summaryrefslogtreecommitdiff
path: root/include/constants/field_effects.h
diff options
context:
space:
mode:
Diffstat (limited to 'include/constants/field_effects.h')
-rw-r--r--include/constants/field_effects.h34
1 files changed, 16 insertions, 18 deletions
diff --git a/include/constants/field_effects.h b/include/constants/field_effects.h
index 7032bc826..dc1085f7c 100644
--- a/include/constants/field_effects.h
+++ b/include/constants/field_effects.h
@@ -20,9 +20,9 @@
#define FLDEFF_JUMP_SMALL_SPLASH 16
#define FLDEFF_LONG_GRASS 17
#define FLDEFF_JUMP_LONG_GRASS 18
-#define FLDEFF_UNKNOWN_19 19
+#define FLDEFF_UNUSED_GRASS 19
#define FLDEFF_UNUSED_GRASS_2 20
-#define FLDEFF_UNKNOWN_21 21
+#define FLDEFF_UNUSED_SAND 21
#define FLDEFF_WATER_SURFACING 22
#define FLDEFF_BERRY_TREE_GROWTH_SPARKLE 23
#define FLDEFF_DEEP_SAND_FOOTPRINTS 24
@@ -86,9 +86,9 @@
#define FLDEFFOBJ_JUMP_SMALL_SPLASH 14
#define FLDEFFOBJ_LONG_GRASS 15
#define FLDEFFOBJ_JUMP_LONG_GRASS 16
-#define FLDEFFOBJ_17 17
+#define FLDEFFOBJ_UNUSED_GRASS 17
#define FLDEFFOBJ_UNUSED_GRASS_2 18
-#define FLDEFFOBJ_19 19
+#define FLDEFFOBJ_UNUSED_SAND 19
#define FLDEFFOBJ_WATER_SURFACING 20
#define FLDEFFOBJ_REFLECTION_DISTORTION 21
#define FLDEFFOBJ_SPARKLE 22
@@ -107,19 +107,17 @@
#define FLDEFFOBJ_SMALL_SPARKLE 35
#define FLDEFFOBJ_RAYQUAZA 36
-#define FLDEFF_PAL_TAG_0 0x1000
-#define FLDEFF_PAL_TAG_3 0x1003
-#define FLDEFF_PAL_TAG_4 0x1004
-#define FLDEFF_PAL_TAG_5 0x1005
-#define FLDEFF_PAL_TAG_6 0x1006
-#define FLDEFF_PAL_TAG_7 0x1007
-#define FLDEFF_PAL_TAG_8 0x1008
-#define FLDEFF_PAL_TAG_9 0x1009
-#define FLDEFF_PAL_TAG_10 0x100A
-#define FLDEFF_PAL_TAG_13 0x100D
-#define FLDEFF_PAL_TAG_14 0x100E
-#define FLDEFF_PAL_TAG_15 0x100F
-#define FLDEFF_PAL_TAG_16 0x1010
-#define FLDEFF_PAL_TAG_17 0x1011
+#define FLDEFF_PAL_TAG_CUT_GRASS 0x1000
+#define FLDEFF_PAL_TAG_SECRET_POWER_TREE 0x1003
+#define FLDEFF_PAL_TAG_GENERAL_0 0x1004
+#define FLDEFF_PAL_TAG_GENERAL_1 0x1005
+#define FLDEFF_PAL_TAG_POKEBALL_GLOW 0x1007
+#define FLDEFF_PAL_TAG_SECRET_POWER_PLANT 0x1008
+#define FLDEFF_PAL_TAG_POKEBALL 0x1009
+#define FLDEFF_PAL_TAG_ASH 0x100D
+#define FLDEFF_PAL_TAG_SAND_PILLAR 0x100E
+#define FLDEFF_PAL_TAG_SMALL_SPARKLE 0x100F
+#define FLDEFF_PAL_TAG_HOF_MONITOR 0x1010
+#define FLDEFF_PAL_TAG_UNKNOWN 0x1011
#endif // GUARD_FIELD_EFFECT_CONSTANTS_H