diff options
Diffstat (limited to 'include/constants')
-rw-r--r-- | include/constants/battle_anim.h | 635 | ||||
-rw-r--r-- | include/constants/battle_frontier.h | 20 | ||||
-rw-r--r-- | include/constants/battle_script_commands.h | 14 | ||||
-rw-r--r-- | include/constants/battle_setup.h | 18 | ||||
-rw-r--r-- | include/constants/field_effects.h | 72 | ||||
-rw-r--r-- | include/constants/flags.h | 1378 | ||||
-rw-r--r-- | include/constants/pokemon.h | 9 | ||||
-rw-r--r-- | include/constants/species.h | 2 | ||||
-rw-r--r-- | include/constants/trainers.h | 199 |
9 files changed, 1220 insertions, 1127 deletions
diff --git a/include/constants/battle_anim.h b/include/constants/battle_anim.h index 2b21aad9e..34a45395c 100644 --- a/include/constants/battle_anim.h +++ b/include/constants/battle_anim.h @@ -7,312 +7,316 @@ // Particle ids. #define ANIM_SPRITES_START 10000 -#define ANIM_TAG_BONE (ANIM_SPRITES_START + 0) -#define ANIM_TAG_SPARK (ANIM_SPRITES_START + 1) -#define ANIM_TAG_PENCIL (ANIM_SPRITES_START + 2) -#define ANIM_TAG_AIR_WAVE (ANIM_SPRITES_START + 3) -#define ANIM_TAG_004 (ANIM_SPRITES_START + 4) // ? -#define ANIM_TAG_SWORD (ANIM_SPRITES_START + 5) -#define ANIM_TAG_SEED (ANIM_SPRITES_START + 6) -#define ANIM_TAG_007 (ANIM_SPRITES_START + 7) // ? -#define ANIM_TAG_008 (ANIM_SPRITES_START + 8) // ? -#define ANIM_TAG_GUST (ANIM_SPRITES_START + 9) -#define ANIM_TAG_ICE_CUBE (ANIM_SPRITES_START + 10) -#define ANIM_TAG_SPARK_2 (ANIM_SPRITES_START + 11) -#define ANIM_TAG_012 (ANIM_SPRITES_START + 12) // ? -#define ANIM_TAG_YELLOW_BALL (ANIM_SPRITES_START + 13) -#define ANIM_TAG_LOCK_ON (ANIM_SPRITES_START + 14) -#define ANIM_TAG_TIED_BAG (ANIM_SPRITES_START + 15) -#define ANIM_TAG_BLACK_SMOKE (ANIM_SPRITES_START + 16) -#define ANIM_TAG_BLACK_BALL (ANIM_SPRITES_START + 17) -#define ANIM_TAG_CONVERSION (ANIM_SPRITES_START + 18) -#define ANIM_TAG_019 (ANIM_SPRITES_START + 19) // ? -#define ANIM_TAG_HORN_HIT (ANIM_SPRITES_START + 20) -#define ANIM_TAG_021 (ANIM_SPRITES_START + 21) // ? -#define ANIM_TAG_022 (ANIM_SPRITES_START + 22) // ? -#define ANIM_TAG_023 (ANIM_SPRITES_START + 23) // ? -#define ANIM_TAG_024 (ANIM_SPRITES_START + 24) // ? -#define ANIM_TAG_025 (ANIM_SPRITES_START + 25) // ? -#define ANIM_TAG_026 (ANIM_SPRITES_START + 26) // ? -#define ANIM_TAG_GLARE (ANIM_SPRITES_START + 27) -#define ANIM_TAG_028 (ANIM_SPRITES_START + 28) // ? -#define ANIM_TAG_SMALL_EMBER (ANIM_SPRITES_START + 29) -#define ANIM_TAG_GRAY_SMOKE (ANIM_SPRITES_START + 30) -#define ANIM_TAG_BLUE_STAR (ANIM_SPRITES_START + 31) -#define ANIM_TAG_032 (ANIM_SPRITES_START + 32) // ? -#define ANIM_TAG_FIRE (ANIM_SPRITES_START + 33) -#define ANIM_TAG_034 (ANIM_SPRITES_START + 34) // ? -#define ANIM_TAG_035 (ANIM_SPRITES_START + 35) // ? -#define ANIM_TAG_036 (ANIM_SPRITES_START + 36) // ? -#define ANIM_TAG_LIGHTNING (ANIM_SPRITES_START + 37) -#define ANIM_TAG_038 (ANIM_SPRITES_START + 38) // ? -#define ANIM_TAG_CLAW_SLASH (ANIM_SPRITES_START + 39) -#define ANIM_TAG_040 (ANIM_SPRITES_START + 40) // ? -#define ANIM_TAG_041 (ANIM_SPRITES_START + 41) // ? -#define ANIM_TAG_042 (ANIM_SPRITES_START + 42) // ? -#define ANIM_TAG_ICE_CHUNK (ANIM_SPRITES_START + 43) -#define ANIM_TAG_044 (ANIM_SPRITES_START + 44) // ? -#define ANIM_TAG_PINK_HEART (ANIM_SPRITES_START + 45) // ? -#define ANIM_TAG_046 (ANIM_SPRITES_START + 46) // ? -#define ANIM_TAG_047 (ANIM_SPRITES_START + 47) // ? -#define ANIM_TAG_048 (ANIM_SPRITES_START + 48) // ? -#define ANIM_TAG_SPARKLE (ANIM_SPRITES_START + 49) -#define ANIM_TAG_050 (ANIM_SPRITES_START + 50) // ? -#define ANIM_TAG_051 (ANIM_SPRITES_START + 51) -#define ANIM_TAG_052 (ANIM_SPRITES_START + 52) -#define ANIM_TAG_053 (ANIM_SPRITES_START + 53) -#define ANIM_TAG_054 (ANIM_SPRITES_START + 54) -#define ANIM_TAG_RED_FIST (ANIM_SPRITES_START + 55) -#define ANIM_TAG_056 (ANIM_SPRITES_START + 56) -#define ANIM_TAG_057 (ANIM_SPRITES_START + 57) -#define ANIM_TAG_058 (ANIM_SPRITES_START + 58) -#define ANIM_TAG_059 (ANIM_SPRITES_START + 59) -#define ANIM_TAG_060 (ANIM_SPRITES_START + 60) -#define ANIM_TAG_061 (ANIM_SPRITES_START + 61) -#define ANIM_TAG_062 (ANIM_SPRITES_START + 62) -#define ANIM_TAG_063 (ANIM_SPRITES_START + 63) -#define ANIM_TAG_064 (ANIM_SPRITES_START + 64) -#define ANIM_TAG_065 (ANIM_SPRITES_START + 65) -#define ANIM_TAG_066 (ANIM_SPRITES_START + 66) -#define ANIM_TAG_067 (ANIM_SPRITES_START + 67) -#define ANIM_TAG_068 (ANIM_SPRITES_START + 68) -#define ANIM_TAG_069 (ANIM_SPRITES_START + 69) -#define ANIM_TAG_070 (ANIM_SPRITES_START + 70) -#define ANIM_TAG_071 (ANIM_SPRITES_START + 71) -#define ANIM_TAG_MUSIC_NOTES2 (ANIM_SPRITES_START + 72) -#define ANIM_TAG_DUCK (ANIM_SPRITES_START + 73) -#define ANIM_TAG_074 (ANIM_SPRITES_START + 74) -#define ANIM_TAG_075 (ANIM_SPRITES_START + 75) -#define ANIM_TAG_076 (ANIM_SPRITES_START + 76) -#define ANIM_TAG_077 (ANIM_SPRITES_START + 77) -#define ANIM_TAG_078 (ANIM_SPRITES_START + 78) -#define ANIM_TAG_079 (ANIM_SPRITES_START + 79) -#define ANIM_TAG_080 (ANIM_SPRITES_START + 80) -#define ANIM_TAG_081 (ANIM_SPRITES_START + 81) -#define ANIM_TAG_082 (ANIM_SPRITES_START + 82) -#define ANIM_TAG_083 (ANIM_SPRITES_START + 83) -#define ANIM_TAG_084 (ANIM_SPRITES_START + 84) -#define ANIM_TAG_085 (ANIM_SPRITES_START + 85) -#define ANIM_TAG_086 (ANIM_SPRITES_START + 86) -#define ANIM_TAG_ANGER (ANIM_SPRITES_START + 87) -#define ANIM_TAG_088 (ANIM_SPRITES_START + 88) -#define ANIM_TAG_089 (ANIM_SPRITES_START + 89) -#define ANIM_TAG_090 (ANIM_SPRITES_START + 90) -#define ANIM_TAG_091 (ANIM_SPRITES_START + 91) -#define ANIM_TAG_092 (ANIM_SPRITES_START + 92) -#define ANIM_TAG_093 (ANIM_SPRITES_START + 93) -#define ANIM_TAG_094 (ANIM_SPRITES_START + 94) -#define ANIM_TAG_095 (ANIM_SPRITES_START + 95) -#define ANIM_TAG_096 (ANIM_SPRITES_START + 96) -#define ANIM_TAG_BENT_SPOON (ANIM_SPRITES_START + 97) -#define ANIM_TAG_098 (ANIM_SPRITES_START + 98) -#define ANIM_TAG_MILK_BOTTLE (ANIM_SPRITES_START + 99) -#define ANIM_TAG_100 (ANIM_SPRITES_START + 100) -#define ANIM_TAG_101 (ANIM_SPRITES_START + 101) -#define ANIM_TAG_102 (ANIM_SPRITES_START + 102) -#define ANIM_TAG_103 (ANIM_SPRITES_START + 103) -#define ANIM_TAG_104 (ANIM_SPRITES_START + 104) -#define ANIM_TAG_105 (ANIM_SPRITES_START + 105) -#define ANIM_TAG_106 (ANIM_SPRITES_START + 106) -#define ANIM_TAG_107 (ANIM_SPRITES_START + 107) -#define ANIM_TAG_108 (ANIM_SPRITES_START + 108) -#define ANIM_TAG_109 (ANIM_SPRITES_START + 109) -#define ANIM_TAG_110 (ANIM_SPRITES_START + 110) -#define ANIM_TAG_111 (ANIM_SPRITES_START + 111) -#define ANIM_TAG_112 (ANIM_SPRITES_START + 112) -#define ANIM_TAG_113 (ANIM_SPRITES_START + 113) -#define ANIM_TAG_114 (ANIM_SPRITES_START + 114) -#define ANIM_TAG_115 (ANIM_SPRITES_START + 115) -#define ANIM_TAG_116 (ANIM_SPRITES_START + 116) -#define ANIM_TAG_117 (ANIM_SPRITES_START + 117) -#define ANIM_TAG_118 (ANIM_SPRITES_START + 118) -#define ANIM_TAG_119 (ANIM_SPRITES_START + 119) -#define ANIM_TAG_ITEM_BAG2 (ANIM_SPRITES_START + 120) -#define ANIM_TAG_121 (ANIM_SPRITES_START + 121) -#define ANIM_TAG_122 (ANIM_SPRITES_START + 122) -#define ANIM_TAG_123 (ANIM_SPRITES_START + 123) -#define ANIM_TAG_124 (ANIM_SPRITES_START + 124) -#define ANIM_TAG_125 (ANIM_SPRITES_START + 125) -#define ANIM_TAG_126 (ANIM_SPRITES_START + 126) -#define ANIM_TAG_127 (ANIM_SPRITES_START + 127) -#define ANIM_TAG_128 (ANIM_SPRITES_START + 128) -#define ANIM_TAG_129 (ANIM_SPRITES_START + 129) -#define ANIM_TAG_130 (ANIM_SPRITES_START + 130) -#define ANIM_TAG_131 (ANIM_SPRITES_START + 131) -#define ANIM_TAG_132 (ANIM_SPRITES_START + 132) -#define ANIM_TAG_133 (ANIM_SPRITES_START + 133) -#define ANIM_TAG_134 (ANIM_SPRITES_START + 134) -#define ANIM_TAG_135 (ANIM_SPRITES_START + 135) -#define ANIM_TAG_136 (ANIM_SPRITES_START + 136) -#define ANIM_TAG_137 (ANIM_SPRITES_START + 137) -#define ANIM_TAG_138 (ANIM_SPRITES_START + 138) -#define ANIM_TAG_139 (ANIM_SPRITES_START + 139) -#define ANIM_TAG_140 (ANIM_SPRITES_START + 140) -#define ANIM_TAG_141 (ANIM_SPRITES_START + 141) -#define ANIM_TAG_142 (ANIM_SPRITES_START + 142) -#define ANIM_TAG_143 (ANIM_SPRITES_START + 143) -#define ANIM_TAG_144 (ANIM_SPRITES_START + 144) -#define ANIM_TAG_145 (ANIM_SPRITES_START + 145) -#define ANIM_TAG_146 (ANIM_SPRITES_START + 146) -#define ANIM_TAG_147 (ANIM_SPRITES_START + 147) -#define ANIM_TAG_148 (ANIM_SPRITES_START + 148) -#define ANIM_TAG_149 (ANIM_SPRITES_START + 149) -#define ANIM_TAG_POISON_BUBBLE (ANIM_SPRITES_START + 150) -#define ANIM_TAG_TOXIC_BUBBLE (ANIM_SPRITES_START + 151) -#define ANIM_TAG_152 (ANIM_SPRITES_START + 152) -#define ANIM_TAG_153 (ANIM_SPRITES_START + 153) -#define ANIM_TAG_154 (ANIM_SPRITES_START + 154) -#define ANIM_TAG_155 (ANIM_SPRITES_START + 155) -#define ANIM_TAG_156 (ANIM_SPRITES_START + 156) -#define ANIM_TAG_157 (ANIM_SPRITES_START + 157) -#define ANIM_TAG_158 (ANIM_SPRITES_START + 158) -#define ANIM_TAG_159 (ANIM_SPRITES_START + 159) -#define ANIM_TAG_160 (ANIM_SPRITES_START + 160) -#define ANIM_TAG_161 (ANIM_SPRITES_START + 161) -#define ANIM_TAG_162 (ANIM_SPRITES_START + 162) -#define ANIM_TAG_163 (ANIM_SPRITES_START + 163) -#define ANIM_TAG_164 (ANIM_SPRITES_START + 164) -#define ANIM_TAG_165 (ANIM_SPRITES_START + 165) -#define ANIM_TAG_166 (ANIM_SPRITES_START + 166) -#define ANIM_TAG_167 (ANIM_SPRITES_START + 167) -#define ANIM_TAG_168 (ANIM_SPRITES_START + 168) -#define ANIM_TAG_169 (ANIM_SPRITES_START + 169) -#define ANIM_TAG_170 (ANIM_SPRITES_START + 170) -#define ANIM_TAG_171 (ANIM_SPRITES_START + 171) -#define ANIM_TAG_172 (ANIM_SPRITES_START + 172) -#define ANIM_TAG_173 (ANIM_SPRITES_START + 173) -#define ANIM_TAG_174 (ANIM_SPRITES_START + 174) -#define ANIM_TAG_175 (ANIM_SPRITES_START + 175) -#define ANIM_TAG_176 (ANIM_SPRITES_START + 176) -#define ANIM_TAG_177 (ANIM_SPRITES_START + 177) -#define ANIM_TAG_178 (ANIM_SPRITES_START + 178) -#define ANIM_TAG_179 (ANIM_SPRITES_START + 179) -#define ANIM_TAG_WEB_THREAD (ANIM_SPRITES_START + 180) -#define ANIM_TAG_SPIDER_WEB (ANIM_SPRITES_START + 181) -#define ANIM_TAG_182 (ANIM_SPRITES_START + 182) -#define ANIM_TAG_183 (ANIM_SPRITES_START + 183) -#define ANIM_TAG_184 (ANIM_SPRITES_START + 184) -#define ANIM_TAG_185 (ANIM_SPRITES_START + 185) -#define ANIM_TAG_186 (ANIM_SPRITES_START + 186) -#define ANIM_TAG_EYE (ANIM_SPRITES_START + 187) -#define ANIM_TAG_188 (ANIM_SPRITES_START + 188) -#define ANIM_TAG_189 (ANIM_SPRITES_START + 189) -#define ANIM_TAG_OPENING_EYE (ANIM_SPRITES_START + 190) -#define ANIM_TAG_191 (ANIM_SPRITES_START + 191) -#define ANIM_TAG_192 (ANIM_SPRITES_START + 192) -#define ANIM_TAG_193 (ANIM_SPRITES_START + 193) -#define ANIM_TAG_MOON (ANIM_SPRITES_START + 194) -#define ANIM_TAG_GREEN_SPARKLE (ANIM_SPRITES_START + 195) -#define ANIM_TAG_196 (ANIM_SPRITES_START + 196) -#define ANIM_TAG_197 (ANIM_SPRITES_START + 197) -#define ANIM_TAG_EXPLOSION (ANIM_SPRITES_START + 198) -#define ANIM_TAG_NAIL (ANIM_SPRITES_START + 199) -#define ANIM_TAG_200 (ANIM_SPRITES_START + 200) -#define ANIM_TAG_201 (ANIM_SPRITES_START + 201) -#define ANIM_TAG_BREAKING_EGG (ANIM_SPRITES_START + 202) -#define ANIM_TAG_203 (ANIM_SPRITES_START + 203) -#define ANIM_TAG_204 (ANIM_SPRITES_START + 204) -#define ANIM_TAG_BELL (ANIM_SPRITES_START + 205) -#define ANIM_TAG_MUSIC_NOTES (ANIM_SPRITES_START + 206) -#define ANIM_TAG_207 (ANIM_SPRITES_START + 207) -#define ANIM_TAG_208 (ANIM_SPRITES_START + 208) -#define ANIM_TAG_209 (ANIM_SPRITES_START + 209) -#define ANIM_TAG_PURPLE_HEART (ANIM_SPRITES_START + 210) -#define ANIM_TAG_211 (ANIM_SPRITES_START + 211) -#define ANIM_TAG_212 (ANIM_SPRITES_START + 212) -#define ANIM_TAG_213 (ANIM_SPRITES_START + 213) -#define ANIM_TAG_214 (ANIM_SPRITES_START + 214) -#define ANIM_TAG_215 (ANIM_SPRITES_START + 215) -#define ANIM_TAG_216 (ANIM_SPRITES_START + 216) -#define ANIM_TAG_217 (ANIM_SPRITES_START + 217) -#define ANIM_TAG_218 (ANIM_SPRITES_START + 218) -#define ANIM_TAG_219 (ANIM_SPRITES_START + 219) -#define ANIM_TAG_ANGEL (ANIM_SPRITES_START + 220) -#define ANIM_TAG_EVIL_ANGEL (ANIM_SPRITES_START + 221) -#define ANIM_TAG_222 (ANIM_SPRITES_START + 222) -#define ANIM_TAG_223 (ANIM_SPRITES_START + 223) -#define ANIM_TAG_ITEM_BAG (ANIM_SPRITES_START + 224) -#define ANIM_TAG_225 (ANIM_SPRITES_START + 225) -#define ANIM_TAG_226 (ANIM_SPRITES_START + 226) -#define ANIM_TAG_227 (ANIM_SPRITES_START + 227) -#define ANIM_TAG_LETTER_Z (ANIM_SPRITES_START + 228) -#define ANIM_TAG_229 (ANIM_SPRITES_START + 229) -#define ANIM_TAG_TRI_FORCE_TRIANGLE (ANIM_SPRITES_START + 230) -#define ANIM_TAG_231 (ANIM_SPRITES_START + 231) -#define ANIM_TAG_232 (ANIM_SPRITES_START + 232) -#define ANIM_TAG_233 (ANIM_SPRITES_START + 233) -#define ANIM_TAG_234 (ANIM_SPRITES_START + 234) -#define ANIM_TAG_235 (ANIM_SPRITES_START + 235) -#define ANIM_TAG_236 (ANIM_SPRITES_START + 236) -#define ANIM_TAG_237 (ANIM_SPRITES_START + 237) -#define ANIM_TAG_238 (ANIM_SPRITES_START + 238) -#define ANIM_TAG_239 (ANIM_SPRITES_START + 239) -#define ANIM_TAG_240 (ANIM_SPRITES_START + 240) -#define ANIM_TAG_GREEN_STAR (ANIM_SPRITES_START + 241) -#define ANIM_TAG_242 (ANIM_SPRITES_START + 242) -#define ANIM_TAG_243 (ANIM_SPRITES_START + 243) -#define ANIM_TAG_244 (ANIM_SPRITES_START + 244) -#define ANIM_TAG_245 (ANIM_SPRITES_START + 245) -#define ANIM_TAG_246 (ANIM_SPRITES_START + 246) -#define ANIM_TAG_HAND (ANIM_SPRITES_START + 247) -#define ANIM_TAG_248 (ANIM_SPRITES_START + 248) -#define ANIM_TAG_249 (ANIM_SPRITES_START + 249) -#define ANIM_TAG_X_SIGN (ANIM_SPRITES_START + 250) -#define ANIM_TAG_251 (ANIM_SPRITES_START + 251) -#define ANIM_TAG_252 (ANIM_SPRITES_START + 252) -#define ANIM_TAG_253 (ANIM_SPRITES_START + 253) -#define ANIM_TAG_254 (ANIM_SPRITES_START + 254) -#define ANIM_TAG_255 (ANIM_SPRITES_START + 255) -#define ANIM_TAG_256 (ANIM_SPRITES_START + 256) -#define ANIM_TAG_257 (ANIM_SPRITES_START + 257) -#define ANIM_TAG_MAGNIFYING_GLASS (ANIM_SPRITES_START + 258) -#define ANIM_TAG_259 (ANIM_SPRITES_START + 259) -#define ANIM_TAG_260 (ANIM_SPRITES_START + 260) -#define ANIM_TAG_261 (ANIM_SPRITES_START + 261) -#define ANIM_TAG_262 (ANIM_SPRITES_START + 262) -#define ANIM_TAG_263 (ANIM_SPRITES_START + 263) -#define ANIM_TAG_264 (ANIM_SPRITES_START + 264) -#define ANIM_TAG_265 (ANIM_SPRITES_START + 265) -#define ANIM_TAG_266 (ANIM_SPRITES_START + 266) -#define ANIM_TAG_267 (ANIM_SPRITES_START + 267) -#define ANIM_TAG_268 (ANIM_SPRITES_START + 268) -#define ANIM_TAG_269 (ANIM_SPRITES_START + 269) -#define ANIM_TAG_270 (ANIM_SPRITES_START + 270) -#define ANIM_TAG_271 (ANIM_SPRITES_START + 271) -#define ANIM_TAG_272 (ANIM_SPRITES_START + 272) -#define ANIM_TAG_273 (ANIM_SPRITES_START + 273) -#define ANIM_TAG_274 (ANIM_SPRITES_START + 274) -#define ANIM_TAG_275 (ANIM_SPRITES_START + 275) -#define ANIM_TAG_276 (ANIM_SPRITES_START + 276) -#define ANIM_TAG_277 (ANIM_SPRITES_START + 277) -#define ANIM_TAG_RECYCLE (ANIM_SPRITES_START + 278) -#define ANIM_TAG_279 (ANIM_SPRITES_START + 279) -#define ANIM_TAG_PROTECT (ANIM_SPRITES_START + 280) -#define ANIM_TAG_281 (ANIM_SPRITES_START + 281) -#define ANIM_TAG_282 (ANIM_SPRITES_START + 282) -#define ANIM_TAG_283 (ANIM_SPRITES_START + 283) -#define ANIM_TAG_284 (ANIM_SPRITES_START + 284) -#define ANIM_TAG_285 (ANIM_SPRITES_START + 285) -#define ANIM_TAG_286 (ANIM_SPRITES_START + 286) -#define ANIM_TAG_287 (ANIM_SPRITES_START + 287) -#define ANIM_TAG_288 (ANIM_SPRITES_START + 288) -#define ANIM_TAG_289 (ANIM_SPRITES_START + 289) -#define ANIM_TAG_290 (ANIM_SPRITES_START + 290) -#define ANIM_TAG_291 (ANIM_SPRITES_START + 291) -#define ANIM_TAG_292 (ANIM_SPRITES_START + 292) -#define ANIM_TAG_293 (ANIM_SPRITES_START + 293) -#define ANIM_TAG_294 (ANIM_SPRITES_START + 294) -#define ANIM_TAG_295 (ANIM_SPRITES_START + 295) -#define ANIM_TAG_296 (ANIM_SPRITES_START + 296) -#define ANIM_TAG_297 (ANIM_SPRITES_START + 297) -#define ANIM_TAG_298 (ANIM_SPRITES_START + 298) +#define ANIM_TAG_BONE (ANIM_SPRITES_START + 0) +#define ANIM_TAG_SPARK (ANIM_SPRITES_START + 1) +#define ANIM_TAG_PENCIL (ANIM_SPRITES_START + 2) +#define ANIM_TAG_AIR_WAVE (ANIM_SPRITES_START + 3) +#define ANIM_TAG_UNUSED_ORB (ANIM_SPRITES_START + 4) +#define ANIM_TAG_SWORD (ANIM_SPRITES_START + 5) +#define ANIM_TAG_SEED (ANIM_SPRITES_START + 6) +#define ANIM_TAG_UNUSED_EXPLOSION (ANIM_SPRITES_START + 7) +#define ANIM_TAG_UNUSED_PINK_ORB (ANIM_SPRITES_START + 8) +#define ANIM_TAG_GUST (ANIM_SPRITES_START + 9) +#define ANIM_TAG_ICE_CUBE (ANIM_SPRITES_START + 10) +#define ANIM_TAG_SPARK_2 (ANIM_SPRITES_START + 11) +#define ANIM_TAG_UNUSED_ORANGE (ANIM_SPRITES_START + 12) +#define ANIM_TAG_YELLOW_BALL (ANIM_SPRITES_START + 13) +#define ANIM_TAG_LOCK_ON (ANIM_SPRITES_START + 14) +#define ANIM_TAG_TIED_BAG (ANIM_SPRITES_START + 15) +#define ANIM_TAG_BLACK_SMOKE (ANIM_SPRITES_START + 16) +#define ANIM_TAG_BLACK_BALL (ANIM_SPRITES_START + 17) +#define ANIM_TAG_CONVERSION (ANIM_SPRITES_START + 18) +#define ANIM_TAG_UNUSED_GLASS (ANIM_SPRITES_START + 19) +#define ANIM_TAG_HORN_HIT (ANIM_SPRITES_START + 20) +#define ANIM_TAG_UNUSED_HIT (ANIM_SPRITES_START + 21) +#define ANIM_TAG_UNUSED_HIT_2 (ANIM_SPRITES_START + 22) +#define ANIM_TAG_UNUSED_BLUE_SHARDS (ANIM_SPRITES_START + 23) +#define ANIM_TAG_UNUSED_CLOSING_EYE (ANIM_SPRITES_START + 24) +#define ANIM_TAG_UNUSED_WAVING_HAND (ANIM_SPRITES_START + 25) +#define ANIM_TAG_UNUSED_HIT_DUPLICATE (ANIM_SPRITES_START + 26) +#define ANIM_TAG_LEER (ANIM_SPRITES_START + 27) +#define ANIM_TAG_UNUSED_BLUE_BURST (ANIM_SPRITES_START + 28) +#define ANIM_TAG_SMALL_EMBER (ANIM_SPRITES_START + 29) +#define ANIM_TAG_GRAY_SMOKE (ANIM_SPRITES_START + 30) +#define ANIM_TAG_BLUE_STAR (ANIM_SPRITES_START + 31) +#define ANIM_TAG_UNUSED_BUBBLE_BURST (ANIM_SPRITES_START + 32) +#define ANIM_TAG_FIRE (ANIM_SPRITES_START + 33) +#define ANIM_TAG_UNUSED_SPINNING_FIRE (ANIM_SPRITES_START + 34) +#define ANIM_TAG_FIRE_PLUME (ANIM_SPRITES_START + 35) +#define ANIM_TAG_UNUSED_LIGHTNING (ANIM_SPRITES_START + 36) +#define ANIM_TAG_LIGHTNING (ANIM_SPRITES_START + 37) +#define ANIM_TAG_UNUSED_CLAW_SLASH (ANIM_SPRITES_START + 38) +#define ANIM_TAG_CLAW_SLASH (ANIM_SPRITES_START + 39) +#define ANIM_TAG_UNUSED_SCRATCH (ANIM_SPRITES_START + 40) +#define ANIM_TAG_UNUSED_SCRATCH_2 (ANIM_SPRITES_START + 41) +#define ANIM_TAG_UNUSED_BUBBLE_BURST_2 (ANIM_SPRITES_START + 42) +#define ANIM_TAG_ICE_CHUNK (ANIM_SPRITES_START + 43) +#define ANIM_TAG_UNUSED_GLASS_2 (ANIM_SPRITES_START + 44) +#define ANIM_TAG_UNUSED_PINK_HEART (ANIM_SPRITES_START + 45) +#define ANIM_TAG_UNUSED_SAP_DRIP (ANIM_SPRITES_START + 46) +#define ANIM_TAG_UNUSED_SAP_DRIP_2 (ANIM_SPRITES_START + 47) +#define ANIM_TAG_SPARKLE_1 (ANIM_SPRITES_START + 48) +#define ANIM_TAG_SPARKLE_2 (ANIM_SPRITES_START + 49) +#define ANIM_TAG_HUMANOID_FOOT (ANIM_SPRITES_START + 50) +#define ANIM_TAG_UNUSED_MONSTER_FOOT (ANIM_SPRITES_START + 51) +#define ANIM_TAG_UNUSED_HUMANOID_HAND (ANIM_SPRITES_START + 52) +#define ANIM_TAG_NOISE_LINE (ANIM_SPRITES_START + 53) +#define ANIM_TAG_UNUSED_YELLOW_UNK (ANIM_SPRITES_START + 54) +#define ANIM_TAG_UNUSED_RED_FIST (ANIM_SPRITES_START + 55) +#define ANIM_TAG_SLAM_HIT (ANIM_SPRITES_START + 56) +#define ANIM_TAG_UNUSED_RING (ANIM_SPRITES_START + 57) +#define ANIM_TAG_ROCKS (ANIM_SPRITES_START + 58) +#define ANIM_TAG_UNUSED_Z (ANIM_SPRITES_START + 59) +#define ANIM_TAG_UNUSED_YELLOW_UNK_2 (ANIM_SPRITES_START + 60) +#define ANIM_TAG_UNUSED_AIR_SLASH (ANIM_SPRITES_START + 61) +#define ANIM_TAG_UNUSED_SPINNING_GREEN_ORBS (ANIM_SPRITES_START + 62) +#define ANIM_TAG_LEAF (ANIM_SPRITES_START + 63) +#define ANIM_TAG_FINGER (ANIM_SPRITES_START + 64) +#define ANIM_TAG_POISON_POWDER (ANIM_SPRITES_START + 65) +#define ANIM_TAG_UNUSED_BROWN_TRIANGLE (ANIM_SPRITES_START + 66) +#define ANIM_TAG_SLEEP_POWDER (ANIM_SPRITES_START + 67) +#define ANIM_TAG_STUN_SPORE (ANIM_SPRITES_START + 68) +#define ANIM_TAG_UNUSED_POWDER (ANIM_SPRITES_START + 69) +#define ANIM_TAG_SPARKLE_3 (ANIM_SPRITES_START + 70) +#define ANIM_TAG_SPARKLE_4 (ANIM_SPRITES_START + 71) +#define ANIM_TAG_MUSIC_NOTES (ANIM_SPRITES_START + 72) +#define ANIM_TAG_DUCK (ANIM_SPRITES_START + 73) +#define ANIM_TAG_MUD_SAND (ANIM_SPRITES_START + 74) +#define ANIM_TAG_ALERT (ANIM_SPRITES_START + 75) +#define ANIM_TAG_UNUSED_BLUE_FLAMES (ANIM_SPRITES_START + 76) +#define ANIM_TAG_UNUSED_BLUE_FLAMES_2 (ANIM_SPRITES_START + 77) +#define ANIM_TAG_UNUSED_SHOCK (ANIM_SPRITES_START + 78) +#define ANIM_TAG_SHOCK (ANIM_SPRITES_START + 79) +#define ANIM_TAG_UNUSED_BELL (ANIM_SPRITES_START + 80) +#define ANIM_TAG_UNUSED_PINK_GLOVE (ANIM_SPRITES_START + 81) +#define ANIM_TAG_UNUSED_BLUE_LINES (ANIM_SPRITES_START + 82) +#define ANIM_TAG_UNUSED_IMPACT (ANIM_SPRITES_START + 83) +#define ANIM_TAG_UNUSED_IMPACT_2 (ANIM_SPRITES_START + 84) +#define ANIM_TAG_UNUSED_RETICLE (ANIM_SPRITES_START + 85) +#define ANIM_TAG_BREATH (ANIM_SPRITES_START + 86) +#define ANIM_TAG_ANGER (ANIM_SPRITES_START + 87) +#define ANIM_TAG_UNUSED_SNOWBALL (ANIM_SPRITES_START + 88) +#define ANIM_TAG_UNUSED_VINE (ANIM_SPRITES_START + 89) +#define ANIM_TAG_UNUSED_SWORD (ANIM_SPRITES_START + 90) +#define ANIM_TAG_UNUSED_CLAPPING (ANIM_SPRITES_START + 91) +#define ANIM_TAG_UNUSED_RED_TUBE (ANIM_SPRITES_START + 92) +#define ANIM_TAG_AMNESIA (ANIM_SPRITES_START + 93) +#define ANIM_TAG_UNUSED_STRING (ANIM_SPRITES_START + 94) +#define ANIM_TAG_UNUSED_PENCIL (ANIM_SPRITES_START + 95) +#define ANIM_TAG_UNUSED_PETAL (ANIM_SPRITES_START + 96) +#define ANIM_TAG_BENT_SPOON (ANIM_SPRITES_START + 97) +#define ANIM_TAG_UNUSED_WEB (ANIM_SPRITES_START + 98) +#define ANIM_TAG_MILK_BOTTLE (ANIM_SPRITES_START + 99) +#define ANIM_TAG_COIN (ANIM_SPRITES_START + 100) +#define ANIM_TAG_UNUSED_CRACKED_EGG (ANIM_SPRITES_START + 101) +#define ANIM_TAG_UNUSED_HATCHED_EGG (ANIM_SPRITES_START + 102) +#define ANIM_TAG_UNUSED_FRESH_EGG (ANIM_SPRITES_START + 103) +#define ANIM_TAG_UNUSED_FANGS (ANIM_SPRITES_START + 104) +#define ANIM_TAG_UNUSED_EXPLOSION_2 (ANIM_SPRITES_START + 105) +#define ANIM_TAG_UNUSED_EXPLOSION_3 (ANIM_SPRITES_START + 106) +#define ANIM_TAG_UNUSED_WATER_DROPLET (ANIM_SPRITES_START + 107) +#define ANIM_TAG_UNUSED_WATER_DROPLET_2 (ANIM_SPRITES_START + 108) +#define ANIM_TAG_UNUSED_SEED (ANIM_SPRITES_START + 109) +#define ANIM_TAG_UNUSED_SPROUT (ANIM_SPRITES_START + 110) +#define ANIM_TAG_UNUSED_RED_WAND (ANIM_SPRITES_START + 111) +#define ANIM_TAG_UNUSED_PURPLE_GREEN_UNK (ANIM_SPRITES_START + 112) +#define ANIM_TAG_UNUSED_WATER_COLUMN (ANIM_SPRITES_START + 113) +#define ANIM_TAG_UNUSED_MUD_UNK (ANIM_SPRITES_START + 114) +#define ANIM_TAG_RAIN_DROPS (ANIM_SPRITES_START + 115) +#define ANIM_TAG_UNUSED_FURY_SWIPES (ANIM_SPRITES_START + 116) +#define ANIM_TAG_UNUSED_VINE_2 (ANIM_SPRITES_START + 117) +#define ANIM_TAG_UNUSED_TEETH (ANIM_SPRITES_START + 118) +#define ANIM_TAG_UNUSED_BONE (ANIM_SPRITES_START + 119) +#define ANIM_TAG_UNUSED_WHITE_BAG (ANIM_SPRITES_START + 120) +#define ANIM_TAG_UNUSED_UNKNOWN (ANIM_SPRITES_START + 121) +#define ANIM_TAG_UNUSED_PURPLE_CORAL (ANIM_SPRITES_START + 122) +#define ANIM_TAG_UNUSED_PURPLE_DROPLET (ANIM_SPRITES_START + 123) +#define ANIM_TAG_UNUSED_SHOCK_2 (ANIM_SPRITES_START + 124) +#define ANIM_TAG_UNUSED_CLOSING_EYE_2 (ANIM_SPRITES_START + 125) +#define ANIM_TAG_UNUSED_METAL_BALL (ANIM_SPRITES_START + 126) +#define ANIM_TAG_UNUSED_MONSTER_DOLL (ANIM_SPRITES_START + 127) +#define ANIM_TAG_UNUSED_WHIRLWIND (ANIM_SPRITES_START + 128) +#define ANIM_TAG_UNUSED_WHIRLWIND_2 (ANIM_SPRITES_START + 129) +#define ANIM_TAG_UNUSED_EXPLOSION_4 (ANIM_SPRITES_START + 130) +#define ANIM_TAG_UNUSED_EXPLOSION_5 (ANIM_SPRITES_START + 131) +#define ANIM_TAG_UNUSED_TONGUE (ANIM_SPRITES_START + 132) +#define ANIM_TAG_UNUSED_SMOKE (ANIM_SPRITES_START + 133) +#define ANIM_TAG_UNUSED_SMOKE_2 (ANIM_SPRITES_START + 134) +#define ANIM_TAG_IMPACT (ANIM_SPRITES_START + 135) +#define ANIM_TAG_CIRCLE_IMPACT (ANIM_SPRITES_START + 136) +#define ANIM_TAG_SCRATCH (ANIM_SPRITES_START + 137) +#define ANIM_TAG_CUT (ANIM_SPRITES_START + 138) +#define ANIM_TAG_SHARP_TEETH (ANIM_SPRITES_START + 139) +#define ANIM_TAG_RAINBOW_RINGS (ANIM_SPRITES_START + 140) +#define ANIM_TAG_ICE_CRYSTALS (ANIM_SPRITES_START + 141) +#define ANIM_TAG_ICE_SPIKES (ANIM_SPRITES_START + 142) +#define ANIM_TAG_HANDS_AND_FEET (ANIM_SPRITES_START + 143) +#define ANIM_TAG_MIST_CLOUD (ANIM_SPRITES_START + 144) +#define ANIM_TAG_CLAMP (ANIM_SPRITES_START + 145) +#define ANIM_TAG_BUBBLE (ANIM_SPRITES_START + 146) +#define ANIM_TAG_ORBS (ANIM_SPRITES_START + 147) +#define ANIM_TAG_WATER_IMPACT (ANIM_SPRITES_START + 148) +#define ANIM_TAG_WATER_ORB (ANIM_SPRITES_START + 149) +#define ANIM_TAG_POISON_BUBBLE (ANIM_SPRITES_START + 150) +#define ANIM_TAG_TOXIC_BUBBLE (ANIM_SPRITES_START + 151) +#define ANIM_TAG_SPIKES (ANIM_SPRITES_START + 152) +#define ANIM_TAG_HORN_HIT_2 (ANIM_SPRITES_START + 153) +#define ANIM_TAG_AIR_WAVE_2 (ANIM_SPRITES_START + 154) +#define ANIM_TAG_SMALL_BUBBLES (ANIM_SPRITES_START + 155) +#define ANIM_TAG_ROUND_SHADOW (ANIM_SPRITES_START + 156) +#define ANIM_TAG_SUNLIGHT (ANIM_SPRITES_START + 157) +#define ANIM_TAG_SPORE (ANIM_SPRITES_START + 158) +#define ANIM_TAG_FLOWER (ANIM_SPRITES_START + 159) +#define ANIM_TAG_RAZOR_LEAF (ANIM_SPRITES_START + 160) +#define ANIM_TAG_NEEDLE (ANIM_SPRITES_START + 161) +#define ANIM_TAG_WHIRLWIND_LINES (ANIM_SPRITES_START + 162) +#define ANIM_TAG_GOLD_RING (ANIM_SPRITES_START + 163) +#define ANIM_TAG_PURPLE_RING (ANIM_SPRITES_START + 164) +#define ANIM_TAG_BLUE_RING (ANIM_SPRITES_START + 165) +#define ANIM_TAG_GREEN_LIGHT_WALL (ANIM_SPRITES_START + 166) +#define ANIM_TAG_BLUE_LIGHT_WALL (ANIM_SPRITES_START + 167) +#define ANIM_TAG_RED_LIGHT_WALL (ANIM_SPRITES_START + 168) +#define ANIM_TAG_GRAY_LIGHT_WALL (ANIM_SPRITES_START + 169) +#define ANIM_TAG_ORANGE_LIGHT_WALL (ANIM_SPRITES_START + 170) +#define ANIM_TAG_BLACK_BALL_2 (ANIM_SPRITES_START + 171) +#define ANIM_TAG_PURPLE_GAS_CLOUD (ANIM_SPRITES_START + 172) +#define ANIM_TAG_SPARK_H (ANIM_SPRITES_START + 173) +#define ANIM_TAG_YELLOW_STAR (ANIM_SPRITES_START + 174) +#define ANIM_TAG_LARGE_FRESH_EGG (ANIM_SPRITES_START + 175) +#define ANIM_TAG_SHADOW_BALL (ANIM_SPRITES_START + 176) +#define ANIM_TAG_LICK (ANIM_SPRITES_START + 177) +#define ANIM_TAG_UNUSED_VOID_LINES (ANIM_SPRITES_START + 178) +#define ANIM_TAG_STRING (ANIM_SPRITES_START + 179) +#define ANIM_TAG_WEB_THREAD (ANIM_SPRITES_START + 180) +#define ANIM_TAG_SPIDER_WEB (ANIM_SPRITES_START + 181) +#define ANIM_TAG_UNUSED_LIGHTBULB (ANIM_SPRITES_START + 182) +#define ANIM_TAG_SLASH (ANIM_SPRITES_START + 183) +#define ANIM_TAG_FOCUS_ENERGY (ANIM_SPRITES_START + 184) +#define ANIM_TAG_SPHERE_TO_CUBE (ANIM_SPRITES_START + 185) +#define ANIM_TAG_TENDRILS (ANIM_SPRITES_START + 186) +#define ANIM_TAG_EYE (ANIM_SPRITES_START + 187) +#define ANIM_TAG_WHITE_SHADOW (ANIM_SPRITES_START + 188) +#define ANIM_TAG_TEAL_ALERT (ANIM_SPRITES_START + 189) +#define ANIM_TAG_OPENING_EYE (ANIM_SPRITES_START + 190) +#define ANIM_TAG_ROUND_WHITE_HALO (ANIM_SPRITES_START + 191) +#define ANIM_TAG_FANG_ATTACK (ANIM_SPRITES_START + 192) +#define ANIM_TAG_PURPLE_HAND_OUTLINE (ANIM_SPRITES_START + 193) +#define ANIM_TAG_MOON (ANIM_SPRITES_START + 194) +#define ANIM_TAG_GREEN_SPARKLE (ANIM_SPRITES_START + 195) +#define ANIM_TAG_SPIRAL (ANIM_SPRITES_START + 196) +#define ANIM_TAG_SNORE_Z (ANIM_SPRITES_START + 197) +#define ANIM_TAG_EXPLOSION (ANIM_SPRITES_START + 198) +#define ANIM_TAG_NAIL (ANIM_SPRITES_START + 199) +#define ANIM_TAG_GHOSTLY_SPIRIT (ANIM_SPRITES_START + 200) +#define ANIM_TAG_WARM_ROCK (ANIM_SPRITES_START + 201) +#define ANIM_TAG_BREAKING_EGG (ANIM_SPRITES_START + 202) +#define ANIM_TAG_THIN_RING (ANIM_SPRITES_START + 203) +#define ANIM_TAG_UNUSED_PUNCH_IMPACT (ANIM_SPRITES_START + 204) +#define ANIM_TAG_BELL (ANIM_SPRITES_START + 205) +#define ANIM_TAG_MUSIC_NOTES_2 (ANIM_SPRITES_START + 206) +#define ANIM_TAG_SPEED_DUST (ANIM_SPRITES_START + 207) +#define ANIM_TAG_TORN_METAL (ANIM_SPRITES_START + 208) +#define ANIM_TAG_THOUGHT_BUBBLE (ANIM_SPRITES_START + 209) +#define ANIM_TAG_MAGENTA_HEART (ANIM_SPRITES_START + 210) +#define ANIM_TAG_ELECTRIC_ORBS (ANIM_SPRITES_START + 211) +#define ANIM_TAG_CIRCLE_OF_LIGHT (ANIM_SPRITES_START + 212) +#define ANIM_TAG_ELECTRICITY (ANIM_SPRITES_START + 213) +#define ANIM_TAG_FINGER_2 (ANIM_SPRITES_START + 214) +#define ANIM_TAG_MOVEMENT_WAVES (ANIM_SPRITES_START + 215) +#define ANIM_TAG_RED_HEART (ANIM_SPRITES_START + 216) +#define ANIM_TAG_RED_ORB (ANIM_SPRITES_START + 217) +#define ANIM_TAG_EYE_SPARKLE (ANIM_SPRITES_START + 218) +#define ANIM_TAG_PINK_HEART (ANIM_SPRITES_START + 219) +#define ANIM_TAG_ANGEL (ANIM_SPRITES_START + 220) +#define ANIM_TAG_DEVIL (ANIM_SPRITES_START + 221) +#define ANIM_TAG_SWIPE (ANIM_SPRITES_START + 222) +#define ANIM_TAG_ROOTS (ANIM_SPRITES_START + 223) +#define ANIM_TAG_ITEM_BAG (ANIM_SPRITES_START + 224) +#define ANIM_TAG_JAGGED_MUSIC_NOTE (ANIM_SPRITES_START + 225) +#define ANIM_TAG_POKEBALL (ANIM_SPRITES_START + 226) +#define ANIM_TAG_SPOTLIGHT (ANIM_SPRITES_START + 227) +#define ANIM_TAG_LETTER_Z (ANIM_SPRITES_START + 228) +#define ANIM_TAG_RAPID_SPIN (ANIM_SPRITES_START + 229) +#define ANIM_TAG_TRI_FORCE_TRIANGLE (ANIM_SPRITES_START + 230) +#define ANIM_TAG_WISP_ORB (ANIM_SPRITES_START + 231) +#define ANIM_TAG_WISP_FIRE (ANIM_SPRITES_START + 232) +#define ANIM_TAG_GOLD_STARS (ANIM_SPRITES_START + 233) +#define ANIM_TAG_ECLIPSING_ORB (ANIM_SPRITES_START + 234) +#define ANIM_TAG_GRAY_ORB (ANIM_SPRITES_START + 235) +#define ANIM_TAG_BLUE_ORB (ANIM_SPRITES_START + 236) +#define ANIM_TAG_RED_ORB_2 (ANIM_SPRITES_START + 237) +#define ANIM_TAG_PINK_PETAL (ANIM_SPRITES_START + 238) +#define ANIM_TAG_PAIN_SPLIT (ANIM_SPRITES_START + 239) +#define ANIM_TAG_CONFETTI (ANIM_SPRITES_START + 240) +#define ANIM_TAG_GREEN_STAR (ANIM_SPRITES_START + 241) +#define ANIM_TAG_PINK_CLOUD (ANIM_SPRITES_START + 242) +#define ANIM_TAG_SWEAT_DROP (ANIM_SPRITES_START + 243) +#define ANIM_TAG_GUARD_RING (ANIM_SPRITES_START + 244) +#define ANIM_TAG_PURPLE_SCRATCH (ANIM_SPRITES_START + 245) +#define ANIM_TAG_PURPLE_SWIPE (ANIM_SPRITES_START + 246) +#define ANIM_TAG_TAG_HAND (ANIM_SPRITES_START + 247) +#define ANIM_TAG_SMALL_RED_EYE (ANIM_SPRITES_START + 248) +#define ANIM_TAG_HOLLOW_ORB (ANIM_SPRITES_START + 249) +#define ANIM_TAG_X_SIGN (ANIM_SPRITES_START + 250) +#define ANIM_TAG_BLUEGREEN_ORB (ANIM_SPRITES_START + 251) +#define ANIM_TAG_PAW_PRINT (ANIM_SPRITES_START + 252) +#define ANIM_TAG_PURPLE_FLAME (ANIM_SPRITES_START + 253) +#define ANIM_TAG_RED_BALL (ANIM_SPRITES_START + 254) +#define ANIM_TAG_SMELLINGSALT_EFFECT (ANIM_SPRITES_START + 255) +#define ANIM_TAG_METEOR (ANIM_SPRITES_START + 256) +#define ANIM_TAG_FLAT_ROCK (ANIM_SPRITES_START + 257) +#define ANIM_TAG_MAGNIFYING_GLASS (ANIM_SPRITES_START + 258) +#define ANIM_TAG_BROWN_ORB (ANIM_SPRITES_START + 259) +#define ANIM_TAG_METAL_SOUND_WAVES (ANIM_SPRITES_START + 260) +#define ANIM_TAG_FLYING_DIRT (ANIM_SPRITES_START + 261) +#define ANIM_TAG_ICICLE_SPEAR (ANIM_SPRITES_START + 262) +#define ANIM_TAG_HAIL (ANIM_SPRITES_START + 263) +#define ANIM_TAG_GLOWY_RED_ORB (ANIM_SPRITES_START + 264) +#define ANIM_TAG_GLOWY_GREEN_ORB (ANIM_SPRITES_START + 265) +#define ANIM_TAG_GREEN_SPIKE (ANIM_SPRITES_START + 266) +#define ANIM_TAG_WHITE_CIRCLE_OF_LIGHT (ANIM_SPRITES_START + 267) +#define ANIM_TAG_GLOWY_BLUE_ORB (ANIM_SPRITES_START + 268) +#define ANIM_TAG_UNUSED_RED_BRICK (ANIM_SPRITES_START + 269) +#define ANIM_TAG_WHITE_FEATHER (ANIM_SPRITES_START + 270) +#define ANIM_TAG_SPARKLE_6 (ANIM_SPRITES_START + 271) +#define ANIM_TAG_SPLASH (ANIM_SPRITES_START + 272) +#define ANIM_TAG_SWEAT_BEAD (ANIM_SPRITES_START + 273) +#define ANIM_TAG_UNUSED_GEM_1 (ANIM_SPRITES_START + 274) +#define ANIM_TAG_UNUSED_GEM_2 (ANIM_SPRITES_START + 275) +#define ANIM_TAG_UNUSED_GEM_3 (ANIM_SPRITES_START + 276) +#define ANIM_TAG_SLAM_HIT_2 (ANIM_SPRITES_START + 277) +#define ANIM_TAG_RECYCLE (ANIM_SPRITES_START + 278) +#define ANIM_TAG_UNUSED_RED_PARTICLES (ANIM_SPRITES_START + 279) +#define ANIM_TAG_PROTECT (ANIM_SPRITES_START + 280) +#define ANIM_TAG_DIRT_MOUND (ANIM_SPRITES_START + 281) +#define ANIM_TAG_SHOCK_3 (ANIM_SPRITES_START + 282) +#define ANIM_TAG_WEATHER_BALL (ANIM_SPRITES_START + 283) +#define ANIM_TAG_BIRD (ANIM_SPRITES_START + 284) +#define ANIM_TAG_CROSS_IMPACT (ANIM_SPRITES_START + 285) +#define ANIM_TAG_SLASH_2 (ANIM_SPRITES_START + 286) +#define ANIM_TAG_WHIP_HIT (ANIM_SPRITES_START + 287) +#define ANIM_TAG_BLUE_RING_2 (ANIM_SPRITES_START + 288) // battlers -#define ANIM_ATTACKER 0 -#define ANIM_TARGET 1 +#define ANIM_ATTACKER 0 +#define ANIM_TARGET 1 #define ANIM_ATK_PARTNER 2 #define ANIM_DEF_PARTNER 3 +// stereo panning constants [0-255] +// +// 0 +// . . +// . . +// 192 . . 63 +// . . +// . . +// . . +// 127 +// +#define SOUND_PAN_ATTACKER -64 +#define SOUND_PAN_TARGET 63 + // move background ids #define BG_DARK_ 0 // the same as BG_DARK but is unused #define BG_DARK 1 @@ -406,4 +410,33 @@ #define ANIM_WEATHER_SANDSTORM 3 #define ANIM_WEATHER_HAIL 4 +// Battle mon back animations. +#define BACK_ANIM_NONE 0x00 +#define BACK_ANIM_H_SLIDE_QUICK 0x01 +#define BACK_ANIM_H_SLIDE 0x02 +#define BACK_ANIM_H_SLIDE_WITH_V_COMPRESS_1 0x03 +#define BACK_ANIM_H_SLIDE_WITH_V_COMPRESS_2 0x04 +#define BACK_ANIM_SHRINK_GROW_1 0x05 +#define BACK_ANIM_GROW_1 0x06 +#define BACK_ANIM_CIRCLE_MOVE_COUNTERCLOCKWISE 0x07 +#define BACK_ANIM_HORIZONTAL_SHAKE 0x08 +#define BACK_ANIM_VERTICAL_SHAKE 0x09 +#define BACK_ANIM_V_SHAKE_WITH_H_SLIDE 0x0a +#define BACK_ANIM_VERTICAL_STRETCH 0x0b +#define BACK_ANIM_HORIZONTAL_STRETCH 0x0c +#define BACK_ANIM_GROW_2 0x0d +#define BACK_ANIM_V_SHAKE_WITH_PAUSE 0x0e +#define BACK_ANIM_CIRCLE_MOVE_CLOCKWISE 0x0f +#define BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_SMALL 0x10 +#define BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE 0x11 +#define BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE 0x12 +#define BACK_ANIM_DIP_RIGHT_SIDE 0x13 +#define BACK_ANIM_SHRINK_GROW_2 0x14 +#define BACK_ANIM_JOLT_RIGHT 0x15 +#define BACK_ANIM_FLASH_YELLOW_WITH_SHAKE 0x16 +#define BACK_ANIM_FADE_RED_WITH_SHAKE 0x17 +#define BACK_ANIM_FADE_GREEN_WITH_SHAKE 0x18 +#define BACK_ANIM_FADE_BLUE_WITH_SHAKE 0x19 + + #endif // GUARD_CONSTANTS_BATTLE_ANIM_H diff --git a/include/constants/battle_frontier.h b/include/constants/battle_frontier.h index 1cd750a3d..b5ad4f072 100644 --- a/include/constants/battle_frontier.h +++ b/include/constants/battle_frontier.h @@ -10,6 +10,10 @@ #define FRONTIER_FACILITY_PIKE 5 #define FRONTIER_FACILITY_PYRAMID 6 +#define TENT_VERDANTURF 2 +#define TENT_FALLARBOR 3 +#define TENT_SLATEPORT 4 + // Battle Frontier lvl modes. #define FRONTIER_LVL_50 0 #define FRONTIER_LVL_OPEN 1 @@ -21,4 +25,20 @@ #define FRONTIER_MODE_MULTIS 2 #define FRONTIER_MODE_LINK_MULTIS 3 +// Special trainer battles. +#define SPECIAL_BATTLE_TOWER 0 +#define SPECIAL_BATTLE_SECRET_BASE 1 +#define SPECIAL_BATTLE_EREADER 2 +#define SPECIAL_BATTLE_DOME 3 +#define SPECIAL_BATTLE_PALACE 4 +#define SPECIAL_BATTLE_ARENA 5 +#define SPECIAL_BATTLE_FACTORY 6 +#define SPECIAL_BATTLE_PIKE_SINGLE 7 +#define SPECIAL_BATTLE_STEVEN 8 +#define SPECIAL_BATTLE_PIKE_DOUBLE 9 +#define SPECIAL_BATTLE_PYRAMID 10 + +// For 'ShowFacilityResultsWindow' function which is a part of the 'CallFrontierUtilFunc' special. +#define RESULTS_LINK_CONTEST 7 + #endif // GUARD_CONSTANTS_BATTLE_FRONTIER_H diff --git a/include/constants/battle_script_commands.h b/include/constants/battle_script_commands.h index bd9d8e67d..e8a2980a5 100644 --- a/include/constants/battle_script_commands.h +++ b/include/constants/battle_script_commands.h @@ -11,9 +11,9 @@ #define sB_ANIM_ARG2 gBattleScripting + 0x11 #define sTRIPLE_KICK_POWER gBattleScripting + 0x12 #define sMOVEEND_STATE gBattleScripting + 0x14 -#define sBANK_WITH_ABILITY gBattleScripting + 0x15 +#define sBATTLER_WITH_ABILITY gBattleScripting + 0x15 #define sMULTIHIT_EFFECT gBattleScripting + 0x16 -#define sBANK gBattleScripting + 0x17 +#define sBATTLER gBattleScripting + 0x17 #define sB_ANIM_TURN gBattleScripting + 0x18 #define sB_ANIM_TARGETS_HIT gBattleScripting + 0x19 #define sSTATCHANGER gBattleScripting + 0x1A @@ -26,8 +26,9 @@ #define sRESHOW_MAIN_STATE gBattleScripting + 0x21 #define sRESHOW_HELPER_STATE gBattleScripting + 0x22 #define sFIELD_23 gBattleScripting + 0x23 -#define sFIELD_24 gBattleScripting + 0x24 +#define sWINDOWS_TYPE gBattleScripting + 0x24 #define sMULTIPLAYER_ID gBattleScripting + 0x25 +#define sSPECIAL_TRAINER_BATTLE_TYPE gBattleScripting + 0x26 #define cEFFECT_CHOOSER gBattleCommunication + 3 #define cMULTISTRING_CHOOSER gBattleCommunication + 5 @@ -67,12 +68,19 @@ #define VARIOUS_GET_MOVE_TARGET 3 #define VARIOUS_RESET_INTIMIDATE_TRACE_BITS 5 #define VARIOUS_UPDATE_CHOICE_MOVE_ON_LVL_UP 6 +#define VARIOUS_ARENA_JUDGMENT_WINDOW 9 +#define VARIOUS_ARENA_OPPONENT_MON_LOST 10 +#define VARIOUS_ARENA_PLAYER_MON_LOST 11 +#define VARIOUS_ARENA_BOTH_MONS_LOST 12 #define VARIOUS_EMIT_YESNOBOX 13 +#define VARIOUS_ARENA_JUDGMENT_STRING 16 +#define VARIOUS_ARENA_WAIT_STRING 17 #define VARIOUS_WAIT_CRY 18 #define VARIOUS_RETURN_OPPONENT_MON1 19 #define VARIOUS_RETURN_OPPONENT_MON2 20 #define VARIOUS_VOLUME_DOWN 21 #define VARIOUS_VOLUME_UP 22 +#define VARIOUS_SET_ALREADY_STATUS_MOVE_ATTEMPT 23 #define VARIOUS_SET_TELEPORT_OUTCOME 25 #define VARIOUS_PLAY_TRAINER_DEFEATED_MUSIC 26 diff --git a/include/constants/battle_setup.h b/include/constants/battle_setup.h new file mode 100644 index 000000000..329bfa650 --- /dev/null +++ b/include/constants/battle_setup.h @@ -0,0 +1,18 @@ +#ifndef GUARD_CONSTANTS_BATTLE_SETUP_H +#define GUARD_CONSTANTS_BATTLE_SETUP_H + +#define TRAINER_BATTLE_SINGLE 0 +#define TRAINER_BATTLE_CONTINUE_SCRIPT_NO_MUSIC 1 +#define TRAINER_BATTLE_CONTINUE_SCRIPT 2 +#define TRAINER_BATTLE_SINGLE_NO_INTRO_TEXT 3 +#define TRAINER_BATTLE_DOUBLE 4 +#define TRAINER_BATTLE_REMATCH 5 +#define TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE 6 +#define TRAINER_BATTLE_REMATCH_DOUBLE 7 +#define TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE_NO_MUSIC 8 +#define TRAINER_BATTLE_9 9 +#define TRAINER_BATTLE_SET_TRAINER_A 10 +#define TRAINER_BATTLE_SET_TRAINER_B 11 +#define TRAINER_BATTLE_12 12 + +#endif // GUARD_CONSTANTS_BATTLE_SETUP_H diff --git a/include/constants/field_effects.h b/include/constants/field_effects.h new file mode 100644 index 000000000..b93b98201 --- /dev/null +++ b/include/constants/field_effects.h @@ -0,0 +1,72 @@ +#ifndef GUARD_FIELD_EFFECT_CONSTANTS_H +#define GUARD_FIELD_EFFECT_CONSTANTS_H + +#define FLDEFF_EXCLAMATION_MARK_ICON 0 +#define FLDEFF_USE_CUT_ON_GRASS 1 +#define FLDEFF_USE_CUT_ON_TREE 2 +#define FLDEFF_SHADOW 3 +#define FLDEFF_TALL_GRASS 4 +#define FLDEFF_RIPPLE 5 +#define FLDEFF_FIELD_MOVE_SHOW_MON 6 +#define FLDEFF_ASH 7 +#define FLDEFF_SURF_BLOB 8 +#define FLDEFF_USE_SURF 9 +#define FLDEFF_DUST 10 +#define FLDEFF_USE_SECRET_POWER_CAVE 11 +#define FLDEFF_JUMP_TALL_GRASS 12 +#define FLDEFF_SAND_FOOTPRINTS 13 +#define FLDEFF_JUMP_BIG_SPLASH 14 +#define FLDEFF_SPLASH 15 +#define FLDEFF_JUMP_SMALL_SPLASH 16 +#define FLDEFF_LONG_GRASS 17 +#define FLDEFF_JUMP_LONG_GRASS 18 +#define FLDEFF_UNKNOWN_19 19 +#define FLDEFF_UNKNOWN_20 20 +#define FLDEFF_UNKNOWN_21 21 +#define FLDEFF_UNKNOWN_22 22 +#define FLDEFF_BERRY_TREE_GROWTH_SPARKLE 23 +#define FLDEFF_DEEP_SAND_FOOTPRINTS 24 +#define FLDEFF_POKECENTER_HEAL 25 +#define FLDEFF_USE_SECRET_POWER_TREE 26 +#define FLDEFF_USE_SECRET_POWER_SHRUB 27 +#define FLDEFF_TREE_DISGUISE 28 +#define FLDEFF_MOUNTAIN_DISGUISE 29 +#define FLDEFF_NPCFLY_OUT 30 +#define FLDEFF_USE_FLY 31 +#define FLDEFF_FLY_IN 32 +#define FLDEFF_QUESTION_MARK_ICON 33 +#define FLDEFF_FEET_IN_FLOWING_WATER 34 +#define FLDEFF_BIKE_TIRE_TRACKS 35 +#define FLDEFF_SAND_DISGUISE 36 +#define FLDEFF_USE_ROCK_SMASH 37 +#define FLDEFF_USE_DIG 38 +#define FLDEFF_SAND_PILE 39 +#define FLDEFF_USE_STRENGTH 40 +#define FLDEFF_SHORT_GRASS 41 +#define FLDEFF_HOT_SPRINGS_WATER 42 +#define FLDEFF_USE_WATERFALL 43 +#define FLDEFF_USE_DIVE 44 +#define FLDEFF_POKEBALL 45 +#define FLDEFF_HEART_ICON 46 +#define FLDEFF_NOP_47 47 +#define FLDEFF_NOP_48 48 +#define FLDEFF_POP_OUT_OF_ASH 49 +#define FLDEFF_LAVARIDGE_GYM_WARP 50 +#define FLDEFF_SWEET_SCENT 51 +#define FLDEFF_SAND_PILLAR 52 +#define FLDEFF_BUBBLES 53 +#define FLDEFF_SPARKLE 54 +#define FLDEFF_SECRET_POWER_CAVE 55 +#define FLDEFF_SECRET_POWER_TREE 56 +#define FLDEFF_SECRET_POWER_SHRUB 57 +#define FLDEFF_CUT_GRASS 58 +#define FLDEFF_FIELD_MOVE_SHOW_MON_INIT 59 +#define FLDEFF_USE_FLY_ANCIENT_TOMB 60 +#define FLDEFF_PCTURN_ON 61 +#define FLDEFF_HALL_OF_FAME_RECORD 62 +#define FLDEFF_USE_TELEPORT 63 +#define FLDEFF_64 64 +#define FLDEFF_65 65 +#define FLDEFF_66 66 + +#endif diff --git a/include/constants/flags.h b/include/constants/flags.h index ff403a299..c21affd61 100644 --- a/include/constants/flags.h +++ b/include/constants/flags.h @@ -1,38 +1,43 @@ #ifndef GUARD_CONSTANTS_FLAGS_H #define GUARD_CONSTANTS_FLAGS_H -#define FLAG_0x001 0x1 -#define FLAG_0x002 0x2 -#define FLAG_0x003 0x3 -#define FLAG_0x004 0x4 -#define FLAG_0x005 0x5 -#define FLAG_0x006 0x6 -#define FLAG_0x007 0x7 -#define FLAG_0x008 0x8 -#define FLAG_0x009 0x9 -#define FLAG_0x00A 0xA -#define FLAG_0x00B 0xB -#define FLAG_0x00C 0xC -#define FLAG_0x00D 0xD -#define FLAG_0x00E 0xE -#define FLAG_0x00F 0xF -#define FLAG_0x010 0x10 -#define FLAG_0x011 0x11 -#define FLAG_0x012 0x12 -#define FLAG_0x013 0x13 -#define FLAG_0x014 0x14 -#define FLAG_0x015 0x15 -#define FLAG_0x016 0x16 -#define FLAG_0x017 0x17 -#define FLAG_0x018 0x18 -#define FLAG_0x019 0x19 -#define FLAG_0x01A 0x1A -#define FLAG_0x01B 0x1B -#define FLAG_0x01C 0x1C -#define FLAG_0x01D 0x1D -#define FLAG_0x01E 0x1E -#define FLAG_0x01F 0x1F -#define FLAG_0x020 0x20 +// temporary flags +// These temporary flags are are cleared every time a map is loaded. They are used +// for things like shortening an NPCs introduction text if the player already spoke +// to them once. +#define FLAG_TEMP_1 0x1 +#define FLAG_TEMP_2 0x2 +#define FLAG_TEMP_3 0x3 +#define FLAG_TEMP_4 0x4 +#define FLAG_TEMP_5 0x5 +#define FLAG_TEMP_6 0x6 +#define FLAG_TEMP_7 0x7 +#define FLAG_TEMP_8 0x8 +#define FLAG_TEMP_9 0x9 +#define FLAG_TEMP_A 0xA +#define FLAG_TEMP_B 0xB +#define FLAG_TEMP_C 0xC +#define FLAG_TEMP_D 0xD +#define FLAG_TEMP_E 0xE +#define FLAG_TEMP_F 0xF +#define FLAG_TEMP_10 0x10 +#define FLAG_TEMP_11 0x11 +#define FLAG_TEMP_12 0x12 +#define FLAG_TEMP_13 0x13 +#define FLAG_TEMP_14 0x14 +#define FLAG_TEMP_15 0x15 +#define FLAG_TEMP_16 0x16 +#define FLAG_TEMP_17 0x17 +#define FLAG_TEMP_18 0x18 +#define FLAG_TEMP_19 0x19 +#define FLAG_TEMP_1A 0x1A +#define FLAG_TEMP_1B 0x1B +#define FLAG_TEMP_1C 0x1C +#define FLAG_TEMP_1D 0x1D +#define FLAG_TEMP_1E 0x1E +#define FLAG_TEMP_1F 0x1F +#define FLAG_TEMP_20 0x20 + #define FLAG_0x021 0x21 #define FLAG_0x022 0x22 #define FLAG_0x023 0x23 @@ -80,13 +85,13 @@ #define FLAG_0x04D 0x4D #define FLAG_0x04E 0x4E #define FLAG_0x04F 0x4F -#define FLAG_0x050 0x50 +#define FLAG_RAYQUAZA_ON_SKY_TOWER_SUMMIT 0x50 #define FLAG_0x051 0x51 #define FLAG_0x052 0x52 #define FLAG_LEGENDARIES_IN_SOOTOPOLIS 0x53 #define FLAG_0x054 0x54 #define FLAG_0x055 0x55 -#define FLAG_0x056 0x56 +#define FLAG_LINK_CONTEST_POKE_BALL 0x56 #define FLAG_0x057 0x57 #define FLAG_0x058 0x58 #define FLAG_0x059 0x59 @@ -173,21 +178,24 @@ #define FLAG_0x0AA 0xAA #define FLAG_0x0AB 0xAB #define FLAG_0x0AC 0xAC -#define FLAG_0x0AD 0xAD -#define FLAG_0x0AE 0xAE -#define FLAG_0x0AF 0xAF -#define FLAG_0x0B0 0xB0 -#define FLAG_0x0B1 0xB1 -#define FLAG_0x0B2 0xB2 -#define FLAG_0x0B3 0xB3 -#define FLAG_0x0B4 0xB4 -#define FLAG_0x0B5 0xB5 -#define FLAG_0x0B6 0xB6 -#define FLAG_0x0B7 0xB7 -#define FLAG_0x0B8 0xB8 -#define FLAG_0x0B9 0xB9 -#define FLAG_0x0BA 0xBA -#define FLAG_0x0BB 0xBB + +#define FLAG_DECORATION_0 0xAD +#define FLAG_DECORATION_1 0xAE +#define FLAG_DECORATION_2 0xAF +#define FLAG_DECORATION_3 0xB0 +#define FLAG_DECORATION_4 0xB1 +#define FLAG_DECORATION_5 0xB2 +#define FLAG_DECORATION_6 0xB3 +#define FLAG_DECORATION_7 0xB4 +#define FLAG_DECORATION_8 0xB5 +#define FLAG_DECORATION_9 0xB6 +#define FLAG_DECORATION_10 0xB7 +#define FLAG_DECORATION_11 0xB8 +#define FLAG_DECORATION_12 0xB9 +#define FLAG_DECORATION_13 0xBA +#define FLAG_DECORATION_14 0xBB + +// scripts #define FLAG_0x0BC 0xBC #define FLAG_0x0BD 0xBD #define FLAG_0x0BE 0xBE @@ -230,7 +238,7 @@ #define FLAG_0x0E3 0xE3 #define FLAG_0x0E4 0xE4 #define FLAG_0x0E5 0xE5 -#define FLAG_0x0E6 0xE6 +#define FLAG_RECEIVED_TM_36 0xE6 #define FLAG_0x0E7 0xE7 #define FLAG_0x0E8 0xE8 #define FLAG_0x0E9 0xE9 @@ -292,9 +300,11 @@ #define FLAG_0x121 0x121 #define FLAG_0x122 0x122 #define FLAG_0x123 0x123 + +// upper flags? #define FLAG_0x124 0x124 #define FLAG_0x125 0x125 -#define FLAG_0x126 0x126 +#define FLAG_TRADED_SCANNER_TO_STERN 0x126 #define FLAG_0x127 0x127 #define FLAG_0x128 0x128 #define FLAG_0x129 0x129 @@ -335,8 +345,8 @@ #define FLAG_0x14C 0x14C #define FLAG_0x14D 0x14D #define FLAG_0x14E 0x14E -#define FLAG_0x14F 0x14F -#define FLAG_0x150 0x150 +#define FLAG_0x14F 0x14F// PLAYER CHOSE CLAW FOSSIL +#define FLAG_0x150 0x150// PLAYER CHOSE ROOT FOSSIL #define FLAG_0x151 0x151 #define FLAG_0x152 0x152 #define FLAG_0x153 0x153 @@ -501,677 +511,599 @@ #define FLAG_0x1F1 0x1F1 #define FLAG_0x1F2 0x1F2 #define FLAG_0x1F3 0x1F3 +#define FLAG_0x1F5 0x1F5 // trick house end room? + +// Hidden Items -- sorted by location #define FLAG_HIDDEN_ITEMS_START 0x1F4 -#define FLAG_0x1F5 0x1F5 -#define FLAG_0x1F6 0x1F6 -#define FLAG_0x1F7 0x1F7 -#define FLAG_0x1F8 0x1F8 -#define FLAG_0x1F9 0x1F9 -#define FLAG_0x1FA 0x1FA -#define FLAG_0x1FB 0x1FB -#define FLAG_0x1FC 0x1FC -#define FLAG_0x1FD 0x1FD -#define FLAG_0x1FE 0x1FE -#define FLAG_0x1FF 0x1FF -#define FLAG_0x200 0x200 -#define FLAG_0x201 0x201 -#define FLAG_0x202 0x202 -#define FLAG_0x203 0x203 -#define FLAG_0x204 0x204 -#define FLAG_0x205 0x205 -#define FLAG_0x206 0x206 -#define FLAG_0x207 0x207 -#define FLAG_0x208 0x208 -#define FLAG_0x209 0x209 -#define FLAG_0x20A 0x20A -#define FLAG_0x20B 0x20B -#define FLAG_0x20C 0x20C -#define FLAG_0x20D 0x20D -#define FLAG_0x20E 0x20E -#define FLAG_0x20F 0x20F -#define FLAG_0x210 0x210 -#define FLAG_0x211 0x211 -#define FLAG_0x212 0x212 -#define FLAG_HIDDEN_ITEM_1F 0x213 -#define FLAG_HIDDEN_ITEM_20 0x214 -#define FLAG_HIDDEN_ITEM_21 0x215 -#define FLAG_HIDDEN_ITEM_22 0x216 -#define FLAG_0x217 0x217 -#define FLAG_0x218 0x218 -#define FLAG_0x219 0x219 -#define FLAG_0x21A 0x21A -#define FLAG_0x21B 0x21B -#define FLAG_0x21C 0x21C -#define FLAG_0x21D 0x21D -#define FLAG_0x21E 0x21E -#define FLAG_0x21F 0x21F -#define FLAG_0x220 0x220 -#define FLAG_0x221 0x221 -#define FLAG_0x222 0x222 -#define FLAG_0x223 0x223 -#define FLAG_0x224 0x224 -#define FLAG_0x225 0x225 -#define FLAG_0x226 0x226 -#define FLAG_0x227 0x227 -#define FLAG_0x228 0x228 -#define FLAG_0x229 0x229 -#define FLAG_0x22A 0x22A -#define FLAG_0x22B 0x22B -#define FLAG_0x22C 0x22C -#define FLAG_0x22D 0x22D -#define FLAG_0x22E 0x22E -#define FLAG_0x22F 0x22F -#define FLAG_0x230 0x230 -#define FLAG_0x231 0x231 -#define FLAG_0x232 0x232 -#define FLAG_0x233 0x233 -#define FLAG_0x234 0x234 -#define FLAG_0x235 0x235 -#define FLAG_0x236 0x236 -#define FLAG_0x237 0x237 -#define FLAG_0x238 0x238 -#define FLAG_0x239 0x239 -#define FLAG_0x23A 0x23A -#define FLAG_0x23B 0x23B -#define FLAG_0x23C 0x23C -#define FLAG_0x23D 0x23D -#define FLAG_0x23E 0x23E -#define FLAG_0x23F 0x23F -#define FLAG_0x240 0x240 -#define FLAG_0x241 0x241 -#define FLAG_0x242 0x242 -#define FLAG_0x243 0x243 -#define FLAG_0x244 0x244 -#define FLAG_0x245 0x245 -#define FLAG_0x246 0x246 -#define FLAG_0x247 0x247 -#define FLAG_0x248 0x248 -#define FLAG_0x249 0x249 -#define FLAG_0x24A 0x24A -#define FLAG_0x24B 0x24B -#define FLAG_0x24C 0x24C -#define FLAG_0x24D 0x24D -#define FLAG_0x24E 0x24E -#define FLAG_0x24F 0x24F -#define FLAG_0x250 0x250 -#define FLAG_0x251 0x251 -#define FLAG_0x252 0x252 -#define FLAG_0x253 0x253 -#define FLAG_HIDDEN_ITEM_BLACK_GLASSES 0x254 -#define FLAG_0x255 0x255 -#define FLAG_0x256 0x256 -#define FLAG_0x257 0x257 -#define FLAG_0x258 0x258 -#define FLAG_0x259 0x259 -#define FLAG_0x25A 0x25A -#define FLAG_0x25B 0x25B -#define FLAG_0x25C 0x25C -#define FLAG_0x25D 0x25D -#define FLAG_0x25E 0x25E -#define FLAG_0x25F 0x25F -#define FLAG_0x260 0x260 -#define FLAG_0x261 0x261 -#define FLAG_0x262 0x262 -#define FLAG_0x263 0x263 -#define FLAG_0x264 0x264 -#define FLAG_0x265 0x265 -#define FLAG_0x266 0x266 -#define FLAG_0x267 0x267 -#define FLAG_0x268 0x268 -#define FLAG_0x269 0x269 -#define FLAG_0x26A 0x26A -#define FLAG_0x26B 0x26B -#define FLAG_0x26C 0x26C -#define FLAG_0x26D 0x26D -#define FLAG_0x26E 0x26E -#define FLAG_0x26F 0x26F -#define FLAG_0x270 0x270 -#define FLAG_0x271 0x271 -#define FLAG_0x272 0x272 -#define FLAG_0x273 0x273 -#define FLAG_0x274 0x274 -#define FLAG_0x275 0x275 -#define FLAG_0x276 0x276 -#define FLAG_0x277 0x277 -#define FLAG_0x278 0x278 -#define FLAG_0x279 0x279 -#define FLAG_0x27A 0x27A -#define FLAG_0x27B 0x27B -#define FLAG_0x27C 0x27C -#define FLAG_0x27D 0x27D -#define FLAG_0x27E 0x27E -#define FLAG_0x27F 0x27F -#define FLAG_0x280 0x280 -#define FLAG_0x281 0x281 -#define FLAG_0x282 0x282 -#define FLAG_0x283 0x283 -#define FLAG_0x284 0x284 -#define FLAG_0x285 0x285 -#define FLAG_0x286 0x286 -#define FLAG_0x287 0x287 -#define FLAG_0x288 0x288 -#define FLAG_0x289 0x289 -#define FLAG_0x28A 0x28A -#define FLAG_0x28B 0x28B -#define FLAG_0x28C 0x28C -#define FLAG_0x28D 0x28D -#define FLAG_0x28E 0x28E -#define FLAG_0x28F 0x28F -#define FLAG_0x290 0x290 -#define FLAG_0x291 0x291 -#define FLAG_0x292 0x292 -#define FLAG_0x293 0x293 -#define FLAG_0x294 0x294 -#define FLAG_0x295 0x295 -#define FLAG_0x296 0x296 -#define FLAG_0x297 0x297 -#define FLAG_0x298 0x298 -#define FLAG_0x299 0x299 -#define FLAG_0x29A 0x29A -#define FLAG_0x29B 0x29B -#define FLAG_0x29C 0x29C -#define FLAG_0x29D 0x29D -#define FLAG_0x29E 0x29E -#define FLAG_0x29F 0x29F -#define FLAG_0x2A0 0x2A0 -#define FLAG_0x2A1 0x2A1 -#define FLAG_0x2A2 0x2A2 -#define FLAG_0x2A3 0x2A3 -#define FLAG_0x2A4 0x2A4 -#define FLAG_0x2A5 0x2A5 -#define FLAG_0x2A6 0x2A6 -#define FLAG_0x2A7 0x2A7 -#define FLAG_0x2A8 0x2A8 -#define FLAG_0x2A9 0x2A9 -#define FLAG_0x2AA 0x2AA -#define FLAG_0x2AB 0x2AB -#define FLAG_0x2AC 0x2AC -#define FLAG_0x2AD 0x2AD -#define FLAG_0x2AE 0x2AE -#define FLAG_0x2AF 0x2AF -#define FLAG_0x2B0 0x2B0 -#define FLAG_0x2B1 0x2B1 -#define FLAG_0x2B2 0x2B2 -#define FLAG_0x2B3 0x2B3 -#define FLAG_0x2B4 0x2B4 -#define FLAG_0x2B5 0x2B5 -#define FLAG_0x2B6 0x2B6 -#define FLAG_0x2B7 0x2B7 -#define FLAG_0x2B8 0x2B8 -#define FLAG_0x2B9 0x2B9 -#define FLAG_0x2BA 0x2BA -#define FLAG_0x2BB 0x2BB -#define FLAG_0x2BC 0x2BC -#define FLAG_0x2BD 0x2BD -#define FLAG_0x2BE 0x2BE -#define FLAG_0x2BF 0x2BF -#define FLAG_0x2C0 0x2C0 -#define FLAG_0x2C1 0x2C1 -#define FLAG_0x2C2 0x2C2 -#define FLAG_0x2C3 0x2C3 -#define FLAG_0x2C4 0x2C4 -#define FLAG_0x2C5 0x2C5 -#define FLAG_0x2C6 0x2C6 -#define FLAG_0x2C7 0x2C7 -#define FLAG_0x2C8 0x2C8 -#define FLAG_0x2C9 0x2C9 -#define FLAG_0x2CA 0x2CA -#define FLAG_0x2CB 0x2CB -#define FLAG_0x2CC 0x2CC -#define FLAG_0x2CD 0x2CD -#define FLAG_0x2CE 0x2CE -#define FLAG_0x2CF 0x2CF -#define FLAG_0x2D0 0x2D0 -#define FLAG_0x2D1 0x2D1 -#define FLAG_0x2D2 0x2D2 -#define FLAG_0x2D3 0x2D3 -#define FLAG_0x2D4 0x2D4 -#define FLAG_0x2D5 0x2D5 -#define FLAG_0x2D6 0x2D6 -#define FLAG_0x2D7 0x2D7 -#define FLAG_0x2D8 0x2D8 -#define FLAG_0x2D9 0x2D9 -#define FLAG_0x2DA 0x2DA -#define FLAG_0x2DB 0x2DB -#define FLAG_0x2DC 0x2DC -#define FLAG_0x2DD 0x2DD -#define FLAG_0x2DE 0x2DE -#define FLAG_0x2DF 0x2DF -#define FLAG_0x2E0 0x2E0 -#define FLAG_0x2E1 0x2E1 -#define FLAG_0x2E2 0x2E2 -#define FLAG_0x2E3 0x2E3 -#define FLAG_0x2E4 0x2E4 -#define FLAG_0x2E5 0x2E5 -#define FLAG_0x2E6 0x2E6 -#define FLAG_0x2E7 0x2E7 -#define FLAG_0x2E8 0x2E8 -#define FLAG_0x2E9 0x2E9 -#define FLAG_0x2EA 0x2EA -#define FLAG_0x2EB 0x2EB -#define FLAG_0x2EC 0x2EC -#define FLAG_0x2ED 0x2ED -#define FLAG_0x2EE 0x2EE -#define FLAG_0x2EF 0x2EF -#define FLAG_0x2F0 0x2F0 -#define FLAG_0x2F1 0x2F1 -#define FLAG_0x2F2 0x2F2 -#define FLAG_0x2F3 0x2F3 -#define FLAG_0x2F4 0x2F4 -#define FLAG_0x2F5 0x2F5 -#define FLAG_0x2F6 0x2F6 -#define FLAG_0x2F7 0x2F7 -#define FLAG_0x2F8 0x2F8 -#define FLAG_0x2F9 0x2F9 -#define FLAG_0x2FA 0x2FA -#define FLAG_0x2FB 0x2FB -#define FLAG_0x2FC 0x2FC -#define FLAG_0x2FD 0x2FD -#define FLAG_0x2FE 0x2FE -#define FLAG_0x2FF 0x2FF -#define FLAG_0x300 0x300 -#define FLAG_0x301 0x301 -#define FLAG_0x302 0x302 -#define FLAG_0x303 0x303 -#define FLAG_0x304 0x304 -#define FLAG_0x305 0x305 -#define FLAG_0x306 0x306 -#define FLAG_0x307 0x307 -#define FLAG_0x308 0x308 -#define FLAG_0x309 0x309 -#define FLAG_0x30A 0x30A -#define FLAG_0x30B 0x30B -#define FLAG_0x30C 0x30C -#define FLAG_0x30D 0x30D -#define FLAG_0x30E 0x30E -#define FLAG_0x30F 0x30F -#define FLAG_0x310 0x310 -#define FLAG_0x311 0x311 -#define FLAG_0x312 0x312 -#define FLAG_0x313 0x313 -#define FLAG_0x314 0x314 -#define FLAG_HIDE_FANCLUB_OLD_LADY 0x315 -#define FLAG_HIDE_FANCLUB_BOY 0x316 -#define FLAG_HIDE_FANCLUB_LITTLE_BOY 0x317 -#define FLAG_HIDE_FANCLUB_LADY 0x318 -#define FLAG_0x319 0x319 -#define FLAG_0x31A 0x31A -#define FLAG_0x31B 0x31B -#define FLAG_0x31C 0x31C -#define FLAG_0x31D 0x31D -#define FLAG_0x31E 0x31E -#define FLAG_0x31F 0x31F -#define FLAG_0x320 0x320 -#define FLAG_0x321 0x321 -#define FLAG_0x322 0x322 -#define FLAG_0x323 0x323 -#define FLAG_0x324 0x324 -#define FLAG_0x325 0x325 -#define FLAG_0x326 0x326 -#define FLAG_0x327 0x327 -#define FLAG_0x328 0x328 -#define FLAG_0x329 0x329 -#define FLAG_0x32A 0x32A -#define FLAG_0x32B 0x32B -#define FLAG_0x32C 0x32C -#define FLAG_0x32D 0x32D -#define FLAG_0x32E 0x32E -#define FLAG_0x32F 0x32F -#define FLAG_0x330 0x330 -#define FLAG_0x331 0x331 -#define FLAG_0x332 0x332 -#define FLAG_0x333 0x333 -#define FLAG_0x334 0x334 -#define FLAG_0x335 0x335 -#define FLAG_0x336 0x336 -#define FLAG_0x337 0x337 -#define FLAG_0x338 0x338 -#define FLAG_0x339 0x339 -#define FLAG_0x33A 0x33A -#define FLAG_0x33B 0x33B -#define FLAG_0x33C 0x33C -#define FLAG_0x33D 0x33D -#define FLAG_0x33E 0x33E -#define FLAG_0x33F 0x33F -#define FLAG_0x340 0x340 -#define FLAG_0x341 0x341 -#define FLAG_0x342 0x342 -#define FLAG_0x343 0x343 -#define FLAG_0x344 0x344 -#define FLAG_0x345 0x345 -#define FLAG_0x346 0x346 -#define FLAG_0x347 0x347 -#define FLAG_0x348 0x348 -#define FLAG_0x349 0x349 -#define FLAG_0x34A 0x34A -#define FLAG_0x34B 0x34B -#define FLAG_0x34C 0x34C -#define FLAG_0x34D 0x34D -#define FLAG_0x34E 0x34E -#define FLAG_0x34F 0x34F -#define FLAG_0x350 0x350 -#define FLAG_0x351 0x351 -#define FLAG_0x352 0x352 -#define FLAG_0x353 0x353 -#define FLAG_0x354 0x354 -#define FLAG_0x355 0x355 -#define FLAG_0x356 0x356 -#define FLAG_0x357 0x357 -#define FLAG_0x358 0x358 -#define FLAG_0x359 0x359 -#define FLAG_0x35A 0x35A -#define FLAG_0x35B 0x35B -#define FLAG_0x35C 0x35C -#define FLAG_0x35D 0x35D -#define FLAG_0x35E 0x35E -#define FLAG_0x35F 0x35F -#define FLAG_0x360 0x360 -#define FLAG_0x361 0x361 -#define FLAG_0x362 0x362 -#define FLAG_0x363 0x363 -#define FLAG_0x364 0x364 -#define FLAG_0x365 0x365 -#define FLAG_0x366 0x366 -#define FLAG_0x367 0x367 -#define FLAG_0x368 0x368 -#define FLAG_0x369 0x369 -#define FLAG_0x36A 0x36A -#define FLAG_0x36B 0x36B -#define FLAG_0x36C 0x36C -#define FLAG_0x36D 0x36D -#define FLAG_0x36E 0x36E -#define FLAG_0x36F 0x36F -#define FLAG_0x370 0x370 -#define FLAG_0x371 0x371 -#define FLAG_0x372 0x372 -#define FLAG_0x373 0x373 -#define FLAG_0x374 0x374 -#define FLAG_0x375 0x375 -#define FLAG_0x376 0x376 -#define FLAG_0x377 0x377 -#define FLAG_0x378 0x378 -#define FLAG_0x379 0x379 -#define FLAG_0x37A 0x37A -#define FLAG_0x37B 0x37B -#define FLAG_0x37C 0x37C -#define FLAG_0x37D 0x37D -#define FLAG_0x37E 0x37E -#define FLAG_0x37F 0x37F -#define FLAG_0x380 0x380 -#define FLAG_0x381 0x381 -#define FLAG_0x382 0x382 -#define FLAG_0x383 0x383 -#define FLAG_0x384 0x384 -#define FLAG_0x385 0x385 -#define FLAG_0x386 0x386 -#define FLAG_0x387 0x387 -#define FLAG_0x388 0x388 -#define FLAG_0x389 0x389 -#define FLAG_0x38A 0x38A -#define FLAG_0x38B 0x38B -#define FLAG_0x38C 0x38C -#define FLAG_0x38D 0x38D -#define FLAG_0x38E 0x38E -#define FLAG_0x38F 0x38F -#define FLAG_SPRITEVIS_MAUVILLE_CITY_WATTSON 0x390 -#define FLAG_SPRITEVIS_MAUVILLE_GYM_WATTSON 0x391 -#define FLAG_0x392 0x392 -#define FLAG_0x393 0x393 -#define FLAG_0x394 0x394 -#define FLAG_0x395 0x395 -#define FLAG_0x396 0x396 -#define FLAG_0x397 0x397 -#define FLAG_0x398 0x398 -#define FLAG_0x399 0x399 -#define FLAG_0x39A 0x39A -#define FLAG_0x39B 0x39B -#define FLAG_0x39C 0x39C -#define FLAG_0x39D 0x39D -#define FLAG_0x39E 0x39E -#define FLAG_0x39F 0x39F -#define FLAG_0x3A0 0x3A0 -#define FLAG_0x3A1 0x3A1 -#define FLAG_0x3A2 0x3A2 -#define FLAG_HIDE_RUSTURF_TUNNEL_ROCK_1 0x3A3 -#define FLAG_HIDE_RUSTURF_TUNNEL_ROCK_2 0x3A4 -#define FLAG_0x3A5 0x3A5 -#define FLAG_0x3A6 0x3A6 -#define FLAG_0x3A7 0x3A7 -#define FLAG_0x3A8 0x3A8 -#define FLAG_0x3A9 0x3A9 -#define FLAG_0x3AA 0x3AA -#define FLAG_0x3AB 0x3AB -#define FLAG_0x3AC 0x3AC -#define FLAG_0x3AD 0x3AD -#define FLAG_0x3AE 0x3AE -#define FLAG_0x3AF 0x3AF -#define FLAG_0x3B0 0x3B0 -#define FLAG_0x3B1 0x3B1 -#define FLAG_0x3B2 0x3B2 -#define FLAG_0x3B3 0x3B3 -#define FLAG_0x3B4 0x3B4 -#define FLAG_0x3B5 0x3B5 -#define FLAG_0x3B6 0x3B6 -#define FLAG_0x3B7 0x3B7 -#define FLAG_0x3B8 0x3B8 -#define FLAG_0x3B9 0x3B9 -#define FLAG_0x3BA 0x3BA -#define FLAG_0x3BB 0x3BB -#define FLAG_0x3BC 0x3BC -#define FLAG_0x3BD 0x3BD -#define FLAG_0x3BE 0x3BE -#define FLAG_0x3BF 0x3BF -#define FLAG_0x3C0 0x3C0 -#define FLAG_SPRITEVIS_SLATEPORT_MUSEUM_POPULATION 0x3C1 -#define FLAG_0x3C2 0x3C2 -#define FLAG_0x3C3 0x3C3 -#define FLAG_0x3C4 0x3C4 -#define FLAG_0x3C5 0x3C5 -#define FLAG_0x3C6 0x3C6 -#define FLAG_0x3C7 0x3C7 -#define FLAG_0x3C8 0x3C8 -#define FLAG_0x3C9 0x3C9 -#define FLAG_0x3CA 0x3CA -#define FLAG_0x3CB 0x3CB -#define FLAG_0x3CC 0x3CC -#define FLAG_0x3CD 0x3CD -#define FLAG_0x3CE 0x3CE -#define FLAG_0x3CF 0x3CF -#define FLAG_0x3D0 0x3D0 -#define FLAG_0x3D1 0x3D1 -#define FLAG_0x3D2 0x3D2 -#define FLAG_0x3D3 0x3D3 -#define FLAG_0x3D4 0x3D4 -#define FLAG_0x3D5 0x3D5 -#define FLAG_0x3D6 0x3D6 -#define FLAG_0x3D7 0x3D7 -#define FLAG_0x3D8 0x3D8 -#define FLAG_0x3D9 0x3D9 -#define FLAG_0x3DA 0x3DA -#define FLAG_0x3DB 0x3DB -#define FLAG_0x3DC 0x3DC -#define FLAG_0x3DD 0x3DD -#define FLAG_0x3DE 0x3DE -#define FLAG_0x3DF 0x3DF -#define FLAG_0x3E0 0x3E0 -#define FLAG_0x3E1 0x3E1 -#define FLAG_0x3E2 0x3E2 -#define FLAG_0x3E3 0x3E3 -#define FLAG_0x3E4 0x3E4 -#define FLAG_0x3E5 0x3E5 -#define FLAG_0x3E6 0x3E6 -#define FLAG_0x3E7 0x3E7 -#define FLAG_0x3E8 0x3E8 -#define FLAG_0x3E9 0x3E9 -#define FLAG_0x3EA 0x3EA -#define FLAG_0x3EB 0x3EB -#define FLAG_0x3EC 0x3EC -#define FLAG_0x3ED 0x3ED -#define FLAG_0x3EE 0x3EE -#define FLAG_0x3EF 0x3EF -#define FLAG_0x3F0 0x3F0 -#define FLAG_0x3F1 0x3F1 -#define FLAG_0x3F2 0x3F2 -#define FLAG_0x3F3 0x3F3 -#define FLAG_0x3F4 0x3F4 -#define FLAG_0x3F5 0x3F5 -#define FLAG_0x3F6 0x3F6 -#define FLAG_0x3F7 0x3F7 -#define FLAG_0x3F8 0x3F8 -#define FLAG_0x3F9 0x3F9 -#define FLAG_0x3FA 0x3FA -#define FLAG_0x3FB 0x3FB -#define FLAG_0x3FC 0x3FC -#define FLAG_0x3FD 0x3FD -#define FLAG_0x3FE 0x3FE -#define FLAG_0x3FF 0x3FF -#define FLAG_0x400 0x400 -#define FLAG_0x401 0x401 -#define FLAG_0x402 0x402 -#define FLAG_0x403 0x403 -#define FLAG_0x404 0x404 -#define FLAG_0x405 0x405 -#define FLAG_0x406 0x406 -#define FLAG_0x407 0x407 -#define FLAG_0x408 0x408 -#define FLAG_0x409 0x409 -#define FLAG_0x40A 0x40A -#define FLAG_0x40B 0x40B -#define FLAG_0x40C 0x40C -#define FLAG_0x40D 0x40D -#define FLAG_0x40E 0x40E -#define FLAG_0x40F 0x40F -#define FLAG_0x410 0x410 -#define FLAG_0x411 0x411 -#define FLAG_0x412 0x412 -#define FLAG_0x413 0x413 -#define FLAG_0x414 0x414 -#define FLAG_0x415 0x415 -#define FLAG_0x416 0x416 -#define FLAG_0x417 0x417 -#define FLAG_0x418 0x418 -#define FLAG_0x419 0x419 -#define FLAG_0x41A 0x41A -#define FLAG_0x41B 0x41B -#define FLAG_0x41C 0x41C -#define FLAG_0x41D 0x41D -#define FLAG_0x41E 0x41E -#define FLAG_0x41F 0x41F -#define FLAG_0x420 0x420 -#define FLAG_0x421 0x421 -#define FLAG_0x422 0x422 -#define FLAG_0x423 0x423 -#define FLAG_0x424 0x424 -#define FLAG_0x425 0x425 -#define FLAG_0x426 0x426 -#define FLAG_0x427 0x427 -#define FLAG_0x428 0x428 -#define FLAG_0x429 0x429 -#define FLAG_0x42A 0x42A -#define FLAG_0x42B 0x42B -#define FLAG_0x42C 0x42C -#define FLAG_0x42D 0x42D -#define FLAG_0x42E 0x42E -#define FLAG_0x42F 0x42F -#define FLAG_0x430 0x430 -#define FLAG_0x431 0x431 -#define FLAG_0x432 0x432 -#define FLAG_0x433 0x433 -#define FLAG_0x434 0x434 -#define FLAG_0x435 0x435 -#define FLAG_0x436 0x436 -#define FLAG_0x437 0x437 -#define FLAG_0x438 0x438 -#define FLAG_0x439 0x439 -#define FLAG_0x43A 0x43A -#define FLAG_0x43B 0x43B -#define FLAG_0x43C 0x43C -#define FLAG_0x43D 0x43D -#define FLAG_0x43E 0x43E -#define FLAG_0x43F 0x43F -#define FLAG_0x440 0x440 -#define FLAG_0x441 0x441 -#define FLAG_0x442 0x442 -#define FLAG_0x443 0x443 -#define FLAG_0x444 0x444 -#define FLAG_0x445 0x445 -#define FLAG_0x446 0x446 -#define FLAG_0x447 0x447 -#define FLAG_0x448 0x448 -#define FLAG_0x449 0x449 -#define FLAG_0x44A 0x44A -#define FLAG_0x44B 0x44B -#define FLAG_0x44C 0x44C -#define FLAG_0x44D 0x44D -#define FLAG_0x44E 0x44E -#define FLAG_0x44F 0x44F -#define FLAG_0x450 0x450 -#define FLAG_0x451 0x451 -#define FLAG_0x452 0x452 -#define FLAG_0x453 0x453 -#define FLAG_0x454 0x454 -#define FLAG_0x455 0x455 -#define FLAG_0x456 0x456 -#define FLAG_0x457 0x457 -#define FLAG_0x458 0x458 -#define FLAG_0x459 0x459 -#define FLAG_0x45A 0x45A -#define FLAG_0x45B 0x45B -#define FLAG_0x45C 0x45C -#define FLAG_0x45D 0x45D -#define FLAG_0x45E 0x45E -#define FLAG_0x45F 0x45F -#define FLAG_0x460 0x460 -#define FLAG_0x461 0x461 -#define FLAG_0x462 0x462 -#define FLAG_0x463 0x463 -#define FLAG_0x464 0x464 -#define FLAG_0x465 0x465 -#define FLAG_0x466 0x466 -#define FLAG_0x467 0x467 -#define FLAG_0x468 0x468 -#define FLAG_0x469 0x469 -#define FLAG_0x46A 0x46A -#define FLAG_0x46B 0x46B -#define FLAG_0x46C 0x46C -#define FLAG_0x46D 0x46D -#define FLAG_0x46E 0x46E -#define FLAG_0x46F 0x46F -#define FLAG_0x470 0x470 -#define FLAG_0x471 0x471 -#define FLAG_0x472 0x472 -#define FLAG_0x473 0x473 -#define FLAG_0x474 0x474 -#define FLAG_0x475 0x475 -#define FLAG_0x476 0x476 -#define FLAG_0x477 0x477 -#define FLAG_0x478 0x478 -#define FLAG_0x479 0x479 -#define FLAG_0x47A 0x47A -#define FLAG_0x47B 0x47B -#define FLAG_0x47C 0x47C -#define FLAG_0x47D 0x47D -#define FLAG_0x47E 0x47E -#define FLAG_0x47F 0x47F -#define FLAG_0x480 0x480 -#define FLAG_0x481 0x481 -#define FLAG_0x482 0x482 -#define FLAG_0x483 0x483 -#define FLAG_0x484 0x484 -#define FLAG_0x485 0x485 -#define FLAG_0x486 0x486 -#define FLAG_0x487 0x487 -#define FLAG_0x488 0x488 -#define FLAG_0x489 0x489 -#define FLAG_0x48A 0x48A -#define FLAG_0x48B 0x48B -#define FLAG_0x48C 0x48C -#define FLAG_0x48D 0x48D -#define FLAG_0x48E 0x48E -#define FLAG_0x48F 0x48F -#define FLAG_0x490 0x490 -#define FLAG_0x491 0x491 -#define FLAG_0x492 0x492 +#define FLAG_HIDDEN_ITEM_TRICK_HOUSE_NUGGET (FLAG_HIDDEN_ITEMS_START + 0x01) +#define FLAG_HIDDEN_ITEM_UNDERWATER_1_CARBOS (FLAG_HIDDEN_ITEMS_START + 0x08) +#define FLAG_HIDDEN_ITEM_UNDERWATER_1_GREEN_SHARD (FLAG_HIDDEN_ITEMS_START + 0x09) +#define FLAG_HIDDEN_ITEM_UNDERWATER_1_PEARL (FLAG_HIDDEN_ITEMS_START + 0x0A) +#define FLAG_HIDDEN_ITEM_UNDERWATER_1_BIG_PEARL (FLAG_HIDDEN_ITEMS_START + 0x0B) +#define FLAG_HIDDEN_ITEM_UNDERWATER_1_HEART_SCALE_1 (FLAG_HIDDEN_ITEMS_START + 0x0D) +#define FLAG_HIDDEN_ITEM_UNDERWATER_1_CALCIUM (FLAG_HIDDEN_ITEMS_START + 0x24) +#define FLAG_HIDDEN_ITEM_UNDERWATER_1_HEART_SCALE_2 (FLAG_HIDDEN_ITEMS_START + 0x26) +#define FLAG_HIDDEN_ITEM_UNDERWATER_2_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x0E) +#define FLAG_HIDDEN_ITEM_UNDERWATER_2_ULTRA_BALL (FLAG_HIDDEN_ITEMS_START + 0x0F) +#define FLAG_HIDDEN_ITEM_UNDERWATER_2_STARDUST (FLAG_HIDDEN_ITEMS_START + 0x10) +#define FLAG_HIDDEN_ITEM_UNDERWATER_2_PEARL (FLAG_HIDDEN_ITEMS_START + 0x11) +#define FLAG_HIDDEN_ITEM_UNDERWATER_2_IRON (FLAG_HIDDEN_ITEMS_START + 0x13) +#define FLAG_HIDDEN_ITEM_UNDERWATER_2_YELLOW_SHARD (FLAG_HIDDEN_ITEMS_START + 0x12) +#define FLAG_HIDDEN_ITEM_UNDERWATER_2_BIG_PEARL (FLAG_HIDDEN_ITEMS_START + 0x14) +#define FLAG_HIDDEN_ITEM_UNDERWATER_2_BLUE_SHARD (FLAG_HIDDEN_ITEMS_START + 0x0C) +#define FLAG_HIDDEN_ITEM_UNDERWATER_3_STAR_PIECE (FLAG_HIDDEN_ITEMS_START + 0x15) +#define FLAG_HIDDEN_ITEM_UNDERWATER_3_HP_UP (FLAG_HIDDEN_ITEMS_START + 0x16) +#define FLAG_HIDDEN_ITEM_UNDERWATER_3_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x17) +#define FLAG_HIDDEN_ITEM_UNDERWATER_3_RED_SHARD (FLAG_HIDDEN_ITEMS_START + 0x18) +#define FLAG_HIDDEN_ITEM_UNDERWATER_4_PROTEIN (FLAG_HIDDEN_ITEMS_START + 0x19) +#define FLAG_HIDDEN_ITEM_UNDERWATER_4_PEARL (FLAG_HIDDEN_ITEMS_START + 0x1A) +#define FLAG_HIDDEN_ITEM_FALLARBOR_TOWN_NUGGET (FLAG_HIDDEN_ITEMS_START + 0x1C) +#define FLAG_HIDDEN_ITEM_LAVARIDGE_TOWN_ICE_HEAL (FLAG_HIDDEN_ITEMS_START + 0x00) +#define FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_1_KEY (FLAG_HIDDEN_ITEMS_START + 0x1F) +#define FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_2_KEY (FLAG_HIDDEN_ITEMS_START + 0x20) +#define FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_4_KEY (FLAG_HIDDEN_ITEMS_START + 0x21) +#define FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_6_KEY (FLAG_HIDDEN_ITEMS_START + 0x22) +#define FLAG_HIDDEN_ITEM_ARTISAN_CAVE_B1F_CALCIUM (FLAG_HIDDEN_ITEMS_START + 0x65) +#define FLAG_HIDDEN_ITEM_ARTISAN_CAVE_B1F_ZINC (FLAG_HIDDEN_ITEMS_START + 0x66) +#define FLAG_HIDDEN_ITEM_ARTISAN_CAVE_B1F_PROTEIN (FLAG_HIDDEN_ITEMS_START + 0x67) +#define FLAG_HIDDEN_ITEM_ARTISAN_CAVE_B1F_IRON (FLAG_HIDDEN_ITEMS_START + 0x68) +#define FLAG_HIDDEN_ITEM_GRANITE_CAVE_B2F_EVERSTONE_1 (FLAG_HIDDEN_ITEMS_START + 0x30) +#define FLAG_HIDDEN_ITEM_GRANITE_CAVE_B2F_EVERSTONE_2 (FLAG_HIDDEN_ITEMS_START + 0x31) +#define FLAG_HIDDEN_ITEM_JAGGED_PASS_GREAT_BALL (FLAG_HIDDEN_ITEMS_START + 0x4C) +#define FLAG_HIDDEN_ITEM_JAGGED_PASS_FULL_HEAL (FLAG_HIDDEN_ITEMS_START + 0x4D) +#define FLAG_HIDDEN_ITEM_LILYCOVE_CITY_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x1B) +#define FLAG_HIDDEN_ITEM_LILYCOVE_CITY_PP_UP (FLAG_HIDDEN_ITEMS_START + 0x2B) +#define FLAG_HIDDEN_ITEM_LILYCOVE_CITY_POKE_BALL (FLAG_HIDDEN_ITEMS_START + 0x4B) +#define FLAG_HIDDEN_ITEM_MT_PYRE_EXTERIOR_ULTRA_BALL (FLAG_HIDDEN_ITEMS_START + 0x1D) +#define FLAG_HIDDEN_ITEM_MT_PYRE_EXTERIOR_MAX_ETHER (FLAG_HIDDEN_ITEMS_START + 0x4E) +#define FLAG_HIDDEN_ITEM_MT_PYRE_SUMMIT_ZINC (FLAG_HIDDEN_ITEMS_START + 0x4F) +#define FLAG_HIDDEN_ITEM_MT_PYRE_SUMMIT_RARE_CANDY (FLAG_HIDDEN_ITEMS_START + 0x50) +#define FLAG_HIDDEN_ITEM_NAVEL_ROCK_TOP_SACRED_ASH (FLAG_HIDDEN_ITEMS_START + 0x6D) +#define FLAG_HIDDEN_ITEM_PETALBURG_CITY_RARE_CANDY (FLAG_HIDDEN_ITEMS_START + 0x5F) +#define FLAG_HIDDEN_ITEM_PETALBURG_WOODS_POTION (FLAG_HIDDEN_ITEMS_START + 0x3A) +#define FLAG_HIDDEN_ITEM_PETALBURG_WOODS_TINY_MUSHROOM_1 (FLAG_HIDDEN_ITEMS_START + 0x3B) +#define FLAG_HIDDEN_ITEM_PETALBURG_WOODS_TINY_MUSHROOM_2 (FLAG_HIDDEN_ITEMS_START + 0x3C) +#define FLAG_HIDDEN_ITEM_PETALBURG_WOODS_POKE_BALL (FLAG_HIDDEN_ITEMS_START + 0x3D) +#define FLAG_HIDDEN_ITEM_VICTORY_ROAD_B2F_ELIXIR (FLAG_HIDDEN_ITEMS_START + 0x52) +#define FLAG_HIDDEN_ITEM_VICTORY_ROAD_B2F_MAX_REPEL (FLAG_HIDDEN_ITEMS_START + 0x53) +#define FLAG_HIDDEN_ITEM_SAFARI_ZONE_NORTH_EAST_RARE_CANDY (FLAG_HIDDEN_ITEMS_START + 0x6A) +#define FLAG_HIDDEN_ITEM_SAFARI_ZONE_NORTH_EAST_ZINC (FLAG_HIDDEN_ITEMS_START + 0x6B) +#define FLAG_HIDDEN_ITEM_SAFARI_ZONE_SOUTH_EAST_PP_UP (FLAG_HIDDEN_ITEMS_START + 0x6C) +#define FLAG_HIDDEN_ITEM_SAFARI_ZONE_SOUTH_EAST_FULL_RESTORE (FLAG_HIDDEN_ITEMS_START + 0x69) +#define FLAG_HIDDEN_ITEM_SS_TIDAL_LOWER_DECK_LEFTOVERS (FLAG_HIDDEN_ITEMS_START + 0x23) +#define FLAG_HIDDEN_ITEM_VICTORY_ROAD_1F_ULTRA_BALL (FLAG_HIDDEN_ITEMS_START + 0x51) +#define FLAG_HIDDEN_ITEM_ROUTE_104_SUPER_POTION (FLAG_HIDDEN_ITEMS_START + 0x2C) +#define FLAG_HIDDEN_ITEM_ROUTE_104_POKE_BALL (FLAG_HIDDEN_ITEMS_START + 0x3E) +#define FLAG_HIDDEN_ITEM_ROUTE_104_POTION (FLAG_HIDDEN_ITEMS_START + 0x25) +#define FLAG_HIDDEN_ITEM_ROUTE_104_ANTIDOTE (FLAG_HIDDEN_ITEMS_START + 0x55) +#define FLAG_HIDDEN_ITEM_ROUTE_104_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x58) +#define FLAG_HIDDEN_ITEM_ROUTE_105_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x59) +#define FLAG_HIDDEN_ITEM_ROUTE_105_BIG_PEARL (FLAG_HIDDEN_ITEMS_START + 0x6F) +#define FLAG_HIDDEN_ITEM_ROUTE_106_POKE_BALL (FLAG_HIDDEN_ITEMS_START + 0x3F) +#define FLAG_HIDDEN_ITEM_ROUTE_106_STARDUST (FLAG_HIDDEN_ITEMS_START + 0x2E) +#define FLAG_HIDDEN_ITEM_ROUTE_106_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x2F) +#define FLAG_HIDDEN_ITEM_ROUTE_108_RARE_CANDY (FLAG_HIDDEN_ITEMS_START + 0x56) +#define FLAG_HIDDEN_ITEM_ROUTE_109_REVIVE (FLAG_HIDDEN_ITEMS_START + 0x32) +#define FLAG_HIDDEN_ITEM_ROUTE_109_HEART_SCALE_1 (FLAG_HIDDEN_ITEMS_START + 0x34) +#define FLAG_HIDDEN_ITEM_ROUTE_109_GREAT_BALL (FLAG_HIDDEN_ITEMS_START + 0x33) +#define FLAG_HIDDEN_ITEM_ROUTE_109_ETHER (FLAG_HIDDEN_ITEMS_START + 0x40) +#define FLAG_HIDDEN_ITEM_ROUTE_109_HEART_SCALE_2 (FLAG_HIDDEN_ITEMS_START + 0x5A) +#define FLAG_HIDDEN_ITEM_ROUTE_109_HEART_SCALE_3 (FLAG_HIDDEN_ITEMS_START + 0x5B) +#define FLAG_HIDDEN_ITEM_ROUTE_110_REVIVE (FLAG_HIDDEN_ITEMS_START + 0x36) +#define FLAG_HIDDEN_ITEM_ROUTE_110_GREAT_BALL (FLAG_HIDDEN_ITEMS_START + 0x35) +#define FLAG_HIDDEN_ITEM_ROUTE_110_POKE_BALL (FLAG_HIDDEN_ITEMS_START + 0x41) +#define FLAG_HIDDEN_ITEM_ROUTE_110_FULL_HEAL (FLAG_HIDDEN_ITEMS_START + 0x37) +#define FLAG_HIDDEN_ITEM_ROUTE_111_STARDUST (FLAG_HIDDEN_ITEMS_START + 0x02) +#define FLAG_HIDDEN_ITEM_ROUTE_111_PROTEIN (FLAG_HIDDEN_ITEMS_START + 0x38) +#define FLAG_HIDDEN_ITEM_ROUTE_111_RARE_CANDY (FLAG_HIDDEN_ITEMS_START + 0x39) +#define FLAG_HIDDEN_ITEM_ROUTE_113_ETHER (FLAG_HIDDEN_ITEMS_START + 0x03) +#define FLAG_HIDDEN_ITEM_ROUTE_113_TM_32 (FLAG_HIDDEN_ITEMS_START + 0x1E) +#define FLAG_HIDDEN_ITEM_ROUTE_113_NUGGET (FLAG_HIDDEN_ITEMS_START + 0x62) +#define FLAG_HIDDEN_ITEM_ROUTE_114_CARBOS (FLAG_HIDDEN_ITEMS_START + 0x04) +#define FLAG_HIDDEN_ITEM_ROUTE_113_REVIVE (FLAG_HIDDEN_ITEMS_START + 0x2A) +#define FLAG_HIDDEN_ITEM_ROUTE_115_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x61) +#define FLAG_HIDDEN_ITEM_ROUTE_116_SUPER_POTION (FLAG_HIDDEN_ITEMS_START + 0x2D) +#define FLAG_HIDDEN_ITEM_ROUTE_116_BLACK_GLASSES (FLAG_HIDDEN_ITEMS_START + 0x60) +#define FLAG_HIDDEN_ITEM_ROUTE_117_REPEL (FLAG_HIDDEN_ITEMS_START + 0x48) +#define FLAG_HIDDEN_ITEM_ROUTE_118_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x42) +#define FLAG_HIDDEN_ITEM_ROUTE_118_IRON (FLAG_HIDDEN_ITEMS_START + 0x43) +#define FLAG_HIDDEN_ITEM_ROUTE_119_CALCIUM (FLAG_HIDDEN_ITEMS_START + 0x05) +#define FLAG_HIDDEN_ITEM_ROUTE_119_ULTRA_BALL (FLAG_HIDDEN_ITEMS_START + 0x06) +#define FLAG_HIDDEN_ITEM_ROUTE_119_FULL_HEAL (FLAG_HIDDEN_ITEMS_START + 0x44) +#define FLAG_HIDDEN_ITEM_ROUTE_119_MAX_ETHER (FLAG_HIDDEN_ITEMS_START + 0x57) +#define FLAG_HIDDEN_ITEM_ROUTE_120_RARE_CANDY_1 (FLAG_HIDDEN_ITEMS_START + 0x47) +#define FLAG_HIDDEN_ITEM_ROUTE_120_REVIVE (FLAG_HIDDEN_ITEMS_START + 0x54) +#define FLAG_HIDDEN_ITEM_ROUTE_120_RARE_CANDY_2 (FLAG_HIDDEN_ITEMS_START + 0x45) +#define FLAG_HIDDEN_ITEM_ROUTE_120_ZINC (FLAG_HIDDEN_ITEMS_START + 0x46) +#define FLAG_HIDDEN_ITEM_ROUTE_121_HP_UP (FLAG_HIDDEN_ITEMS_START + 0x27) +#define FLAG_HIDDEN_ITEM_ROUTE_121_NUGGET (FLAG_HIDDEN_ITEMS_START + 0x28) +#define FLAG_HIDDEN_ITEM_ROUTE_121_FULL_HEAL (FLAG_HIDDEN_ITEMS_START + 0x49) +#define FLAG_HIDDEN_ITEM_ROUTE_121_MAX_REVIVE (FLAG_HIDDEN_ITEMS_START + 0x64) +#define FLAG_HIDDEN_ITEM_ROUTE_123_SUPER_REPEL (FLAG_HIDDEN_ITEMS_START + 0x07) +#define FLAG_HIDDEN_ITEM_ROUTE_123_REVIVE (FLAG_HIDDEN_ITEMS_START + 0x29) +#define FLAG_HIDDEN_ITEM_ROUTE_123_HYPER_POTION (FLAG_HIDDEN_ITEMS_START + 0x4A) +#define FLAG_HIDDEN_ITEM_ROUTE_123_PP_UP (FLAG_HIDDEN_ITEMS_START + 0x63) +#define FLAG_HIDDEN_ITEM_ROUTE_123_RARE_CANDY (FLAG_HIDDEN_ITEMS_START + 0x6E) +#define FLAG_HIDDEN_ITEM_ROUTE_128_HEART_SCALE_1 (FLAG_HIDDEN_ITEMS_START + 0x5C) +#define FLAG_HIDDEN_ITEM_ROUTE_128_HEART_SCALE_2 (FLAG_HIDDEN_ITEMS_START + 0x5D) +#define FLAG_HIDDEN_ITEM_ROUTE_128_HEART_SCALE_3 (FLAG_HIDDEN_ITEMS_START + 0x5E) + +// Event Flags +#define FLAG_HIDE_ROUTE_101_BIRCH_STARTERS_BAG 0x2BC +#define FLAG_HIDE_APPRENTICE 0x2BD +#define FLAG_HIDE_POKEMON_CENTER_2F_MYSTERY_GIFT_MAN 0x2BE +#define FLAG_HIDE_UNION_ROOM_PLAYER_1 0x2BF +#define FLAG_HIDE_UNION_ROOM_PLAYER_2 0x2C0 +#define FLAG_HIDE_UNION_ROOM_PLAYER_3 0x2C1 +#define FLAG_HIDE_UNION_ROOM_PLAYER_4 0x2C2 +#define FLAG_HIDE_UNION_ROOM_PLAYER_5 0x2C3 +#define FLAG_HIDE_UNION_ROOM_PLAYER_6 0x2C4 +#define FLAG_HIDE_UNION_ROOM_PLAYER_7 0x2C5 +#define FLAG_HIDE_UNION_ROOM_PLAYER_8 0x2C6 +#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_1 0x2C7 +#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_2 0x2C8 +#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_3 0x2C9 +#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_4 0x2CA +#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_5 0x2CB +#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_6 0x2CC +#define FLAG_HIDE_SAFARI_ZONE_SOUTH_CONSTRUCTION_WORKERS 0x2CD +#define FLAG_HIDE_MEW 0x2CE +#define FLAG_HIDE_ROUTE_104_RIVAL 0x2CF +#define FLAG_HIDE_ROUTE_101_BIRCH_ZIGZAGOON_BATTLE 0x2D0 +#define FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_BIRCH 0x2D1 +#define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_RIVAL_BEDROOM 0x2D2 +#define FLAG_HIDE_ROUTE_103_RIVAL 0x2D3 +#define FLAG_HIDE_PETALBURG_WOODS_DEVON_EMPLOYEE 0x2D4 +#define FLAG_HIDE_PETALBURG_WOODS_AQUA_GRUNT 0x2D5 +#define FLAG_HIDE_PETALBURG_CITY_WALLY 0x2D6 +#define FLAG_HIDE_MOSSDEEP_CITY_STEVENS_HOUSE_INVISIBLE_NINJA_BOY 0x2D7 +#define FLAG_HIDE_PETALBURG_CITY_WALLYS_AUNT 0x2D8 +#define FLAG_UNUSED_0x2D9 0x2D9 +#define FLAG_HIDE_LILYCOVE_FAN_CLUB_INTERVIEWER 0x2DA +#define FLAG_HIDE_RUSTBORO_CITY_AQUA_GRUNT 0x2DB +#define FLAG_HIDE_RUSTBORO_CITY_DEVON_EMPLOYEE_1 0x2DC +#define FLAG_HIDE_SEAFLOOR_CAVERN_ROOM_9_KYOGRE_2 0x2DD +#define FLAG_HIDE_PLAYERS_HOUSE_DAD 0x2DE +#define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_RIVAL_SIBLING 0x2DF +#define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_RIVAL_SIBLING 0x2E0 +#define FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_INVISIBLE_NINJA_BOY 0x2E1 +#define FLAG_HIDE_ROUTE_104_MR_BRINEY 0x2E2 +#define FLAG_HIDE_BRINEYS_HOUSE_MR_BRINEY 0x2E3 +#define FLAG_HIDE_MR_BRINEY_DEWFORD_TOWN 0x2E4 +#define FLAG_HIDE_ROUTE_108_MR_BRINEY 0x2E5 +#define FLAG_HIDE_ROUTE_104_MR_BRINEY_BOAT 0x2E6 +#define FLAG_HIDE_MR_BRINEY_BOAT_DEWFORD_TOWN 0x2E7 +#define FLAG_HIDE_ROUTE_109_MR_BRINEY_BOAT 0x2E8 +#define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_BRENDAN 0x2E9 +#define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_BRENDAN 0x2EA +#define FLAG_HIDE_SAFARI_ZONE_SOUTH_EAST_EXPANSION 0x2EB +#define FLAG_HIDE_LILYCOVE_HARBOR_EON_TICKET_TAKER 0x2EC +#define FLAG_HIDE_SLATEPORT_CITY_SCOTT 0x2ED +#define FLAG_HIDE_ROUTE_101_ZIGZAGOON 0x2EE +#define FLAG_HIDE_VICTORY_ROAD_EXIT_WALLY 0x2EF +#define FLAG_HIDE_LITTLEROOT_TOWN_MOM_OUTSIDE 0x2F0 +#define FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_1F_STEVEN 0x2F1 +#define FLAG_HIDE_LITTLEROOT_TOWN_PLAYERS_HOUSE_VIGOROTH_1 0x2F2 +#define FLAG_HIDE_LITTLEROOT_TOWN_PLAYERS_HOUSE_VIGOROTH_2 0x2F3 +#define FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_1F_TEAM_MAGMA 0x2F4 +#define FLAG_HIDE_LITTLE_ROOT_TOWN_PLAYERS_BEDROOM_MOM 0x2F5 +#define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_MOM 0x2F6 +#define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_MOM 0x2F7 +#define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_RIVAL_BEDROOM 0x2F8 +#define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_TRUCK 0x2F9 +#define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_TRUCK 0x2FA +#define FLAG_HIDE_DEOXYS 0x2FB +#define FLAG_HIDE_BIRTH_ISLAND_DEOXYS_TRIANGLE 0x2FC +#define FLAG_HIDE_MAUVILLE_CITY_SCOTT 0x2FD +#define FLAG_HIDE_VERDANTURF_TOWN_SCOTT 0x2FE +#define FLAG_HIDE_FALLORBOR_TOWN_BATTLE_TENT_SCOTT 0x2FF +#define FLAG_HIDE_ROUTE_111_VICTOR_WINSTRATE 0x300 +#define FLAG_HIDE_ROUTE_111_VICTORIA_WINSTRATE 0x301 +#define FLAG_HIDE_ROUTE_111_VIVI_WINSTRATE 0x302 +#define FLAG_HIDE_ROUTE_111_VICKY_WINSTRATE 0x303 +#define FLAG_HIDE_PETALYBURG_GYM_NORMAN 0x304 +#define FLAG_HIDE_SKY_PILLAR_TOP_RAYQUAZA_2 0x305 +#define FLAG_HIDE_LILYCOVE_CONTEST_HALL_CONTEST_ATTENDANT_1 0x306 +#define FLAG_HIDE_LILYCOVE_MUSEUM_CURATOR 0x307 +#define FLAG_HIDE_LILYCOVE_MUSEUM_PATRON_1 0x308 +#define FLAG_HIDE_LILYCOVE_MUSEUM_PATRON_2 0x309 +#define FLAG_HIDE_LILYCOVE_MUSEUM_PATRON_3 0x30A +#define FLAG_HIDE_LILYCOVE_MUSEUM_PATRON_4 0x30B +#define FLAG_HIDE_LILYCOVE_MUSEUM_TOURISTS 0x30C +#define FLAG_HIDE_PETALBURG_GYM_GREETER 0x30D +#define FLAG_HIDE_MARINE_CAVE_KYOGRE 0x30E +#define FLAG_HIDE_TERRA_CAVE_GROUDON 0x30F +#define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_RIVAL_MOM 0x310 +#define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_RIVAL_MOM 0x311 +#define FLAG_HIDE_ROUTE_119_SCOTT 0x312 +#define FLAG_HIDE_LILCOVE_MOTEL_SCOTT 0x313 +#define FLAG_HIDE_MOSSDEEP_CITY_SCOTT 0x314 +#define FLAG_HIDE_FANCLUB_OLD_LADY 0x315 +#define FLAG_HIDE_FANCLUB_BOY 0x316 +#define FLAG_HIDE_FANCLUB_LITTLE_BOY 0x317 +#define FLAG_HIDE_FANCLUB_LADY 0x318 +#define FLAG_HIDE_EVER_GRANDE_POKEMON_CENTER_1F_SCOTT 0x319 +#define FLAG_HIDE_LITTLEROOT_TOWN_RIVAL 0x31A +#define FLAG_HIDE_LITTLEROOT_TOWN_BIRCH 0x31B +#define FLAG_HIDE_ROUTE_111_GABBY_AND_TY_1 0x31C +#define FLAG_HIDE_ROUTE_118_GABBY_AND_TY_1 0x31D +#define FLAG_HIDE_ROUTE_120_GABBY_AND_TY_1 0x31E +#define FLAG_HIDE_ROUTE_111_GABBY_AND_TY_3 0x31F +#define FLAG_HIDE_LUGIA 0x320 +#define FLAG_HIDE_HOOH 0x321 +#define FLAG_HIDE_LILYCOVE_CONTEST_HALL_REPORTER 0x322 +#define FLAG_HIDE_SLATEPORT_CITY_CONTEST_REPORTER 0x323 +#define FLAG_HIDE_MAUVILLE_CITY_WALLY 0x324 +#define FLAG_HIDE_MAUVILLE_CITY_WALLYS_UNCLE 0x325 +#define FLAG_HIDE_VERDANTURF_TOWN_WANDAS_HOUSE_WALLY 0x326 +#define FLAG_HIDE_RUSTURF_TUNNEL_LOVER_MAN 0x327 +#define FLAG_HIDE_VERDANTURF_TOWN_WANDAS_HOUSE_LOVER_MAN 0x328 +#define FLAG_HIDE_VERDANTURF_TOWN_WANDAS_HOUSE_WALLYS_UNCLE 0x329 +#define FLAG_HIDE_SS_TIDAL_CORRIDOR_SCOTT 0x32A +#define FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_POKEBALL_CYNDAQUIL 0x32B +#define FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_POKEBALL_TOTODILE 0x32C +#define FLAG_HIDE_ROUTE_116_DROPPED_GLASSES_MAN 0x32D +#define FLAG_HIDE_RUSBORO_CITY_RIVAL 0x32E +#define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F_SWABLU_DOLL 0x32F +#define FLAG_HIDE_SOOTOPOLIS_CITY_WALLACE 0x330 +#define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F_POKE_BALL 0x331 +#define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_2F_POKE_BALL 0x332 +#define FLAG_HIDE_ROUTE_112_TEAM_MAGMA 0x333 +#define FLAG_HIDE_CAVE_OF_ORIGIN_B1F_WALLACE 0x334 +#define FLAG_HIDE_AQUA_HIDEOUT_1F_GRUNT_1_BLOCKING_ENTRANCE 0x335 +#define FLAG_HIDE_AQUA_HIDEOUT_1F_GRUNT_2_BLOCKING_ENTRANCE 0x336 +#define FLAG_HIDE_MOSSDEEP_CITY_TEAM_MAGMA 0x337 +#define FLAG_HIDE_PETALBURG_GYM_WALLYS_UNCLE 0x338 +#define FLAG_UNUSED_0x339 0x339 +#define FLAG_HIDE_SOOTOPOLIS_CITY_ARCHIE 0x33A +#define FLAG_HIDE_SOOTOPOLIS_CITY_MAXIE 0x33B +#define FLAG_HIDE_SEAFLOOR_CAVERN_ROOM_9_ARCHIE 0x33C +#define FLAG_HIDE_SEAFLOOR_CAVERN_ROOM_9_MAXIE 0x33D +#define FLAG_HIDE_PETALBURG_CITY_WALLYS_UNCLE 0x33E +#define FLAG_HIDE_SEAFLOOR_CAVERN_ROOM_9_MAGMA_GRUNTS 0x33F +#define FLAG_HIDE_LILYCOVE_CONTEST_HALL_BLEND_MASTER_ONLOOKERS 0x340 +#define FLAG_HIDE_GRANITE_CAVE_STEVEN 0x341 +#define FLAG_HIDE_ROUTE_128_STEVEN 0x342 +#define FLAG_HIDE_SLATEPORT_CITY_GABBY_AND_TY 0x343 +#define FLAG_HIDE_BATTLE_FRONTIER_RECEPTION_GATE_SCOTT 0x344 +#define FLAG_HIDE_ROUTE_110_BIRCH 0x345 +#define FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_POKEBALL_CHIKORITA 0x346 +#define FLAG_HIDE_SOOTOPOLIS_CITY_MAN_1 0x347 +#define FLAG_HIDE_SLATEPORT_CITY_CAPTAIN_STERN 0x348 +#define FLAG_HIDE_SLATEPORT_CITY_HARBOR_CAPTAIN_STERN 0x349 +#define FLAG_HIDE_BATTLE_FRONTIER_SUDOWOODO 0x34A +#define FLAG_HIDE_ROUTE_111_ROCK_SMASH_TIP_GUY 0x34B +#define FLAG_HIDE_RUSTBORO_CITY_SCIENTIST 0x34C +#define FLAG_HIDE_SLATEPORT_CITY_HARBOR_AQUA_GRUNT 0x34D +#define FLAG_HIDE_SLATEPORT_CITY_HARBOR_ARCHIE 0x34E +#define FLAG_HIDE_JAGGED_PASS_MAGMA_GUARD 0x34F +#define FLAG_HIDE_SLATEPORT_CITY_HARBOR_SUBMARINE_SHADOW 0x350 +#define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_2F_PICHU_DOLL 0x351 +#define FLAG_HIDE_MAGMA_HIDEOUT_4F_GROUDON_2 0x352 +#define FLAG_HIDE_ROUTE_119_RIVAL 0x353 +#define FLAG_HIDE_LILYCOVE_CITY_AQUA_GRUNTS 0x354 +#define FLAG_HIDE_MAGMA_HIDEOUT_4F_GROUDON_1 0x355 +#define FLAG_HIDE_SOOTOPOLIS_CITY_RESIDENTS 0x356 +#define FLAG_HIDE_SKY_PILLAR_WALLACE 0x357 +#define FLAG_HIDE_MT_PYRE_SUMMIT_MAXIE 0x358 +#define FLAG_HIDE_MAGMA_HIDEOUT_GRUNTS 0x359 +#define FLAG_HIDE_VICTORY_ROAD_ENTRANCE_WALLY 0x35A +#define FLAG_HIDE_SEAFLOOR_CAVERN_ROOM_9_KYOGRE_1 0x35B +#define FLAG_HIDE_SLATEPORT_CITY_HARBOR_SS_TIDAL 0x35C +#define FLAG_HIDE_LILYCOVE_HARBOR_SSTIDAL 0x35D +#define FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_2F_TEAM_MAGMA 0x35E +#define FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_2F_STEVEN 0x35F +#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_ALT_1 0x360 +#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_ALT_2 0x361 +#define FLAG_HIDE_PETALBURG_GYM_WALLY 0x362 +#define FLAG_UNKNOWN_0x363 0x363 +#define FLAG_HIDE_LITTLEROOT_TOWN_FAT_MAN 0x364 +#define FLAG_HIDE_SLATEPORT_CITY_STERNS_SHIPYARD_MR_BRINEY 0x365 +#define FLAG_HIDE_LANETTES_HOUSE_LANETTE 0x366 +#define FLAG_HIDE_FALLORBOR_POKEMON_CENTER_LANETTE 0x367 +#define FLAG_HIDE_TRICK_HOUSE_ENTRANCE_MAN 0x368 +#define FLAG_HIDE_LILYCOVE_CONTEST_HALL_POKEBLOCK_EXPERT 0x369 +#define FLAG_HIDE_DESERT_UNDERPASS_FOSSIL 0x36A +#define FLAG_HIDE_ROUTE_111_DESERT_RIVAL 0x36B +#define FLAG_HIDE_ROUTE_111_DESERT_FOSSIL 0x36C +#define FLAG_HIDE_MT_CHIMNEY_TRAINERS 0x36D +#define FLAG_HIDE_RUSTURF_TUNNEL_AQUA_GRUNT 0x36E +#define FLAG_HIDE_RUSTURF_TUNNEL_OLD_MAN 0x36F +#define FLAG_HIDE_RUSTURF_TUNNEL_PEEKO 0x370 +#define FLAG_HIDE_BRINEYS_HOUSE_PEEKO 0x371 +#define FLAG_HIDE_SLATEPORT_CITY_TEAM_AQUA 0x372 +#define FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_AQUA_GRUNTS 0x373 +#define FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_2F_AQUA_GRUNT_1 0x374 +#define FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_2F_AQUA_GRUNT_2 0x375 +#define FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_2F_ARCHIE 0x376 +#define FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_2F_CAPTAIN_STERN 0x377 +#define FLAG_HIDE_BATTLE_TOWER_OPPONENT 0x378 +#define FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_RIVAL 0x379 +#define FLAG_HIDE_ROUTE_119_TEAM_AQUA 0x37A +#define FLAG_HIDE_ROUTE_116_MR_BRINEY 0x37B +#define FLAG_HIDE_WEATHER_INSTITUTE_1F_WORKERS 0x37C +#define FLAG_HIDE_WEATHER_INSTITUTE_2F_WORKERS 0x37D +#define FLAG_HIDE_ROUTE_116_TUNNELER 0x37E +#define FLAG_HIDE_LILYCOVE_CONTEST_HALL_CONTEST_ATTENDANT_2 0x37F +#define FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_UNKNOWN_0x380 0x380 +#define FLAG_HIDE_ROUTE_101_BIRCH 0x381 +#define FLAG_HIDE_ROUTE_103_BIRCH 0x382 +#define FLAG_HIDE_TRICK_HOUSE_END_MAN 0x383 +#define FLAG_HIDE_ROUTE_110_TEAM_AQUA 0x384 +#define FLAG_HIDE_ROUTE_118_GABBY_AND_TY_2 0x385 +#define FLAG_HIDE_ROUTE_120_GABBY_AND_TY_2 0x386 +#define FLAG_HIDE_ROUTE_111_GABBY_AND_TY_2 0x387 +#define FLAG_HIDE_ROUTE_118_GABBY_AND_TY_3 0x388 +#define FLAG_HIDE_SLATEPORT_CITY_HARBOR_PATRONS 0x389 +#define FLAG_HIDE_ROUTE_104_WHITE_HERB_FLORIST 0x38A +#define FLAG_HIDE_FALLARBOR_AZURILL 0x38B +#define FLAG_HIDE_LILYCOVE_HARBOR_FERRY_ATTENDANT 0x38C +#define FLAG_HIDE_LILYCOVE_HARBOR_FERRY_SAILOR 0x38D +#define FLAG_HIDE_SOUTHERN_ISLAND_EON_STONE 0x38E +#define FLAG_HIDE_SOUTHERN_ISLAND_UNCHOSEN_EON_DUO_MON 0x38F +#define FLAG_HIDE_MAUVILLE_CITY_WATTSON 0x390 +#define FLAG_HIDE_MAUVILLE_GYM_WATTSON 0x391 +#define FLAG_0x392 0x392 +#define FLAG_0x393 0x393 +#define FLAG_HIDE_MT_PYRE_SUMMIT_ARCHIE 0x394 +#define FLAG_HIDE_MT_PYRE_SUMMIT_TEAM_AQUA 0x395 +#define FLAG_HIDE_BATTLE_TOWER_REPORTER 0x396 +#define FLAG_HIDE_ROUTE_110_RIVAL_1 0x397 +#define FLAG_HIDE_CHAMPIONS_ROOM_RIVAL 0x398 +#define FLAG_HIDE_CHAMPIONS_ROOM_BIRCH 0x399 +#define FLAG_HIDE_ROUTE_110_RIVAL_2 0x39A +#define FLAG_HIDE_ROUTE_119_RIVAL_ON_BIKE 0x39B +#define FLAG_HIDE_AQUA_HIDEOUT_GRUNTS 0x39C +#define FLAG_HIDE_LILCOVE_MOTEL_GAME_DESIGNERS 0x39D +#define FLAG_HIDE_MT_CHIMNEY_TEAM_AQUA 0x39E +#define FLAG_HIDE_MT_CHIMNEY_TEAM_MAGMA 0x39F +#define FLAG_HIDE_FALLARBOR_HOUSE_1_PROF_COZMO 0x3A0 +#define FLAG_HIDE_LAVARIDGE_TOWN_RIVAL_1 0x3A1 +#define FLAG_HIDE_LAVARIDGE_TOWN_RIVAL_2 0x3A2 +#define FLAG_HIDE_RUSTURF_TUNNEL_ROCK_1 0x3A3 +#define FLAG_HIDE_RUSTURF_TUNNEL_ROCK_2 0x3A4 +#define FLAG_HIDE_FORTREE_CITY_HOUSE_4_WINGULL 0x3A5 +#define FLAG_HIDE_MOSSDEEP_CITY_HOUSE_2_WINGULL 0x3A6 +#define FLAG_HIDE_REGIROCK 0x3A7 +#define FLAG_HIDE_REGICE 0x3A8 +#define FLAG_HIDE_REGISTEEL 0x3A9 +#define FLAG_HIDE_METEOR_FALLS_TEAM_AQUA 0x3AA +#define FLAG_HIDE_METEOR_FALLS_TEAM_MAGMA 0x3AB +#define FLAG_HIDE_DEWFORD_HALL_SLUDGE_BOMB_MAN 0x3AC +#define FLAG_HIDE_SEAFLOOR_CAVERN_ENTRANCE_AQUA_GRUNT 0x3AD +#define FLAG_HIDE_METEOR_FALLS_1F_1R_COZMO 0x3AE +#define FLAG_HIDE_AQUA_HIDEOUT_B2F_SUBMARINE_SHADOW 0x3AF +#define FLAG_HIDE_ROUTE_128_ARCHIE 0x3B0 +#define FLAG_HIDE_ROUTE_128_MAXIE 0x3B1 +#define FLAG_HIDE_SEAFLOOR_CAVERN_AQUA_GRUNTS 0x3B2 +#define FLAG_HIDE_ROUTE_116_DEVON_EMPLOYEE 0x3B3 +#define FLAG_HIDE_SLATEPORT_CITY_TM_SALESMAN 0x3B4 +#define FLAG_HIDE_RUSTBORO_CITY_DEVON_CORP_3F_EMPLOYEE 0x3B5 +#define FLAG_HIDE_SS_TIDAL_CORRIDOR_MR_BRINEY 0x3B6 +#define FLAG_HIDE_SS_TIDAL_ROOMS_SNATCH_GIVER 0x3B7 +#define FLAG_0x3B8 0x3B8 +#define FLAG_0x3B9 0x3B9 +#define FLAG_0x3BA 0x3BA +#define FLAG_0x3BB 0x3BB +#define FLAG_0x3BC 0x3BC +#define FLAG_0x3BD 0x3BD +#define FLAG_0x3BE 0x3BE +#define FLAG_0x3BF 0x3BF +#define FLAG_HIDE_ROUTE_111_SECRET_POWER_MAN 0x3C0 +#define FLAG_HIDE_SLATEPORT_MUSEUM_POPULATION 0x3C1 +#define FLAG_HIDE_LILYCOVE_DEPARTMENT_STORE_ROOFTOP_SALE_WOMAN 0x3C2 +#define FLAG_HIDE_MIRAGE_TOWER_ROOT_FOSSIL 0x3C3 +#define FLAG_HIDE_MIRAGE_TOWER_CLAW_FOSSIL 0x3C4 +#define FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_FAMILIAR_AQUA_GRUNT 0x3C5 +#define FLAG_HIDE_ROUTE_118_STEVEN 0x3C6 +#define FLAG_HIDE_MOSSDEEP_CITY_STEVENS_HOUSE_STEVEN 0x3C7 +#define FLAG_HIDE_MOSSDEEP_CITY_STEVENS_HOUSE_BELDUM_POKEBALL 0x3C8 +#define FLAG_HIDE_FORTREE_CITY_KECLEON 0x3C9 +#define FLAG_HIDE_ROUTE_120_KECLEON_1 0x3CA +#define FLAG_HIDE_LILYCOVE_CITY_RIVAL 0x3CB +#define FLAG_0x3CC 0x3CC +#define FLAG_HIDE_SOOTOPOLIS_CITY_STEVEN 0x3CD +#define FLAG_HIDE_NEW_MAUVILLE_VOLTORB_1 0x3CE +#define FLAG_HIDE_NEW_MAUVILLE_VOLTORB_2 0x3CF +#define FLAG_HIDE_NEW_MAUVILLE_VOLTORB_3 0x3D0 +#define FLAG_HIDE_AQUA_HIDEOUT_B1F_ELECTRODE_1 0x3D1 +#define FLAG_HIDE_AQUA_HIDEOUT_B1F_ELECTRODE_2 0x3D2 +#define FLAG_HIDE_OLDALE_TOWN_RIVAL 0x3D3 +#define FLAG_HIDE_UNDERWATER_SEA_FLOOR_CAVERN_STOLEN_SUBMARINE 0x3D4 +#define FLAG_HIDE_ROUTE_120_KECLEON_BRIDGE 0x3D5 +#define FLAG_HIDE_ROUTE_120_KECLEON_2 0x3D6 +#define FLAG_HIDE_RUSTURF_TUNNEL_LOVER_WOMAN 0x3D7 +#define FLAG_HIDE_VERDANTURF_TOWN_WANDAS_HOUSE_LOVER_WOMAN 0x3D8 +#define FLAG_HIDE_ROUTE_120_KECLEON_3 0x3D9 +#define FLAG_HIDE_ROUTE_120_KECLEON_4 0x3DA +#define FLAG_HIDE_ROUTE_120_KECLEON_5 0x3DB +#define FLAG_HIDE_ROUTE_120_KECLEON_6 0x3DC +#define FLAG_HIDE_ROUTE_119_KECLEON_1 0x3DD +#define FLAG_HIDE_ROUTE_119_KECLEON_2 0x3DE +#define FLAG_HIDE_ROUTE_101_BOY 0x3DF +#define FLAG_HIDE_WEATHER_INSTITUTE_2F_AQUA_GRUNT_M 0x3E0 +#define FLAG_HIDE_LILYCOVE_POKEMON_CENTER_LADY 0x3E1 +#define FLAG_HIDE_MT_CHIMNEY_LAVA_COOKIE_LADY 0x3E2 +#define FLAG_HIDE_PETALBURG_CITY_SCOTT 0x3E3 +#define FLAG_HIDE_SOOTOPOLIS_CITY_RAYQUAZA 0x3E4 +#define FLAG_HIDE_SOOTOPOLIS_CITY_KYOGRE 0x3E5 +#define FLAG_HIDE_SOOTOPOLIS_CITY_GROUDON 0x3E6 +#define FLAG_HIDE_RUSTBORO_CITY_POKEMON_SCHOOL_SCOTT 0x3E7 + +// Item Ball Flags +#define FLAG_ITEM_ROUTE_102_POTION 0x3E8 +#define FLAG_ITEM_ROUTE_116_X_SPECIAL 0x3E9 +#define FLAG_ITEM_ROUTE_104_PP_UP 0x3EA +#define FLAG_ITEM_ROUTE_105_IRON 0x3EB +#define FLAG_ITEM_ROUTE_106_PROTEIN 0x3EC +#define FLAG_ITEM_ROUTE_109_PP_UP 0x3ED +#define FLAG_ITEM_ROUTE_109_RARE_CANDY 0x3EE +#define FLAG_ITEM_ROUTE_110_DIRE_HIT 0x3EF +#define FLAG_ITEM_ROUTE_111_TM_37 0x3F0 +#define FLAG_ITEM_ROUTE_111_STARDUST 0x3F1 +#define FLAG_ITEM_ROUTE_111_HP_UP 0x3F2 +#define FLAG_ITEM_ROUTE_112_NUGGET 0x3F3 +#define FLAG_ITEM_ROUTE_113_MAX_ETHER 0x3F4 +#define FLAG_ITEM_ROUTE_113_SUPER_REPEL 0x3F5 +#define FLAG_ITEM_ROUTE_114_RARE_CANDY 0x3F6 +#define FLAG_ITEM_ROUTE_114_PROTEIN 0x3F7 +#define FLAG_ITEM_ROUTE_115_SUPER_POTION 0x3F8 +#define FLAG_ITEM_ROUTE_115_TM_01 0x3F9 +#define FLAG_ITEM_ROUTE_115_IRON 0x3FA +#define FLAG_ITEM_ROUTE_116_ETHER 0x3FB +#define FLAG_ITEM_ROUTE_116_REPEL 0x3FC +#define FLAG_ITEM_ROUTE_116_HP_UP 0x3FD +#define FLAG_ITEM_ROUTE_117_GREAT_BALL 0x3FE +#define FLAG_ITEM_ROUTE_117_REVIVE 0x3FF +#define FLAG_ITEM_ROUTE_119_SUPER_REPEL 0x400 +#define FLAG_ITEM_ROUTE_119_ZINC 0x401 +#define FLAG_ITEM_ROUTE_119_ELIXIR_1 0x402 +#define FLAG_ITEM_ROUTE_119_LEAF_STONE 0x403 +#define FLAG_ITEM_ROUTE_119_RARE_CANDY 0x404 +#define FLAG_ITEM_ROUTE_119_HYPER_POTION_1 0x405 +#define FLAG_ITEM_ROUTE_120_NUGGET 0x406 +#define FLAG_ITEM_ROUTE_120_FULL_HEAL 0x407 +#define FLAG_ITEM_ROUTE_123_CALCIUM 0x408 +#define FLAG_UNUSED_0x409 0x409 +#define FLAG_ITEM_ROUTE_127_ZINC 0x40A +#define FLAG_ITEM_ROUTE_127_CARBOS 0x40B +#define FLAG_ITEM_ROUTE_132_RARE_CANDY 0x40C +#define FLAG_ITEM_ROUTE_133_BIG_PEARL 0x40D +#define FLAG_ITEM_ROUTE_133_STAR_PIECE 0x40E +#define FLAG_ITEM_PETALBURG_CITY_MAX_REVIVE 0x40F +#define FLAG_ITEM_PETALBURG_CITY_ETHER 0x410 +#define FLAG_ITEM_RUSTBORO_CITY_X_DEFEND 0x411 +#define FLAG_ITEM_LILYCOVE_CITY_MAX_REPEL 0x412 +#define FLAG_ITEM_MOSSDEEP_CITY_NET_BALL 0x413 +#define FLAG_ITEM_METEOR_FALLS_1F_1R_TM_23 0x414 +#define FLAG_ITEM_METEOR_FALLS_1F_1R_FULL_HEAL 0x415 +#define FLAG_ITEM_METEOR_FALLS_1F_1R_MOON_STONE 0x416 +#define FLAG_ITEM_METEOR_FALLS_1F_1R_PP_UP 0x417 +#define FLAG_ITEM_RUSTURF_TUNNEL_POKE_BALL 0x418 +#define FLAG_ITEM_RUSTURF_TUNNEL_MAX_ETHER 0x419 +#define FLAG_ITEM_GRANITE_CAVE_1F_ESCAPE_ROPE 0x41A +#define FLAG_ITEM_GRANITE_CAVE_B1F_POKE_BALL 0x41B +#define FLAG_ITEM_MT_PYRE_5F_LAX_INCENSE 0x41C +#define FLAG_ITEM_GRANITE_CAVE_B2F_REPEL 0x41D +#define FLAG_ITEM_GRANITE_CAVE_B2F_RARE_CANDY 0x41E +#define FLAG_ITEM_PETALBURG_WOODS_X_ATTACK 0x41F +#define FLAG_ITEM_PETALBURG_WOODS_GREAT_BALL 0x420 +#define FLAG_ITEM_ROUTE_104_POKE_BALL 0x421 +#define FLAG_ITEM_PETALBURG_WOODS_ETHER 0x422 +#define FLAG_ITEM_MAGMA_HIDEOUT_3F_3R_ECAPE_ROPE 0x423 +#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_1_ORANGE_MAIL 0x424 +#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_2_HARBOR_MAIL 0x425 +#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_2_WAVE_MAIL 0x426 +#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_3_SHADOW_MAIL 0x427 +#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_3_WOOD_MAIL 0x428 +#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_4_MECH_MAIL 0x429 +#define FLAG_ITEM_ROUTE_124_YELLOW_SHARD 0x42A +#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_6_GLITTER_MAIL 0x42B +#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_7_TROPIC_MAIL 0x42C +#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_8_BEAD_MAIL 0x42D +#define FLAG_ITEM_JAGGED_PASS_BURN_HEAL 0x42E +#define FLAG_ITEM_AQUA_HIDEOUT_B1F_MAX_ELIXIR 0x42F +#define FLAG_ITEM_AQUA_HIDEOUT_B2F_NEST_BALL 0x430 +#define FLAG_ITEM_MT_PYRE_EXTERIOR_MAX_POTION 0x431 +#define FLAG_ITEM_MT_PYRE_EXTERIOR_TM_48 0x432 +#define FLAG_ITEM_NEW_MAUVILLE_ULTRA_BALL 0x433 +#define FLAG_ITEM_NEW_MAUVILLE_ESCAPE_ROPE 0x434 +#define FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_6_LUXURY_BALL 0x435 +#define FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_4_SCANNER 0x436 +#define FLAG_ITEM_SCORCHED_SLAB_TM_11 0x437 +#define FLAG_ITEM_METEOR_FALLS_B1F_2R_TM_02 0x438 +#define FLAG_ITEM_SHOAL_CAVE_ENTRANCE_BIG_PEARL 0x439 +#define FLAG_ITEM_SHOAL_CAVE_INNER_ROOM_RARE_CANDY 0x43A +#define FLAG_ITEM_SHOAL_CAVE_STAIRS_ROOM_ICE_HEAL 0x43B +#define FLAG_ITEM_VICTORY_ROAD_1F_MAX_ELIXIR 0x43C +#define FLAG_ITEM_VICTORY_ROAD_1F_PP_UP 0x43D +#define FLAG_ITEM_VICTORY_ROAD_B1F_TM_29 0x43E +#define FLAG_ITEM_VICTORY_ROAD_B1F_FULL_RESTORE 0x43F +#define FLAG_ITEM_VICTORY_ROAD_B2F_FULL_HEAL 0x440 +#define FLAG_ITEM_MT_PYRE_6F_TM_30 0x441 +#define FLAG_ITEM_SEAFLOOR_CAVERN_ROOM_9_TM_26 0x442 +#define FLAG_ITEM_FIERY_PATH_TM06 0x443 +#define FLAG_ITEM_ROUTE_124_RED_SHARD 0x444 +#define FLAG_ITEM_ROUTE_124_BLUE_SHARD 0x445 +#define FLAG_ITEM_SAFARI_ZONE_NORTH_WEST_TM_22 0x446 +#define FLAG_ITEM_ABANDONED_SHIP_ROOMS_1F_HARBOR_MAIL 0x447 +#define FLAG_ITEM_ABANDONED_SHIP_ROOMS_B1F_ESCAPE_ROPE 0x448 +#define FLAG_ITEM_ABANDONED_SHIP_ROOMS_2_B1F_DIVE_BALL 0x449 +#define FLAG_ITEM_ABANDONED_SHIP_ROOMS_B1F_TM_13 0x44A +#define FLAG_ITEM_ABANDONED_SHIP_ROOMS_2_1F_REVIVE 0x44B +#define FLAG_ITEM_ABANDONED_SHIP_CAPTAINS_OFFICE_STORAGE_KEY 0x44C +#define FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_3_WATER_STONE 0x44D +#define FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_1_TM_18 0x44E +#define FLAG_ITEM_ROUTE_121_CARBOS 0x44F +#define FLAG_ITEM_ROUTE_123_ULTRA_BALL 0x450 +#define FLAG_ITEM_ROUTE_126_GREEN_SHARD 0x451 +#define FLAG_ITEM_ROUTE_119_HYPER_POTION_2 0x452 +#define FLAG_ITEM_ROUTE_120_HYPER_POTION 0x453 +#define FLAG_ITEM_ROUTE_120_NEST_BALL 0x454 +#define FLAG_ITEM_ROUTE_123_ELIXIR 0x455 +#define FLAG_ITEM_NEW_MAUVILLE_THUNDER_STONE 0x456 +#define FLAG_ITEM_FIERY_PATH_FIRE_STONE 0x457 +#define FLAG_ITEM_SHOAL_CAVE_ICE_ROOM_TM_07 0x458 +#define FLAG_ITEM_SHOAL_CAVE_ICE_ROOM_NEVER_MELT_ICE 0x459 +#define FLAG_ITEM_ROUTE_103_GUARD_SPEC 0x45A +#define FLAG_ITEM_ROUTE_104_X_ACCURACY 0x45B +#define FLAG_ITEM_MAUVILLE_CITY_X_SPEED 0x45C +#define FLAG_ITEM_PETALBURD_WOODS_PARALYZE_HEAL 0x45D +#define FLAG_ITEM_ROUTE_115_GREAT_BALL 0x45E +#define FLAG_ITEM_SAFARI_ZONE_NORTH_CALCIUM 0x45F +#define FLAG_ITEM_MT_PYRE_3F_SUPER_REPEL 0x460 +#define FLAG_ITEM_ROUTE_118_HYPER_POTION 0x461 +#define FLAG_ITEM_NEW_MAUVILLE_FULL_HEAL 0x462 +#define FLAG_ITEM_NEW_MAUVILLE_PARALYZE_HEAL 0x463 +#define FLAG_ITEM_AQUA_HIDEOUT_B1F_MASTER_BALL 0x464 +#define FLAG_UNUSED_0x465 0x465 +#define FLAG_UNUSED_0x466 0x466 +#define FLAG_UNUSED_0x467 0x467 +#define FLAG_UNUSED_0x468 0x468 +#define FLAG_ITEM_MT_PYRE_2F_ULTRA_BALL 0x469 +#define FLAG_ITEM_MT_PYRE_4F_SEA_INCENSE 0x46A +#define FLAG_ITEM_SAFARI_ZONE_SOUTH_WEST_MAX_REVIVE 0x46B +#define FLAG_ITEM_AQUA_HIDEOUT_B1F_NUGGET 0x46C +#define FLAG_UNUSED_0x46D 0x46D +#define FLAG_ITEM_ROUTE_119_NUGGET 0x46E +#define FLAG_ITEM_ROUTE_104_POTION 0x46F +#define FLAG_UNUSED_0x470 0x470 +#define FLAG_ITEM_ROUTE_103_PP_UP 0x471 +#define FLAG_UNUSED_0x472 0x472 +#define FLAG_ITEM_ROUTE_108_STAR_PIECE 0x473 +#define FLAG_0x474 0x474 +#define FLAG_ITEM_ROUTE_110_ELIXIR 0x475 +#define FLAG_ITEM_ROUTE_111_ELIXIR 0x476 +#define FLAG_ITEM_ROUTE_113_HYPER_POTION 0x477 +#define FLAG_ITEM_ROUTE_115_HEAL_POWDER 0x478 +#define FLAG_UNUSED_0x479 0x479 +#define FLAG_ITEM_ROUTE_116_POTION 0x47A +#define FLAG_ITEM_ROUTE_119_ELIXIR_2 0x47B +#define FLAG_ITEM_ROUTE_120_REVIVE 0x47C +#define FLAG_ITEM_ROUTE_121_REVIVE 0x47D +#define FLAG_ITEM_ROUTE_121_ZINC 0x47E +#define FLAG_ITEM_MAGMA_HIDEOUT_1F_RARE_CANDY 0x47F +#define FLAG_ITEM_ROUTE_123_PP_UP 0x480 +#define FLAG_ITEM_ROUTE_123_REVIVAL_HERB 0x481 +#define FLAG_ITEM_ROUTE_125_BIG_PEARL 0x482 +#define FLAG_ITEM_ROUTE_127_RARE_CANDY 0x483 +#define FLAG_ITEM_ROUTE_132_PROTEIN 0x484 +#define FLAG_ITEM_ROUTE_133_MAX_REVIVE 0x485 +#define FLAG_ITEM_ROUTE_134_CARBOS 0x486 +#define FLAG_ITEM_ROUTE_134_STAR_PIECE 0x487 +#define FLAG_ITEM_ROUTE_114_ENERGY_POWDER 0x488 +#define FLAG_ITEM_ROUTE_115_PP_UP 0x489 +#define FLAG_ITEM_ARTISAN_CAVE_B1F_HP_UP 0x48A +#define FLAG_ITEM_ARTISAN_CAVE_1F_CARBOS 0x48B +#define FLAG_ITEM_MAGMA_HIDEOUT_2F_2R_MAX_ELIXIR 0x48C +#define FLAG_ITEM_MAGMA_HIDEOUT_2F_2R_FULL_RESTORE 0x48D +#define FLAG_ITEM_MAGMA_HIDEOUT_3F_1R_NUGGET 0x48E +#define FLAG_ITEM_MAGMA_HIDEOUT_3F_2R_PP_MAX 0x48F +#define FLAG_ITEM_MAGMA_HIDEOUT_4F_MAX_REVIVE 0x490 +#define FLAG_ITEM_SAFARI_ZONE_NORTH_EAST_NUGGET 0x491 +#define FLAG_ITEM_SAFARI_ZONE_SOUTH_EAST_BIG_PEARL 0x492 + + #define FLAG_0x493 0x493 #define FLAG_0x494 0x494 #define FLAG_0x495 0x495 diff --git a/include/constants/pokemon.h b/include/constants/pokemon.h index 78c1583b4..f63d755ad 100644 --- a/include/constants/pokemon.h +++ b/include/constants/pokemon.h @@ -2,6 +2,7 @@ #define GUARD_CONSTANTS_POKEMON_H // Pokemon types +#define TYPE_NONE 0xFF #define TYPE_NORMAL 0x00 #define TYPE_FIGHTING 0x01 #define TYPE_FLYING 0x02 @@ -22,6 +23,7 @@ #define TYPE_DARK 0x11 #define NUMBER_OF_MON_TYPES 0x12 + // Pokemon egg groups #define EGG_GROUP_NONE 0 #define EGG_GROUP_MONSTER 1 @@ -74,7 +76,10 @@ #define STAT_SPEED 3 #define STAT_SPATK 4 #define STAT_SPDEF 5 -#define STAT_ACC 6 // only in battles -#define STAT_EVASION 7 // only in battles +#define STAT_ACC 6 // Only in battles. +#define STAT_EVASION 7 // Only in battles. + +#define NUM_STATS 6 +#define NUM_BATTLE_STATS 8 #endif // GUARD_CONSTANTS_POKEMON_H diff --git a/include/constants/species.h b/include/constants/species.h index cd9b13743..02e5ea396 100644 --- a/include/constants/species.h +++ b/include/constants/species.h @@ -449,6 +449,7 @@ // National Dex Index Defines +#define NATIONAL_DEX_NONE 0 #define NATIONAL_DEX_BULBASAUR 1 #define NATIONAL_DEX_IVYSAUR 2 #define NATIONAL_DEX_VENUSAUR 3 @@ -865,6 +866,7 @@ // Hoenn Dex Index Defines +#define HOENN_DEX_NONE 0 #define HOENN_DEX_BULBASAUR 203 #define HOENN_DEX_IVYSAUR 204 #define HOENN_DEX_VENUSAUR 205 diff --git a/include/constants/trainers.h b/include/constants/trainers.h index f79216d94..cf6eaf929 100644 --- a/include/constants/trainers.h +++ b/include/constants/trainers.h @@ -4,17 +4,20 @@ #include "constants/opponents.h" // Special Trainer Ids. -#define TRAINER_FRONTIER_BRAIN 1022 -#define TRAINER_PLAYER 1023 -#define TRAINER_SECRET_BASE 1024 -#define TRAINER_LINK_OPPONENT 2048 -#define TRAINER_OPPONENT_C00 3072 -#define TRAINER_STEVEN_PARTNER 3075 +#define TRAINER_RECORD_MIXING_FRIEND 300 +#define TRAINER_RECORD_MIXING_APPRENTICE 400 +#define TRAINER_EREADER 500 +#define TRAINER_FRONTIER_BRAIN 1022 +#define TRAINER_PLAYER 1023 +#define TRAINER_SECRET_BASE 1024 +#define TRAINER_LINK_OPPONENT 2048 +#define TRAINER_OPPONENT_C00 3072 +#define TRAINER_STEVEN_PARTNER 3075 #define TRAINER_PIC_HIKER 0 #define TRAINER_PIC_AQUA_GRUNT_M 1 #define TRAINER_PIC_POKEMON_BREEDER_F 2 -#define TRAINER_PIC_COOL_TRAINER_M 3 +#define TRAINER_PIC_COOLTRAINER_M 3 #define TRAINER_PIC_BIRD_KEEPER 4 #define TRAINER_PIC_COLLECTOR 5 #define TRAINER_PIC_AQUA_GRUNT_F 6 @@ -31,7 +34,7 @@ #define TRAINER_PIC_INTERVIEWER 17 #define TRAINER_PIC_TUBER_F 18 #define TRAINER_PIC_TUBER_M 19 -#define TRAINER_PIC_COOL_TRAINER_F 20 +#define TRAINER_PIC_COOLTRAINER_F 20 #define TRAINER_PIC_LADY 21 #define TRAINER_PIC_BEAUTY 22 #define TRAINER_PIC_RICH_BOY 23 @@ -62,8 +65,8 @@ #define TRAINER_PIC_SCHOOL_KID_M 48 #define TRAINER_PIC_SCHOOL_KID_F 49 #define TRAINER_PIC_SR_AND_JR 50 -#define TRAINER_PIC_WINSTRATE_M 51 -#define TRAINER_PIC_WINSTRATE_F 52 +#define TRAINER_PIC_POKEFAN_M 51 +#define TRAINER_PIC_POKEFAN_F 52 #define TRAINER_PIC_YOUNGSTER 53 #define TRAINER_PIC_CHAMPION_WALLACE 54 #define TRAINER_PIC_FISHERMAN 55 @@ -102,8 +105,8 @@ #define TRAINER_PIC_PYRAMID_KING_BRANDON 88 #define TRAINER_PIC_RED 89 #define TRAINER_PIC_LEAF 90 -#define TRAINER_PIC_RUBY_SAPPHIRE_BRENDAN 91 -#define TRAINER_PIC_RUBY_SAPPHIRE_MAY 92 +#define TRAINER_PIC_RS_BRENDAN 91 +#define TRAINER_PIC_RS_MAY 92 #define TRAINER_BACK_PIC_BRENDAN 0 #define TRAINER_BACK_PIC_MAY 1 @@ -114,95 +117,95 @@ #define TRAINER_BACK_PIC_WALLY 6 #define TRAINER_BACK_PIC_STEVEN 7 -#define FACILITY_CLASS_HIKER 0x0 -#define FACILITY_CLASS_TEAM_AQUA_1 0x1 -#define FACILITY_CLASS_PKMN_BREEDER_1 0x2 -#define FACILITY_CLASS_COOLTRAINER_M 0x3 -#define FACILITY_CLASS_BIRD_KEEPER 0x4 -#define FACILITY_CLASS_COLLECTOR 0x5 -#define FACILITY_CLASS_TEAM_AQUA_2 0x6 -#define FACILITY_CLASS_SWIMMER_M 0x7 -#define FACILITY_CLASS_TEAM_MAGMA_1 0x8 -#define FACILITY_CLASS_EXPERT_M 0x9 -#define FACILITY_CLASS_BLACK_BELT 0xa -#define FACILITY_CLASS_AQUA_LEADER 0xb -#define FACILITY_CLASS_HEX_MANIAC 0xc -#define FACILITY_CLASS_AROMA_LADY 0xd -#define FACILITY_CLASS_RUIN_MANIAC 0xe -#define FACILITY_CLASS_INTERVIEWER 0xf -#define FACILITY_CLASS_TUBER_1 0x10 -#define FACILITY_CLASS_TUBER_2 0x11 -#define FACILITY_CLASS_COOLTRAINER_F 0x12 -#define FACILITY_CLASS_LADY 0x13 -#define FACILITY_CLASS_BEAUTY 0x14 -#define FACILITY_CLASS_RICH_BOY 0x15 -#define FACILITY_CLASS_EXPERT_2 0x16 -#define FACILITY_CLASS_POKEMANIAC 0x17 -#define FACILITY_CLASS_TEAM_MAGMA_2 0x18 -#define FACILITY_CLASS_GUITARIST 0x19 -#define FACILITY_CLASS_KINDLER 0x1a -#define FACILITY_CLASS_CAMPER 0x1b -#define FACILITY_CLASS_PICNICKER 0x1c -#define FACILITY_CLASS_BUG_MANIAC 0x1d -#define FACILITY_CLASS_PSYCHIC_M 0x1e -#define FACILITY_CLASS_PSYCHIC_F 0x1f -#define FACILITY_CLASS_GENTLEMAN 0x20 -#define FACILITY_CLASS_ELITE_FOUR_1 0x21 -#define FACILITY_CLASS_ELITE_FOUR_2 0x22 -#define FACILITY_CLASS_LEADER_1 0x23 -#define FACILITY_CLASS_LEADER_2 0x24 -#define FACILITY_CLASS_LEADER_3 0x25 -#define FACILITY_CLASS_SCHOOL_KID_M 0x26 -#define FACILITY_CLASS_SCHOOL_KID_F 0x27 -#define FACILITY_CLASS_SR_AND_JR 0x28 -#define FACILITY_CLASS_POKEFAN_1 0x29 -#define FACILITY_CLASS_POKEFAN_2 0x2a -#define FACILITY_CLASS_YOUNGSTER 0x2b -#define FACILITY_CLASS_CHAMPION 0x2c -#define FACILITY_CLASS_FISHERMAN 0x2d -#define FACILITY_CLASS_TRIATHLETE_1 0x2e -#define FACILITY_CLASS_TRIATHLETE_2 0x2f -#define FACILITY_CLASS_TRIATHLETE_3 0x30 -#define FACILITY_CLASS_TRIATHLETE_4 0x31 -#define FACILITY_CLASS_TRIATHLETE_5 0x32 -#define FACILITY_CLASS_TRIATHLETE_6 0x33 -#define FACILITY_CLASS_DRAGON_TAMER 0x34 -#define FACILITY_CLASS_NINJA_BOY 0x35 -#define FACILITY_CLASS_BATTLE_GIRL 0x36 -#define FACILITY_CLASS_PARASOL_LADY 0x37 -#define FACILITY_CLASS_SWIMMER_F 0x38 -#define FACILITY_CLASS_TWINS 0x39 -#define FACILITY_CLASS_SAILOR 0x3a -#define FACILITY_CLASS_PKMN_TRAINER_1 0x3b -#define FACILITY_CLASS_PKMN_TRAINER_BRENDAN 0x3c -#define FACILITY_CLASS_PKMN_TRAINER_3 0x3d -#define FACILITY_CLASS_PKMN_TRAINER_4 0x3e -#define FACILITY_CLASS_PKMN_TRAINER_MAY 0x3f -#define FACILITY_CLASS_PKMN_TRAINER_6 0x40 -#define FACILITY_CLASS_PKMN_TRAINER_7 0x41 -#define FACILITY_CLASS_PKMN_BREEDER_2 0x42 -#define FACILITY_CLASS_BUG_CATCHER 0x43 -#define FACILITY_CLASS_PKMN_RANGER_M 0x44 -#define FACILITY_CLASS_PKMN_RANGER_F 0x45 -#define FACILITY_CLASS_MAGMA_LEADER 0x46 -#define FACILITY_CLASS_LASS 0x47 -#define FACILITY_CLASS_YOUNG_COUPLE 0x48 -#define FACILITY_CLASS_OLD_COUPLE 0x49 -#define FACILITY_CLASS_SIS_AND_BRO 0x4a -#define FACILITY_CLASS_PKMN_TRAINER_STEVEN 0x4b -#define FACILITY_CLASS_SALON_MAIDEN 0x4c -#define FACILITY_CLASS_DOME_ACE 0x4d -#define FACILITY_CLASS_PKMN_TRAINER_RED 0x4e -#define FACILITY_CLASS_PKMN_TRAINER_LEAF 0x4f -#define FACILITY_CLASS_PKMN_TRAINER_RS_BRENDAN 0x50 -#define FACILITY_CLASS_PKMN_TRAINER_RS_MAY 0x51 +#define FACILITY_CLASS_HIKER 0x0 +#define FACILITY_CLASS_AQUA_GRUNT_M 0x1 +#define FACILITY_CLASS_POKEMON_BREEDER_F 0x2 +#define FACILITY_CLASS_COOLTRAINER_M 0x3 +#define FACILITY_CLASS_BIRD_KEEPER 0x4 +#define FACILITY_CLASS_COLLECTOR 0x5 +#define FACILITY_CLASS_AQUA_GRUNT_F 0x6 +#define FACILITY_CLASS_SWIMMER_M 0x7 +#define FACILITY_CLASS_MAGMA_GRUNT_M 0x8 +#define FACILITY_CLASS_EXPERT_M 0x9 +#define FACILITY_CLASS_BLACK_BELT 0xa +#define FACILITY_CLASS_AQUA_LEADER_ARCHIE 0xb +#define FACILITY_CLASS_HEX_MANIAC 0xc +#define FACILITY_CLASS_AROMA_LADY 0xd +#define FACILITY_CLASS_RUIN_MANIAC 0xe +#define FACILITY_CLASS_INTERVIEWER 0xf +#define FACILITY_CLASS_TUBER_F 0x10 +#define FACILITY_CLASS_TUBER_M 0x11 +#define FACILITY_CLASS_COOLTRAINER_F 0x12 +#define FACILITY_CLASS_LADY 0x13 +#define FACILITY_CLASS_BEAUTY 0x14 +#define FACILITY_CLASS_RICH_BOY 0x15 +#define FACILITY_CLASS_EXPERT_F 0x16 +#define FACILITY_CLASS_POKEMANIAC 0x17 +#define FACILITY_CLASS_MAGMA_GRUNT_F 0x18 +#define FACILITY_CLASS_GUITARIST 0x19 +#define FACILITY_CLASS_KINDLER 0x1a +#define FACILITY_CLASS_CAMPER 0x1b +#define FACILITY_CLASS_PICNICKER 0x1c +#define FACILITY_CLASS_BUG_MANIAC 0x1d +#define FACILITY_CLASS_PSYCHIC_M 0x1e +#define FACILITY_CLASS_PSYCHIC_F 0x1f +#define FACILITY_CLASS_GENTLEMAN 0x20 +#define FACILITY_CLASS_ELITE_FOUR_SIDNEY 0x21 +#define FACILITY_CLASS_ELITE_FOUR_PHOEBE 0x22 +#define FACILITY_CLASS_LEADER_ROXANNE 0x23 +#define FACILITY_CLASS_LEADER_BRAWLY 0x24 +#define FACILITY_CLASS_LEADER_TATE_AND_LIZA 0x25 +#define FACILITY_CLASS_SCHOOL_KID_M 0x26 +#define FACILITY_CLASS_SCHOOL_KID_F 0x27 +#define FACILITY_CLASS_SR_AND_JR 0x28 +#define FACILITY_CLASS_POKEFAN_M 0x29 +#define FACILITY_CLASS_POKEFAN_F 0x2a +#define FACILITY_CLASS_YOUNGSTER 0x2b +#define FACILITY_CLASS_CHAMPION_WALLACE 0x2c +#define FACILITY_CLASS_FISHERMAN 0x2d +#define FACILITY_CLASS_CYCLING_TRIATHLETE_M 0x2e +#define FACILITY_CLASS_CYCLING_TRIATHLETE_F 0x2f +#define FACILITY_CLASS_RUNNING_TRIATHLETE_M 0x30 +#define FACILITY_CLASS_RUNNING_TRIATHLETE_F 0x31 +#define FACILITY_CLASS_SWIMMING_TRIATHLETE_M 0x32 +#define FACILITY_CLASS_SWIMMING_TRIATHLETE_F 0x33 +#define FACILITY_CLASS_DRAGON_TAMER 0x34 +#define FACILITY_CLASS_NINJA_BOY 0x35 +#define FACILITY_CLASS_BATTLE_GIRL 0x36 +#define FACILITY_CLASS_PARASOL_LADY 0x37 +#define FACILITY_CLASS_SWIMMER_F 0x38 +#define FACILITY_CLASS_TWINS 0x39 +#define FACILITY_CLASS_SAILOR 0x3a +#define FACILITY_CLASS_WALLY 0x3b +#define FACILITY_CLASS_BRENDAN 0x3c +#define FACILITY_CLASS_BRENDAN_2 0x3d +#define FACILITY_CLASS_BRENDAN_3 0x3e +#define FACILITY_CLASS_MAY 0x3f +#define FACILITY_CLASS_MAY_2 0x40 +#define FACILITY_CLASS_MAY_3 0x41 +#define FACILITY_CLASS_PKMN_BREEDER_M 0x42 +#define FACILITY_CLASS_BUG_CATCHER 0x43 +#define FACILITY_CLASS_PKMN_RANGER_M 0x44 +#define FACILITY_CLASS_PKMN_RANGER_F 0x45 +#define FACILITY_CLASS_MAGMA_LEADER_MAXIE 0x46 +#define FACILITY_CLASS_LASS 0x47 +#define FACILITY_CLASS_YOUNG_COUPLE 0x48 +#define FACILITY_CLASS_OLD_COUPLE 0x49 +#define FACILITY_CLASS_SIS_AND_BRO 0x4a +#define FACILITY_CLASS_STEVEN 0x4b +#define FACILITY_CLASS_SALON_MAIDEN_ANABEL 0x4c +#define FACILITY_CLASS_DOME_ACE_TUCKER 0x4d +#define FACILITY_CLASS_RED 0x4e +#define FACILITY_CLASS_LEAF 0x4f +#define FACILITY_CLASS_RS_BRENDAN 0x50 +#define FACILITY_CLASS_RS_MAY 0x51 #define TRAINER_CLASS_PKMN_TRAINER_1 0x0 #define TRAINER_CLASS_PKMN_TRAINER_2 0x1 #define TRAINER_CLASS_HIKER 0x2 #define TRAINER_CLASS_TEAM_AQUA 0x3 #define TRAINER_CLASS_PKMN_BREEDER 0x4 -#define TRAINER_CLASS_COOLTRAINER_1 0x5 +#define TRAINER_CLASS_COOLTRAINER 0x5 #define TRAINER_CLASS_BIRD_KEEPER 0x6 #define TRAINER_CLASS_COLLECTOR 0x7 #define TRAINER_CLASS_SWIMMER_M 0x8 @@ -215,8 +218,8 @@ #define TRAINER_CLASS_AROMA_LADY 0xf #define TRAINER_CLASS_RUIN_MANIAC 0x10 #define TRAINER_CLASS_INTERVIEWER 0x11 -#define TRAINER_CLASS_TUBER_1 0x12 -#define TRAINER_CLASS_TUBER_2 0x13 +#define TRAINER_CLASS_TUBER_F 0x12 +#define TRAINER_CLASS_TUBER_M 0x13 #define TRAINER_CLASS_LADY 0x14 #define TRAINER_CLASS_BEAUTY 0x15 #define TRAINER_CLASS_RICH_BOY 0x16 @@ -245,7 +248,7 @@ #define TRAINER_CLASS_SWIMMER_F 0x2d #define TRAINER_CLASS_TWINS 0x2e #define TRAINER_CLASS_SAILOR 0x2f -#define TRAINER_CLASS_COOLTRAINER_2 0x30 +#define TRAINER_CLASS_COOLTRAINER_UNUSED 0x30 #define TRAINER_CLASS_MAGMA_ADMIN 0x31 #define TRAINER_CLASS_PKMN_TRAINER_3 0x32 #define TRAINER_CLASS_BUG_CATCHER 0x33 |