diff options
Diffstat (limited to 'include/battle_interface.h')
-rw-r--r-- | include/battle_interface.h | 37 |
1 files changed, 31 insertions, 6 deletions
diff --git a/include/battle_interface.h b/include/battle_interface.h index 9c5b56bc8..05ea1c021 100644 --- a/include/battle_interface.h +++ b/include/battle_interface.h @@ -1,6 +1,22 @@ #ifndef GUARD_BATTLE_INTERFACE_H #define GUARD_BATTLE_INTERFACE_H +#include "battle_controllers.h" + +#define TAG_HEALTHBOX_PLAYER1_TILE 0xD6FF +#define TAG_HEALTHBOX_PLAYER2_TILE 0xD700 +#define TAG_HEALTHBOX_OPPONENT1_TILE 0xD701 +#define TAG_HEALTHBOX_OPPONENT2_TILE 0xD702 + +#define TAG_HEALTHBOX_SAFARI_TILE 0xD70B + +#define TAG_STATUS_SUMMARY_BAR_TILE 0xD70C +#define TAG_STATUS_SUMMARY_BALLS_TILE 0xD714 + +#define TAG_HEALTHBOX_PAL 0xD6FF +#define TAG_STATUS_SUMMARY_BAR_PAL 0xD710 +#define TAG_STATUS_SUMMARY_BALLS_PAL 0xD712 + enum { HEALTHBOX_ALL, @@ -10,8 +26,8 @@ enum HEALTHBOX_NICK, HEALTHBOX_HEALTH_BAR, HEALTHBOX_EXP_BAR, - HEALTHBOX_7, - HEALTHBOX_8, + HEALTHBOX_UNUSED_7, + HEALTHBOX_UNUSED_8, HEALTHBOX_STATUS_ICON, HEALTHBOX_SAFARI_ALL_TEXT, HEALTHBOX_SAFARI_BALLS_TEXT @@ -19,11 +35,20 @@ enum u8 CreateBankHealthboxSprites(u8 bank); u8 CreateSafariPlayerHealthboxSprites(void); -void SetBankHealthboxSpritePos(u8 bank); -void SetHealthboxSpriteVisible(u8 healthboxSpriteId); +void SetBattleBarStruct(u8 bank, u8 healthboxSpriteId, s32 maxVal, s32 currVal, s32 field_C); void SetHealthboxSpriteInvisible(u8 healthboxSpriteId); +void SetHealthboxSpriteVisible(u8 healthboxSpriteId); +void DestoryHealthboxSprite(u8 healthboxSpriteId); +void DummyBattleInterfaceFunc(u8 healthboxSpriteId, bool8 isDoubleBattleBankOnly); +void UpdateOamPriorityInAllHealthboxes(u8 priority); +void SetBankHealthboxSpritePos(u8 bank); +void UpdateHpTextInHealthbox(u8 healthboxSpriteId, s16 value, u8 maxOrCurrent); +void SwapHpBarsWithHpText(void); +u8 CreatePartyStatusSummarySprites(u8 bank, struct HpAndStatus *partyInfo, u8 arg2, bool8 isBattleStart); +void sub_8073C30(u8 taskId); void UpdateHealthboxAttribute(u8 healthboxSpriteId, struct Pokemon *mon, u8 elementId); -void nullsub_30(u8 healthboxSpriteId, bool8 isDoubleBattleBankOnly); -void sub_8072A88(u8 arg0); +s32 sub_8074AA0(u8 bank, u8 healthboxSpriteId, u8 whichBar, u8 arg3); +u8 GetScaledHPFraction(s16 hp, s16 maxhp, u8 scale); +u8 GetHPBarLevel(s16 hp, s16 maxhp); #endif // GUARD_BATTLE_INTERFACE_H |