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-rw-r--r--include/constants/battle_frontier.h49
-rwxr-xr-xinclude/constants/event_object_movement.h73
-rw-r--r--include/constants/global.h15
-rw-r--r--include/constants/metatile_labels.h1
4 files changed, 109 insertions, 29 deletions
diff --git a/include/constants/battle_frontier.h b/include/constants/battle_frontier.h
index 68c5a42ef..b6d15e6b2 100644
--- a/include/constants/battle_frontier.h
+++ b/include/constants/battle_frontier.h
@@ -17,11 +17,6 @@
#define FACILITY_UNION_ROOM 8
#define FACILITY_MULTI_OR_EREADER 9 // Direct Corner multi battles, multi battle with Steven, and e-Reader battles
-// Battle Frontier lvl modes.
-#define FRONTIER_LVL_50 0
-#define FRONTIER_LVL_OPEN 1
-#define FRONTIER_LVL_TENT 2
-
// Battle Frontier battle modes.
#define FRONTIER_MODE_SINGLES 0
#define FRONTIER_MODE_DOUBLES 1
@@ -53,28 +48,28 @@
// These sets of facility ids would be redundant if the order was consistent
// The order is important for this set so that all the non-link records can be continuous
-#define RANKING_HALL_BATTLE_TOWER_SINGLES 0
-#define RANKING_HALL_BATTLE_TOWER_DOUBLES 1
-#define RANKING_HALL_BATTLE_TOWER_MULTIS 2
-#define RANKING_HALL_BATTLE_DOME 3
-#define RANKING_HALL_BATTLE_PALACE 4
-#define RANKING_HALL_BATTLE_ARENA 5
-#define RANKING_HALL_BATTLE_FACTORY 6
-#define RANKING_HALL_BATTLE_PIKE 7
-#define RANKING_HALL_BATTLE_PYRAMID 8
-#define RANKING_HALL_BATTLE_TOWER_LINK 9
-
-#define FRONTIER_MANIAC_BATTLE_TOWER_SINGLES 0
-#define FRONTIER_MANIAC_BATTLE_TOWER_DOUBLES 1
-#define FRONTIER_MANIAC_BATTLE_TOWER_MULTIS 2
-#define FRONTIER_MANIAC_BATTLE_TOWER_LINK 3
-#define FRONTIER_MANIAC_BATTLE_DOME 4
-#define FRONTIER_MANIAC_BATTLE_FACTORY 5
-#define FRONTIER_MANIAC_BATTLE_PALACE 6
-#define FRONTIER_MANIAC_BATTLE_ARENA 7
-#define FRONTIER_MANIAC_BATTLE_PIKE 8
-#define FRONTIER_MANIAC_BATTLE_PYRAMID 9
-#define FRONTIER_MANIAC_FACILITY_COUNT 10
+#define RANKING_HALL_TOWER_SINGLES 0
+#define RANKING_HALL_TOWER_DOUBLES 1
+#define RANKING_HALL_TOWER_MULTIS 2
+#define RANKING_HALL_DOME 3
+#define RANKING_HALL_PALACE 4
+#define RANKING_HALL_ARENA 5
+#define RANKING_HALL_FACTORY 6
+#define RANKING_HALL_PIKE 7
+#define RANKING_HALL_PYRAMID 8
+#define RANKING_HALL_TOWER_LINK 9
+
+#define FRONTIER_MANIAC_TOWER_SINGLES 0
+#define FRONTIER_MANIAC_TOWER_DOUBLES 1
+#define FRONTIER_MANIAC_TOWER_MULTIS 2
+#define FRONTIER_MANIAC_TOWER_LINK 3
+#define FRONTIER_MANIAC_DOME 4
+#define FRONTIER_MANIAC_FACTORY 5
+#define FRONTIER_MANIAC_PALACE 6
+#define FRONTIER_MANIAC_ARENA 7
+#define FRONTIER_MANIAC_PIKE 8
+#define FRONTIER_MANIAC_PYRAMID 9
+#define FRONTIER_MANIAC_FACILITY_COUNT 10
#define FRONTIER_MANIAC_MESSAGE_COUNT 3
diff --git a/include/constants/event_object_movement.h b/include/constants/event_object_movement.h
index 13e91c415..4ffb869e4 100755
--- a/include/constants/event_object_movement.h
+++ b/include/constants/event_object_movement.h
@@ -245,4 +245,77 @@
#define MOVEMENT_ACTION_STEP_END 0xFE
#define MOVEMENT_ACTION_NONE 0xFF
+#define ANIM_STD_FACE_SOUTH 0
+#define ANIM_STD_FACE_NORTH 1
+#define ANIM_STD_FACE_WEST 2
+#define ANIM_STD_FACE_EAST 3
+#define ANIM_STD_GO_SOUTH 4
+#define ANIM_STD_GO_NORTH 5
+#define ANIM_STD_GO_WEST 6
+#define ANIM_STD_GO_EAST 7
+#define ANIM_STD_GO_FAST_SOUTH 8
+#define ANIM_STD_GO_FAST_NORTH 9
+#define ANIM_STD_GO_FAST_WEST 10
+#define ANIM_STD_GO_FAST_EAST 11
+#define ANIM_STD_GO_FASTER_SOUTH 12
+#define ANIM_STD_GO_FASTER_NORTH 13
+#define ANIM_STD_GO_FASTER_WEST 14
+#define ANIM_STD_GO_FASTER_EAST 15
+#define ANIM_STD_GO_FASTEST_SOUTH 16
+#define ANIM_STD_GO_FASTEST_NORTH 17
+#define ANIM_STD_GO_FASTEST_WEST 18
+#define ANIM_STD_GO_FASTEST_EAST 19
+#define ANIM_STD_COUNT 20
+
+#define ANIM_RUN_SOUTH (ANIM_STD_COUNT + 0)
+#define ANIM_RUN_NORTH (ANIM_STD_COUNT + 1)
+#define ANIM_RUN_WEST (ANIM_STD_COUNT + 2)
+#define ANIM_RUN_EAST (ANIM_STD_COUNT + 3)
+
+#define ANIM_BUNNY_HOPPY_BACK_WHEEL_SOUTH (ANIM_STD_COUNT + 0)
+#define ANIM_BUNNY_HOPPY_BACK_WHEEL_NORTH (ANIM_STD_COUNT + 1)
+#define ANIM_BUNNY_HOPPY_BACK_WHEEL_WEST (ANIM_STD_COUNT + 2)
+#define ANIM_BUNNY_HOPPY_BACK_WHEEL_EAST (ANIM_STD_COUNT + 3)
+#define ANIM_BUNNY_HOPPY_FRONT_WHEEL_SOUTH (ANIM_STD_COUNT + 4)
+#define ANIM_BUNNY_HOPPY_FRONT_WHEEL_NORTH (ANIM_STD_COUNT + 5)
+#define ANIM_BUNNY_HOPPY_FRONT_WHEEL_WEST (ANIM_STD_COUNT + 6)
+#define ANIM_BUNNY_HOPPY_FRONT_WHEEL_EAST (ANIM_STD_COUNT + 7)
+#define ANIM_STANDING_WHEELIE_BACK_WHEEL_SOUTH (ANIM_STD_COUNT + 8)
+#define ANIM_STANDING_WHEELIE_BACK_WHEEL_NORTH (ANIM_STD_COUNT + 9)
+#define ANIM_STANDING_WHEELIE_BACK_WHEEL_WEST (ANIM_STD_COUNT + 10)
+#define ANIM_STANDING_WHEELIE_BACK_WHEEL_EAST (ANIM_STD_COUNT + 11)
+#define ANIM_STANDING_WHEELIE_FRONT_WHEEL_SOUTH (ANIM_STD_COUNT + 12)
+#define ANIM_STANDING_WHEELIE_FRONT_WHEEL_NORTH (ANIM_STD_COUNT + 13)
+#define ANIM_STANDING_WHEELIE_FRONT_WHEEL_WEST (ANIM_STD_COUNT + 14)
+#define ANIM_STANDING_WHEELIE_FRONT_WHEEL_EAST (ANIM_STD_COUNT + 15)
+#define ANIM_MOVING_WHEELIE_SOUTH (ANIM_STD_COUNT + 16)
+#define ANIM_MOVING_WHEELIE_NORTH (ANIM_STD_COUNT + 17)
+#define ANIM_MOVING_WHEELIE_WEST (ANIM_STD_COUNT + 18)
+#define ANIM_MOVING_WHEELIE_EAST (ANIM_STD_COUNT + 19)
+
+#define ANIM_GET_ON_OFF_POKEMON_SOUTH (ANIM_STD_COUNT + 0)
+#define ANIM_GET_ON_OFF_POKEMON_NORTH (ANIM_STD_COUNT + 1)
+#define ANIM_GET_ON_OFF_POKEMON_WEST (ANIM_STD_COUNT + 2)
+#define ANIM_GET_ON_OFF_POKEMON_EAST (ANIM_STD_COUNT + 3)
+
+#define ANIM_NURSE_BOW (ANIM_STD_COUNT + 0)
+
+#define ANIM_FIELD_MOVE 0
+
+#define ANIM_STAY_STILL 0
+#define ANIM_REMOVE_OBSTACLE 1
+
+#define ANIM_TAKE_OUT_ROD_SOUTH 0
+#define ANIM_TAKE_OUT_ROD_NORTH 1
+#define ANIM_TAKE_OUT_ROD_WEST 2
+#define ANIM_TAKE_OUT_ROD_EAST 3
+#define ANIM_PUT_AWAY_ROD_SOUTH 4
+#define ANIM_PUT_AWAY_ROD_NORTH 5
+#define ANIM_PUT_AWAY_ROD_WEST 6
+#define ANIM_PUT_AWAY_ROD_EAST 7
+#define ANIM_HOOKED_POKEMON_SOUTH 8
+#define ANIM_HOOKED_POKEMON_NORTH 9
+#define ANIM_HOOKED_POKEMON_WEST 10
+#define ANIM_HOOKED_POKEMON_EAST 11
+
#endif // GUARD_CONSTANTS_EVENT_OBJECT_MOVEMENT_H
diff --git a/include/constants/global.h b/include/constants/global.h
index bd73d7999..ef7861e9e 100644
--- a/include/constants/global.h
+++ b/include/constants/global.h
@@ -53,9 +53,20 @@
#define UNION_ROOM_KB_ROW_COUNT 10
#define GIFT_RIBBONS_COUNT 11
#define SAVED_TRENDS_COUNT 5
-
#define PYRAMID_BAG_ITEMS_COUNT 10
-#define HALL_FACILITIES_COUNT 9 // 7 facilities for single mode + tower double mode + tower multi mode.
+
+// Number of facilities for Ranking Hall.
+// 7 facilities for single mode + tower double mode + tower multi mode.
+// Excludes link modes. See RANKING_HALL_* in include/constants/battle_frontier.h
+#define HALL_FACILITIES_COUNT 9
+// Received via record mixing, 1 for each player other than yourself
+#define HALL_RECORDS_COUNT 3
+
+// Battle Frontier level modes.
+#define FRONTIER_LVL_50 0
+#define FRONTIER_LVL_OPEN 1
+#define FRONTIER_LVL_MODE_COUNT 2
+#define FRONTIER_LVL_TENT FRONTIER_LVL_MODE_COUNT // Special usage for indicating Battle Tent
#define TRAINER_ID_LENGTH 4
#define MAX_MON_MOVES 4
diff --git a/include/constants/metatile_labels.h b/include/constants/metatile_labels.h
index b4ee3eacf..519120082 100644
--- a/include/constants/metatile_labels.h
+++ b/include/constants/metatile_labels.h
@@ -352,6 +352,7 @@
#define METATILE_InsideShip_IntactDoor_Bottom_Interior 0x297
// gTileset_BattlePike
+#define METATILE_BattlePike_CurtainFrames_Start 0x201
#define METATILE_BattlePike_Curtain_Stage0_Tile0 0x24A
#define METATILE_BattlePike_Curtain_Stage0_Tile1 0x251
#define METATILE_BattlePike_Curtain_Stage0_Tile2 0x252