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-rw-r--r--include/constants/battle_tower.h41
1 files changed, 41 insertions, 0 deletions
diff --git a/include/constants/battle_tower.h b/include/constants/battle_tower.h
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+++ b/include/constants/battle_tower.h
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+#ifndef GUARD_CONSTANTS_BATTLE_TOWER_H
+#define GUARD_CONSTANTS_BATTLE_TOWER_H
+
+#define BATTLE_TOWER_FUNC_INIT 0
+#define BATTLE_TOWER_FUNC_GET_DATA 1
+#define BATTLE_TOWER_FUNC_SET_DATA 2
+#define BATTLE_TOWER_FUNC_SET_OPPONENT 3
+#define BATTLE_TOWER_FUNC_SET_BATTLE_WON 4
+#define BATTLE_TOWER_FUNC_GIVE_RIBBONS 5
+#define BATTLE_TOWER_FUNC_SAVE 6
+#define BATTLE_TOWER_FUNC_GET_OPPONENT_INTRO 7
+#define BATTLE_TOWER_FUNC_NOP 8
+#define BATTLE_TOWER_FUNC_NOP2 9
+#define BATTLE_TOWER_FUNC_LOAD_PARTNERS 10
+#define BATTLE_TOWER_FUNC_PARTNER_MSG 11
+#define BATTLE_TOWER_FUNC_LOAD_LINK_OPPONENTS 12
+#define BATTLE_TOWER_FUNC_13 13
+#define BATTLE_TOWER_FUNC_SET_PARTNER_GFX 14
+#define BATTLE_TOWER_FUNC_SET_INTERVIEW_DATA 15
+
+#define TOWER_DATA_WIN_STREAK 1
+#define TOWER_DATA_WIN_STREAK_ACTIVE 2
+#define TOWER_DATA_LVL_MODE 3
+
+// IDs for the messages printed by potential partners in the Battle Tower Multi Partner Room
+#define PARTNER_MSGID_INTRO 0
+#define PARTNER_MSGID_MON1 1
+#define PARTNER_MSGID_MON2_ASK 2
+#define PARTNER_MSGID_ACCEPT 3
+#define PARTNER_MSGID_REJECT 4
+
+// IDs for communicating with the Link Multi partner
+#define BATTLE_TOWER_LINK_CONTINUE 0
+#define BATTLE_TOWER_LINK_RETIRE 1
+
+#define BATTLE_TOWER_LINKSTAT_CONTINUE 0
+#define BATTLE_TOWER_LINKSTAT_BOTH_RETIRE 1
+#define BATTLE_TOWER_LINKSTAT_PARTNER_RETIRE 2
+#define BATTLE_TOWER_LINKSTAT_PLAYER_RETIRE 3
+
+#endif //GUARD_CONSTANTS_BATTLE_TOWER_H