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-rw-r--r--include/battle.h22
1 files changed, 0 insertions, 22 deletions
diff --git a/include/battle.h b/include/battle.h
index f731168dd..855ff464e 100644
--- a/include/battle.h
+++ b/include/battle.h
@@ -256,25 +256,6 @@
#define TYPE_MUL_NORMAL 10
#define TYPE_MUL_SUPER_EFFECTIVE 20
-#define BS_GET_TARGET 0
-#define BS_GET_ATTACKER 1
-#define BS_GET_EFFECT_BANK 2
-#define BS_ATTACKER_WITH_PARTNER 4 // for atk98_status_icon_update
-#define BS_GET_ATTACKER_SIDE 8 // for atk1E_jumpifability
-#define BS_GET_NOT_ATTACKER_SIDE 9 // for atk1E_jumpifability
-#define BS_GET_SCRIPTING_BANK 10
-#define BS_GET_OPPONENT1 12
-#define BS_GET_PLAYER2 13
-#define BS_GET_OPPONENT2 14
-
-// for battle script commands
-#define CMP_EQUAL 0x0
-#define CMP_NOT_EQUAL 0x1
-#define CMP_GREATER_THAN 0x2
-#define CMP_LESS_THAN 0x3
-#define CMP_COMMON_BITS 0x4
-#define CMP_NO_COMMON_BITS 0x5
-
struct TrainerMonNoItemDefaultMoves
{
u16 iv;
@@ -282,9 +263,6 @@ struct TrainerMonNoItemDefaultMoves
u16 species;
};
-u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg);
-u8 GetBankSide(u8 bank);
-
struct TrainerMonItemDefaultMoves
{
u16 iv;