diff options
Diffstat (limited to 'include/constants/vars.h')
-rw-r--r-- | include/constants/vars.h | 99 |
1 files changed, 56 insertions, 43 deletions
diff --git a/include/constants/vars.h b/include/constants/vars.h index be21f1730..7cf232efe 100644 --- a/include/constants/vars.h +++ b/include/constants/vars.h @@ -3,48 +3,59 @@ #define VAR_0x3F20 0x3F20 -#define VAR_0x4000 0x4000 -#define VAR_0x4001 0x4001 -#define VAR_0x4002 0x4002 -#define VAR_0x4003 0x4003 -#define VAR_0x4004 0x4004 -#define VAR_0x4005 0x4005 -#define VAR_0x4006 0x4006 -#define VAR_0x4007 0x4007 -#define VAR_0x4008 0x4008 -#define VAR_0x4009 0x4009 -#define VAR_0x400A 0x400A -#define VAR_0x400B 0x400B -#define VAR_0x400C 0x400C -#define VAR_0x400D 0x400D -#define VAR_0x400E 0x400E -#define VAR_0x400F 0x400F -#define VAR_0x4010 0x4010 -#define VAR_0x4011 0x4011 -#define VAR_0x4012 0x4012 -#define VAR_0x4013 0x4013 -#define VAR_0x4014 0x4014 -#define VAR_0x4015 0x4015 -#define VAR_0x4016 0x4016 -#define VAR_0x4017 0x4017 -#define VAR_0x4018 0x4018 -#define VAR_0x4019 0x4019 -#define VAR_0x401A 0x401A -#define VAR_0x401B 0x401B -#define VAR_0x401C 0x401C -#define VAR_0x401D 0x401D -#define VAR_0x401E 0x401E -#define VAR_0x401F 0x401F +#define VARS_START 0x4000 + +// temporary vars +// The first 0x10 vars are are temporary--they are cleared every time a map is loaded. +#define VAR_TEMP_0 0x4000 +#define VAR_TEMP_1 0x4001 +#define VAR_TEMP_2 0x4002 +#define VAR_TEMP_3 0x4003 +#define VAR_TEMP_4 0x4004 +#define VAR_TEMP_5 0x4005 +#define VAR_TEMP_6 0x4006 +#define VAR_TEMP_7 0x4007 +#define VAR_TEMP_8 0x4008 +#define VAR_TEMP_9 0x4009 +#define VAR_TEMP_A 0x400A +#define VAR_TEMP_B 0x400B +#define VAR_TEMP_C 0x400C +#define VAR_TEMP_D 0x400D +#define VAR_TEMP_E 0x400E +#define VAR_TEMP_F 0x400F + +// object gfx id vars +// These 0x10 vars are used to dynamically control a map object's sprite. +// For example, the rival's sprite id is dynamically set based on the player's gender. +// See VarGetEventObjectGraphicsId(). +#define VAR_OBJ_GFX_ID_0 0x4010 +#define VAR_OBJ_GFX_ID_1 0x4011 +#define VAR_OBJ_GFX_ID_2 0x4012 +#define VAR_OBJ_GFX_ID_3 0x4013 +#define VAR_OBJ_GFX_ID_4 0x4014 +#define VAR_OBJ_GFX_ID_5 0x4015 +#define VAR_OBJ_GFX_ID_6 0x4016 +#define VAR_OBJ_GFX_ID_7 0x4017 +#define VAR_OBJ_GFX_ID_8 0x4018 +#define VAR_OBJ_GFX_ID_9 0x4019 +#define VAR_OBJ_GFX_ID_A 0x401A +#define VAR_OBJ_GFX_ID_B 0x401B +#define VAR_OBJ_GFX_ID_C 0x401C +#define VAR_OBJ_GFX_ID_D 0x401D +#define VAR_OBJ_GFX_ID_E 0x401E +#define VAR_OBJ_GFX_ID_F 0x401F + +// general purpose vars #define VAR_RECYCLE_GOODS 0x4020 #define VAR_REPEL_STEP_COUNT 0x4021 #define VAR_ICE_STEP_COUNT 0x4022 -#define VAR_FIRST_POKE 0x4023 +#define VAR_STARTER_MON 0x4023 // 0=Treecko, 1=Torchic, 2=Mudkip #define VAR_MIRAGE_RND_H 0x4024 #define VAR_MIRAGE_RND_L 0x4025 #define VAR_SECRET_BASE_MAP 0x4026 -#define VAR_0x4027 0x4027 -#define VAR_0x4028 0x4028 -#define VAR_0x4029 0x4029 +#define VAR_CYCLING_ROAD_RECORD_COLLISIONS 0x4027 +#define VAR_CYCLING_ROAD_RECORD_TIME_L 0x4028 +#define VAR_CYCLING_ROAD_RECORD_TIME_H 0x4029 #define VAR_HAPPINESS_STEP_COUNTER 0x402A #define VAR_POISON_STEP_COUNTER 0x402B #define VAR_RESET_RTC_ENABLE 0x402C @@ -70,8 +81,8 @@ #define VAR_ALTERING_CAVE_WILD_SET 0x403E #define VAR_0x403F 0x403F #define VAR_DAYS 0x4040 -#define VAR_0x4041 0x4041 -#define VAR_0x4042 0x4042 +#define VAR_FANCLUB_UNKNOWN_1 0x4041 +#define VAR_FANCLUB_UNKNOWN_2 0x4042 #define VAR_DEPT_STORE_FLOOR 0x4043 #define VAR_0x4044 0x4044 #define VAR_POKELOT_PRIZE 0x4045 @@ -154,12 +165,12 @@ #define VAR_0x4092 0x4092 #define VAR_0x4093 0x4093 #define VAR_0x4094 0x4094 -#define VAR_0x4095 0x4095 +#define VAR_LILYCOVE_FAN_CLUB_STATE 0x4095 #define VAR_0x4096 0x4096 #define VAR_0x4097 0x4097 #define VAR_0x4098 0x4098 #define VAR_0x4099 0x4099 -#define VAR_0x409A 0x409A +#define VAR_RUSTURF_TUNNEL_STATE 0x409A #define VAR_0x409B 0x409B #define VAR_0x409C 0x409C #define VAR_0x409D 0x409D @@ -174,7 +185,7 @@ #define VAR_0x40A6 0x40A6 #define VAR_0x40A7 0x40A7 #define VAR_0x40A8 0x40A8 -#define VAR_0x40A9 0x40A9 +#define VAR_CYCLING_CHALLENGE_STATE 0x40A9 #define VAR_0x40AA 0x40AA #define VAR_0x40AB 0x40AB #define VAR_0x40AC 0x40AC @@ -185,7 +196,7 @@ #define VAR_0x40B1 0x40B1 #define VAR_0x40B2 0x40B2 #define VAR_WEATHER_INSTITUTE_STATE 0x40B3 -#define VAR_PORTHOLE 0x40B4 +#define VAR_PORTHOLE_STATE 0x40B4 #define VAR_0x40B5 0x40B5 #define VAR_0x40B6 0x40B6 #define VAR_0x40B7 0x40B7 @@ -199,7 +210,7 @@ #define VAR_0x40BF 0x40BF #define VAR_0x40C0 0x40C0 #define VAR_0x40C1 0x40C1 -#define VAR_0x40C2 0x40C2 +#define VAR_PACIFIDLOG_TM_RECEIVED_DAY 0x40C2 #define VAR_0x40C3 0x40C3 #define VAR_0x40C4 0x40C4 #define VAR_0x40C5 0x40C5 @@ -262,6 +273,8 @@ #define VAR_0x40FE 0x40FE #define VAR_0x40FF 0x40FF +// special vars +// They are commonly used as parameters to commands, or return values from commands. #define VAR_0x8000 0x8000 #define VAR_0x8001 0x8001 #define VAR_0x8002 0x8002 |