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-rw-r--r--include/constants/field_effects.h69
-rw-r--r--include/constants/items.h5
-rw-r--r--include/constants/metatile_labels.h50
-rw-r--r--include/constants/trainer_hill.h2
4 files changed, 91 insertions, 35 deletions
diff --git a/include/constants/field_effects.h b/include/constants/field_effects.h
index 00ca60457..dc1085f7c 100644
--- a/include/constants/field_effects.h
+++ b/include/constants/field_effects.h
@@ -20,10 +20,10 @@
#define FLDEFF_JUMP_SMALL_SPLASH 16
#define FLDEFF_LONG_GRASS 17
#define FLDEFF_JUMP_LONG_GRASS 18
-#define FLDEFF_UNKNOWN_19 19
-#define FLDEFF_UNKNOWN_20 20
-#define FLDEFF_UNKNOWN_21 21
-#define FLDEFF_UNKNOWN_22 22
+#define FLDEFF_UNUSED_GRASS 19
+#define FLDEFF_UNUSED_GRASS_2 20
+#define FLDEFF_UNUSED_SAND 21
+#define FLDEFF_WATER_SURFACING 22
#define FLDEFF_BERRY_TREE_GROWTH_SPARKLE 23
#define FLDEFF_DEEP_SAND_FOOTPRINTS 24
#define FLDEFF_POKECENTER_HEAL 25
@@ -50,8 +50,8 @@
#define FLDEFF_HEART_ICON 46
#define FLDEFF_NOP_47 47
#define FLDEFF_NOP_48 48
-#define FLDEFF_POP_OUT_OF_ASH 49
-#define FLDEFF_LAVARIDGE_GYM_WARP 50
+#define FLDEFF_ASH_PUFF 49
+#define FLDEFF_ASH_LAUNCH 50
#define FLDEFF_SWEET_SCENT 51
#define FLDEFF_SAND_PILLAR 52
#define FLDEFF_BUBBLES 53
@@ -65,8 +65,59 @@
#define FLDEFF_PCTURN_ON 61
#define FLDEFF_HALL_OF_FAME_RECORD 62
#define FLDEFF_USE_TELEPORT 63
-#define FLDEFF_RAYQUAZA 64
-#define FLDEFF_65 65
+#define FLDEFF_RAYQUAZA_SPOTLIGHT 64
+#define FLDEFF_DESTROY_DEOXYS_ROCK 65
#define FLDEFF_MOVE_DEOXYS_ROCK 66
-#endif
+#define FLDEFFOBJ_SHADOW_S 0
+#define FLDEFFOBJ_SHADOW_M 1
+#define FLDEFFOBJ_SHADOW_L 2
+#define FLDEFFOBJ_SHADOW_XL 3
+#define FLDEFFOBJ_TALL_GRASS 4
+#define FLDEFFOBJ_RIPPLE 5
+#define FLDEFFOBJ_ASH 6
+#define FLDEFFOBJ_SURF_BLOB 7
+#define FLDEFFOBJ_ARROW 8
+#define FLDEFFOBJ_GROUND_IMPACT_DUST 9
+#define FLDEFFOBJ_JUMP_TALL_GRASS 10
+#define FLDEFFOBJ_SAND_FOOTPRINTS 11
+#define FLDEFFOBJ_JUMP_BIG_SPLASH 12
+#define FLDEFFOBJ_SPLASH 13
+#define FLDEFFOBJ_JUMP_SMALL_SPLASH 14
+#define FLDEFFOBJ_LONG_GRASS 15
+#define FLDEFFOBJ_JUMP_LONG_GRASS 16
+#define FLDEFFOBJ_UNUSED_GRASS 17
+#define FLDEFFOBJ_UNUSED_GRASS_2 18
+#define FLDEFFOBJ_UNUSED_SAND 19
+#define FLDEFFOBJ_WATER_SURFACING 20
+#define FLDEFFOBJ_REFLECTION_DISTORTION 21
+#define FLDEFFOBJ_SPARKLE 22
+#define FLDEFFOBJ_DEEP_SAND_FOOTPRINTS 23
+#define FLDEFFOBJ_TREE_DISGUISE 24
+#define FLDEFFOBJ_MOUNTAIN_DISGUISE 25
+#define FLDEFFOBJ_BIRD 26
+#define FLDEFFOBJ_BIKE_TIRE_TRACKS 27
+#define FLDEFFOBJ_SAND_DISGUISE 28
+#define FLDEFFOBJ_SAND_PILE 29
+#define FLDEFFOBJ_SHORT_GRASS 30
+#define FLDEFFOBJ_HOT_SPRINGS_WATER 31
+#define FLDEFFOBJ_ASH_PUFF 32
+#define FLDEFFOBJ_ASH_LAUNCH 33
+#define FLDEFFOBJ_BUBBLES 34
+#define FLDEFFOBJ_SMALL_SPARKLE 35
+#define FLDEFFOBJ_RAYQUAZA 36
+
+#define FLDEFF_PAL_TAG_CUT_GRASS 0x1000
+#define FLDEFF_PAL_TAG_SECRET_POWER_TREE 0x1003
+#define FLDEFF_PAL_TAG_GENERAL_0 0x1004
+#define FLDEFF_PAL_TAG_GENERAL_1 0x1005
+#define FLDEFF_PAL_TAG_POKEBALL_GLOW 0x1007
+#define FLDEFF_PAL_TAG_SECRET_POWER_PLANT 0x1008
+#define FLDEFF_PAL_TAG_POKEBALL 0x1009
+#define FLDEFF_PAL_TAG_ASH 0x100D
+#define FLDEFF_PAL_TAG_SAND_PILLAR 0x100E
+#define FLDEFF_PAL_TAG_SMALL_SPARKLE 0x100F
+#define FLDEFF_PAL_TAG_HOF_MONITOR 0x1010
+#define FLDEFF_PAL_TAG_UNKNOWN 0x1011
+
+#endif // GUARD_FIELD_EFFECT_CONSTANTS_H
diff --git a/include/constants/items.h b/include/constants/items.h
index ba4d3c49e..9496a4c61 100644
--- a/include/constants/items.h
+++ b/include/constants/items.h
@@ -497,6 +497,11 @@
#define MAX_PC_ITEM_CAPACITY 999
#define MAX_BERRY_CAPACITY 999
+// Secondary IDs for rods
+#define OLD_ROD 0
+#define GOOD_ROD 1
+#define SUPER_ROD 2
+
// Check if the item is one that can be used on a Pokemon.
#define ITEM_HAS_EFFECT(item) ((item) >= ITEM_POTION && (item) <= ITEM_0B2)
diff --git a/include/constants/metatile_labels.h b/include/constants/metatile_labels.h
index 586107687..f7405f46a 100644
--- a/include/constants/metatile_labels.h
+++ b/include/constants/metatile_labels.h
@@ -289,31 +289,31 @@
#define METATILE_EverGrande_Door_PokemonLeague 0x21D
// gTileset_PokemonCenter
-#define METATILE_PokemonCenter_Elevator1F_Tile0_Frame0 0x280
-#define METATILE_PokemonCenter_Elevator1F_Tile0_Frame1 0x282
-#define METATILE_PokemonCenter_Elevator1F_Tile0_Frame2 0x284
-#define METATILE_PokemonCenter_Elevator1F_Tile1_Frame0 0x281
-#define METATILE_PokemonCenter_Elevator1F_Tile1_Frame1 0x283
-#define METATILE_PokemonCenter_Elevator1F_Tile1_Frame2 0x285
-#define METATILE_PokemonCenter_Elevator1F_Tile2_Frame0 0x288
-#define METATILE_PokemonCenter_Elevator1F_Tile2_Frame1 0x28A
-#define METATILE_PokemonCenter_Elevator1F_Tile2_Frame2 0x28C
-#define METATILE_PokemonCenter_Elevator1F_Tile3_Frame0 0x289
-#define METATILE_PokemonCenter_Elevator1F_Tile3_Frame1 0x28B
-#define METATILE_PokemonCenter_Elevator1F_Tile3_Frame2 0x28D
-#define METATILE_PokemonCenter_Elevator2F_Tile0_Frame0 0x2A0
-#define METATILE_PokemonCenter_Elevator2F_Tile0_Frame1 0x2A2
-#define METATILE_PokemonCenter_Elevator2F_Tile0_Frame2 0x2A4
-#define METATILE_PokemonCenter_Elevator2F_Tile1_Frame0 0x2A1
-#define METATILE_PokemonCenter_Elevator2F_Tile1_Frame1 0x2A3
-#define METATILE_PokemonCenter_Elevator2F_Tile1_Frame2 0x2A5
-#define METATILE_PokemonCenter_Elevator2F_Tile2_Frame0 0x2A8
-#define METATILE_PokemonCenter_Elevator2F_Tile2_Frame1 0x2AA
-#define METATILE_PokemonCenter_Elevator2F_Tile2_Frame2 0x2AC
-#define METATILE_PokemonCenter_Floor_ShadowTop_Alt 0x2DC
-#define METATILE_PokemonCenter_Floor_Plain_Alt 0x2E4
-#define METATILE_PokemonCenter_Floor_ShadowTop 0x21E
-#define METATILE_PokemonCenter_CounterBarrier 0x25D
+#define METATILE_PokemonCenter_Escalator1F_Tile0_Frame0 0x280
+#define METATILE_PokemonCenter_Escalator1F_Tile0_Frame1 0x282
+#define METATILE_PokemonCenter_Escalator1F_Tile0_Frame2 0x284
+#define METATILE_PokemonCenter_Escalator1F_Tile1_Frame0 0x281
+#define METATILE_PokemonCenter_Escalator1F_Tile1_Frame1 0x283
+#define METATILE_PokemonCenter_Escalator1F_Tile1_Frame2 0x285
+#define METATILE_PokemonCenter_Escalator1F_Tile2_Frame0 0x288
+#define METATILE_PokemonCenter_Escalator1F_Tile2_Frame1 0x28A
+#define METATILE_PokemonCenter_Escalator1F_Tile2_Frame2 0x28C
+#define METATILE_PokemonCenter_Escalator1F_Tile3_Frame0 0x289
+#define METATILE_PokemonCenter_Escalator1F_Tile3_Frame1 0x28B
+#define METATILE_PokemonCenter_Escalator1F_Tile3_Frame2 0x28D
+#define METATILE_PokemonCenter_Escalator2F_Tile0_Frame0 0x2A0
+#define METATILE_PokemonCenter_Escalator2F_Tile0_Frame1 0x2A2
+#define METATILE_PokemonCenter_Escalator2F_Tile0_Frame2 0x2A4
+#define METATILE_PokemonCenter_Escalator2F_Tile1_Frame0 0x2A1
+#define METATILE_PokemonCenter_Escalator2F_Tile1_Frame1 0x2A3
+#define METATILE_PokemonCenter_Escalator2F_Tile1_Frame2 0x2A5
+#define METATILE_PokemonCenter_Escalator2F_Tile2_Frame0 0x2A8
+#define METATILE_PokemonCenter_Escalator2F_Tile2_Frame1 0x2AA
+#define METATILE_PokemonCenter_Escalator2F_Tile2_Frame2 0x2AC
+#define METATILE_PokemonCenter_Floor_ShadowTop_Alt 0x2DC
+#define METATILE_PokemonCenter_Floor_Plain_Alt 0x2E4
+#define METATILE_PokemonCenter_Floor_ShadowTop 0x21E
+#define METATILE_PokemonCenter_CounterBarrier 0x25D
// gTileset_InsideOfTruck
#define METATILE_InsideOfTruck_ExitLight_Top 0x208
diff --git a/include/constants/trainer_hill.h b/include/constants/trainer_hill.h
index afbcd4ace..27357e99c 100644
--- a/include/constants/trainer_hill.h
+++ b/include/constants/trainer_hill.h
@@ -22,7 +22,7 @@
#define TRAINER_HILL_FUNC_GET_CHALLENGE_STATUS 6
#define TRAINER_HILL_FUNC_GET_CHALLENGE_TIME 7
#define TRAINER_HILL_FUNC_GET_ALL_FLOORS_USED 8
-#define TRAINER_HILL_FUNC_CLEAR_RESULT 9
+#define TRAINER_HILL_FUNC_GET_IN_EREADER_MODE 9
#define TRAINER_HILL_FUNC_IN_CHALLENGE 10
#define TRAINER_HILL_FUNC_POST_BATTLE_TEXT 11
#define TRAINER_HILL_FUNC_SET_ALL_TRAINER_FLAGS 12