diff options
Diffstat (limited to 'include/constants/pokemon.h')
-rw-r--r-- | include/constants/pokemon.h | 49 |
1 files changed, 49 insertions, 0 deletions
diff --git a/include/constants/pokemon.h b/include/constants/pokemon.h index 3d757bed1..af603d789 100644 --- a/include/constants/pokemon.h +++ b/include/constants/pokemon.h @@ -182,6 +182,55 @@ #define MON_DATA_SPATK2 87 #define MON_DATA_SPDEF2 88 +// Ribbon IDs used by TV and Pokénav +#define CHAMPION_RIBBON 0 +#define COOL_RIBBON_NORMAL 1 +#define COOL_RIBBON_SUPER 2 +#define COOL_RIBBON_HYPER 3 +#define COOL_RIBBON_MASTER 4 +#define BEAUTY_RIBBON_NORMAL 5 +#define BEAUTY_RIBBON_SUPER 6 +#define BEAUTY_RIBBON_HYPER 7 +#define BEAUTY_RIBBON_MASTER 8 +#define CUTE_RIBBON_NORMAL 9 +#define CUTE_RIBBON_SUPER 10 +#define CUTE_RIBBON_HYPER 11 +#define CUTE_RIBBON_MASTER 12 +#define SMART_RIBBON_NORMAL 13 +#define SMART_RIBBON_SUPER 14 +#define SMART_RIBBON_HYPER 15 +#define SMART_RIBBON_MASTER 16 +#define TOUGH_RIBBON_NORMAL 17 +#define TOUGH_RIBBON_SUPER 18 +#define TOUGH_RIBBON_HYPER 19 +#define TOUGH_RIBBON_MASTER 20 +#define WINNING_RIBBON 21 +#define VICTORY_RIBBON 22 +#define ARTIST_RIBBON 23 +#define EFFORT_RIBBON 24 +#define MARINE_RIBBON 25 +#define LAND_RIBBON 26 +#define SKY_RIBBON 27 +#define COUNTRY_RIBBON 28 +#define NATIONAL_RIBBON 29 +#define EARTH_RIBBON 30 +#define WORLD_RIBBON 31 + +#define FIRST_GIFT_RIBBON MARINE_RIBBON +#define LAST_GIFT_RIBBON WORLD_RIBBON +#define NUM_GIFT_RIBBONS (1 + LAST_GIFT_RIBBON - FIRST_GIFT_RIBBON) + +// The above gift ribbons (Marine - World) are +// special distribution ribbons that correspond to +// 1 bit each in the Pokémon struct. Gen 4 hard-codes +// each of these to the given name. In Gen 3 they're +// used to get an index into giftRibbons in the save block, +// which can have a value 0-64 (0 is 'no ribbon') that +// corresponds to one of the special ribbons listed +// in gGiftRibbonDescriptionPointers. Most of these were +// never distributed +#define MAX_GIFT_RIBBON 64 + #define MIN_LEVEL 1 #define MAX_LEVEL 100 |