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-rw-r--r--include/constants/battle_frontier.h32
-rw-r--r--include/constants/berry.h28
-rw-r--r--include/constants/field_specials.h52
-rw-r--r--include/constants/flags.h4
-rw-r--r--include/constants/global.h1
-rw-r--r--include/constants/item.h20
-rw-r--r--include/constants/pokemon.h320
-rw-r--r--include/constants/script_menu.h168
-rw-r--r--include/constants/vars.h8
9 files changed, 558 insertions, 75 deletions
diff --git a/include/constants/battle_frontier.h b/include/constants/battle_frontier.h
index 1224c0f31..d287dd2db 100644
--- a/include/constants/battle_frontier.h
+++ b/include/constants/battle_frontier.h
@@ -1,6 +1,8 @@
#ifndef GUARD_CONSTANTS_BATTLE_FRONTIER_H
#define GUARD_CONSTANTS_BATTLE_FRONTIER_H
+#define FRONTIER_CHALLENGE(facility, mode) ((facility << 8) + mode)
+
// Battle Frontier facility ids.
#define FRONTIER_FACILITY_TOWER 0
#define FRONTIER_FACILITY_DOME 1
@@ -41,6 +43,36 @@
#define SPECIAL_BATTLE_PIKE_DOUBLE 9
#define SPECIAL_BATTLE_PYRAMID 10
+#define MAX_BATTLE_FRONTIER_POINTS 9999
+
+// Frontier Maniac
+#define FRONTIER_MANIAC_BATTLE_TOWER_SINGLES 0
+#define FRONTIER_MANIAC_BATTLE_TOWER_DOUBLES 1
+#define FRONTIER_MANIAC_BATTLE_TOWER_MULTIS 2
+#define FRONTIER_MANIAC_BATTLE_TOWER_LINK_MULTIS 3
+#define FRONTIER_MANIAC_BATTLE_DOME 4
+#define FRONTIER_MANIAC_BATTLE_FACTORY 5
+#define FRONTIER_MANIAC_BATTLE_PALACE 6
+#define FRONTIER_MANIAC_BATTLE_ARENA 7
+#define FRONTIER_MANIAC_BATTLE_PIKE 8
+#define FRONTIER_MANIAC_BATTLE_PYRAMID 9
+#define FRONTIER_MANIAC_FACILITY_COUNT 10
+
+#define FRONTIER_MANIAC_MESSAGE_COUNT 3
+
+// Frontier Gambler
+#define FRONTIER_GAMBLER_WAITING 0
+#define FRONTIER_GAMBLER_PLACED_BET 1
+#define FRONTIER_GAMBLER_WON 2
+#define FRONTIER_GAMBLER_LOST 3
+
+#define FRONTIER_GAMBLER_BET_5 0
+#define FRONTIER_GAMBLER_BET_10 1
+#define FRONTIER_GAMBLER_BET_15 2
+#define FRONTIER_GAMBLER_BET_CANCEL 3
+
+#define FRONTIER_GAMBLER_CHALLENGE_COUNT 12
+
// For 'ShowFacilityResultsWindow' function which is a part of the 'CallFrontierUtilFunc' special.
#define RESULTS_LINK_CONTEST 7
diff --git a/include/constants/berry.h b/include/constants/berry.h
new file mode 100644
index 000000000..d413b9947
--- /dev/null
+++ b/include/constants/berry.h
@@ -0,0 +1,28 @@
+#ifndef GUARD_CONSTANTS_BERRY_H
+#define GUARD_CONSTANTS_BERRY_H
+
+#define BERRY_NONE 0
+
+#define BERRY_FIRMNESS_UNKNOWN 0
+#define BERRY_FIRMNESS_VERY_SOFT 1
+#define BERRY_FIRMNESS_SOFT 2
+#define BERRY_FIRMNESS_HARD 3
+#define BERRY_FIRMNESS_VERY_HARD 4
+#define BERRY_FIRMNESS_SUPER_HARD 5
+
+#define FLAVOR_SPICY 0
+#define FLAVOR_DRY 1
+#define FLAVOR_SWEET 2
+#define FLAVOR_BITTER 3
+#define FLAVOR_SOUR 4
+#define FLAVOR_COUNT 5
+
+#define BERRY_STAGE_NO_BERRY 0 // there is no tree planted and the soil is completely flat.
+#define BERRY_STAGE_PLANTED 1
+#define BERRY_STAGE_SPROUTED 2
+#define BERRY_STAGE_TALLER 3
+#define BERRY_STAGE_FLOWERING 4
+#define BERRY_STAGE_BERRIES 5
+#define BERRY_STAGE_SPARKLING 255
+
+#endif // GUARD_CONSTANTS_BERRY_H
diff --git a/include/constants/field_specials.h b/include/constants/field_specials.h
new file mode 100644
index 000000000..5ec38d1d4
--- /dev/null
+++ b/include/constants/field_specials.h
@@ -0,0 +1,52 @@
+#ifndef GUARD_CONSTANTS_FIELD_SPECIALS_H
+#define GUARD_CONSTANTS_FIELD_SPECIALS_H
+
+// PC Locations
+#define PC_LOCATION_OTHER 0
+#define PC_LOCATION_BRENDANS_HOUSE 1
+#define PC_LOCATION_MAYS_HOUSE 2
+
+// SS Tidal Locations
+#define SS_TIDAL_LOCATION_OTHER 0
+#define SS_TIDAL_LOCATION_SLATEPORT 1
+#define SS_TIDAL_LOCATION_LILYCOVE 2
+#define SS_TIDAL_LOCATION_ROUTE124 3
+#define SS_TIDAL_LOCATION_ROUTE131 4
+
+// Scrollable Multichoice Menus
+#define SCROLL_MULTI_NONE 0
+#define SCROLL_MULTI_GLASS_WORKSHOP_VENDOR 1
+#define SCROLL_MULTI_POKEMON_FAN_CLUB_RATER 2
+#define SCROLL_MULTI_BF_EXCHANGE_CORNER_DECOR_VENDOR_1 3
+#define SCROLL_MULTI_BF_EXCHANGE_CORNER_DECOR_VENDOR_2 4
+#define SCROLL_MULTI_BF_EXCHANGE_CORNER_VITAMIN_VENDOR 5
+#define SCROLL_MULTI_BF_EXCHANGE_CORNER_HOLD_ITEM_VENDOR 6
+#define SCROLL_MULTI_BERRY_POWDER_VENDOR 7
+#define SCROLL_MULTI_BF_RECEPTIONIST 8
+#define SCROLL_MULTI_BF_MOVE_TUTOR_1 9
+#define SCROLL_MULTI_BF_MOVE_TUTOR_2 10
+#define SCROLL_MULTI_SS_TIDAL_DESTINATION 11
+#define SCROLL_MULTI_BATTLE_TENT_RULES 12
+
+#define MAX_SCROLL_MULTI_ON_SCREEN 6
+#define MAX_SCROLL_MULTI_LENGTH 16
+
+// Dept Store Floor Numbers
+#define DEPT_STORE_FLOORNUM_B4F 0
+#define DEPT_STORE_FLOORNUM_B3F 1
+#define DEPT_STORE_FLOORNUM_B2F 2
+#define DEPT_STORE_FLOORNUM_B1F 3
+#define DEPT_STORE_FLOORNUM_1F 4
+#define DEPT_STORE_FLOORNUM_2F 5
+#define DEPT_STORE_FLOORNUM_3F 6
+#define DEPT_STORE_FLOORNUM_4F 7
+#define DEPT_STORE_FLOORNUM_5F 8
+#define DEPT_STORE_FLOORNUM_6F 9
+#define DEPT_STORE_FLOORNUM_7F 10
+#define DEPT_STORE_FLOORNUM_8F 11
+#define DEPT_STORE_FLOORNUM_9F 12
+#define DEPT_STORE_FLOORNUM_10F 13
+#define DEPT_STORE_FLOORNUM_11F 14
+#define DEPT_STORE_FLOORNUM_ROOFTOP 15
+
+#endif // GUARD_CONSTANTS_FIELD_SPECIALS_H
diff --git a/include/constants/flags.h b/include/constants/flags.h
index 7aa5c3ed3..4679e953c 100644
--- a/include/constants/flags.h
+++ b/include/constants/flags.h
@@ -701,7 +701,7 @@
#define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_BRENDAN 0x2E9
#define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_BRENDAN 0x2EA
#define FLAG_HIDE_SAFARI_ZONE_SOUTH_EAST_EXPANSION 0x2EB
-#define FLAG_HIDE_LILYCOVE_HARBOR_EON_TICKET_TAKER 0x2EC
+#define FLAG_HIDE_LILYCOVE_HARBOR_EVENT_TICKET_TAKER 0x2EC
#define FLAG_HIDE_SLATEPORT_CITY_SCOTT 0x2ED
#define FLAG_HIDE_ROUTE_101_ZIGZAGOON 0x2EE
#define FLAG_HIDE_VICTORY_ROAD_EXIT_WALLY 0x2EF
@@ -1400,7 +1400,7 @@
#define FLAG_ENABLE_SHIP_BIRTH_ISLAND (SYSTEM_FLAGS + 0x75)
#define FLAG_ENABLE_SHIP_FARAWAY_ISLAND (SYSTEM_FLAGS + 0x76)
-#define FLAG_SYS_STORAGE_UNKNOWN_FLAG (SYSTEM_FLAGS + 0x77)
+#define FLAG_SHOWN_BOX_WAS_FULL_MESSAGE (SYSTEM_FLAGS + 0x77)
#define FLAG_ARRIVED_ON_FARAWAY_ISLAND (SYSTEM_FLAGS + 0x78)
#define FLAG_ARRIVED_AT_MARINE_CAVE_EMERGE_SPOT (SYSTEM_FLAGS + 0x79)
diff --git a/include/constants/global.h b/include/constants/global.h
index a862ecad2..ba06ff721 100644
--- a/include/constants/global.h
+++ b/include/constants/global.h
@@ -51,6 +51,7 @@
#define HALL_FACILITIES_COUNT 9 // 7 facilities for single mode + tower double mode + tower multi mode.
#define TRAINER_ID_LENGTH 4
+#define MAX_MON_MOVES 4
// string lengths
#define ITEM_NAME_LENGTH 14
diff --git a/include/constants/item.h b/include/constants/item.h
new file mode 100644
index 000000000..a5c34418d
--- /dev/null
+++ b/include/constants/item.h
@@ -0,0 +1,20 @@
+#ifndef GUARD_ITEM_CONSTANTS_H
+#define GUARD_ITEM_CONSTANTS_H
+
+// These constants are used in gItems
+#define POCKET_NONE 0
+#define POCKET_ITEMS 1
+#define POCKET_POKE_BALLS 2
+#define POCKET_TM_HM 3
+#define POCKET_BERRIES 4
+#define POCKET_KEY_ITEMS 5
+
+#define ITEMS_POCKET 0
+#define BALLS_POCKET 1
+#define TMHM_POCKET 2
+#define BERRIES_POCKET 3
+#define KEYITEMS_POCKET 4
+#define POCKETS_COUNT 5
+
+
+#endif // GUARD_ITEM_CONSTANTS_H
diff --git a/include/constants/pokemon.h b/include/constants/pokemon.h
index 5d0e562bc..14c2acdf6 100644
--- a/include/constants/pokemon.h
+++ b/include/constants/pokemon.h
@@ -2,81 +2,80 @@
#define GUARD_CONSTANTS_POKEMON_H
// Pokemon types
-#define TYPE_NONE 0xFF
-#define TYPE_NORMAL 0x00
-#define TYPE_FIGHTING 0x01
-#define TYPE_FLYING 0x02
-#define TYPE_POISON 0x03
-#define TYPE_GROUND 0x04
-#define TYPE_ROCK 0x05
-#define TYPE_BUG 0x06
-#define TYPE_GHOST 0x07
-#define TYPE_STEEL 0x08
-#define TYPE_MYSTERY 0x09
-#define TYPE_FIRE 0x0a
-#define TYPE_WATER 0x0b
-#define TYPE_GRASS 0x0c
-#define TYPE_ELECTRIC 0x0d
-#define TYPE_PSYCHIC 0x0e
-#define TYPE_ICE 0x0f
-#define TYPE_DRAGON 0x10
-#define TYPE_DARK 0x11
-#define NUMBER_OF_MON_TYPES 0x12
-
+#define TYPE_NONE 255
+#define TYPE_NORMAL 0
+#define TYPE_FIGHTING 1
+#define TYPE_FLYING 2
+#define TYPE_POISON 3
+#define TYPE_GROUND 4
+#define TYPE_ROCK 5
+#define TYPE_BUG 6
+#define TYPE_GHOST 7
+#define TYPE_STEEL 8
+#define TYPE_MYSTERY 9
+#define TYPE_FIRE 10
+#define TYPE_WATER 11
+#define TYPE_GRASS 12
+#define TYPE_ELECTRIC 13
+#define TYPE_PSYCHIC 14
+#define TYPE_ICE 15
+#define TYPE_DRAGON 16
+#define TYPE_DARK 17
+#define NUMBER_OF_MON_TYPES 18
// Pokemon egg groups
-#define EGG_GROUP_NONE 0
-#define EGG_GROUP_MONSTER 1
-#define EGG_GROUP_WATER_1 2
-#define EGG_GROUP_BUG 3
-#define EGG_GROUP_FLYING 4
-#define EGG_GROUP_FIELD 5
-#define EGG_GROUP_FAIRY 6
-#define EGG_GROUP_GRASS 7
-#define EGG_GROUP_HUMAN_LIKE 8
-#define EGG_GROUP_WATER_3 9
-#define EGG_GROUP_MINERAL 10
-#define EGG_GROUP_AMORPHOUS 11
-#define EGG_GROUP_WATER_2 12
-#define EGG_GROUP_DITTO 13
-#define EGG_GROUP_DRAGON 14
-#define EGG_GROUP_UNDISCOVERED 15
+#define EGG_GROUP_NONE 0
+#define EGG_GROUP_MONSTER 1
+#define EGG_GROUP_WATER_1 2
+#define EGG_GROUP_BUG 3
+#define EGG_GROUP_FLYING 4
+#define EGG_GROUP_FIELD 5
+#define EGG_GROUP_FAIRY 6
+#define EGG_GROUP_GRASS 7
+#define EGG_GROUP_HUMAN_LIKE 8
+#define EGG_GROUP_WATER_3 9
+#define EGG_GROUP_MINERAL 10
+#define EGG_GROUP_AMORPHOUS 11
+#define EGG_GROUP_WATER_2 12
+#define EGG_GROUP_DITTO 13
+#define EGG_GROUP_DRAGON 14
+#define EGG_GROUP_UNDISCOVERED 15
// Pokemon natures
-#define NATURE_HARDY 0
-#define NATURE_LONELY 1
-#define NATURE_BRAVE 2
-#define NATURE_ADAMANT 3
-#define NATURE_NAUGHTY 4
-#define NATURE_BOLD 5
-#define NATURE_DOCILE 6
-#define NATURE_RELAXED 7
-#define NATURE_IMPISH 8
-#define NATURE_LAX 9
-#define NATURE_TIMID 10
-#define NATURE_HASTY 11
-#define NATURE_SERIOUS 12
-#define NATURE_JOLLY 13
-#define NATURE_NAIVE 14
-#define NATURE_MODEST 15
-#define NATURE_MILD 16
-#define NATURE_QUIET 17
-#define NATURE_BASHFUL 18
-#define NATURE_RASH 19
-#define NATURE_CALM 20
-#define NATURE_GENTLE 21
-#define NATURE_SASSY 22
-#define NATURE_CAREFUL 23
-#define NATURE_QUIRKY 24
+#define NATURE_HARDY 0
+#define NATURE_LONELY 1
+#define NATURE_BRAVE 2
+#define NATURE_ADAMANT 3
+#define NATURE_NAUGHTY 4
+#define NATURE_BOLD 5
+#define NATURE_DOCILE 6
+#define NATURE_RELAXED 7
+#define NATURE_IMPISH 8
+#define NATURE_LAX 9
+#define NATURE_TIMID 10
+#define NATURE_HASTY 11
+#define NATURE_SERIOUS 12
+#define NATURE_JOLLY 13
+#define NATURE_NAIVE 14
+#define NATURE_MODEST 15
+#define NATURE_MILD 16
+#define NATURE_QUIET 17
+#define NATURE_BASHFUL 18
+#define NATURE_RASH 19
+#define NATURE_CALM 20
+#define NATURE_GENTLE 21
+#define NATURE_SASSY 22
+#define NATURE_CAREFUL 23
+#define NATURE_QUIRKY 24
// Pokemon Stats
-#define STAT_HP 0
-#define STAT_ATK 1
-#define STAT_DEF 2
-#define STAT_SPEED 3
-#define STAT_SPATK 4
-#define STAT_SPDEF 5
-#define STAT_ACC 6 // Only in battles.
+#define STAT_HP 0
+#define STAT_ATK 1
+#define STAT_DEF 2
+#define STAT_SPEED 3
+#define STAT_SPATK 4
+#define STAT_SPDEF 5
+#define STAT_ACC 6 // Only in battles.
#define STAT_EVASION 7 // Only in battles.
#define NUM_STATS 6
@@ -85,4 +84,187 @@
// Shiny odds
#define SHINY_ODDS 8 // Actual probability is SHINY_ODDS/65536
+// Flags for Get(Box)MonData / Set(Box)MonData
+#define MON_DATA_PERSONALITY 0
+#define MON_DATA_OT_ID 1
+#define MON_DATA_NICKNAME 2
+#define MON_DATA_LANGUAGE 3
+#define MON_DATA_SANITY_IS_BAD_EGG 4
+#define MON_DATA_SANITY_HAS_SPECIES 5
+#define MON_DATA_SANITY_IS_EGG 6
+#define MON_DATA_OT_NAME 7
+#define MON_DATA_MARKINGS 8
+#define MON_DATA_CHECKSUM 9
+#define MON_DATA_ENCRYPT_SEPARATOR 10
+#define MON_DATA_SPECIES 11
+#define MON_DATA_HELD_ITEM 12
+#define MON_DATA_MOVE1 13
+#define MON_DATA_MOVE2 14
+#define MON_DATA_MOVE3 15
+#define MON_DATA_MOVE4 16
+#define MON_DATA_PP1 17
+#define MON_DATA_PP2 18
+#define MON_DATA_PP3 19
+#define MON_DATA_PP4 20
+#define MON_DATA_PP_BONUSES 21
+#define MON_DATA_COOL 22
+#define MON_DATA_BEAUTY 23
+#define MON_DATA_CUTE 24
+#define MON_DATA_EXP 25
+#define MON_DATA_HP_EV 26
+#define MON_DATA_ATK_EV 27
+#define MON_DATA_DEF_EV 28
+#define MON_DATA_SPEED_EV 29
+#define MON_DATA_SPATK_EV 30
+#define MON_DATA_SPDEF_EV 31
+#define MON_DATA_FRIENDSHIP 32
+#define MON_DATA_SMART 33
+#define MON_DATA_POKERUS 34
+#define MON_DATA_MET_LOCATION 35
+#define MON_DATA_MET_LEVEL 36
+#define MON_DATA_MET_GAME 37
+#define MON_DATA_POKEBALL 38
+#define MON_DATA_HP_IV 39
+#define MON_DATA_ATK_IV 40
+#define MON_DATA_DEF_IV 41
+#define MON_DATA_SPEED_IV 42
+#define MON_DATA_SPATK_IV 43
+#define MON_DATA_SPDEF_IV 44
+#define MON_DATA_IS_EGG 45
+#define MON_DATA_ABILITY_NUM 46
+#define MON_DATA_TOUGH 47
+#define MON_DATA_SHEEN 48
+#define MON_DATA_OT_GENDER 49
+#define MON_DATA_COOL_RIBBON 50
+#define MON_DATA_BEAUTY_RIBBON 51
+#define MON_DATA_CUTE_RIBBON 52
+#define MON_DATA_SMART_RIBBON 53
+#define MON_DATA_TOUGH_RIBBON 54
+#define MON_DATA_STATUS 55
+#define MON_DATA_LEVEL 56
+#define MON_DATA_HP 57
+#define MON_DATA_MAX_HP 58
+#define MON_DATA_ATK 59
+#define MON_DATA_DEF 60
+#define MON_DATA_SPEED 61
+#define MON_DATA_SPATK 62
+#define MON_DATA_SPDEF 63
+#define MON_DATA_MAIL 64
+#define MON_DATA_SPECIES2 65
+#define MON_DATA_IVS 66
+#define MON_DATA_CHAMPION_RIBBON 67
+#define MON_DATA_WINNING_RIBBON 68
+#define MON_DATA_VICTORY_RIBBON 69
+#define MON_DATA_ARTIST_RIBBON 70
+#define MON_DATA_EFFORT_RIBBON 71
+#define MON_DATA_GIFT_RIBBON_1 72
+#define MON_DATA_GIFT_RIBBON_2 73
+#define MON_DATA_GIFT_RIBBON_3 74
+#define MON_DATA_GIFT_RIBBON_4 75
+#define MON_DATA_GIFT_RIBBON_5 76
+#define MON_DATA_GIFT_RIBBON_6 77
+#define MON_DATA_GIFT_RIBBON_7 78
+#define MON_DATA_FATEFUL_ENCOUNTER 79
+#define MON_DATA_OBEDIENCE 80
+#define MON_DATA_KNOWN_MOVES 81
+#define MON_DATA_RIBBON_COUNT 82
+#define MON_DATA_RIBBONS 83
+#define MON_DATA_ATK2 84
+#define MON_DATA_DEF2 85
+#define MON_DATA_SPEED2 86
+#define MON_DATA_SPATK2 87
+#define MON_DATA_SPDEF2 88
+
+#define MAX_LEVEL 100
+
+#define OT_ID_PLAYER_ID 0
+#define OT_ID_PRESET 1
+#define OT_ID_RANDOM_NO_SHINY 2
+
+
+#define MON_GIVEN_TO_PARTY 0
+#define MON_GIVEN_TO_PC 1
+#define MON_CANT_GIVE 2
+
+#define PLAYER_HAS_TWO_USABLE_MONS 0
+#define PLAYER_HAS_ONE_MON 1
+#define PLAYER_HAS_ONE_USABLE_MON 2
+
+#define MON_MALE 0x00
+#define MON_FEMALE 0xFE
+#define MON_GENDERLESS 0xFF
+
+#define FRIENDSHIP_EVENT_GROW_LEVEL 0
+#define FRIENDSHIP_EVENT_VITAMIN 1 // unused
+#define FRIENDSHIP_EVENT_BATTLE_ITEM 2 // unused
+#define FRIENDSHIP_EVENT_LEAGUE_BATTLE 3
+#define FRIENDSHIP_EVENT_LEARN_TMHM 4
+#define FRIENDSHIP_EVENT_WALKING 5
+#define FRIENDSHIP_EVENT_FAINT_SMALL 6
+#define FRIENDSHIP_EVENT_FAINT_OUTSIDE_BATTLE 7
+#define FRIENDSHIP_EVENT_FAINT_LARGE 8
+
+#define STATUS_PRIMARY_NONE 0
+#define STATUS_PRIMARY_POISON 1
+#define STATUS_PRIMARY_PARALYSIS 2
+#define STATUS_PRIMARY_SLEEP 3
+#define STATUS_PRIMARY_FREEZE 4
+#define STATUS_PRIMARY_BURN 5
+#define STATUS_PRIMARY_POKERUS 6
+#define STATUS_PRIMARY_FAINTED 7
+
+#define MAX_TOTAL_EVS 510
+#define EV_ITEM_RAISE_LIMIT 100
+
+#define UNOWN_FORM_COUNT 28
+
+// Battle move flags
+#define FLAG_MAKES_CONTACT 0x1
+#define FLAG_PROTECT_AFFECTED 0x2
+#define FLAG_MAGICCOAT_AFFECTED 0x4
+#define FLAG_SNATCH_AFFECTED 0x8
+#define FLAG_MIRROR_MOVE_AFFECTED 0x10
+#define FLAG_KINGSROCK_AFFECTED 0x20
+
+// Growth rates
+#define GROWTH_MEDIUM_FAST 0
+#define GROWTH_ERRATIC 1
+#define GROWTH_FLUCTUATING 2
+#define GROWTH_MEDIUM_SLOW 3
+#define GROWTH_FAST 4
+#define GROWTH_SLOW 5
+
+// Body colors for pokedex search
+#define BODY_COLOR_RED 0
+#define BODY_COLOR_BLUE 1
+#define BODY_COLOR_YELLOW 2
+#define BODY_COLOR_GREEN 3
+#define BODY_COLOR_BLACK 4
+#define BODY_COLOR_BROWN 5
+#define BODY_COLOR_PURPLE 6
+#define BODY_COLOR_GRAY 7
+#define BODY_COLOR_WHITE 8
+#define BODY_COLOR_PINK 9
+
+#define F_SUMMARY_SCREEN_FLIP_SPRITE 0x80
+
+// Evolution type flags
+#define EVO_FRIENDSHIP 0x0001 // Pokémon levels up with friendship ≥ 220
+#define EVO_FRIENDSHIP_DAY 0x0002 // Pokémon levels up during the day with friendship ≥ 220
+#define EVO_FRIENDSHIP_NIGHT 0x0003 // Pokémon levels up at night with friendship ≥ 220
+#define EVO_LEVEL 0x0004 // Pokémon reaches the specified level
+#define EVO_TRADE 0x0005 // Pokémon is traded
+#define EVO_TRADE_ITEM 0x0006 // Pokémon is traded while it's holding the specified item
+#define EVO_ITEM 0x0007 // specified item is used on Pokémon
+#define EVO_LEVEL_ATK_GT_DEF 0x0008 // Pokémon reaches the specified level with attack > defense
+#define EVO_LEVEL_ATK_EQ_DEF 0x0009 // Pokémon reaches the specified level with attack = defense
+#define EVO_LEVEL_ATK_LT_DEF 0x000a // Pokémon reaches the specified level with attack < defense
+#define EVO_LEVEL_SILCOON 0x000b // Pokémon reaches the specified level with a Silcoon personality value
+#define EVO_LEVEL_CASCOON 0x000c // Pokémon reaches the specified level with a Cascoon personality value
+#define EVO_LEVEL_NINJASK 0x000d // Pokémon reaches the specified level (special value for Ninjask)
+#define EVO_LEVEL_SHEDINJA 0x000e // Pokémon reaches the specified level (special value for Shedinja)
+#define EVO_BEAUTY 0x000f // Pokémon levels up with beauty ≥ specified value
+
+#define EVOS_PER_MON 5
+
#endif // GUARD_CONSTANTS_POKEMON_H
diff --git a/include/constants/script_menu.h b/include/constants/script_menu.h
new file mode 100644
index 000000000..b7ec908c1
--- /dev/null
+++ b/include/constants/script_menu.h
@@ -0,0 +1,168 @@
+#ifndef GUARD_SCRIPT_MENU_CONSTANTS_H
+#define GUARD_SCRIPT_MENU_CONSTANTS_H
+
+#define MULTICHOICE(name) {name, ARRAY_COUNT(name)}
+
+#define MAX_MULTICHOICE_WIDTH 28
+
+#define MULTI_B_PRESSED 127
+
+// Multichoice Ids
+#define MULTI_BRINEY_ON_DEWFORD 0
+#define MULTI_PC 1 // Exit only, populated by CreatePCMultichoice
+#define MULTI_ENTERINFO 2
+#define MULTI_CONTEST_INFO 3
+#define MULTI_CONTEST_TYPE 4
+#define MULTI_DECOR_NOREGISTRY 5
+#define MULTI_DECOR_REGISTRY 6
+#define MULTI_REGISTER_MENU 7
+#define MULTI_SSTIDAL_LILYCOVE 8 // Exit only, populated by CreateLilycoveSSTidalMultichoice
+#define MULTI_UNUSED_9 9
+#define MULTI_UNUSED_10 10
+#define MULTI_FRONTIER_PASS_INFO 11
+#define MULTI_BIKE 12
+#define MULTI_STATUS_INFO 13
+#define MULTI_BRINEY_OFF_DEWFORD 14
+#define MULTI_UNUSED_15 15
+#define MULTI_VIEWED_PAINTINGS 16
+#define MULTI_YESNOINFO 17
+#define MULTI_BATTLE_MODE 18
+#define MULTI_UNUSED_19 19
+#define MULTI_YESNOINFO_2 20
+#define MULTI_UNUSED_21 21
+#define MULTI_UNUSED_22 22
+#define MULTI_CHALLENGEINFO 23
+#define MULTI_LEVEL_MODE 24
+#define MULTI_MECHADOLL1_Q1 25
+#define MULTI_MECHADOLL1_Q2 26
+#define MULTI_MECHADOLL1_Q3 27
+#define MULTI_MECHADOLL2_Q1 28
+#define MULTI_MECHADOLL2_Q2 29
+#define MULTI_MECHADOLL2_Q3 30
+#define MULTI_MECHADOLL3_Q1 31
+#define MULTI_MECHADOLL3_Q2 32
+#define MULTI_MECHADOLL3_Q3 33
+#define MULTI_MECHADOLL4_Q1 34
+#define MULTI_MECHADOLL4_Q2 35
+#define MULTI_MECHADOLL4_Q3 36
+#define MULTI_MECHADOLL5_Q1 37
+#define MULTI_MECHADOLL5_Q2 38
+#define MULTI_MECHADOLL5_Q3 39
+#define MULTI_UNUSED_40 40
+#define MULTI_UNUSED_41 41
+#define MULTI_VENDING_MACHINE 42
+#define MULTI_MACH_BIKE_INFO 43
+#define MULTI_ACRO_BIKE_INFO 44
+#define MULTI_SATISFACTION 45
+#define MULTI_STERN_DEEPSEA 46
+#define MULTI_UNUSED_ASH_VENDOR 47 // Replaced by scrollable multichoice
+#define MULTI_GAME_CORNER_DOLLS 48
+#define MULTI_GAME_CORNER_COINS 49
+#define MULTI_HOWS_FISHING 50
+#define MULTI_UNUSED_51 51
+#define MULTI_SSTIDAL_SLATEPORT_WITH_BF 52
+#define MULTI_SSTIDAL_BATTLE_FRONTIER 53
+#define MULTI_RIGHTLEFT 54
+#define MULTI_GAME_CORNER_TMS 55
+#define MULTI_SSTIDAL_SLATEPORT_NO_BF 56
+#define MULTI_FLOORS 57
+#define MULTI_SHARDS_R 58
+#define MULTI_SHARDS_Y 59
+#define MULTI_SHARDS_RY 60
+#define MULTI_SHARDS_B 61
+#define MULTI_SHARDS_RB 62
+#define MULTI_SHARDS_YB 63
+#define MULTI_SHARDS_RYB 64
+#define MULTI_SHARDS_G 65
+#define MULTI_SHARDS_RG 66
+#define MULTI_SHARDS_YG 67
+#define MULTI_SHARDS_RYG 68
+#define MULTI_SHARDS_BG 69
+#define MULTI_SHARDS_RBG 70
+#define MULTI_SHARDS_YBG 71
+#define MULTI_SHARDS_RYBG 72
+#define MULTI_TOURNEY_WITH_RECORD 73
+#define MULTI_CABLE_CLUB_NO_RECORD_MIX 74
+#define MULTI_WIRELESS_NO_RECORD_BERRY 75
+#define MULTI_CABLE_CLUB_WITH_RECORD_MIX 76
+#define MULTI_WIRELESS_NO_BERRY 77
+#define MULTI_WIRELESS_NO_RECORD 78
+#define MULTI_WIRELESS_ALL_SERVICES 79
+#define MULTI_WIRELESS_MINIGAME 80
+#define MULTI_LINK_LEADER 81
+#define MULTI_CONTEST_RANK 82
+#define MULTI_FRONTIER_ITEM_CHOOSE 83
+#define MULTI_LINK_CONTEST_INFO 84
+#define MULTI_LINK_CONTEST_MODE 85
+#define MULTI_FORCED_START_MENU 86
+#define MULTI_FRONTIER_GAMBLER_BET 87
+#define MULTI_TENT 88
+#define MULTI_UNUSED_SSTIDAL_1 89 // These 4 were replaced by CreateLilycoveSSTidalMultichoice
+#define MULTI_UNUSED_SSTIDAL_2 90 //
+#define MULTI_UNUSED_SSTIDAL_3 91 //
+#define MULTI_UNUSED_SSTIDAL_4 92 //
+#define MULTI_FOSSIL 93
+#define MULTI_YESNO 94
+#define MULTI_FRONTIER_RULES 95
+#define MULTI_BATTLE_ARENA_RULES 96
+#define MULTI_BATTLE_TOWER_RULES 97
+#define MULTI_BATTLE_DOME_RULES 98
+#define MULTI_BATTLE_FACTORY_RULES 99
+#define MULTI_BATTLE_PALACE_RULES 100
+#define MULTI_BATTLE_PYRAMID_RULES 101
+#define MULTI_BATTLE_PIKE_RULES 102
+#define MULTI_GO_ON_RECORD_REST_RETIRE 103
+#define MULTI_GO_ON_REST_RETIRE 104
+#define MULTI_GO_ON_RECORD_RETIRE 105
+#define MULTI_GO_ON_RETIRE 106
+#define MULTI_TOURNEY_NO_RECORD 107
+#define MULTI_TV_LATI 108
+#define MULTI_BATTLE_TOWER_FEELINGS 109
+#define MULTI_WHERES_RAYQUAZA 110
+#define MULTI_SLATEPORT_TENT_RULES 111
+#define MULTI_FALLARBOR_TENT_RULES 112
+#define MULTI_TAG_MATCH_TYPE 113
+
+// Lilycove SS Tidal Multichoice Selections
+#define SSTIDAL_SELECTION_SLATEPORT 0
+#define SSTIDAL_SELECTION_BATTLE_FRONTIER 1
+#define SSTIDAL_SELECTION_SOUTHERN_ISLAND 2
+#define SSTIDAL_SELECTION_NAVEL_ROCK 3
+#define SSTIDAL_SELECTION_BIRTH_ISLAND 4
+#define SSTIDAL_SELECTION_FARAWAY_ISLAND 5
+#define SSTIDAL_SELECTION_EXIT 6
+#define SSTIDAL_SELECTION_COUNT 7
+
+// Std String Ids
+#define STDSTRING_COOL 0
+#define STDSTRING_BEAUTY 1
+#define STDSTRING_CUTE 2
+#define STDSTRING_SMART 3
+#define STDSTRING_TOUGH 4
+#define STDSTRING_NORMAL 5
+#define STDSTRING_SUPER 6
+#define STDSTRING_HYPER 7
+#define STDSTRING_MASTER 8
+#define STDSTRING_COOL2 9
+#define STDSTRING_BEAUTY2 10
+#define STDSTRING_CUTE2 11
+#define STDSTRING_SMART2 12
+#define STDSTRING_TOUGH2 13
+#define STDSTRING_ITEMS 14
+#define STDSTRING_KEYITEMS 15
+#define STDSTRING_POKEBALLS 16
+#define STDSTRING_TMHMS 17
+#define STDSTRING_BERRIES 18
+#define STDSTRING_SINGLE 19
+#define STDSTRING_DOUBLE 20
+#define STDSTRING_MULTI 21
+#define STDSTRING_MULTI_LINK 22
+#define STDSTRING_BATTLE_TOWER 23
+#define STDSTRING_BATTLE_DOME 24
+#define STDSTRING_BATTLE_FACTORY 25
+#define STDSTRING_BATTLE_PALACE 26
+#define STDSTRING_BATTLE_ARENA 27
+#define STDSTRING_BATTLE_PIKE 28
+#define STDSTRING_BATTLE_PYRAMID 29
+
+#endif //GUARD_SCRIPT_MENU_CONSTANTS_H
diff --git a/include/constants/vars.h b/include/constants/vars.h
index 6b213c8cc..72b15654e 100644
--- a/include/constants/vars.h
+++ b/include/constants/vars.h
@@ -61,14 +61,14 @@
#define VAR_0x402E 0x402E
#define VAR_FRONTIER_MANIAC_FACILITY 0x402F
-#define VAR_FRONTIER_GAMBLER_FACILITY 0x4030
-#define VAR_FRONTIER_GAMBLER_SET_FACILITY_F 0x4031
+#define VAR_FRONTIER_GAMBLER_CHALLENGE 0x4030
+#define VAR_FRONTIER_GAMBLER_SET_CHALLENGE 0x4031
#define VAR_FRONTIER_GAMBLER_AMOUNT_BET 0x4032
-#define VAR_FRONTIER_GAMBLER_PLACED_BET_F 0x4033
+#define VAR_FRONTIER_GAMBLER_STATE 0x4033
#define VAR_DEOXYS_ROCK_STEP_COUNT 0x4034
#define VAR_DEOXYS_ROCK_LEVEL 0x4035
-#define VAR_STORAGE_UNKNOWN 0x4036
+#define VAR_PC_BOX_TO_SEND_MON 0x4036
#define VAR_UNUSUAL_WEATHER_LOCATION 0x4037
#define VAR_UNUSUAL_WEATHER_STEP_COUNTER 0x4038
#define VAR_SHOULD_END_UNUSUAL_WEATHER 0x4039