diff options
Diffstat (limited to 'include/constants')
-rw-r--r-- | include/constants/coins.h | 6 | ||||
-rw-r--r-- | include/constants/flags.h | 20 | ||||
-rwxr-xr-x | include/constants/layouts.h | 4 | ||||
-rwxr-xr-x | include/constants/map_groups.h | 8 | ||||
-rwxr-xr-x | include/constants/metatile_behaviors.h | 2 | ||||
-rw-r--r-- | include/constants/metatile_labels.h | 2 | ||||
-rw-r--r-- | include/constants/vars.h | 4 |
7 files changed, 26 insertions, 20 deletions
diff --git a/include/constants/coins.h b/include/constants/coins.h new file mode 100644 index 000000000..fd68f3f9e --- /dev/null +++ b/include/constants/coins.h @@ -0,0 +1,6 @@ +#ifndef GUARD_CONSTANTS_COINS_H +#define GUARD_CONSTANTS_COINS_H + +#define MAX_COINS 9999 + +#endif // GUARD_CONSTANTS_COINS_H
\ No newline at end of file diff --git a/include/constants/flags.h b/include/constants/flags.h index 2ac6fe8d6..54778435e 100644 --- a/include/constants/flags.h +++ b/include/constants/flags.h @@ -119,7 +119,7 @@ #define FLAG_OCEANIC_MUSEUM_MET_REPORTER 0x69 #define FLAG_RECEIVED_HM04 0x6A #define FLAG_RECEIVED_HM06 0x6B -#define FLAG_FLANNERY_GIVES_BADGE_INFO 0x6C +#define FLAG_WHITEOUT_TO_LAVARIDGE 0x6C // Set after defeating Flannery, so the player cant white out from poison before receiving Go Goggles #define FLAG_RECEIVED_HM05 0x6D #define FLAG_RECEIVED_HM02 0x6E #define FLAG_GROUDON_AWAKENED_MAGMA_HIDEOUT 0x6F @@ -261,7 +261,7 @@ #define FLAG_USED_ROOM_2_KEY 0xF1 #define FLAG_USED_ROOM_4_KEY 0xF2 #define FLAG_USED_ROOM_6_KEY 0xF3 -#define FLAG_MET_PROF_COSMO 0xF4 +#define FLAG_MET_PROF_COZMO 0xF4 #define FLAG_RECEIVED_WAILMER_DOLL 0xF5 #define FLAG_RECEIVED_CHESTO_BERRY_ROUTE_104 0xF6 #define FLAG_DEFEATED_SS_TIDAL_TRAINERS 0xF7 @@ -807,7 +807,7 @@ #define FLAG_HIDE_BIRTH_ISLAND_DEOXYS_TRIANGLE 0x2FC #define FLAG_HIDE_MAUVILLE_CITY_SCOTT 0x2FD #define FLAG_HIDE_VERDANTURF_TOWN_SCOTT 0x2FE -#define FLAG_HIDE_FALLORBOR_TOWN_BATTLE_TENT_SCOTT 0x2FF +#define FLAG_HIDE_FALLARBOR_TOWN_BATTLE_TENT_SCOTT 0x2FF #define FLAG_HIDE_ROUTE_111_VICTOR_WINSTRATE 0x300 #define FLAG_HIDE_ROUTE_111_VICTORIA_WINSTRATE 0x301 #define FLAG_HIDE_ROUTE_111_VIVI_WINSTRATE 0x302 @@ -847,8 +847,8 @@ #define FLAG_HIDE_MAUVILLE_CITY_WALLY 0x324 #define FLAG_HIDE_MAUVILLE_CITY_WALLYS_UNCLE 0x325 #define FLAG_HIDE_VERDANTURF_TOWN_WANDAS_HOUSE_WALLY 0x326 -#define FLAG_HIDE_RUSTURF_TUNNEL_LOVER_MAN 0x327 -#define FLAG_HIDE_VERDANTURF_TOWN_WANDAS_HOUSE_LOVER_MAN 0x328 +#define FLAG_HIDE_RUSTURF_TUNNEL_WANDAS_BOYFRIEND 0x327 +#define FLAG_HIDE_VERDANTURF_TOWN_WANDAS_HOUSE_WANDAS_BOYFRIEND 0x328 #define FLAG_HIDE_VERDANTURF_TOWN_WANDAS_HOUSE_WALLYS_UNCLE 0x329 #define FLAG_HIDE_SS_TIDAL_CORRIDOR_SCOTT 0x32A #define FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_POKEBALL_CYNDAQUIL 0x32B @@ -919,7 +919,7 @@ #define FLAG_HIDE_ROUTE_111_DESERT_FOSSIL 0x36C #define FLAG_HIDE_MT_CHIMNEY_TRAINERS 0x36D #define FLAG_HIDE_RUSTURF_TUNNEL_AQUA_GRUNT 0x36E -#define FLAG_HIDE_RUSTURF_TUNNEL_OLD_MAN 0x36F +#define FLAG_HIDE_RUSTURF_TUNNEL_BRINEY 0x36F #define FLAG_HIDE_RUSTURF_TUNNEL_PEEKO 0x370 #define FLAG_HIDE_BRINEYS_HOUSE_PEEKO 0x371 #define FLAG_HIDE_SLATEPORT_CITY_TEAM_AQUA 0x372 @@ -969,8 +969,8 @@ #define FLAG_HIDE_MT_CHIMNEY_TEAM_AQUA 0x39E #define FLAG_HIDE_MT_CHIMNEY_TEAM_MAGMA 0x39F #define FLAG_HIDE_FALLARBOR_HOUSE_PROF_COZMO 0x3A0 -#define FLAG_HIDE_LAVARIDGE_TOWN_RIVAL_1 0x3A1 -#define FLAG_HIDE_LAVARIDGE_TOWN_RIVAL_2 0x3A2 +#define FLAG_HIDE_LAVARIDGE_TOWN_RIVAL 0x3A1 +#define FLAG_HIDE_LAVARIDGE_TOWN_RIVAL_ON_BIKE 0x3A2 #define FLAG_HIDE_RUSTURF_TUNNEL_ROCK_1 0x3A3 #define FLAG_HIDE_RUSTURF_TUNNEL_ROCK_2 0x3A4 #define FLAG_HIDE_FORTREE_CITY_HOUSE_4_WINGULL 0x3A5 @@ -1023,8 +1023,8 @@ #define FLAG_HIDE_UNDERWATER_SEA_FLOOR_CAVERN_STOLEN_SUBMARINE 0x3D4 #define FLAG_HIDE_ROUTE_120_KECLEON_BRIDGE_VISIBLE 0x3D5 #define FLAG_HIDE_ROUTE_120_KECLEON_1 0x3D6 -#define FLAG_HIDE_RUSTURF_TUNNEL_LOVER_WOMAN 0x3D7 -#define FLAG_HIDE_VERDANTURF_TOWN_WANDAS_HOUSE_LOVER_WOMAN 0x3D8 +#define FLAG_HIDE_RUSTURF_TUNNEL_WANDA 0x3D7 +#define FLAG_HIDE_VERDANTURF_TOWN_WANDAS_HOUSE_WANDA 0x3D8 #define FLAG_HIDE_ROUTE_120_KECLEON_2 0x3D9 #define FLAG_HIDE_ROUTE_120_KECLEON_3 0x3DA #define FLAG_HIDE_ROUTE_120_KECLEON_4 0x3DB diff --git a/include/constants/layouts.h b/include/constants/layouts.h index d4819c46a..fd64196e0 100755 --- a/include/constants/layouts.h +++ b/include/constants/layouts.h @@ -221,10 +221,10 @@ #define LAYOUT_SECRET_BASE_YELLOW_CAVE4 218 #define LAYOUT_SECRET_BASE_TREE4 219 #define LAYOUT_SECRET_BASE_SHRUB4 220 -#define LAYOUT_SINGLE_BATTLE_COLOSSEUM 221 +#define LAYOUT_BATTLE_COLOSSEUM_2P 221 #define LAYOUT_TRADE_CENTER 222 #define LAYOUT_RECORD_CORNER 223 -#define LAYOUT_DOUBLE_BATTLE_COLOSSEUM 224 +#define LAYOUT_BATTLE_COLOSSEUM_4P 224 #define LAYOUT_LINK_CONTEST_ROOM1 225 #define LAYOUT_UNKNOWN_LINK_CONTEST_ROOM_25_29 226 #define LAYOUT_UNKNOWN_LINK_CONTEST_ROOM_25_30 227 diff --git a/include/constants/map_groups.h b/include/constants/map_groups.h index 802c381b5..be8f2fec8 100755 --- a/include/constants/map_groups.h +++ b/include/constants/map_groups.h @@ -136,12 +136,12 @@ #define MAP_SLATEPORT_CITY_BATTLE_TENT_LOBBY (2 | (9 << 8)) #define MAP_SLATEPORT_CITY_BATTLE_TENT_CORRIDOR (3 | (9 << 8)) #define MAP_SLATEPORT_CITY_BATTLE_TENT_BATTLE_ROOM (4 | (9 << 8)) -#define MAP_SLATEPORT_CITY_HOUSE1 (5 | (9 << 8)) +#define MAP_SLATEPORT_CITY_NAME_RATERS_HOUSE (5 | (9 << 8)) #define MAP_SLATEPORT_CITY_POKEMON_FAN_CLUB (6 | (9 << 8)) #define MAP_SLATEPORT_CITY_OCEANIC_MUSEUM_1F (7 | (9 << 8)) #define MAP_SLATEPORT_CITY_OCEANIC_MUSEUM_2F (8 | (9 << 8)) #define MAP_SLATEPORT_CITY_HARBOR (9 | (9 << 8)) -#define MAP_SLATEPORT_CITY_HOUSE2 (10 | (9 << 8)) +#define MAP_SLATEPORT_CITY_HOUSE (10 | (9 << 8)) #define MAP_SLATEPORT_CITY_POKEMON_CENTER_1F (11 | (9 << 8)) #define MAP_SLATEPORT_CITY_POKEMON_CENTER_2F (12 | (9 << 8)) #define MAP_SLATEPORT_CITY_MART (13 | (9 << 8)) @@ -422,10 +422,10 @@ #define MAP_SECRET_BASE_YELLOW_CAVE4 (21 | (25 << 8)) #define MAP_SECRET_BASE_TREE4 (22 | (25 << 8)) #define MAP_SECRET_BASE_SHRUB4 (23 | (25 << 8)) -#define MAP_SINGLE_BATTLE_COLOSSEUM (24 | (25 << 8)) +#define MAP_BATTLE_COLOSSEUM_2P (24 | (25 << 8)) #define MAP_TRADE_CENTER (25 | (25 << 8)) #define MAP_RECORD_CORNER (26 | (25 << 8)) -#define MAP_DOUBLE_BATTLE_COLOSSEUM (27 | (25 << 8)) +#define MAP_BATTLE_COLOSSEUM_4P (27 | (25 << 8)) #define MAP_LINK_CONTEST_ROOM1 (28 | (25 << 8)) #define MAP_UNKNOWN_LINK_CONTEST_ROOM_25_29 (29 | (25 << 8)) #define MAP_UNKNOWN_LINK_CONTEST_ROOM_25_30 (30 | (25 << 8)) diff --git a/include/constants/metatile_behaviors.h b/include/constants/metatile_behaviors.h index 44bbd9729..94cb0ffca 100755 --- a/include/constants/metatile_behaviors.h +++ b/include/constants/metatile_behaviors.h @@ -235,7 +235,7 @@ #define MB_CABLE_BOX_RESULTS_2 0xE7 #define MB_WIRELESS_BOX_RESULTS 0xE8 #define MB_TRAINER_HILL_TIMER 0xE9 -#define MB_UNKNOWN_CLOSED_DOOR 0xEA +#define MB_SKY_PILLAR_CLOSED_DOOR 0xEA #define MB_UNUSED_EB 0xEB #define MB_UNUSED_EC 0xEC #define MB_UNUSED_ED 0xED diff --git a/include/constants/metatile_labels.h b/include/constants/metatile_labels.h index 6d17fc047..c3ec28406 100644 --- a/include/constants/metatile_labels.h +++ b/include/constants/metatile_labels.h @@ -381,7 +381,7 @@ #define METATILE_TrickHousePuzzle_Arrow_RedOnBlack_Right_Alt 0x27C #define METATILE_TrickHousePuzzle_Arrow_YellowOnWhite_Right 0x298 -// gTileset_BikeShop +// gTileset_BikeShop (also used by New Mauville) #define METATILE_BikeShop_Barrier_Hidden_Top 0x269 #define METATILE_BikeShop_Barrier_Hidden_Bottom 0x271 #define METATILE_BikeShop_Floor_Shadow_Top 0x26D diff --git a/include/constants/vars.h b/include/constants/vars.h index 3e476935e..099c9ac9f 100644 --- a/include/constants/vars.h +++ b/include/constants/vars.h @@ -144,7 +144,7 @@ #define VAR_ROUTE132_STATE 0x407F // Unused Var #define VAR_ROUTE133_STATE 0x4080 // Unused Var #define VAR_ROUTE134_STATE 0x4081 // Unused Var -#define VAR_LITTLEROOT_HOUSES_STATE 0x4082 +#define VAR_LITTLEROOT_HOUSES_STATE_MAY 0x4082 #define VAR_UNUSED_0x4083 0x4083 // Unused Var #define VAR_BIRCH_LAB_STATE 0x4084 #define VAR_PETALBURG_GYM_STATE 0x4085 // 0-1: Wally tutorial, 2-6: 0-4 badges, 7: Defeated Norman, 8: Rematch Norman @@ -154,7 +154,7 @@ #define VAR_SECRET_BASE_INITIALIZED 0x4089 #define VAR_CONTEST_PRIZE_PICKUP 0x408A #define VAR_UNUSED_0x408B 0x408B // Unused Var -#define VAR_LITTLEROOT_HOUSES_STATE_2 0x408C +#define VAR_LITTLEROOT_HOUSES_STATE_BRENDAN 0x408C #define VAR_LITTLEROOT_RIVAL_STATE 0x408D #define VAR_BOARD_BRINEY_BOAT_STATE 0x408E #define VAR_DEVON_CORP_3F_STATE 0x408F |