIM_TAG_GHOSTLY_SPIRIT
monbg ANIM_ATK_PARTNER
- createvisualtask sub_8112758, 5
+ createvisualtask AnimTask_CurseStretchingBlackBg, 5
waitforvisualfinish
delay 20
- createsprite gUnknown_08596DD0, ANIM_ATTACKER, 2
+ createsprite gCurseNailSpriteTemplate, ANIM_ATTACKER, 2
delay 60
- call CurseGhost1
+ call CurseGhostShakeFromNail
delay 41
- call CurseGhost1
+ call CurseGhostShakeFromNail
delay 41
- call CurseGhost1
+ call CurseGhostShakeFromNail
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
delay 1
monbg ANIM_DEF_PARTNER
playsewithpan SE_W171, SOUND_PAN_TARGET
- createsprite gBattleAnimSpriteTemplate_8596DE8, ANIM_TARGET, 2
+ createsprite gCurseGhostSpriteTemplate, ANIM_TARGET, 2
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 14, 1
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 16, 0, RGB_BLACK
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
end
-CurseGhost1:
+CurseGhostShakeFromNail:
createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 4, 0, 10, 0
playsewithpan SE_W020, SOUND_PAN_ATTACKER
return
@@ -7666,8 +7671,8 @@ CurseStats:
end
CurseStats1:
playsewithpan SE_W082, SOUND_PAN_ATTACKER
- createvisualtask sub_8116B14, 5
- createvisualtask sub_8115A04, 5, 2, 4, 2, 0, 10, RGB_RED
+ createvisualtask AnimTask_DrawFallingWhiteLinesOnAttacker, 5
+ createvisualtask AnimTask_BlendColorCycle, 5, 2, 4, 2, 0, 10, RGB_RED
return
Move_SOFT_BOILED:
@@ -7687,7 +7692,7 @@ Move_SOFT_BOILED:
delay 8
createsprite gThinRingExpandingSpriteTemplate, ANIM_ATTACKER, 3, 31, 16, 0, 1
delay 60
- setarg 7, -1
+ setarg 7, 0xFFFF
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
call HealingEffect2
@@ -7697,30 +7702,30 @@ Move_HEAL_BELL:
loadspritegfx ANIM_TAG_BELL
loadspritegfx ANIM_TAG_MUSIC_NOTES_2
loadspritegfx ANIM_TAG_THIN_RING
- createvisualtask sub_8116620, 10, 10, 0, 0, 10, RGB_WHITE
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 10, 0, 0, 10, RGB_WHITE
waitforvisualfinish
- createvisualtask sub_8105CB4, 5
+ createvisualtask AnimTask_LoadMusicNotesPals, 5
createsprite gBellSpriteTemplate, ANIM_ATTACKER, 2, 0, -24, 0, 1
delay 12
createsprite gHealBellMusicNoteSpriteTemplate, ANIM_ATTACKER, 40, 0, -24, 48, -18, 35, 0, 0
createsprite gHealBellMusicNoteSpriteTemplate, ANIM_ATTACKER, 40, 0, -24, -48, 20, 30, 1, 1
createsprite gHealBellMusicNoteSpriteTemplate, ANIM_ATTACKER, 40, 0, -24, -38, -29, 30, 2, 2
createsprite gHealBellMusicNoteSpriteTemplate, ANIM_ATTACKER, 40, 0, -24, 36, 18, 30, 3, 3
- call HealBell1
- delay 0x21
+ call HealBellRing
+ delay 33
createsprite gHealBellMusicNoteSpriteTemplate, ANIM_ATTACKER, 40, 0, -24, 19, 26, 35, 4, 4
createsprite gHealBellMusicNoteSpriteTemplate, ANIM_ATTACKER, 40, 0, -24, -34, -12, 30, 5, 5
createsprite gHealBellMusicNoteSpriteTemplate, ANIM_ATTACKER, 40, 0, -24, 41, -20, 34, 6, 2
createsprite gHealBellMusicNoteSpriteTemplate, ANIM_ATTACKER, 40, 0, -24, -15, 26, 32, 7, 0
- call HealBell1
- delay 0x21
+ call HealBellRing
+ delay 33
createsprite gHealBellMusicNoteSpriteTemplate, ANIM_ATTACKER, 40, 0, -24, -48, 18, 31, 0, 2
createsprite gHealBellMusicNoteSpriteTemplate, ANIM_ATTACKER, 40, 0, -24, 48, -20, 30, 2, 5
createsprite gHealBellMusicNoteSpriteTemplate, ANIM_ATTACKER, 40, 0, -24, 38, 29, 33, 4, 3
createsprite gHealBellMusicNoteSpriteTemplate, ANIM_ATTACKER, 40, 0, -24, -36, -18, 30, 6, 1
- call HealBell1
+ call HealBellRing
waitforvisualfinish
- createvisualtask sub_8105D60, 5
+ createvisualtask AnimTask_FreeMusicNotesPals, 5
waitforvisualfinish
unloadspritegfx ANIM_TAG_BELL
unloadspritegfx ANIM_TAG_MUSIC_NOTES_2
@@ -7734,13 +7739,13 @@ Move_HEAL_BELL:
unloadspritegfx ANIM_TAG_SPARKLE_2
loadspritegfx ANIM_TAG_THIN_RING
playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER
- createvisualtask sub_8116664, 10, 4, 3, 10, 0, RGB(12, 24, 30)
- createvisualtask sub_8116620, 10, 10, 3, 10, 0, RGB_WHITE
+ createvisualtask AnimTask_BlendBattleAnimPalExclude, 10, 4, 3, 10, 0, RGB(12, 24, 30)
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 10, 3, 10, 0, RGB_WHITE
createsprite gBlendThinRingExpandingSpriteTemplate, ANIM_ATTACKER, 16, 0, 0, 0, 1
end
-HealBell1:
- createvisualtask sub_8116664, 10, 4, 3, 8, 0, RGB(12, 24, 30)
- createvisualtask sub_8116620, 10, 10, 3, 2, 10, RGB_WHITE
+HealBellRing:
+ createvisualtask AnimTask_BlendBattleAnimPalExclude, 10, 4, 3, 8, 0, RGB(12, 24, 30)
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 10, 3, 2, 10, RGB_WHITE
createsprite gThinRingExpandingSpriteTemplate, ANIM_ATTACKER, 40, 0, -24, 0, 1
playsewithpan SE_W215, SOUND_PAN_ATTACKER
return
@@ -7751,7 +7756,7 @@ Move_FAKE_OUT:
waitforvisualfinish
playsewithpan SE_W166, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 5, 1
- createvisualtask sub_8106020, 3
+ createvisualtask AnimTask_StretchTargetUp, 3
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 16, 0, RGB_WHITE
end
@@ -7768,7 +7773,7 @@ Move_SCARY_FACE:
createsprite gEyeSparkleSpriteTemplate, ANIM_ATTACKER, 0, -16, -8
createsprite gEyeSparkleSpriteTemplate, ANIM_ATTACKER, 0, 16, -8
waitforvisualfinish
- createvisualtask sub_810A094, 3, 20, 1, 0
+ createvisualtask AnimTask_ShakeTargetInPattern, 3, 20, 1, FALSE
playsewithpan SE_W081B, SOUND_PAN_TARGET
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 27, 3, 16, 0, RGB_BLACK
waitforvisualfinish
@@ -7914,7 +7919,7 @@ PresentHeal:
Move_BATON_PASS:
loadspritegfx ANIM_TAG_POKEBALL
playsewithpan SE_W226, SOUND_PAN_ATTACKER
- createvisualtask sub_8115A04, 2, 31, 1, 2, 0, 11, RGB(31, 22, 30)
+ createvisualtask AnimTask_BlendColorCycle, 2, 31, 1, 2, 0, 11, RGB(31, 22, 30)
createsprite gBatonPassPokeballSpriteTemplate, ANIM_ATTACKER, 2
end
@@ -8019,44 +8024,44 @@ Move_TRI_ATTACK:
delay 20
playsewithpan SE_W161, SOUND_PAN_ATTACKER
delay 20
- createsoundtask sub_8158C58, SE_W161, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 5, 6, 0, 7
+ createsoundtask SoundTask_LoopSEAdjustPanning, SE_W161, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 5, 6, 0, 7
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 16, RGB_BLACK
delay 16
loadspritegfx ANIM_TAG_FIRE
- createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, -1, 0
+ createsprite gLargeFlameScatterSpriteTemplate, ANIM_TARGET, 2, 0, 0, 30, 30, -1, 0
playsewithpan SE_W172B, SOUND_PAN_TARGET
- createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, 0, 1
+ createsprite gLargeFlameScatterSpriteTemplate, ANIM_TARGET, 2, 0, 0, 30, 30, 0, 1
delay 1
- createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, -1, -1
+ createsprite gLargeFlameScatterSpriteTemplate, ANIM_TARGET, 2, 0, 0, 30, 30, -1, -1
delay 1
- createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, 2, 1
+ createsprite gLargeFlameScatterSpriteTemplate, ANIM_TARGET, 2, 0, 0, 30, 30, 2, 1
delay 1
- createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, 1, -1
+ createsprite gLargeFlameScatterSpriteTemplate, ANIM_TARGET, 2, 0, 0, 30, 30, 1, -1
delay 1
- createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, -1, 1
+ createsprite gLargeFlameScatterSpriteTemplate, ANIM_TARGET, 2, 0, 0, 30, 30, -1, 1
delay 1
- createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, 1, -2
+ createsprite gLargeFlameScatterSpriteTemplate, ANIM_TARGET, 2, 0, 0, 30, 30, 1, -2
delay 1
- createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, 3, 1
+ createsprite gLargeFlameScatterSpriteTemplate, ANIM_TARGET, 2, 0, 0, 30, 30, 3, 1
delay 2
- createvisualtask sub_810A094, 2, 20, 3, 1, 1
+ createvisualtask AnimTask_ShakeTargetInPattern, 2, 20, 3, TRUE, 1
waitforvisualfinish
loadspritegfx ANIM_TAG_LIGHTNING
- createvisualtask sub_8115F10, 2, 257, 257, 257
+ createvisualtask AnimTask_InvertScreenColor, 2, 257, 257, 257
playsewithpan SE_W161B, SOUND_PAN_TARGET
- createsprite gUnknown_085956C0, ANIM_TARGET, 2, 0, -48
+ createsprite gLightningSpriteTemplate, ANIM_TARGET, 2, 0, -48
delay 1
- createsprite gUnknown_085956C0, ANIM_TARGET, 2, 0, -16
+ createsprite gLightningSpriteTemplate, ANIM_TARGET, 2, 0, -16
delay 1
- createsprite gUnknown_085956C0, ANIM_TARGET, 2, 0, 16
+ createsprite gLightningSpriteTemplate, ANIM_TARGET, 2, 0, 16
delay 20
- createvisualtask sub_810A094, 2, 20, 3, 1, 0
+ createvisualtask AnimTask_ShakeTargetInPattern, 2, 20, 3, TRUE, 0
delay 2
- createvisualtask sub_8115F10, 2, 257, 257, 257
+ createvisualtask AnimTask_InvertScreenColor, 2, 257, 257, 257
waitforvisualfinish
loadspritegfx ANIM_TAG_ICE_CRYSTALS
- call FreezeEffect1
+ call IceCrystalEffectShort
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 16, 0, RGB_BLACK
waitforvisualfinish
end
@@ -8068,26 +8073,26 @@ Move_WILL_O_WISP:
monbgprio_2A ANIM_TARGET
playsewithpan SE_W052, SOUND_PAN_ATTACKER
waitplaysewithpan SE_W052, SOUND_PAN_ATTACKER, 10
- createvisualtask sub_8159278, 2, SOUND_PAN_ATTACKER, SOUND_PAN_ATTACKER, 1, 0
- createsprite gUnknown_0859563C, ANIM_ATTACKER, 2, 0, 0, 0
+ createvisualtask SoundTask_AdjustPanningVar, 2, SOUND_PAN_ATTACKER, SOUND_PAN_ATTACKER, 1, 0
+ createsprite gWillOWispOrbSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 0
delay 3
- createsprite gUnknown_0859563C, ANIM_ATTACKER, 3, 0, 0, 1
+ createsprite gWillOWispOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1
delay 3
- createsprite gUnknown_0859563C, ANIM_ATTACKER, 4, 0, 0, 2
+ createsprite gWillOWispOrbSpriteTemplate, ANIM_ATTACKER, 4, 0, 0, 2
delay 3
- createsprite gUnknown_0859563C, ANIM_ATTACKER, 4, 0, 0, 3
+ createsprite gWillOWispOrbSpriteTemplate, ANIM_ATTACKER, 4, 0, 0, 3
delay 40
- createvisualtask sub_8159278, 2, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 0
+ createvisualtask SoundTask_AdjustPanningVar, 2, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 0
waitforvisualfinish
monbgprio_29
playsewithpan SE_W172B, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 13, 1
- createsprite gUnknown_0859566C, ANIM_ATTACKER, 2, 0
- createsprite gUnknown_0859566C, ANIM_ATTACKER, 2, 42
- createsprite gUnknown_0859566C, ANIM_ATTACKER, 2, 84
- createsprite gUnknown_0859566C, ANIM_ATTACKER, 2, 126
- createsprite gUnknown_0859566C, ANIM_ATTACKER, 2, 168
- createsprite gUnknown_0859566C, ANIM_ATTACKER, 2, 210
+ createsprite gWillOWispFireSpriteTemplate, ANIM_ATTACKER, 2, 0
+ createsprite gWillOWispFireSpriteTemplate, ANIM_ATTACKER, 2, 42
+ createsprite gWillOWispFireSpriteTemplate, ANIM_ATTACKER, 2, 84
+ createsprite gWillOWispFireSpriteTemplate, ANIM_ATTACKER, 2, 126
+ createsprite gWillOWispFireSpriteTemplate, ANIM_ATTACKER, 2, 168
+ createsprite gWillOWispFireSpriteTemplate, ANIM_ATTACKER, 2, 210
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
end
@@ -8096,7 +8101,7 @@ Move_ENCORE:
loadspritegfx ANIM_TAG_SPOTLIGHT
loadspritegfx ANIM_TAG_TAG_HAND
createvisualtask AnimTask_CreateSpotlight, 2
- createvisualtask sub_8116960, 2, 248, 3, 0, 10, 0
+ createvisualtask AnimTask_HardwarePaletteFade, 2, 248, 3, 0, 10, 0
waitforvisualfinish
createsprite gSpotlightSpriteTemplate, ANIM_TARGET, 2, 0, -8
createsprite gClappingHandSpriteTemplate, ANIM_ATTACKER, 2, -2, 0, 0, 0, 9
@@ -8104,10 +8109,10 @@ Move_ENCORE:
createsprite gClappingHand2SpriteTemplate, ANIM_ATTACKER, 3, -2, 0, 0, 0, 9
createsprite gClappingHand2SpriteTemplate, ANIM_ATTACKER, 3, 2, 0, 1, 0, 9
delay 16
- createvisualtask sub_8159244, 5, 223, SOUND_PAN_TARGET
+ createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_W227B, SOUND_PAN_TARGET
createvisualtask AnimTask_SwayMon, 5, 1, 8, 1536, 5, ANIM_TARGET
waitforvisualfinish
- createvisualtask sub_8116960, 2, 248, 3, 10, 0, 1
+ createvisualtask AnimTask_HardwarePaletteFade, 2, 248, 3, 10, 0, 1
waitforvisualfinish
createvisualtask AnimTask_RemoveSpotlight, 2
end
@@ -8119,8 +8124,8 @@ Move_TRICK:
createsprite gTrickBagSpriteTemplate, ANIM_ATTACKER, 2, -40, 208
delay 16
playsewithpan SE_W166, 0
- createvisualtask sub_8106020, 3
- createvisualtask sub_81060B0, 3
+ createvisualtask AnimTask_StretchTargetUp, 3
+ createvisualtask AnimTask_StretchAttackerUp, 3
delay 30
playsewithpan SE_W104, 0
delay 24
@@ -8159,14 +8164,14 @@ Move_WISH:
Move_STOCKPILE:
loadspritegfx ANIM_TAG_GRAY_ORB
playsewithpan SE_W025, SOUND_PAN_ATTACKER
- createvisualtask sub_8115A04, 2, 2, 8, 1, 0, 12, RGB_WHITE
+ createvisualtask AnimTask_BlendColorCycle, 2, 2, 8, 1, 0, 12, RGB_WHITE
createvisualtask AnimTask_StockpileDeformMon, 5
- call Stockpile1
- call Stockpile1
+ call StockpileAbsorb
+ call StockpileAbsorb
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, 0, 12, 0, RGB_WHITE
end
-Stockpile1:
+StockpileAbsorb:
createsprite gStockpileAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 2, 55, 55, 13
delay 1
createsprite gStockpileAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 2, -55, -55, 13
@@ -8207,12 +8212,12 @@ Move_SPIT_UP:
jumpifmoveturn 3, SpitUpStrongest
SpitUpContinue:
delay 5
- createvisualtask sub_80D6388, 2, 0, 1, 8, 1, 0
+ createvisualtask AnimTask_ShakeTargetBasedOnMovePowerOrDmg, 2, FALSE, 1, 8, 1, 0
playsewithpan SE_W003, SOUND_PAN_TARGET
- createsprite gUnknown_085973E8, ANIM_TARGET, 3, -12, 10, 1, 1
+ createsprite gFlashingHitSplatSpriteTemplate, ANIM_TARGET, 3, -12, 10, ANIM_TARGET, 1
delay 5
playsewithpan SE_W003, SOUND_PAN_TARGET
- createsprite gUnknown_085973E8, ANIM_TARGET, 3, 12, -10, 1, 1
+ createsprite gFlashingHitSplatSpriteTemplate, ANIM_TARGET, 3, 12, -10, ANIM_TARGET, 1
waitforvisualfinish
end
SpitUpStrong:
@@ -8282,29 +8287,29 @@ Move_MORNING_SUN:
loadspritegfx ANIM_TAG_BLUE_STAR
createvisualtask AnimTask_MorningSunLightBeam, 5
delay 8
- createvisualtask sub_8116620, 10, 0x781, 8, 0, 12, RGB_WHITE
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 0x781, 8, 0, 12, RGB_WHITE
delay 14
- call MorningSun1
- call MorningSun1
- call MorningSun1
- call MorningSun1
- call MorningSun1
- call MorningSun1
- call MorningSun1
- call MorningSun1
- call MorningSun1
- call MorningSun1
- call MorningSun1
- call MorningSun1
- call MorningSun1
- call MorningSun1
- call MorningSun1
- createvisualtask sub_8116620, 10, 0x781, 3, 12, 0, RGB_WHITE
+ call MorningSunStar
+ call MorningSunStar
+ call MorningSunStar
+ call MorningSunStar
+ call MorningSunStar
+ call MorningSunStar
+ call MorningSunStar
+ call MorningSunStar
+ call MorningSunStar
+ call MorningSunStar
+ call MorningSunStar
+ call MorningSunStar
+ call MorningSunStar
+ call MorningSunStar
+ call MorningSunStar
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 0x781, 3, 12, 0, RGB_WHITE
waitforvisualfinish
waitsound
call HealingEffect
end
-MorningSun1:
+MorningSunStar:
createsprite gGreenStarSpriteTemplate, ANIM_ATTACKER, 2, 30, 640
delay 5
return
@@ -8318,7 +8323,7 @@ Move_SWEET_SCENT:
call SweetScentEffect
createsprite gSweetScentPetalSpriteTemplate, ANIM_ATTACKER, 2, 55, 0
setpan SOUND_PAN_TARGET
- createvisualtask sub_8115A04, 2, 20, 1, 5, 5, 13, RGB(31, 21, 21)
+ createvisualtask AnimTask_BlendColorCycle, 2, 20, 1, 5, 5, 13, RGB(31, 21, 21)
call SweetScentEffect
waitforvisualfinish
end
@@ -8356,42 +8361,42 @@ Move_HYPER_BEAM:
createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 4, 1
waitforvisualfinish
delay 30
- createsoundtask sub_8158C58, SE_W063B, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 1, 15, 0, 5
+ createsoundtask SoundTask_LoopSEAdjustPanning, SE_W063B, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 1, 15, 0, 5
createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 0, 4, 50, 1
- createvisualtask sub_8115D94, 2, ANIM_TAG_ORBS, 1, 12, 31, 16, 0, 0
- call HyperBeam1
- call HyperBeam1
- call HyperBeam1
- call HyperBeam1
- call HyperBeam1
+ createvisualtask AnimTask_FlashAnimTagWithColor, 2, ANIM_TAG_ORBS, 1, 12, RGB(31, 0, 0), 16, 0, 0
+ call HyperBeamOrbs
+ call HyperBeamOrbs
+ call HyperBeamOrbs
+ call HyperBeamOrbs
+ call HyperBeamOrbs
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 50, 1
- createvisualtask sub_8116620, 10, 4, 2, 0, 11, RGB(25, 25, 25)
- call HyperBeam1
- call HyperBeam1
- call HyperBeam1
- call HyperBeam1
- call HyperBeam1
- call HyperBeam1
- call HyperBeam1
- call HyperBeam1
- call HyperBeam1
- call HyperBeam1
- call HyperBeam1
- call HyperBeam1
- call HyperBeam1
- call HyperBeam1
- call HyperBeam1
- call HyperBeam1
- call HyperBeam1
- call HyperBeam1
- call HyperBeam1
- call HyperBeam1
- call HyperBeam1
- createvisualtask sub_8116620, 10, 4, 2, 11, 0, RGB(25, 25, 25)
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 4, 2, 0, 11, RGB(25, 25, 25)
+ call HyperBeamOrbs
+ call HyperBeamOrbs
+ call HyperBeamOrbs
+ call HyperBeamOrbs
+ call HyperBeamOrbs
+ call HyperBeamOrbs
+ call HyperBeamOrbs
+ call HyperBeamOrbs
+ call HyperBeamOrbs
+ call HyperBeamOrbs
+ call HyperBeamOrbs
+ call HyperBeamOrbs
+ call HyperBeamOrbs
+ call HyperBeamOrbs
+ call HyperBeamOrbs
+ call HyperBeamOrbs
+ call HyperBeamOrbs
+ call HyperBeamOrbs
+ call HyperBeamOrbs
+ call HyperBeamOrbs
+ call HyperBeamOrbs
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 4, 2, 11, 0, RGB(25, 25, 25)
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 4, 16, 0, RGB_BLACK
end
-HyperBeam1:
+HyperBeamOrbs:
createsprite gHyperBeamOrbSpriteTemplate, ANIM_TARGET, 2
createsprite gHyperBeamOrbSpriteTemplate, ANIM_TARGET, 2
delay 1
@@ -8400,9 +8405,9 @@ HyperBeam1:
Move_FLATTER:
loadspritegfx ANIM_TAG_SPOTLIGHT
loadspritegfx ANIM_TAG_CONFETTI
- createvisualtask sub_8159244, 5, 223, SOUND_PAN_TARGET
+ createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_W227B, SOUND_PAN_TARGET
createvisualtask AnimTask_CreateSpotlight, 2
- createvisualtask sub_8116960, 2, 248, 3, 0, 10, 0
+ createvisualtask AnimTask_HardwarePaletteFade, 2, 248, 3, 0, 10, 0
waitforvisualfinish
createsprite gFlatterSpotlightSpriteTemplate, ANIM_TARGET, 2, 0, -8, 80
delay 0
@@ -8410,7 +8415,7 @@ Move_FLATTER:
delay 10
createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 5, 2, ANIM_TARGET
delay 0
- createvisualtask sub_8159210, 5, 229, SOUND_PAN_ATTACKER
+ createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_W260, SOUND_PAN_ATTACKER
call CreateFlatterConfetti
call CreateFlatterConfetti
call CreateFlatterConfetti
@@ -8431,9 +8436,9 @@ Move_FLATTER:
call CreateFlatterConfetti
call CreateFlatterConfetti
delay 5
- createvisualtask sub_8159210, 5, 229, SOUND_PAN_TARGET
+ createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_W260, SOUND_PAN_TARGET
waitforvisualfinish
- createvisualtask sub_8116960, 2, 248, 3, 10, 0, 1
+ createvisualtask AnimTask_HardwarePaletteFade, 2, 248, 3, 10, 0, 1
waitforvisualfinish
createvisualtask AnimTask_RemoveSpotlight, 2
end
@@ -8444,7 +8449,7 @@ CreateFlatterConfetti:
Move_ROLE_PLAY:
monbg ANIM_ATK_PARTNER
- createvisualtask sub_8116620, 10, 4, 2, 0, 16, RGB_WHITE
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 4, 2, 0, 16, RGB_WHITE
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 10, RGB_BLACK
waitforvisualfinish
playsewithpan SE_W161, SOUND_PAN_ATTACKER
@@ -8452,7 +8457,7 @@ Move_ROLE_PLAY:
createvisualtask AnimTask_RolePlaySilhouette, 2
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
- createvisualtask sub_8116620, 10, 4, 2, 16, 0, RGB_WHITE
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 4, 2, 16, 0, RGB_WHITE
delay 8
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 10, 0, RGB_BLACK
end
@@ -8461,7 +8466,7 @@ Move_REFRESH:
loadspritegfx ANIM_TAG_THIN_RING
loadspritegfx ANIM_TAG_SPARKLE_2
playsewithpan SE_W287, SOUND_PAN_ATTACKER
- createvisualtask sub_815DFCC, 2, 0
+ createvisualtask AnimTask_StatusClearedEffect, 2, 0
waitforvisualfinish
playsewithpan SE_W234, SOUND_PAN_ATTACKER
call GrantingStarsEffect
@@ -8478,15 +8483,15 @@ Move_BLAZE_KICK:
monbg ANIM_TARGET
setalpha 12, 8
playsewithpan SE_W172, SOUND_PAN_TARGET
- createsprite gUnknown_08595F14, ANIM_TARGET, 3, 0, 0, 1, 30
- createvisualtask sub_8116620, 10, 4, 2, 0, 7, RGB_WHITE
+ createsprite gSpinningHandOrFootSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 30
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 4, 2, 0, 7, RGB_WHITE
delay 30
playsewithpan SE_W007, SOUND_PAN_TARGET
- createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 0
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, ANIM_TARGET, 0
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 14, 1
- createvisualtask sub_8116620, 10, 4, 2, 0, 0, RGB_WHITE
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 4, 2, 0, 0, RGB_WHITE
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, RGB_BLACK, 8, 0, 0
- call FireMoveEffect
+ call FireSpreadEffect
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
@@ -8494,11 +8499,11 @@ Move_BLAZE_KICK:
Move_HYPER_VOICE:
loadspritegfx ANIM_TAG_THIN_RING
- createvisualtask sub_81590B8, 5, 0
+ createvisualtask SoundTask_PlayCryWithEcho, 5, 0
call HyperVoiceEffect
waitforvisualfinish
delay 8
- createvisualtask sub_81590B8, 5, 1
+ createvisualtask SoundTask_PlayCryWithEcho, 5, 1
call HyperVoiceEffect
waitforvisualfinish
end
@@ -8508,8 +8513,8 @@ HyperVoiceEffect:
createsprite gHyperVoiceRingSpriteTemplate, ANIM_ATTACKER, 0, 45, 0, 0, 0, 0, 0, 1
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 6, 1
createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 1, 0, 6, 1
- createvisualtask sub_81162A4, 2, 1, 0, 6, 1
- createvisualtask sub_8159078, 5
+ createvisualtask AnimTask_ShakeBattleTerrain, 2, 1, 0, 6, 1
+ createvisualtask SoundTask_WaitForCry, 5
return
Move_SAND_TOMB:
@@ -8517,26 +8522,26 @@ Move_SAND_TOMB:
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 0, 7, RGB(19, 17, 0)
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 43, 1
playsewithpan SE_W328, SOUND_PAN_TARGET
- call SandTombEffect
- call SandTombEffect
- call SandTombEffect
+ call SandTombSwirlingDirt
+ call SandTombSwirlingDirt
+ call SandTombSwirlingDirt
delay 22
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 7, 0, RGB(19, 17, 0)
waitforvisualfinish
end
-SandTombEffect:
- createsprite gUnknown_08596B34, ANIM_TARGET, 2, 0, 32, 528, 30, 10, 50, 1
+SandTombSwirlingDirt:
+ createsprite gSwirlingDirtSpriteTemplate, ANIM_TARGET, 2, 0, 32, 528, 30, 10, 50, ANIM_TARGET
delay 2
- createsprite gUnknown_08596B34, ANIM_TARGET, 2, 0, 36, 480, 20, 13, -46, 1
+ createsprite gSwirlingDirtSpriteTemplate, ANIM_TARGET, 2, 0, 36, 480, 20, 13, -46, ANIM_TARGET
delay 2
- createsprite gUnknown_08596B34, ANIM_TARGET, 2, 0, 37, 576, 20, 5, 42, 1
+ createsprite gSwirlingDirtSpriteTemplate, ANIM_TARGET, 2, 0, 37, 576, 20, 5, 42, ANIM_TARGET
delay 2
- createsprite gUnknown_08596B34, ANIM_TARGET, 2, 0, 35, 400, 25, 8, -42, 1
+ createsprite gSwirlingDirtSpriteTemplate, ANIM_TARGET, 2, 0, 35, 400, 25, 8, -42, ANIM_TARGET
delay 2
- createsprite gUnknown_08596B34, ANIM_TARGET, 2, 0, 32, 512, 25, 13, 46, 1
+ createsprite gSwirlingDirtSpriteTemplate, ANIM_TARGET, 2, 0, 32, 512, 25, 13, 46, ANIM_TARGET
delay 2
- createsprite gUnknown_08596B34, ANIM_TARGET, 2, 0, 37, 464, 30, 12, -50, 1
+ createsprite gSwirlingDirtSpriteTemplate, ANIM_TARGET, 2, 0, 37, 464, 30, 12, -50, ANIM_TARGET
delay 2
return
@@ -8549,7 +8554,7 @@ Move_SHEER_COLD:
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
setalpha 12, 8
- createvisualtask sub_80A9EF4, 2
+ createvisualtask AnimTask_FrozenIceCube, 2
waitplaysewithpan SE_W258, SOUND_PAN_TARGET, 17
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
@@ -8563,14 +8568,14 @@ Move_ARM_THRUST:
loadspritegfx ANIM_TAG_IMPACT
monbgprio_28 ANIM_TARGET
setalpha 12, 8
- createvisualtask sub_80D6134, 5, 8, 5, 0, 0
+ createvisualtask AnimTask_RotateMonSpriteToSide, 5, 8, 5, 0, 0
delay 6
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 3
delay 4
playsewithpan SE_W207, SOUND_PAN_TARGET
- createsprite gUnknown_08596034, ANIM_TARGET, 2, 10, -8, 14, 3
+ createsprite gArmThrustHandSpriteTemplate, ANIM_TARGET, 2, 10, -8, 14, 3
waitforvisualfinish
- createvisualtask sub_80D6134, 5, 8, 5, 0, 1
+ createvisualtask AnimTask_RotateMonSpriteToSide, 5, 8, 5, 0, 1
playsewithpan SE_W003, SOUND_PAN_TARGET
choosetwoturnanim ArmThrustRight, ArmThrustLeft
ArmThrustContinue:
@@ -8579,10 +8584,10 @@ ArmThrustContinue:
blendoff
end
ArmThrustRight:
- createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 8, 0, 1, 2
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 8, 0, ANIM_TARGET, 2
goto ArmThrustContinue
ArmThrustLeft:
- createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -8, 0, 1, 2
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -8, 0, ANIM_TARGET, 2
goto ArmThrustContinue
Move_MUDDY_WATER:
@@ -8620,62 +8625,60 @@ Move_DRAGON_CLAW:
loadspritegfx ANIM_TAG_SMALL_EMBER
loadspritegfx ANIM_TAG_CLAW_SLASH
playsewithpan SE_W221B, SOUND_PAN_ATTACKER
- createvisualtask sub_8116620, 10, 2, 4, 0, 8, RGB(31, 19, 0)
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 2, 4, 0, 8, RGB(31, 19, 0)
createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 15, 1
- call DragonClawEffect
- call DragonClawEffect
+ call DragonClawFireSpiral
+ call DragonClawFireSpiral
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4
- createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 28, 528, 30, 13, 50, 0
+ createsprite gFireSpinSpriteTemplate, ANIM_ATTACKER, 2, 0, 28, 528, 30, 13, 50, ANIM_ATTACKER
delay 2
- createvisualtask sub_8159210, 5, 136, SOUND_PAN_TARGET
- createsprite gBattleAnimSpriteTemplate_8597138, ANIM_TARGET, 2, -10, -10, 0
- createsprite gBattleAnimSpriteTemplate_8597138, ANIM_TARGET, 2, -10, 10, 0
- createsprite gBattleAnimSpriteTemplate_85972D8, ANIM_ATTACKER, 2, -4, 1, 10, 3, 1
- createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 32, 480, 20, 16, -46, 0
+ createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_W013, SOUND_PAN_TARGET
+ createsprite gClawSlashSpriteTemplate, ANIM_TARGET, 2, -10, -10, 0
+ createsprite gClawSlashSpriteTemplate, ANIM_TARGET, 2, -10, 10, 0
+ createsprite gShakeMonOrTerrainSpriteTemplate, ANIM_ATTACKER, 2, -4, 1, 10, 3, 1
+ createsprite gFireSpinSpriteTemplate, ANIM_ATTACKER, 2, 0, 32, 480, 20, 16, -46, ANIM_ATTACKER
delay 2
- createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 33, 576, 20, 8, 42, 0
+ createsprite gFireSpinSpriteTemplate, ANIM_ATTACKER, 2, 0, 33, 576, 20, 8, 42, ANIM_ATTACKER
delay 2
- createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 31, 400, 25, 11, -42, 0
+ createsprite gFireSpinSpriteTemplate, ANIM_ATTACKER, 2, 0, 31, 400, 25, 11, -42, ANIM_ATTACKER
delay 2
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4
- createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 28, 512, 25, 16, 46, 0
+ createsprite gFireSpinSpriteTemplate, ANIM_ATTACKER, 2, 0, 28, 512, 25, 16, 46, ANIM_ATTACKER
delay 2
- createvisualtask sub_8159210, 5, 136, SOUND_PAN_TARGET
- createsprite gBattleAnimSpriteTemplate_8597138, ANIM_TARGET, 2, 10, -10, 1
- createsprite gBattleAnimSpriteTemplate_8597138, ANIM_TARGET, 2, 10, 10, 1
- createsprite gBattleAnimSpriteTemplate_85972D8, ANIM_ATTACKER, 2, -4, 1, 10, 3, 1
- createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 33, 464, 30, 15, -50, 0
+ createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_W013, SOUND_PAN_TARGET
+ createsprite gClawSlashSpriteTemplate, ANIM_TARGET, 2, 10, -10, 1
+ createsprite gClawSlashSpriteTemplate, ANIM_TARGET, 2, 10, 10, 1
+ createsprite gShakeMonOrTerrainSpriteTemplate, ANIM_ATTACKER, 2, -4, 1, 10, 3, 1
+ createsprite gFireSpinSpriteTemplate, ANIM_ATTACKER, 2, 0, 33, 464, 30, 15, -50, ANIM_ATTACKER
delay 2
- createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 28, 528, 30, 13, 50, 0
+ createsprite gFireSpinSpriteTemplate, ANIM_ATTACKER, 2, 0, 28, 528, 30, 13, 50, ANIM_ATTACKER
delay 2
- createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 32, 480, 20, 16, -46, 0
+ createsprite gFireSpinSpriteTemplate, ANIM_ATTACKER, 2, 0, 32, 480, 20, 16, -46, ANIM_ATTACKER
delay 2
- createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 33, 576, 20, 8, 42, 0
+ createsprite gFireSpinSpriteTemplate, ANIM_ATTACKER, 2, 0, 33, 576, 20, 8, 42, ANIM_ATTACKER
delay 2
- createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 31, 400, 25, 11, -42, 0
+ createsprite gFireSpinSpriteTemplate, ANIM_ATTACKER, 2, 0, 31, 400, 25, 11, -42, ANIM_ATTACKER
delay 2
- createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 28, 512, 25, 16, 46, 0
+ createsprite gFireSpinSpriteTemplate, ANIM_ATTACKER, 2, 0, 28, 512, 25, 16, 46, ANIM_ATTACKER
delay 2
- createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 33, 464, 30, 15, -50, 0
- createvisualtask sub_8116620, 10, 2, 4, 8, 0, RGB(31, 19, 0)
+ createsprite gFireSpinSpriteTemplate, ANIM_ATTACKER, 2, 0, 33, 464, 30, 15, -50, ANIM_ATTACKER
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 2, 4, 8, 0, RGB(31, 19, 0)
waitforvisualfinish
end
-DragonClawEffect:
- createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 28, 528, 30, 13, 50, 0
+DragonClawFireSpiral:
+ createsprite gFireSpinSpriteTemplate, ANIM_ATTACKER, 2, 0, 28, 528, 30, 13, 50, ANIM_ATTACKER
delay 2
- createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 32, 480, 20, 16, -46, 0
+ createsprite gFireSpinSpriteTemplate, ANIM_ATTACKER, 2, 0, 32, 480, 20, 16, -46, ANIM_ATTACKER
delay 2
- createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 33, 576, 20, 8, 42, 0
+ createsprite gFireSpinSpriteTemplate, ANIM_ATTACKER, 2, 0, 33, 576, 20, 8, 42, ANIM_ATTACKER
delay 2
- createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 31, 400, 25, 11, -42, 0
+ createsprite gFireSpinSpriteTemplate, ANIM_ATTACKER, 2, 0, 31, 400, 25, 11, -42, ANIM_ATTACKER
delay 2
- createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 28, 512, 25, 16, 46, 0
+ createsprite gFireSpinSpriteTemplate, ANIM_ATTACKER, 2, 0, 28, 512, 25, 16, 46, ANIM_ATTACKER
delay 2
- createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 33, 464, 30, 15, -50, 0
+ createsprite gFireSpinSpriteTemplate, ANIM_ATTACKER, 2, 0, 33, 464, 30, 15, -50, ANIM_ATTACKER
delay 2
return
-
-End:
end
Move_MUD_SHOT:
@@ -8685,28 +8688,28 @@ Move_MUD_SHOT:
setalpha 12, 8
createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 46, 1
delay 6
- createvisualtask sub_81076C8, 5, 100
+ createvisualtask AnimTask_StartSinAnimTimer, 5, 100
panse_1B SE_W250, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +1, 0
- call MudShot1
- call MudShot1
- call MudShot1
+ call MudShotOrbs
+ call MudShotOrbs
+ call MudShotOrbs
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 43, 1
- call MudShot1
- call MudShot1
- call MudShot1
- call MudShot1
- call MudShot1
- call MudShot1
- call MudShot1
- call MudShot1
+ call MudShotOrbs
+ call MudShotOrbs
+ call MudShotOrbs
+ call MudShotOrbs
+ call MudShotOrbs
+ call MudShotOrbs
+ call MudShotOrbs
+ call MudShotOrbs
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
-MudShot1:
- createsprite gUnknown_085950FC, ANIM_ATTACKER, 3, 10, 10, 0, 16
+MudShotOrbs:
+ createsprite gMudShotOrbSpriteTemplate, ANIM_ATTACKER, 3, 10, 10, 0, 16
delay 2
- createsprite gUnknown_085950FC, ANIM_ATTACKER, 3, 10, 10, 0, 16
+ createsprite gMudShotOrbSpriteTemplate, ANIM_ATTACKER, 3, 10, 10, 0, 16
delay 2
return
@@ -8722,11 +8725,11 @@ Move_METEOR_MASH:
delay 10
createsprite gMeteorMashStarSpriteTemplate, ANIM_TARGET, 3, -112, -64, 8, 32, 30
delay 40
- createsprite gUnknown_08595F14, ANIM_TARGET, 3, 0, 0, 0, 30
+ createsprite gSpinningHandOrFootSpriteTemplate, ANIM_TARGET, 3, 0, 0, 0, 30
createsprite gMeteorMashStarSpriteTemplate, ANIM_TARGET, 3, -80, -64, 40, 32, 30
delay 20
playsewithpan SE_W233B, SOUND_PAN_TARGET
- createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 1
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, ANIM_TARGET, 1
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 5, 0, 20, 1
waitforvisualfinish
delay 10
@@ -8740,24 +8743,24 @@ Move_REVENGE:
monbg ANIM_TARGET
setalpha 12, 8
playsewithpan SE_W036, SOUND_PAN_ATTACKER
- createsprite gUnknown_08596088, ANIM_ATTACKER, 2, 10, -10
+ createsprite gRevengeSmallScratchSpriteTemplate, ANIM_ATTACKER, 2, 10, -10
waitforvisualfinish
- createvisualtask sub_8115A04, 2, 2, 0, 4, 2, 8, RGB_RED
+ createvisualtask AnimTask_BlendColorCycle, 2, 2, 0, 4, 2, 8, RGB_RED
waitforvisualfinish
unloadspritegfx ANIM_TAG_PURPLE_SCRATCH
loadspritegfx ANIM_TAG_PURPLE_SWIPE
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4
delay 4
playsewithpan SE_W207, SOUND_PAN_TARGET
- createsprite gUnknown_085960D0, ANIM_TARGET, 2, 10, -10
+ createsprite gRevengeBigScratchSpriteTemplate, ANIM_TARGET, 2, 10, -10
waitforvisualfinish
unloadspritegfx ANIM_TAG_PURPLE_SWIPE
loadspritegfx ANIM_TAG_IMPACT
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 10, 1
- createsprite gUnknown_08597400, ANIM_TARGET, 3, -10, -8, 1, 1, 8
+ createsprite gPersistHitSplatSpriteTemplate, ANIM_TARGET, 3, -10, -8, ANIM_TARGET, 1, 8
playsewithpan SE_W233B, SOUND_PAN_TARGET
delay 8
- createsprite gUnknown_08597400, ANIM_TARGET, 3, 10, 8, 1, 1, 8
+ createsprite gPersistHitSplatSpriteTemplate, ANIM_TARGET, 3, 10, 8, ANIM_TARGET, 1, 8
playsewithpan SE_W025B, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_TARGET
@@ -8772,7 +8775,7 @@ Move_POISON_FANG:
delay 10
createvisualtask AnimTask_ShakeMon, 3, ANIM_TARGET, 3, 0, 10, 1
waitforvisualfinish
- createvisualtask sub_8115A04, 2, 4, 0, 4, 0, 12, RGB(26, 0, 26)
+ createvisualtask AnimTask_BlendColorCycle, 2, 4, 0, 4, 0, 12, RGB(26, 0, 26)
call PoisonBubblesEffect
waitforvisualfinish
end
@@ -8817,23 +8820,23 @@ Move_FRENZY_PLANT:
createsprite gFrenzyPlantRootSpriteTemplate, ANIM_ATTACKER, 2, 85, -16, -6, 0, 2, 75
playsewithpan SE_W010, SOUND_PAN_TARGET
delay 5
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -10, 1, 3
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -10, ANIM_TARGET, 3
playsewithpan SE_W003, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 3, ANIM_TARGET, 8, 0, 20, 1
delay 3
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 10, 8, 1, 3
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 10, 8, ANIM_TARGET, 3
playsewithpan SE_W003, SOUND_PAN_TARGET
delay 3
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 10, -3, 1, 2
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 10, -3, ANIM_TARGET, 2
playsewithpan SE_W003, SOUND_PAN_TARGET
delay 3
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -3, 1, 1, 2
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -3, 1, ANIM_TARGET, 2
playsewithpan SE_W003, SOUND_PAN_TARGET
delay 2
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, 1, 1, 1
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, 1, ANIM_TARGET, 1
playsewithpan SE_W003, SOUND_PAN_TARGET
delay 2
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 10, 1, 1
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 10, ANIM_TARGET, 1
playsewithpan SE_W003, SOUND_PAN_TARGET
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 1, 2, 5, 0, RGB_BLACK
@@ -8847,16 +8850,16 @@ Move_METAL_SOUND:
monbg ANIM_DEF_PARTNER
monbgprio_2A ANIM_TARGET
createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 2, 0, 8, 1
- call MetalSound1
- call MetalSound1
- call MetalSound1
- call MetalSound1
+ call MetalSoundRings
+ call MetalSoundRings
+ call MetalSoundRings
+ call MetalSoundRings
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
delay 0
waitforvisualfinish
end
-MetalSound1:
+MetalSoundRings:
panse_1B SE_W103, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
createsprite gMetalSoundSpriteTemplate, ANIM_TARGET, 2, 16, 0, 0, 0, 30, 0
delay 2
@@ -8881,18 +8884,18 @@ FocusPunchContinue:
monbg ANIM_DEF_PARTNER
setalpha 12, 8
playsewithpan SE_W207, SOUND_PAN_TARGET
- createsprite gUnknown_08596104, ANIM_TARGET, 2
+ createsprite gFocusPunchFistSpriteTemplate, ANIM_TARGET, 2
delay 10
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, 1, 0
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, ANIM_TARGET, 0
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 8, 0, 24, 1
delay 8
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 10, 2, 1, 0
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 10, 2, ANIM_TARGET, 0
playsewithpan SE_W233B, SOUND_PAN_TARGET
delay 8
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 10, -6, 1, 0
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 10, -6, ANIM_TARGET, 0
playsewithpan SE_W233B, SOUND_PAN_TARGET
delay 8
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 8, 1, 0
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 8, ANIM_TARGET, 0
playsewithpan SE_W025B, SOUND_PAN_TARGET
waitforvisualfinish
restorebg
@@ -8927,147 +8930,147 @@ ReturnContinue:
end
ReturnWeak:
createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 16, 1, ANIM_ATTACKER
- createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER
+ createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_W039, SOUND_PAN_ATTACKER
waitforvisualfinish
createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 16, 1, ANIM_ATTACKER
- createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER
+ createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_W039, SOUND_PAN_ATTACKER
delay 5
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, 1, 2
- createvisualtask sub_8159210, 5, 139, SOUND_PAN_TARGET
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, ANIM_TARGET, 2
+ createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_W004, SOUND_PAN_TARGET
goto ReturnContinue
ReturnMedium:
createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 6, 1, ANIM_ATTACKER
- createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER
+ createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_W039, SOUND_PAN_ATTACKER
waitforvisualfinish
createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 6, 1, ANIM_ATTACKER
- createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER
+ createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_W039, SOUND_PAN_ATTACKER
waitforvisualfinish
delay 11
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 5, 4
delay 6
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2
- createvisualtask sub_8159210, 5, 141, SOUND_PAN_TARGET
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, ANIM_TARGET, 2
+ createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_W025B, SOUND_PAN_TARGET
goto ReturnContinue
ReturnStrong:
createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 6, 1, ANIM_ATTACKER
- createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER
+ createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_W039, SOUND_PAN_ATTACKER
waitforvisualfinish
createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 6, 1, ANIM_ATTACKER
- createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER
+ createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_W039, SOUND_PAN_ATTACKER
waitforvisualfinish
createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 6, 1, ANIM_ATTACKER
- createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER
+ createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_W039, SOUND_PAN_ATTACKER
waitforvisualfinish
createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 6, 1, ANIM_ATTACKER
- createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER
+ createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_W039, SOUND_PAN_ATTACKER
waitforvisualfinish
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, 1, 2
- createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, ANIM_TARGET, 2
+ createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_W233B, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1
delay 8
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 10, 10, 1, 2
- createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 10, 10, ANIM_TARGET, 2
+ createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_W233B, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1
delay 8
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 3, -5, 1, 2
- createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 3, -5, ANIM_TARGET, 2
+ createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_W233B, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1
delay 8
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -5, 3, 1, 2
- createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -5, 3, ANIM_TARGET, 2
+ createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_W233B, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1
goto ReturnContinue
ReturnStrongest:
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 0, 6, RGB_BLACK
waitforvisualfinish
createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 16, 1, ANIM_ATTACKER
- createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER
+ createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_W039, SOUND_PAN_ATTACKER
delay 8
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 3, -5, 1, 2
- createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 3, -5, ANIM_TARGET, 2
+ createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_W233B, SOUND_PAN_TARGET
waitforvisualfinish
createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 12, 1, ANIM_ATTACKER
- createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER
+ createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_W039, SOUND_PAN_ATTACKER
delay 5
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, 1, 2
- createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, ANIM_TARGET, 2
+ createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_W233B, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1
waitforvisualfinish
delay 4
createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 8, 1, ANIM_ATTACKER
- createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER
+ createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_W039, SOUND_PAN_ATTACKER
delay 5
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, 1, 2
- createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, ANIM_TARGET, 2
+ createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_W233B, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1
waitforvisualfinish
delay 2
- createvisualtask sub_81169C0, 2, 0, 4, 5, 1
+ createvisualtask AnimTask_TraceMonBlended, 2, 0, 4, 5, 1
createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 4, 1, ANIM_ATTACKER
- createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, 1, 2
- createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET
+ createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_W039, SOUND_PAN_ATTACKER
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, ANIM_TARGET, 2
+ createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_W233B, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1
- createvisualtask sub_81169C0, 2, 0, 4, 5, 1
+ createvisualtask AnimTask_TraceMonBlended, 2, 0, 4, 5, 1
waitforvisualfinish
createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 4, 2, ANIM_ATTACKER
- createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER
+ createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_W039, SOUND_PAN_ATTACKER
delay 5
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, 1, 2
- createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, ANIM_TARGET, 2
+ createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_W233B, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1
- createvisualtask sub_81169C0, 2, 0, 4, 5, 1
- waitforvisualfinish
- call ReturnStrongest1
- call ReturnStrongest1
- call ReturnStrongest1
- call ReturnStrongest1
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, 1, 0
- createvisualtask sub_8159210, 5, 141, SOUND_PAN_TARGET
+ createvisualtask AnimTask_TraceMonBlended, 2, 0, 4, 5, 1
+ waitforvisualfinish
+ call ReturnStrongestHit
+ call ReturnStrongestHit
+ call ReturnStrongestHit
+ call ReturnStrongestHit
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, ANIM_TARGET, 0
+ createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_W025B, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 8, 0, 24, 1
delay 6
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 10, 10, 1, 0
- createvisualtask sub_8159210, 5, 141, SOUND_PAN_TARGET
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 10, 10, ANIM_TARGET, 0
+ createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_W025B, SOUND_PAN_TARGET
delay 6
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 3, -5, 1, 0
- createvisualtask sub_8159210, 5, 141, SOUND_PAN_TARGET
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 3, -5, ANIM_TARGET, 0
+ createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_W025B, SOUND_PAN_TARGET
delay 6
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -5, 3, 1, 0
- createvisualtask sub_8159210, 5, 141, SOUND_PAN_TARGET
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -5, 3, ANIM_TARGET, 0
+ createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_W025B, SOUND_PAN_TARGET
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 6, 0, RGB_BLACK
goto ReturnContinue
-ReturnStrongest1:
+ReturnStrongestHit:
createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 4, 3, ANIM_ATTACKER
- createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2
- createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET
+ createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_W039, SOUND_PAN_ATTACKER
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, ANIM_TARGET, 2
+ createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_W233B, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1
- createvisualtask sub_81169C0, 2, 0, 4, 5, 1
+ createvisualtask AnimTask_TraceMonBlended, 2, 0, 4, 5, 1
waitforvisualfinish
return
Move_COSMIC_POWER:
loadspritegfx ANIM_TAG_SPARKLE_2
- createvisualtask sub_8159244, 5, 243, 0
+ createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_W322, 0
playsewithpan SE_W322, 0
- createvisualtask sub_8117610, 2, 0, 0, 15, 0
+ createvisualtask AnimTask_BlendNonAttackerPalettes, 2, 0, 0, 15, RGB_BLACK
waitforvisualfinish
fadetobg BG_COSMIC
waitbgfadeout
- createvisualtask sub_8117660, 2, 0, 128, 0, -1
+ createvisualtask AnimTask_StartSlidingBg, 2, 0, 128, 0, -1
waitbgfadein
delay 70
- createvisualtask sub_8159210, 5, 228, SOUND_PAN_ATTACKER
+ createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_W234, SOUND_PAN_ATTACKER
createsprite gGrantingStarsSpriteTemplate, ANIM_ATTACKER, 2, -15, 0, 0, 0, 32, 60
delay 8
createsprite gGrantingStarsSpriteTemplate, ANIM_ATTACKER, 2, 12, -5, 0, 0, 32, 60
delay 40
- createvisualtask sub_8117610, 2, 0, 15, 0, 0
+ createvisualtask AnimTask_BlendNonAttackerPalettes, 2, 0, 15, 0, RGB_BLACK
waitforvisualfinish
restorebg
waitbgfadeout
- setarg 7, -1
+ setarg 7, 0xFFFF
waitbgfadein
waitforvisualfinish
end
@@ -9078,40 +9081,40 @@ Move_BLAST_BURN:
monbg ANIM_DEF_PARTNER
setalpha 12, 8
playsewithpan SE_W221, SOUND_PAN_ATTACKER
- createsprite gUnknown_08595428, ANIM_ATTACKER, 2, -32, 0, 24, 0, 0, 0
- createsprite gUnknown_08595428, ANIM_ATTACKER, 2, -20, -10, 24, 0, 0, 0
- createsprite gUnknown_08595428, ANIM_ATTACKER, 66, 0, -16, 24, 0, 0, 0
- createsprite gUnknown_08595428, ANIM_ATTACKER, 66, 20, -10, 24, 0, 0, 0
- createsprite gUnknown_08595428, ANIM_ATTACKER, 66, 32, 0, 24, 0, 0, 0
- createsprite gUnknown_08595428, ANIM_ATTACKER, 66, 20, 10, 24, 0, 0, 0
- createsprite gUnknown_08595428, ANIM_ATTACKER, 2, 0, 16, 24, 0, 0, 0
- createsprite gUnknown_08595428, ANIM_ATTACKER, 2, -20, 10, 24, 0, 0, 0
+ createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 2, -32, 0, 24, 0, 0, 0
+ createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 2, -20, -10, 24, 0, 0, 0
+ createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 66, 0, -16, 24, 0, 0, 0
+ createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 66, 20, -10, 24, 0, 0, 0
+ createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 66, 32, 0, 24, 0, 0, 0
+ createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 66, 20, 10, 24, 0, 0, 0
+ createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 2, 0, 16, 24, 0, 0, 0
+ createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 2, -20, 10, 24, 0, 0, 0
delay 25
playsewithpan SE_W172B, SOUND_PAN_ATTACKER
- createsprite gUnknown_08595428, ANIM_ATTACKER, 2, -64, 0, 24, 0, 0, 0
- createsprite gUnknown_08595428, ANIM_ATTACKER, 6, -40, -20, 24, 0, 0, 0
- createsprite gUnknown_08595428, ANIM_ATTACKER, 70, 0, -32, 24, 0, 0, 0
- createsprite gUnknown_08595428, ANIM_ATTACKER, 70, 40, -20, 24, 0, 0, 0
+ createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 2, -64, 0, 24, 0, 0, 0
+ createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 6, -40, -20, 24, 0, 0, 0
+ createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 70, 0, -32, 24, 0, 0, 0
+ createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 70, 40, -20, 24, 0, 0, 0
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1
- createsprite gUnknown_08595428, ANIM_ATTACKER, 66, 64, 0, 24, 0, 0, 0
- createsprite gUnknown_08595428, ANIM_ATTACKER, 66, 40, 20, 24, 0, 0, 0
- createsprite gUnknown_08595428, ANIM_ATTACKER, 2, 0, 32, 24, 0, 0, 0
- createsprite gUnknown_08595428, ANIM_ATTACKER, 2, -40, 20, 24, 0, 0, 0
- createvisualtask sub_8115F10, 2, 257, 257, 257
+ createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 66, 64, 0, 24, 0, 0, 0
+ createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 66, 40, 20, 24, 0, 0, 0
+ createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 2, 0, 32, 24, 0, 0, 0
+ createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 2, -40, 20, 24, 0, 0, 0
+ createvisualtask AnimTask_InvertScreenColor, 2, 257, 257, 257
delay 25
playsewithpan SE_W172B, SOUND_PAN_ATTACKER
- createsprite gUnknown_08595428, ANIM_ATTACKER, 2, -96, 0, 24, 0, 0, 0
- createsprite gUnknown_08595428, ANIM_ATTACKER, 6, -60, -30, 24, 0, 0, 0
- createsprite gUnknown_08595428, ANIM_ATTACKER, 70, 0, -48, 24, 0, 0, 0
- createsprite gUnknown_08595428, ANIM_ATTACKER, 70, 60, -30, 24, 0, 0, 0
- createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -4, 3, 1, 0
+ createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 2, -96, 0, 24, 0, 0, 0
+ createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 6, -60, -30, 24, 0, 0, 0
+ createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 70, 0, -48, 24, 0, 0, 0
+ createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 70, 60, -30, 24, 0, 0, 0
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -4, 3, ANIM_TARGET, 0
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 12, 0, 20, 1
- createvisualtask sub_81162A4, 2, 2, 0, 10, 1
- createsprite gUnknown_08595428, ANIM_ATTACKER, 66, 96, 0, 24, 0, 0, 0
- createsprite gUnknown_08595428, ANIM_ATTACKER, 66, 60, 30, 24, 0, 0, 0
- createsprite gUnknown_08595428, ANIM_ATTACKER, 2, 0, 48, 24, 0, 0, 0
- createsprite gUnknown_08595428, ANIM_ATTACKER, 2, -60, 30, 24, 0, 0, 0
- createvisualtask sub_8115F10, 2, 257, 257, 257
+ createvisualtask AnimTask_ShakeBattleTerrain, 2, 2, 0, 10, 1
+ createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 66, 96, 0, 24, 0, 0, 0
+ createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 66, 60, 30, 24, 0, 0, 0
+ createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 2, 0, 48, 24, 0, 0, 0
+ createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 2, -60, 30, 24, 0, 0, 0
+ createvisualtask AnimTask_InvertScreenColor, 2, 257, 257, 257
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
@@ -9120,32 +9123,32 @@ Move_BLAST_BURN:
Move_ROCK_TOMB:
loadspritegfx ANIM_TAG_X_SIGN
loadspritegfx ANIM_TAG_ROCKS
- createvisualtask sub_81162A4, 2, 2, 0, 10, 1
+ createvisualtask AnimTask_ShakeBattleTerrain, 2, 2, 0, 10, 1
waitforvisualfinish
- createsprite gUnknown_08596C58, ANIM_TARGET, 2, 20, 12, 64, 114, 0
+ createsprite gRockTombRockSpriteTemplate, ANIM_TARGET, 2, 20, 12, 64, 114, 0
delay 8
- createvisualtask sub_81162A4, 2, 0, 2, 3, 1
+ createvisualtask AnimTask_ShakeBattleTerrain, 2, 0, 2, 3, 1
playsewithpan SE_W070, SOUND_PAN_TARGET
delay 8
- createsprite gUnknown_08596C58, ANIM_TARGET, 2, -20, 12, 64, 98, 0
+ createsprite gRockTombRockSpriteTemplate, ANIM_TARGET, 2, -20, 12, 64, 98, 0
delay 8
- createvisualtask sub_81162A4, 2, 0, 2, 3, 1
+ createvisualtask AnimTask_ShakeBattleTerrain, 2, 0, 2, 3, 1
playsewithpan SE_W070, SOUND_PAN_TARGET
delay 8
- createsprite gUnknown_08596C58, ANIM_TARGET, 66, 3, 6, 64, 82, 0
+ createsprite gRockTombRockSpriteTemplate, ANIM_TARGET, 66, 3, 6, 64, 82, 0
delay 8
- createvisualtask sub_81162A4, 2, 0, 2, 3, 1
+ createvisualtask AnimTask_ShakeBattleTerrain, 2, 0, 2, 3, 1
playsewithpan SE_W070, SOUND_PAN_TARGET
delay 8
- createsprite gUnknown_08596C58, ANIM_TARGET, 2, -3, 13, 64, 66, 0
+ createsprite gRockTombRockSpriteTemplate, ANIM_TARGET, 2, -3, 13, 64, 66, 0
delay 8
- createvisualtask sub_81162A4, 2, 0, 2, 3, 1
+ createvisualtask AnimTask_ShakeBattleTerrain, 2, 0, 2, 3, 1
playsewithpan SE_W070, SOUND_PAN_TARGET
delay 24
playsewithpan SE_W063, SOUND_PAN_TARGET
- createsprite gUnknown_085967AC, ANIM_TARGET, 5, 1, 50
+ createsprite gRedXSpriteTemplate, ANIM_TARGET, 5, ANIM_TARGET, 50
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 20, 1
- createvisualtask sub_81162A4, 2, 2, 0, 10, 1
+ createvisualtask AnimTask_ShakeBattleTerrain, 2, 2, 0, 10, 1
waitforvisualfinish
end
@@ -9157,15 +9160,15 @@ Move_SILVER_WIND:
monbg ANIM_DEF_PARTNER
monbgprio_29
delay 0
- createvisualtask sub_8116664, 10, 1, 0, 0, 4, RGB_BLACK
+ createvisualtask AnimTask_BlendBattleAnimPalExclude, 10, ANIM_TARGET, 0, 0, 4, RGB_BLACK
createvisualtask AnimTask_GetTargetSide, 2
jumprettrue SilverWindOnPlayer
fadetobg BG_BUG_OPPONENT
waitbgfadeout
- createvisualtask sub_8117660, 5, 1536, 0, 0, -1
+ createvisualtask AnimTask_StartSlidingBg, 5, 1536, 0, 0, -1
SilverWindContinue:
delay 0
- createvisualtask sub_8116620, 10, 1, 0, 4, 4, RGB_BLACK
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 1, 0, 4, 4, RGB_BLACK
waitbgfadein
createsprite gSilverWindBigSparkSpriteTemplate, ANIM_TARGET, 66, -32, 16, 0, 6, 2, 3, 1
createsprite gSilverWindBigSparkSpriteTemplate, ANIM_TARGET, 66, -8, 18, 64, 3, 2, 2, 1
@@ -9196,14 +9199,14 @@ SilverWindContinue:
delay 0
restorebg
waitbgfadeout
- createvisualtask sub_8116664, 10, 1, 0, 4, 0, RGB_BLACK
- setarg 7, -1
+ createvisualtask AnimTask_BlendBattleAnimPalExclude, 10, ANIM_TARGET, 0, 4, 0, RGB_BLACK
+ setarg 7, 0xFFFF
waitbgfadein
end
SilverWindOnPlayer:
fadetobg BG_BUG_PLAYER
waitbgfadeout
- createvisualtask sub_8117660, 5, -1536, 0, 0, -1
+ createvisualtask AnimTask_StartSlidingBg, 5, -1536, 0, 0, -1
goto SilverWindContinue
Move_SNATCH:
@@ -9218,19 +9221,19 @@ Move_DIVE:
DiveSetUp:
loadspritegfx ANIM_TAG_ROUND_SHADOW
playsewithpan SE_W029, SOUND_PAN_ATTACKER
- createsprite gUnknown_08596490, ANIM_ATTACKER, 2, 0, 0, 13, 336
+ createsprite gDiveBallSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 13, 336
waitforvisualfinish
playsewithpan SE_W291, SOUND_PAN_ATTACKER
- createsprite gUnknown_085964CC, ANIM_ATTACKER, 3, 0
- call DiveSetUp1
- call DiveSetUp1
- call DiveSetUp1
- call DiveSetUp1
- call DiveSetUp1
- end
-DiveSetUp1:
- createsprite gUnknown_085964E4, ANIM_ATTACKER, 5, 0, 0
- createsprite gUnknown_085964E4, ANIM_ATTACKER, 5, 1, 0
+ createsprite gDiveWaterSplashSpriteTemplate, ANIM_ATTACKER, 3, 0
+ call DiveSetUpWaterDroplets
+ call DiveSetUpWaterDroplets
+ call DiveSetUpWaterDroplets
+ call DiveSetUpWaterDroplets
+ call DiveSetUpWaterDroplets
+ end
+DiveSetUpWaterDroplets:
+ createsprite gSprayWaterDropletSpriteTemplate, ANIM_ATTACKER, 5, 0, 0
+ createsprite gSprayWaterDropletSpriteTemplate, ANIM_ATTACKER, 5, 1, 0
return
DiveAttack:
loadspritegfx ANIM_TAG_WATER_IMPACT
@@ -9238,22 +9241,22 @@ DiveAttack:
monbg ANIM_DEF_PARTNER
setalpha 12, 8
playsewithpan SE_W153, SOUND_PAN_TARGET
- createsprite gUnknown_085964CC, ANIM_TARGET, 3, 1
- call DiveAttack1
- call DiveAttack1
- call DiveAttack1
- call DiveAttack1
- call DiveAttack1
+ createsprite gDiveWaterSplashSpriteTemplate, ANIM_TARGET, 3, 1
+ call DiveAttackWaterDroplets
+ call DiveAttackWaterDroplets
+ call DiveAttackWaterDroplets
+ call DiveAttackWaterDroplets
+ call DiveAttackWaterDroplets
delay 12
- call UnderWaterAttack1
+ call RisingWaterHitEffect
waitforvisualfinish
visible ANIM_ATTACKER
clearmonbg ANIM_DEF_PARTNER
blendoff
end
-DiveAttack1:
- createsprite gUnknown_085964E4, ANIM_TARGET, 5, 0, 1
- createsprite gUnknown_085964E4, ANIM_TARGET, 5, 1, 1
+DiveAttackWaterDroplets:
+ createsprite gSprayWaterDropletSpriteTemplate, ANIM_TARGET, 5, 0, 1
+ createsprite gSprayWaterDropletSpriteTemplate, ANIM_TARGET, 5, 1, 1
return
Move_ROCK_BLAST:
@@ -9262,15 +9265,15 @@ Move_ROCK_BLAST:
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 6
delay 3
playsewithpan SE_W207, SOUND_PAN_ATTACKER
- createsprite gUnknown_08596C98, ANIM_TARGET, 2, 16, 0, 0, 0, 25, 257
+ createsprite gRockBlastRockSpriteTemplate, ANIM_TARGET, 2, 16, 0, 0, 0, 25, 257
waitforvisualfinish
- createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 1
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, ANIM_TARGET, 1
playsewithpan SE_W088, SOUND_PAN_TARGET
- createsprite gUnknown_08596B1C, ANIM_TARGET, 2, 0, 0, 20, 24, 14, 2
+ createsprite gRockFragmentSpriteTemplate, ANIM_TARGET, 2, 0, 0, 20, 24, 14, 2
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 5, 1
- createsprite gUnknown_08596B1C, ANIM_TARGET, 2, 5, 0, -20, 24, 14, 1
- createsprite gUnknown_08596B1C, ANIM_TARGET, 2, 0, 5, 20, -24, 14, 2
- createsprite gUnknown_08596B1C, ANIM_TARGET, 2, -5, 0, -20, -24, 14, 2
+ createsprite gRockFragmentSpriteTemplate, ANIM_TARGET, 2, 5, 0, -20, 24, 14, 1
+ createsprite gRockFragmentSpriteTemplate, ANIM_TARGET, 2, 0, 5, 20, -24, 14, 2
+ createsprite gRockFragmentSpriteTemplate, ANIM_TARGET, 2, -5, 0, -20, -24, 14, 2
waitforvisualfinish
end
@@ -9281,65 +9284,65 @@ Move_OVERHEAT:
setalpha 12, 18
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 5, RGB(28, 0, 0)
waitforvisualfinish
- createvisualtask sub_8117C44, 5
+ createvisualtask AnimTask_AllocBackupPalBuffer, 5
waitforvisualfinish
- createvisualtask sub_8117CA0, 5, 0, 1
+ createvisualtask AnimTask_CopyPalUnfadedToBackup, 5, 0, 1
delay 1
- createvisualtask sub_8117DD8, 5, 0
+ createvisualtask AnimTask_CopyPalFadedToUnfaded, 5, 0
delay 1
playsewithpan SE_W082, SOUND_PAN_ATTACKER
- createvisualtask sub_8117CA0, 5, 1, 0
+ createvisualtask AnimTask_CopyPalUnfadedToBackup, 5, 1, 0
delay 1
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, 1, 0, 13, RGB(28, 0, 0)
createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 2, 0, 15, 1
waitforvisualfinish
playsewithpan SE_W172B, SOUND_PAN_ATTACKER
- createsprite gUnknown_08596FB0, ANIM_ATTACKER, 2, 1, 0, 30, 25, -20
- createsprite gUnknown_08596FB0, ANIM_ATTACKER, 2, 1, 32, 30, 25, -20
- createsprite gUnknown_08596FB0, ANIM_ATTACKER, 2, 1, 64, 30, 25, -20
- createsprite gUnknown_08596FB0, ANIM_ATTACKER, 2, 1, 96, 30, 25, -20
- createsprite gUnknown_08596FB0, ANIM_ATTACKER, 2, 1, 128, 30, 25, -20
- createsprite gUnknown_08596FB0, ANIM_ATTACKER, 66, 1, 160, 30, 25, -20
- createsprite gUnknown_08596FB0, ANIM_ATTACKER, 66, 1, 192, 30, 25, -20
- createsprite gUnknown_08596FB0, ANIM_ATTACKER, 66, 1, 224, 30, 25, -20
+ createsprite gOverheatFlameSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 30, 25, -20
+ createsprite gOverheatFlameSpriteTemplate, ANIM_ATTACKER, 2, 1, 32, 30, 25, -20
+ createsprite gOverheatFlameSpriteTemplate, ANIM_ATTACKER, 2, 1, 64, 30, 25, -20
+ createsprite gOverheatFlameSpriteTemplate, ANIM_ATTACKER, 2, 1, 96, 30, 25, -20
+ createsprite gOverheatFlameSpriteTemplate, ANIM_ATTACKER, 2, 1, 128, 30, 25, -20
+ createsprite gOverheatFlameSpriteTemplate, ANIM_ATTACKER, 66, 1, 160, 30, 25, -20
+ createsprite gOverheatFlameSpriteTemplate, ANIM_ATTACKER, 66, 1, 192, 30, 25, -20
+ createsprite gOverheatFlameSpriteTemplate, ANIM_ATTACKER, 66, 1, 224, 30, 25, -20
delay 5
- createsprite gUnknown_08596FB0, ANIM_ATTACKER, 2, 1, 0, 30, 25, 0
- createsprite gUnknown_08596FB0, ANIM_ATTACKER, 2, 1, 32, 30, 25, 0
- createsprite gUnknown_08596FB0, ANIM_ATTACKER, 2, 1, 64, 30, 25, 0
- createsprite gUnknown_08596FB0, ANIM_ATTACKER, 2, 1, 96, 30, 25, 0
- createsprite gUnknown_08596FB0, ANIM_ATTACKER, 2, 1, 128, 30, 25, 0
- createsprite gUnknown_08596FB0, ANIM_ATTACKER, 66, 1, 160, 30, 25, 0
- createsprite gUnknown_08596FB0, ANIM_ATTACKER, 66, 1, 192, 30, 25, 0
- createsprite gUnknown_08596FB0, ANIM_ATTACKER, 66, 1, 224, 30, 25, 0
+ createsprite gOverheatFlameSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 30, 25, 0
+ createsprite gOverheatFlameSpriteTemplate, ANIM_ATTACKER, 2, 1, 32, 30, 25, 0
+ createsprite gOverheatFlameSpriteTemplate, ANIM_ATTACKER, 2, 1, 64, 30, 25, 0
+ createsprite gOverheatFlameSpriteTemplate, ANIM_ATTACKER, 2, 1, 96, 30, 25, 0
+ createsprite gOverheatFlameSpriteTemplate, ANIM_ATTACKER, 2, 1, 128, 30, 25, 0
+ createsprite gOverheatFlameSpriteTemplate, ANIM_ATTACKER, 66, 1, 160, 30, 25, 0
+ createsprite gOverheatFlameSpriteTemplate, ANIM_ATTACKER, 66, 1, 192, 30, 25, 0
+ createsprite gOverheatFlameSpriteTemplate, ANIM_ATTACKER, 66, 1, 224, 30, 25, 0
delay 5
- createsprite gUnknown_08596FB0, ANIM_ATTACKER, 2, 1, 0, 30, 25, 10
- createsprite gUnknown_08596FB0, ANIM_ATTACKER, 2, 1, 32, 30, 25, 10
- createsprite gUnknown_08596FB0, ANIM_ATTACKER, 2, 1, 64, 30, 25, 10
- createsprite gUnknown_08596FB0, ANIM_ATTACKER, 2, 1, 96, 30, 25, 10
- createsprite gUnknown_08596FB0, ANIM_ATTACKER, 2, 1, 128, 30, 25, 10
- createsprite gUnknown_08596FB0, ANIM_ATTACKER, 66, 1, 160, 30, 25, 10
- createsprite gUnknown_08596FB0, ANIM_ATTACKER, 66, 1, 192, 30, 25, 10
- createsprite gUnknown_08596FB0, ANIM_ATTACKER, 66, 1, 224, 30, 25, 10
+ createsprite gOverheatFlameSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 30, 25, 10
+ createsprite gOverheatFlameSpriteTemplate, ANIM_ATTACKER, 2, 1, 32, 30, 25, 10
+ createsprite gOverheatFlameSpriteTemplate, ANIM_ATTACKER, 2, 1, 64, 30, 25, 10
+ createsprite gOverheatFlameSpriteTemplate, ANIM_ATTACKER, 2, 1, 96, 30, 25, 10
+ createsprite gOverheatFlameSpriteTemplate, ANIM_ATTACKER, 2, 1, 128, 30, 25, 10
+ createsprite gOverheatFlameSpriteTemplate, ANIM_ATTACKER, 66, 1, 160, 30, 25, 10
+ createsprite gOverheatFlameSpriteTemplate, ANIM_ATTACKER, 66, 1, 192, 30, 25, 10
+ createsprite gOverheatFlameSpriteTemplate, ANIM_ATTACKER, 66, 1, 224, 30, 25, 10
delay 5
waitforvisualfinish
- createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, -5, 3, 1, 0
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, -5, 3, ANIM_TARGET, 0
playsewithpan SE_W007, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 10, 0, 25, 1
delay 6
- createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 8, -5, 1, 0
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 8, -5, ANIM_TARGET, 0
playsewithpan SE_W007, SOUND_PAN_TARGET
delay 8
- createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 10, 10, 1, 0
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 10, 10, ANIM_TARGET, 0
playsewithpan SE_W007, SOUND_PAN_TARGET
delay 8
- createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 0
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, ANIM_TARGET, 0
playsewithpan SE_W007, SOUND_PAN_TARGET
- createvisualtask sub_8117DD8, 5, 1
+ createvisualtask AnimTask_CopyPalFadedToUnfaded, 5, 1
delay 1
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, -1, 0, 13, RGB(18, 18, 18)
createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 3, 0, 15, 1
waitforvisualfinish
- createvisualtask sub_8117D3C, 5, 0, 1
+ createvisualtask AnimTask_CopyPalUnfadedFromBackup, 5, 0, 1
delay 1
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 5, 0, RGB(28, 0, 0)
waitforvisualfinish
@@ -9347,11 +9350,11 @@ Move_OVERHEAT:
blendoff
waitforvisualfinish
delay 15
- createvisualtask sub_8117D3C, 5, 1, 0
+ createvisualtask AnimTask_CopyPalUnfadedFromBackup, 5, 1, 0
delay 1
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, 0, 13, 0, RGB(18, 18, 18)
waitforvisualfinish
- createvisualtask sub_8117C70, 5
+ createvisualtask AnimTask_FreeBackupPalBuffer, 5
waitforvisualfinish
end
@@ -9361,40 +9364,40 @@ Move_HYDRO_CANNON:
monbg ANIM_DEF_PARTNER
setalpha 12, 8
playsewithpan SE_W057, SOUND_PAN_ATTACKER
- createsprite gUnknown_085951C0, ANIM_TARGET, 2
+ createsprite gHydroCannonChargeSpriteTemplate, ANIM_TARGET, 2
delay 10
- createvisualtask sub_8115F10, 2, 257, 257, 257
+ createvisualtask AnimTask_InvertScreenColor, 2, 257, 257, 257
delay 30
panse_1B SE_W056, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
- call HydroCannon1
+ call HydroCannonBeam
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 10, 0, 40, 1
- createsprite gUnknown_08597388, ANIM_TARGET, 2, 0, 0, 1, 0
- call HydroCannon1
- createsprite gUnknown_08597388, ANIM_TARGET, 2, 0, 0, 1, 0
- call HydroCannon1
- createsprite gUnknown_08597388, ANIM_TARGET, 2, 0, 0, 1, 0
- call HydroCannon1
- createsprite gUnknown_08597388, ANIM_TARGET, 2, 0, 0, 1, 0
- call HydroCannon1
- createsprite gUnknown_08597388, ANIM_TARGET, 2, 0, 0, 1, 0
- call HydroCannon1
- createsprite gUnknown_08597388, ANIM_TARGET, 2, 0, 0, 1, 0
- waitforvisualfinish
- createvisualtask sub_8115F10, 2, 257, 257, 257
+ createsprite gWaterHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, ANIM_TARGET, 0
+ call HydroCannonBeam
+ createsprite gWaterHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, ANIM_TARGET, 0
+ call HydroCannonBeam
+ createsprite gWaterHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, ANIM_TARGET, 0
+ call HydroCannonBeam
+ createsprite gWaterHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, ANIM_TARGET, 0
+ call HydroCannonBeam
+ createsprite gWaterHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, ANIM_TARGET, 0
+ call HydroCannonBeam
+ createsprite gWaterHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, ANIM_TARGET, 0
+ waitforvisualfinish
+ createvisualtask AnimTask_InvertScreenColor, 2, 257, 257, 257
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
-HydroCannon1:
- createsprite gUnknown_085951D8, ANIM_TARGET, 2, 10, -10, 0, 0, 15, 257
+HydroCannonBeam:
+ createsprite gHydroCannonBeamSpriteTemplate, ANIM_TARGET, 2, 10, -10, 0, 0, 15, 257
delay 1
- createsprite gUnknown_085951D8, ANIM_TARGET, 2, 10, -10, 0, 0, 15, 257
+ createsprite gHydroCannonBeamSpriteTemplate, ANIM_TARGET, 2, 10, -10, 0, 0, 15, 257
delay 1
- createsprite gUnknown_085951D8, ANIM_TARGET, 2, 10, -10, 0, 0, 15, 257
+ createsprite gHydroCannonBeamSpriteTemplate, ANIM_TARGET, 2, 10, -10, 0, 0, 15, 257
delay 1
- createsprite gUnknown_085951D8, ANIM_TARGET, 2, 10, -10, 0, 0, 15, 257
+ createsprite gHydroCannonBeamSpriteTemplate, ANIM_TARGET, 2, 10, -10, 0, 0, 15, 257
delay 1
- createsprite gUnknown_085951D8, ANIM_TARGET, 2, 10, -10, 0, 0, 15, 257
+ createsprite gHydroCannonBeamSpriteTemplate, ANIM_TARGET, 2, 10, -10, 0, 0, 15, 257
return
Move_ASTONISH:
@@ -9402,11 +9405,11 @@ Move_ASTONISH:
playsewithpan SE_W227, SOUND_PAN_ATTACKER
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 6
delay 25
- createsprite gUnknown_085964E4, ANIM_TARGET, 5, 0, 1
+ createsprite gSprayWaterDropletSpriteTemplate, ANIM_TARGET, 5, 0, 1
playsewithpan SE_W166, SOUND_PAN_TARGET
- createsprite gUnknown_085964E4, ANIM_TARGET, 5, 1, 1
+ createsprite gSprayWaterDropletSpriteTemplate, ANIM_TARGET, 5, 1, 1
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 5, 1
- createvisualtask sub_8106020, 3
+ createvisualtask AnimTask_StretchTargetUp, 3
waitforvisualfinish
end
@@ -9421,11 +9424,11 @@ Move_SEISMIC_TOSS:
delay 1
fadetobg BG_IN_AIR
waitbgfadeout
- createvisualtask sub_811152C, 3
+ createvisualtask AnimTask_MoveSeismicTossBg, 3
playsewithpan SE_W327, 0
waitbgfadein
waitforvisualfinish
- createvisualtask sub_8111590, 3
+ createvisualtask AnimTask_SeismicTossBgAccelerateDownAtEnd, 3
jumpreteq 0, SeismicTossWeak
jumpreteq 1, SeismicTossMedium
jumpreteq 2, SeismicTossStrong
@@ -9438,50 +9441,50 @@ SeismicTossContinue:
blendoff
end
SeismicTossWeak:
- call SeismicToss1
+ call SeismicTossRockScatter1
delay 16
- call SeismicToss2
+ call SeismicTossRockScatter2
goto SeismicTossContinue
SeismicTossMedium:
- call SeismicToss1
+ call SeismicTossRockScatter1
delay 14
- call SeismicToss2
+ call SeismicTossRockScatter2
delay 14
- call SeismicToss1
+ call SeismicTossRockScatter1
goto SeismicTossContinue
SeismicTossStrong:
- call SeismicToss2
+ call SeismicTossRockScatter2
delay 10
- call SeismicToss1
+ call SeismicTossRockScatter1
delay 10
- call SeismicToss2
+ call SeismicTossRockScatter2
delay 10
- call SeismicToss1
+ call SeismicTossRockScatter1
goto SeismicTossContinue
-SeismicToss1:
- createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, -10, -8, 1, 1
+SeismicTossRockScatter1:
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, -10, -8, ANIM_TARGET, 1
playsewithpan SE_W070, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 5, 1
- createsprite gUnknown_08596CB0, ANIM_TARGET, 2, -12, 27, 2, 3
- createsprite gUnknown_08596CB0, ANIM_TARGET, 2, 8, 28, 3, 4
- createsprite gUnknown_08596CB0, ANIM_TARGET, 2, -4, 30, 2, 3
- createsprite gUnknown_08596CB0, ANIM_TARGET, 2, 12, 25, 4, 4
+ createsprite gRockScatterSpriteTemplate, ANIM_TARGET, 2, -12, 27, 2, 3
+ createsprite gRockScatterSpriteTemplate, ANIM_TARGET, 2, 8, 28, 3, 4
+ createsprite gRockScatterSpriteTemplate, ANIM_TARGET, 2, -4, 30, 2, 3
+ createsprite gRockScatterSpriteTemplate, ANIM_TARGET, 2, 12, 25, 4, 4
return
-SeismicToss2:
- createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 10, -8, 1, 1
+SeismicTossRockScatter2:
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 10, -8, ANIM_TARGET, 1
playsewithpan SE_W088, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 5, 1
- createsprite gUnknown_08596CB0, ANIM_TARGET, 2, -12, 32, 3, 4
- createsprite gUnknown_08596CB0, ANIM_TARGET, 2, 8, 31, 2, 2
- createsprite gUnknown_08596CB0, ANIM_TARGET, 2, -4, 28, 2, 3
- createsprite gUnknown_08596CB0, ANIM_TARGET, 2, 12, 30, 4, 3
+ createsprite gRockScatterSpriteTemplate, ANIM_TARGET, 2, -12, 32, 3, 4
+ createsprite gRockScatterSpriteTemplate, ANIM_TARGET, 2, 8, 31, 2, 2
+ createsprite gRockScatterSpriteTemplate, ANIM_TARGET, 2, -4, 28, 2, 3
+ createsprite gRockScatterSpriteTemplate, ANIM_TARGET, 2, 12, 30, 4, 3
return
Move_MAGIC_COAT:
loadspritegfx ANIM_TAG_ORANGE_LIGHT_WALL
setalpha 0, 16
waitplaysewithpan SE_W112, SOUND_PAN_ATTACKER, 15
- createsprite gUnknown_085965C0, ANIM_ATTACKER, 3, 40, 0, 10170
+ createsprite gMagicCoatWallSpriteTemplate, ANIM_ATTACKER, 3, 40, 0, ANIM_TAG_ORANGE_LIGHT_WALL
waitforvisualfinish
delay 1
blendoff
@@ -9495,11 +9498,11 @@ Move_WATER_PULSE:
playsewithpan SE_W145C, SOUND_PAN_ATTACKER
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 0, 7, RGB(0, 25, 28)
delay 10
- createsprite gUnknown_085952F8, ANIM_ATTACKER, 66, 100, 100, 8, 1, 20, 40, 0
- createsprite gUnknown_085952F8, ANIM_ATTACKER, 66, 20, 100, 16, 2, 10, 35, 1
- createsprite gUnknown_085952F8, ANIM_ATTACKER, 66, 200, 80, 8, 1, 40, 20, 0
- createsprite gUnknown_085952F8, ANIM_ATTACKER, 66, 80, 60, 10, 3, 20, 50, 0
- createsprite gUnknown_085952F8, ANIM_ATTACKER, 66, 140, 100, 16, 1, 20, 30, 1
+ createsprite gWaterPulseBubbleSpriteTemplate, ANIM_ATTACKER, 66, 100, 100, 8, 1, 20, 40, 0
+ createsprite gWaterPulseBubbleSpriteTemplate, ANIM_ATTACKER, 66, 20, 100, 16, 2, 10, 35, 1
+ createsprite gWaterPulseBubbleSpriteTemplate, ANIM_ATTACKER, 66, 200, 80, 8, 1, 40, 20, 0
+ createsprite gWaterPulseBubbleSpriteTemplate, ANIM_ATTACKER, 66, 80, 60, 10, 3, 20, 50, 0
+ createsprite gWaterPulseBubbleSpriteTemplate, ANIM_ATTACKER, 66, 140, 100, 16, 1, 20, 30, 1
playsewithpan SE_W145C, SOUND_PAN_TARGET
waitforvisualfinish
playsewithpan SE_W202, SOUND_PAN_ATTACKER
@@ -9526,14 +9529,14 @@ Move_PSYCHO_BOOST:
createvisualtask AnimTask_FadeScreenToWhite, 5
waitbgfadein
delay 6
- createvisualtask sub_8115A04, 2, 1, 2, 8, 0, 10, RGB_BLACK
+ createvisualtask AnimTask_BlendColorCycle, 2, 1, 2, 8, 0, 10, RGB_BLACK
delay 0
monbgprio_28 ANIM_ATTACKER
setalpha 8, 8
delay 10
createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 3, 0, 240, 0
loopsewithpan SE_W060B, SOUND_PAN_ATTACKER, 14, 10
- createsprite gUnknown_08596920, ANIM_ATTACKER, 2
+ createsprite gPsychoBoostOrbSpriteTemplate, ANIM_ATTACKER, 2
delay 110
loopsewithpan SE_W060B, SOUND_PAN_ATTACKER, 7, 10
waitforvisualfinish
@@ -9554,7 +9557,7 @@ Move_KNOCK_OFF:
createsprite gKnockOffStrikeSpriteTemplate, ANIM_TARGET, 2, -16, -16
delay 8
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 5, 1, RGB_WHITE, 10, 0, 0
- createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 2
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, ANIM_TARGET, 2
playsewithpan SE_W004, SOUND_PAN_TARGET
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -12, 10, 0, 3
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 5
@@ -9567,10 +9570,10 @@ Move_KNOCK_OFF:
end
Move_DOOM_DESIRE:
- createvisualtask sub_8114960, 2
+ createvisualtask GetIsDoomDesireHitTurn, 2
delay 1
monbg ANIM_ATK_PARTNER
- createvisualtask AnimTask_SetGreyscaleOrOriginalPal, 5, ANIM_TARGET, 0
+ createvisualtask AnimTask_SetGreyscaleOrOriginalPal, 5, ANIM_TARGET, FALSE
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 4, RGB_BLACK
waitforvisualfinish
setalpha 8, 8
@@ -9578,7 +9581,7 @@ Move_DOOM_DESIRE:
createvisualtask AnimTask_ScaleMonAndRestore, 5, -4, -4, 15, ANIM_ATTACKER, 1
waitforvisualfinish
delay 20
- createvisualtask AnimTask_SetGreyscaleOrOriginalPal, 5, ANIM_TARGET, 1
+ createvisualtask AnimTask_SetGreyscaleOrOriginalPal, 5, ANIM_TARGET, TRUE
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 4, 0, RGB_BLACK
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
@@ -9592,7 +9595,7 @@ Move_SKY_UPPERCUT:
fadetobg BG_IN_AIR
waitbgfadeout
playsewithpan SE_W327, SOUND_PAN_ATTACKER
- createvisualtask sub_810DABC, 5, 55
+ createvisualtask AnimTask_MoveSkyUppercutBg, 5, 55
waitbgfadein
setalpha 12, 8
delay 38
@@ -9600,20 +9603,20 @@ Move_SKY_UPPERCUT:
delay 4
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 6, 1
playsewithpan SE_W233B, SOUND_PAN_TARGET
- createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, -28, 28, 1, 1
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, -28, 28, ANIM_TARGET, 1
delay 1
playsewithpan SE_W233B, SOUND_PAN_TARGET
- createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, -15, 8, 1, 1
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, -15, 8, ANIM_TARGET, 1
playsewithpan SE_W233B, SOUND_PAN_TARGET
delay 1
playsewithpan SE_W233B, SOUND_PAN_TARGET
- createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, -5, -12, 1, 1
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, -5, -12, ANIM_TARGET, 1
delay 1
playsewithpan SE_W233B, SOUND_PAN_TARGET
- createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, -32, 1, 1
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, -32, ANIM_TARGET, 1
delay 1
playsewithpan SE_W233B, SOUND_PAN_TARGET
- createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 5, -52, 1, 1
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 5, -52, ANIM_TARGET, 1
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -26, 16, 1, 4
delay 4
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 0, 3, 6, 1
@@ -9625,21 +9628,21 @@ Move_SKY_UPPERCUT:
blendoff
restorebg
waitbgfadeout
- setarg 7, -1
+ setarg 7, 0xFFFF
waitbgfadein
end
Move_SECRET_POWER:
createvisualtask AnimTask_GetBattleTerrain, 5
- jumpargeq 0, BATTLE_TERRAIN_GRASS, Move_NEEDLE_ARM
+ jumpargeq 0, BATTLE_TERRAIN_GRASS, Move_NEEDLE_ARM
jumpargeq 0, BATTLE_TERRAIN_LONG_GRASS, Move_MAGICAL_LEAF
- jumpargeq 0, BATTLE_TERRAIN_SAND, Move_MUD_SHOT
+ jumpargeq 0, BATTLE_TERRAIN_SAND, Move_MUD_SHOT
jumpargeq 0, BATTLE_TERRAIN_UNDERWATER, Move_WATERFALL
- jumpargeq 0, BATTLE_TERRAIN_WATER, Move_SURF
- jumpargeq 0, BATTLE_TERRAIN_POND, Move_BUBBLE_BEAM
- jumpargeq 0, BATTLE_TERRAIN_MOUNTAIN, Move_ROCK_THROW
- jumpargeq 0, BATTLE_TERRAIN_CAVE, Move_BITE
- jumpargeq 0, BATTLE_TERRAIN_BUILDING, Move_STRENGTH
+ jumpargeq 0, BATTLE_TERRAIN_WATER, Move_SURF
+ jumpargeq 0, BATTLE_TERRAIN_POND, Move_BUBBLE_BEAM
+ jumpargeq 0, BATTLE_TERRAIN_MOUNTAIN, Move_ROCK_THROW
+ jumpargeq 0, BATTLE_TERRAIN_CAVE, Move_BITE
+ jumpargeq 0, BATTLE_TERRAIN_BUILDING, Move_STRENGTH
goto Move_SLAM
Move_TWISTER:
@@ -9649,39 +9652,39 @@ Move_TWISTER:
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
playsewithpan SE_W239, SOUND_PAN_TARGET
- createsprite gTwisterLeafParticleSpriteTemplate, ANIM_TARGET, 2, 120, 70, 5, 70, 30
+ createsprite gTwisterLeafSpriteTemplate, ANIM_TARGET, 2, 120, 70, 5, 70, 30
delay 1
- createsprite gTwisterLeafParticleSpriteTemplate, ANIM_TARGET, 2, 115, 55, 6, 60, 25
+ createsprite gTwisterLeafSpriteTemplate, ANIM_TARGET, 2, 115, 55, 6, 60, 25
delay 1
- createsprite gTwisterLeafParticleSpriteTemplate, ANIM_TARGET, 2, 115, 60, 7, 60, 30
- createsprite gTwisterLeafParticleSpriteTemplate, ANIM_TARGET, 2, 115, 55, 10, 60, 30
+ createsprite gTwisterLeafSpriteTemplate, ANIM_TARGET, 2, 115, 60, 7, 60, 30
+ createsprite gTwisterLeafSpriteTemplate, ANIM_TARGET, 2, 115, 55, 10, 60, 30
delay 3
- createsprite gUnknown_08596CC8, ANIM_TARGET, 2, 100, 50, 4, 50, 26
+ createsprite gTwisterRockSpriteTemplate, ANIM_TARGET, 2, 100, 50, 4, 50, 26
delay 1
- createsprite gTwisterLeafParticleSpriteTemplate, ANIM_TARGET, 2, 105, 25, 8, 60, 20
+ createsprite gTwisterLeafSpriteTemplate, ANIM_TARGET, 2, 105, 25, 8, 60, 20
delay 1
- createsprite gTwisterLeafParticleSpriteTemplate, ANIM_TARGET, 2, 115, 40, 10, 48, 30
+ createsprite gTwisterLeafSpriteTemplate, ANIM_TARGET, 2, 115, 40, 10, 48, 30
delay 3
- createsprite gUnknown_08596CC8, ANIM_TARGET, 2, 120, 30, 6, 45, 25
- createsprite gTwisterLeafParticleSpriteTemplate, ANIM_TARGET, 2, 115, 35, 10, 60, 30
+ createsprite gTwisterRockSpriteTemplate, ANIM_TARGET, 2, 120, 30, 6, 45, 25
+ createsprite gTwisterLeafSpriteTemplate, ANIM_TARGET, 2, 115, 35, 10, 60, 30
delay 3
- createsprite gUnknown_08596CC8, ANIM_TARGET, 2, 105, 20, 8, 40, 0
+ createsprite gTwisterRockSpriteTemplate, ANIM_TARGET, 2, 105, 20, 8, 40, 0
delay 3
- createsprite gTwisterLeafParticleSpriteTemplate, ANIM_TARGET, 2, 20, 255, 15, 32, 0
- createsprite gTwisterLeafParticleSpriteTemplate, ANIM_TARGET, 2, 110, 10, 8, 32, 20
+ createsprite gTwisterLeafSpriteTemplate, ANIM_TARGET, 2, 20, 255, 15, 32, 0
+ createsprite gTwisterLeafSpriteTemplate, ANIM_TARGET, 2, 110, 10, 8, 32, 20
waitforvisualfinish
- createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, -32, -16, 1, 3
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, -32, -16, ANIM_TARGET, 3
playsewithpan SE_W004, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 3, 0, 12, 1
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_DEF_PARTNER, 3, 0, 12, 1
delay 4
- createsprite gUnknown_085973A0, ANIM_TARGET, 3, 1, 3
+ createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, 1, 3
playsewithpan SE_W004, SOUND_PAN_TARGET
delay 4
- createsprite gUnknown_085973A0, ANIM_TARGET, 3, 1, 3
+ createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, 1, 3
playsewithpan SE_W004, SOUND_PAN_TARGET
delay 4
- createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 32, 20, 1, 3
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 32, 20, ANIM_TARGET, 3
playsewithpan SE_W004, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
@@ -9696,7 +9699,7 @@ Move_MAGICAL_LEAF:
setalpha 12, 8
delay 1
loopsewithpan SE_W077, SOUND_PAN_ATTACKER, 10, 5
- createvisualtask sub_81007C4, 5
+ createvisualtask AnimTask_CycleMagicalLeafPal, 5
createsprite gRazorLeafParticleSpriteTemplate, ANIM_ATTACKER, 2, -3, -2, 10
delay 2
createsprite gRazorLeafParticleSpriteTemplate, ANIM_ATTACKER, 2, -1, -1, 15
@@ -9722,11 +9725,11 @@ Move_MAGICAL_LEAF:
createsprite gRazorLeafCutterSpriteTemplate, ANIM_TARGET, 3, 20, -10, 20, 0, 32, -20, 0
delay 30
playsewithpan SE_W013, SOUND_PAN_TARGET
- createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, -10, -4, 1, 2
- createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, 10, 4, 1, 2
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, -10, -4, ANIM_TARGET, 2
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, 10, 4, ANIM_TARGET, 2
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1
delay 20
- setarg 7, -1
+ setarg 7, 0xFFFF
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
@@ -9735,21 +9738,21 @@ Move_MAGICAL_LEAF:
Move_ICE_BALL:
loadspritegfx ANIM_TAG_ICE_CHUNK
loadspritegfx ANIM_TAG_ICE_CRYSTALS
- createvisualtask AnimTask_GetRolloutCounter, 5, 0
+ createvisualtask AnimTask_GetIceBallCounter, 5, 0
jumpargeq 0, 4, IceBallSetIceBg
IceBallContinue:
playsewithpan SE_W196, SOUND_PAN_ATTACKER
- createsprite gUnknown_08595DE4, ANIM_TARGET, 2, 15, 0, -12, -16, 30, -40
+ createsprite gIceBallChunkSpriteTemplate, ANIM_TARGET, 2, 15, 0, -12, -16, 30, -40
delay 28
playsewithpan SE_W280, SOUND_PAN_TARGET
- createvisualtask AnimTask_GetRolloutCounter, 5, 0
+ createvisualtask AnimTask_GetIceBallCounter, 5, 0
jumpargeq 0, 0, IceBallWeakest
jumpargeq 0, 1, IceBallWeak
jumpargeq 0, 2, IceBallMediun
jumpargeq 0, 3, IceBallStrong
jumpargeq 0, 4, IceBallStrongest
IceBallContinue2:
- createvisualtask AnimTask_GetRolloutCounter, 5, 0
+ createvisualtask AnimTask_GetIceBallCounter, 5, 0
jumpargeq 0, 4, IceBallUnsetIceBg
IceBallEnd:
end
@@ -9763,63 +9766,63 @@ IceBallUnsetIceBg:
waitbgfadein
goto IceBallEnd
IceBallWeakest:
- createvisualtask sub_80D6388, 2, 0, 1, 8, 1, 0
- call IceBall1
- call IceBall1
- call IceBall1
- call IceBall1
- call IceBall1
+ createvisualtask AnimTask_ShakeTargetBasedOnMovePowerOrDmg, 2, FALSE, 1, 8, 1, 0
+ call IceBallImpactShard
+ call IceBallImpactShard
+ call IceBallImpactShard
+ call IceBallImpactShard
+ call IceBallImpactShard
goto IceBallContinue2
IceBallWeak:
- createvisualtask sub_80D6388, 2, 0, 1, 10, 1, 0
- call IceBall1
- call IceBall1
- call IceBall1
- call IceBall1
- call IceBall1
- call IceBall1
- call IceBall1
+ createvisualtask AnimTask_ShakeTargetBasedOnMovePowerOrDmg, 2, FALSE, 1, 10, 1, 0
+ call IceBallImpactShard
+ call IceBallImpactShard
+ call IceBallImpactShard
+ call IceBallImpactShard
+ call IceBallImpactShard
+ call IceBallImpactShard
+ call IceBallImpactShard
goto IceBallContinue2
IceBallMediun:
- createvisualtask sub_80D6388, 2, 0, 1, 14, 1, 0
- call IceBall1
- call IceBall1
- call IceBall1
- call IceBall1
- call IceBall1
- call IceBall1
- call IceBall1
- call IceBall1
- call IceBall1
+ createvisualtask AnimTask_ShakeTargetBasedOnMovePowerOrDmg, 2, FALSE, 1, 14, 1, 0
+ call IceBallImpactShard
+ call IceBallImpactShard
+ call IceBallImpactShard
+ call IceBallImpactShard
+ call IceBallImpactShard
+ call IceBallImpactShard
+ call IceBallImpactShard
+ call IceBallImpactShard
+ call IceBallImpactShard
goto IceBallContinue2
IceBallStrong:
- createvisualtask sub_80D6388, 2, 0, 1, 18, 1, 0
- call IceBall1
- call IceBall1
- call IceBall1
- call IceBall1
- call IceBall1
- call IceBall1
- call IceBall1
- call IceBall1
- call IceBall1
- call IceBall1
+ createvisualtask AnimTask_ShakeTargetBasedOnMovePowerOrDmg, 2, FALSE, 1, 18, 1, 0
+ call IceBallImpactShard
+ call IceBallImpactShard
+ call IceBallImpactShard
+ call IceBallImpactShard
+ call IceBallImpactShard
+ call IceBallImpactShard
+ call IceBallImpactShard
+ call IceBallImpactShard
+ call IceBallImpactShard
+ call IceBallImpactShard
goto IceBallContinue2
IceBallStrongest:
- createvisualtask sub_80D6388, 2, 0, 1, 30, 1, 0
- call IceBall1
- call IceBall1
- call IceBall1
- call IceBall1
- call IceBall1
- call IceBall1
- call IceBall1
- call IceBall1
- call IceBall1
- call IceBall1
+ createvisualtask AnimTask_ShakeTargetBasedOnMovePowerOrDmg, 2, FALSE, 1, 30, 1, 0
+ call IceBallImpactShard
+ call IceBallImpactShard
+ call IceBallImpactShard
+ call IceBallImpactShard
+ call IceBallImpactShard
+ call IceBallImpactShard
+ call IceBallImpactShard
+ call IceBallImpactShard
+ call IceBallImpactShard
+ call IceBallImpactShard
goto IceBallContinue2
-IceBall1:
- createsprite gUnknown_08595DFC, ANIM_TARGET, 4, -12, -16
+IceBallImpactShard:
+ createsprite gIceBallImpactShardSpriteTemplate, ANIM_TARGET, 4, -12, -16
return
Move_WEATHER_BALL:
@@ -9827,7 +9830,7 @@ Move_WEATHER_BALL:
createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 8, 1, ANIM_ATTACKER
delay 8
playsewithpan SE_W207, SOUND_PAN_ATTACKER
- createsprite gUnknown_0853EE38, ANIM_ATTACKER, 2
+ createsprite gWeatherBallUpSpriteTemplate, ANIM_ATTACKER, 2
waitforvisualfinish
delay 15
playsewithpan SE_W197, 0
@@ -9842,22 +9845,22 @@ Move_WEATHER_BALL:
jumpreteq ANIM_WEATHER_HAIL, WeatherBallIce
WeatherBallNormal:
loadspritegfx ANIM_TAG_IMPACT
- createsprite gUnknown_0853EE50, ANIM_TARGET, 2, -30, -100, 25, 1, 0, 0
+ createsprite gWeatherBallNormalDownSpriteTemplate, ANIM_TARGET, 2, -30, -100, 25, 1, 0, 0
waitforvisualfinish
playsewithpan SE_W025B, SOUND_PAN_TARGET
- createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, -10, 0, 1, 2
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, -10, 0, ANIM_TARGET, 2
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 8, 1
waitforvisualfinish
end
WeatherBallFire:
loadspritegfx ANIM_TAG_SMALL_EMBER
- createsprite gUnknown_0859559C, ANIM_TARGET, 2, -30, -100, 25, 1, 40, 10
+ createsprite gWeatherBallFireDownSpriteTemplate, ANIM_TARGET, 2, -30, -100, 25, 1, 40, 10
playsewithpan SE_W172, SOUND_PAN_TARGET
delay 10
- createsprite gUnknown_0859559C, ANIM_TARGET, 2, -30, -100, 25, 1, -40, 20
+ createsprite gWeatherBallFireDownSpriteTemplate, ANIM_TARGET, 2, -30, -100, 25, 1, -40, 20
playsewithpan SE_W172, SOUND_PAN_TARGET
delay 10
- createsprite gUnknown_0859559C, ANIM_TARGET, 2, -30, -100, 25, 1, 0, 0
+ createsprite gWeatherBallFireDownSpriteTemplate, ANIM_TARGET, 2, -30, -100, 25, 1, 0, 0
playsewithpan SE_W172, SOUND_PAN_TARGET
waitforvisualfinish
playsewithpan SE_W172B, SOUND_PAN_TARGET
@@ -9866,13 +9869,13 @@ WeatherBallFire:
end
WeatherBallWater:
loadspritegfx ANIM_TAG_SMALL_BUBBLES
- createsprite gUnknown_08595328, ANIM_TARGET, 2, -30, -100, 25, 1, 50, 10
+ createsprite gWeatherBallWaterDownSpriteTemplate, ANIM_TARGET, 2, -30, -100, 25, 1, 50, 10
playsewithpan SE_W152, SOUND_PAN_TARGET
delay 8
- createsprite gUnknown_08595328, ANIM_TARGET, 2, -30, -100, 25, 1, -20, 20
+ createsprite gWeatherBallWaterDownSpriteTemplate, ANIM_TARGET, 2, -30, -100, 25, 1, -20, 20
playsewithpan SE_W152, SOUND_PAN_TARGET
delay 13
- createsprite gUnknown_08595328, ANIM_TARGET, 2, -30, -100, 25, 1, 0, 0
+ createsprite gWeatherBallWaterDownSpriteTemplate, ANIM_TARGET, 2, -30, -100, 25, 1, 0, 0
playsewithpan SE_W152, SOUND_PAN_TARGET
waitforvisualfinish
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 8, 1
@@ -9881,38 +9884,38 @@ WeatherBallWater:
end
WeatherBallSandstorm:
loadspritegfx ANIM_TAG_ROCKS
- createsprite gUnknown_08596CE0, ANIM_TARGET, 2, -30, -100, 25, 1, 30, 0
+ createsprite gWeatherBallRockDownSpriteTemplate, ANIM_TARGET, 2, -30, -100, 25, 1, 30, 0
playsewithpan SE_W088, SOUND_PAN_TARGET
delay 5
- createsprite gUnknown_08596CE0, ANIM_TARGET, 2, -30, -100, 25, 1, -40, 20
+ createsprite gWeatherBallRockDownSpriteTemplate, ANIM_TARGET, 2, -30, -100, 25, 1, -40, 20
playsewithpan SE_W088, SOUND_PAN_TARGET
delay 14
- createsprite gUnknown_08596CE0, ANIM_TARGET, 2, -30, -100, 25, 1, 0, 0
+ createsprite gWeatherBallRockDownSpriteTemplate, ANIM_TARGET, 2, -30, -100, 25, 1, 0, 0
playsewithpan SE_W088, SOUND_PAN_TARGET
waitforvisualfinish
playsewithpan SE_W070, SOUND_PAN_TARGET
- createsprite gUnknown_08596CB0, ANIM_TARGET, 2, -12, 27, 2, 3
- createsprite gUnknown_08596CB0, ANIM_TARGET, 2, 8, 28, 3, 4
- createsprite gUnknown_08596CB0, ANIM_TARGET, 2, -4, 30, 2, 3
- createsprite gUnknown_08596CB0, ANIM_TARGET, 2, 12, 25, 4, 4
+ createsprite gRockScatterSpriteTemplate, ANIM_TARGET, 2, -12, 27, 2, 3
+ createsprite gRockScatterSpriteTemplate, ANIM_TARGET, 2, 8, 28, 3, 4
+ createsprite gRockScatterSpriteTemplate, ANIM_TARGET, 2, -4, 30, 2, 3
+ createsprite gRockScatterSpriteTemplate, ANIM_TARGET, 2, 12, 25, 4, 4
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1
waitforvisualfinish
end
WeatherBallIce:
loadspritegfx ANIM_TAG_HAIL
loadspritegfx ANIM_TAG_ICE_CRYSTALS
- createsprite gUnknown_08595D44, ANIM_TARGET, 2, -30, -100, 25, 25, -40, 20
+ createsprite gWeatherBallIceDownSpriteTemplate, ANIM_TARGET, 2, -30, -100, 25, 25, -40, 20
playsewithpan SE_W258, SOUND_PAN_TARGET
delay 10
- createsprite gUnknown_08595D44, ANIM_TARGET, 2, -30, -100, 25, 25, 40, 0
+ createsprite gWeatherBallIceDownSpriteTemplate, ANIM_TARGET, 2, -30, -100, 25, 25, 40, 0
playsewithpan SE_W258, SOUND_PAN_TARGET
delay 10
- createsprite gUnknown_08595D44, ANIM_TARGET, 2, -30, -100, 25, 25, 0, 0
+ createsprite gWeatherBallIceDownSpriteTemplate, ANIM_TARGET, 2, -30, -100, 25, 25, 0, 0
playsewithpan SE_W258, SOUND_PAN_TARGET
waitforvisualfinish
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1
playsewithpan SE_W196, SOUND_PAN_TARGET
- call FreezeEffect1
+ call IceCrystalEffectShort
waitforvisualfinish
end
@@ -9921,109 +9924,109 @@ Move_COUNT:
monbg ANIM_TARGET
setalpha 12, 8
playsewithpan SE_W003, SOUND_PAN_TARGET
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, ANIM_TARGET, 2
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
-FreezeEffect1:
- createsprite gUnknown_08595B68, ANIM_TARGET, 2, -10, -10, 0
+IceCrystalEffectShort:
+ createsprite gIceCrystalHitLargeSpriteTemplate, ANIM_TARGET, 2, -10, -10, 0
playsewithpan SE_W196, SOUND_PAN_TARGET
delay 4
- createsprite gUnknown_08595B80, ANIM_TARGET, 2, 10, 20, 0
+ createsprite gIceCrystalHitSmallSpriteTemplate, ANIM_TARGET, 2, 10, 20, 0
playsewithpan SE_W196, SOUND_PAN_TARGET
delay 4
- createsprite gUnknown_08595B68, ANIM_TARGET, 2, -5, 10, 0
+ createsprite gIceCrystalHitLargeSpriteTemplate, ANIM_TARGET, 2, -5, 10, 0
playsewithpan SE_W196, SOUND_PAN_TARGET
delay 4
- createsprite gUnknown_08595B80, ANIM_TARGET, 2, 17, -12, 0
+ createsprite gIceCrystalHitSmallSpriteTemplate, ANIM_TARGET, 2, 17, -12, 0
playsewithpan SE_W196, SOUND_PAN_TARGET
delay 4
- createsprite gUnknown_08595B80, ANIM_TARGET, 2, -15, 15, 0
+ createsprite gIceCrystalHitSmallSpriteTemplate, ANIM_TARGET, 2, -15, 15, 0
playsewithpan SE_W196, SOUND_PAN_TARGET
delay 4
- createsprite gUnknown_08595B80, ANIM_TARGET, 2, 0, 0, 0
+ createsprite gIceCrystalHitSmallSpriteTemplate, ANIM_TARGET, 2, 0, 0, 0
playsewithpan SE_W196, SOUND_PAN_TARGET
delay 4
- createsprite gUnknown_08595B68, ANIM_TARGET, 2, 20, 2, 0
+ createsprite gIceCrystalHitLargeSpriteTemplate, ANIM_TARGET, 2, 20, 2, 0
playsewithpan SE_W196, SOUND_PAN_TARGET
return
-FreezeEffect2:
- createsprite gUnknown_08595B68, ANIM_TARGET, 2, -10, -10, 1
+IceCrystalEffectLong:
+ createsprite gIceCrystalHitLargeSpriteTemplate, ANIM_TARGET, 2, -10, -10, 1
playsewithpan SE_W196, SOUND_PAN_TARGET
delay 4
- createsprite gUnknown_08595B80, ANIM_TARGET, 2, 10, 20, 1
+ createsprite gIceCrystalHitSmallSpriteTemplate, ANIM_TARGET, 2, 10, 20, 1
playsewithpan SE_W196, SOUND_PAN_TARGET
delay 4
- createsprite gUnknown_08595B68, ANIM_TARGET, 2, -29, 0, 1
+ createsprite gIceCrystalHitLargeSpriteTemplate, ANIM_TARGET, 2, -29, 0, 1
playsewithpan SE_W196, SOUND_PAN_TARGET
delay 4
- createsprite gUnknown_08595B80, ANIM_TARGET, 2, 29, -20, 1
+ createsprite gIceCrystalHitSmallSpriteTemplate, ANIM_TARGET, 2, 29, -20, 1
playsewithpan SE_W196, SOUND_PAN_TARGET
delay 4
- createsprite gUnknown_08595B68, ANIM_TARGET, 2, -5, 10, 1
+ createsprite gIceCrystalHitLargeSpriteTemplate, ANIM_TARGET, 2, -5, 10, 1
playsewithpan SE_W196, SOUND_PAN_TARGET
delay 4
- createsprite gUnknown_08595B80, ANIM_TARGET, 2, 17, -12, 1
+ createsprite gIceCrystalHitSmallSpriteTemplate, ANIM_TARGET, 2, 17, -12, 1
playsewithpan SE_W196, SOUND_PAN_TARGET
delay 4
- createsprite gUnknown_08595B68, ANIM_TARGET, 2, -20, 0, 1
+ createsprite gIceCrystalHitLargeSpriteTemplate, ANIM_TARGET, 2, -20, 0, 1
playsewithpan SE_W196, SOUND_PAN_TARGET
delay 4
- createsprite gUnknown_08595B80, ANIM_TARGET, 2, -15, 15, 1
+ createsprite gIceCrystalHitSmallSpriteTemplate, ANIM_TARGET, 2, -15, 15, 1
playsewithpan SE_W196, SOUND_PAN_TARGET
delay 4
- createsprite gUnknown_08595B80, ANIM_TARGET, 2, 26, -5, 1
+ createsprite gIceCrystalHitSmallSpriteTemplate, ANIM_TARGET, 2, 26, -5, 1
playsewithpan SE_W196, SOUND_PAN_TARGET
delay 4
- createsprite gUnknown_08595B80, ANIM_TARGET, 2, 0, 0, 1
+ createsprite gIceCrystalHitSmallSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1
playsewithpan SE_W196, SOUND_PAN_TARGET
delay 4
- createsprite gUnknown_08595B68, ANIM_TARGET, 2, 20, 2, 1
+ createsprite gIceCrystalHitLargeSpriteTemplate, ANIM_TARGET, 2, 20, 2, 1
playsewithpan SE_W196, SOUND_PAN_TARGET
return
-IcyWindEffect1: @ Unused
+IceSpikesEffectShort: @ Unused
loopsewithpan SE_W196, SOUND_PAN_TARGET, 6, 4
- createsprite gUnknown_08595C04, ANIM_TARGET, 2, 0, 24, 0
+ createsprite gIceGroundSpikeSpriteTemplate, ANIM_TARGET, 2, 0, 24, 0
delay 4
- createsprite gUnknown_08595C04, ANIM_TARGET, 2, 8, 24, 0
- createsprite gUnknown_08595C04, ANIM_TARGET, 2, -8, 24, 0
+ createsprite gIceGroundSpikeSpriteTemplate, ANIM_TARGET, 2, 8, 24, 0
+ createsprite gIceGroundSpikeSpriteTemplate, ANIM_TARGET, 2, -8, 24, 0
delay 4
- createsprite gUnknown_08595C04, ANIM_TARGET, 2, 16, 24, 0
- createsprite gUnknown_08595C04, ANIM_TARGET, 2, -16, 24, 0
+ createsprite gIceGroundSpikeSpriteTemplate, ANIM_TARGET, 2, 16, 24, 0
+ createsprite gIceGroundSpikeSpriteTemplate, ANIM_TARGET, 2, -16, 24, 0
delay 4
- createsprite gUnknown_08595C04, ANIM_TARGET, 2, 24, 24, 0
- createsprite gUnknown_08595C04, ANIM_TARGET, 2, -24, 24, 0
+ createsprite gIceGroundSpikeSpriteTemplate, ANIM_TARGET, 2, 24, 24, 0
+ createsprite gIceGroundSpikeSpriteTemplate, ANIM_TARGET, 2, -24, 24, 0
delay 4
- createsprite gUnknown_08595C04, ANIM_TARGET, 2, 32, 24, 0
- createsprite gUnknown_08595C04, ANIM_TARGET, 2, -32, 24, 0
+ createsprite gIceGroundSpikeSpriteTemplate, ANIM_TARGET, 2, 32, 24, 0
+ createsprite gIceGroundSpikeSpriteTemplate, ANIM_TARGET, 2, -32, 24, 0
return
-IcyWindEffect2:
+IceSpikesEffectLong:
loopsewithpan SE_W196, SOUND_PAN_TARGET, 6, 4
- createsprite gUnknown_08595C04, ANIM_TARGET, 2, 0, 24, 1
+ createsprite gIceGroundSpikeSpriteTemplate, ANIM_TARGET, 2, 0, 24, 1
delay 4
- createsprite gUnknown_08595C04, ANIM_TARGET, 2, 8, 24, 1
- createsprite gUnknown_08595C04, ANIM_TARGET, 2, -8, 24, 1
+ createsprite gIceGroundSpikeSpriteTemplate, ANIM_TARGET, 2, 8, 24, 1
+ createsprite gIceGroundSpikeSpriteTemplate, ANIM_TARGET, 2, -8, 24, 1
delay 4
- createsprite gUnknown_08595C04, ANIM_TARGET, 2, 16, 24, 1
- createsprite gUnknown_08595C04, ANIM_TARGET, 2, -16, 24, 1
+ createsprite gIceGroundSpikeSpriteTemplate, ANIM_TARGET, 2, 16, 24, 1
+ createsprite gIceGroundSpikeSpriteTemplate, ANIM_TARGET, 2, -16, 24, 1
delay 4
- createsprite gUnknown_08595C04, ANIM_TARGET, 2, 24, 24, 1
- createsprite gUnknown_08595C04, ANIM_TARGET, 2, -24, 24, 1
+ createsprite gIceGroundSpikeSpriteTemplate, ANIM_TARGET, 2, 24, 24, 1
+ createsprite gIceGroundSpikeSpriteTemplate, ANIM_TARGET, 2, -24, 24, 1
delay 4
- createsprite gUnknown_08595C04, ANIM_TARGET, 2, 32, 24, 1
- createsprite gUnknown_08595C04, ANIM_TARGET, 2, -32, 24, 1
+ createsprite gIceGroundSpikeSpriteTemplate, ANIM_TARGET, 2, 32, 24, 1
+ createsprite gIceGroundSpikeSpriteTemplate, ANIM_TARGET, 2, -32, 24, 1
delay 4
- createsprite gUnknown_08595C04, ANIM_TARGET, 2, 40, 24, 1
- createsprite gUnknown_08595C04, ANIM_TARGET, 2, -40, 24, 1
+ createsprite gIceGroundSpikeSpriteTemplate, ANIM_TARGET, 2, 40, 24, 1
+ createsprite gIceGroundSpikeSpriteTemplate, ANIM_TARGET, 2, -40, 24, 1
delay 4
- createsprite gUnknown_08595C04, ANIM_TARGET, 2, 48, 24, 1
- createsprite gUnknown_08595C04, ANIM_TARGET, 2, -48, 24, 1
+ createsprite gIceGroundSpikeSpriteTemplate, ANIM_TARGET, 2, 48, 24, 1
+ createsprite gIceGroundSpikeSpriteTemplate, ANIM_TARGET, 2, -48, 24, 1
return
GrantingStarsEffect:
@@ -10077,7 +10080,7 @@ PoisonBubblesEffect:
playsewithpan SE_W092, SOUND_PAN_TARGET
return
-WaterBubbleEffect:
+WaterBubblesEffectShort:
createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, 10, 10, 0
playsewithpan SE_W145C, SOUND_PAN_TARGET
delay 6
@@ -10097,7 +10100,7 @@ WaterBubbleEffect:
playsewithpan SE_W145C, SOUND_PAN_TARGET
return
-WaterBubbleEffect2:
+WaterBubblesEffectLong:
createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, 10, 10, 1
playsewithpan SE_W145C, SOUND_PAN_TARGET
delay 6
@@ -10161,7 +10164,7 @@ SetPsychicBackground:
UnsetPsychicBackground:
restorebg
waitbgfadeout
- setarg 7, -1
+ setarg 7, 0xFFFF
waitbgfadein
return
@@ -10169,20 +10172,20 @@ SetSkyBg:
jumpifcontest SetSkyBgContest
fadetobg BG_SKY
waitbgfadeout
- createvisualtask sub_8117660, 5, -2304, 768, 1, -1
+ createvisualtask AnimTask_StartSlidingBg, 5, -2304, 768, 1, -1
SetSkyBgContinue:
waitbgfadein
return
SetSkyBgContest:
fadetobg BG_SKY_CONTESTS
waitbgfadeout
- createvisualtask sub_8117660, 5, 2304, 768, 0, -1
+ createvisualtask AnimTask_StartSlidingBg, 5, 2304, 768, 0, -1
goto SetSkyBgContinue
UnsetSkyBg:
restorebg
waitbgfadeout
- setarg 7, -1
+ setarg 7, 0xFFFF
waitbgfadein
return
@@ -10213,7 +10216,7 @@ UnsetSolarbeamBg:
Status_Poison:
loopsewithpan SE_W092, SOUND_PAN_TARGET, 13, 6
createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 18, 2
- createvisualtask sub_8115A04, 2, 2, 2, 2, 0, 12, RGB(30, 0, 31)
+ createvisualtask AnimTask_BlendColorCycle, 2, 2, 2, 2, 0, 12, RGB(30, 0, 31)
end
Status_Confusion:
@@ -10224,13 +10227,13 @@ Status_Confusion:
Status_Burn:
loadspritegfx ANIM_TAG_SMALL_EMBER
playsewithpan SE_W172, SOUND_PAN_TARGET
- call Burn1
- call Burn1
- call Burn1
+ call BurnFlame
+ call BurnFlame
+ call BurnFlame
waitforvisualfinish
end
-Burn1:
- createsprite gUnknown_08595504, ANIM_TARGET, 2, -24, 24, 24, 24, 20, 1, 1
+BurnFlame:
+ createsprite gBurnFlameSpriteTemplate, ANIM_TARGET, 2, -24, 24, 24, 24, 20, 1, 1
delay 4
return
@@ -10266,7 +10269,7 @@ Status_Freeze:
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
waitplaysewithpan SE_W258, SOUND_PAN_TARGET, 17
- createvisualtask sub_80A9EF4, 2
+ createvisualtask AnimTask_FrozenIceCube, 2
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
end
@@ -10275,7 +10278,7 @@ Status_Curse:
loadspritegfx ANIM_TAG_GHOSTLY_SPIRIT
monbg ANIM_DEF_PARTNER
playsewithpan SE_W171, SOUND_PAN_TARGET
- createsprite gBattleAnimSpriteTemplate_8596DE8, ANIM_TARGET, 2
+ createsprite gCurseGhostSpriteTemplate, ANIM_TARGET, 2
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 14, 1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
@@ -10285,7 +10288,7 @@ Status_Nightmare:
loadspritegfx ANIM_TAG_DEVIL
monbg ANIM_DEF_PARTNER
playsewithpan SE_W171, SOUND_PAN_TARGET
- createsprite gBattleAnimSpriteTemplate_8596E00, ANIM_TARGET, 2
+ createsprite gNightmareDevilSpriteTemplate, ANIM_TARGET, 2
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 14, 1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
@@ -10293,9 +10296,9 @@ Status_Nightmare:
General_CastformChange:
createvisualtask AnimTask_IsMonInvisible, 2
- jumpreteq 1, AnimScript_82D7ECA
- goto AnimScript_82D7EB2
-AnimScript_82D7EB2:
+ jumpreteq 1, CastformChangeSkipAnim
+ goto CastformChangeContinue
+CastformChangeContinue:
monbg ANIM_ATTACKER
playsewithpan SE_W100, SOUND_PAN_ATTACKER
waitplaysewithpan SE_W107, SOUND_PAN_ATTACKER, 48
@@ -10303,8 +10306,8 @@ AnimScript_82D7EB2:
waitforvisualfinish
clearmonbg ANIM_ATTACKER
end
-AnimScript_82D7ECA:
- createvisualtask AnimTask_CastformGfxChange, 2, 1
+CastformChangeSkipAnim:
+ createvisualtask AnimTask_CastformGfxDataChange, 2, 1
end
General_StatsChange:
@@ -10314,15 +10317,15 @@ General_StatsChange:
General_SubstituteFade:
monbg ANIM_ATTACKER
- createvisualtask sub_8172D98, 5
- createvisualtask sub_8116620, 10, 2, 0, 0, 16, RGB_WHITE
+ createvisualtask AnimTask_SubstituteFadeToInvisible, 5
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 2, 0, 0, 16, RGB_WHITE
waitforvisualfinish
delay 1
clearmonbg ANIM_ATTACKER
delay 2
blendoff
- createvisualtask sub_8116620, 10, 2, 0, 0, 0, RGB_WHITE
- createvisualtask sub_8172BF0, 2, 1
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 2, 0, 0, 0, RGB_WHITE
+ createvisualtask AnimTask_SwapMonSpriteToFromSubstitute, 2, TRUE
end
General_SubstituteAppear:
@@ -10330,7 +10333,7 @@ General_SubstituteAppear:
end
General_PokeblockThrow:
- createvisualtask sub_817345C, 2, 0
+ createvisualtask AnimTask_SetAttackerTargetLeftPos, 2, 0
createvisualtask AnimTask_LoadPokeblockGfx, 2
delay 0
waitplaysewithpan SE_W026, SOUND_PAN_ATTACKER, 22
@@ -10350,8 +10353,8 @@ General_ItemKnockoff:
General_TurnTrap:
createvisualtask AnimTask_GetTrappedMoveAnimId, 5
jumpargeq 0, TRAP_ANIM_FIRE_SPIN, Status_FireSpin
- jumpargeq 0, TRAP_ANIM_WHIRLPOOL, Status_Whrilpool
- jumpargeq 0, TRAP_ANIM_CLAMP, Status_Clamp
+ jumpargeq 0, TRAP_ANIM_WHIRLPOOL, Status_Whirlpool
+ jumpargeq 0, TRAP_ANIM_CLAMP, Status_Clamp
jumpargeq 0, TRAP_ANIM_SAND_TOMB, Status_SandTomb
goto Status_BindWrap
Status_BindWrap:
@@ -10363,10 +10366,11 @@ Status_BindWrap:
delay 3
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1
delay 20
- setarg 7, -1
+ setarg 7, 0xFFFF
playsewithpan SE_W020, SOUND_PAN_TARGET
waitforvisualfinish
end
+
Status_FireSpin:
loadspritegfx ANIM_TAG_SMALL_EMBER
playsewithpan SE_W221B, SOUND_PAN_TARGET
@@ -10376,7 +10380,8 @@ Status_FireSpin:
waitforvisualfinish
stopsound
end
-Status_Whrilpool:
+
+Status_Whirlpool:
loadspritegfx ANIM_TAG_WATER_ORB
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
@@ -10393,47 +10398,49 @@ Status_Whrilpool:
stopsound
clearmonbg ANIM_DEF_PARTNER
end
+
Status_Clamp:
loadspritegfx ANIM_TAG_CLAMP
loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_TARGET
setalpha 12, 8
playsewithpan SE_W011, SOUND_PAN_TARGET
- createsprite gUnknown_08597098, ANIM_ATTACKER, 2, -32, 0, 2, 819, 0, 10
- createsprite gUnknown_08597098, ANIM_ATTACKER, 2, 32, 0, 6, -819, 0, 10
+ createsprite gClampJawSpriteTemplate, ANIM_ATTACKER, 2, -32, 0, 2, 819, 0, 10
+ createsprite gClampJawSpriteTemplate, ANIM_ATTACKER, 2, 32, 0, 6, -819, 0, 10
delay 10
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, ANIM_TARGET, 2
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 5, 1
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
waitforvisualfinish
end
+
Status_SandTomb:
loadspritegfx ANIM_TAG_MUD_SAND
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 0, 7, RGB(19, 17, 0)
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 30, 1
playsewithpan SE_W328, SOUND_PAN_TARGET
- call SandTombEffect
- call SandTombEffect
+ call SandTombSwirlingDirt
+ call SandTombSwirlingDirt
delay 22
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 7, 0, RGB(19, 17, 0)
waitforvisualfinish
stopsound
end
-General_ItemEffect:
+General_HeldItemEffect:
loadspritegfx ANIM_TAG_THIN_RING
loadspritegfx ANIM_TAG_SPARKLE_2
delay 0
playsewithpan SE_W036, SOUND_PAN_ATTACKER
- createvisualtask sub_80D622C, 2, 16, 128, 0, 2
+ createvisualtask AnimTask_RotateMonToSideAndRestore, 2, 16, 128, ANIM_ATTACKER, 2
waitforvisualfinish
playsewithpan SE_W036, SOUND_PAN_ATTACKER
- createvisualtask sub_80D622C, 2, 16, 128, 0, 2
+ createvisualtask AnimTask_RotateMonToSideAndRestore, 2, 16, 128, ANIM_ATTACKER, 2
waitforvisualfinish
playsewithpan SE_W036, SOUND_PAN_ATTACKER
- createvisualtask sub_80D622C, 2, 16, 128, 0, 2
+ createvisualtask AnimTask_RotateMonToSideAndRestore, 2, 16, 128, ANIM_ATTACKER, 2
waitforvisualfinish
playsewithpan SE_W234, SOUND_PAN_ATTACKER
call GrantingStarsEffect
@@ -10462,7 +10469,7 @@ General_SmokeballEscape:
createsprite gSmokeBallEscapeCloudSpriteTemplate, ANIM_ATTACKER, 124, 2, 14, -20, 30
delay 4
playsewithpan SE_BOWA2, SOUND_PAN_TARGET
- createvisualtask sub_81136E8, 2, 2
+ createvisualtask AnimTask_AttackerFadeToInvisible, 2, 2
createsprite gSmokeBallEscapeCloudSpriteTemplate, ANIM_ATTACKER, 123, 3, 4, 4, 30
delay 14
playsewithpan SE_BOWA2, SOUND_PAN_TARGET
@@ -10482,10 +10489,10 @@ General_SmokeballEscape:
blendoff
end
-General_HangedOn:
+General_FocusBand:
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 2, 7, 0, 9, RGB_RED
playsewithpan SE_W082, SOUND_PAN_ATTACKER
- createvisualtask sub_815DB90, 5, 30, 128, 0, 1, 2, 0, 1
+ createvisualtask AnimTask_SlideMonForFocusBand, 5, 30, 128, 0, 1, 2, 0, 1
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 2, 4, 9, 0, RGB_RED
waitforvisualfinish
@@ -10496,13 +10503,13 @@ General_HangedOn:
General_Rain:
loadspritegfx ANIM_TAG_RAIN_DROPS
playsewithpan SE_W240, SOUND_PAN_ATTACKER
- createvisualtask sub_8116620, 10, 0x781, 2, 0, 4, RGB_BLACK
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 0x781, 2, 0, 4, RGB_BLACK
waitforvisualfinish
createvisualtask AnimTask_CreateRaindrops, 2, 0, 3, 60
createvisualtask AnimTask_CreateRaindrops, 2, 0, 3, 60
delay 50
waitforvisualfinish
- createvisualtask sub_8116620, 10, 0x781, 2, 4, 0, RGB_BLACK
+ createvisualtask AnimTask_BlendBattleAnimPal, 10, 0x781, 2, 4, 0, RGB_BLACK
waitforvisualfinish
end
@@ -10525,7 +10532,7 @@ General_MonHit:
monbg ANIM_TARGET
setalpha 12, 8
playsewithpan SE_W003, SOUND_PAN_TARGET
- createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, ANIM_TARGET, 2
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
waitforvisualfinish
clearmonbg ANIM_TARGET
@@ -10534,16 +10541,16 @@ General_MonHit:
General_ItemSteal:
loadspritegfx ANIM_TAG_ITEM_BAG
- createvisualtask sub_8117F30, 2
- createvisualtask AnimTask_TargetToEffectBattler, 2
+ createvisualtask AnimTask_SetAnimAttackerAndTargetForEffectAtk, 2
+ createvisualtask AnimTask_SetTargetToEffectBattler, 2 @ Redundant with above
delay 1
createsprite gItemStealSpriteTemplate, ANIM_ATTACKER, 2, 0, -5, 10, 2, -1
end
General_SnatchMove:
loadspritegfx ANIM_TAG_ITEM_BAG
- createvisualtask sub_8117E94, 2
- call AnimScript_82D85A3
+ createvisualtask AnimTask_SetAnimAttackerAndTargetForEffectTgt, 2
+ call SnatchMoveTrySwapFromSubstitute
delay 1
createvisualtask AnimTask_SwayMon, 2, 0, 5, 5120, 4, ANIM_TARGET
waitforvisualfinish
@@ -10552,7 +10559,7 @@ General_SnatchMove:
goto SnatchPartnerMonMove
SnatchMoveContinue:
waitforvisualfinish
- call AnimScript_82D85C3
+ call SnatchMoveTrySwapToSubstitute
end
SnatchOpposingMonMove:
playsewithpan SE_W104, SOUND_PAN_ATTACKER
@@ -10564,7 +10571,7 @@ SnatchPartnerMonMove:
goto SnatchMoveContinue
General_FutureSightHit:
- createvisualtask sub_8117F10, 2
+ createvisualtask AnimTask_SetAnimTargetToBattlerTarget, 2
monbg ANIM_DEF_PARTNER
playsewithpan SE_W060, SOUND_PAN_ATTACKER
call SetPsychicBackground
@@ -10584,7 +10591,7 @@ General_FutureSightHit:
end
General_DoomDesireHit:
- createvisualtask sub_8117F10, 2
+ createvisualtask AnimTask_SetAnimTargetToBattlerTarget, 2
loadspritegfx ANIM_TAG_EXPLOSION
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 0, 16, RGB_WHITE
waitforvisualfinish
@@ -10622,7 +10629,7 @@ General_FocusPunchSetUp:
playsewithpan SE_W082, SOUND_PAN_ATTACKER
call EndureEffect
delay 8
- createvisualtask sub_8115A04, 2, 2, 2, 2, 0, 11, RGB_RED
+ createvisualtask AnimTask_BlendColorCycle, 2, 2, 2, 2, 0, 11, RGB_RED
createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 32, 1
call EndureEffect
delay 8
@@ -10663,59 +10670,60 @@ General_WishHeal:
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 10, 0, RGB_BLACK
end
-AnimScript_82D85A3:
+SnatchMoveTrySwapFromSubstitute:
createvisualtask AnimTask_IsAttackerBehindSubstitute, 2
- jumprettrue AnimScript_82D85B4
-AnimScript_82D85B2:
+ jumprettrue SnatchMoveSwapSubstituteForMon
+SnatchMoveTrySwapFromSubstituteEnd:
waitforvisualfinish
return
-AnimScript_82D85B4:
- createvisualtask sub_8172BF0, 2, 1
+SnatchMoveSwapSubstituteForMon:
+ createvisualtask AnimTask_SwapMonSpriteToFromSubstitute, 2, TRUE
waitforvisualfinish
- goto AnimScript_82D85B2
+ goto SnatchMoveTrySwapFromSubstituteEnd
-AnimScript_82D85C3:
+SnatchMoveTrySwapToSubstitute:
createvisualtask AnimTask_IsAttackerBehindSubstitute, 2
- jumprettrue AnimScript_82D85D4
-AnimScript_82D85D2:
+ jumprettrue SnatchMoveSwapMonForSubstitute
+SnatchMoveTrySwapToSubstituteEnd:
waitforvisualfinish
return
-AnimScript_82D85D4:
- createvisualtask sub_8172BF0, 2, 0
+SnatchMoveSwapMonForSubstitute:
+ createvisualtask AnimTask_SwapMonSpriteToFromSubstitute, 2, FALSE
waitforvisualfinish
- goto AnimScript_82D85D2
+ goto SnatchMoveTrySwapToSubstituteEnd
+@ Healthbox blue flash effect on level up
Special_LevelUp:
playsewithpan SE_EXPMAX, 0
- createvisualtask sub_8170920, 2
+ createvisualtask AnimTask_LoadHealthboxPalsForLevelUp, 2
delay 0
- createvisualtask sub_8170A0C, 5, 0, 0
+ createvisualtask AnimTask_FlashHealthboxOnLevelUp, 5, 0, 0
waitforvisualfinish
- createvisualtask sub_81709EC, 2
+ createvisualtask AnimTask_FreeHealthboxPalsForLevelUp, 2
end
Special_SwitchOutPlayerMon:
- createvisualtask sub_8170BB0, 2
+ createvisualtask AnimTask_SwitchOutBallEffect, 2
delay 10
- createvisualtask sub_8170B04, 2
+ createvisualtask AnimTask_SwitchOutShrinkMon, 2
end
Special_SwitchOutOpponentMon:
- createvisualtask sub_8170BB0, 2
+ createvisualtask AnimTask_SwitchOutBallEffect, 2
delay 10
- createvisualtask sub_8170B04, 2
+ createvisualtask AnimTask_SwitchOutShrinkMon, 2
end
Special_BallThrow:
- createvisualtask sub_8170CFC, 2
+ createvisualtask AnimTask_LoadBallGfx, 2
delay 0
playsewithpan SE_NAGERU, 0
- createvisualtask sub_8170E04, 2
+ createvisualtask AnimTask_ThrowBall, 2
createvisualtask AnimTask_IsBallBlockedByTrainer, 2
jumpreteq -1, BallThrowTrainerBlock
BallThrowEnd:
waitforvisualfinish
- createvisualtask sub_8170D24, 2
+ createvisualtask AnimTask_FreeBallGfx, 2
end
BallThrowTrainerBlock:
loadspritegfx ANIM_TAG_IMPACT
@@ -10724,24 +10732,24 @@ BallThrowTrainerBlock:
setalpha 12, 8
delay 0
playsewithpan SE_W003, SOUND_PAN_TARGET
- createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -4, -20, 1, 2
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -4, -20, ANIM_TARGET, 2
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
goto BallThrowEnd
Special_SafariBallThrow:
- createvisualtask sub_8170CFC, 2
+ createvisualtask AnimTask_LoadBallGfx, 2
delay 0
- createvisualtask sub_8170F2C, 2
+ createvisualtask AnimTask_ThrowBallSpecial, 2
waitforvisualfinish
- createvisualtask sub_8170D24, 2
+ createvisualtask AnimTask_FreeBallGfx, 2
end
Special_SubstituteToMon:
- createvisualtask sub_8172BF0, 2, 1
+ createvisualtask AnimTask_SwapMonSpriteToFromSubstitute, 2, TRUE
end
Special_MonToSubstitute:
- createvisualtask sub_8172BF0, 2, 0
+ createvisualtask AnimTask_SwapMonSpriteToFromSubstitute, 2, FALSE
end
diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s
index 24a266de6..f2f82ee50 100644
--- a/data/battle_scripts_1.s
+++ b/data/battle_scripts_1.s
@@ -4275,7 +4275,7 @@ BattleScript_BerryCurePrlzEnd2::
end2
BattleScript_BerryCureParRet::
- playanimation BS_SCRIPTING, B_ANIM_ITEM_EFFECT, NULL
+ playanimation BS_SCRIPTING, B_ANIM_HELD_ITEM_EFFECT, NULL
printstring STRINGID_PKMNSITEMCUREDPARALYSIS
waitmessage 0x40
updatestatusicon BS_SCRIPTING
@@ -4287,7 +4287,7 @@ BattleScript_BerryCurePsnEnd2::
end2
BattleScript_BerryCurePsnRet::
- playanimation BS_SCRIPTING, B_ANIM_ITEM_EFFECT, NULL
+ playanimation BS_SCRIPTING, B_ANIM_HELD_ITEM_EFFECT, NULL
printstring STRINGID_PKMNSITEMCUREDPOISON
waitmessage 0x40
updatestatusicon BS_SCRIPTING
@@ -4299,7 +4299,7 @@ BattleScript_BerryCureBrnEnd2::
end2
BattleScript_BerryCureBrnRet::
- playanimation BS_SCRIPTING, B_ANIM_ITEM_EFFECT, NULL
+ playanimation BS_SCRIPTING, B_ANIM_HELD_ITEM_EFFECT, NULL
printstring STRINGID_PKMNSITEMHEALEDBURN
waitmessage 0x40
updatestatusicon BS_SCRIPTING
@@ -4311,7 +4311,7 @@ BattleScript_BerryCureFrzEnd2::
end2
BattleScript_BerryCureFrzRet::
- playanimation BS_SCRIPTING, B_ANIM_ITEM_EFFECT, NULL
+ playanimation BS_SCRIPTING, B_ANIM_HELD_ITEM_EFFECT, NULL
printstring STRINGID_PKMNSITEMDEFROSTEDIT
waitmessage 0x40
updatestatusicon BS_SCRIPTING
@@ -4323,7 +4323,7 @@ BattleScript_BerryCureSlpEnd2::
end2
BattleScript_BerryCureSlpRet::
- playanimation BS_SCRIPTING, B_ANIM_ITEM_EFFECT, NULL
+ playanimation BS_SCRIPTING, B_ANIM_HELD_ITEM_EFFECT, NULL
printstring STRINGID_PKMNSITEMWOKEIT
waitmessage 0x40
updatestatusicon BS_SCRIPTING
@@ -4335,7 +4335,7 @@ BattleScript_BerryCureConfusionEnd2::
end2
BattleScript_BerryCureConfusionRet::
- playanimation BS_SCRIPTING, B_ANIM_ITEM_EFFECT, NULL
+ playanimation BS_SCRIPTING, B_ANIM_HELD_ITEM_EFFECT, NULL
printstring STRINGID_PKMNSITEMSNAPPEDOUT
waitmessage 0x40
removeitem BS_SCRIPTING
@@ -4346,7 +4346,7 @@ BattleScript_BerryCureChosenStatusEnd2::
end2
BattleScript_BerryCureChosenStatusRet::
- playanimation BS_SCRIPTING, B_ANIM_ITEM_EFFECT, NULL
+ playanimation BS_SCRIPTING, B_ANIM_HELD_ITEM_EFFECT, NULL
printfromtable gBerryEffectStringIds
waitmessage 0x40
updatestatusicon BS_SCRIPTING
@@ -4358,14 +4358,14 @@ BattleScript_WhiteHerbEnd2::
end2
BattleScript_WhiteHerbRet::
- playanimation BS_SCRIPTING, B_ANIM_ITEM_EFFECT, NULL
+ playanimation BS_SCRIPTING, B_ANIM_HELD_ITEM_EFFECT, NULL
printstring STRINGID_PKMNSITEMRESTOREDSTATUS
waitmessage 0x40
removeitem BS_SCRIPTING
return
BattleScript_ItemHealHP_RemoveItem::
- playanimation BS_ATTACKER, B_ANIM_ITEM_EFFECT, NULL
+ playanimation BS_ATTACKER, B_ANIM_HELD_ITEM_EFFECT, NULL
printstring STRINGID_PKMNSITEMRESTOREDHEALTH
waitmessage 0x40
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE
@@ -4375,7 +4375,7 @@ BattleScript_ItemHealHP_RemoveItem::
end2
BattleScript_BerryPPHealEnd2::
- playanimation BS_ATTACKER, B_ANIM_ITEM_EFFECT, NULL
+ playanimation BS_ATTACKER, B_ANIM_HELD_ITEM_EFFECT, NULL
printstring STRINGID_PKMNSITEMRESTOREDPP
waitmessage 0x40
removeitem BS_ATTACKER
@@ -4386,7 +4386,7 @@ BattleScript_ItemHealHP_End2::
end2
BattleScript_ItemHealHP_Ret::
- playanimation BS_ATTACKER, B_ANIM_ITEM_EFFECT, NULL
+ playanimation BS_ATTACKER, B_ANIM_HELD_ITEM_EFFECT, NULL
printstring STRINGID_PKMNSITEMRESTOREDHPALITTLE
waitmessage 0x40
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE
@@ -4398,14 +4398,14 @@ BattleScript_SelectingNotAllowedMoveChoiceItem::
printselectionstring STRINGID_ITEMALLOWSONLYYMOVE
endselectionscript
-BattleScript_HangedOnMsg::
- playanimation BS_TARGET, B_ANIM_HANGED_ON, NULL
+BattleScript_FocusBandActivates::
+ playanimation BS_TARGET, B_ANIM_FOCUS_BAND, NULL
printstring STRINGID_PKMNHUNGONWITHX
waitmessage 0x40
return
BattleScript_BerryConfuseHealEnd2::
- playanimation BS_ATTACKER, B_ANIM_ITEM_EFFECT, NULL
+ playanimation BS_ATTACKER, B_ANIM_HELD_ITEM_EFFECT, NULL
printstring STRINGID_PKMNSITEMRESTOREDHEALTH
waitmessage 0x40
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE
@@ -4419,7 +4419,7 @@ BattleScript_BerryConfuseHealEnd2::
end2
BattleScript_BerryStatRaiseEnd2::
- playanimation BS_ATTACKER, B_ANIM_ITEM_EFFECT, NULL
+ playanimation BS_ATTACKER, B_ANIM_HELD_ITEM_EFFECT, NULL
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_BUFF_ALLOW_PTR, BattleScript_82DB85B
BattleScript_82DB85B::
setbyte cMULTISTRING_CHOOSER, 0x4
@@ -4428,7 +4428,7 @@ BattleScript_82DB85B::
end2
BattleScript_BerryFocusEnergyEnd2::
- playanimation BS_ATTACKER, B_ANIM_ITEM_EFFECT, NULL
+ playanimation BS_ATTACKER, B_ANIM_HELD_ITEM_EFFECT, NULL
printstring STRINGID_PKMNUSEDXTOGETPUMPED
waitmessage 0x40
removeitem BS_ATTACKER
diff --git a/data/fonts.s b/data/fonts.s
index aa8423acf..facc882ac 100644
--- a/data/fonts.s
+++ b/data/fonts.s
@@ -5,72 +5,72 @@
.align 2
gFont8LatinGlyphs:: @ 862BAE4
- .incbin "data/graphics/fonts/font8.latfont"
+ .incbin "graphics/fonts/font8.latfont"
.align 2
gFont8LatinGlyphWidths:: @ 8633AE4
- .include "data/graphics/fonts/font8_latin_widths.inc"
+ .include "graphics/fonts/font8_latin_widths.inc"
.align 2
gFont0LatinGlyphs:: @ 8633CE4
- .incbin "data/graphics/fonts/font0.latfont"
+ .incbin "graphics/fonts/font0.latfont"
.align 2
gFont0LatinGlyphWidths:: @ 863BCE4
- .include "data/graphics/fonts/font0_latin_widths.inc"
+ .include "graphics/fonts/font0_latin_widths.inc"
.align 2
gFont7LatinGlyphs:: @ 863BEE4
- .incbin "data/graphics/fonts/font7.latfont"
+ .incbin "graphics/fonts/font7.latfont"
.align 2
gFont7LatinGlyphWidths:: @ 8643EE4
- .include "data/graphics/fonts/font7_latin_widths.inc"
+ .include "graphics/fonts/font7_latin_widths.inc"
.align 2
gFont2LatinGlyphs:: @ 86440E4
- .incbin "data/graphics/fonts/font2.latfont"
+ .incbin "graphics/fonts/font2.latfont"
.align 2
gFont2LatinGlyphWidths:: @ 864C0E4
- .include "data/graphics/fonts/font2_latin_widths.inc"
+ .include "graphics/fonts/font2_latin_widths.inc"
.align 2
gFont1LatinGlyphs:: @ 864C2E4
- .incbin "data/graphics/fonts/font1.latfont"
+ .incbin "graphics/fonts/font1.latfont"
.align 2
gFont1LatinGlyphWidths:: @ 86542E4
- .include "data/graphics/fonts/font1_latin_widths.inc"
+ .include "graphics/fonts/font1_latin_widths.inc"
.align 2
gFont0JapaneseGlyphs:: @ 86544E4
- .incbin "data/graphics/fonts/font0.hwjpnfont"
+ .incbin "graphics/fonts/font0.hwjpnfont"
.align 2
gFont1JapaneseGlyphs:: @ 86584E4
- .incbin "data/graphics/fonts/font1.hwjpnfont"
+ .incbin "graphics/fonts/font1.hwjpnfont"
.align 2
gUnusedJapaneseFireRedLeafGreenMaleFontGlyphs:: @ 865C4E4
- .incbin "data/graphics/fonts/unused_frlg_male.fwjpnfont"
+ .incbin "graphics/fonts/unused_frlg_male.fwjpnfont"
.align 2
gUnusedJapaneseFireRedLeafGreenMaleFontGlyphWidths:: @ 86644E4
- .include "data/graphics/fonts/unused_japanese_frlg_male_font_widths.inc"
+ .include "graphics/fonts/unused_japanese_frlg_male_font_widths.inc"
.align 2
gUnusedJapaneseFireRedLeafGreenFemaleFontGlyphs:: @ 86646E4
- .incbin "data/graphics/fonts/unused_frlg_female.fwjpnfont"
+ .incbin "graphics/fonts/unused_frlg_female.fwjpnfont"
.align 2
gUnusedJapaneseFireRedLeafGreenFemaleFontGlyphWidths:: @ 866C6E4
- .include "data/graphics/fonts/unused_japanese_frlg_female_font_widths.inc"
+ .include "graphics/fonts/unused_japanese_frlg_female_font_widths.inc"
.align 2
gFont2JapaneseGlyphs:: @ 866C8E4
- .incbin "data/graphics/fonts/font2.fwjpnfont"
+ .incbin "graphics/fonts/font2.fwjpnfont"
.align 2
gFont2JapaneseGlyphWidths:: @ 86748E4
- .include "data/graphics/fonts/font2_japanese_widths.inc"
+ .include "graphics/fonts/font2_japanese_widths.inc"
diff --git a/data/graphics/fonts/down_arrow.png b/data/graphics/fonts/down_arrow.png
deleted file mode 100644
index 5b6c7e7bd..000000000
--- a/data/graphics/fonts/down_arrow.png
+++ /dev/null
Binary files differ
diff --git a/data/graphics/fonts/down_arrow_RS.png b/data/graphics/fonts/down_arrow_RS.png
deleted file mode 100644
index b762471c6..000000000
--- a/data/graphics/fonts/down_arrow_RS.png
+++ /dev/null
Binary files differ
diff --git a/data/graphics/fonts/font0_japanese.png b/data/graphics/fonts/font0_japanese.png
deleted file mode 100644
index 35345f399..000000000
--- a/data/graphics/fonts/font0_japanese.png
+++ /dev/null
Binary files differ
diff --git a/data/graphics/fonts/font0_latin.png b/data/graphics/fonts/font0_latin.png
deleted file mode 100644
index 55ed43506..000000000
--- a/data/graphics/fonts/font0_latin.png
+++ /dev/null
Binary files differ
diff --git a/data/graphics/fonts/font0_latin_widths.inc b/data/graphics/fonts/font0_latin_widths.inc
deleted file mode 100644
index 2392e9717..000000000
--- a/data/graphics/fonts/font0_latin_widths.inc
+++ /dev/null
@@ -1,32 +0,0 @@
- .byte 3, 5, 5, 5, 5, 5, 5, 5, 5, 4, 3, 4, 4, 5, 5, 5
- .byte 5, 5, 5, 5, 5, 5, 5, 5, 3, 5, 5, 5, 5, 5, 4, 3
- .byte 4, 4, 5, 5, 5, 6, 5, 5, 5, 5, 5, 5, 8, 7, 8, 3
- .byte 3, 3, 3, 3, 8, 8, 7, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 5, 5, 5, 8, 8, 8, 8, 8, 8, 8, 4, 7, 5, 5, 3, 3
- .byte 3, 3, 3, 3, 3, 3, 3, 3, 5, 3, 3, 3, 3, 3, 3, 4
- .byte 3, 3, 3, 3, 3, 3, 3, 5, 3, 8, 8, 8, 8, 1, 2, 3
- .byte 4, 5, 6, 7, 5, 7, 7, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 8, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 4, 5, 5, 5, 5
- .byte 5, 5, 5, 5, 5, 5, 5, 8, 5, 8, 5, 5, 5, 5, 5, 5
- .byte 5, 5, 5, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 4, 5
- .byte 5, 5, 5, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 4, 5, 5
- .byte 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 8
- .byte 7, 5, 5, 5, 5, 5, 5, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8
- .byte 8, 8, 8, 8, 8, 8, 8, 8, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8
- .byte 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8
- .byte 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 3
diff --git a/data/graphics/fonts/font1_japanese.png b/data/graphics/fonts/font1_japanese.png
deleted file mode 100644
index 3d2d55541..000000000
--- a/data/graphics/fonts/font1_japanese.png
+++ /dev/null
Binary files differ
diff --git a/data/graphics/fonts/font1_latin.png b/data/graphics/fonts/font1_latin.png
deleted file mode 100644
index ade914858..000000000
--- a/data/graphics/fonts/font1_latin.png
+++ /dev/null
Binary files differ
diff --git a/data/graphics/fonts/font1_latin_widths.inc b/data/graphics/fonts/font1_latin_widths.inc
deleted file mode 100644
index 5d62068cd..000000000
--- a/data/graphics/fonts/font1_latin_widths.inc
+++ /dev/null
@@ -1,32 +0,0 @@
- .byte 3, 6, 6, 6, 6, 6, 6, 6, 6, 6, 3, 6, 6, 6, 6, 6
- .byte 8, 6, 6, 6, 6, 6, 6, 6, 3, 6, 6, 6, 6, 6, 6, 3
- .byte 6, 6, 6, 6, 6, 8, 6, 6, 6, 6, 6, 6, 9, 7, 6, 3
- .byte 3, 3, 3, 3, 10, 8, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 6, 6, 4, 8, 8, 8, 7, 8, 8, 4, 6, 6, 4, 4, 3, 3
- .byte 3, 3, 3, 3, 3, 3, 3, 3, 6, 3, 3, 3, 3, 3, 3, 6
- .byte 3, 3, 3, 3, 3, 3, 3, 6, 3, 7, 7, 7, 7, 1, 2, 3
- .byte 4, 5, 6, 7, 6, 6, 6, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 8, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 4, 6, 3, 6, 3
- .byte 6, 6, 6, 3, 3, 6, 6, 6, 3, 7, 6, 6, 6, 6, 6, 6
- .byte 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6
- .byte 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 4, 5, 6
- .byte 4, 6, 6, 6, 6, 6, 5, 6, 6, 6, 6, 6, 6, 6, 6, 8
- .byte 3, 6, 6, 6, 6, 6, 6, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 10, 10, 10, 10, 8, 10, 10, 8, 10, 10, 10, 10, 10, 10, 10, 10
- .byte 10, 10, 10, 10, 10, 10, 10, 10, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8
- .byte 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8
- .byte 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 3
diff --git a/data/graphics/fonts/font2_japanese.png b/data/graphics/fonts/font2_japanese.png
deleted file mode 100644
index efdb4b77e..000000000
--- a/data/graphics/fonts/font2_japanese.png
+++ /dev/null
Binary files differ
diff --git a/data/graphics/fonts/font2_japanese_widths.inc b/data/graphics/fonts/font2_japanese_widths.inc
deleted file mode 100644
index 22cad5281..000000000
--- a/data/graphics/fonts/font2_japanese_widths.inc
+++ /dev/null
@@ -1,32 +0,0 @@
- .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
- .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
- .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 9
- .byte 9, 9, 9, 9, 9, 9, 9, 10, 10, 10, 10, 10, 10, 10, 10, 10
- .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
- .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
- .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
- .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 9
- .byte 9, 9, 9, 9, 9, 9, 9, 10, 10, 10, 10, 10, 10, 10, 10, 10
- .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
- .byte 10, 8, 7, 8, 8, 8, 8, 8, 8, 8, 8, 5, 9, 10, 10, 10
- .byte 8, 10, 10, 10, 10, 8, 8, 8, 10, 10, 8, 6, 6, 6, 6, 6
- .byte 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6
- .byte 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 5, 6, 6, 2, 4, 6
- .byte 3, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6
- .byte 5, 6, 6, 6, 6, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0
- .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
- .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
- .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
- .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
- .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
- .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
- .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
- .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
- .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
- .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
- .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
- .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
- .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
- .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
- .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
- .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
diff --git a/data/graphics/fonts/font2_latin.png b/data/graphics/fonts/font2_latin.png
deleted file mode 100644
index 7eba3e748..000000000
--- a/data/graphics/fonts/font2_latin.png
+++ /dev/null
Binary files differ
diff --git a/data/graphics/fonts/font2_latin_widths.inc b/data/graphics/fonts/font2_latin_widths.inc
deleted file mode 100644
index 79bf539be..000000000
--- a/data/graphics/fonts/font2_latin_widths.inc
+++ /dev/null
@@ -1,32 +0,0 @@
- .byte 3, 6, 6, 6, 6, 6, 6, 6, 6, 6, 3, 6, 6, 6, 6, 6
- .byte 8, 6, 6, 6, 6, 6, 6, 6, 3, 6, 6, 6, 6, 6, 6, 3
- .byte 6, 6, 6, 6, 6, 8, 6, 6, 6, 6, 6, 6, 9, 8, 8, 3
- .byte 3, 3, 3, 3, 10, 8, 5, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 6, 6, 6, 8, 8, 8, 8, 8, 8, 4, 6, 8, 5, 5, 3, 3
- .byte 3, 3, 3, 3, 3, 3, 3, 3, 6, 3, 3, 3, 3, 3, 3, 6
- .byte 3, 3, 3, 3, 3, 3, 3, 6, 3, 12, 12, 12, 12, 1, 2, 3
- .byte 4, 5, 6, 7, 8, 8, 8, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 8, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 5, 6, 5
- .byte 6, 6, 6, 3, 3, 6, 6, 8, 5, 9, 6, 6, 6, 6, 6, 6
- .byte 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6
- .byte 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 5, 6, 6, 4, 6, 5
- .byte 5, 6, 5, 6, 6, 6, 5, 5, 5, 6, 6, 6, 6, 6, 6, 8
- .byte 5, 6, 6, 6, 6, 6, 6, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 12, 12, 12, 12, 8, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
- .byte 10, 10, 10, 10, 10, 10, 10, 10, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8
- .byte 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8
- .byte 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 3
diff --git a/data/graphics/fonts/font6_braille.png b/data/graphics/fonts/font6_braille.png
deleted file mode 100644
index cb4451bc2..000000000
--- a/data/graphics/fonts/font6_braille.png
+++ /dev/null
Binary files differ
diff --git a/data/graphics/fonts/font7_latin.png b/data/graphics/fonts/font7_latin.png
deleted file mode 100644
index 08652d45f..000000000
--- a/data/graphics/fonts/font7_latin.png
+++ /dev/null
Binary files differ
diff --git a/data/graphics/fonts/font7_latin_widths.inc b/data/graphics/fonts/font7_latin_widths.inc
deleted file mode 100644
index b82b11540..000000000
--- a/data/graphics/fonts/font7_latin_widths.inc
+++ /dev/null
@@ -1,32 +0,0 @@
- .byte 3, 5, 5, 5, 5, 5, 5, 5, 5, 4, 3, 4, 4, 5, 5, 5
- .byte 8, 5, 5, 5, 5, 6, 5, 5, 3, 5, 5, 5, 5, 5, 4, 3
- .byte 4, 4, 5, 5, 5, 8, 5, 5, 5, 5, 5, 6, 9, 6, 6, 3
- .byte 3, 3, 3, 3, 8, 8, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 5, 5, 4, 8, 8, 8, 7, 8, 8, 4, 4, 6, 4, 4, 3, 3
- .byte 3, 3, 3, 3, 3, 3, 3, 3, 5, 3, 3, 3, 3, 3, 3, 4
- .byte 3, 3, 3, 3, 3, 3, 3, 5, 3, 7, 7, 7, 7, 1, 2, 3
- .byte 4, 5, 6, 7, 5, 6, 6, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 8, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 4, 5, 3, 5, 3
- .byte 5, 5, 5, 3, 3, 5, 5, 6, 3, 6, 6, 5, 5, 5, 5, 5
- .byte 5, 5, 5, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5
- .byte 5, 5, 5, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 4, 5, 5
- .byte 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 8
- .byte 3, 5, 5, 5, 5, 5, 5, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 10, 10, 10, 10, 8, 8, 10, 8, 10, 10, 10, 10, 10, 10, 10, 10
- .byte 10, 10, 10, 10, 10, 10, 10, 10, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8
- .byte 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8
- .byte 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 3
diff --git a/data/graphics/fonts/font8_latin.png b/data/graphics/fonts/font8_latin.png
deleted file mode 100644
index 3a88def3a..000000000
--- a/data/graphics/fonts/font8_latin.png
+++ /dev/null
Binary files differ
diff --git a/data/graphics/fonts/font8_latin_widths.inc b/data/graphics/fonts/font8_latin_widths.inc
deleted file mode 100644
index 2e2a8d746..000000000
--- a/data/graphics/fonts/font8_latin_widths.inc
+++ /dev/null
@@ -1,32 +0,0 @@
- .byte 3, 5, 5, 5, 5, 5, 5, 5, 5, 4, 3, 4, 4, 5, 5, 5
- .byte 5, 5, 5, 5, 5, 5, 5, 5, 3, 4, 5, 5, 5, 5, 4, 3
- .byte 4, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 8, 5, 6, 3
- .byte 3, 3, 3, 3, 8, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 5, 5, 3, 8, 8, 8, 8, 8, 8, 8, 4, 5, 4, 4, 3, 3
- .byte 3, 3, 3, 3, 3, 3, 3, 3, 5, 3, 3, 3, 3, 3, 3, 4
- .byte 3, 3, 3, 3, 3, 3, 3, 5, 3, 8, 8, 8, 8, 1, 2, 3
- .byte 4, 5, 6, 7, 5, 5, 5, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 7, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 4, 5, 3, 5, 5
- .byte 5, 5, 5, 3, 3, 5, 5, 5, 3, 5, 5, 5, 5, 5, 5, 5
- .byte 5, 5, 5, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 4, 5
- .byte 5, 5, 5, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 4, 4, 5
- .byte 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 7
- .byte 3, 5, 5, 5, 5, 5, 5, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8
- .byte 8, 8, 8, 8, 8, 8, 8, 8, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3
- .byte 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8
- .byte 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8
- .byte 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 3
diff --git a/data/graphics/fonts/font9_japanese.png b/data/graphics/fonts/font9_japanese.png
deleted file mode 100644
index cf5b61668..000000000
--- a/data/graphics/fonts/font9_japanese.png
+++ /dev/null
Binary files differ
diff --git a/data/graphics/fonts/keypad_icons.png b/data/graphics/fonts/keypad_icons.png
deleted file mode 100644
index 8a9ecbcba..000000000
--- a/data/graphics/fonts/keypad_icons.png
+++ /dev/null
Binary files differ
diff --git a/data/graphics/fonts/unused_frlg_blanked_down_arrow.png b/data/graphics/fonts/unused_frlg_blanked_down_arrow.png
deleted file mode 100644
index 3164a2e14..000000000
--- a/data/graphics/fonts/unused_frlg_blanked_down_arrow.png
+++ /dev/null
Binary files differ
diff --git a/data/graphics/fonts/unused_frlg_down_arrow.png b/data/graphics/fonts/unused_frlg_down_arrow.png
deleted file mode 100644
index 882e3a687..000000000
--- a/data/graphics/fonts/unused_frlg_down_arrow.png
+++ /dev/null
Binary files differ
diff --git a/data/graphics/fonts/unused_japanese_frlg_female_font.png b/data/graphics/fonts/unused_japanese_frlg_female_font.png
deleted file mode 100644
index 7da59c0eb..000000000
--- a/data/graphics/fonts/unused_japanese_frlg_female_font.png
+++ /dev/null
Binary files differ
diff --git a/data/graphics/fonts/unused_japanese_frlg_female_font_widths.inc b/data/graphics/fonts/unused_japanese_frlg_female_font_widths.inc
deleted file mode 100644
index 56bdecb28..000000000
--- a/data/graphics/fonts/unused_japanese_frlg_female_font_widths.inc
+++ /dev/null
@@ -1,32 +0,0 @@
- .byte 0, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
- .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
- .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 9
- .byte 9, 9, 9, 9, 9, 9, 9, 10, 10, 10, 10, 10, 10, 10, 10, 10
- .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
- .byte 9, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
- .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
- .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 9
- .byte 9, 9, 9, 9, 9, 9, 8, 10, 10, 10, 10, 10, 10, 10, 10, 10
- .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
- .byte 9, 8, 7, 8, 8, 8, 8, 8, 8, 8, 8, 5, 9, 10, 10, 10
- .byte 8, 10, 10, 10, 10, 8, 8, 8, 10, 10, 8, 6, 6, 6, 6, 6
- .byte 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6
- .byte 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 5, 6, 6, 2, 4, 6
- .byte 3, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6
- .byte 5, 6, 6, 6, 6, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0
- .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
- .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
- .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
- .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
- .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
- .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
- .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
- .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
- .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
- .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
- .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
- .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
- .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
- .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
- .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
- .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
diff --git a/data/graphics/fonts/unused_japanese_frlg_male_font.png b/data/graphics/fonts/unused_japanese_frlg_male_font.png
deleted file mode 100644
index da4f2beac..000000000
--- a/data/graphics/fonts/unused_japanese_frlg_male_font.png
+++ /dev/null
Binary files differ
diff --git a/data/graphics/fonts/unused_japanese_frlg_male_font_widths.inc b/data/graphics/fonts/unused_japanese_frlg_male_font_widths.inc
deleted file mode 100644
index ad18d2884..000000000
--- a/data/graphics/fonts/unused_japanese_frlg_male_font_widths.inc
+++ /dev/null
@@ -1,32 +0,0 @@
- .byte 0, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
- .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
- .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
- .byte 9, 9, 9, 9, 9, 9, 9, 10, 10, 10, 10, 10, 10, 10, 10, 10
- .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
- .byte 9, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
- .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
- .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 9
- .byte 9, 9, 9, 9, 9, 9, 9, 10, 10, 10, 10, 10, 10, 10, 10, 10
- .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
- .byte 9, 8, 7, 8, 8, 8, 8, 8, 8, 8, 8, 5, 9, 10, 10, 10
- .byte 8, 10, 10, 10, 10, 8, 8, 8, 10, 10, 8, 6, 6, 6, 6, 6
- .byte 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6
- .byte 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 5, 6, 6, 2, 4, 6
- .byte 3, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6
- .byte 5, 6, 6, 6, 6, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0
- .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
- .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
- .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
- .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
- .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
- .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
- .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
- .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
- .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
- .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
- .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
- .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
- .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
- .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
- .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
- .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
diff --git a/data/librtc_rodata.s b/data/librtc_rodata.s
deleted file mode 100644
index 0ed8b9ade..000000000
--- a/data/librtc_rodata.s
+++ /dev/null
@@ -1,16 +0,0 @@
- .section .rodata
-
- .asciz "SIIRTC_V001"
-
- .align 2
- .4byte 0x3001A7E
- .4byte 0x3001A7E
- .4byte 0x3001A7E
- .4byte 0x3001A7E
- .4byte 0x3001A7E
- .4byte 0x3001A7E
- .4byte 0x3001A7E
- .4byte 0x3001A7E
- .4byte 0x3001A7E
- .4byte 0x3001A7E
- .4byte GPIOPortDirection
diff --git a/data/maps/AlteringCave/map.json b/data/maps/AlteringCave/map.json
index 0c28b77b8..d466df7ca 100644
--- a/data/maps/AlteringCave/map.json
+++ b/data/maps/AlteringCave/map.json
@@ -3,7 +3,7 @@
"name": "AlteringCave",
"layout": "LAYOUT_ALTERING_CAVE",
"music": "MUS_RG_NANADUNGEON",
- "region_map_section": "MAPSEC_ALTERING_CAVE_2",
+ "region_map_section": "MAPSEC_ALTERING_CAVE",
"requires_flash": false,
"weather": "WEATHER_NONE",
"map_type": "MAP_TYPE_UNDERGROUND",
diff --git a/data/maps/BirthIsland_Exterior/map.json b/data/maps/BirthIsland_Exterior/map.json
index 7ebcca911..d52f5f038 100644
--- a/data/maps/BirthIsland_Exterior/map.json
+++ b/data/maps/BirthIsland_Exterior/map.json
@@ -3,7 +3,7 @@
"name": "BirthIsland_Exterior",
"layout": "LAYOUT_BIRTH_ISLAND_EXTERIOR",
"music": "MUS_NONE",
- "region_map_section": "MAPSEC_BIRTH_ISLAND_2",
+ "region_map_section": "MAPSEC_BIRTH_ISLAND",
"requires_flash": false,
"weather": "WEATHER_NONE",
"map_type": "MAP_TYPE_INDOOR",
diff --git a/data/maps/BirthIsland_Harbor/map.json b/data/maps/BirthIsland_Harbor/map.json
index f6dec3c92..d86867fd7 100644
--- a/data/maps/BirthIsland_Harbor/map.json
+++ b/data/maps/BirthIsland_Harbor/map.json
@@ -3,7 +3,7 @@
"name": "BirthIsland_Harbor",
"layout": "LAYOUT_ISLAND_HARBOR",
"music": "MUS_NONE",
- "region_map_section": "MAPSEC_BIRTH_ISLAND_2",
+ "region_map_section": "MAPSEC_BIRTH_ISLAND",
"requires_flash": false,
"weather": "WEATHER_NONE",
"map_type": "MAP_TYPE_INDOOR",
diff --git a/data/maps/EverGrandeCity_PokemonCenter_1F/scripts.inc b/data/maps/EverGrandeCity_PokemonCenter_1F/scripts.inc
index 95be20f75..333bffc37 100644
--- a/data/maps/EverGrandeCity_PokemonCenter_1F/scripts.inc
+++ b/data/maps/EverGrandeCity_PokemonCenter_1F/scripts.inc
@@ -4,7 +4,7 @@ EverGrandeCity_PokemonCenter_1F_MapScripts:: @ 8229A34
.byte 0
EverGrandeCity_PokemonCenter_1F_OnTransition: @ 8229A3F
- setrespawn HEAL_LOCATION_EVER_GRANDE_CITY_1
+ setrespawn HEAL_LOCATION_EVER_GRANDE_CITY
call_if_unset FLAG_MET_SCOTT_IN_EVERGRANDE, EverGrandeCity_PokemonCenter_1F_EventScript_TryShowScott
end
diff --git a/data/maps/EverGrandeCity_PokemonLeague_1F/scripts.inc b/data/maps/EverGrandeCity_PokemonLeague_1F/scripts.inc
index 72c069243..c69c28d8b 100644
--- a/data/maps/EverGrandeCity_PokemonLeague_1F/scripts.inc
+++ b/data/maps/EverGrandeCity_PokemonLeague_1F/scripts.inc
@@ -4,7 +4,7 @@ EverGrandeCity_PokemonLeague_1F_MapScripts:: @ 82295D2
.byte 0
EverGrandeCity_PokemonLeague_1F_OnTransition: @ 82295DD
- setrespawn HEAL_LOCATION_EVER_GRANDE_CITY_2
+ setrespawn HEAL_LOCATION_EVER_GRANDE_CITY_POKEMON_LEAGUE
setflag FLAG_LANDMARK_POKEMON_LEAGUE
call_if_unset FLAG_ENTERED_ELITE_FOUR, EverGrandeCity_PokemonLeague_1F_EventScript_GuardsBlockDoor
end
diff --git a/data/maps/LilycoveCity_Harbor/scripts.inc b/data/maps/LilycoveCity_Harbor/scripts.inc
index 28e68da9d..023f530fb 100644
--- a/data/maps/LilycoveCity_Harbor/scripts.inc
+++ b/data/maps/LilycoveCity_Harbor/scripts.inc
@@ -108,12 +108,12 @@ LilycoveCity_Harbor_EventScript_GoToBattleFrontier:: @ 821E171
LilycoveCity_Harbor_EventScript_GetEonTicketState:: @ 821E194
setvar VAR_TEMP_E, 0
- goto_if_unset FLAG_SYS_HAS_EON_TICKET, Common_EventScript_NopReturn
+ goto_if_unset FLAG_ENABLE_SHIP_SOUTHERN_ISLAND, Common_EventScript_NopReturn
checkitem ITEM_EON_TICKET, 1
compare VAR_RESULT, 0
goto_if_eq Common_EventScript_NopReturn
setvar VAR_TEMP_E, 1
- goto_if_set FLAG_HAS_EON_TICKET, Common_EventScript_NopReturn
+ goto_if_set FLAG_SHOWN_EON_TICKET, Common_EventScript_NopReturn
setvar VAR_TEMP_E, 2
return
@@ -124,7 +124,7 @@ LilycoveCity_Harbor_EventScript_GetAuroraTicketState:: @ 821E1C6
compare VAR_RESULT, 0
goto_if_eq Common_EventScript_NopReturn
setvar VAR_TEMP_D, 1
- goto_if_set FLAG_HAS_AURORA_TICKET, Common_EventScript_NopReturn
+ goto_if_set FLAG_SHOWN_AURORA_TICKET, Common_EventScript_NopReturn
setvar VAR_TEMP_D, 2
return
@@ -135,7 +135,7 @@ LilycoveCity_Harbor_EventScript_GetOldSeaMapState:: @ 821E1F8
compare VAR_RESULT, 0
goto_if_eq Common_EventScript_NopReturn
setvar VAR_TEMP_C, 1
- goto_if_set FLAG_HAS_OLD_SEA_MAP, Common_EventScript_NopReturn
+ goto_if_set FLAG_SHOWN_OLD_SEA_MAP, Common_EventScript_NopReturn
setvar VAR_TEMP_C, 2
return
@@ -146,7 +146,7 @@ LilycoveCity_Harbor_EventScript_GetMysticTicketState:: @ 821E22A
compare VAR_RESULT, 0
goto_if_eq Common_EventScript_NopReturn
setvar VAR_TEMP_9, 1
- goto_if_set FLAG_HAS_MYSTIC_TICKET, Common_EventScript_NopReturn
+ goto_if_set FLAG_SHOWN_MYSTIC_TICKET, Common_EventScript_NopReturn
setvar VAR_TEMP_9, 2
return
@@ -207,7 +207,7 @@ LilycoveCity_Harbor_EventScript_SetHasMysticTicket:: @ 821E2EA
return
LilycoveCity_Harbor_EventScript_EonTicketFirstTime:: @ 821E2F0
- setflag FLAG_HAS_EON_TICKET
+ setflag FLAG_SHOWN_EON_TICKET
msgbox EventTicket_Text_ThatPass, MSGBOX_DEFAULT
closemessage
call LilycoveCity_Harbor_EventScript_GetEventTicketSailor
@@ -224,7 +224,7 @@ LilycoveCity_Harbor_EventScript_GoToSouthernIslandFirstTime:: @ 821E30F
end
LilycoveCity_Harbor_EventScript_AuroraTicketFirstTime:: @ 821E320
- setflag FLAG_HAS_AURORA_TICKET
+ setflag FLAG_SHOWN_AURORA_TICKET
msgbox EventTicket_Text_ThatPass, MSGBOX_DEFAULT
closemessage
call LilycoveCity_Harbor_EventScript_GetEventTicketSailor
@@ -241,7 +241,7 @@ LilycoveCity_Harbor_EventScript_GoToBirthIslandFirstTime:: @ 821E33F
end
LilycoveCity_Harbor_EventScript_OldSeaMapFirstTime:: @ 821E350
- setflag FLAG_HAS_OLD_SEA_MAP
+ setflag FLAG_SHOWN_OLD_SEA_MAP
msgbox EventTicket_Text_ShowOldSeaMap, MSGBOX_DEFAULT
closemessage
call LilycoveCity_Harbor_EventScript_GetEventTicketSailor
@@ -290,7 +290,7 @@ LilycoveCity_Harbor_EventScript_GoToFarawayIslandFirstTime:: @ 821E40C
end
LilycoveCity_Harbor_EventScript_MysticTicketFirstTime:: @ 821E41D
- setflag FLAG_HAS_MYSTIC_TICKET
+ setflag FLAG_SHOWN_MYSTIC_TICKET
msgbox EventTicket_Text_ThatPass, MSGBOX_DEFAULT
closemessage
call LilycoveCity_Harbor_EventScript_GetEventTicketSailor
diff --git a/data/maps/NavelRock_B1F/map.json b/data/maps/NavelRock_B1F/map.json
index f2354522f..0629b65ec 100644
--- a/data/maps/NavelRock_B1F/map.json
+++ b/data/maps/NavelRock_B1F/map.json
@@ -3,7 +3,7 @@
"name": "NavelRock_B1F",
"layout": "LAYOUT_NAVEL_ROCK_B1F",
"music": "MUS_RG_NANADUNGEON",
- "region_map_section": "MAPSEC_NAVEL_ROCK2",
+ "region_map_section": "MAPSEC_NAVEL_ROCK",
"requires_flash": false,
"weather": "WEATHER_NONE",
"map_type": "MAP_TYPE_UNDERGROUND",
diff --git a/data/maps/NavelRock_Bottom/map.json b/data/maps/NavelRock_Bottom/map.json
index 2d4a89bdb..513b27ba0 100644
--- a/data/maps/NavelRock_Bottom/map.json
+++ b/data/maps/NavelRock_Bottom/map.json
@@ -3,7 +3,7 @@
"name": "NavelRock_Bottom",
"layout": "LAYOUT_NAVEL_ROCK_BOTTOM",
"music": "MUS_RG_NANADUNGEON",
- "region_map_section": "MAPSEC_NAVEL_ROCK2",
+ "region_map_section": "MAPSEC_NAVEL_ROCK",
"requires_flash": false,
"weather": "WEATHER_NONE",
"map_type": "MAP_TYPE_UNDERGROUND",
diff --git a/data/maps/NavelRock_Down01/map.json b/data/maps/NavelRock_Down01/map.json
index ef8effb57..8c9072586 100644
--- a/data/maps/NavelRock_Down01/map.json
+++ b/data/maps/NavelRock_Down01/map.json
@@ -3,7 +3,7 @@
"name": "NavelRock_Down01",
"layout": "LAYOUT_NAVEL_ROCK_LADDER_ROOM1",
"music": "MUS_RG_NANADUNGEON",
- "region_map_section": "MAPSEC_NAVEL_ROCK2",
+ "region_map_section": "MAPSEC_NAVEL_ROCK",
"requires_flash": false,
"weather": "WEATHER_NONE",
"map_type": "MAP_TYPE_UNDERGROUND",
diff --git a/data/maps/NavelRock_Down02/map.json b/data/maps/NavelRock_Down02/map.json
index 5b9715dc8..bcc420ad5 100644
--- a/data/maps/NavelRock_Down02/map.json
+++ b/data/maps/NavelRock_Down02/map.json
@@ -3,7 +3,7 @@
"name": "NavelRock_Down02",
"layout": "LAYOUT_NAVEL_ROCK_LADDER_ROOM2",
"music": "MUS_RG_NANADUNGEON",
- "region_map_section": "MAPSEC_NAVEL_ROCK2",
+ "region_map_section": "MAPSEC_NAVEL_ROCK",
"requires_flash": false,
"weather": "WEATHER_NONE",
"map_type": "MAP_TYPE_UNDERGROUND",
diff --git a/data/maps/NavelRock_Down03/map.json b/data/maps/NavelRock_Down03/map.json
index 9d8140955..36e0cce99 100644
--- a/data/maps/NavelRock_Down03/map.json
+++ b/data/maps/NavelRock_Down03/map.json
@@ -3,7 +3,7 @@
"name": "NavelRock_Down03",
"layout": "LAYOUT_NAVEL_ROCK_LADDER_ROOM1",
"music": "MUS_RG_NANADUNGEON",
- "region_map_section": "MAPSEC_NAVEL_ROCK2",
+ "region_map_section": "MAPSEC_NAVEL_ROCK",
"requires_flash": false,
"weather": "WEATHER_NONE",
"map_type": "MAP_TYPE_UNDERGROUND",
diff --git a/data/maps/NavelRock_Down04/map.json b/data/maps/NavelRock_Down04/map.json
index b3ff4f678..b2a56b1b0 100644
--- a/data/maps/NavelRock_Down04/map.json
+++ b/data/maps/NavelRock_Down04/map.json
@@ -3,7 +3,7 @@
"name": "NavelRock_Down04",
"layout": "LAYOUT_NAVEL_ROCK_LADDER_ROOM2",
"music": "MUS_RG_NANADUNGEON",
- "region_map_section": "MAPSEC_NAVEL_ROCK2",
+ "region_map_section": "MAPSEC_NAVEL_ROCK",
"requires_flash": false,
"weather": "WEATHER_NONE",
"map_type": "MAP_TYPE_UNDERGROUND",
diff --git a/data/maps/NavelRock_Down05/map.json b/data/maps/NavelRock_Down05/map.json
index d477fcf82..ebe78128f 100644
--- a/data/maps/NavelRock_Down05/map.json
+++ b/data/maps/NavelRock_Down05/map.json
@@ -3,7 +3,7 @@
"name": "NavelRock_Down05",
"layout": "LAYOUT_NAVEL_ROCK_LADDER_ROOM1",
"music": "MUS_RG_NANADUNGEON",
- "region_map_section": "MAPSEC_NAVEL_ROCK2",
+ "region_map_section": "MAPSEC_NAVEL_ROCK",
"requires_flash": false,
"weather": "WEATHER_NONE",
"map_type": "MAP_TYPE_UNDERGROUND",
diff --git a/data/maps/NavelRock_Down06/map.json b/data/maps/NavelRock_Down06/map.json
index 91356a495..5361dd4a3 100644
--- a/data/maps/NavelRock_Down06/map.json
+++ b/data/maps/NavelRock_Down06/map.json
@@ -3,7 +3,7 @@
"name": "NavelRock_Down06",
"layout": "LAYOUT_NAVEL_ROCK_LADDER_ROOM2",
"music": "MUS_RG_NANADUNGEON",
- "region_map_section": "MAPSEC_NAVEL_ROCK2",
+ "region_map_section": "MAPSEC_NAVEL_ROCK",
"requires_flash": false,
"weather": "WEATHER_NONE",
"map_type": "MAP_TYPE_UNDERGROUND",
diff --git a/data/maps/NavelRock_Down07/map.json b/data/maps/NavelRock_Down07/map.json
index 4fc93ba1b..9c8cabe06 100644
--- a/data/maps/NavelRock_Down07/map.json
+++ b/data/maps/NavelRock_Down07/map.json
@@ -3,7 +3,7 @@
"name": "NavelRock_Down07",
"layout": "LAYOUT_NAVEL_ROCK_LADDER_ROOM1",
"music": "MUS_RG_NANADUNGEON",
- "region_map_section": "MAPSEC_NAVEL_ROCK2",
+ "region_map_section": "MAPSEC_NAVEL_ROCK",
"requires_flash": false,
"weather": "WEATHER_NONE",
"map_type": "MAP_TYPE_UNDERGROUND",
diff --git a/data/maps/NavelRock_Down08/map.json b/data/maps/NavelRock_Down08/map.json
index 2572c991a..97bdf8831 100644
--- a/data/maps/NavelRock_Down08/map.json
+++ b/data/maps/NavelRock_Down08/map.json
@@ -3,7 +3,7 @@
"name": "NavelRock_Down08",
"layout": "LAYOUT_NAVEL_ROCK_LADDER_ROOM2",
"music": "MUS_RG_NANADUNGEON",
- "region_map_section": "MAPSEC_NAVEL_ROCK2",
+ "region_map_section": "MAPSEC_NAVEL_ROCK",
"requires_flash": false,
"weather": "WEATHER_NONE",
"map_type": "MAP_TYPE_UNDERGROUND",
diff --git a/data/maps/NavelRock_Down09/map.json b/data/maps/NavelRock_Down09/map.json
index 23d33233c..3b01299f4 100644
--- a/data/maps/NavelRock_Down09/map.json
+++ b/data/maps/NavelRock_Down09/map.json
@@ -3,7 +3,7 @@
"name": "NavelRock_Down09",
"layout": "LAYOUT_NAVEL_ROCK_LADDER_ROOM1",
"music": "MUS_RG_NANADUNGEON",
- "region_map_section": "MAPSEC_NAVEL_ROCK2",
+ "region_map_section": "MAPSEC_NAVEL_ROCK",
"requires_flash": false,
"weather": "WEATHER_NONE",
"map_type": "MAP_TYPE_UNDERGROUND",
diff --git a/data/maps/NavelRock_Down10/map.json b/data/maps/NavelRock_Down10/map.json
index 88d0f679a..b7690246e 100644
--- a/data/maps/NavelRock_Down10/map.json
+++ b/data/maps/NavelRock_Down10/map.json
@@ -3,7 +3,7 @@
"name": "NavelRock_Down10",
"layout": "LAYOUT_NAVEL_ROCK_LADDER_ROOM2",
"music": "MUS_RG_NANADUNGEON",
- "region_map_section": "MAPSEC_NAVEL_ROCK2",
+ "region_map_section": "MAPSEC_NAVEL_ROCK",
"requires_flash": false,
"weather": "WEATHER_NONE",
"map_type": "MAP_TYPE_UNDERGROUND",
diff --git a/data/maps/NavelRock_Down11/map.json b/data/maps/NavelRock_Down11/map.json
index 2de0d5771..ffb1172a2 100644
--- a/data/maps/NavelRock_Down11/map.json
+++ b/data/maps/NavelRock_Down11/map.json
@@ -3,7 +3,7 @@
"name": "NavelRock_Down11",
"layout": "LAYOUT_NAVEL_ROCK_LADDER_ROOM1",
"music": "MUS_RG_NANADUNGEON",
- "region_map_section": "MAPSEC_NAVEL_ROCK2",
+ "region_map_section": "MAPSEC_NAVEL_ROCK",
"requires_flash": false,
"weather": "WEATHER_NONE",
"map_type": "MAP_TYPE_UNDERGROUND",
diff --git a/data/maps/NavelRock_Entrance/map.json b/data/maps/NavelRock_Entrance/map.json
index 50c075fe9..bf47c8416 100644
--- a/data/maps/NavelRock_Entrance/map.json
+++ b/data/maps/NavelRock_Entrance/map.json
@@ -3,7 +3,7 @@
"name": "NavelRock_Entrance",
"layout": "LAYOUT_NAVEL_ROCK_ENTRANCE",
"music": "MUS_RG_NANADUNGEON",
- "region_map_section": "MAPSEC_NAVEL_ROCK2",
+ "region_map_section": "MAPSEC_NAVEL_ROCK",
"requires_flash": false,
"weather": "WEATHER_NONE",
"map_type": "MAP_TYPE_UNDERGROUND",
diff --git a/data/maps/NavelRock_Exterior/map.json b/data/maps/NavelRock_Exterior/map.json
index c65aa2062..43670a24f 100644
--- a/data/maps/NavelRock_Exterior/map.json
+++ b/data/maps/NavelRock_Exterior/map.json
@@ -3,7 +3,7 @@
"name": "NavelRock_Exterior",
"layout": "LAYOUT_NAVEL_ROCK_EXTERIOR",
"music": "MUS_RG_NANASHIMA",
- "region_map_section": "MAPSEC_NAVEL_ROCK2",
+ "region_map_section": "MAPSEC_NAVEL_ROCK",
"requires_flash": false,
"weather": "WEATHER_NONE",
"map_type": "MAP_TYPE_INDOOR",
diff --git a/data/maps/NavelRock_Fork/map.json b/data/maps/NavelRock_Fork/map.json
index 08404c872..6d2e1ff2d 100644
--- a/data/maps/NavelRock_Fork/map.json
+++ b/data/maps/NavelRock_Fork/map.json
@@ -3,7 +3,7 @@
"name": "NavelRock_Fork",
"layout": "LAYOUT_NAVEL_ROCK_FORK",
"music": "MUS_RG_NANADUNGEON",
- "region_map_section": "MAPSEC_NAVEL_ROCK2",
+ "region_map_section": "MAPSEC_NAVEL_ROCK",
"requires_flash": false,
"weather": "WEATHER_NONE",
"map_type": "MAP_TYPE_UNDERGROUND",
diff --git a/data/maps/NavelRock_Harbor/map.json b/data/maps/NavelRock_Harbor/map.json
index a30f1c386..950a473e5 100644
--- a/data/maps/NavelRock_Harbor/map.json
+++ b/data/maps/NavelRock_Harbor/map.json
@@ -3,7 +3,7 @@
"name": "NavelRock_Harbor",
"layout": "LAYOUT_ISLAND_HARBOR",
"music": "MUS_RG_NANASHIMA",
- "region_map_section": "MAPSEC_NAVEL_ROCK2",
+ "region_map_section": "MAPSEC_NAVEL_ROCK",
"requires_flash": false,
"weather": "WEATHER_NONE",
"map_type": "MAP_TYPE_INDOOR",
diff --git a/data/maps/NavelRock_Top/map.json b/data/maps/NavelRock_Top/map.json
index f0e1bb8f8..79bbf50c2 100644
--- a/data/maps/NavelRock_Top/map.json
+++ b/data/maps/NavelRock_Top/map.json
@@ -3,7 +3,7 @@
"name": "NavelRock_Top",
"layout": "LAYOUT_NAVEL_ROCK_TOP",
"music": "MUS_RG_NANADUNGEON",
- "region_map_section": "MAPSEC_NAVEL_ROCK2",
+ "region_map_section": "MAPSEC_NAVEL_ROCK",
"requires_flash": false,
"weather": "WEATHER_SHADE",
"map_type": "MAP_TYPE_UNDERGROUND",
diff --git a/data/maps/NavelRock_Up1/map.json b/data/maps/NavelRock_Up1/map.json
index 2ad457e36..fb3c340f3 100644
--- a/data/maps/NavelRock_Up1/map.json
+++ b/data/maps/NavelRock_Up1/map.json
@@ -3,7 +3,7 @@
"name": "NavelRock_Up1",
"layout": "LAYOUT_NAVEL_ROCK_LADDER_ROOM1",
"music": "MUS_RG_NANADUNGEON",
- "region_map_section": "MAPSEC_NAVEL_ROCK2",
+ "region_map_section": "MAPSEC_NAVEL_ROCK",
"requires_flash": false,
"weather": "WEATHER_NONE",
"map_type": "MAP_TYPE_UNDERGROUND",
diff --git a/data/maps/NavelRock_Up2/map.json b/data/maps/NavelRock_Up2/map.json
index a3f108da1..c02625a61 100644
--- a/data/maps/NavelRock_Up2/map.json
+++ b/data/maps/NavelRock_Up2/map.json
@@ -3,7 +3,7 @@
"name": "NavelRock_Up2",
"layout": "LAYOUT_NAVEL_ROCK_LADDER_ROOM2",
"music": "MUS_RG_NANADUNGEON",
- "region_map_section": "MAPSEC_NAVEL_ROCK2",
+ "region_map_section": "MAPSEC_NAVEL_ROCK",
"requires_flash": false,
"weather": "WEATHER_NONE",
"map_type": "MAP_TYPE_UNDERGROUND",
diff --git a/data/maps/NavelRock_Up3/map.json b/data/maps/NavelRock_Up3/map.json
index 6f8b62608..8b6cf3a10 100644
--- a/data/maps/NavelRock_Up3/map.json
+++ b/data/maps/NavelRock_Up3/map.json
@@ -3,7 +3,7 @@
"name": "NavelRock_Up3",
"layout": "LAYOUT_NAVEL_ROCK_LADDER_ROOM1",
"music": "MUS_RG_NANADUNGEON",
- "region_map_section": "MAPSEC_NAVEL_ROCK2",
+ "region_map_section": "MAPSEC_NAVEL_ROCK",
"requires_flash": false,
"weather": "WEATHER_NONE",
"map_type": "MAP_TYPE_UNDERGROUND",
diff --git a/data/maps/NavelRock_Up4/map.json b/data/maps/NavelRock_Up4/map.json
index 8d3a5b0d2..045ace694 100644
--- a/data/maps/NavelRock_Up4/map.json
+++ b/data/maps/NavelRock_Up4/map.json
@@ -3,7 +3,7 @@
"name": "NavelRock_Up4",
"layout": "LAYOUT_NAVEL_ROCK_LADDER_ROOM2",
"music": "MUS_RG_NANADUNGEON",
- "region_map_section": "MAPSEC_NAVEL_ROCK2",
+ "region_map_section": "MAPSEC_NAVEL_ROCK",
"requires_flash": false,
"weather": "WEATHER_NONE",
"map_type": "MAP_TYPE_UNDERGROUND",
diff --git a/data/maps/SouthernIsland_Interior/scripts.inc b/data/maps/SouthernIsland_Interior/scripts.inc
index 78f468dbe..486f00029 100644
--- a/data/maps/SouthernIsland_Interior/scripts.inc
+++ b/data/maps/SouthernIsland_Interior/scripts.inc
@@ -58,7 +58,7 @@ SouthernIsland_Interior_EventScript_Lati:: @ 8242AD0
goto_if_set FLAG_TEMP_2, SouthernIsland_Interior_EventScript_Sign
goto_if_set FLAG_DEFEATED_LATIAS_OR_LATIOS, SouthernIsland_Interior_EventScript_Sign
goto_if_set FLAG_CAUGHT_LATIAS_OR_LATIOS, SouthernIsland_Interior_EventScript_Sign
- goto_if_unset FLAG_SYS_HAS_EON_TICKET, SouthernIsland_Interior_EventScript_Sign
+ goto_if_unset FLAG_ENABLE_SHIP_SOUTHERN_ISLAND, SouthernIsland_Interior_EventScript_Sign
setflag FLAG_ENCOUNTERED_LATIAS_OR_LATIOS
setflag FLAG_TEMP_2
special SpawnCameraObject
diff --git a/data/scripts/abnormal_weather.inc b/data/scripts/abnormal_weather.inc
index 88da0405f..16f8af41f 100644
--- a/data/scripts/abnormal_weather.inc
+++ b/data/scripts/abnormal_weather.inc
@@ -172,7 +172,7 @@ AbnormalWeather_StartGroudonWeather:: @ 8273D1B
AbnormalWeather_EventScript_EndEventAndCleanup_1:: @ 8273D1F
lockall
- compare VAR_ABNORMAL_WEATHER_LOCATION, ABNORMAL_WEATHER_KYOGRE_LOCATIONS_START
+ compare VAR_ABNORMAL_WEATHER_LOCATION, MARINE_CAVE_LOCATIONS_START
goto_if_ge AbnormalWeather_EventScript_ShowRainEndedMessage
goto AbnormalWeather_EventScript_ShowSunEndedMessage
end
diff --git a/data/scripts/cable_club.inc b/data/scripts/cable_club.inc
index d671dc95b..6d5702f74 100644
--- a/data/scripts/cable_club.inc
+++ b/data/scripts/cable_club.inc
@@ -39,10 +39,10 @@ CableClub_EventScript_DistributeEonTicket:: @ 8276B23
checkitem ITEM_EON_TICKET, 1
compare VAR_RESULT, TRUE
goto_if_eq CableClub_EventScript_AlreadyGotEonTicket
- goto_if_set FLAG_SYS_HAS_EON_TICKET, CableClub_EventScript_AlreadyGotEonTicket
+ goto_if_set FLAG_ENABLE_SHIP_SOUTHERN_ISLAND, CableClub_EventScript_AlreadyGotEonTicket
msgbox Mevent_Text_TheresATicketForYou, MSGBOX_DEFAULT
giveitem ITEM_EON_TICKET
- setflag FLAG_SYS_HAS_EON_TICKET
+ setflag FLAG_ENABLE_SHIP_SOUTHERN_ISLAND
setvar VAR_DISTRIBUTE_EON_TICKET, 0
msgbox Mevent_Text_TryUsingItAtLilycovePort, MSGBOX_DEFAULT
release
diff --git a/data/scripts/trainer_battle.inc b/data/scripts/trainer_battle.inc
index d609fcc93..aa96e7b35 100644
--- a/data/scripts/trainer_battle.inc
+++ b/data/scripts/trainer_battle.inc
@@ -44,7 +44,7 @@ EventScript_NotEnoughMonsForDoubleBattle:: @ 82713BA
EventScript_NoDoubleTrainerBattle:: @ 82713C1
gotopostbattlescript
-EventScript_DoTainerBattle:: @ 82713C2
+EventScript_DoNoIntroTrainerBattle:: @ 82713C2
applymovement VAR_LAST_TALKED, Movement_RevealTrainer
waitmovement 0
special SetUpTrainerEncounterMusic
@@ -54,7 +54,7 @@ EventScript_DoTainerBattle:: @ 82713C2
EventScript_TryDoRematchBattle:: @ 82713D1
call EventScript_RevealTrainer
specialvar VAR_RESULT, IsTrainerReadyForRematch
- compare VAR_RESULT, 0
+ compare VAR_RESULT, FALSE
goto_if_eq EventScript_NoRematchTrainerBattle
special SetUpTrainerEncounterMusic
special SetUpTrainerMovement
@@ -70,7 +70,7 @@ EventScript_NoRematchTrainerBattle:: @ 82713F7
EventScript_TryDoDoubleRematchBattle:: @ 82713F8
specialvar VAR_RESULT, IsTrainerReadyForRematch
- compare VAR_RESULT, 0
+ compare VAR_RESULT, FALSE
goto_if_eq EventScript_NoDoubleRematchTrainerBattle
special HasEnoughMonsForDoubleBattle
compare VAR_RESULT, PLAYER_HAS_TWO_USABLE_MONS
@@ -113,7 +113,7 @@ EventScript_ShowTrainerIntroMsg:: @ 827143C
EventScript_DoTrainerBattle:: @ 8271454
trainerbattlebegin
- @ Pointless check, possibly used for debugging?
+ @ Below battle mode check only needed in FRLG
specialvar VAR_RESULT, GetTrainerBattleMode
compare VAR_RESULT, TRAINER_BATTLE_SINGLE
goto_if_eq EventScript_EndTrainerBattle
@@ -125,7 +125,6 @@ EventScript_DoTrainerBattle:: @ 8271454
goto_if_eq EventScript_EndTrainerBattle
compare VAR_RESULT, TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE_NO_MUSIC
goto_if_eq EventScript_EndTrainerBattle
-
EventScript_EndTrainerBattle:: @ 8271491
gotobeatenscript
releaseall