diff options
Diffstat (limited to 'include/constants/battle_pike.h')
-rw-r--r-- | include/constants/battle_pike.h | 49 |
1 files changed, 49 insertions, 0 deletions
diff --git a/include/constants/battle_pike.h b/include/constants/battle_pike.h new file mode 100644 index 000000000..e92c4a006 --- /dev/null +++ b/include/constants/battle_pike.h @@ -0,0 +1,49 @@ +#ifndef GUARD_CONSTANTS_BATTLE_PIKE_H +#define GUARD_CONSTANTS_BATTLE_PIKE_H + +#define PIKE_ROOM_SINGLE_BATTLE 0 +#define PIKE_ROOM_HEAL_FULL 1 +#define PIKE_ROOM_NPC 2 +#define PIKE_ROOM_STATUS 3 +#define PIKE_ROOM_HEAL_PART 4 +#define PIKE_ROOM_WILD_MONS 5 +#define PIKE_ROOM_HARD_BATTLE 6 +#define PIKE_ROOM_DOUBLE_BATTLE 7 +#define PIKE_ROOM_BRAIN 8 + +// For the room with a status effect. +#define PIKE_STATUS_KIRLIA 0 +#define PIKE_STATUS_DUSCLOPS 1 + +// Function IDs for sBattlePikeFunctions / CallBattlePikeFunction +#define BATTLE_PIKE_FUNC_SET_ROOM_TYPE 0 +#define BATTLE_PIKE_FUNC_GET_DATA 1 +#define BATTLE_PIKE_FUNC_SET_DATA 2 +#define BATTLE_PIKE_FUNC_IN_FINAL_ROOM 3 +#define BATTLE_PIKE_FUNC_SET_UP_ROOM_OBJECTS 4 +#define BATTLE_PIKE_FUNC_GET_ROOM_TYPE 5 +#define BATTLE_PIKE_FUNC_6 6 +#define BATTLE_PIKE_FUNC_7 7 +#define BATTLE_PIKE_FUNC_8 8 +#define BATTLE_PIKE_FUNC_NULL_9 9 +#define BATTLE_PIKE_FUNC_NULL_10 10 +#define BATTLE_PIKE_FUNC_GET_ROOM_STATUS 11 +#define BATTLE_PIKE_FUNC_GET_ROOM_STATUS_MON 12 +#define BATTLE_PIKE_FUNC_HEAL_ONE_TWO_MONS 13 +#define BATTLE_PIKE_FUNC_BUFFER_NPC_MSG 14 +#define BATTLE_PIKE_FUNC_STATUS_SCREEN_FADE 15 +#define BATTLE_PIKE_FUNC_IS_IN 16 +#define BATTLE_PIKE_FUNC_SET_HINT_ROOM 17 +#define BATTLE_PIKE_FUNC_SET_HINT_ROOM_ID 18 +#define BATTLE_PIKE_FUNC_GET_ROOM_TYPE_HINT 19 +#define BATTLE_PIKE_FUNC_CLEAR_TRAINER_IDS 20 +#define BATTLE_PIKE_FUNC_BUFFER_RECORD_MIX_MSG 21 +#define BATTLE_PIKE_FUNC_GET_QUEEN_FIGHT_TYPE 22 +#define BATTLE_PIKE_FUNC_HEAL_MONS_BEFORE_QUEEN 23 +#define BATTLE_PIKE_FUNC_SET_HEALING_ROOMS_DISABLED 24 +#define BATTLE_PIKE_FUNC_CAN_PARTY_BE_HEALED 25 +#define BATTLE_PIKE_FUNC_SAVE_MON_HELD_ITEMS 26 +#define BATTLE_PIKE_FUNC_LOAD_MON_HELD_ITEMS 27 +#define BATTLE_PIKE_FUNC_INIT_CHALLENGE 28 + +#endif // GUARD_CONSTANTS_BATTLE_PIKE_H |