diff options
Diffstat (limited to 'include/constants/battle_pike.h')
-rw-r--r-- | include/constants/battle_pike.h | 74 |
1 files changed, 43 insertions, 31 deletions
diff --git a/include/constants/battle_pike.h b/include/constants/battle_pike.h index 4fb20550e..9187ae28c 100644 --- a/include/constants/battle_pike.h +++ b/include/constants/battle_pike.h @@ -23,38 +23,50 @@ #define PIKE_HINT_BRAIN 4 // For the room with a status effect. -#define PIKE_STATUS_KIRLIA 0 -#define PIKE_STATUS_DUSCLOPS 1 +#define PIKE_STATUSMON_KIRLIA 0 +#define PIKE_STATUSMON_DUSCLOPS 1 + +#define PIKE_STATUS_FREEZE 0 +#define PIKE_STATUS_BURN 1 +#define PIKE_STATUS_TOXIC 2 +#define PIKE_STATUS_PARALYSIS 3 +#define PIKE_STATUS_SLEEP 4 // Function IDs for sBattlePikeFunctions / CallBattlePikeFunction -#define BATTLE_PIKE_FUNC_SET_ROOM_TYPE 0 -#define BATTLE_PIKE_FUNC_GET_DATA 1 -#define BATTLE_PIKE_FUNC_SET_DATA 2 -#define BATTLE_PIKE_FUNC_IS_FINAL_ROOM 3 -#define BATTLE_PIKE_FUNC_SET_ROOM_OBJECTS 4 -#define BATTLE_PIKE_FUNC_GET_ROOM_TYPE 5 -#define BATTLE_PIKE_FUNC_6 6 -#define BATTLE_PIKE_FUNC_7 7 -#define BATTLE_PIKE_FUNC_8 8 -#define BATTLE_PIKE_FUNC_NULL_9 9 -#define BATTLE_PIKE_FUNC_NULL_10 10 -#define BATTLE_PIKE_FUNC_GET_ROOM_STATUS 11 -#define BATTLE_PIKE_FUNC_GET_ROOM_STATUS_MON 12 -#define BATTLE_PIKE_FUNC_HEAL_ONE_TWO_MONS 13 -#define BATTLE_PIKE_FUNC_BUFFER_NPC_MSG 14 -#define BATTLE_PIKE_FUNC_STATUS_SCREEN_FADE 15 -#define BATTLE_PIKE_FUNC_IS_IN 16 -#define BATTLE_PIKE_FUNC_SET_HINT_ROOM 17 -#define BATTLE_PIKE_FUNC_GET_HINT_ROOM_ID 18 -#define BATTLE_PIKE_FUNC_GET_ROOM_TYPE_HINT 19 -#define BATTLE_PIKE_FUNC_CLEAR_TRAINER_IDS 20 -#define BATTLE_PIKE_FUNC_BUFFER_RECORD_MIX_MSG 21 -#define BATTLE_PIKE_FUNC_GET_QUEEN_FIGHT_TYPE 22 -#define BATTLE_PIKE_FUNC_HEAL_MONS_BEFORE_QUEEN 23 -#define BATTLE_PIKE_FUNC_SET_HEALING_ROOMS_DISABLED 24 -#define BATTLE_PIKE_FUNC_IS_PARTY_FULL_HEALTH 25 -#define BATTLE_PIKE_FUNC_SAVE_MON_HELD_ITEMS 26 -#define BATTLE_PIKE_FUNC_LOAD_MON_HELD_ITEMS 27 -#define BATTLE_PIKE_FUNC_INIT_CHALLENGE 28 +#define BATTLE_PIKE_FUNC_SET_ROOM_TYPE 0 +#define BATTLE_PIKE_FUNC_GET_DATA 1 +#define BATTLE_PIKE_FUNC_SET_DATA 2 +#define BATTLE_PIKE_FUNC_IS_FINAL_ROOM 3 +#define BATTLE_PIKE_FUNC_SET_ROOM_OBJECTS 4 +#define BATTLE_PIKE_FUNC_GET_ROOM_TYPE 5 +#define BATTLE_PIKE_FUNC_SET_IN_WILD_MON_ROOM 6 +#define BATTLE_PIKE_FUNC_CLEAR_IN_WILD_MON_ROOM 7 +#define BATTLE_PIKE_FUNC_SAVE 8 +#define BATTLE_PIKE_FUNC_NULL_9 9 +#define BATTLE_PIKE_FUNC_NULL_10 10 +#define BATTLE_PIKE_FUNC_GET_ROOM_STATUS 11 +#define BATTLE_PIKE_FUNC_GET_ROOM_STATUS_MON 12 +#define BATTLE_PIKE_FUNC_HEAL_ONE_TWO_MONS 13 +#define BATTLE_PIKE_FUNC_BUFFER_NPC_MSG 14 +#define BATTLE_PIKE_FUNC_STATUS_SCREEN_FLASH 15 +#define BATTLE_PIKE_FUNC_IS_IN 16 +#define BATTLE_PIKE_FUNC_SET_HINT_ROOM 17 +#define BATTLE_PIKE_FUNC_GET_HINT_ROOM_ID 18 +#define BATTLE_PIKE_FUNC_GET_ROOM_TYPE_HINT 19 +#define BATTLE_PIKE_FUNC_CLEAR_TRAINER_IDS 20 +#define BATTLE_PIKE_FUNC_GET_TRAINER_INTRO 21 +#define BATTLE_PIKE_FUNC_GET_QUEEN_FIGHT_TYPE 22 +#define BATTLE_PIKE_FUNC_HEAL_MONS_BEFORE_QUEEN 23 +#define BATTLE_PIKE_FUNC_SET_HEAL_ROOMS_DISABLED 24 +#define BATTLE_PIKE_FUNC_IS_PARTY_FULL_HEALTH 25 +#define BATTLE_PIKE_FUNC_SAVE_HELD_ITEMS 26 +#define BATTLE_PIKE_FUNC_RESET_HELD_ITEMS 27 +#define BATTLE_PIKE_FUNC_INIT 28 + +#define PIKE_DATA_PRIZE 0 +#define PIKE_DATA_WIN_STREAK 1 +#define PIKE_DATA_RECORD_STREAK 2 +#define PIKE_DATA_TOTAL_STREAKS 3 +#define PIKE_DATA_WIN_STREAK_ACTIVE 4 #endif // GUARD_CONSTANTS_BATTLE_PIKE_H |