diff options
Diffstat (limited to 'include/constants')
| -rw-r--r-- | include/constants/event_objects.h | 36 | 
1 files changed, 19 insertions, 17 deletions
| diff --git a/include/constants/event_objects.h b/include/constants/event_objects.h index 07ed2d40c..b30527c80 100644 --- a/include/constants/event_objects.h +++ b/include/constants/event_objects.h @@ -240,27 +240,29 @@  #define EVENT_OBJ_GFX_LINK_RS_MAY                236  #define EVENT_OBJ_GFX_LUGIA                      237  #define EVENT_OBJ_GFX_HOOH                       238 -#define EVENT_OBJ_GFX_BARD_2                     239 + +#define NUM_OBJ_EVENT_GFX                        239  // These are dynamic object gfx ids.  // They correspond with the values of the VAR_OBJ_GFX_ID_X vars.  // More info about them in include/constants/vars.h -#define EVENT_OBJ_GFX_VAR_0 240 -#define EVENT_OBJ_GFX_VAR_1 241 -#define EVENT_OBJ_GFX_VAR_2 242 -#define EVENT_OBJ_GFX_VAR_3 243 -#define EVENT_OBJ_GFX_VAR_4 244 -#define EVENT_OBJ_GFX_VAR_5 245 -#define EVENT_OBJ_GFX_VAR_6 246 -#define EVENT_OBJ_GFX_VAR_7 247 -#define EVENT_OBJ_GFX_VAR_8 248 -#define EVENT_OBJ_GFX_VAR_9 249 -#define EVENT_OBJ_GFX_VAR_A 250 -#define EVENT_OBJ_GFX_VAR_B 251 -#define EVENT_OBJ_GFX_VAR_C 252 -#define EVENT_OBJ_GFX_VAR_D 253 -#define EVENT_OBJ_GFX_VAR_E 254 -#define EVENT_OBJ_GFX_VAR_F 255 +#define OBJ_EVENT_GFX_VARS   (NUM_OBJ_EVENT_GFX + 1) +#define EVENT_OBJ_GFX_VAR_0  (OBJ_EVENT_GFX_VARS + 0x0) // 240 +#define EVENT_OBJ_GFX_VAR_1  (OBJ_EVENT_GFX_VARS + 0x1) +#define EVENT_OBJ_GFX_VAR_2  (OBJ_EVENT_GFX_VARS + 0x2) +#define EVENT_OBJ_GFX_VAR_3  (OBJ_EVENT_GFX_VARS + 0x3) +#define EVENT_OBJ_GFX_VAR_4  (OBJ_EVENT_GFX_VARS + 0x4) +#define EVENT_OBJ_GFX_VAR_5  (OBJ_EVENT_GFX_VARS + 0x5) +#define EVENT_OBJ_GFX_VAR_6  (OBJ_EVENT_GFX_VARS + 0x6) +#define EVENT_OBJ_GFX_VAR_7  (OBJ_EVENT_GFX_VARS + 0x7) +#define EVENT_OBJ_GFX_VAR_8  (OBJ_EVENT_GFX_VARS + 0x8) +#define EVENT_OBJ_GFX_VAR_9  (OBJ_EVENT_GFX_VARS + 0x9) +#define EVENT_OBJ_GFX_VAR_A  (OBJ_EVENT_GFX_VARS + 0xA) +#define EVENT_OBJ_GFX_VAR_B  (OBJ_EVENT_GFX_VARS + 0xB) +#define EVENT_OBJ_GFX_VAR_C  (OBJ_EVENT_GFX_VARS + 0xC) +#define EVENT_OBJ_GFX_VAR_D  (OBJ_EVENT_GFX_VARS + 0xD) +#define EVENT_OBJ_GFX_VAR_E  (OBJ_EVENT_GFX_VARS + 0xE) +#define EVENT_OBJ_GFX_VAR_F  (OBJ_EVENT_GFX_VARS + 0xF) // 255  #define SHADOW_SIZE_S   0  #define SHADOW_SIZE_M   1 | 
