summaryrefslogtreecommitdiff
path: root/include/battle_controllers.h
diff options
context:
space:
mode:
Diffstat (limited to 'include/battle_controllers.h')
-rw-r--r--include/battle_controllers.h24
1 files changed, 21 insertions, 3 deletions
diff --git a/include/battle_controllers.h b/include/battle_controllers.h
index b2846d7cf..9a7f947fa 100644
--- a/include/battle_controllers.h
+++ b/include/battle_controllers.h
@@ -14,6 +14,16 @@ struct MovePpInfo
u8 ppBonuses;
};
+struct ChooseMoveStruct
+{
+ u16 moves[4];
+ u8 ppNumbers[4];
+ u8 ppWithBonusNumbers[4];
+ u16 species;
+ u8 monType1;
+ u8 monType2;
+};
+
#define REQUEST_ALL_BATTLE 0x0
#define REQUEST_SPECIES_BATTLE 0x1
#define REQUEST_HELDITEM_BATTLE 0x2
@@ -40,18 +50,26 @@ void EmitSpriteInvisibility(u8 bufferId, bool8 isInvisible);
void EmitReturnPokeToBall(u8 bufferId, u8 arg1);
void EmitGetMonData(u8 bufferId, u8 arg1, u8 arg2);
void EmitSwitchInAnim(u8 bufferId, u8 partyId, bool8 dontClearSubstituteBit);
-void EmitChoosePokemon(u8 bufferId, u8 caseId, u8 arg2, u8 abilityId, const u8* arg4);
-void EmitLinkStandbyMsg(u8 bufferId, u8 arg1, u8 arg2);
+void EmitChoosePokemon(u8 bufferId, u8 caseId, u8 arg2, u8 abilityId, u8* arg4);
+void EmitLinkStandbyMsg(u8 bufferId, u8 arg1, bool32 arg2);
void EmitTrainerSlide(u8 bufferId);
void EmitTrainerSlideBack(u8 bufferId);
void EmitFaintingCry(u8 bufferId);
void Emit_x37(u8 bufferId, u8 arg1);
void EmitHitAnimation(u8 bufferId);
-void EmitCmd48(u8 bufferId, struct HpAndStatus* hpAndStatus, u8 arg2);
+void EmitDrawPartyStatusSummary(u8 bufferId, struct HpAndStatus* hpAndStatus, u8 arg2);
void EmitCmd49(u8 bufferId);
void EmitStatusAnimation(u8 bufferId, bool8 status2, u32 status);
void EmitCmd13(u8 bufferId);
void EmitStatusIconUpdate(u8 bufferId, u32 status1, u32 status2);
+void EmitIntroSlide(u8 bufferId, u8 terrainId);
+void EmitDrawTrainerPic(u8 bufferId);
+void EmitLoadMonSprite(u8 bufferId);
+void EmitIntroTrainerBallThrow(u8 bufferId);
+void EmitChooseAction(u8 bufferId, u8 arg1, u16 arg2);
+void EmitChooseMove(u8 bufferId, bool8 isDoubleBattle, bool8 NoPpNumber, struct ChooseMoveStruct* movePpData);
+void EmitOpenBag(u8 bufferId, u8* arg1);
+void Emit_x32(u8 bufferId);
#define RESET_ACTION_MOVE_SELECTION 0
#define RESET_ACTION_SELECTION 1