diff options
Diffstat (limited to 'include/constants/field_effects.h')
-rw-r--r-- | include/constants/field_effects.h | 69 |
1 files changed, 60 insertions, 9 deletions
diff --git a/include/constants/field_effects.h b/include/constants/field_effects.h index 00ca60457..dc1085f7c 100644 --- a/include/constants/field_effects.h +++ b/include/constants/field_effects.h @@ -20,10 +20,10 @@ #define FLDEFF_JUMP_SMALL_SPLASH 16 #define FLDEFF_LONG_GRASS 17 #define FLDEFF_JUMP_LONG_GRASS 18 -#define FLDEFF_UNKNOWN_19 19 -#define FLDEFF_UNKNOWN_20 20 -#define FLDEFF_UNKNOWN_21 21 -#define FLDEFF_UNKNOWN_22 22 +#define FLDEFF_UNUSED_GRASS 19 +#define FLDEFF_UNUSED_GRASS_2 20 +#define FLDEFF_UNUSED_SAND 21 +#define FLDEFF_WATER_SURFACING 22 #define FLDEFF_BERRY_TREE_GROWTH_SPARKLE 23 #define FLDEFF_DEEP_SAND_FOOTPRINTS 24 #define FLDEFF_POKECENTER_HEAL 25 @@ -50,8 +50,8 @@ #define FLDEFF_HEART_ICON 46 #define FLDEFF_NOP_47 47 #define FLDEFF_NOP_48 48 -#define FLDEFF_POP_OUT_OF_ASH 49 -#define FLDEFF_LAVARIDGE_GYM_WARP 50 +#define FLDEFF_ASH_PUFF 49 +#define FLDEFF_ASH_LAUNCH 50 #define FLDEFF_SWEET_SCENT 51 #define FLDEFF_SAND_PILLAR 52 #define FLDEFF_BUBBLES 53 @@ -65,8 +65,59 @@ #define FLDEFF_PCTURN_ON 61 #define FLDEFF_HALL_OF_FAME_RECORD 62 #define FLDEFF_USE_TELEPORT 63 -#define FLDEFF_RAYQUAZA 64 -#define FLDEFF_65 65 +#define FLDEFF_RAYQUAZA_SPOTLIGHT 64 +#define FLDEFF_DESTROY_DEOXYS_ROCK 65 #define FLDEFF_MOVE_DEOXYS_ROCK 66 -#endif +#define FLDEFFOBJ_SHADOW_S 0 +#define FLDEFFOBJ_SHADOW_M 1 +#define FLDEFFOBJ_SHADOW_L 2 +#define FLDEFFOBJ_SHADOW_XL 3 +#define FLDEFFOBJ_TALL_GRASS 4 +#define FLDEFFOBJ_RIPPLE 5 +#define FLDEFFOBJ_ASH 6 +#define FLDEFFOBJ_SURF_BLOB 7 +#define FLDEFFOBJ_ARROW 8 +#define FLDEFFOBJ_GROUND_IMPACT_DUST 9 +#define FLDEFFOBJ_JUMP_TALL_GRASS 10 +#define FLDEFFOBJ_SAND_FOOTPRINTS 11 +#define FLDEFFOBJ_JUMP_BIG_SPLASH 12 +#define FLDEFFOBJ_SPLASH 13 +#define FLDEFFOBJ_JUMP_SMALL_SPLASH 14 +#define FLDEFFOBJ_LONG_GRASS 15 +#define FLDEFFOBJ_JUMP_LONG_GRASS 16 +#define FLDEFFOBJ_UNUSED_GRASS 17 +#define FLDEFFOBJ_UNUSED_GRASS_2 18 +#define FLDEFFOBJ_UNUSED_SAND 19 +#define FLDEFFOBJ_WATER_SURFACING 20 +#define FLDEFFOBJ_REFLECTION_DISTORTION 21 +#define FLDEFFOBJ_SPARKLE 22 +#define FLDEFFOBJ_DEEP_SAND_FOOTPRINTS 23 +#define FLDEFFOBJ_TREE_DISGUISE 24 +#define FLDEFFOBJ_MOUNTAIN_DISGUISE 25 +#define FLDEFFOBJ_BIRD 26 +#define FLDEFFOBJ_BIKE_TIRE_TRACKS 27 +#define FLDEFFOBJ_SAND_DISGUISE 28 +#define FLDEFFOBJ_SAND_PILE 29 +#define FLDEFFOBJ_SHORT_GRASS 30 +#define FLDEFFOBJ_HOT_SPRINGS_WATER 31 +#define FLDEFFOBJ_ASH_PUFF 32 +#define FLDEFFOBJ_ASH_LAUNCH 33 +#define FLDEFFOBJ_BUBBLES 34 +#define FLDEFFOBJ_SMALL_SPARKLE 35 +#define FLDEFFOBJ_RAYQUAZA 36 + +#define FLDEFF_PAL_TAG_CUT_GRASS 0x1000 +#define FLDEFF_PAL_TAG_SECRET_POWER_TREE 0x1003 +#define FLDEFF_PAL_TAG_GENERAL_0 0x1004 +#define FLDEFF_PAL_TAG_GENERAL_1 0x1005 +#define FLDEFF_PAL_TAG_POKEBALL_GLOW 0x1007 +#define FLDEFF_PAL_TAG_SECRET_POWER_PLANT 0x1008 +#define FLDEFF_PAL_TAG_POKEBALL 0x1009 +#define FLDEFF_PAL_TAG_ASH 0x100D +#define FLDEFF_PAL_TAG_SAND_PILLAR 0x100E +#define FLDEFF_PAL_TAG_SMALL_SPARKLE 0x100F +#define FLDEFF_PAL_TAG_HOF_MONITOR 0x1010 +#define FLDEFF_PAL_TAG_UNKNOWN 0x1011 + +#endif // GUARD_FIELD_EFFECT_CONSTANTS_H |