diff options
Diffstat (limited to 'include/battle_controllers.h')
-rw-r--r-- | include/battle_controllers.h | 52 |
1 files changed, 26 insertions, 26 deletions
diff --git a/include/battle_controllers.h b/include/battle_controllers.h index 32918fefb..34e916b0f 100644 --- a/include/battle_controllers.h +++ b/include/battle_controllers.h @@ -85,8 +85,8 @@ enum struct UnusedControllerStruct { - u8 field_0:7; - u8 flag_x80:1; + u8 unk:7; + u8 flag:1; }; struct HpAndStatus @@ -133,7 +133,7 @@ enum CONTROLLER_PRINTSTRING, CONTROLLER_PRINTSTRINGPLAYERONLY, CONTROLLER_CHOOSEACTION, - CONTROLLER_UNKNOWNYESNOBOX, + CONTROLLER_YESNOBOX, CONTROLLER_CHOOSEMOVE, CONTROLLER_OPENBAG, CONTROLLER_CHOOSEPOKEMON, @@ -145,19 +145,19 @@ enum CONTROLLER_STATUSXOR, CONTROLLER_DATATRANSFER, CONTROLLER_DMA3TRANSFER, - CONTROLLER_31, + CONTROLLER_PLAYBGM, CONTROLLER_32, CONTROLLER_TWORETURNVALUES, CONTROLLER_CHOSENMONRETURNVALUE, CONTROLLER_ONERETURNVALUE, CONTROLLER_ONERETURNVALUE_DUPLICATE, - CONTROLLER_37, - CONTROLLER_38, - CONTROLLER_39, - CONTROLLER_40, + CONTROLLER_CLEARUNKVAR, + CONTROLLER_SETUNKVAR, + CONTROLLER_CLEARUNKFLAG, + CONTROLLER_TOGGLEUNKFLAG, CONTROLLER_HITANIMATION, - CONTROLLER_42, - CONTROLLER_EFFECTIVENESSSOUND, + CONTROLLER_CANTSWITCH, + CONTROLLER_PLAYSE, CONTROLLER_PLAYFANFAREORBGM, CONTROLLER_FAINTINGCRY, CONTROLLER_INTROSLIDE, @@ -169,19 +169,19 @@ enum CONTROLLER_BATTLEANIMATION, CONTROLLER_LINKSTANDBYMSG, CONTROLLER_RESETACTIONMOVESELECTION, - CONTROLLER_55, + CONTROLLER_ENDLINKBATTLE, /*new controllers should go here*/ CONTROLLER_TERMINATOR_NOP, CONTROLLER_CMDS_COUNT }; -extern struct UnusedControllerStruct gUnknown_02022D0C; +extern struct UnusedControllerStruct gUnusedControllerStruct; // general functions void HandleLinkBattleSetup(void); void SetUpBattleVarsAndBirchZigzagoon(void); -void sub_8032768(void); -void sub_8033648(void); +void InitBattleControllers(void); +void TryReceiveLinkBattleData(void); void PrepareBufferDataTransferLink(u8 bufferId, u16 size, u8 *data); // emitters @@ -204,7 +204,7 @@ void BtlController_EmitMoveAnimation(u8 bufferId, u16 move, u8 turnOfMove, u16 m void BtlController_EmitPrintString(u8 bufferId, u16 stringId); void BtlController_EmitPrintSelectionString(u8 bufferId, u16 stringId); void BtlController_EmitChooseAction(u8 bufferId, u8 arg1, u16 arg2); -void BtlController_EmitUnknownYesNoBox(u8 bufferId); +void BtlController_EmitYesNoBox(u8 bufferId); void BtlController_EmitChooseMove(u8 bufferId, bool8 isDoubleBattle, bool8 NoPpNumber, struct ChooseMoveStruct *movePpData); void BtlController_EmitChooseItem(u8 bufferId, u8* arg1); void BtlController_EmitChoosePokemon(u8 bufferId, u8 caseId, u8 arg2, u8 abilityId, u8* arg4); @@ -222,12 +222,12 @@ void BtlController_EmitTwoReturnValues(u8 bufferId, u8 arg1, u16 arg2); void BtlController_EmitChosenMonReturnValue(u8 bufferId, u8 b, u8 *c); void BtlController_EmitOneReturnValue(u8 bufferId, u16 arg1); void BtlController_EmitOneReturnValue_Duplicate(u8 bufferId, u16 b); -void BtlController_EmitCmd37(u8 bufferId); // unused -void BtlController_EmitCmd38(u8 bufferId, u8 b); // unused -void BtlController_EmitCmd39(u8 bufferId); // unused -void BtlController_EmitCmd40(u8 bufferId); // unused +void BtlController_EmitClearUnkVar(u8 bufferId); // unused +void BtlController_EmitSetUnkVar(u8 bufferId, u8 b); // unused +void BtlController_EmitClearUnkFlag(u8 bufferId); // unused +void BtlController_EmitToggleUnkFlag(u8 bufferId); // unused void BtlController_EmitHitAnimation(u8 bufferId); -void BtlController_EmitCmd42(u8 bufferId); +void BtlController_EmitCantSwitch(u8 bufferId); void BtlController_EmitPlaySE(u8 bufferId, u16 songId); void BtlController_EmitPlayFanfareOrBGM(u8 bufferId, u16 songId, bool8 playBGM); void BtlController_EmitFaintingCry(u8 bufferId); @@ -238,19 +238,19 @@ void BtlController_EmitHidePartyStatusSummary(u8 bufferId); void BtlController_EmitEndBounceEffect(u8 bufferId); void BtlController_EmitSpriteInvisibility(u8 bufferId, bool8 isInvisible); void BtlController_EmitBattleAnimation(u8 bufferId, u8 animationId, u16 argument); -void BtlController_EmitLinkStandbyMsg(u8 bufferId, u8 arg1, bool32 arg2); +void BtlController_EmitLinkStandbyMsg(u8 bufferId, u8 arg1, bool32 record); void BtlController_EmitResetActionMoveSelection(u8 bufferId, u8 caseId); -void BtlController_EmitCmd55(u8 bufferId, u8 battleOutcome); +void BtlController_EmitEndLinkBattle(u8 bufferId, u8 battleOutcome); // player controller void SetControllerToPlayer(void); -void nullsub_21(void); +void BattleControllerDummy(void); void PlayerHandleGetRawMonData(void); -void sub_80587B0(void); -void sub_805CC00(struct Sprite *sprite); +void SetBattleEndCallbacks(void); +void SpriteCB_FreePlayerSpriteLoadMonSprite(struct Sprite *sprite); void CB2_SetUpReshowBattleScreenAfterMenu(void); void CB2_SetUpReshowBattleScreenAfterMenu2(void); -void c3_0802FDF4(u8 taskId); +void Task_PlayerController_RestoreBgmAfterCry(u8 taskId); void ActionSelectionCreateCursorAt(u8 cursorPos, u8 unused); void ActionSelectionDestroyCursorAt(u8 cursorPos); void InitMoveSelectionsVarsAndStrings(void); |