diff options
Diffstat (limited to 'data')
-rw-r--r-- | data/battle_anim_8170478.s | 48 | ||||
-rw-r--r-- | data/battle_anims.s | 2 | ||||
-rw-r--r-- | data/graphics.s | 2589 | ||||
-rw-r--r-- | data/smokescreen.s | 4 |
4 files changed, 2462 insertions, 181 deletions
diff --git a/data/battle_anim_8170478.s b/data/battle_anim_8170478.s index 0e0f749fe..d77be4d3b 100644 --- a/data/battle_anim_8170478.s +++ b/data/battle_anim_8170478.s @@ -10,33 +10,33 @@ gUnknown_085E5088:: @ 85E5088 .align 2 gUnknown_085E5094:: @ 85E5094 - .4byte gUnknown_08C1A490, 0xd6ec0100 - .4byte gUnknown_08C1A490, 0xd6ed0100 - .4byte gUnknown_08C1A490, 0xd6ee0100 - .4byte gUnknown_08C1A490, 0xd6ef0100 - .4byte gUnknown_08C1A490, 0xd6f00100 - .4byte gUnknown_08C1A490, 0xd6f10100 - .4byte gUnknown_08C1A490, 0xd6f20100 - .4byte gUnknown_08C1A490, 0xd6f30100 - .4byte gUnknown_08C1A490, 0xd6f40100 - .4byte gUnknown_08C1A490, 0xd6f50100 - .4byte gUnknown_08C1A490, 0xd6f60100 - .4byte gUnknown_08C1A490, 0xd6f70100 + .4byte gBattleAnimSpriteSheet_Particles, 0xd6ec0100 + .4byte gBattleAnimSpriteSheet_Particles, 0xd6ed0100 + .4byte gBattleAnimSpriteSheet_Particles, 0xd6ee0100 + .4byte gBattleAnimSpriteSheet_Particles, 0xd6ef0100 + .4byte gBattleAnimSpriteSheet_Particles, 0xd6f00100 + .4byte gBattleAnimSpriteSheet_Particles, 0xd6f10100 + .4byte gBattleAnimSpriteSheet_Particles, 0xd6f20100 + .4byte gBattleAnimSpriteSheet_Particles, 0xd6f30100 + .4byte gBattleAnimSpriteSheet_Particles, 0xd6f40100 + .4byte gBattleAnimSpriteSheet_Particles, 0xd6f50100 + .4byte gBattleAnimSpriteSheet_Particles, 0xd6f60100 + .4byte gBattleAnimSpriteSheet_Particles, 0xd6f70100 .align 2 gUnknown_085E50F4:: @ 85E50F4 - .4byte gUnknown_08C1A564, 0x0000d6ec - .4byte gUnknown_08C1A564, 0x0000d6ed - .4byte gUnknown_08C1A564, 0x0000d6ee - .4byte gUnknown_08C1A564, 0x0000d6ef - .4byte gUnknown_08C1A564, 0x0000d6f0 - .4byte gUnknown_08C1A564, 0x0000d6f1 - .4byte gUnknown_08C1A564, 0x0000d6f2 - .4byte gUnknown_08C1A564, 0x0000d6f3 - .4byte gUnknown_08C1A564, 0x0000d6f4 - .4byte gUnknown_08C1A564, 0x0000d6f5 - .4byte gUnknown_08C1A564, 0x0000d6f6 - .4byte gUnknown_08C1A564, 0x0000d6f7 + .4byte gBattleAnimSpritePalette_136, 0x0000d6ec + .4byte gBattleAnimSpritePalette_136, 0x0000d6ed + .4byte gBattleAnimSpritePalette_136, 0x0000d6ee + .4byte gBattleAnimSpritePalette_136, 0x0000d6ef + .4byte gBattleAnimSpritePalette_136, 0x0000d6f0 + .4byte gBattleAnimSpritePalette_136, 0x0000d6f1 + .4byte gBattleAnimSpritePalette_136, 0x0000d6f2 + .4byte gBattleAnimSpritePalette_136, 0x0000d6f3 + .4byte gBattleAnimSpritePalette_136, 0x0000d6f4 + .4byte gBattleAnimSpritePalette_136, 0x0000d6f5 + .4byte gBattleAnimSpritePalette_136, 0x0000d6f6 + .4byte gBattleAnimSpritePalette_136, 0x0000d6f7 .align 2 gUnknown_085E5154:: @ 85E5154 diff --git a/data/battle_anims.s b/data/battle_anims.s index 082a86fa1..4cceadafa 100644 --- a/data/battle_anims.s +++ b/data/battle_anims.s @@ -441,7 +441,7 @@ gBattleAnimPicTable:: @ 8524B44 obj_tiles 0x08c2cbac, 0x0800, 0x279f obj_tiles 0x08c1bc64, 0x0200, 0x27a0 obj_tiles 0x08c1a9a0, 0x0800, 0x27a1 - obj_tiles 0x08c02478, 0x0180, 0x27a2 + obj_tiles gBattleAnimSpriteSheet_146, 0x0180, 0x27a2 obj_tiles 0x08c1af6c, 0x0180, 0x27a3 obj_tiles 0x08c1b178, 0x0200, 0x27a4 obj_tiles 0x08c1b0a8, 0x0200, 0x27a5 diff --git a/data/graphics.s b/data/graphics.s index 01c2bfee9..8af8bb48a 100644 --- a/data/graphics.s +++ b/data/graphics.s @@ -1,25 +1,32 @@ .section gfx_data, "aw", %progbits + .align 2 gBattleTextboxTiles:: @ 8C00000 - .incbin "baserom.gba", 0xc00000, 0x4e0 + .incbin "graphics/interface/menu.4bpp.lz" @ menu window and arrows + .align 2 gBattleTextboxPalette:: @ 8C004E0 - .incbin "baserom.gba", 0xc004e0, 0x44 + .incbin "graphics/interface/menu.gbapal.lz" + .align 2 gBattleTextboxTilemap:: @ 8C00524 - .incbin "baserom.gba", 0xc00524, 0x22c + .incbin "graphics/interface/menu_map.bin.lz" @ 8C00750 .include "data/graphics/pokemon/circled_question_mark_graphics.inc" @ 8C00C10 - .incbin "baserom.gba", 0xc00c10, 0xa34 + .incbin "graphics/unused/old_charmap.4bpp.lz" @ japanese table and bunch of stuff + .incbin "graphics/unused/old_charmap.bin.lz" + .incbin "graphics/unused/old_charmap.gbapal.lz" -gUnknown_08C01644:: @ 8C01644 - .incbin "baserom.gba", 0xc01644, 0xe0 + .align 2 +gSmokescreenImpactTiles:: @ 8C01644 + .incbin "graphics/battle_anims/sprites/smokescreen_impact.4bpp.lz" -gUnknown_08C01724:: @ 8C01724 - .incbin "baserom.gba", 0xc01724, 0x18 + .align 2 +gSmokescreenImpactPalette:: @ 8C01724 + .incbin "graphics/battle_anims/sprites/smokescreen_impact.gbapal.lz" .align 2 gInterfaceGfx_PokeBall:: @@ -47,11 +54,11 @@ gInterfacePal_SafariBall:: .align 2 gInterfaceGfx_UltraBall:: - .incbin "baserom.gba", 0xC019E0, 0xB4 + .incbin "graphics/interface/ball/ultra.4bpp.lz" @ 0xBC .align 2 gInterfacePal_UltraBall:: - .incbin "baserom.gba", 0xC01A94, 0x20 + .incbin "graphics/interface/ball/ultra.gbapal.lz" .align 2 gInterfaceGfx_MasterBall:: @@ -117,214 +124,2418 @@ gInterfaceGfx_PremierBall:: gInterfacePal_PremierBall:: .incbin "graphics/interface/ball/premier.gbapal.lz" + .align 2 gOpenPokeballGfx:: @ 8C02300 - .incbin "baserom.gba", 0xc02300, 0x7c + .incbin "graphics/interface/ball_open.4bpp.lz" + + .align 2 +gBlankGfxCompressed:: @ 8C0237C + .incbin "graphics/interface/blank.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_146:: + .incbin "graphics/battle_anims/sprites/146.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_000:: + .incbin "graphics/battle_anims/sprites/000.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_003:: + .incbin "graphics/battle_anims/sprites/003.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_004:: + .incbin "graphics/battle_anims/sprites/004.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_005:: + .incbin "graphics/battle_anims/sprites/005.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_006:: + .incbin "graphics/battle_anims/sprites/006.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_115:: + .incbin "graphics/battle_anims/sprites/115.gbapal.lz" + + .align 2 +gBattleAnimSpritePalette_000:: + .incbin "graphics/battle_anims/sprites/000.gbapal.lz" + + .align 2 +gBattleAnimSpritePalette_003:: + .incbin "graphics/battle_anims/sprites/003.gbapal.lz" + + .align 2 +gBattleAnimSpritePalette_004:: + .incbin "graphics/battle_anims/sprites/004.gbapal.lz" + + .align 2 +gBattleAnimSpritePalette_005:: + .incbin "graphics/battle_anims/sprites/005.gbapal.lz" + + .align 2 +gBattleAnimSpritePalette_006:: + .incbin "graphics/battle_anims/sprites/006.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_161:: + .incbin "graphics/battle_anims/sprites/161.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_161:: + .incbin "graphics/battle_anims/sprites/161.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_007:: + .incbin "graphics/battle_anims/sprites/007.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_007:: + .incbin "graphics/battle_anims/sprites/007.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_008:: + .incbin "graphics/battle_anims/sprites/008.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_008:: + .incbin "graphics/battle_anims/sprites/008.gbapal.lz" + + .align 2 +gBattleAnimSpritePalette_010:: + .incbin "graphics/battle_anims/sprites/010.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_010:: + .incbin "graphics/battle_anims/sprites/010.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_009:: + .incbin "graphics/battle_anims/sprites/009.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_009:: + .incbin "graphics/battle_anims/sprites/009.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_011:: + .incbin "graphics/battle_anims/sprites/011.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_011:: + .incbin "graphics/battle_anims/sprites/011.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_012:: + .incbin "graphics/battle_anims/sprites/012.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_012:: + .incbin "graphics/battle_anims/sprites/012.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_152:: + .incbin "graphics/battle_anims/sprites/152.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_152:: + .incbin "graphics/battle_anims/sprites/152.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_013:: + .incbin "graphics/battle_anims/sprites/013.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_013:: + .incbin "graphics/battle_anims/sprites/013.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_015:: + .incbin "graphics/battle_anims/sprites/015.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_015:: + .incbin "graphics/battle_anims/sprites/015.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_016:: + .incbin "graphics/battle_anims/sprites/016.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_016:: + .incbin "graphics/battle_anims/sprites/016.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_017:: + .incbin "graphics/battle_anims/sprites/017.4bpp.lz" + + .align 2 + .incbin "graphics/unknown/unknown_C035B8.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_019:: + .incbin "graphics/battle_anims/sprites/019.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_019:: + .incbin "graphics/battle_anims/sprites/019.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_020:: + .incbin "graphics/battle_anims/sprites/020.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_020:: + .incbin "graphics/battle_anims/sprites/020.gbapal.lz" + + .align 2 +gBattleAnimSpritePalette_023:: + .incbin "graphics/battle_anims/sprites/023.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_023:: + .incbin "graphics/battle_anims/sprites/023.4bpp.lz" + + .align 2 + .incbin "graphics/unused/battle_anim_023.gbapal.lz" + + .align 2 + .incbin "graphics/unused/music_notes.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_021:: + .incbin "graphics/battle_anims/sprites/021.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_021:: + .incbin "graphics/battle_anims/sprites/021.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_022:: + .incbin "graphics/battle_anims/sprites/022.gbapal.lz" + + .align 2 +gBattleAnimSpritePalette_025:: + .incbin "graphics/battle_anims/sprites/025.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_025:: + .incbin "graphics/battle_anims/sprites/025.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_024:: + .incbin "graphics/battle_anims/sprites/024.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_024:: + .incbin "graphics/battle_anims/sprites/024.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_031:: + .incbin "graphics/battle_anims/sprites/031.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_031:: + .incbin "graphics/battle_anims/sprites/031.gbapal.lz" + + .align 2 +gBattleAnimSpritePalette_032:: + .incbin "graphics/battle_anims/sprites/032.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_032:: + .incbin "graphics/battle_anims/sprites/032.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_026:: + .incbin "graphics/battle_anims/sprites/026.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_026:: + .incbin "graphics/battle_anims/sprites/026.gbapal.lz" + + .align 2 +gBattleAnimSpritePalette_027:: + .incbin "graphics/battle_anims/sprites/027.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_027:: + .incbin "graphics/battle_anims/sprites/027.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_028:: + .incbin "graphics/battle_anims/sprites/028.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_028:: + .incbin "graphics/battle_anims/sprites/028.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_029:: + .incbin "graphics/battle_anims/sprites/029.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_029:: + .incbin "graphics/battle_anims/sprites/029.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_030:: + .incbin "graphics/battle_anims/sprites/030.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_030:: + .incbin "graphics/battle_anims/sprites/030.gbapal.lz" + + .align 2 +gBattleAnimSpritePalette_033:: + .incbin "graphics/battle_anims/sprites/033.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_033:: + .incbin "graphics/battle_anims/sprites/033.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_034:: + .incbin "graphics/battle_anims/sprites/034.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_035:: + .incbin "graphics/battle_anims/sprites/035.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_036:: + .incbin "graphics/battle_anims/sprites/036.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_036:: + .incbin "graphics/battle_anims/sprites/036.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_037:: + .incbin "graphics/battle_anims/sprites/037.4bpp.lz" + + .align 2 + .incbin "graphics/unknown/unknown_C06D98.4bpp.lz" + + .align 2 + .incbin "graphics/unknown/unknown_C06D98.gbapal.lz" + + .align 2 + .incbin "graphics/unknown/unknown_C06D98_2.gbapal.lz" + +@ old battle interface data, unused + + .align 2 + .incbin "graphics/unused/obi1.4bpp.lz" + + .align 2 + .incbin "graphics/unused/obi_palpak1.gbapal.lz" @ palettes 1-3 + + .align 2 + .incbin "graphics/unused/old_pal4.gbapal.lz" @ 4 is by itself -gUnknown_08C0237C:: @ 8C0237C - .incbin "baserom.gba", 0xc0237c, 0x7074 + .align 2 + .incbin "graphics/unused/obi_palpak3.gbapal.lz" @ palettes 5-7 + + .align 2 + .incbin "graphics/unused/obi2.4bpp.lz" + + .align 2 + .incbin "graphics/unused/old_battle_interface_tilemap.bin.lz" + .align 2 +gBattleAnimSpritePalette_038:: + .incbin "graphics/battle_anims/sprites/038.gbapal.lz" + + .align 2 +gBattleAnimSpritePalette_039:: + .incbin "graphics/battle_anims/sprites/039.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_038:: + .incbin "graphics/battle_anims/sprites/038.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_039:: + .incbin "graphics/battle_anims/sprites/039.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_040:: + .incbin "graphics/battle_anims/sprites/040.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_041:: + .incbin "graphics/battle_anims/sprites/041.4bpp.lz" + + @ why is this way up here? + + .align 2 +gPartyMenuHpBar_Gfx:: + .incbin "graphics/interface/party_menu_hpbar.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_042:: + .incbin "graphics/battle_anims/sprites/042.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_042:: + .incbin "graphics/battle_anims/sprites/042.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_043:: + .incbin "graphics/battle_anims/sprites/043.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_043:: + .incbin "graphics/battle_anims/sprites/043.gbapal.lz" + + .align 2 +gBattleAnimSpritePalette_044:: + .incbin "graphics/battle_anims/sprites/044.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_044:: + .incbin "graphics/battle_anims/sprites/044.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_045:: + .incbin "graphics/battle_anims/sprites/045.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_045:: + .incbin "graphics/battle_anims/sprites/045.4bpp.lz" + + @ two unused window frames. + + .align 2 +gUnknown_08C08F0C:: + .incbin "graphics/battle_interface/unused_window.4bpp.lz" + + .align 2 +gUnknown_08C093C8:: + .incbin "graphics/battle_interface/unused_window.gbapal.lz" + + .align 2 gUnknown_08C093F0:: @ 8C093F0 - .incbin "baserom.gba", 0xc093f0, 0x87ac + .incbin "graphics/interface/hp_numbers.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_046:: + .incbin "graphics/battle_anims/sprites/046.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_046:: + .incbin "graphics/battle_anims/sprites/046.gbapal.lz" + + .align 2 +gBattleAnimSpritePalette_047:: + .incbin "graphics/battle_anims/sprites/047.gbapal.lz" + + @ more unused windows + .align 2 + .incbin "graphics/battle_interface/unused_window2.4bpp.lz" + + .align 2 + .incbin "graphics/battle_interface/unused_window2bar.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_048:: + .incbin "graphics/battle_anims/sprites/048.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_048:: + .incbin "graphics/battle_anims/sprites/048.gbapal.lz" + + .align 2 +gBattleAnimSpritePalette_049:: + .incbin "graphics/battle_anims/sprites/049.gbapal.lz" + + .align 2 +gBattleAnimSpritePalette_050:: + .incbin "graphics/battle_anims/sprites/050.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_050:: + .incbin "graphics/battle_anims/sprites/050.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_051:: + .incbin "graphics/battle_anims/sprites/051.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_052:: + .incbin "graphics/battle_anims/sprites/052.4bpp.lz" + + .align 2 + .incbin "graphics/unused/line_sketch.4bpp.lz" @ unused + + .align 2 + .incbin "graphics/unused/line_sketch.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_054:: + .incbin "graphics/battle_anims/sprites/054.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_054:: + .incbin "graphics/battle_anims/sprites/054.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_056:: + .incbin "graphics/battle_anims/sprites/056.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_056:: + .incbin "graphics/battle_anims/sprites/056.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_055:: + .incbin "graphics/battle_anims/sprites/055.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_057:: + .incbin "graphics/battle_anims/sprites/057.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_057:: + .incbin "graphics/battle_anims/sprites/057.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_058:: + .incbin "graphics/battle_anims/sprites/058.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_058:: + .incbin "graphics/battle_anims/sprites/058.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_059:: + .incbin "graphics/battle_anims/sprites/059.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_059:: + .incbin "graphics/battle_anims/sprites/059.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_060:: + .incbin "graphics/battle_anims/sprites/060.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_060:: + .incbin "graphics/battle_anims/sprites/060.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_061:: + .incbin "graphics/battle_anims/sprites/061.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_061:: + .incbin "graphics/battle_anims/sprites/061.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_062:: + .incbin "graphics/battle_anims/sprites/062.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_062:: + .incbin "graphics/battle_anims/sprites/062.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_063:: + .incbin "graphics/battle_anims/sprites/063.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_063:: + .incbin "graphics/battle_anims/sprites/063.gbapal.lz" + + .align 2 + .incbin "graphics/unused/metronome_hand_small.4bpp.lz" @ unused, was for metronome at one point + + .align 2 +gBattleAnimSpritePalette_091:: + .incbin "graphics/battle_anims/sprites/091.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_065:: + .incbin "graphics/battle_anims/sprites/065.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_065:: + .incbin "graphics/battle_anims/sprites/065.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_066:: + .incbin "graphics/battle_anims/sprites/066.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_066:: + .incbin "graphics/battle_anims/sprites/066.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_070:: + .incbin "graphics/battle_anims/sprites/070.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_070:: + .incbin "graphics/battle_anims/sprites/070.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_071:: + .incbin "graphics/battle_anims/sprites/071.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_072:: + .incbin "graphics/battle_anims/sprites/072.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_072:: + .incbin "graphics/battle_anims/sprites/072.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_073:: + .incbin "graphics/battle_anims/sprites/073.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_073:: + .incbin "graphics/battle_anims/sprites/073.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_075:: + .incbin "graphics/battle_anims/sprites/075.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_075:: + .incbin "graphics/battle_anims/sprites/075.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_078:: + .incbin "graphics/battle_anims/sprites/078.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_078:: + .incbin "graphics/battle_anims/sprites/078.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_079:: + .incbin "graphics/battle_anims/sprites/079.4bpp.lz" .align 2 +gBattleAnimSpriteSheet_080:: + .incbin "graphics/battle_anims/sprites/080.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_080:: + .incbin "graphics/battle_anims/sprites/080.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_081:: + .incbin "graphics/battle_anims/sprites/081.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_081:: + .incbin "graphics/battle_anims/sprites/081.gbapal.lz" + + .align 2 + .incbin "graphics/unknown/unknown_C0CA1C.bin" + + .align 2 + .incbin "graphics/unknown/unknown_C0CA40.bin" + + .align 2 + .incbin "graphics/unknown/unknown_C0CA64.bin" + + .align 2 + .incbin "graphics/unused/line_sketch_2.8bpp.lz" + + .align 2 + .incbin "graphics/unknown/unknown_C0CAE0.bin" + + .align 2 + .incbin "graphics/unused/line_sketch_2.bin.lz" + + .align 2 +gBattleAnimSpriteSheet_082:: + .incbin "graphics/battle_anims/sprites/082.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_082:: + .incbin "graphics/battle_anims/sprites/082.gbapal.lz" + + .align 2 +gBattleAnimSpritePalette_083:: + .incbin "graphics/battle_anims/sprites/083.gbapal.lz" + + .align 2 +gBattleAnimSpritePalette_084:: + .incbin "graphics/battle_anims/sprites/084.gbapal.lz" + + .align 2 +gBattleAnimSpritePalette_085:: + .incbin "graphics/battle_anims/sprites/085.gbapal.lz" + + .align 2 +gBattleAnimSpritePalette_086:: + .incbin "graphics/battle_anims/sprites/086.gbapal.lz" + + .align 2 +gBattleAnimSpritePalette_088:: + .incbin "graphics/battle_anims/sprites/088.gbapal.lz" + + .align 2 +gBattleAnimSpritePalette_089:: + .incbin "graphics/battle_anims/sprites/089.gbapal.lz" + + .align 2 +gBattleAnimSpritePalette_090:: + .incbin "graphics/battle_anims/sprites/090.gbapal.lz" + + .align 2 +gBattleAnimSpritePalette_092:: + .incbin "graphics/battle_anims/sprites/092.gbapal.lz" + + .align 2 +gBattleAnimSpritePalette_093:: + .incbin "graphics/battle_anims/sprites/093.gbapal.lz" + + .align 2 +gBattleAnimSpritePalette_094:: + .incbin "graphics/battle_anims/sprites/094.gbapal.lz" + + .align 2 + .incbin "graphics/unknown/unknown_D0D2B4.bin.lz" + + .align 2 +gBattleAnimSpritePalette_095:: + .incbin "graphics/battle_anims/sprites/095.gbapal.lz" + + .align 2 +gBattleAnimSpritePalette_096:: + .incbin "graphics/battle_anims/sprites/096.gbapal.lz" + + .align 2 +gBattleAnimSpritePalette_097:: + .incbin "graphics/battle_anims/sprites/097.gbapal.lz" + + .align 2 +gBattleAnimSpritePalette_100:: + .incbin "graphics/battle_anims/sprites/100.gbapal.lz" + + .align 2 +gBattleAnimSpritePalette_101:: + .incbin "graphics/battle_anims/sprites/101.gbapal.lz" + + .align 2 +gBattleAnimSpritePalette_103:: + .incbin "graphics/battle_anims/sprites/103.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_083:: + .incbin "graphics/battle_anims/sprites/083.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_084:: + .incbin "graphics/battle_anims/sprites/084.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_085:: + .incbin "graphics/battle_anims/sprites/085.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_086:: + .incbin "graphics/battle_anims/sprites/086.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_088:: + .incbin "graphics/battle_anims/sprites/088.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_089:: + .incbin "graphics/battle_anims/sprites/089.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_090:: + .incbin "graphics/battle_anims/sprites/090.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_091:: + .incbin "graphics/battle_anims/sprites/091.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_092:: + .incbin "graphics/battle_anims/sprites/092.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_093:: + .incbin "graphics/battle_anims/sprites/093.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_094:: + .incbin "graphics/battle_anims/sprites/094.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_095:: + .incbin "graphics/battle_anims/sprites/095.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_096:: + .incbin "graphics/battle_anims/sprites/096.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_097:: + .incbin "graphics/battle_anims/sprites/097.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_098:: + .incbin "graphics/battle_anims/sprites/098.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_100:: + .incbin "graphics/battle_anims/sprites/100.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_101:: + .incbin "graphics/battle_anims/sprites/101.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_102:: + .incbin "graphics/battle_anims/sprites/102.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_103:: + .incbin "graphics/battle_anims/sprites/103.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_104:: + .incbin "graphics/battle_anims/sprites/104.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_104:: + .incbin "graphics/battle_anims/sprites/104.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_105:: + .incbin "graphics/battle_anims/sprites/105.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_105:: + .incbin "graphics/battle_anims/sprites/105.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_106:: + .incbin "graphics/battle_anims/sprites/106.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_107:: + .incbin "graphics/battle_anims/sprites/107.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_107:: + .incbin "graphics/battle_anims/sprites/107.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_108:: + .incbin "graphics/battle_anims/sprites/108.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_109:: + .incbin "graphics/battle_anims/sprites/109.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_109:: + .incbin "graphics/battle_anims/sprites/109.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_110:: + .incbin "graphics/battle_anims/sprites/110.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_111:: + .incbin "graphics/battle_anims/sprites/111.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_111:: + .incbin "graphics/battle_anims/sprites/111.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_112:: + .incbin "graphics/battle_anims/sprites/112.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_112:: + .incbin "graphics/battle_anims/sprites/112.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_113:: + .incbin "graphics/battle_anims/sprites/113.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_113:: + .incbin "graphics/battle_anims/sprites/113.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_114:: + .incbin "graphics/battle_anims/sprites/114.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_114:: + .incbin "graphics/battle_anims/sprites/114.gbapal.lz" + + .align 2 + .incbin "graphics/unused/blue_frame.bin.lz" @ P1, P2, P3 and P4 tilemaps? + + .align 2 + .incbin "graphics/unused/redyellowgreen_frame.bin.lz" + + .align 2 + .incbin "graphics/unused/color_frames.4bpp.lz" + + .align 2 + .incbin "graphics/unused/color_frames.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_115:: + .incbin "graphics/battle_anims/sprites/115.4bpp.lz" + + .align 2 + .incbin "graphics/unused/water_splash.8bpp.lz" + + .align 2 + .incbin "graphics/unused/water_splash.bin.lz" + + .align 2 + .incbin "graphics/unused/water_splash.gbapal.lz" + + .align 2 + .incbin "graphics/unused/basic_frame.4bpp.lz" + + .align 2 + .incbin "graphics/unused/basic_frame.gbapal.lz" + + .align 2 + .incbin "graphics/unused/basic_frame.bin.lz" + + .align 2 gBattleInterface_BallStatusBarPal:: @ 8C11B9C .incbin "graphics/battle_interface/ball_status_bar.gbapal" - .align 2 + .align 2 gBattleInterface_BallDisplayPal:: @ 8C11BBC .incbin "graphics/battle_interface/ball_display.gbapal" - .align 2 + .align 2 gHealthboxElementsGfxTable:: @ 8C11BDC - .incbin "baserom.gba", 0xc11bdc, 0x840 - - .align 2 + .incbin "graphics/battle_interface/hpbar.4bpp" + .incbin "graphics/battle_interface/expbar.4bpp" + .incbin "graphics/battle_interface/status_psn.4bpp" + .incbin "graphics/battle_interface/status_par.4bpp" + .incbin "graphics/battle_interface/status_slp.4bpp" + .incbin "graphics/battle_interface/status_frz.4bpp" + .incbin "graphics/battle_interface/status_brn.4bpp" + .incbin "graphics/battle_interface/misc.4bpp" + .incbin "graphics/battle_interface/hpbar_anim.4bpp" + .incbin "graphics/battle_interface/misc_frameend.4bpp" + + .align 2 gBattleInterface_BallDisplayGfx:: @ 8C1241C .incbin "graphics/battle_interface/ball_display.4bpp" - .align 2 + .align 2 gUnknown_08C1249C:: @ 8C1249C - .incbin "baserom.gba", 0xc1249c, 0x49f4 + .incbin "graphics/battle_interface/ball_display_unused_extra.4bpp" + .incbin "graphics/battle_interface/status2.4bpp" @ these three duplicate sets of graphics are for the opponent pokemon and are also for use in double battles. they use dynamic palettes so coloring them is an extreme headache and wont be done for now. + .incbin "graphics/battle_interface/status3.4bpp" + .incbin "graphics/battle_interface/status4.4bpp" + .incbin "graphics/unknown/unknown_D12FEC.4bpp" + .incbin "graphics/unknown/unknown_D1300C.4bpp" + + @ even more seemingly unused windows. lovely. + .incbin "graphics/battle_interface/unused_window3.4bpp.lz" + .incbin "graphics/battle_interface/unused_window4.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_116:: + .incbin "graphics/battle_anims/sprites/116.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_116:: + .incbin "graphics/battle_anims/sprites/116.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_117:: + .incbin "graphics/battle_anims/sprites/117.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_117:: + .incbin "graphics/battle_anims/sprites/117.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_118:: + .incbin "graphics/battle_anims/sprites/118.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_118:: + .incbin "graphics/battle_anims/sprites/118.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_119:: + .incbin "graphics/battle_anims/sprites/119.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_119:: + .incbin "graphics/battle_anims/sprites/119.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_120:: + .incbin "graphics/battle_anims/sprites/120.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_120:: + .incbin "graphics/battle_anims/sprites/120.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_121:: + .incbin "graphics/battle_anims/sprites/121.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_121:: + .incbin "graphics/battle_anims/sprites/121.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_122:: + .incbin "graphics/battle_anims/sprites/122.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_122:: + .incbin "graphics/battle_anims/sprites/122.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_123:: + .incbin "graphics/battle_anims/sprites/123.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_124:: + .incbin "graphics/battle_anims/sprites/124.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_124:: + .incbin "graphics/battle_anims/sprites/124.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_125:: + .incbin "graphics/battle_anims/sprites/125.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_125:: + .incbin "graphics/battle_anims/sprites/125.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_126:: + .incbin "graphics/battle_anims/sprites/126.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_126:: + .incbin "graphics/battle_anims/sprites/126.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_127:: + .incbin "graphics/battle_anims/sprites/127.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_127:: + .incbin "graphics/battle_anims/sprites/127.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_128:: + .incbin "graphics/battle_anims/sprites/128.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_128:: + .incbin "graphics/battle_anims/sprites/128.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_129:: + .incbin "graphics/battle_anims/sprites/129.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_130:: + .incbin "graphics/battle_anims/sprites/130.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_130:: + .incbin "graphics/battle_anims/sprites/130.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_131:: + .incbin "graphics/battle_anims/sprites/131.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_132:: + .incbin "graphics/battle_anims/sprites/132.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_132:: + .incbin "graphics/battle_anims/sprites/132.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_133:: + .incbin "graphics/battle_anims/sprites/133.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_133:: + .incbin "graphics/battle_anims/sprites/133.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_134:: + .incbin "graphics/battle_anims/sprites/134.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_076:: + .incbin "graphics/battle_anims/sprites/076.4bpp.lz" + .align 2 +gBattleAnimSpritePalette_076:: + .incbin "graphics/battle_anims/sprites/076.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_077:: + .incbin "graphics/battle_anims/sprites/077.4bpp.lz" + + .align 2 + .incbin "graphics/unused/old_contest.4bpp.lz" + + .align 2 + .incbin "graphics/unused/old_contest.gbapal.lz" + + .align 2 + .incbin "graphics/unused/old_contest.bin.lz" + + .align 2 + .incbin "graphics/unknown/unknown_C15BC0.bin.lz" + + .align 2 + .incbin "graphics/unused/old_contest_2.4bpp.lz" + + .align 2 gUnknown_08C16E90:: @ 8C16E90 - .incbin "baserom.gba", 0xc16e90, 0x118 + .incbin "graphics/unused/old_contest_2.gbapal.lz" + .align 2 gUnknown_08C16FA8:: @ 8C16FA8 - .incbin "baserom.gba", 0xc16fa8, 0x1c8 + .incbin "graphics/unused/old_contest_2.bin.lz" + .align 2 gUnknown_08C17170:: @ 8C17170 - .incbin "baserom.gba", 0xc17170, 0x810 + .incbin "graphics/unknown/unknown_C17170.bin.lz" + + .align 2 + .incbin "graphics/unknown/unknown_C17410.bin.lz" + .align 2 + .incbin "graphics/unknown/unknown_C1751C.bin.lz" + + .align 2 gUnknown_08C17980:: @ 8C17980 - .incbin "baserom.gba", 0xc17980, 0x130 + .incbin "graphics/unknown/unknown_C17980.bin.lz" + .align 2 gUnknown_08C17AB0:: @ 8C17AB0 - .incbin "baserom.gba", 0xc17ab0, 0xa5c + .incbin "graphics/contest/misc.4bpp.lz" + .align 2 gUnknown_08C1850C:: @ 8C1850C - .incbin "baserom.gba", 0xc1850c, 0x107c + .incbin "graphics/contest/audience.4bpp.lz" + .align 2 + .incbin "graphics/contest/faces.4bpp.lz" + + .align 2 +gContestJudgeSymbolsGfx:: + .incbin "graphics/contest/judge_symbols.4bpp.lz" + + .align 2 +gContest3Pal:: + .incbin "graphics/contest/judge_symbols.gbapal.lz" + + .align 2 +gTiles_8C19450:: + .incbin "graphics/contest/heart.4bpp" + + .align 2 + .incbin "graphics/unknown/unknown_C19470.4bpp.lz" + + .align 2 + .incbin "graphics/unknown/unknown_C19470.gbapal.lz" + + .align 2 gUnknown_08C19588:: @ 8C19588 - .incbin "baserom.gba", 0xc19588, 0x964 + .incbin "graphics/contest/misc_2.4bpp.lz" + .align 2 gUnknown_08C19EEC:: @ 8C19EEC - .incbin "baserom.gba", 0xc19eec, 0x114 + .incbin "graphics/contest/misc_2_tilemap_1.bin.lz" + .align 2 gUnknown_08C1A000:: @ 8C1A000 - .incbin "baserom.gba", 0xc1a000, 0x12c + .incbin "graphics/contest/misc_2_tilemap_2.bin.lz" + .align 2 gUnknown_08C1A12C:: @ 8C1A12C - .incbin "baserom.gba", 0xc1a12c, 0x188 + .incbin "graphics/contest/misc_2_tilemap_3.bin.lz" + .align 2 gUnknown_08C1A2B4:: @ 8C1A2B4 - .incbin "baserom.gba", 0xc1a2b4, 0x1DC + .incbin "graphics/contest/misc_2.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_135:: + .incbin "graphics/battle_anims/sprites/135.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_135:: + .incbin "graphics/battle_anims/sprites/135.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_Particles:: + .incbin "graphics/battle_anims/sprites/particles.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_136:: + .incbin "graphics/battle_anims/sprites/136.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_136:: + .incbin "graphics/battle_anims/sprites/136.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_137:: + .incbin "graphics/battle_anims/sprites/137.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_139:: + .incbin "graphics/battle_anims/sprites/139.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_139:: + .incbin "graphics/battle_anims/sprites/139.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_145:: + .incbin "graphics/battle_anims/sprites/145.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_138:: + .incbin "graphics/battle_anims/sprites/138.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_140:: + .incbin "graphics/battle_anims/sprites/140.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_140:: + .incbin "graphics/battle_anims/sprites/140.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_141:: + .incbin "graphics/battle_anims/sprites/141.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_141:: + .incbin "graphics/battle_anims/sprites/141.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_142:: + .incbin "graphics/battle_anims/sprites/142.4bpp.lz" + + .align 2 + .incbin "graphics/unused/old_beatup.4bpp.lz" + + .align 2 + .incbin "graphics/unused/old_beatup.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_147:: + .incbin "graphics/battle_anims/sprites/147.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_147:: + .incbin "graphics/battle_anims/sprites/147.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_149:: + .incbin "graphics/battle_anims/sprites/149.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_148:: + .incbin "graphics/battle_anims/sprites/148.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_148:: + .incbin "graphics/battle_anims/sprites/148.gbapal.lz" + + .align 2 +gBattleAnimSpritePalette_259:: + .incbin "graphics/battle_anims/sprites/259.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_074:: + .incbin "graphics/battle_anims/sprites/074.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_074:: + .incbin "graphics/battle_anims/sprites/074.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_150:: + .incbin "graphics/battle_anims/sprites/150.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_150:: + .incbin "graphics/battle_anims/sprites/150.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_151:: + .incbin "graphics/battle_anims/sprites/151.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_153:: + .incbin "graphics/battle_anims/sprites/153.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_153:: + .incbin "graphics/battle_anims/sprites/153.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_154:: + .incbin "graphics/battle_anims/sprites/154.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_154:: + .incbin "graphics/battle_anims/sprites/154.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_155:: + .incbin "graphics/battle_anims/sprites/155.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_155:: + .incbin "graphics/battle_anims/sprites/155.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_156:: + .incbin "graphics/battle_anims/sprites/156.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_156:: + .incbin "graphics/battle_anims/sprites/156.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_157:: + .incbin "graphics/battle_anims/sprites/157.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_157:: + .incbin "graphics/battle_anims/sprites/157.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_158:: + .incbin "graphics/battle_anims/sprites/158.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_158:: + .incbin "graphics/battle_anims/sprites/158.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_159:: + .incbin "graphics/battle_anims/sprites/159.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_159:: + .incbin "graphics/battle_anims/sprites/159.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_160:: + .incbin "graphics/battle_anims/sprites/160.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_160:: + .incbin "graphics/battle_anims/sprites/160.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_144:: + .incbin "graphics/battle_anims/sprites/144.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_144:: + .incbin "graphics/battle_anims/sprites/144.gbapal.lz" + + .align 2 + .incbin "graphics/unknown/unknown_D1C060.4bpp.lz" + + .align 2 + .incbin "graphics/unknown/unknown_D1C060.gbapal.lz" + + .align 2 + .incbin "graphics/unknown/unknown_D1C060.bin.lz" + + .align 2 +gBattleAnimSpriteSheet_162:: + .incbin "graphics/battle_anims/sprites/162.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_162:: + .incbin "graphics/battle_anims/sprites/162.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_163:: + .incbin "graphics/battle_anims/sprites/163.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_163:: + .incbin "graphics/battle_anims/sprites/163.gbapal.lz" + + .align 2 +gBattleAnimSpritePalette_288:: + .incbin "graphics/battle_anims/sprites/288.gbapal.lz" + + .align 2 +gBattleAnimSpritePalette_164:: + .incbin "graphics/battle_anims/sprites/164.gbapal.lz" + + .align 2 +gBattleAnimSpritePalette_165:: + .incbin "graphics/battle_anims/sprites/165.gbapal.lz" -gUnknown_08C1A490:: @ 8C1A490 - .incbin "baserom.gba", 0xc1a490, 0xD4 + .align 2 +gBattleAnimSpriteSheet_166:: + .incbin "graphics/battle_anims/sprites/166.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_166:: + .incbin "graphics/battle_anims/sprites/166.gbapal.lz" + + .align 2 +gBattleAnimSpritePalette_167:: + .incbin "graphics/battle_anims/sprites/167.gbapal.lz" + + .align 2 +gBattleAnimSpritePalette_168:: + .incbin "graphics/battle_anims/sprites/168.gbapal.lz" + + .align 2 +gBattleAnimSpritePalette_169:: + .incbin "graphics/battle_anims/sprites/169.gbapal.lz" + + .align 2 +gBattleAnimSpritePalette_170:: + .incbin "graphics/battle_anims/sprites/170.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_171:: + .incbin "graphics/battle_anims/sprites/171.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_171:: + .incbin "graphics/battle_anims/sprites/171.gbapal.lz" -gUnknown_08C1A564:: @ 8C1A564 - .incbin "baserom.gba", 0xc1a564, 0x2154 + .align 2 +gBattleAnimSpritePalette_172:: + .incbin "graphics/battle_anims/sprites/172.gbapal.lz" -gUnknown_08C1C6B8:: @ 8C1C6B8 - .incbin "baserom.gba", 0xc1c6b8, 0x9f4 + .align 2 +gContestJudgeGfx:: + .incbin "graphics/contest/judge.4bpp.lz" + .align 2 +gContest2Pal:: @ 8C1C6B8 + .incbin "graphics/contest/judge.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_001:: + .incbin "graphics/battle_anims/sprites/001.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_001:: + .incbin "graphics/battle_anims/sprites/001.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_173:: + .incbin "graphics/battle_anims/sprites/173.4bpp.lz" + + .align 2 +gBattleAnimBackgroundImage_00:: + .incbin "graphics/battle_anims/backgrounds/00.4bpp.lz" + + .align 2 +gBattleAnimBackgroundPalette_00:: + .incbin "graphics/battle_anims/backgrounds/00.gbapal.lz" + + .align 2 +gBattleAnimBackgroundTilemap_00:: + .incbin "graphics/battle_anims/backgrounds/00.bin.lz" + + .align 2 gUnknown_08C1D0AC:: @ 8C1D0AC - .incbin "baserom.gba", 0xc1d0ac, 0x13c + .incbin "graphics/battle_anims/masks/metal_shine.4bpp.lz" + .align 2 gUnknown_08C1D1E8:: @ 8C1D1E8 - .incbin "baserom.gba", 0xc1d1e8, 0x28 + .incbin "graphics/battle_anims/masks/metal_shine.gbapal.lz" + .align 2 gUnknown_08C1D210:: @ 8C1D210 - .incbin "baserom.gba", 0xc1d210, 0x1fb8 + .incbin "graphics/battle_anims/masks/metal_shine.bin.lz" + + .align 2 + .incbin "graphics/unused/goosuto.4bpp.lz" @ ghost + + .align 2 + .incbin "graphics/unused/goosuto.gbapal.lz" + + .align 2 + .incbin "graphics/unused/goosuto.bin.lz" + + .align 2 +gBattleAnimSpriteSheet_174:: + .incbin "graphics/battle_anims/sprites/174.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_174:: + .incbin "graphics/battle_anims/sprites/174.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_175:: + .incbin "graphics/battle_anims/sprites/175.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_175:: + .incbin "graphics/battle_anims/sprites/175.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_176:: + .incbin "graphics/battle_anims/sprites/176.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_176:: + .incbin "graphics/battle_anims/sprites/176.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_177:: + .incbin "graphics/battle_anims/sprites/177.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_177:: + .incbin "graphics/battle_anims/sprites/177.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_178:: + .incbin "graphics/battle_anims/sprites/178.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_178:: + .incbin "graphics/battle_anims/sprites/178.gbapal.lz" + + .align 2 +gBattleAnimSpritePalette_179:: + .incbin "graphics/battle_anims/sprites/179.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_179:: + .incbin "graphics/battle_anims/sprites/179.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_180:: + .incbin "graphics/battle_anims/sprites/180.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_181:: + .incbin "graphics/battle_anims/sprites/181.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_182:: + .incbin "graphics/battle_anims/sprites/182.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_182:: + .incbin "graphics/battle_anims/sprites/182.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_183:: + .incbin "graphics/battle_anims/sprites/183.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_183:: + .incbin "graphics/battle_anims/sprites/183.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_184:: + .incbin "graphics/battle_anims/sprites/184.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_184:: + .incbin "graphics/battle_anims/sprites/184.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_185:: + .incbin "graphics/battle_anims/sprites/185.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_185:: + .incbin "graphics/battle_anims/sprites/185.gbapal.lz" + + .align 2 +gBattleAnimBackgroundImage_03:: + .incbin "graphics/battle_anims/backgrounds/03.4bpp.lz" + + .align 2 +gBattleAnimBackgroundPalette_03:: + .incbin "graphics/battle_anims/backgrounds/03.gbapal.lz" + + .align 2 +gBattleAnimBackgroundTilemap_03:: + .incbin "graphics/battle_anims/backgrounds/03.bin.lz" + + .align 2 +gBattleAnimSpriteSheet_187:: + .incbin "graphics/battle_anims/sprites/187.4bpp.lz" + .align 2 +gBattleAnimSpritePalette_187:: + .incbin "graphics/battle_anims/sprites/187.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_186:: + .incbin "graphics/battle_anims/sprites/186.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_186:: + .incbin "graphics/battle_anims/sprites/186.gbapal.lz" + + .align 2 gUnknown_08C1F1C8:: @ 8C1F1C8 - .incbin "baserom.gba", 0xc1f1c8, 0x2a4 + .incbin "graphics/battle_interface/window.4bpp.lz" + .align 2 gUnknown_08C1F46C:: @ 8C1F46C - .incbin "baserom.gba", 0xc1f46c, 0x17c + .incbin "graphics/battle_interface/window2.4bpp.lz" + .align 2 gUnknown_08C1F5E8:: @ 8C1F5E8 - .incbin "baserom.gba", 0xc1f5e8, 0x184 + .incbin "graphics/battle_interface/window3.4bpp.lz" + .align 2 gUnknown_08C1F76C:: @ 8C1F76C - .incbin "baserom.gba", 0xc1f76c, 0x17c + .incbin "graphics/battle_interface/window4.4bpp.lz" + .align 2 gUnknown_08C1F8E8:: @ 8C1F8E8 - .incbin "baserom.gba", 0xc1f8e8, 0xd80 + .incbin "graphics/battle_interface/window5.4bpp.lz" + + .align 2 + .incbin "graphics/unused/shadow.4bpp.lz" + + .align 2 + .incbin "graphics/unused/shadow.gbapal.lz" + .align 2 +gBattleAnimSpriteSheet_014:: + .incbin "graphics/battle_anims/sprites/014.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_014:: + .incbin "graphics/battle_anims/sprites/014.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_190:: + .incbin "graphics/battle_anims/sprites/190.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_190:: + .incbin "graphics/battle_anims/sprites/190.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_191:: + .incbin "graphics/battle_anims/sprites/191.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_191:: + .incbin "graphics/battle_anims/sprites/191.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_189:: + .incbin "graphics/battle_anims/sprites/189.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_189:: + .incbin "graphics/battle_anims/sprites/189.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_192:: + .incbin "graphics/battle_anims/sprites/192.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_192:: + .incbin "graphics/battle_anims/sprites/192.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_193:: + .incbin "graphics/battle_anims/sprites/193.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_193:: + .incbin "graphics/battle_anims/sprites/193.gbapal.lz" + + .align 2 gUnknown_08C20668:: @ 8C20668 - .incbin "baserom.gba", 0xc20668, 0x1c + .incbin "graphics/battle_anims/masks/curse.4bpp.lz" + .align 2 gUnknown_08C20684:: @ 8C20684 - .incbin "baserom.gba", 0xc20684, 0x1f8c + .incbin "graphics/battle_anims/masks/curse.bin.lz" + + .align 2 +gBattleAnimSpriteSheet_002:: @ 8D20B30 + .incbin "graphics/battle_anims/sprites/002.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_002:: @ 8D20C14 + .incbin "graphics/battle_anims/sprites/002.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_196:: @ 8D20C3C + .incbin "graphics/battle_anims/sprites/196.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_196:: @ 8D20FE0 + .incbin "graphics/battle_anims/sprites/196.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_194:: @ 8D20FF8 + .incbin "graphics/battle_anims/sprites/194.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_194:: @ 8D21330 + .incbin "graphics/battle_anims/sprites/194.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_195:: @ 8D21358 + .incbin "graphics/battle_anims/sprites/195.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_195:: @ 8D21410 + .incbin "graphics/battle_anims/sprites/195.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_197:: @ 8D21430 + .incbin "graphics/battle_anims/sprites/197.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_197:: @ 8D215A0 + .incbin "graphics/battle_anims/sprites/197.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_198:: @ 8D215C8 + .incbin "graphics/battle_anims/sprites/198.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_198:: @ 8D219B8 + .incbin "graphics/battle_anims/sprites/198.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_199:: @ 8D219E0 + .incbin "graphics/battle_anims/sprites/199.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_199:: @ 8D21AA8 + .incbin "graphics/battle_anims/sprites/199.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_200:: @ 8D21AC4 + .incbin "graphics/battle_anims/sprites/200.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_200:: @ 8D21C04 + .incbin "graphics/battle_anims/sprites/200.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_201:: @ 8D21C20 + .incbin "graphics/battle_anims/sprites/201.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_201:: @ 8D22290 + .incbin "graphics/battle_anims/sprites/201.gbapal.lz" -gUnknown_08C22610:: @ 8C22610 - .incbin "baserom.gba", 0xc22610, 0xcd0 + .align 2 +gBattleAnimSpriteSheet_204:: @ 8D222B8 + .incbin "graphics/battle_anims/sprites/204.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_204:: @ 8D2242C + .incbin "graphics/battle_anims/sprites/204.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_202:: @ 8D22454 + .incbin "graphics/battle_anims/sprites/202.4bpp.lz" + .align 2 +gBattleAnimSpritePalette_202:: @ 8D225BC + .incbin "graphics/battle_anims/sprites/202.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_203:: @ 8D225E0 + .incbin "graphics/battle_anims/sprites/203.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_203:: @ 8D2278C + .incbin "graphics/battle_anims/sprites/203.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_206:: @ 8D227B0 + .incbin "graphics/battle_anims/sprites/206.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_206:: @ 8D229BC + .incbin "graphics/battle_anims/sprites/206.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_205:: @ 8D22A50 + .incbin "graphics/battle_anims/sprites/205.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_205:: @ 8D22C84 + .incbin "graphics/battle_anims/sprites/205.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_207:: @ 8D22CA8 + .incbin "graphics/battle_anims/sprites/207.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_207:: @ 8D22D74 + .incbin "graphics/battle_anims/sprites/207.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_208:: @ 8D22D98 + .incbin "graphics/battle_anims/sprites/208.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_209:: @ 8D23188 + .incbin "graphics/battle_anims/sprites/209.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_209:: @ 8D23490 + .incbin "graphics/battle_anims/sprites/209.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_064:: @ 8D234B0 + .incbin "graphics/battle_anims/sprites/064.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_064:: @ 8D235A0 + .incbin "graphics/battle_anims/sprites/064.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_210:: @ 8D235C4 + .incbin "graphics/battle_anims/sprites/210.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_219:: @ 8D2362C + .incbin "graphics/battle_anims/sprites/219.gbapal.lz" + + .align 2 +gBattleAnimSpritePalette_210:: @ 8D2364C + .incbin "graphics/battle_anims/sprites/210.gbapal.lz" + + .align 2 +gBattleAnimSpritePalette_216:: @ 8D2366C + .incbin "graphics/battle_anims/sprites/216.gbapal.lz" + + .align 2 gUnknown_08C232E0:: @ 8C232E0 - .incbin "baserom.gba", 0xc232e0, 0xa70 + .incbin "graphics/battle_anims/backgrounds/attract.4bpp.lz" + .align 2 gUnknown_08C23D50:: @ 8C23D50 - .incbin "baserom.gba", 0xc23d50, 0x28 + .incbin "graphics/battle_anims/backgrounds/attract.gbapal.lz" + .align 2 gUnknown_08C23D78:: @ 8C23D78 - .incbin "baserom.gba", 0xc23d78, 0xc58 + .incbin "graphics/battle_anims/backgrounds/attract.bin.lz" + + .align 2 +gBattleAnimSpriteSheet_217:: @ 8D243A0 + .incbin "graphics/battle_anims/sprites/217.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_217:: @ 8D24408 + .incbin "graphics/battle_anims/sprites/217.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_212:: @ 8D24428 + .incbin "graphics/battle_anims/sprites/212.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_211:: @ 8D2465C + .incbin "graphics/battle_anims/sprites/211.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_213:: @ 8D246AC + .incbin "graphics/battle_anims/sprites/213.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_211:: @ 8D24918 + .incbin "graphics/battle_anims/sprites/211.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_214:: @ 8D2493C + .incbin "graphics/battle_anims/sprites/214.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_215:: @ 8D24BCC + .incbin "graphics/battle_anims/sprites/215.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_215:: @ 8D24D58 + .incbin "graphics/battle_anims/sprites/215.gbapal.lz" + .align 2 gUnknown_08C249D0:: @ 8C249D0 - .incbin "baserom.gba", 0xc249d0, 0x28 + .incbin "graphics/battle_anims/backgrounds/scary_face.gbapal.lz" + .align 2 gUnknown_08C249F8:: @ 8C249F8 - .incbin "baserom.gba", 0xc249f8, 0x5c3c + .incbin "graphics/battle_anims/backgrounds/scary_face.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_218:: @ 8D24FD4 + .incbin "graphics/battle_anims/sprites/218.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_218:: @ 8D24FFC + .incbin "graphics/battle_anims/sprites/218.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_087:: @ 8D250A8 + .incbin "graphics/battle_anims/sprites/087.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_087:: @ 8D25100 + .incbin "graphics/battle_anims/sprites/087.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_018:: @ 8D25128 + .incbin "graphics/battle_anims/sprites/018.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_018:: @ 8D25164 + .incbin "graphics/battle_anims/sprites/018.gbapal.lz" + + .align 2 +gBattleAnimSpritePalette_220:: @ 8D25180 + .incbin "graphics/battle_anims/sprites/220.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_220:: @ 8D251A8 + .incbin "graphics/battle_anims/sprites/220.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_221:: @ 8D252D4 + .incbin "graphics/battle_anims/sprites/221.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_221:: @ 8D252F4 + .incbin "graphics/battle_anims/sprites/221.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_222:: @ 8D25558 + .incbin "graphics/battle_anims/sprites/222.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_222:: @ 8D25844 + .incbin "graphics/battle_anims/sprites/222.gbapal.lz" + + .align 2 +gBattleAnimSpritePalette_223:: @ 8D2586C + .incbin "graphics/battle_anims/sprites/223.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_223:: @ 8D2588C + .incbin "graphics/battle_anims/sprites/223.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_224:: @ 8D25B20 + .incbin "graphics/battle_anims/sprites/224.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_224:: @ 8D25B40 + .incbin "graphics/battle_anims/sprites/224.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_230:: @ 8D25C3C + .incbin "graphics/battle_anims/sprites/230.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_230:: @ 8D25C64 + .incbin "graphics/battle_anims/sprites/230.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_228:: @ 8D25EA8 + .incbin "graphics/battle_anims/sprites/228.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_228:: @ 8D25EC8 + .incbin "graphics/battle_anims/sprites/228.4bpp.lz" + + .align 2 +gBattleAnimBackgroundPalette_04:: @ 8D25F70 + .incbin "graphics/battle_anims/backgrounds/04.gbapal.lz" + + .align 2 +gBattleAnimBackgroundImage_04:: @ 8D25F98 + .incbin "graphics/battle_anims/backgrounds/04.4bpp.lz" + + .align 2 +gBattleAnimBackgroundTilemap_04:: @ 8D26D04 + .incbin "graphics/battle_anims/backgrounds/04.bin.lz" + + .align 2 +gBattleAnimBackgroundTilemap_05:: @ 8D27200 + .incbin "graphics/battle_anims/backgrounds/05.bin.lz" + + .align 2 +gBattleAnimBackgroundTilemap_06:: @ 8D276D0 + .incbin "graphics/battle_anims/backgrounds/06.bin.lz" + + .align 2 +gBattleAnimSpriteSheet_225:: @ 8D27B10 + .incbin "graphics/battle_anims/sprites/225.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_225:: @ 8D27C94 + .incbin "graphics/battle_anims/sprites/225.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_227:: @ 8D27CBC + .incbin "graphics/battle_anims/sprites/227.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_226:: @ 8D27E04 + .incbin "graphics/battle_anims/sprites/226.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_226:: @ 8D27E90 + .incbin "graphics/battle_anims/sprites/226.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_229:: @ 8D27EB4 + .incbin "graphics/battle_anims/sprites/229.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_229:: @ 8D28070 + .incbin "graphics/battle_anims/sprites/229.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_099:: @ 8D28098 + .incbin "graphics/battle_anims/sprites/099.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_099:: @ 8D281B8 + .incbin "graphics/battle_anims/sprites/099.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_232:: @ 8D281E0 + .incbin "graphics/battle_anims/sprites/232.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_231:: @ 8D28718 + .incbin "graphics/battle_anims/sprites/231.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_231:: @ 8D28740 + .incbin "graphics/battle_anims/sprites/231.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_233:: @ 8D28910 + .incbin "graphics/battle_anims/sprites/233.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_233:: @ 8D28994 + .incbin "graphics/battle_anims/sprites/233.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_234:: @ 8D289BC + .incbin "graphics/battle_anims/sprites/234.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_234:: @ 8D28B7C + .incbin "graphics/battle_anims/sprites/234.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_238:: @ 8D28BA0 + .incbin "graphics/battle_anims/sprites/238.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_238:: @ 8D28C08 + .incbin "graphics/battle_anims/sprites/238.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_235:: @ 8D28C2C + .incbin "graphics/battle_anims/sprites/235.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_235:: @ 8D28C7C + .incbin "graphics/battle_anims/sprites/235.gbapal.lz" + + .align 2 +gBattleAnimSpritePalette_236:: @ 8D28C98 + .incbin "graphics/battle_anims/sprites/236.gbapal.lz" + + .align 2 +gBattleAnimSpritePalette_237:: @ 8D28CB4 + .incbin "graphics/battle_anims/sprites/237.gbapal.lz" + + .align 2 +gBattleAnimBackgroundImage_07:: @ 8D28CD0 + .incbin "graphics/battle_anims/backgrounds/07.4bpp.lz" + + .align 2 +gBattleAnimBackgroundPalette_07:: @ 8D28E78 + .incbin "graphics/battle_anims/backgrounds/07.gbapal.lz" + + .align 2 +gBattleAnimBackgroundPalette_18:: @ 8D28EA0 + .incbin "graphics/battle_anims/backgrounds/18.gbapal.lz" + + .align 2 +gBattleAnimBackgroundTilemap_07:: @ 8D28EC8 + .incbin "graphics/battle_anims/backgrounds/07.bin.lz" + + .align 2 +gBattleAnimBackgroundTilemap_08:: @ 8D29058 + .incbin "graphics/battle_anims/backgrounds/08.bin.lz" + + .align 2 +gBattleAnimBackgroundImage_20:: @ 8D291E4 + .incbin "graphics/battle_anims/backgrounds/20.4bpp.lz" + + .align 2 +gBattleAnimBackgroundPalette_20:: @ 8D29C0C + .incbin "graphics/battle_anims/backgrounds/20.gbapal.lz" + + .align 2 +gBattleAnimBackgroundTilemap_20:: @ 8D29C2C + .incbin "graphics/battle_anims/backgrounds/20.bin.lz" + + .align 2 +gBattleAnimBackgroundTilemap_09:: @ 8D29E30 + .incbin "graphics/battle_anims/backgrounds/09.bin.lz" + + .align 2 +gBattleAnimBackgroundPalette_09:: @ 8D2A128 + .incbin "graphics/battle_anims/backgrounds/09.gbapal.lz" + .align 2 +gBattleAnimBackgroundPalette_22:: @ 8D2A148 + .incbin "graphics/battle_anims/backgrounds/22.gbapal.lz" + + .align 2 +gBattleAnimBackgroundImage_09:: @ 8D2A168 + .incbin "graphics/battle_anims/backgrounds/09.4bpp.lz" + + .align 2 +gBattleAnimBackgroundTilemap_10:: @ 8D2A6E8 + .incbin "graphics/battle_anims/backgrounds/10.bin.lz" + + .align 2 gUnknown_08C2A634:: @ 8C2A634 - .incbin "baserom.gba", 0xc2a634, 0xa0 + .incbin "graphics/battle_anims/masks/morning_sun.4bpp.lz" + .align 2 gUnknown_08C2A6D4:: @ 8C2A6D4 - .incbin "baserom.gba", 0xc2a6d4, 0x18 + .incbin "graphics/battle_anims/masks/morning_sun.gbapal.lz" + .align 2 gUnknown_08C2A6EC:: @ 8C2A6EC - .incbin "baserom.gba", 0xc2a6ec, 0x27d0 + .incbin "graphics/battle_anims/masks/morning_sun.bin.lz" + + .align 2 +gBattleAnimBackgroundTilemap_12:: @ 8D2ABB4 + .incbin "graphics/battle_anims/backgrounds/12.bin.lz" + + .align 2 +gBattleAnimBackgroundTilemap_13:: @ 8D2AE7C + .incbin "graphics/battle_anims/backgrounds/13.bin.lz" + + .align 2 +gBattleAnimBackgroundTilemap_14:: @ 8D2B178 + .incbin "graphics/battle_anims/backgrounds/14.bin.lz" + + .align 2 +gBattleAnimBackgroundImage_12:: @ 8D2B408 + .incbin "graphics/battle_anims/backgrounds/12.4bpp.lz" + + .align 2 +gBattleAnimBackgroundPalette_12:: @ 8D2C170 + .incbin "graphics/battle_anims/backgrounds/12.gbapal.lz" + .align 2 +gBattleAnimBackgroundImage_11:: @ 8D2C190 + .incbin "graphics/battle_anims/backgrounds/11.4bpp.lz" + + .align 2 +gBattleAnimBackgroundPalette_11:: @ 8D2CB2C + .incbin "graphics/battle_anims/backgrounds/11.gbapal.lz" + + .align 2 +gBattleAnimBackgroundTilemap_11:: @ 8D2CB54 + .incbin "graphics/battle_anims/backgrounds/11.bin.lz" + + .align 2 +gBattleAnimSpriteSheet_239:: @ 8D2CE4C + .incbin "graphics/battle_anims/sprites/239.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_239:: @ 8D2CF30 + .incbin "graphics/battle_anims/sprites/239.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_143:: @ 8D2CF58 + .incbin "graphics/battle_anims/sprites/143.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_143:: @ 8D2D188 + .incbin "graphics/battle_anims/sprites/143.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_240:: @ 8D2D1A0 + .incbin "graphics/battle_anims/sprites/240.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_240:: @ 8D2D240 + .incbin "graphics/battle_anims/sprites/240.gbapal.lz" + + .align 2 gSubstituteDollPal:: @ 8C2CEBC - .incbin "baserom.gba", 0xc2cebc, 0x24 + .incbin "graphics/battle_anims/sprites/substitute.gbapal.lz" + .align 2 gSubstituteDollGfx:: @ 8C2CEE0 - .incbin "baserom.gba", 0xc2cee0, 0x240 + .incbin "graphics/battle_anims/sprites/substitute.4bpp.lz" + .align 2 gSubstituteDollTilemap:: @ 8C2D120 - .incbin "baserom.gba", 0xc2d120, 552 + .incbin "graphics/battle_anims/sprites/substitute.bin.lz" + .align 2 gUnknown_08C2D348:: @ 8C2D348 - .incbin "baserom.gba", 0xC2D348, 196 + .incbin "graphics/battle_anims/sprites/241.4bpp.lz" + .align 2 gUnknown_08C2D40C:: @ 8C2D40C - .incbin "baserom.gba", 0xC2D40C, 28 + .incbin "graphics/battle_anims/sprites/241.gbapal.lz" + .align 2 gContestConfetti_Gfx:: @ 8C2D428 - .incbin "baserom.gba", 0xC2D428, 288 + .incbin "graphics/misc/confetti.4bpp.lz" + .align 2 gContestConfetti_Pal:: @ 8C2D548 - .incbin "baserom.gba", 0xC2D548, 40 + .incbin "graphics/misc/confetti.gbapal.lz" + .align 2 gUnknown_08C2D570:: @ 8C2D570 - .incbin "baserom.gba", 0xC2D570, 316 + .incbin "graphics/battle_anims/sprites/242.4bpp.lz" + .align 2 gUnknown_08C2D6AC:: @ 8C2D6AC - .incbin "baserom.gba", 0xC2D6AC, 36 + .incbin "graphics/battle_anims/sprites/242.gbapal.lz" + .align 2 gUnknown_08C2D6D0:: @ 8C2D6D0 - .incbin "baserom.gba", 0xC2D6D0, 40 + .incbin "graphics/battle_anims/sprites/243.4bpp.lz" + .align 2 gUnknown_08C2D6F8:: @ 8C2D6F8 - .incbin "baserom.gba", 0xC2D6F8, 40 + .incbin "graphics/battle_anims/sprites/243.gbapal.lz" + .align 2 gUnknown_08C2D720:: @ 8C2D720 - .incbin "baserom.gba", 0xc2d720, 0x210 + .incbin "graphics/battle_anims/masks/stat.4bpp.lz" + .align 2 gUnknown_08C2D930:: @ 8C2D930 - .incbin "baserom.gba", 0xc2d930, 0x11c + .incbin "graphics/battle_anims/masks/stat_tilemap_1.bin.lz" + .align 2 gUnknown_08C2DA4C:: @ 8C2DA4C - .incbin "baserom.gba", 0xc2da4c, 0x11c + .incbin "graphics/battle_anims/masks/stat_tilemap_2.bin.lz" + .align 2 gUnknown_08C2DB68:: @ 8C2DB68 - .incbin "baserom.gba", 0xc2db68, 0x20 + .incbin "graphics/battle_anims/masks/stat1.gbapal.lz" + .align 2 gUnknown_08C2DB88:: @ 8C2DB88 - .incbin "baserom.gba", 0xc2db88, 0x20 + .incbin "graphics/battle_anims/masks/stat2.gbapal.lz" + .align 2 gUnknown_08C2DBA8:: @ 8C2DBA8 - .incbin "baserom.gba", 0xc2dba8, 0x20 + .incbin "graphics/battle_anims/masks/stat3.gbapal.lz" + .align 2 gUnknown_08C2DBC8:: @ 8C2DBC8 - .incbin "baserom.gba", 0xc2dbc8, 0x20 + .incbin "graphics/battle_anims/masks/stat4.gbapal.lz" + .align 2 gUnknown_08C2DBE8:: @ 8C2DBE8 - .incbin "baserom.gba", 0xc2dbe8, 0x20 + .incbin "graphics/battle_anims/masks/stat5.gbapal.lz" + .align 2 gUnknown_08C2DC08:: @ 8C2DC08 - .incbin "baserom.gba", 0xc2dc08, 0x20 + .incbin "graphics/battle_anims/masks/stat6.gbapal.lz" + .align 2 gUnknown_08C2DC28:: @ 8C2DC28 - .incbin "baserom.gba", 0xc2dc28, 0x20 + .incbin "graphics/battle_anims/masks/stat7.gbapal.lz" + .align 2 gUnknown_08C2DC48:: @ 8C2DC48 - .incbin "baserom.gba", 0xc2dc48, 0x20 + .incbin "graphics/battle_anims/masks/stat8.gbapal.lz" + .align 2 gUnknown_08C2DC68:: @ 8C2DC68 - .incbin "baserom.gba", 0xc2dc68, 0x13c + .incbin "graphics/battle_anims/masks/cure_bubbles.4bpp.lz" + .align 2 gUnknown_08C2DDA4:: @ 8C2DDA4 - .incbin "baserom.gba", 0xc2dda4, 0x20 + .incbin "graphics/battle_anims/masks/cure_bubbles.gbapal.lz" + .align 2 gUnknown_08C2DDC4:: @ 8C2DDC4 - .incbin "baserom.gba", 0xc2ddc4, 0xc8c + .incbin "graphics/battle_anims/masks/cure_bubbles.bin.lz" + + .align 2 +gBattleAnimSpritePalette_245:: @ 8D2E28C + .incbin "graphics/battle_anims/sprites/245.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_245:: @ 8D2E2B4 + .incbin "graphics/battle_anims/sprites/245.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_246:: @ 8D2E458 + .incbin "graphics/battle_anims/sprites/246.4bpp.lz" + .align 2 +gBattleAnimSpriteSheet_244:: @ 8D2E900 + .incbin "graphics/battle_anims/sprites/244.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_244:: @ 8D2E9DC + .incbin "graphics/battle_anims/sprites/244.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_247:: @ 8D2E9F8 + .incbin "graphics/battle_anims/sprites/247.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_053:: @ 8D2EBDC + .incbin "graphics/battle_anims/sprites/053.4bpp.lz" + + .align 2 gUnknown_08C2EA50:: @ 8C2EA50 - .incbin "baserom.gba", 0xc2ea50, 0x4c + .incbin "graphics/battle_anims/masks/unknown_C2EA50.4bpp.lz" + .align 2 gUnknown_08C2EA9C:: @ 8C2EA9C - .incbin "baserom.gba", 0xc2ea9c, 0xf6c + .incbin "graphics/battle_anims/masks/unknown_C2EA50.bin.lz" + + .align 2 +gBattleAnimSpriteSheet_248:: @ 8D2EF50 + .incbin "graphics/battle_anims/sprites/248.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_248:: @ 8D2EF68 + .incbin "graphics/battle_anims/sprites/248.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_249:: @ 8D2EF80 + .incbin "graphics/battle_anims/sprites/249.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_249:: @ 8D2EFD0 + .incbin "graphics/battle_anims/sprites/249.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_250:: @ 8D2EFF0 + .incbin "graphics/battle_anims/sprites/250.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_251:: @ 8D2F1E4 + .incbin "graphics/battle_anims/sprites/251.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_251:: @ 8D2F248 + .incbin "graphics/battle_anims/sprites/251.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_252:: @ 8D2F260 + .incbin "graphics/battle_anims/sprites/252.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_252:: @ 8D2F378 + .incbin "graphics/battle_anims/sprites/252.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_253:: @ 8D2F39C + .incbin "graphics/battle_anims/sprites/253.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_253:: @ 8D2F578 + .incbin "graphics/battle_anims/sprites/253.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_254:: @ 8D2F5A0 + .incbin "graphics/battle_anims/sprites/254.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_254:: @ 8D2F6D8 + .incbin "graphics/battle_anims/sprites/254.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_255:: @ 8D2F700 + .incbin "graphics/battle_anims/sprites/255.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_255:: @ 8D2F778 + .incbin "graphics/battle_anims/sprites/255.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_258:: @ 8D2F78C + .incbin "graphics/battle_anims/sprites/258.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_258:: @ 8D2F874 + .incbin "graphics/battle_anims/sprites/258.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_256:: @ 8D2F89C + .incbin "graphics/battle_anims/sprites/256.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_256:: @ 8D2FC28 + .incbin "graphics/battle_anims/sprites/256.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_257:: @ 8D2FC50 + .incbin "graphics/battle_anims/sprites/257.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_257:: @ 8D2FD6C + .incbin "graphics/battle_anims/sprites/257.gbapal.lz" + + .incbin "graphics/unknown/unknown_C2F9E0.gbapal.lz" @ likely a palette @ 8C2FA08 .include "data/graphics/pokemon/graphics.inc" @@ -340,213 +2551,283 @@ gMonIcon_QuestionMark:: @ 8D774D0 gMonFootprint_QuestionMark:: @ 8D778D0 .incbin "graphics/pokemon/footprints/question_mark_footprint.1bpp" + .align 2 gUnknown_08D778F0:: @ 8D778F0 - .incbin "baserom.gba", 0xd778f0, 0xe8 + .incbin "graphics/battle_transitions/vs_frame.4bpp.lz" + .align 2 gUnknown_08D779D8:: @ 8D779D8 - .incbin "baserom.gba", 0xd779d8, 0x10c + .incbin "graphics/battle_transitions/vs_frame.bin.lz" + .align 2 gUnknown_08D77AE4:: @ 8D77AE4 - .incbin "baserom.gba", 0xd77ae4, 0x28 + .incbin "graphics/battle_transitions/vs_frame.gbapal.lz" + .align 2 gUnknown_08D77B0C:: @ 8D77B0C - .incbin "baserom.gba", 0xd77b0c, 0x25c + .incbin "graphics/battle_transitions/vs.4bpp.lz" + .align 2 gBattleTerrainTiles_TallGrass:: @ 8D77D68 - .incbin "baserom.gba", 0xd77d68, 0x5b0 + .incbin "graphics/battle_terrain/tall_grass/tiles.4bpp.lz" + .align 2 gBattleTerrainPalette_TallGrass:: @ 8D78318 - .incbin "baserom.gba", 0xd78318, 0x38 + .incbin "graphics/battle_terrain/tall_grass/palette.gbapal.lz" + .align 2 gBattleTerrainTilemap_TallGrass:: @ 8D78350 - .incbin "baserom.gba", 0xd78350, 0x2b0 + .incbin "graphics/battle_terrain/tall_grass/map.bin.lz" + .align 2 gBattleTerrainTiles_LongGrass:: @ 8D78600 - .incbin "baserom.gba", 0xd78600, 0x678 + .incbin "graphics/battle_terrain/long_grass/tiles.4bpp.lz" + .align 2 gBattleTerrainPalette_LongGrass:: @ 8D78C78 - .incbin "baserom.gba", 0xd78C78, 0x40 + .incbin "graphics/battle_terrain/long_grass/palette.gbapal.lz" + .align 2 gBattleTerrainTilemap_LongGrass:: @ 8D78CB8 - .incbin "baserom.gba", 0xd78CB8, 0x2b0 + .incbin "graphics/battle_terrain/long_grass/map.bin.lz" + .align 2 gBattleTerrainTiles_Sand:: @ 8D78F68 - .incbin "baserom.gba", 0xd78f68, 0x5f8 + .incbin "graphics/battle_terrain/sand/tiles.4bpp.lz" + .align 2 gBattleTerrainPalette_Sand:: @ 8D79560 - .incbin "baserom.gba", 0xd79560, 0x48 + .incbin "graphics/battle_terrain/sand/palette.gbapal.lz" + .align 2 gBattleTerrainTilemap_Sand:: @ 8D795A8 - .incbin "baserom.gba", 0xd795A8, 0x2b0 + .incbin "graphics/battle_terrain/sand/map.bin.lz" + .align 2 gBattleTerrainTiles_Underwater:: @ 8D79858 - .incbin "baserom.gba", 0xd79858, 0x5b8 + .incbin "graphics/battle_terrain/underwater/tiles.4bpp.lz" + .align 2 gBattleTerrainPalette_Underwater:: @ 8D79E10 - .incbin "baserom.gba", 0xd79E10, 0x48 + .incbin "graphics/battle_terrain/underwater/palette.gbapal.lz" + .align 2 gBattleTerrainTilemap_Underwater:: @ 8D79E58 - .incbin "baserom.gba", 0xd79e58, 0x2b0 + .incbin "graphics/battle_terrain/underwater/map.bin.lz" + .align 2 gBattleTerrainTiles_Water:: @ 8D7A108 - .incbin "baserom.gba", 0xd7a108, 0x5d4 + .incbin "graphics/battle_terrain/water/tiles.4bpp.lz" + .align 2 gBattleTerrainPalette_Water:: @ 8D7A6DC - .incbin "baserom.gba", 0xd7a6DC, 0x44 + .incbin "graphics/battle_terrain/water/palette.gbapal.lz" + .align 2 gBattleTerrainTilemap_Water:: @ 8D7A720 - .incbin "baserom.gba", 0xd7a720, 0x2b0 + .incbin "graphics/battle_terrain/water/map.bin.lz" + .align 2 gBattleTerrainTiles_PondWater:: @ 8D7A9D0 - .incbin "baserom.gba", 0xd7a9D0, 0x5a8 + .incbin "graphics/battle_terrain/pond_water/tiles.4bpp.lz" + .align 2 gBattleTerrainPalette_PondWater:: @ 8D7AF78 - .incbin "baserom.gba", 0xd7af78, 0x40 + .incbin "graphics/battle_terrain/pond_water/palette.gbapal.lz" + .align 2 gBattleTerrainTilemap_PondWater:: @ 8D7AFB8 - .incbin "baserom.gba", 0xd7aFB8, 0x2b0 + .incbin "graphics/battle_terrain/pond_water/map.bin.lz" + .align 2 gBattleTerrainTiles_Rock:: @ 8D7B268 - .incbin "baserom.gba", 0xd7b268, 0x5c0 + .incbin "graphics/battle_terrain/rock/tiles.4bpp.lz" + .align 2 gBattleTerrainPalette_Rock:: @ 8D7B828 - .incbin "baserom.gba", 0xd7b828, 0x3c + .incbin "graphics/battle_terrain/rock/palette.gbapal.lz" + .align 2 gBattleTerrainTilemap_Rock:: @ 8D7B864 - .incbin "baserom.gba", 0xd7b864, 0x2b0 + .incbin "graphics/battle_terrain/rock/map.bin.lz" + .align 2 gBattleTerrainTiles_Cave:: @ 8D7BB14 - .incbin "baserom.gba", 0xd7bb14, 0x5f8 + .incbin "graphics/battle_terrain/cave/tiles.4bpp.lz" + .align 2 gBattleTerrainPalette_Cave:: @ 8D7C10C - .incbin "baserom.gba", 0xd7c10c, 0x48 + .incbin "graphics/battle_terrain/cave/palette.gbapal.lz" + .align 2 gBattleTerrainTilemap_Cave:: @ 8D7C154 - .incbin "baserom.gba", 0xd7c154, 0x2b0 + .incbin "graphics/battle_terrain/cave/map.bin.lz" + .align 2 gBattleTerrainPalette_Plain:: @ 8D7C404 - .incbin "baserom.gba", 0xd7c404, 0x3c + .incbin "graphics/battle_terrain/plain/palette.gbapal.lz" + .align 2 gBattleTerrainTiles_Building:: @ 8D7C440 - .incbin "baserom.gba", 0xd7c440, 0x5ac + .incbin "graphics/battle_terrain/building/tiles.4bpp.lz" + .align 2 gBattleTerrainPalette_Frontier:: @ 8D7C9EC - .incbin "baserom.gba", 0xd7c9ec, 0x3c + .incbin "graphics/battle_terrain/stadium/battle_frontier.gbapal.lz" @ this is also used for link battles + .align 2 gBattleTerrainTilemap_Building:: @ 8D7CA28 - .incbin "baserom.gba", 0xd7ca28, 0x2b0 + .incbin "graphics/battle_terrain/building/map.bin.lz" + .align 2 gBattleTerrainTiles_Stadium:: @ 8D7CCD8 - .incbin "baserom.gba", 0xd7ccd8, 0x608 + .incbin "graphics/battle_terrain/stadium/tiles.4bpp.lz" + .align 2 gBattleTerrainTilemap_Stadium:: @ 8D7D2E0 - .incbin "baserom.gba", 0xd7d2e0, 0x2b0 + .incbin "graphics/battle_terrain/stadium/map.bin.lz" + .align 2 gBattleTerrainTiles_Rayquaza:: @ 8D7D590 - .incbin "baserom.gba", 0xd7d590, 0x674 + .incbin "graphics/battle_terrain/sky/tiles.4bpp.lz" + .align 2 gBattleTerrainTilemap_Rayquaza:: @ 8D7DC04 - .incbin "baserom.gba", 0xd7dc04, 0x2b0 + .incbin "graphics/battle_terrain/sky/map.bin.lz" + .align 2 gBattleTerrainPalette_Building:: @ 8D7DEB4 - .incbin "baserom.gba", 0xd7deb4, 0x40 + .incbin "graphics/battle_terrain/building/palette.gbapal.lz" + .align 2 gBattleTerrainPalette_Kyogre:: @ 8D7DEF4 - .incbin "baserom.gba", 0xd7def4, 0x3c + .incbin "graphics/battle_terrain/water/kyogre.gbapal.lz" + .align 2 gBattleTerrainPalette_Groudon:: @ 8D7DF30 - .incbin "baserom.gba", 0xd7df30, 0x58 + .incbin "graphics/battle_terrain/cave/groudon.gbapal.lz" + .align 2 gBattleTerrainPalette_BuildingGym:: @ 8D7DF88 - .incbin "baserom.gba", 0xd7df88, 0x3c + .incbin "graphics/battle_terrain/building/palette2.gbapal.lz" + .align 2 gBattleTerrainPalette_BuildingLeader:: @ 8D7DFC4 - .incbin "baserom.gba", 0xd7dfc4, 0x3c + .incbin "graphics/battle_terrain/building/palette3.gbapal.lz" + .align 2 gBattleTerrainPalette_StadiumAqua:: @ 8D7E000 - .incbin "baserom.gba", 0xd7e000, 0x60 + .incbin "graphics/battle_terrain/stadium/palette1.gbapal.lz" + .align 2 gBattleTerrainPalette_StadiumMagma:: @ 8D7E060 - .incbin "baserom.gba", 0xd7e060, 0x6c + .incbin "graphics/battle_terrain/stadium/palette2.gbapal.lz" + .align 2 gBattleTerrainPalette_StadiumSidney:: @ 8D7E0CC - .incbin "baserom.gba", 0xd7e0cc, 0x50 + .incbin "graphics/battle_terrain/stadium/palette3.gbapal.lz" + .align 2 gBattleTerrainPalette_StadiumPhoebe:: @ 8D7E11C - .incbin "baserom.gba", 0xd7e11c, 0x48 + .incbin "graphics/battle_terrain/stadium/palette4.gbapal.lz" + .align 2 gBattleTerrainPalette_StadiumGlacia:: @ 8D7E164 - .incbin "baserom.gba", 0xd7e164, 0x44 + .incbin "graphics/battle_terrain/stadium/palette5.gbapal.lz" + .align 2 gBattleTerrainPalette_StadiumDrake:: @ 8D7E1A8 - .incbin "baserom.gba", 0xd7e1a8, 0x50 + .incbin "graphics/battle_terrain/stadium/palette6.gbapal.lz" + .align 2 gBattleTerrainPalette_StadiumWallace:: @ 8D7E1F8 - .incbin "baserom.gba", 0xd7e1f8, 0x3c + .incbin "graphics/battle_terrain/stadium/palette7.gbapal.lz" + .align 2 gBattleTerrainPalette_Rayquaza:: @ 8D7E234 - .incbin "baserom.gba", 0xd7e234, 0x4c + .incbin "graphics/battle_terrain/sky/palette.gbapal.lz" + .align 2 gBattleTerrainAnimTiles_TallGrass:: @ 8D7E280 - .incbin "baserom.gba", 0xd7e280, 0x588 + .incbin "graphics/battle_terrain/tall_grass/anim_tiles.4bpp.lz" + .align 2 gBattleTerrainAnimTilemap_TallGrass:: @ 8D7E808 - .incbin "baserom.gba", 0xd7e808, 0x1bc + .incbin "graphics/battle_terrain/tall_grass/anim_map.bin.lz" + .align 2 gBattleTerrainAnimTiles_LongGrass:: @ 8D7E9C4 - .incbin "baserom.gba", 0xd7e9C4, 0x710 + .incbin "graphics/battle_terrain/long_grass/anim_tiles.4bpp.lz" + .align 2 gBattleTerrainAnimTilemap_LongGrass:: @ 8D7F0D4 - .incbin "baserom.gba", 0xd7F0D4, 0x238 + .incbin "graphics/battle_terrain/long_grass/anim_map.bin.lz" + .align 2 gBattleTerrainAnimTiles_Sand:: @ 8D7F30C - .incbin "baserom.gba", 0xd7F30c, 0x544 + .incbin "graphics/battle_terrain/sand/anim_tiles.4bpp.lz" + .align 2 gBattleTerrainAnimTilemap_Sand:: @ 8D7F850 - .incbin "baserom.gba", 0xd7F850, 0x1a8 + .incbin "graphics/battle_terrain/sand/anim_map.bin.lz" + .align 2 gBattleTerrainAnimTiles_Underwater:: @ 8D7F9F8 - .incbin "baserom.gba", 0xd7f9f8, 0x4cc + .incbin "graphics/battle_terrain/underwater/anim_tiles.4bpp.lz" + .align 2 gBattleTerrainAnimTilemap_Underwater:: @ 8D7FEC4 - .incbin "baserom.gba", 0xd7fec4, 0x190 + .incbin "graphics/battle_terrain/underwater/anim_map.bin.lz" + .align 2 gBattleTerrainAnimTiles_Water:: @ 8D80054 - .incbin "baserom.gba", 0xd80054, 0x60c + .incbin "graphics/battle_terrain/water/anim_tiles.4bpp.lz" + .align 2 gBattleTerrainAnimTilemap_Water:: @ 8D80660 - .incbin "baserom.gba", 0xd80660, 0x1a4 + .incbin "graphics/battle_terrain/water/anim_map.bin.lz" + .align 2 gBattleTerrainAnimTiles_PondWater:: @ 8D80804 - .incbin "baserom.gba", 0xd80804, 0x54c + .incbin "graphics/battle_terrain/pond_water/anim_tiles.4bpp.lz" + .align 2 gBattleTerrainAnimTilemap_PondWater:: @ 8D80D50 - .incbin "baserom.gba", 0xd80d50, 0x14C + .incbin "graphics/battle_terrain/pond_water/anim_map.bin.lz" + .align 2 gBattleTerrainAnimTiles_Rock:: @ 8D80E9C - .incbin "baserom.gba", 0xd80e9c, 0x5e0 + .incbin "graphics/battle_terrain/rock/anim_tiles.4bpp.lz" + .align 2 gBattleTerrainAnimTilemap_Rock:: @ 8D8147C - .incbin "baserom.gba", 0xd8147C, 0x194 + .incbin "graphics/battle_terrain/rock/anim_map.bin.lz" + .align 2 gBattleTerrainAnimTiles_Cave:: @ 8D81610 - .incbin "baserom.gba", 0xd81610, 0x81c + .incbin "graphics/battle_terrain/cave/anim_tiles.4bpp.lz" + .align 2 gBattleTerrainAnimTilemap_Cave:: @ 8D81E2C - .incbin "baserom.gba", 0xd81e2c, 0x2a8 + .incbin "graphics/battle_terrain/cave/anim_map.bin.lz" + .align 2 gBattleTerrainAnimTiles_Building:: @ 8D820D4 - .incbin "baserom.gba", 0xd820d4, 0x410 + .incbin "graphics/battle_terrain/building/anim_tiles.4bpp.lz" + .align 2 gBattleTerrainAnimTilemap_Building:: @ 8D824E4 - .incbin "baserom.gba", 0xd824e4, 0x124 + .incbin "graphics/battle_terrain/building/anim_map.bin.lz" + .align 2 gBattleTerrainAnimTiles_Rayquaza:: @ 8D82608 - .incbin "baserom.gba", 0xd82608, 0x668 + .incbin "graphics/battle_terrain/sky/anim_tiles.4bpp.lz" + .align 2 gBattleTerrainAnimTilemap_Rayquaza:: @ 8D82C70 - .incbin "baserom.gba", 0xd82c70, 0x2a0 + .incbin "graphics/battle_terrain/sky/anim_map.bin.lz" + .align 2 gUnknown_08D82F10:: @ 8D82F10 .incbin "baserom.gba", 0xd82f10, 0x5ec diff --git a/data/smokescreen.s b/data/smokescreen.s index d92c972df..3e6028431 100644 --- a/data/smokescreen.s +++ b/data/smokescreen.s @@ -14,11 +14,11 @@ gUnknown_0831C604:: @ 831C604 .align 2 gUnknown_0831C620:: @ 831C620 - obj_tiles gUnknown_08C01644, 0x0180, 0xd6eb + obj_tiles gSmokescreenImpactTiles, 0x0180, 0xd6eb .align 2 gUnknown_0831C628:: @ 831C628 - obj_pal gUnknown_08C01724, 0xd6eb + obj_pal gSmokescreenImpactPalette, 0xd6eb .align 2 gUnknown_0831C630:: @ 831C630 |