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-rw-r--r--include/constants/battle_frontier.h2
-rw-r--r--include/constants/pokemon.h4
2 files changed, 3 insertions, 3 deletions
diff --git a/include/constants/battle_frontier.h b/include/constants/battle_frontier.h
index 1a60714e8..bbe6db81c 100644
--- a/include/constants/battle_frontier.h
+++ b/include/constants/battle_frontier.h
@@ -51,7 +51,7 @@
#define MAX_BATTLE_FRONTIER_POINTS 9999
#define MAX_STREAK 9999
-// These sets of facility ids would be redunant if the order was consistent
+// These sets of facility ids would be redundant if the order was consistent
// The order is important for this set so that all the non-link records can be continuous
#define RANKING_HALL_BATTLE_TOWER_SINGLES 0
#define RANKING_HALL_BATTLE_TOWER_DOUBLES 1
diff --git a/include/constants/pokemon.h b/include/constants/pokemon.h
index 4cf0bd4f0..bac914fec 100644
--- a/include/constants/pokemon.h
+++ b/include/constants/pokemon.h
@@ -241,10 +241,10 @@
// Battle move flags
#define FLAG_MAKES_CONTACT (1 << 0)
#define FLAG_PROTECT_AFFECTED (1 << 1)
-#define FLAG_MAGICCOAT_AFFECTED (1 << 2)
+#define FLAG_MAGIC_COAT_AFFECTED (1 << 2)
#define FLAG_SNATCH_AFFECTED (1 << 3)
#define FLAG_MIRROR_MOVE_AFFECTED (1 << 4)
-#define FLAG_KINGSROCK_AFFECTED (1 << 5)
+#define FLAG_KINGS_ROCK_AFFECTED (1 << 5)
// Growth rates
#define GROWTH_MEDIUM_FAST 0