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-rw-r--r--include/constants/contest.h19
-rw-r--r--include/constants/global.h12
-rw-r--r--include/constants/lilycove_lady.h26
-rwxr-xr-xinclude/constants/map_groups.h122
4 files changed, 118 insertions, 61 deletions
diff --git a/include/constants/contest.h b/include/constants/contest.h
new file mode 100644
index 000000000..d3296222b
--- /dev/null
+++ b/include/constants/contest.h
@@ -0,0 +1,19 @@
+#ifndef GUARD_CONSTANTS_CONTEST_H
+#define GUARD_CONSTANTS_CONTEST_H
+
+#define CONTESTANT_COUNT 4
+#define APPLAUSE_METER_SIZE 5
+#define CONTEST_TURN_COUNT 5
+
+#define LINK_CONTEST_FLAG_IS_LINK (1 << 0)
+#define LINK_CONTEST_FLAG_IS_WIRELESS (1 << 1)
+#define LINK_CONTEST_FLAG_HAS_RS_PLAYER (1 << 2)
+
+#define CONTEST_CATEGORY_COOL 0
+#define CONTEST_CATEGORY_BEAUTY 1
+#define CONTEST_CATEGORY_CUTE 2
+#define CONTEST_CATEGORY_SMART 3
+#define CONTEST_CATEGORY_TOUGH 4
+#define CONTEST_CATEGORIES_COUNT 5
+
+#endif // GUARD_CONSTANTS_CONTEST_H
diff --git a/include/constants/global.h b/include/constants/global.h
index ff28d6a4b..a862ecad2 100644
--- a/include/constants/global.h
+++ b/include/constants/global.h
@@ -50,6 +50,8 @@
#define PYRAMID_BAG_ITEMS_COUNT 10
#define HALL_FACILITIES_COUNT 9 // 7 facilities for single mode + tower double mode + tower multi mode.
+#define TRAINER_ID_LENGTH 4
+
// string lengths
#define ITEM_NAME_LENGTH 14
#define POKEMON_NAME_LENGTH 10
@@ -74,4 +76,14 @@
#define OPTIONS_BATTLE_STYLE_SHIFT 0
#define OPTIONS_BATTLE_STYLE_SET 1
+#define DIR_NONE 0
+#define DIR_SOUTH 1
+#define DIR_NORTH 2
+#define DIR_WEST 3
+#define DIR_EAST 4
+#define DIR_SOUTHWEST 5
+#define DIR_SOUTHEAST 6
+#define DIR_NORTHWEST 7
+#define DIR_NORTHEAST 8
+
#endif // GUARD_CONSTANTS_GLOBAL_H
diff --git a/include/constants/lilycove_lady.h b/include/constants/lilycove_lady.h
new file mode 100644
index 000000000..01f60ccf4
--- /dev/null
+++ b/include/constants/lilycove_lady.h
@@ -0,0 +1,26 @@
+#ifndef GUARD_LILYCOVE_LADY_CONSTANTS_H
+#define GUARD_LILYCOVE_LADY_CONSTANTS_H
+
+#define LILYCOVE_LADY_QUIZ 0
+#define LILYCOVE_LADY_FAVOR 1
+#define LILYCOVE_LADY_CONTEST 2
+#define LILYCOVE_LADY_COUNT 3
+
+#define LILYCOVE_LADY_STATE_READY 0
+#define LILYCOVE_LADY_STATE_COMPLETED 1
+#define LILYCOVE_LADY_STATE_PRIZE 2
+
+#define LILYCOVE_LADY_GIFT_THRESHOLD 5
+
+#define QUIZ_AUTHOR_PLAYER 0
+#define QUIZ_AUTHOR_OTHER_PLAYER 1
+#define QUIZ_AUTHOR_LADY 2
+
+// Would be redundant with the above set if GF hadn't mixed the order
+#define QUIZ_AUTHOR_NAME_LADY 0
+#define QUIZ_AUTHOR_NAME_PLAYER 1
+#define QUIZ_AUTHOR_NAME_OTHER_PLAYER 2
+
+#define QUIZ_QUESTION_LEN 9
+
+#endif
diff --git a/include/constants/map_groups.h b/include/constants/map_groups.h
index dc2ac2f32..6a3276b44 100755
--- a/include/constants/map_groups.h
+++ b/include/constants/map_groups.h
@@ -398,67 +398,67 @@
#define MAP_METEOR_FALLS_STEVENS_CAVE (107 | (24 << 8))
// Map Group 25
-#define MAP_SECRET_BASE_RED_CAVE1 (0 | (25 << 8))
-#define MAP_SECRET_BASE_BROWN_CAVE1 (1 | (25 << 8))
-#define MAP_SECRET_BASE_BLUE_CAVE1 (2 | (25 << 8))
-#define MAP_SECRET_BASE_YELLOW_CAVE1 (3 | (25 << 8))
-#define MAP_SECRET_BASE_TREE1 (4 | (25 << 8))
-#define MAP_SECRET_BASE_SHRUB1 (5 | (25 << 8))
-#define MAP_SECRET_BASE_RED_CAVE2 (6 | (25 << 8))
-#define MAP_SECRET_BASE_BROWN_CAVE2 (7 | (25 << 8))
-#define MAP_SECRET_BASE_BLUE_CAVE2 (8 | (25 << 8))
-#define MAP_SECRET_BASE_YELLOW_CAVE2 (9 | (25 << 8))
-#define MAP_SECRET_BASE_TREE2 (10 | (25 << 8))
-#define MAP_SECRET_BASE_SHRUB2 (11 | (25 << 8))
-#define MAP_SECRET_BASE_RED_CAVE3 (12 | (25 << 8))
-#define MAP_SECRET_BASE_BROWN_CAVE3 (13 | (25 << 8))
-#define MAP_SECRET_BASE_BLUE_CAVE3 (14 | (25 << 8))
-#define MAP_SECRET_BASE_YELLOW_CAVE3 (15 | (25 << 8))
-#define MAP_SECRET_BASE_TREE3 (16 | (25 << 8))
-#define MAP_SECRET_BASE_SHRUB3 (17 | (25 << 8))
-#define MAP_SECRET_BASE_RED_CAVE4 (18 | (25 << 8))
-#define MAP_SECRET_BASE_BROWN_CAVE4 (19 | (25 << 8))
-#define MAP_SECRET_BASE_BLUE_CAVE4 (20 | (25 << 8))
-#define MAP_SECRET_BASE_YELLOW_CAVE4 (21 | (25 << 8))
-#define MAP_SECRET_BASE_TREE4 (22 | (25 << 8))
-#define MAP_SECRET_BASE_SHRUB4 (23 | (25 << 8))
-#define MAP_SINGLE_BATTLE_COLOSSEUM (24 | (25 << 8))
-#define MAP_TRADE_CENTER (25 | (25 << 8))
-#define MAP_RECORD_CORNER (26 | (25 << 8))
-#define MAP_DOUBLE_BATTLE_COLOSSEUM (27 | (25 << 8))
-#define MAP_LINK_CONTEST_ROOM1 (28 | (25 << 8))
-#define MAP_UNKNOWN_MAP_25_29 (29 | (25 << 8))
-#define MAP_UNKNOWN_MAP_25_30 (30 | (25 << 8))
-#define MAP_UNKNOWN_MAP_25_31 (31 | (25 << 8))
-#define MAP_UNKNOWN_MAP_25_32 (32 | (25 << 8))
-#define MAP_UNKNOWN_MAP_25_33 (33 | (25 << 8))
-#define MAP_UNKNOWN_MAP_25_34 (34 | (25 << 8))
-#define MAP_LINK_CONTEST_ROOM2 (35 | (25 << 8))
-#define MAP_LINK_CONTEST_ROOM3 (36 | (25 << 8))
-#define MAP_LINK_CONTEST_ROOM4 (37 | (25 << 8))
-#define MAP_LINK_CONTEST_ROOM5 (38 | (25 << 8))
-#define MAP_LINK_CONTEST_ROOM6 (39 | (25 << 8))
-#define MAP_INSIDE_OF_TRUCK (40 | (25 << 8))
-#define MAP_SS_TIDAL_CORRIDOR (41 | (25 << 8))
-#define MAP_SS_TIDAL_LOWER_DECK (42 | (25 << 8))
-#define MAP_SS_TIDAL_ROOMS (43 | (25 << 8))
-#define MAP_BATTLE_PYRAMID_SQUARE01 (44 | (25 << 8))
-#define MAP_BATTLE_PYRAMID_SQUARE02 (45 | (25 << 8))
-#define MAP_BATTLE_PYRAMID_SQUARE03 (46 | (25 << 8))
-#define MAP_BATTLE_PYRAMID_SQUARE04 (47 | (25 << 8))
-#define MAP_BATTLE_PYRAMID_SQUARE05 (48 | (25 << 8))
-#define MAP_BATTLE_PYRAMID_SQUARE06 (49 | (25 << 8))
-#define MAP_BATTLE_PYRAMID_SQUARE07 (50 | (25 << 8))
-#define MAP_BATTLE_PYRAMID_SQUARE08 (51 | (25 << 8))
-#define MAP_BATTLE_PYRAMID_SQUARE09 (52 | (25 << 8))
-#define MAP_BATTLE_PYRAMID_SQUARE10 (53 | (25 << 8))
-#define MAP_BATTLE_PYRAMID_SQUARE11 (54 | (25 << 8))
-#define MAP_BATTLE_PYRAMID_SQUARE12 (55 | (25 << 8))
-#define MAP_BATTLE_PYRAMID_SQUARE13 (56 | (25 << 8))
-#define MAP_BATTLE_PYRAMID_SQUARE14 (57 | (25 << 8))
-#define MAP_BATTLE_PYRAMID_SQUARE15 (58 | (25 << 8))
-#define MAP_BATTLE_PYRAMID_SQUARE16 (59 | (25 << 8))
-#define MAP_UNION_ROOM (60 | (25 << 8))
+#define MAP_SECRET_BASE_RED_CAVE1 (0 | (25 << 8))
+#define MAP_SECRET_BASE_BROWN_CAVE1 (1 | (25 << 8))
+#define MAP_SECRET_BASE_BLUE_CAVE1 (2 | (25 << 8))
+#define MAP_SECRET_BASE_YELLOW_CAVE1 (3 | (25 << 8))
+#define MAP_SECRET_BASE_TREE1 (4 | (25 << 8))
+#define MAP_SECRET_BASE_SHRUB1 (5 | (25 << 8))
+#define MAP_SECRET_BASE_RED_CAVE2 (6 | (25 << 8))
+#define MAP_SECRET_BASE_BROWN_CAVE2 (7 | (25 << 8))
+#define MAP_SECRET_BASE_BLUE_CAVE2 (8 | (25 << 8))
+#define MAP_SECRET_BASE_YELLOW_CAVE2 (9 | (25 << 8))
+#define MAP_SECRET_BASE_TREE2 (10 | (25 << 8))
+#define MAP_SECRET_BASE_SHRUB2 (11 | (25 << 8))
+#define MAP_SECRET_BASE_RED_CAVE3 (12 | (25 << 8))
+#define MAP_SECRET_BASE_BROWN_CAVE3 (13 | (25 << 8))
+#define MAP_SECRET_BASE_BLUE_CAVE3 (14 | (25 << 8))
+#define MAP_SECRET_BASE_YELLOW_CAVE3 (15 | (25 << 8))
+#define MAP_SECRET_BASE_TREE3 (16 | (25 << 8))
+#define MAP_SECRET_BASE_SHRUB3 (17 | (25 << 8))
+#define MAP_SECRET_BASE_RED_CAVE4 (18 | (25 << 8))
+#define MAP_SECRET_BASE_BROWN_CAVE4 (19 | (25 << 8))
+#define MAP_SECRET_BASE_BLUE_CAVE4 (20 | (25 << 8))
+#define MAP_SECRET_BASE_YELLOW_CAVE4 (21 | (25 << 8))
+#define MAP_SECRET_BASE_TREE4 (22 | (25 << 8))
+#define MAP_SECRET_BASE_SHRUB4 (23 | (25 << 8))
+#define MAP_SINGLE_BATTLE_COLOSSEUM (24 | (25 << 8))
+#define MAP_TRADE_CENTER (25 | (25 << 8))
+#define MAP_RECORD_CORNER (26 | (25 << 8))
+#define MAP_DOUBLE_BATTLE_COLOSSEUM (27 | (25 << 8))
+#define MAP_LINK_CONTEST_ROOM1 (28 | (25 << 8))
+#define MAP_UNKNOWN_LINK_CONTEST_ROOM_25_29 (29 | (25 << 8))
+#define MAP_UNKNOWN_LINK_CONTEST_ROOM_25_30 (30 | (25 << 8))
+#define MAP_UNKNOWN_LINK_CONTEST_ROOM_25_31 (31 | (25 << 8))
+#define MAP_UNKNOWN_LINK_CONTEST_ROOM_25_32 (32 | (25 << 8))
+#define MAP_UNKNOWN_LINK_CONTEST_ROOM_25_33 (33 | (25 << 8))
+#define MAP_UNKNOWN_LINK_CONTEST_ROOM_25_34 (34 | (25 << 8))
+#define MAP_LINK_CONTEST_ROOM2 (35 | (25 << 8))
+#define MAP_LINK_CONTEST_ROOM3 (36 | (25 << 8))
+#define MAP_LINK_CONTEST_ROOM4 (37 | (25 << 8))
+#define MAP_LINK_CONTEST_ROOM5 (38 | (25 << 8))
+#define MAP_LINK_CONTEST_ROOM6 (39 | (25 << 8))
+#define MAP_INSIDE_OF_TRUCK (40 | (25 << 8))
+#define MAP_SS_TIDAL_CORRIDOR (41 | (25 << 8))
+#define MAP_SS_TIDAL_LOWER_DECK (42 | (25 << 8))
+#define MAP_SS_TIDAL_ROOMS (43 | (25 << 8))
+#define MAP_BATTLE_PYRAMID_SQUARE01 (44 | (25 << 8))
+#define MAP_BATTLE_PYRAMID_SQUARE02 (45 | (25 << 8))
+#define MAP_BATTLE_PYRAMID_SQUARE03 (46 | (25 << 8))
+#define MAP_BATTLE_PYRAMID_SQUARE04 (47 | (25 << 8))
+#define MAP_BATTLE_PYRAMID_SQUARE05 (48 | (25 << 8))
+#define MAP_BATTLE_PYRAMID_SQUARE06 (49 | (25 << 8))
+#define MAP_BATTLE_PYRAMID_SQUARE07 (50 | (25 << 8))
+#define MAP_BATTLE_PYRAMID_SQUARE08 (51 | (25 << 8))
+#define MAP_BATTLE_PYRAMID_SQUARE09 (52 | (25 << 8))
+#define MAP_BATTLE_PYRAMID_SQUARE10 (53 | (25 << 8))
+#define MAP_BATTLE_PYRAMID_SQUARE11 (54 | (25 << 8))
+#define MAP_BATTLE_PYRAMID_SQUARE12 (55 | (25 << 8))
+#define MAP_BATTLE_PYRAMID_SQUARE13 (56 | (25 << 8))
+#define MAP_BATTLE_PYRAMID_SQUARE14 (57 | (25 << 8))
+#define MAP_BATTLE_PYRAMID_SQUARE15 (58 | (25 << 8))
+#define MAP_BATTLE_PYRAMID_SQUARE16 (59 | (25 << 8))
+#define MAP_UNION_ROOM (60 | (25 << 8))
// Map Group 26
#define MAP_SAFARI_ZONE_NORTHWEST (0 | (26 << 8))