diff options
Diffstat (limited to 'include/constants/item_effects.h')
-rw-r--r-- | include/constants/item_effects.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/include/constants/item_effects.h b/include/constants/item_effects.h index a5bb77035..49fcedc61 100644 --- a/include/constants/item_effects.h +++ b/include/constants/item_effects.h @@ -3,7 +3,7 @@ // field 0 masks #define ITEM0_X_ATTACK 0x0F -#define ITEM0_HIGH_CRIT 0x30 // For Dire Hit, works the same way as move Focus Energy. +#define ITEM0_DIRE_HIT 0x30 // Works the same way as the move Focus Energy. #define ITEM0_SACRED_ASH 0x40 #define ITEM0_INFATUATION 0x80 @@ -23,7 +23,7 @@ #define ITEM3_POISON 0x10 #define ITEM3_SLEEP 0x20 #define ITEM3_LEVEL_UP 0x40 -#define ITEM3_MIST 0x80 // For Guard Specs, works the same way as move Mist. +#define ITEM3_GUARD_SPEC 0x80 // Works the same way as the move Mist. #define ITEM3_STATUS_ALL (ITEM3_CONFUSION | ITEM3_PARALYSIS | ITEM3_FREEZE | ITEM3_BURN | ITEM3_POISON | ITEM3_SLEEP) |