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@@ -13,55 +13,9 @@ Fixes are written in the `diff` format. If you've used Git before, this should l
## Contents
-- [RNG does not get seeded](#rng-does-not-get-seeded)
- [Scrolling through items in the bag causes the image to flicker](#scrolling-through-items-in-the-bag-causes-the-image-to-flicker)
-## RNG does not get seeded
-
-**Fix:** Add the following function to [src/main.c](https://github.com/pret/pokeemerald/blob/master/src/main.c):
-```diff
-+static void SeedRngWithRtc(void)
-+{
-+ u32 seed = RtcGetMinuteCount();
-+ seed = (seed >> 16) ^ (seed & 0xFFFF);
-+ SeedRng(seed);
-+}
-```
-
-And edit `AgbMain`:
-
-```diff
- ...
- RtcInit();
- CheckForFlashMemory();
- InitMainCallbacks();
- InitMapMusic();
-+ SeedRngWithRtc();
- ClearDma3Requests();
- ...
-```
-
-This restores the code of Ruby/Sapphire.
-
-**Alternate Fix:** Edit the following function in [src/title_screen.c](https://github.com/pret/pokeemerald/blob/master/src/title_screen.c):
-
-```diff
-void CB2_InitTitleScreen(void)
-{
- switch (gMain.state)
- {
- default:
- case 0:
- SetVBlankCallback(NULL);
-+ StartTimer1();
- SetGpuReg(REG_OFFSET_BLDCNT, 0);
- SetGpuReg(REG_OFFSET_BLDALPHA, 0);
- SetGpuReg(REG_OFFSET_BLDY, 0);
- ...
-```
-This matches what FRLG does and obtains the seed differently than RS, independently of the RTC.
-
## Scrolling through items in the bag causes the image to flicker
**Fix:** Add the following function to [src/item_menu_icons.c](https://github.com/pret/pokeemerald/blob/master/src/item_menu_icons.c):