diff options
Diffstat (limited to 'include/constants')
-rw-r--r-- | include/constants/apprentice.h | 100 | ||||
-rw-r--r-- | include/constants/battle_anim.h | 2 | ||||
-rw-r--r-- | include/constants/battle_frontier.h | 24 | ||||
-rw-r--r-- | include/constants/battle_pike.h | 19 | ||||
-rw-r--r-- | include/constants/frontier_util.h | 73 | ||||
-rw-r--r-- | include/constants/global.h | 25 | ||||
-rwxr-xr-x | include/constants/layouts.h | 6 | ||||
-rwxr-xr-x | include/constants/map_groups.h | 6 | ||||
-rw-r--r-- | include/constants/pokemon.h | 4 | ||||
-rw-r--r-- | include/constants/trainer_hill.h | 34 | ||||
-rw-r--r-- | include/constants/trainers.h | 82 |
11 files changed, 297 insertions, 78 deletions
diff --git a/include/constants/apprentice.h b/include/constants/apprentice.h index 9db58bb8e..63434a4fc 100644 --- a/include/constants/apprentice.h +++ b/include/constants/apprentice.h @@ -1,22 +1,88 @@ #ifndef GUARD_CONSTANTS_APPRENTICE_H #define GUARD_CONSTANTS_APPRENTICE_H -#define APPRENTICE_ASK_WHICH_LEVEL 0 -#define APPRENTICE_ASK_3SPECIES 1 -#define APPRENTICE_ASK_2SPECIES 2 -#define APPRENTICE_ASK_MOVES 3 -#define APPRENTICE_ASK_GIVE 4 -#define APPRENTICE_ASK_YES_NO 6 - -#define APPRENTICE_BUFF_SPECIES1 0 -#define APPRENTICE_BUFF_SPECIES2 1 -#define APPRENTICE_BUFF_SPECIES3 2 -#define APPRENTICE_BUFF_MOVE1 3 -#define APPRENTICE_BUFF_MOVE2 4 -#define APPRENTICE_BUFF_ITEM 5 -#define APPRENTICE_BUFF_NAME 6 -#define APPRENTICE_BUFF_EASY_CHAT 7 -#define APPRENTICE_BUFF_LEVEL 8 -#define APPRENTICE_BUFF_SPECIES4 9 +#define NUM_APPRENTICES 16 +#define APPRENTICE_SPECIES_COUNT 10 + +#define NUM_WHICH_MON_QUESTIONS MULTI_PARTY_SIZE +#define NUM_WHICH_MOVE_QUESTIONS 5 + +#define APPRENTICE_LVL_MODE_50 (FRONTIER_LVL_50 + 1) +#define APPRENTICE_LVL_MODE_OPEN (FRONTIER_LVL_OPEN + 1) + +#define APPRENTICE_FUNC_GAVE_LVLMODE 0 +#define APPRENTICE_FUNC_SET_LVLMODE 1 +#define APPRENTICE_FUNC_SET_ID 2 +#define APPRENTICE_FUNC_SHUFFLE_SPECIES 3 +#define APPRENTICE_FUNC_RANDOMIZE_QUESTIONS 4 +#define APPRENTICE_FUNC_ANSWERED_QUESTION 5 +#define APPRENTICE_FUNC_IS_FINAL_QUESTION 6 +#define APPRENTICE_FUNC_MENU 7 +#define APPRENTICE_FUNC_PRINT_MSG 8 +#define APPRENTICE_FUNC_RESET 9 +#define APPRENTICE_FUNC_CHECK_GONE 10 +#define APPRENTICE_FUNC_GET_QUESTION 11 +#define APPRENTICE_FUNC_GET_NUM_PARTY_MONS 12 +#define APPRENTICE_FUNC_SET_PARTY_MON 13 +#define APPRENTICE_FUNC_INIT_QUESTION_DATA 14 +#define APPRENTICE_FUNC_FREE_QUESTION_DATA 15 +#define APPRENTICE_FUNC_BUFFER_STRING 16 +#define APPRENTICE_FUNC_SET_MOVE 17 +#define APPRENTICE_FUNC_SET_LEAD_MON 18 +#define APPRENTICE_FUNC_OPEN_BAG 19 +#define APPRENTICE_FUNC_TRY_SET_HELD_ITEM 20 +#define APPRENTICE_FUNC_SAVE 21 +#define APPRENTICE_FUNC_SET_GFX_SAVED 22 +#define APPRENTICE_FUNC_SET_GFX 23 +#define APPRENTICE_FUNC_SHOULD_LEAVE 24 +#define APPRENTICE_FUNC_SHIFT_SAVED 25 + +#define APPRENTICE_MSG_PLEASE_TEACH 0 +#define APPRENTICE_MSG_REJECT 1 +#define APPRENTICE_MSG_WHICH_LVL_MODE 2 +#define APPRENTICE_MSG_THANKS_LVL_MODE 3 +#define APPRENTICE_MSG_WHICH_MON_FIRST 4 +#define APPRENTICE_MSG_THANKS_MON_FIRST 5 +#define APPRENTICE_MSG_WHICH_MON 6 +#define APPRENTICE_MSG_THANKS_MON 7 +#define APPRENTICE_MSG_WHICH_MOVE 8 +#define APPRENTICE_MSG_THANKS_MOVE 9 +#define APPRENTICE_MSG_WHAT_HELD_ITEM 10 +#define APPRENTICE_MSG_PICK_WIN_SPEECH 11 +#define APPRENTICE_MSG_THANKS_HELD_ITEM 12 +#define APPRENTICE_MSG_HOLD_NOTHING 13 +#define APPRENTICE_MSG_THANKS_NO_HELD_ITEM 14 +#define APPRENTICE_MSG_THANKS_WIN_SPEECH 15 +#define APPRENTICE_MSG_ITEM_ALREADY_SUGGESTED 16 + +#define APPRENTICE_QUESTION_WHICH_FIRST 1 +#define APPRENTICE_QUESTION_WHICH_MON 2 +#define APPRENTICE_QUESTION_WHICH_MOVE 3 +#define APPRENTICE_QUESTION_WHAT_ITEM 4 +#define APPRENTICE_QUESTION_WIN_SPEECH 5 + +// Would be redundant with the above set if they used the same values +#define QUESTION_ID_WIN_SPEECH 0 +#define QUESTION_ID_WHAT_ITEM 1 +#define QUESTION_ID_WHICH_MOVE 2 +#define QUESTION_ID_WHICH_FIRST 3 + +#define APPRENTICE_ASK_WHICH_LEVEL 0 +#define APPRENTICE_ASK_3SPECIES 1 +#define APPRENTICE_ASK_2SPECIES 2 +#define APPRENTICE_ASK_MOVES 3 +#define APPRENTICE_ASK_GIVE 4 +#define APPRENTICE_ASK_YES_NO 6 + +#define APPRENTICE_BUFF_SPECIES1 0 +#define APPRENTICE_BUFF_SPECIES2 1 +#define APPRENTICE_BUFF_SPECIES3 2 +#define APPRENTICE_BUFF_MOVE1 3 +#define APPRENTICE_BUFF_MOVE2 4 +#define APPRENTICE_BUFF_ITEM 5 +#define APPRENTICE_BUFF_NAME 6 +#define APPRENTICE_BUFF_WIN_SPEECH 7 +#define APPRENTICE_BUFF_LEVEL 8 +#define APPRENTICE_BUFF_LEAD_MON_SPECIES 9 #endif // GUARD_CONSTANTS_APPRENTICE_H diff --git a/include/constants/battle_anim.h b/include/constants/battle_anim.h index 0a023f0c2..0fe231cdc 100644 --- a/include/constants/battle_anim.h +++ b/include/constants/battle_anim.h @@ -237,7 +237,7 @@ #define ANIM_TAG_SPOTLIGHT (ANIM_SPRITES_START + 227) #define ANIM_TAG_LETTER_Z (ANIM_SPRITES_START + 228) #define ANIM_TAG_RAPID_SPIN (ANIM_SPRITES_START + 229) -#define ANIM_TAG_TRI_FORCE_TRIANGLE (ANIM_SPRITES_START + 230) +#define ANIM_TAG_TRI_ATTACK_TRIANGLE (ANIM_SPRITES_START + 230) #define ANIM_TAG_WISP_ORB (ANIM_SPRITES_START + 231) #define ANIM_TAG_WISP_FIRE (ANIM_SPRITES_START + 232) #define ANIM_TAG_GOLD_STARS (ANIM_SPRITES_START + 233) diff --git a/include/constants/battle_frontier.h b/include/constants/battle_frontier.h index 54d50c18a..0bf1ba02b 100644 --- a/include/constants/battle_frontier.h +++ b/include/constants/battle_frontier.h @@ -12,7 +12,8 @@ #define FRONTIER_FACILITY_PIKE 5 #define FRONTIER_FACILITY_PYRAMID 6 #define NUM_FRONTIER_FACILITIES 7 -// The multiplayer battle colosseum rooms re-use VAR_FRONTIER_FACILITY. +// VAR_FRONTIER_FACILITY is re-used for the below facilities as well +#define FACILITY_LINK_CONTEST 7 #define FACILITY_UNION_ROOM 8 #define FACILITY_MULTI_OR_EREADER 9 // Direct Corner multi battles, multi battle with Steven, and e-Reader battles @@ -21,15 +22,22 @@ #define TENT_SLATEPORT 4 // Battle Frontier lvl modes. -#define FRONTIER_LVL_50 0 +#define FRONTIER_LVL_50 0 #define FRONTIER_LVL_OPEN 1 #define FRONTIER_LVL_TENT 2 // Battle Frontier battle modes. -#define FRONTIER_MODE_SINGLES 0 -#define FRONTIER_MODE_DOUBLES 1 -#define FRONTIER_MODE_MULTIS 2 -#define FRONTIER_MODE_LINK_MULTIS 3 +#define FRONTIER_MODE_SINGLES 0 +#define FRONTIER_MODE_DOUBLES 1 +#define FRONTIER_MODE_MULTIS 2 +#define FRONTIER_MODE_LINK_MULTIS 3 +#define FRONTIER_MODE_COUNT 4 + +// Challenge Statuses +#define CHALLENGE_STATUS_SAVING 1 +#define CHALLENGE_STATUS_PAUSED 2 +#define CHALLENGE_STATUS_WON 3 +#define CHALLENGE_STATUS_LOST 4 // Special trainer battles. #define SPECIAL_BATTLE_TOWER 0 @@ -45,6 +53,7 @@ #define SPECIAL_BATTLE_PYRAMID 10 #define MAX_BATTLE_FRONTIER_POINTS 9999 +#define MAX_STREAK 9999 // These sets of facility ids would be redunant if the order was consistent // The order is important for this set so that all the non-link records can be continuous @@ -86,9 +95,6 @@ #define FRONTIER_GAMBLER_CHALLENGE_COUNT 12 -// For 'ShowFacilityResultsWindow' function which is a part of the 'CallFrontierUtilFunc' special. -#define RESULTS_LINK_CONTEST 7 - #define EXCHANGE_CORNER_DECOR1_CLERK 0 #define EXCHANGE_CORNER_DECOR2_CLERK 1 #define EXCHANGE_CORNER_VITAMIN_CLERK 2 diff --git a/include/constants/battle_pike.h b/include/constants/battle_pike.h index e92c4a006..4fb20550e 100644 --- a/include/constants/battle_pike.h +++ b/include/constants/battle_pike.h @@ -10,6 +10,17 @@ #define PIKE_ROOM_HARD_BATTLE 6 #define PIKE_ROOM_DOUBLE_BATTLE 7 #define PIKE_ROOM_BRAIN 8 +#define NUM_PIKE_ROOM_TYPES 9 + +#define PIKE_ROOM_LEFT 0 +#define PIKE_ROOM_CENTER 1 +#define PIKE_ROOM_RIGHT 2 + +#define PIKE_HINT_NOSTALGIA 0 +#define PIKE_HINT_WHISPERING 1 +#define PIKE_HINT_POKEMON 2 +#define PIKE_HINT_PEOPLE 3 +#define PIKE_HINT_BRAIN 4 // For the room with a status effect. #define PIKE_STATUS_KIRLIA 0 @@ -19,8 +30,8 @@ #define BATTLE_PIKE_FUNC_SET_ROOM_TYPE 0 #define BATTLE_PIKE_FUNC_GET_DATA 1 #define BATTLE_PIKE_FUNC_SET_DATA 2 -#define BATTLE_PIKE_FUNC_IN_FINAL_ROOM 3 -#define BATTLE_PIKE_FUNC_SET_UP_ROOM_OBJECTS 4 +#define BATTLE_PIKE_FUNC_IS_FINAL_ROOM 3 +#define BATTLE_PIKE_FUNC_SET_ROOM_OBJECTS 4 #define BATTLE_PIKE_FUNC_GET_ROOM_TYPE 5 #define BATTLE_PIKE_FUNC_6 6 #define BATTLE_PIKE_FUNC_7 7 @@ -34,14 +45,14 @@ #define BATTLE_PIKE_FUNC_STATUS_SCREEN_FADE 15 #define BATTLE_PIKE_FUNC_IS_IN 16 #define BATTLE_PIKE_FUNC_SET_HINT_ROOM 17 -#define BATTLE_PIKE_FUNC_SET_HINT_ROOM_ID 18 +#define BATTLE_PIKE_FUNC_GET_HINT_ROOM_ID 18 #define BATTLE_PIKE_FUNC_GET_ROOM_TYPE_HINT 19 #define BATTLE_PIKE_FUNC_CLEAR_TRAINER_IDS 20 #define BATTLE_PIKE_FUNC_BUFFER_RECORD_MIX_MSG 21 #define BATTLE_PIKE_FUNC_GET_QUEEN_FIGHT_TYPE 22 #define BATTLE_PIKE_FUNC_HEAL_MONS_BEFORE_QUEEN 23 #define BATTLE_PIKE_FUNC_SET_HEALING_ROOMS_DISABLED 24 -#define BATTLE_PIKE_FUNC_CAN_PARTY_BE_HEALED 25 +#define BATTLE_PIKE_FUNC_IS_PARTY_FULL_HEALTH 25 #define BATTLE_PIKE_FUNC_SAVE_MON_HELD_ITEMS 26 #define BATTLE_PIKE_FUNC_LOAD_MON_HELD_ITEMS 27 #define BATTLE_PIKE_FUNC_INIT_CHALLENGE 28 diff --git a/include/constants/frontier_util.h b/include/constants/frontier_util.h index 52bde509f..d71809169 100644 --- a/include/constants/frontier_util.h +++ b/include/constants/frontier_util.h @@ -5,28 +5,71 @@ #define FRONTIER_PLAYER_LOST_TEXT 1 #define FRONTIER_PLAYER_WON_TEXT 2 -#define FRONTIER_UTIL_FUNC_0 0 -#define FRONTIER_UTIL_FUNC_1 1 -#define FRONTIER_UTIL_FUNC_2 2 -#define FRONTIER_UTIL_FUNC_LOAD_SELECTED_PARTY 3 +// return values for GetFrontierBrainStatus +#define FRONTIER_BRAIN_NOT_READY 0 +#define FRONTIER_BRAIN_SILVER 1 +#define FRONTIER_BRAIN_GOLD 2 +#define FRONTIER_BRAIN_STREAK 3 // for encountering the brain after getting both symbols +#define FRONTIER_BRAIN_STREAK_LONG 4 // + +#define FRONTIER_UTIL_FUNC_GET_STATUS 0 +#define FRONTIER_UTIL_FUNC_GET_DATA 1 +#define FRONTIER_UTIL_FUNC_SET_DATA 2 +#define FRONTIER_UTIL_FUNC_SET_PARTY_ORDER 3 #define FRONTIER_UTIL_FUNC_SOFT_RESET 4 -#define FRONTIER_UTIL_FUNC_SET_FRONTIER_TRAINERS 5 -#define FRONTIER_UTIL_FUNC_6 6 +#define FRONTIER_UTIL_FUNC_SET_TRAINERS 5 +#define FRONTIER_UTIL_FUNC_SAVE_PARTY 6 #define FRONTIER_UTIL_FUNC_RESULTS_WINDOW 7 -#define FRONTIER_UTIL_FUNC_8 8 -#define FRONTIER_UTIL_FUNC_9 9 -#define FRONTIER_UTIL_FUNC_IS_FRONTIER_BRAIN 10 -#define FRONTIER_UTIL_FUNC_11 11 +#define FRONTIER_UTIL_FUNC_CHECK_AIR_TV_SHOW 8 +#define FRONTIER_UTIL_FUNC_GET_BRAIN_STATUS 9 +#define FRONTIER_UTIL_FUNC_IS_BRAIN 10 +#define FRONTIER_UTIL_FUNC_GIVE_BATTLE_POINTS 11 #define FRONTIER_UTIL_FUNC_GET_FACILITY_SYMBOLS 12 #define FRONTIER_UTIL_FUNC_GIVE_FACILITY_SYMBOL 13 #define FRONTIER_UTIL_FUNC_CHECK_BATTLE_TYPE 14 -#define FRONTIER_UTIL_FUNC_15 15 +#define FRONTIER_UTIL_FUNC_CHECK_INELIGIBLE 15 #define FRONTIER_UTIL_FUNC_CHECK_VISIT_TRAINER 16 -#define FRONTIER_UTIL_FUNC_17 17 -#define FRONTIER_UTIL_FUNC_18 18 -#define FRONTIER_UTIL_FUNC_19 19 +#define FRONTIER_UTIL_FUNC_INCREMENT_STREAK 17 +#define FRONTIER_UTIL_FUNC_RESTORE_HELD_ITEMS 18 +#define FRONTIER_UTIL_FUNC_SAVE_BATTLE 19 #define FRONTIER_UTIL_FUNC_BUFFER_TRAINER_NAME 20 -#define FRONTIER_UTIL_FUNC_21 21 +#define FRONTIER_UTIL_FUNC_RESET_SKETCH_MOVES 21 #define FRONTIER_UTIL_FUNC_SET_BRAIN_OBJECT 22 +#define FRONTIER_DATA_CHALLENGE_STATUS 0 +#define FRONTIER_DATA_LVL_MODE 1 +#define FRONTIER_DATA_BATTLE_NUM 2 +#define FRONTIER_DATA_PAUSED 3 +#define FRONTIER_DATA_SELECTED_MON_ORDER 4 +#define FRONTIER_DATA_BATTLE_OUTCOME 5 +#define FRONTIER_DATA_6 6 +#define FRONTIER_DATA_HEARD_BRAIN_SPEECH 7 + +#define STREAK_TOWER_SINGLES_50 (1 << 0) +#define STREAK_TOWER_SINGLES_OPEN (1 << 1) +#define STREAK_DOME_SINGLES_50 (1 << 2) +#define STREAK_DOME_SINGLES_OPEN (1 << 3) +#define STREAK_PALACE_SINGLES_50 (1 << 4) +#define STREAK_PALACE_SINGLES_OPEN (1 << 5) +#define STREAK_ARENA_50 (1 << 6) +#define STREAK_ARENA_OPEN (1 << 7) +#define STREAK_FACTORY_SINGLES_50 (1 << 8) +#define STREAK_FACTORY_SINGLES_OPEN (1 << 9) +#define STREAK_PIKE_50 (1 << 10) +#define STREAK_PIKE_OPEN (1 << 11) +#define STREAK_PYRAMID_50 (1 << 12) +#define STREAK_PYRAMID_OPEN (1 << 13) +#define STREAK_TOWER_DOUBLES_50 (1 << 14) +#define STREAK_TOWER_DOUBLES_OPEN (1 << 15) +#define STREAK_TOWER_MULTIS_50 (1 << 16) +#define STREAK_TOWER_MULTIS_OPEN (1 << 17) +#define STREAK_TOWER_LINK_MULTIS_50 (1 << 18) +#define STREAK_TOWER_LINK_MULTIS_OPEN (1 << 19) +#define STREAK_DOME_DOUBLES_50 (1 << 20) +#define STREAK_DOME_DOUBLES_OPEN (1 << 21) +#define STREAK_PALACE_DOUBLES_50 (1 << 22) +#define STREAK_PALACE_DOUBLES_OPEN (1 << 23) +#define STREAK_FACTORY_DOUBLES_50 (1 << 24) +#define STREAK_FACTORY_DOUBLES_OPEN (1 << 25) + #endif // GUARD_CONSTANTS_FRONTIER_UTIL_H diff --git a/include/constants/global.h b/include/constants/global.h index 46fd810cb..96acec853 100644 --- a/include/constants/global.h +++ b/include/constants/global.h @@ -18,12 +18,13 @@ #define VERSION_GAMECUBE 15 #define LANGUAGE_JAPANESE 1 -#define LANGUAGE_ENGLISH 2 -#define LANGUAGE_FRENCH 3 -#define LANGUAGE_ITALIAN 4 -#define LANGUAGE_GERMAN 5 -#define LANGUAGE_KOREAN 6 // 6 goes unused but the theory is it was meant to be Korean -#define LANGUAGE_SPANISH 7 +#define LANGUAGE_ENGLISH 2 +#define LANGUAGE_FRENCH 3 +#define LANGUAGE_ITALIAN 4 +#define LANGUAGE_GERMAN 5 +#define LANGUAGE_KOREAN 6 // 6 goes unused but the theory is it was meant to be Korean +#define LANGUAGE_SPANISH 7 +#define NUM_LANGUAGES 7 #define GAME_VERSION (VERSION_EMERALD) #define GAME_LANGUAGE (LANGUAGE_ENGLISH) @@ -48,21 +49,29 @@ #define OBJECT_EVENT_TEMPLATES_COUNT 64 #define DECOR_MAX_SECRET_BASE 16 #define DECOR_MAX_PLAYERS_HOUSE 12 +#define APPRENTICE_COUNT 4 +#define APPRENTICE_MAX_QUESTIONS 9 #define PYRAMID_BAG_ITEMS_COUNT 10 #define HALL_FACILITIES_COUNT 9 // 7 facilities for single mode + tower double mode + tower multi mode. #define TRAINER_ID_LENGTH 4 +#define MAX_MON_MOVES 4 + +// party sizes #define PARTY_SIZE 6 -#define FRONTIER_PARTY_SIZE 3 #define MULTI_PARTY_SIZE PARTY_SIZE / 2 -#define MAX_MON_MOVES 4 +#define FRONTIER_PARTY_SIZE 3 +#define FRONTIER_DOUBLES_PARTY_SIZE 4 +#define FRONTIER_MULTI_PARTY_SIZE 2 +#define MAX_FRONTIER_PARTY_SIZE FRONTIER_DOUBLES_PARTY_SIZE // string lengths #define ITEM_NAME_LENGTH 14 #define POKEMON_NAME_LENGTH 10 #define PLAYER_NAME_LENGTH 7 #define MAIL_WORDS_COUNT 9 +#define EASY_CHAT_BATTLE_WORDS_COUNT 6 #define MOVE_NAME_LENGTH 12 #define MALE 0 diff --git a/include/constants/layouts.h b/include/constants/layouts.h index fe905a2c6..ba20cb3a5 100755 --- a/include/constants/layouts.h +++ b/include/constants/layouts.h @@ -352,13 +352,13 @@ #define LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY 349 #define LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_CORRIDOR 350 #define LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_THREE_PATH_ROOM 351 -#define LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM1 352 -#define LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM2 353 +#define LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_NORMAL 352 +#define LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_FINAL 353 #define LAYOUT_BATTLE_FRONTIER_BATTLE_ARENA_LOBBY 354 #define LAYOUT_BATTLE_FRONTIER_BATTLE_ARENA_CORRIDOR 355 #define LAYOUT_BATTLE_FRONTIER_BATTLE_ARENA_BATTLE_ROOM 356 #define LAYOUT_SOOTOPOLIS_CITY_LEGENDS_BATTLE 357 -#define LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM3 358 +#define LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_WILD_MONS 358 #define LAYOUT_UNKNOWN_084693AC 359 #define LAYOUT_BATTLE_FRONTIER_BATTLE_PYRAMID_LOBBY 360 #define LAYOUT_BATTLE_FRONTIER_BATTLE_PYRAMID_EMPTY_SQUARE 361 diff --git a/include/constants/map_groups.h b/include/constants/map_groups.h index bedaaca2a..14b3f1d56 100755 --- a/include/constants/map_groups.h +++ b/include/constants/map_groups.h @@ -498,9 +498,9 @@ #define MAP_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY (34 | (26 << 8)) #define MAP_BATTLE_FRONTIER_BATTLE_PIKE_CORRIDOR (35 | (26 << 8)) #define MAP_BATTLE_FRONTIER_BATTLE_PIKE_THREE_PATH_ROOM (36 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM1 (37 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM2 (38 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM3 (39 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_NORMAL (37 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_FINAL (38 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_WILD_MONS (39 | (26 << 8)) #define MAP_BATTLE_FRONTIER_RANKING_HALL (40 | (26 << 8)) #define MAP_BATTLE_FRONTIER_LOUNGE1 (41 | (26 << 8)) #define MAP_BATTLE_FRONTIER_EXCHANGE_SERVICE_CORNER (42 | (26 << 8)) diff --git a/include/constants/pokemon.h b/include/constants/pokemon.h index b2084f154..5610a470c 100644 --- a/include/constants/pokemon.h +++ b/include/constants/pokemon.h @@ -195,6 +195,10 @@ #define MON_ALREADY_KNOWS_MOVE 0xFFFE #define MON_HAS_MAX_MOVES 0xFFFF +#define LEVEL_UP_MOVE_ID 0x01FF +#define LEVEL_UP_MOVE_LV 0xFE00 +#define LEVEL_UP_END 0xFFFF + #define MON_MALE 0x00 #define MON_FEMALE 0xFE #define MON_GENDERLESS 0xFF diff --git a/include/constants/trainer_hill.h b/include/constants/trainer_hill.h index f7a270428..afbcd4ace 100644 --- a/include/constants/trainer_hill.h +++ b/include/constants/trainer_hill.h @@ -13,24 +13,24 @@ #define NUM_TRAINER_HILL_PRIZE_LISTS 10 -#define TRAINER_HILL_FUNC_START 0 -#define TRAINER_HILL_FUNC_GET_OWNER_STATE 1 -#define TRAINER_HILL_FUNC_GIVE_PRIZE 2 -#define TRAINER_HILL_FUNC_CHECK_FINAL_TIME 3 -#define TRAINER_HILL_FUNC_RESUME_TIMER 4 -#define TRAINER_HILL_FUNC_SET_LOST 5 -#define TRAINER_HILL_FUNC_GET_CHALLENGE_STATUS 6 -#define TRAINER_HILL_FUNC_GET_CHALLENGE_TIME 7 -#define TRAINER_HILL_FUNC_GET_ALL_FLOORS_USED 8 -#define TRAINER_HILL_FUNC_CLEAR_RESULT 9 -#define TRAINER_HILL_FUNC_IN_CHALLENGE 10 -#define TRAINER_HILL_FUNC_POST_BATTLE_TEXT 11 +#define TRAINER_HILL_FUNC_START 0 +#define TRAINER_HILL_FUNC_GET_OWNER_STATE 1 +#define TRAINER_HILL_FUNC_GIVE_PRIZE 2 +#define TRAINER_HILL_FUNC_CHECK_FINAL_TIME 3 +#define TRAINER_HILL_FUNC_RESUME_TIMER 4 +#define TRAINER_HILL_FUNC_SET_LOST 5 +#define TRAINER_HILL_FUNC_GET_CHALLENGE_STATUS 6 +#define TRAINER_HILL_FUNC_GET_CHALLENGE_TIME 7 +#define TRAINER_HILL_FUNC_GET_ALL_FLOORS_USED 8 +#define TRAINER_HILL_FUNC_CLEAR_RESULT 9 +#define TRAINER_HILL_FUNC_IN_CHALLENGE 10 +#define TRAINER_HILL_FUNC_POST_BATTLE_TEXT 11 #define TRAINER_HILL_FUNC_SET_ALL_TRAINER_FLAGS 12 -#define TRAINER_HILL_FUNC_GET_GAME_SAVED 13 -#define TRAINER_HILL_FUNC_SET_GAME_SAVED 14 -#define TRAINER_HILL_FUNC_CLEAR_GAME_SAVED 15 -#define TRAINER_HILL_FUNC_GET_WON 16 -#define TRAINER_HILL_FUNC_SET_TAG 17 +#define TRAINER_HILL_FUNC_GET_GAME_SAVED 13 +#define TRAINER_HILL_FUNC_SET_GAME_SAVED 14 +#define TRAINER_HILL_FUNC_CLEAR_GAME_SAVED 15 +#define TRAINER_HILL_FUNC_GET_WON 16 +#define TRAINER_HILL_FUNC_SET_TAG 17 #define TRAINER_HILL_TEXT_INTRO 2 #define TRAINER_HILL_TEXT_PLAYER_LOST 3 diff --git a/include/constants/trainers.h b/include/constants/trainers.h index c0abfe6b6..e5a193770 100644 --- a/include/constants/trainers.h +++ b/include/constants/trainers.h @@ -119,7 +119,7 @@ #define FACILITY_CLASS_HIKER 0x0 #define FACILITY_CLASS_AQUA_GRUNT_M 0x1 -#define FACILITY_CLASS_POKEMON_BREEDER_F 0x2 +#define FACILITY_CLASS_PKMN_BREEDER_F 0x2 #define FACILITY_CLASS_COOLTRAINER_M 0x3 #define FACILITY_CLASS_BIRD_KEEPER 0x4 #define FACILITY_CLASS_COLLECTOR 0x5 @@ -202,6 +202,86 @@ #define FACILITY_CLASSES_COUNT 0x52 +#define RS_FACILITY_CLASS_AQUA_LEADER_ARCHIE 0x0 +#define RS_FACILITY_CLASS_AQUA_GRUNT_M 0x1 +#define RS_FACILITY_CLASS_AQUA_GRUNT_F 0x2 +#define RS_FACILITY_CLASS_AROMA_LADY 0x3 +#define RS_FACILITY_CLASS_RUIN_MANIAC 0x4 +#define RS_FACILITY_CLASS_INTERVIEWER 0x5 +#define RS_FACILITY_CLASS_TUBER_F 0x6 +#define RS_FACILITY_CLASS_TUBER_M 0x7 +#define RS_FACILITY_CLASS_COOLTRAINER_M 0x8 +#define RS_FACILITY_CLASS_COOLTRAINER_F 0x9 +#define RS_FACILITY_CLASS_HEX_MANIAC 0xA +#define RS_FACILITY_CLASS_LADY 0xB +#define RS_FACILITY_CLASS_BEAUTY 0xC +#define RS_FACILITY_CLASS_RICH_BOY 0xD +#define RS_FACILITY_CLASS_POKEMANIAC 0xE +#define RS_FACILITY_CLASS_SWIMMER_M 0xF +#define RS_FACILITY_CLASS_BLACK_BELT 0x10 +#define RS_FACILITY_CLASS_GUITARIST 0x11 +#define RS_FACILITY_CLASS_KINDLER 0x12 +#define RS_FACILITY_CLASS_CAMPER 0x13 +#define RS_FACILITY_CLASS_BUG_MANIAC 0x14 +#define RS_FACILITY_CLASS_PSYCHIC_M 0x15 +#define RS_FACILITY_CLASS_PSYCHIC_F 0x16 +#define RS_FACILITY_CLASS_GENTLEMAN 0x17 +#define RS_FACILITY_CLASS_ELITE_FOUR_M 0x18 +#define RS_FACILITY_CLASS_ELITE_FOUR_F 0x19 +#define RS_FACILITY_CLASS_LEADER_F 0x1A +#define RS_FACILITY_CLASS_LEADER_M 0x1B +#define RS_FACILITY_CLASS_LEADER_MF 0x1C +#define RS_FACILITY_CLASS_SCHOOL_KID_M 0x1D +#define RS_FACILITY_CLASS_SCHOOL_KID_F 0x1E +#define RS_FACILITY_CLASS_SR_AND_JR 0x1F +#define RS_FACILITY_CLASS_POKEFAN_M 0x20 +#define RS_FACILITY_CLASS_POKEFAN_F 0x21 +#define RS_FACILITY_CLASS_EXPERT_M 0x22 +#define RS_FACILITY_CLASS_EXPERT_F 0x23 +#define RS_FACILITY_CLASS_YOUNGSTER 0x24 +#define RS_FACILITY_CLASS_CHAMPION 0x25 +#define RS_FACILITY_CLASS_FISHERMAN 0x26 +#define RS_FACILITY_CLASS_CYCLING_TRIATHLETE_M 0x27 +#define RS_FACILITY_CLASS_CYCLING_TRIATHLETE_F 0x28 +#define RS_FACILITY_CLASS_RUNNING_TRIATHLETE_M 0x29 +#define RS_FACILITY_CLASS_RUNNING_TRIATHLETE_F 0x2A +#define RS_FACILITY_CLASS_SWIMMING_TRIATHLETE_M 0x2B +#define RS_FACILITY_CLASS_SWIMMING_TRIATHLETE_F 0x2C +#define RS_FACILITY_CLASS_DRAGON_TAMER 0x2D +#define RS_FACILITY_CLASS_BIRD_KEEPER 0x2E +#define RS_FACILITY_CLASS_NINJA_BOY 0x2F +#define RS_FACILITY_CLASS_BATTLE_GIRL 0x30 +#define RS_FACILITY_CLASS_PARASOL_LADY 0x31 +#define RS_FACILITY_CLASS_SWIMMER_F 0x32 +#define RS_FACILITY_CLASS_PICNICKER 0x33 +#define RS_FACILITY_CLASS_TWINS 0x34 +#define RS_FACILITY_CLASS_SAILOR 0x35 +#define RS_FACILITY_CLASS_BOARDER_1 0x36 +#define RS_FACILITY_CLASS_BOARDER_2 0x37 +#define RS_FACILITY_CLASS_COLLECTOR 0x38 +#define RS_FACILITY_CLASS_WALLY 0x39 +#define RS_FACILITY_CLASS_BRENDAN_1 0x3A +#define RS_FACILITY_CLASS_BRENDAN_2 0x3B +#define RS_FACILITY_CLASS_BRENDAN_3 0x3C +#define RS_FACILITY_CLASS_MAY_1 0x3D +#define RS_FACILITY_CLASS_MAY_2 0x3E +#define RS_FACILITY_CLASS_MAY_3 0x3F +#define RS_FACILITY_CLASS_PKMN_BREEDER_M 0x40 +#define RS_FACILITY_CLASS_PKMN_BREEDER_F 0x41 +#define RS_FACILITY_CLASS_PKMN_RANGER_M 0x42 +#define RS_FACILITY_CLASS_PKMN_RANGER_F 0x43 +#define RS_FACILITY_CLASS_MAGMA_LEADER 0x44 +#define RS_FACILITY_CLASS_MAGMA_GRUNT_M 0x45 +#define RS_FACILITY_CLASS_MAGMA_GRUNT_F 0x46 +#define RS_FACILITY_CLASS_LASS 0x47 +#define RS_FACILITY_CLASS_BUG_CATCHER 0x48 +#define RS_FACILITY_CLASS_HIKER 0x49 +#define RS_FACILITY_CLASS_YOUNG_COUPLE 0x4A +#define RS_FACILITY_CLASS_OLD_COUPLE 0x4B +#define RS_FACILITY_CLASS_SIS_AND_BRO 0x4C + +#define RS_FACILITY_CLASSES_COUNT 0x4D + #define TRAINER_CLASS_PKMN_TRAINER_1 0x0 // Unused #define TRAINER_CLASS_PKMN_TRAINER_2 0x1 // Unused #define TRAINER_CLASS_HIKER 0x2 |