diff options
Diffstat (limited to 'include/constants/field_effects.h')
-rw-r--r-- | include/constants/field_effects.h | 44 |
1 files changed, 41 insertions, 3 deletions
diff --git a/include/constants/field_effects.h b/include/constants/field_effects.h index 00ca60457..cd7a43e86 100644 --- a/include/constants/field_effects.h +++ b/include/constants/field_effects.h @@ -21,7 +21,7 @@ #define FLDEFF_LONG_GRASS 17 #define FLDEFF_JUMP_LONG_GRASS 18 #define FLDEFF_UNKNOWN_19 19 -#define FLDEFF_UNKNOWN_20 20 +#define FLDEFF_UNUSED_GRASS 20 #define FLDEFF_UNKNOWN_21 21 #define FLDEFF_UNKNOWN_22 22 #define FLDEFF_BERRY_TREE_GROWTH_SPARKLE 23 @@ -66,7 +66,45 @@ #define FLDEFF_HALL_OF_FAME_RECORD 62 #define FLDEFF_USE_TELEPORT 63 #define FLDEFF_RAYQUAZA 64 -#define FLDEFF_65 65 +#define FLDEFF_DESTROY_DEOXYS_ROCK 65 #define FLDEFF_MOVE_DEOXYS_ROCK 66 -#endif +#define FLDEFFOBJ_SHADOW_S 0 +#define FLDEFFOBJ_SHADOW_M 1 +#define FLDEFFOBJ_SHADOW_L 2 +#define FLDEFFOBJ_SHADOW_XL 3 +#define FLDEFFOBJ_TALL_GRASS 4 +#define FLDEFFOBJ_RIPPLE 5 +#define FLDEFFOBJ_ASH 6 +#define FLDEFFOBJ_SURF_BLOB 7 +#define FLDEFFOBJ_ARROW 8 +#define FLDEFFOBJ_GROUND_IMPACT_DUST 9 +#define FLDEFFOBJ_JUMP_TALL_GRASS 10 +#define FLDEFFOBJ_SAND_FOOTPRINTS 11 +#define FLDEFFOBJ_JUMP_BIG_SPLASH 12 +#define FLDEFFOBJ_SPLASH 13 +#define FLDEFFOBJ_JUMP_SMALL_SPLASH 14 +#define FLDEFFOBJ_LONG_GRASS 15 +#define FLDEFFOBJ_JUMP_LONG_GRASS 16 +#define FLDEFFOBJ_17 17 +#define FLDEFFOBJ_UNUSED_GRASS 18 +#define FLDEFFOBJ_19 19 +#define FLDEFFOBJ_20 20 +#define FLDEFFOBJ_REFLECTION_DISTORTION 21 +#define FLDEFFOBJ_SPARKLE 22 +#define FLDEFFOBJ_DEEP_SAND_FOOTPRINTS 23 +#define FLDEFFOBJ_TREE_DISGUISE 24 +#define FLDEFFOBJ_MOUNTAIN_DISGUISE 25 +#define FLDEFFOBJ_BIRD 26 +#define FLDEFFOBJ_BIKE_TIRE_TRACKS 27 +#define FLDEFFOBJ_SAND_DISGUISE 28 +#define FLDEFFOBJ_SAND_PILE 29 +#define FLDEFFOBJ_SHORT_GRASS 30 +#define FLDEFFOBJ_HOT_SPRINGS_WATER 31 +#define FLDEFFOBJ_JUMP_OUT_OF_ASH 32 +#define FLDEFFOBJ_LAVARIDGE_GYM_WARP 33 +#define FLDEFFOBJ_BUBBLES 34 +#define FLDEFFOBJ_SMALL_SPARKLE 35 +#define FLDEFFOBJ_RAYQUAZA 36 + +#endif // GUARD_FIELD_EFFECT_CONSTANTS_H |