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Diffstat (limited to 'include/constants/battle_pyramid.h')
-rw-r--r-- | include/constants/battle_pyramid.h | 61 |
1 files changed, 61 insertions, 0 deletions
diff --git a/include/constants/battle_pyramid.h b/include/constants/battle_pyramid.h new file mode 100644 index 000000000..004df7155 --- /dev/null +++ b/include/constants/battle_pyramid.h @@ -0,0 +1,61 @@ +#ifndef GUARD_CONSTANTS_BATTLE_PYRAMID_H +#define GUARD_CONSTANTS_BATTLE_PYRAMID_H + +#define TOTAL_ROUNDS 20 +#define PICKUP_ITEMS_PER_ROUND 10 + +#define FLOOR_WALKABLE_METATILE 0x28D +#define FLOOR_EXIT_METATILE 0x28E + +#define HINT_EXIT_DIRECTION 0 +#define HINT_REMAINING_ITEMS 1 +#define HINT_REMAINING_TRAINERS 2 +#define HINT_EXIT_SHORT_REMAINING_TRAINERS 3 +#define HINT_EXIT_SHORT_REMAINING_ITEMS 4 +#define HINT_EXIT_MEDIUM_REMAINING_TRAINERS 5 +#define HINT_EXIT_MEDIUM_REMAINING_ITEMS 6 +#define HINT_EXIT_FAR_REMAINING_TRAINERS 7 +#define HINT_EXIT_FAR_REMAINING_ITEMS 8 + +#define OBJ_TRAINERS 0 +#define OBJ_ITEMS 1 + +#define OBJ_POSITIONS_UNIFORM 0 +#define OBJ_POSITIONS_IN_AND_NEAR_ENTRANCE 1 +#define OBJ_POSITIONS_IN_AND_NEAR_EXIT 2 +#define OBJ_POSITIONS_NEAR_ENTRANCE 3 +#define OBJ_POSITIONS_NEAR_EXIT 4 + +// Functions IDs for sBattlePyramidFunctions / CallBattlePyramidFunction +#define BATTLE_PYRAMID_FUNC_INIT 0 +#define BATTLE_PYRAMID_FUNC_GET_DATA 1 +#define BATTLE_PYRAMID_FUNC_SET_DATA 2 +#define BATTLE_PYRAMID_FUNC_SAVE 3 +#define BATTLE_PYRAMID_FUNC_SET_PRIZE 4 +#define BATTLE_PYRAMID_FUNC_GIVE_PRIZE 5 // unused +#define BATTLE_PYRAMID_FUNC_SEED_FLOOR 6 +#define BATTLE_PYRAMID_FUNC_SET_ITEM 7 +#define BATTLE_PYRAMID_FUNC_HIDE_ITEM 8 +#define BATTLE_PYRAMID_FUNC_SET_TRAINERS 9 +#define BATTLE_PYRAMID_FUNC_SHOW_HINT_TEXT 10 +#define BATTLE_PYRAMID_FUNC_UPDATE_STREAK 11 // unused +#define BATTLE_PYRAMID_FUNC_IS_IN 12 +#define BATTLE_PYRAMID_FUNC_UPDATE_LIGHT 13 +#define BATTLE_PYRAMID_FUNC_CLEAR_HELD_ITEMS 14 +#define BATTLE_PYRAMID_FUNC_SET_FLOOR_PALETTE 15 +#define BATTLE_PYRAMID_FUNC_START_MENU 16 // unused +#define BATTLE_PYRAMID_FUNC_RESTORE_PARTY 17 + +#define PYRAMID_DATA_PRIZE 0 +#define PYRAMID_DATA_WIN_STREAK 1 +#define PYRAMID_DATA_WIN_STREAK_ACTIVE 2 +#define PYRAMID_DATA_WIN_STREAK_50 3 // the below streak data are redundant with the above when frontier.lvlMode is correct +#define PYRAMID_DATA_WIN_STREAK_OPEN 4 +#define PYRAMID_DATA_WIN_STREAK_ACTIVE_50 5 +#define PYRAMID_DATA_WIN_STREAK_ACTIVE_OPEN 6 +#define PYRAMID_DATA_TRAINER_FLAGS 7 + +#define PYRAMID_LIGHT_SET_RADIUS 0 +#define PYRAMID_LIGHT_INCR_RADIUS 1 + +#endif // GUARD_CONSTANTS_BATTLE_PYRAMID_H |