diff options
Diffstat (limited to 'data')
-rw-r--r-- | data/battle_ai_scripts.s | 6 | ||||
-rw-r--r-- | data/battle_frontier_2.s | 7 | ||||
-rw-r--r-- | data/battle_scripts_1.s | 32 | ||||
-rw-r--r-- | data/battle_scripts_2.s | 10 | ||||
-rw-r--r-- | data/data2b.s | 10 |
5 files changed, 32 insertions, 33 deletions
diff --git a/data/battle_ai_scripts.s b/data/battle_ai_scripts.s index 1b4863046..2db1c5728 100644 --- a/data/battle_ai_scripts.s +++ b/data/battle_ai_scripts.s @@ -3382,11 +3382,11 @@ AI_Safari_Flee: flee AI_FirstBattle: - if_hp_equal AI_TARGET, 20, BattleAIScript_82DE34D - if_hp_less_than AI_TARGET, 20, BattleAIScript_82DE34D + if_hp_equal AI_TARGET, 20, AI_FirstBattle_Flee + if_hp_less_than AI_TARGET, 20, AI_FirstBattle_Flee end -BattleAIScript_82DE34D: +AI_FirstBattle_Flee: flee AI_Ret: diff --git a/data/battle_frontier_2.s b/data/battle_frontier_2.s index ce2490579..1fbf2a2e1 100644 --- a/data/battle_frontier_2.s +++ b/data/battle_frontier_2.s @@ -1,5 +1,6 @@ #include "constants/moves.h" #include "constants/species.h" +#include "constants/trainers.h" .include "asm/macros.inc" .include "constants/constants.inc" @@ -1049,8 +1050,10 @@ gUnknown_08611D08:: @ 8611D08 .4byte gUnknown_085EE3C4 .align 1 -gUnknown_08611D30:: @ 8611D30 - .2byte 0x0325, 0x0326, 0x0327, 0x0328, 0x0329, 0x032a, 0x032b, 0x0000 +gFacilityToBrainTrainerId:: @ 8611D30 + .2byte TRAINER_ANABEL, TRAINER_TUCKER, TRAINER_SPENSER + .2byte TRAINER_GRETA, TRAINER_NOLAND, TRAINER_LUCY + .2byte TRAINER_BRANDON .align 2 gUnknown_08611D40:: @ 8611D40 diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s index 058833fa9..0487199b5 100644 --- a/data/battle_scripts_1.s +++ b/data/battle_scripts_1.s @@ -2873,7 +2873,7 @@ BattleScript_FaintedMonTryChooseAnother:: jumpifnotbattletype BATTLE_TYPE_TRAINER, BattleScript_FaintedMonChooseAnother jumpifbattletype BATTLE_TYPE_LINK, BattleScript_FaintedMonChooseAnother jumpifbattletype BATTLE_TYPE_x2000000, BattleScript_FaintedMonChooseAnother - jumpifbattletype BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_DOME | BATTLE_TYPE_PALACE | BATTLE_TYPE_ARENA | BATTLE_TYPE_FACTORY | BATTLE_TYPE_PIKE | BATTLE_TYPE_PYRAMID, BattleScript_FaintedMonChooseAnother + jumpifbattletype BATTLE_TYPE_FRONTIER, BattleScript_FaintedMonChooseAnother jumpifbattletype BATTLE_TYPE_DOUBLE, BattleScript_FaintedMonChooseAnother jumpifword CMP_COMMON_BITS, gHitMarker, HITMARKER_x400000, BattleScript_FaintedMonChooseAnother jumpifbyte CMP_EQUAL, sBATTLE_STYLE, 0x1, BattleScript_FaintedMonChooseAnother @@ -2899,7 +2899,7 @@ BattleScript_FaintedMonTryChooseAnother:: switchindataupdate BS_ATTACKER hpthresholds BS_ATTACKER printstring STRINGID_SWITCHINMON - atk62 BS_ATTACKER + hidepartystatussummary BS_ATTACKER switchinanim BS_ATTACKER, 0x0 waitstate switchineffects BS_ATTACKER @@ -2910,7 +2910,7 @@ BattleScript_FaintedMonChooseAnother:: switchindataupdate BS_FAINTED hpthresholds BS_FAINTED printstring STRINGID_SWITCHINMON - atk62 BS_FAINTED + hidepartystatussummary BS_FAINTED switchinanim BS_FAINTED, FALSE waitstate various7 BS_ATTACKER @@ -2933,7 +2933,7 @@ BattleScript_82DA908:: switchindataupdate BS_FAINTED hpthresholds BS_FAINTED printstring STRINGID_SWITCHINMON - atk62 BS_FAINTED + hidepartystatussummary BS_FAINTED switchinanim BS_FAINTED, FALSE waitstate switchineffects 5 @@ -2968,7 +2968,7 @@ BattleScript_PayDayMoneyAndPickUpItems:: BattleScript_LocalBattleLost:: jumpifbattletype BATTLE_TYPE_DOME, BattleScript_CheckDomeDrew - jumpifbattletype BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_DOME | BATTLE_TYPE_PALACE | BATTLE_TYPE_ARENA | BATTLE_TYPE_FACTORY | BATTLE_TYPE_PIKE | BATTLE_TYPE_PYRAMID, BattleScript_LocalBattleLostPrintTrainersWinText + jumpifbattletype BATTLE_TYPE_FRONTIER, BattleScript_LocalBattleLostPrintTrainersWinText jumpifbattletype BATTLE_TYPE_x4000000, BattleScript_LocalBattleLostPrintTrainersWinText jumpifbattletype BATTLE_TYPE_EREADER_TRAINER, BattleScript_LocalBattleLostEnd jumpifhalfword CMP_EQUAL, gTrainerBattleOpponent_A, 0x400, BattleScript_LocalBattleLostEnd @@ -3120,10 +3120,10 @@ BattleScript_PursuitSwitchDmgSetMultihit:: setmultihit 0x2 BattleScript_PursuitSwitchDmgLoop:: jumpifnopursuitswitchdmg BattleScript_DoSwitchOut - atk5F + swapattackerwithtarget trysetdestinybondtohappen call BattleScript_PursuitDmgOnSwitchOut - atk5F + swapattackerwithtarget BattleScript_DoSwitchOut:: decrementmultihit BattleScript_PursuitSwitchDmgLoop switchoutabilities BS_ATTACKER @@ -3136,7 +3136,7 @@ BattleScript_DoSwitchOut:: switchindataupdate BS_ATTACKER hpthresholds BS_ATTACKER printstring STRINGID_SWITCHINMON - atk62 BS_ATTACKER + hidepartystatussummary BS_ATTACKER switchinanim BS_ATTACKER, FALSE waitstate switchineffects BS_ATTACKER @@ -3230,7 +3230,7 @@ BattleScript_DamagingWeatherContinues:: playanimation2 BS_ATTACKER, sB_ANIM_ARG1, NULL setbyte gBattleCommunication, 0x0 BattleScript_DamagingWeatherLoop:: - copyarraywithindex gBattlerAttacker, gBattleTurnOrder, gBattleCommunication, 0x1 + copyarraywithindex gBattlerAttacker, gBattlerByTurnOrder, gBattleCommunication, 0x1 weatherdamage jumpifword CMP_EQUAL, gBattleMoveDamage, 0x0, BattleScript_DamagingWeatherLoopIncrement printfromtable gSandStormHailDmgStringIds @@ -3710,12 +3710,12 @@ BattleScript_MagicCoatBounce:: BattleScript_SnatchedMove:: attackstring ppreduce - snatchsetbanks + snatchsetbattlers playanimation BS_TARGET, B_ANIM_SNATCH_MOVE, NULL printstring STRINGID_PKMNSNATCHEDMOVE waitmessage 0x40 orword gHitMarker, HITMARKER_ATTACKSTRING_PRINTED | HITMARKER_NO_PPDEDUCT | HITMARKER_x800000 - atk5F + swapattackerwithtarget return BattleScript_EnduredMsg:: @@ -3991,7 +3991,7 @@ BattleScript_DrizzleActivates:: pause 0x20 printstring STRINGID_PKMNMADEITRAIN waitstate - playanimation BS_BANK_0, B_ANIM_RAIN_CONTINUES, NULL + playanimation BS_BATTLER_0, B_ANIM_RAIN_CONTINUES, NULL call BattleScript_WeatherFormChanges end3 @@ -4019,7 +4019,7 @@ BattleScript_SandstreamActivates:: pause 0x20 printstring STRINGID_PKMNSXWHIPPEDUPSANDSTORM waitstate - playanimation BS_BANK_0, B_ANIM_SANDSTORM_CONTINUES, NULL + playanimation BS_BATTLER_0, B_ANIM_SANDSTORM_CONTINUES, NULL call BattleScript_WeatherFormChanges end3 @@ -4085,7 +4085,7 @@ BattleScript_DroughtActivates:: pause 0x20 printstring STRINGID_PKMNSXINTENSIFIEDSUN waitstate - playanimation BS_BANK_0, B_ANIM_SUN_CONTINUES, NULL + playanimation BS_BATTLER_0, B_ANIM_SUN_CONTINUES, NULL call BattleScript_WeatherFormChanges end3 @@ -4561,8 +4561,8 @@ BattleScript_82DB973:: end2 BattleScript_82DB992:: - various16 BS_BANK_0 - various17 BS_BANK_0 + various16 BS_BATTLER_0 + various17 BS_BATTLER_0 various9 BS_ATTACKER various15 BS_ATTACKER printstring STRINGID_TIEDOPPONENTBYREFEREE diff --git a/data/battle_scripts_2.s b/data/battle_scripts_2.s index 8020d7c5c..1fbaa9536 100644 --- a/data/battle_scripts_2.s +++ b/data/battle_scripts_2.s @@ -44,7 +44,7 @@ gBattlescriptsForSafariActions:: @ 82DBD58 .4byte BattleScript_ActionWatchesCarefully .4byte BattleScript_ActionGetNear .4byte BattleScript_ActionThrowPokeblock - .4byte BattleScript_82DBEE3 + .4byte BattleScript_ActionWallyThrow BattleScript_BallThrow:: jumpifword CMP_COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_WALLY_TUTORIAL, BattleScript_BallThrowByWally @@ -176,17 +176,17 @@ BattleScript_RunByUsingItem:: setbyte gBattleOutcome, B_OUTCOME_RAN finishturn -BattleScript_ActionWatchesCarefully:: +BattleScript_ActionWatchesCarefully: printstring STRINGID_PKMNWATCHINGCAREFULLY waitmessage 0x40 end2 -BattleScript_ActionGetNear:: +BattleScript_ActionGetNear: printfromtable gSafariGetNearStringIds waitmessage 0x40 end2 -BattleScript_ActionThrowPokeblock:: +BattleScript_ActionThrowPokeblock: printstring STRINGID_THREWPOKEBLOCKATPKMN waitmessage 0x40 playanimation BS_ATTACKER, B_ANIM_x4, NULL @@ -194,7 +194,7 @@ BattleScript_ActionThrowPokeblock:: waitmessage 0x40 end2 -BattleScript_82DBEE3:: +BattleScript_ActionWallyThrow: printstring STRINGID_RETURNMON waitmessage 0x40 returnatktoball diff --git a/data/data2b.s b/data/data2b.s index 8d759b0b2..87ca0b881 100644 --- a/data/data2b.s +++ b/data/data2b.s @@ -235,7 +235,7 @@ gUnknown_082FF704:: @ 82FF704 .2byte 0x0003, 0x0000, 0xffff, 0x0000 .align 2 -gUnknown_082FF70C:: @ 82FF70C +gPlayerMonSpriteAnimsTable:: @ 82FF70C .4byte gUnknown_082FF6EC .4byte gUnknown_082FF6F4 .4byte gUnknown_082FF6FC @@ -4684,7 +4684,7 @@ gUnknown_0831AA00:: @ 831AA00 obj_tiles gUnknown_08D77B0C, 0x1000, 0x2710 .align 2 -gUnknown_0831AA08:: @ 831AA08 +gBattleBgTemplates:: @ 831AA08 .4byte 0x00000580, 0x000005c5, 0x000013e6, 0x000033ab .align 2 @@ -4743,7 +4743,7 @@ gUnknown_0831AAE0:: @ 831AAE0 null_window_template .align 2 -gUnknown_0831ABA0:: @ 831ABA0 +gBattleWindowTemplates:: @ 831ABA0 .4byte gUnknown_0831AA18 .4byte gUnknown_0831AAE0 @@ -4862,7 +4862,3 @@ gUnknown_0831ACC4:: @ 831ACC4 .align 2 gUnknown_0831ACDC:: @ 831ACDC .4byte gUnknown_0831ACC4 - - .align 2 -gUnknown_0831ACE0:: @ 831ACE0 - .byte 0xe0, 0xf0, 0xf0, 0xe0, 0xe0, 0x00, 0x00, 0x00 |