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-rw-r--r--include/battle.h95
1 files changed, 92 insertions, 3 deletions
diff --git a/include/battle.h b/include/battle.h
index 71e8f336d..8c819f047 100644
--- a/include/battle.h
+++ b/include/battle.h
@@ -368,6 +368,94 @@ struct BattleResults
u8 catchAttempts[11]; // 0x36
};
+struct BattleLinkStringSide
+{
+ u32 spikesMonId:3;
+ u32 reflectMonId:3;
+ u32 lightScreenMonId:3;
+ u32 safeguardMonId:3;
+ u32 mistMonId:3;
+ u32 futureSightMonId:3;
+ u32 doomDesireMonId:3;
+ u32 perishSongMonId:3;
+ u32 wishMonId:3;
+ u32 grudgeMonId:3;
+ u32 field_8_6:2;
+ u32 spikesMoveSlot:2;
+ u32 reflectMoveSlot:2;
+ u32 lightScreenMoveSlot:2;
+ u32 safeguardMoveSlot:2;
+ u32 mistMoveSlot:2;
+ u32 futureSightMoveSlot:2;
+ u32 doomDesireMoveSlot:2;
+ u32 perishSongMoveSlot:2;
+ u32 wishMoveSlot:2;
+ u32 grudgeMoveSlot:2;
+ u32 destinyBondMonId:3;
+ u32 destinyBondMoveSlot:2;
+ u32 field_3_0:4;
+ u32 field_3_1:3;
+ u32 explosion:1;
+ u32 explosionMoveSlot:2;
+ u32 explosionMonId:3;
+ u32 perishSong:1;
+ u32 field_4_2:1;
+ u32 field_5_0:3;
+ u32 field_5_1:2;
+};
+
+struct BattleLinkStringPosition
+{
+ u32 curseMonId:3;
+ u32 leechSeedMonId:3;
+ u32 nightmareMonId:3;
+ u32 wrapMonId:3;
+ u32 attractMonId:3;
+ u32 confusionMonId:3;
+ u32 curseMoveSlot:2;
+ u32 leechSeedMoveSlot:2;
+ u32 nightmareMoveSlot:2;
+ u32 wrapMoveSlot:2;
+ u32 attractMoveSlot:2;
+ u32 confusionMoveSlot:2;
+ u32 waterSportMoveSlot:2;
+ u32 waterSportMonId:3;
+ u32 mudSportMonId:3;
+ u32 mudSportMoveSlot:2;
+ u32 ingrainMonId:3;
+ u32 ingrainMoveSlot:2;
+ u32 field_5_5:3;
+ u32 field_6_0:2;
+};
+
+struct BattleLinkStringMon
+{
+ u32 psnMonId:3;
+ u32 badPsnMonId:3;
+ u32 brnMonId:3;
+ u32 prlzMonId:3;
+ u32 slpMonId:3;
+ u32 frzMonId:3;
+ u32 psnMoveSlot:2;
+ u32 badPsnMoveSlot:2;
+ u32 brnMoveSlot:2;
+ u32 prlzMoveSlot:2;
+ u32 slpMoveSlot:2;
+ u32 frzMoveSlot:2;
+};
+
+struct UnknownBattleLinkStruct
+{
+ struct BattleLinkStringMon mon[2][6]; // [side][partyId]
+ struct BattleLinkStringPosition pos[2][2]; // [side][flank]
+ struct BattleLinkStringSide side[2]; // [side]
+};
+
+struct UnknownBattleLinkArrayStruct
+{
+ s16 unk0[2][6*4];
+};
+
struct BattleStruct
{
u8 turnEffectsTracker;
@@ -472,9 +560,9 @@ struct BattleStruct
u8 wishPerishSongBattlerId;
bool8 overworldWeatherDone;
u8 atkCancellerTracker;
- s16 field_1A4[2][PARTY_SIZE * 4];
- u8 field_204[104];
- u8 field_26C[40];
+ struct UnknownBattleLinkArrayStruct field_1A4;
+ struct UnknownBattleLinkStruct field_204;
+ u8 notSureWhatFieldLol[0x28];
u8 AI_monToSwitchIntoId[MAX_BATTLERS_COUNT];
u8 field_298[8];
u8 field_2A0;
@@ -493,6 +581,7 @@ struct BattleStruct
#define IS_MOVE_PHYSICAL(moveType)(moveType < TYPE_MYSTERY)
#define IS_MOVE_SPECIAL(moveType)(moveType > TYPE_MYSTERY)
+
#define GET_STAT_BUFF_ID(n)((n & 0xF)) // first four bits 0x1, 0x2, 0x4, 0x8
#define GET_STAT_BUFF_VALUE(n)(((n >> 4) & 7)) // 0x10, 0x20, 0x40
#define STAT_BUFF_NEGATIVE 0x80 // 0x80, the sign bit