diff options
Diffstat (limited to 'include/constants')
-rw-r--r-- | include/constants/metatile_labels.h | 218 | ||||
-rw-r--r-- | include/constants/tv.h | 88 |
2 files changed, 283 insertions, 23 deletions
diff --git a/include/constants/metatile_labels.h b/include/constants/metatile_labels.h index 58ac90eab..a0ea6855b 100644 --- a/include/constants/metatile_labels.h +++ b/include/constants/metatile_labels.h @@ -2,29 +2,39 @@ #define GUARD_METATILE_LABELS_H // gTileset_General -#define METATILE_General_Grass 0x001 -#define METATILE_General_TallGrass 0x00D -#define METATILE_General_LongGrass 0x015 -#define METATILE_General_TallGrass_TreeUp 0x025 -#define METATILE_General_Grass_TreeUp 0x00E -#define METATILE_General_TallGrass_TreeLeft 0x1C6 -#define METATILE_General_TallGrass_TreeRight 0x1C7 -#define METATILE_General_Grass_TreeLeft 0x1CE -#define METATILE_General_Grass_TreeRight 0x1CF -#define METATILE_General_MuddySlope_Frame0 0x0E8 -#define METATILE_General_MuddySlope_Frame1 0x0E9 -#define METATILE_General_MuddySlope_Frame2 0x0EA -#define METATILE_General_MuddySlope_Frame3 0x0EB -#define METATILE_General_SandPit_Center 0x121 -#define METATILE_General_CaveEntrance_Top 0x09F -#define METATILE_General_CaveEntrance_Bottom 0x0A7 -#define METATILE_General_RockWall_GrassBase 0x079 -#define METATILE_General_RockWall_RockBase 0x07C -#define METATILE_General_RockWall_SandBase 0x091 -#define METATILE_General_CalmWater 0x170 -#define METATILE_General_RoughWater 0x14E -#define METATILE_General_RoughDeepWater 0x14F -#define METATILE_General_ReflectiveWater 0x0A1 +#define METATILE_General_Grass 0x001 +#define METATILE_General_TallGrass 0x00D +#define METATILE_General_LongGrass 0x015 +#define METATILE_General_TallGrass_TreeUp 0x025 +#define METATILE_General_Grass_TreeUp 0x00E +#define METATILE_General_TallGrass_TreeLeft 0x1C6 +#define METATILE_General_TallGrass_TreeRight 0x1C7 +#define METATILE_General_Grass_TreeLeft 0x1CE +#define METATILE_General_Grass_TreeRight 0x1CF +#define METATILE_General_MuddySlope_Frame0 0x0E8 +#define METATILE_General_MuddySlope_Frame1 0x0E9 +#define METATILE_General_MuddySlope_Frame2 0x0EA +#define METATILE_General_MuddySlope_Frame3 0x0EB +#define METATILE_General_SandPit_Center 0x121 +#define METATILE_General_CaveEntrance_Top 0x09F +#define METATILE_General_CaveEntrance_Bottom 0x0A7 +#define METATILE_General_RockWall_GrassBase 0x079 +#define METATILE_General_RockWall_RockBase 0x07C +#define METATILE_General_RockWall_SandBase 0x091 +#define METATILE_General_CalmWater 0x170 +#define METATILE_General_RoughWater 0x14E +#define METATILE_General_RoughDeepWater 0x14F +#define METATILE_General_ReflectiveWater 0x0A1 +#define METATILE_General_SecretBase_TreeLeft 0x026 +#define METATILE_General_SecretBase_TreeRight 0x027 +#define METATILE_General_SecretBase_VineLeft 0x036 +#define METATILE_General_SecretBase_VineRight 0x037 +#define METATILE_General_RedCaveIndent 0x1A0 +#define METATILE_General_RedCaveOpen 0x1A1 +#define METATILE_General_YellowCaveIndent 0x1A8 +#define METATILE_General_YellowCaveOpen 0x1A9 +#define METATILE_General_BlueCaveIndent 0x1B0 +#define METATILE_General_BlueCaveOpen 0x1B1 // gTileset_Building #define METATILE_Building_PC_Off 0x004 @@ -143,6 +153,8 @@ #define METATILE_Fortree_BridgeOverGrass_Lowered 0x24F #define METATILE_Fortree_BridgeOverTrees_Raised 0x256 #define METATILE_Fortree_BridgeOverTrees_Lowered 0x257 +#define METATILE_Fortree_SecretBase_Shrub 0x271 +#define METATILE_Fortree_SecretBase_ShrubOpen 0x278 #define METATILE_Fortree_SecretBase_LongGrass_TopLeft 0x279 #define METATILE_Fortree_SecretBase_LongGrass_TopMid 0x27A #define METATILE_Fortree_SecretBase_LongGrass_TopRight 0x27B @@ -164,6 +176,8 @@ // gTileset_Fallarbor #define METATILE_Fallarbor_AshGrass 0x20A +#define METATILE_Fallarbor_BrownCaveIndent 0x208 +#define METATILE_Fallarbor_BrownCaveOpen 0x210 #define METATILE_Fallarbor_NormalGrass 0x212 #define METATILE_Fallarbor_AshField 0x218 #define METATILE_Fallarbor_BrownCaveEntrance_Top 0x259 @@ -414,4 +428,162 @@ #define METATILE_Underwater_RockWall 0x21E #define METATILE_Underwater_FloorShadow 0x228 +// gTileset_SecretBase +#define METATILE_SecretBase_Wall_TopMid 0x202 +#define METATILE_SecretBase_Ground 0x20A +#define METATILE_SecretBase_PC 0x220 +#define METATILE_SecretBase_RegisterPC 0x221 +#define METATILE_SecretBase_PC_On 0x224 +#define METATILE_SecretBase_RedBrick_Top 0x225 +#define METATILE_SecretBase_RedBrick_Bottom 0x22D +#define METATILE_SecretBase_YellowBrick_Top 0x226 +#define METATILE_SecretBase_YellowBrick_Bottom 0x22E +#define METATILE_SecretBase_BlueBrick_Top 0x227 +#define METATILE_SecretBase_BlueBrick_Bottom 0x22F +#define METATILE_SecretBase_MudBall 0x228 +#define METATILE_SecretBase_Fence_Horizontal 0x22C +#define METATILE_SecretBase_Fence_Vertical 0x233 +#define METATILE_SecretBase_Board_Top 0x234 +#define METATILE_SecretBase_Board_Bottom 0x23C +#define METATILE_SecretBase_RedTent_DoorTop 0x239 +#define METATILE_SecretBase_RedTent_Door 0x241 +#define METATILE_SecretBase_BlueTent_DoorTop 0x251 +#define METATILE_SecretBase_BlueTent_Door 0x259 +#define METATILE_SecretBase_Slide_Stairs 0x23D +#define METATILE_SecretBase_Slide 0x23E +#define METATILE_SecretBase_Stand_LeftCorner 0x26A +#define METATILE_SecretBase_Stand_RightCorner 0x26D +#define METATILE_SecretBase_BreakableDoor_TopClosed 0x237 +#define METATILE_SecretBase_BreakableDoor_BottomClosed 0x23F +#define METATILE_SecretBase_BreakableDoor_TopOpen 0x26E +#define METATILE_SecretBase_BreakableDoor_BottomOpen 0x276 +#define METATILE_SecretBase_NoteMat_C 0x278 +#define METATILE_SecretBase_NoteMat_D 0x279 +#define METATILE_SecretBase_NoteMat_E 0x27A +#define METATILE_SecretBase_NoteMat_F 0x27B +#define METATILE_SecretBase_NoteMat_G 0x27C +#define METATILE_SecretBase_NoteMat_A 0x27D +#define METATILE_SecretBase_NoteMat_B 0x27E +#define METATILE_SecretBase_NoteMat_C_Sharp 0x2B3 +#define METATILE_SecretBase_Tire_TopLeft 0x280 +#define METATILE_SecretBase_Tire_TopRight 0x281 +#define METATILE_SecretBase_Tire_BottomLeft 0x288 +#define METATILE_SecretBase_Tire_BottomRight 0x289 +#define METATILE_SecretBase_GlassOrnament_Base1 0x28A +#define METATILE_SecretBase_GlassOrnament_Base2 0x28B +#define METATILE_SecretBase_SandOrnament_BrokenTop 0x284 +#define METATILE_SecretBase_SandOrnament_BrokenBase 0x28C +#define METATILE_SecretBase_SandOrnament_Top 0x285 +#define METATILE_SecretBase_SandOrnament_Base1 0x28D +#define METATILE_SecretBase_SandOrnament_TopWall 0x286 +#define METATILE_SecretBase_SandOrnament_Base2 0x28E +#define METATILE_SecretBase_SmallDesk 0x287 +#define METATILE_SecretBase_PokemonDesk 0x28F +#define METATILE_SecretBase_HeavyDesk_TopLeft 0x290 +#define METATILE_SecretBase_HeavyDesk_TopMid 0x291 +#define METATILE_SecretBase_HeavyDesk_TopRight 0x292 +#define METATILE_SecretBase_HeavyDesk_BottomLeft 0x298 +#define METATILE_SecretBase_HeavyDesk_BottomMid 0x299 +#define METATILE_SecretBase_HeavyDesk_BottomRight 0x29A +#define METATILE_SecretBase_RaggedDesk_TopLeft 0x293 +#define METATILE_SecretBase_RaggedDesk_TopMid 0x294 +#define METATILE_SecretBase_RaggedDesk_TopRight 0x295 +#define METATILE_SecretBase_RaggedDesk_BottomLeft 0x29B +#define METATILE_SecretBase_RaggedDesk_BottomMid 0x29C +#define METATILE_SecretBase_RaggedDesk_BottomRight 0x29D +#define METATILE_SecretBase_ComfortDesk_TopLeft 0x296 +#define METATILE_SecretBase_ComfortDesk_TopMid 0x297 +#define METATILE_SecretBase_ComfortDesk_TopRight 0x2A3 +#define METATILE_SecretBase_ComfortDesk_BottomLeft 0x29E +#define METATILE_SecretBase_ComfortDesk_BottomMid 0x29F +#define METATILE_SecretBase_ComfortDesk_BottomRight 0x2AB +#define METATILE_SecretBase_BrickDesk_TopLeft 0x2A0 +#define METATILE_SecretBase_BrickDesk_TopMid 0x2A1 +#define METATILE_SecretBase_BrickDesk_TopRight 0x2A2 +#define METATILE_SecretBase_BrickDesk_MidLeft 0x2A8 +#define METATILE_SecretBase_BrickDesk_Center 0x2A9 +#define METATILE_SecretBase_BrickDesk_MidRight 0x2AA +#define METATILE_SecretBase_BrickDesk_BottomLeft 0x2B0 +#define METATILE_SecretBase_BrickDesk_BottomMid 0x2B1 +#define METATILE_SecretBase_BrickDesk_BottomRight 0x2B2 +#define METATILE_SecretBase_CampDesk_TopLeft 0x2A4 +#define METATILE_SecretBase_CampDesk_TopMid 0x2A5 +#define METATILE_SecretBase_CampDesk_TopRight 0x2A6 +#define METATILE_SecretBase_CampDesk_MidLeft 0x2AC +#define METATILE_SecretBase_CampDesk_Center 0x2AD +#define METATILE_SecretBase_CampDesk_MidRight 0x2AE +#define METATILE_SecretBase_CampDesk_BottomLeft 0x2B4 +#define METATILE_SecretBase_CampDesk_BottomMid 0x2B5 +#define METATILE_SecretBase_CampDesk_BottomRight 0x2B6 +#define METATILE_SecretBase_HardDesk_TopLeft 0x2A7 +#define METATILE_SecretBase_HardDesk_TopMid 0x2BB +#define METATILE_SecretBase_HardDesk_TopRight 0x2BC +#define METATILE_SecretBase_HardDesk_MidLeft 0x2AF +#define METATILE_SecretBase_HardDesk_Center 0x2C3 +#define METATILE_SecretBase_HardDesk_MidRight 0x2C4 +#define METATILE_SecretBase_HardDesk_BottomLeft 0x2B7 +#define METATILE_SecretBase_HardDesk_BottomMid 0x2CB +#define METATILE_SecretBase_HardDesk_BottomRight 0x2CC +#define METATILE_SecretBase_PrettyDesk_TopLeft 0x2BD +#define METATILE_SecretBase_PrettyDesk_TopMid 0x2BE +#define METATILE_SecretBase_PrettyDesk_TopRight 0x2BF +#define METATILE_SecretBase_PrettyDesk_MidLeft 0x2C5 +#define METATILE_SecretBase_PrettyDesk_Center 0x2C6 +#define METATILE_SecretBase_PrettyDesk_MidRight 0x2C7 +#define METATILE_SecretBase_PrettyDesk_BottomLeft 0x2CD +#define METATILE_SecretBase_PrettyDesk_BottomMid 0x2CE +#define METATILE_SecretBase_PrettyDesk_BottomRight 0x2CF +#define METATILE_SecretBase_SmallChair 0x2B8 +#define METATILE_SecretBase_PokemonChair 0x2B9 +#define METATILE_SecretBase_HeavyChair 0x2BA +#define METATILE_SecretBase_PrettyChair 0x2C0 +#define METATILE_SecretBase_ComfortChair 0x2C1 +#define METATILE_SecretBase_RaggedChair 0x2C2 +#define METATILE_SecretBase_BrickChair 0x2C8 +#define METATILE_SecretBase_CampChair 0x2C9 +#define METATILE_SecretBase_HardChair 0x2Ca +#define METATILE_SecretBase_RedPlant_Base1 0x2D8 +#define METATILE_SecretBase_RedPlant_Base2 0x2D9 +#define METATILE_SecretBase_TropicalPlant_Base1 0x2DA +#define METATILE_SecretBase_TropicalPlant_Base2 0x2DB +#define METATILE_SecretBase_PrettyFlower_Base1 0x2DC +#define METATILE_SecretBase_PrettyFlower_Base2 0x2DD +#define METATILE_SecretBase_ColorfulFlowers_BaseLeft1 0x2E8 +#define METATILE_SecretBase_ColorfulFlowers_BaseRight1 0x2E9 +#define METATILE_SecretBase_ColorfulFlowers_BaseLeft2 0x2EA +#define METATILE_SecretBase_ColorfulFlowers_BaseRight2 0x2EB +#define METATILE_SecretBase_BigPlant_BaseLeft1 0x2EC +#define METATILE_SecretBase_BigPlant_BaseRight1 0x2ED +#define METATILE_SecretBase_BigPlant_BaseLeft2 0x2EE +#define METATILE_SecretBase_BigPlant_BaseRight2 0x2EF +#define METATILE_SecretBase_GorgeousPlant_BaseLeft1 0x2F8 +#define METATILE_SecretBase_GorgeousPlant_BaseRight1 0x2F9 +#define METATILE_SecretBase_GorgeousPlant_BaseLeft2 0x2FA +#define METATILE_SecretBase_GorgeousPlant_BaseRight2 0x2FB +#define METATILE_SecretBase_TV 0x2F4 +#define METATILE_SecretBase_RoundTV 0x2F5 +#define METATILE_SecretBase_CuteTV 0x2F6 +#define METATILE_SecretBase_PikaPoster_Left 0x31C +#define METATILE_SecretBase_PikaPoster_Right 0x31D +#define METATILE_SecretBase_LongPoster_Left 0x31E +#define METATILE_SecretBase_LongPoster_Right 0x31F +#define METATILE_SecretBase_SeaPoster_Left 0x324 +#define METATILE_SecretBase_SeaPoster_Right 0x325 +#define METATILE_SecretBase_SkyPoster_Left 0x326 +#define METATILE_SecretBase_SkyPoster_Right 0x327 +#define METATILE_SecretBase_KissPoster_Left 0x32C +#define METATILE_SecretBase_KissPoster_Right 0x32D +#define METATILE_SecretBase_BallPoster 0x330 +#define METATILE_SecretBase_GreenPoster 0x331 +#define METATILE_SecretBase_RedPoster 0x332 +#define METATILE_SecretBase_BluePoster 0x333 +#define METATILE_SecretBase_CutePoster 0x334 +#define METATILE_SecretBase_SilverShield_Base1 0x2DE +#define METATILE_SecretBase_SilverShield_Base2 0x2DF +#define METATILE_SecretBase_GoldShield_Base1 0x336 +#define METATILE_SecretBase_GoldShield_Base2 0x337 +#define METATILE_SecretBase_RedBalloon 0x338 +#define METATILE_SecretBase_BlueBalloon 0x33c +#define METATILE_SecretBase_YellowBalloon 0x340 + #endif // GUARD_METATILE_LABELS_H diff --git a/include/constants/tv.h b/include/constants/tv.h index fddf650e4..6f686f727 100644 --- a/include/constants/tv.h +++ b/include/constants/tv.h @@ -46,4 +46,92 @@ // Number of ribbons to put Spot the Cuties on air #define NUM_CUTIES_RIBBONS 4 +// TV Show states for Secret Base Secrets +#define SBSECRETS_STATE_INTRO 0 +#define SBSECRETS_STATE_DO_NEXT1 1 +#define SBSECRETS_STATE_DO_NEXT2 2 +#define SBSECRETS_STATE_TOOK_X_STEPS 3 +#define SBSECRETS_STATE_BASE_INTEREST_LOW 4 +#define SBSECRETS_STATE_BASE_INTEREST_MED 5 +#define SBSECRETS_STATE_BASE_INTEREST_HIGH 6 +#define SBSECRETS_STATE_OUTRO 7 +#define SBSECRETS_STATE_NOTHING_USED1 8 +#define SBSECRETS_STATE_NOTHING_USED2 9 +#define SBSECRETS_STATE_USED_CHAIR 10 +#define SBSECRETS_STATE_USED_BALLOON 11 +#define SBSECRETS_STATE_USED_TENT 12 +#define SBSECRETS_STATE_USED_PLANT 13 +#define SBSECRETS_STATE_USED_GOLD_SHIELD 14 +#define SBSECRETS_STATE_USED_SILVER_SHIELD 15 +#define SBSECRETS_STATE_USED_GLASS_ORNAMENT 16 +#define SBSECRETS_STATE_USED_TV 17 +#define SBSECRETS_STATE_USED_MUD_BALL 18 +#define SBSECRETS_STATE_USED_BAG 19 +#define SBSECRETS_STATE_USED_CUSHION 20 +#define SBSECRETS_STATE_HIT_CUSHION 21 +#define SBSECRETS_STATE_HUGGED_CUSHION 22 +#define SBSECRETS_STATE_BATTLED_WON 23 +#define SBSECRETS_STATE_BATTLED_LOST 24 +#define SBSECRETS_STATE_DECLINED_BATTLE 25 +#define SBSECRETS_STATE_USED_POSTER 26 +#define SBSECRETS_STATE_USED_NOTE_MAT 27 +#define SBSECRETS_STATE_BATTLED_DRAW 28 +#define SBSECRETS_STATE_USED_SPIN_MAT 29 +#define SBSECRETS_STATE_USED_SAND_ORNAMENT 30 +#define SBSECRETS_STATE_USED_DESK 31 +#define SBSECRETS_STATE_USED_BRICK 32 +#define SBSECRETS_STATE_USED_SOLID_BOARD 33 +#define SBSECRETS_STATE_USED_FENCE 34 +#define SBSECRETS_STATE_USED_GLITTER_MAT 35 +#define SBSECRETS_STATE_USED_TIRE 36 +#define SBSECRETS_STATE_USED_STAND 37 +#define SBSECRETS_STATE_USED_BREAKABLE_DOOR 38 +#define SBSECRETS_STATE_USED_DOLL 39 +#define SBSECRETS_STATE_USED_SLIDE 40 +#define SBSECRETS_STATE_DECLINED_SLIDE 41 +#define SBSECRETS_STATE_USED_JUMP_MAT 42 +#define SBSECRETS_NUM_STATES 43 + +// The below flags are set when interacting with objects in a friends secret base +// Theyre set as bits in a var, and with 32 flags they're spread across 2 vars + +// VAR_SECRET_BASE_LOW_TV_FLAGS +#define SECRET_BASE_USED_CHAIR (1 << 0) +#define SECRET_BASE_USED_BALLOON (1 << 1) +#define SECRET_BASE_USED_TENT (1 << 2) +#define SECRET_BASE_USED_PLANT (1 << 3) +#define SECRET_BASE_USED_GOLD_SHIELD (1 << 4) +#define SECRET_BASE_USED_SILVER_SHIELD (1 << 5) +#define SECRET_BASE_USED_GLASS_ORNAMENT (1 << 6) +#define SECRET_BASE_USED_TV (1 << 7) +#define SECRET_BASE_USED_MUD_BALL (1 << 8) +#define SECRET_BASE_USED_BAG (1 << 9) +#define SECRET_BASE_USED_CUSHION (1 << 10) +#define SECRET_BASE_BATTLED_WON (1 << 11) +#define SECRET_BASE_BATTLED_LOST (1 << 12) +#define SECRET_BASE_DECLINED_BATTLE (1 << 13) +#define SECRET_BASE_USED_POSTER (1 << 14) +#define SECRET_BASE_USED_NOTE_MAT (1 << 15) + +// VAR_SECRET_BASE_HIGH_TV_FLAGS +#define SECRET_BASE_BATTLED_DRAW (1 << 0) +#define SECRET_BASE_USED_SPIN_MAT (1 << 1) +#define SECRET_BASE_USED_SAND_ORNAMENT (1 << 2) +#define SECRET_BASE_USED_DESK (1 << 3) +#define SECRET_BASE_USED_BRICK (1 << 4) +#define SECRET_BASE_USED_SOLID_BOARD (1 << 5) +#define SECRET_BASE_USED_FENCE (1 << 6) +#define SECRET_BASE_USED_GLITTER_MAT (1 << 7) +#define SECRET_BASE_USED_TIRE (1 << 8) +#define SECRET_BASE_USED_STAND (1 << 9) +#define SECRET_BASE_USED_BREAKABLE_DOOR (1 << 10) +#define SECRET_BASE_USED_DOLL (1 << 11) +#define SECRET_BASE_USED_SLIDE (1 << 12) +#define SECRET_BASE_DECLINED_SLIDE (1 << 13) +#define SECRET_BASE_USED_JUMP_MAT (1 << 14) +#define SECRET_BASE_UNUSED_FLAG (1 << 15) + +#define NUM_SECRET_BASE_FLAGS 32 // by definition, bitfield of 2 u16s + + #endif //GUARD_CONSTANTS_TV_H |