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Diffstat (limited to 'include/data/battle_moves.h')
-rw-r--r-- | include/data/battle_moves.h | 3913 |
1 files changed, 3913 insertions, 0 deletions
diff --git a/include/data/battle_moves.h b/include/data/battle_moves.h new file mode 100644 index 000000000..6489fe07f --- /dev/null +++ b/include/data/battle_moves.h @@ -0,0 +1,3913 @@ +#ifndef GUARD_DATA_BATTLE_MOVES +#define GUARD_DATA_BATTLE_MOVES + +const struct BattleMove gBattleMoves[LAST_MOVE_INDEX + 1] = +{ + { // MOVE_NONE + .effect = EFFECT_HIT, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 0, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = 0, + }, + { // MOVE_POUND + .effect = EFFECT_HIT, + .power = 40, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 35, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_KARATE_CHOP + .effect = EFFECT_HIGH_CRITICAL, + .power = 50, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 25, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_DOUBLE_SLAP + .effect = EFFECT_MULTI_HIT, + .power = 15, + .type = TYPE_NORMAL, + .accuracy = 85, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_COMET_PUNCH + .effect = EFFECT_MULTI_HIT, + .power = 18, + .type = TYPE_NORMAL, + .accuracy = 85, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_MEGA_PUNCH + .effect = EFFECT_HIT, + .power = 80, + .type = TYPE_NORMAL, + .accuracy = 85, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_PAY_DAY + .effect = EFFECT_PAY_DAY, + .power = 40, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_FIRE_PUNCH + .effect = EFFECT_BURN_HIT, + .power = 75, + .type = TYPE_FIRE, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_ICE_PUNCH + .effect = EFFECT_FREEZE_HIT, + .power = 75, + .type = TYPE_ICE, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_THUNDER_PUNCH + .effect = EFFECT_PARALYZE_HIT, + .power = 75, + .type = TYPE_ELECTRIC, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SCRATCH + .effect = EFFECT_HIT, + .power = 40, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 35, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_VICE_GRIP + .effect = EFFECT_HIT, + .power = 55, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_GUILLOTINE + .effect = EFFECT_OHKO, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 30, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_RAZOR_WIND + .effect = EFFECT_RAZOR_WIND, + .power = 80, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SWORDS_DANCE + .effect = EFFECT_ATTACK_UP_2, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_CUT + .effect = EFFECT_HIT, + .power = 50, + .type = TYPE_NORMAL, + .accuracy = 95, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_GUST + .effect = EFFECT_GUST, + .power = 40, + .type = TYPE_FLYING, + .accuracy = 100, + .pp = 35, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_WING_ATTACK + .effect = EFFECT_HIT, + .power = 60, + .type = TYPE_FLYING, + .accuracy = 100, + .pp = 35, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_WHIRLWIND + .effect = EFFECT_ROAR, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = -6, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FLY + .effect = EFFECT_SEMI_INVULNERABLE, + .power = 70, + .type = TYPE_FLYING, + .accuracy = 95, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_BIND + .effect = EFFECT_TRAP, + .power = 15, + .type = TYPE_NORMAL, + .accuracy = 75, + .pp = 20, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SLAM + .effect = EFFECT_HIT, + .power = 80, + .type = TYPE_NORMAL, + .accuracy = 75, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_VINE_WHIP + .effect = EFFECT_HIT, + .power = 35, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_STOMP + .effect = EFFECT_FLINCH_MINIMIZE_HIT, + .power = 65, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_DOUBLE_KICK + .effect = EFFECT_DOUBLE_HIT, + .power = 30, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_MEGA_KICK + .effect = EFFECT_HIT, + .power = 120, + .type = TYPE_NORMAL, + .accuracy = 75, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_JUMP_KICK + .effect = EFFECT_RECOIL_IF_MISS, + .power = 70, + .type = TYPE_FIGHTING, + .accuracy = 95, + .pp = 25, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_ROLLING_KICK + .effect = EFFECT_FLINCH_HIT, + .power = 60, + .type = TYPE_FIGHTING, + .accuracy = 85, + .pp = 15, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SAND_ATTACK + .effect = EFFECT_ACCURACY_DOWN, + .power = 0, + .type = TYPE_GROUND, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_HEADBUTT + .effect = EFFECT_FLINCH_HIT, + .power = 70, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_HORN_ATTACK + .effect = EFFECT_HIT, + .power = 65, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 25, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_FURY_ATTACK + .effect = EFFECT_MULTI_HIT, + .power = 15, + .type = TYPE_NORMAL, + .accuracy = 85, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_HORN_DRILL + .effect = EFFECT_OHKO, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 30, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_TACKLE + .effect = EFFECT_HIT, + .power = 35, + .type = TYPE_NORMAL, + .accuracy = 95, + .pp = 35, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_BODY_SLAM + .effect = EFFECT_PARALYZE_HIT, + .power = 85, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_WRAP + .effect = EFFECT_TRAP, + .power = 15, + .type = TYPE_NORMAL, + .accuracy = 85, + .pp = 20, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_TAKE_DOWN + .effect = EFFECT_RECOIL, + .power = 90, + .type = TYPE_NORMAL, + .accuracy = 85, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_THRASH + .effect = EFFECT_RAMPAGE, + .power = 90, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_RANDOM, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_DOUBLE_EDGE + .effect = EFFECT_DOUBLE_EDGE, + .power = 120, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_TAIL_WHIP + .effect = EFFECT_DEFENSE_DOWN, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_POISON_STING + .effect = EFFECT_POISON_HIT, + .power = 15, + .type = TYPE_POISON, + .accuracy = 100, + .pp = 35, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_TWINEEDLE + .effect = EFFECT_TWINEEDLE, + .power = 25, + .type = TYPE_BUG, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 20, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_PIN_MISSILE + .effect = EFFECT_MULTI_HIT, + .power = 14, + .type = TYPE_BUG, + .accuracy = 85, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_LEER + .effect = EFFECT_DEFENSE_DOWN, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_BITE + .effect = EFFECT_FLINCH_HIT, + .power = 60, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 25, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_GROWL + .effect = EFFECT_ATTACK_DOWN, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_ROAR + .effect = EFFECT_ROAR, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = -6, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SING + .effect = EFFECT_SLEEP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 55, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SUPERSONIC + .effect = EFFECT_CONFUSE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 55, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SONIC_BOOM + .effect = EFFECT_SONICBOOM, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 90, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_DISABLE + .effect = EFFECT_DISABLE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 55, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_ACID + .effect = EFFECT_DEFENSE_DOWN_HIT, + .power = 40, + .type = TYPE_POISON, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_EMBER + .effect = EFFECT_BURN_HIT, + .power = 40, + .type = TYPE_FIRE, + .accuracy = 100, + .pp = 25, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FLAMETHROWER + .effect = EFFECT_BURN_HIT, + .power = 95, + .type = TYPE_FIRE, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MIST + .effect = EFFECT_MIST, + .power = 0, + .type = TYPE_ICE, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_WATER_GUN + .effect = EFFECT_HIT, + .power = 40, + .type = TYPE_WATER, + .accuracy = 100, + .pp = 25, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_HYDRO_PUMP + .effect = EFFECT_HIT, + .power = 120, + .type = TYPE_WATER, + .accuracy = 80, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SURF + .effect = EFFECT_HIT, + .power = 95, + .type = TYPE_WATER, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_ICE_BEAM + .effect = EFFECT_FREEZE_HIT, + .power = 95, + .type = TYPE_ICE, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_BLIZZARD + .effect = EFFECT_FREEZE_HIT, + .power = 120, + .type = TYPE_ICE, + .accuracy = 70, + .pp = 5, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_PSYBEAM + .effect = EFFECT_CONFUSE_HIT, + .power = 65, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_BUBBLE_BEAM + .effect = EFFECT_SPEED_DOWN_HIT, + .power = 65, + .type = TYPE_WATER, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_AURORA_BEAM + .effect = EFFECT_ATTACK_DOWN_HIT, + .power = 65, + .type = TYPE_ICE, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_HYPER_BEAM + .effect = EFFECT_RECHARGE, + .power = 150, + .type = TYPE_NORMAL, + .accuracy = 90, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_PECK + .effect = EFFECT_HIT, + .power = 35, + .type = TYPE_FLYING, + .accuracy = 100, + .pp = 35, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_DRILL_PECK + .effect = EFFECT_HIT, + .power = 80, + .type = TYPE_FLYING, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SUBMISSION + .effect = EFFECT_RECOIL, + .power = 80, + .type = TYPE_FIGHTING, + .accuracy = 80, + .pp = 25, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_LOW_KICK + .effect = EFFECT_LOW_KICK, + .power = 1, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_COUNTER + .effect = EFFECT_COUNTER, + .power = 1, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_DEPENDS, + .priority = -5, + .flags = FLAG_MAKES_CONTACT | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SEISMIC_TOSS + .effect = EFFECT_LEVEL_DAMAGE, + .power = 1, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_STRENGTH + .effect = EFFECT_HIT, + .power = 80, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_ABSORB + .effect = EFFECT_ABSORB, + .power = 20, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MEGA_DRAIN + .effect = EFFECT_ABSORB, + .power = 40, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_LEECH_SEED + .effect = EFFECT_LEECH_SEED, + .power = 0, + .type = TYPE_GRASS, + .accuracy = 90, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_GROWTH + .effect = EFFECT_SPECIAL_ATTACK_UP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_RAZOR_LEAF + .effect = EFFECT_HIGH_CRITICAL, + .power = 55, + .type = TYPE_GRASS, + .accuracy = 95, + .pp = 25, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SOLAR_BEAM + .effect = EFFECT_SOLARBEAM, + .power = 120, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_POISON_POWDER + .effect = EFFECT_POISON, + .power = 0, + .type = TYPE_POISON, + .accuracy = 75, + .pp = 35, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_STUN_SPORE + .effect = EFFECT_PARALYZE, + .power = 0, + .type = TYPE_GRASS, + .accuracy = 75, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SLEEP_POWDER + .effect = EFFECT_SLEEP, + .power = 0, + .type = TYPE_GRASS, + .accuracy = 75, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_PETAL_DANCE + .effect = EFFECT_RAMPAGE, + .power = 70, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_RANDOM, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_STRING_SHOT + .effect = EFFECT_SPEED_DOWN, + .power = 0, + .type = TYPE_BUG, + .accuracy = 95, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_DRAGON_RAGE + .effect = EFFECT_DRAGON_RAGE, + .power = 1, + .type = TYPE_DRAGON, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_FIRE_SPIN + .effect = EFFECT_TRAP, + .power = 15, + .type = TYPE_FIRE, + .accuracy = 70, + .pp = 15, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_THUNDER_SHOCK + .effect = EFFECT_PARALYZE_HIT, + .power = 40, + .type = TYPE_ELECTRIC, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_THUNDERBOLT + .effect = EFFECT_PARALYZE_HIT, + .power = 95, + .type = TYPE_ELECTRIC, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_THUNDER_WAVE + .effect = EFFECT_PARALYZE, + .power = 0, + .type = TYPE_ELECTRIC, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_THUNDER + .effect = EFFECT_THUNDER, + .power = 120, + .type = TYPE_ELECTRIC, + .accuracy = 70, + .pp = 10, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_ROCK_THROW + .effect = EFFECT_HIT, + .power = 50, + .type = TYPE_ROCK, + .accuracy = 90, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_EARTHQUAKE + .effect = EFFECT_EARTHQUAKE, + .power = 100, + .type = TYPE_GROUND, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_FOES_AND_ALLY, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_FISSURE + .effect = EFFECT_OHKO, + .power = 1, + .type = TYPE_GROUND, + .accuracy = 30, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_DIG + .effect = EFFECT_SEMI_INVULNERABLE, + .power = 60, + .type = TYPE_GROUND, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_TOXIC + .effect = EFFECT_TOXIC, + .power = 0, + .type = TYPE_POISON, + .accuracy = 85, + .pp = 10, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_CONFUSION + .effect = EFFECT_CONFUSE_HIT, + .power = 50, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 25, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_PSYCHIC + .effect = EFFECT_SPECIAL_DEFENSE_DOWN_HIT, + .power = 90, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_HYPNOSIS + .effect = EFFECT_SLEEP, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 60, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MEDITATE + .effect = EFFECT_ATTACK_UP, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_AGILITY + .effect = EFFECT_SPEED_UP_2, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_QUICK_ATTACK + .effect = EFFECT_QUICK_ATTACK, + .power = 40, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 1, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_RAGE + .effect = EFFECT_RAGE, + .power = 20, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_TELEPORT + .effect = EFFECT_TELEPORT, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + { // MOVE_NIGHT_SHADE + .effect = EFFECT_LEVEL_DAMAGE, + .power = 1, + .type = TYPE_GHOST, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_MIMIC + .effect = EFFECT_MIMIC, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED, + }, + { // MOVE_SCREECH + .effect = EFFECT_DEFENSE_DOWN_2, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 85, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_DOUBLE_TEAM + .effect = EFFECT_EVASION_UP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_RECOVER + .effect = EFFECT_RESTORE_HP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_HARDEN + .effect = EFFECT_DEFENSE_UP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_MINIMIZE + .effect = EFFECT_MINIMIZE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_SMOKESCREEN + .effect = EFFECT_ACCURACY_DOWN, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_CONFUSE_RAY + .effect = EFFECT_CONFUSE, + .power = 0, + .type = TYPE_GHOST, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_WITHDRAW + .effect = EFFECT_DEFENSE_UP, + .power = 0, + .type = TYPE_WATER, + .accuracy = 0, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_DEFENSE_CURL + .effect = EFFECT_DEFENSE_CURL, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_BARRIER + .effect = EFFECT_DEFENSE_UP_2, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_LIGHT_SCREEN + .effect = EFFECT_LIGHT_SCREEN, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_HAZE + .effect = EFFECT_HAZE, + .power = 0, + .type = TYPE_ICE, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED, + }, + { // MOVE_REFLECT + .effect = EFFECT_REFLECT, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_FOCUS_ENERGY + .effect = EFFECT_FOCUS_ENERGY, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_BIDE + .effect = EFFECT_BIDE, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_METRONOME + .effect = EFFECT_METRONOME, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_DEPENDS, + .priority = 0, + .flags = 0, + }, + { // MOVE_MIRROR_MOVE + .effect = EFFECT_MIRROR_MOVE, + .power = 0, + .type = TYPE_FLYING, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_DEPENDS, + .priority = 0, + .flags = 0, + }, + { // MOVE_SELF_DESTRUCT + .effect = EFFECT_EXPLOSION, + .power = 200, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_FOES_AND_ALLY, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_EGG_BOMB + .effect = EFFECT_HIT, + .power = 100, + .type = TYPE_NORMAL, + .accuracy = 75, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_LICK + .effect = EFFECT_PARALYZE_HIT, + .power = 20, + .type = TYPE_GHOST, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SMOG + .effect = EFFECT_POISON_HIT, + .power = 20, + .type = TYPE_POISON, + .accuracy = 70, + .pp = 20, + .secondaryEffectChance = 40, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SLUDGE + .effect = EFFECT_POISON_HIT, + .power = 65, + .type = TYPE_POISON, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_BONE_CLUB + .effect = EFFECT_FLINCH_HIT, + .power = 65, + .type = TYPE_GROUND, + .accuracy = 85, + .pp = 20, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FIRE_BLAST + .effect = EFFECT_BURN_HIT, + .power = 120, + .type = TYPE_FIRE, + .accuracy = 85, + .pp = 5, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_WATERFALL + .effect = EFFECT_HIT, + .power = 80, + .type = TYPE_WATER, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_CLAMP + .effect = EFFECT_TRAP, + .power = 35, + .type = TYPE_WATER, + .accuracy = 75, + .pp = 10, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SWIFT + .effect = EFFECT_ALWAYS_HIT, + .power = 60, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SKULL_BASH + .effect = EFFECT_SKULL_BASH, + .power = 100, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SPIKE_CANNON + .effect = EFFECT_MULTI_HIT, + .power = 20, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_CONSTRICT + .effect = EFFECT_SPEED_DOWN_HIT, + .power = 10, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 35, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_AMNESIA + .effect = EFFECT_SPECIAL_DEFENSE_UP_2, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_KINESIS + .effect = EFFECT_ACCURACY_DOWN, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 80, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SOFT_BOILED + .effect = EFFECT_SOFTBOILED, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_HI_JUMP_KICK + .effect = EFFECT_RECOIL_IF_MISS, + .power = 85, + .type = TYPE_FIGHTING, + .accuracy = 90, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_GLARE + .effect = EFFECT_PARALYZE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 75, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_DREAM_EATER + .effect = EFFECT_DREAM_EATER, + .power = 100, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_POISON_GAS + .effect = EFFECT_POISON, + .power = 0, + .type = TYPE_POISON, + .accuracy = 55, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_BARRAGE + .effect = EFFECT_MULTI_HIT, + .power = 15, + .type = TYPE_NORMAL, + .accuracy = 85, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_LEECH_LIFE + .effect = EFFECT_ABSORB, + .power = 20, + .type = TYPE_BUG, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_LOVELY_KISS + .effect = EFFECT_SLEEP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 75, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SKY_ATTACK + .effect = EFFECT_SKY_ATTACK, + .power = 140, + .type = TYPE_FLYING, + .accuracy = 90, + .pp = 5, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_TRANSFORM + .effect = EFFECT_TRANSFORM, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = 0, + }, + { // MOVE_BUBBLE + .effect = EFFECT_SPEED_DOWN_HIT, + .power = 20, + .type = TYPE_WATER, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_DIZZY_PUNCH + .effect = EFFECT_CONFUSE_HIT, + .power = 70, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 20, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SPORE + .effect = EFFECT_SLEEP, + .power = 0, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FLASH + .effect = EFFECT_ACCURACY_DOWN, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 70, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_PSYWAVE + .effect = EFFECT_PSYWAVE, + .power = 1, + .type = TYPE_PSYCHIC, + .accuracy = 80, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SPLASH + .effect = EFFECT_SPLASH, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + { // MOVE_ACID_ARMOR + .effect = EFFECT_DEFENSE_UP_2, + .power = 0, + .type = TYPE_POISON, + .accuracy = 0, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_CRABHAMMER + .effect = EFFECT_HIGH_CRITICAL, + .power = 90, + .type = TYPE_WATER, + .accuracy = 85, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_EXPLOSION + .effect = EFFECT_EXPLOSION, + .power = 250, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_FOES_AND_ALLY, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_FURY_SWIPES + .effect = EFFECT_MULTI_HIT, + .power = 18, + .type = TYPE_NORMAL, + .accuracy = 80, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_BONEMERANG + .effect = EFFECT_DOUBLE_HIT, + .power = 50, + .type = TYPE_GROUND, + .accuracy = 90, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_REST + .effect = EFFECT_REST, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_ROCK_SLIDE + .effect = EFFECT_FLINCH_HIT, + .power = 75, + .type = TYPE_ROCK, + .accuracy = 90, + .pp = 10, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_HYPER_FANG + .effect = EFFECT_FLINCH_HIT, + .power = 80, + .type = TYPE_NORMAL, + .accuracy = 90, + .pp = 15, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SHARPEN + .effect = EFFECT_ATTACK_UP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_CONVERSION + .effect = EFFECT_CONVERSION, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + { // MOVE_TRI_ATTACK + .effect = EFFECT_TRI_ATTACK, + .power = 80, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 20, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SUPER_FANG + .effect = EFFECT_SUPER_FANG, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 90, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SLASH + .effect = EFFECT_HIGH_CRITICAL, + .power = 70, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SUBSTITUTE + .effect = EFFECT_SUBSTITUTE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_STRUGGLE + .effect = EFFECT_RECOIL, + .power = 50, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 1, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SKETCH + .effect = EFFECT_SKETCH, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 1, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = 0, + }, + { // MOVE_TRIPLE_KICK + .effect = EFFECT_TRIPLE_KICK, + .power = 10, + .type = TYPE_FIGHTING, + .accuracy = 90, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_THIEF + .effect = EFFECT_THIEF, + .power = 40, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SPIDER_WEB + .effect = EFFECT_MEAN_LOOK, + .power = 0, + .type = TYPE_BUG, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MIND_READER + .effect = EFFECT_LOCK_ON, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_NIGHTMARE + .effect = EFFECT_NIGHTMARE, + .power = 0, + .type = TYPE_GHOST, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FLAME_WHEEL + .effect = EFFECT_THAW_HIT, + .power = 60, + .type = TYPE_FIRE, + .accuracy = 100, + .pp = 25, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SNORE + .effect = EFFECT_SNORE, + .power = 40, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_CURSE + .effect = EFFECT_CURSE, + .power = 0, + .type = TYPE_MYSTERY, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = 0, + }, + { // MOVE_FLAIL + .effect = EFFECT_FLAIL, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_CONVERSION_2 + .effect = EFFECT_CONVERSION_2, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + { // MOVE_AEROBLAST + .effect = EFFECT_HIGH_CRITICAL, + .power = 100, + .type = TYPE_FLYING, + .accuracy = 95, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_COTTON_SPORE + .effect = EFFECT_SPEED_DOWN_2, + .power = 0, + .type = TYPE_GRASS, + .accuracy = 85, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_REVERSAL + .effect = EFFECT_FLAIL, + .power = 1, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SPITE + .effect = EFFECT_SPITE, + .power = 0, + .type = TYPE_GHOST, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_POWDER_SNOW + .effect = EFFECT_FREEZE_HIT, + .power = 40, + .type = TYPE_ICE, + .accuracy = 100, + .pp = 25, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_PROTECT + .effect = EFFECT_PROTECT, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 3, + .flags = 0, + }, + { // MOVE_MACH_PUNCH + .effect = EFFECT_QUICK_ATTACK, + .power = 40, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 1, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SCARY_FACE + .effect = EFFECT_SPEED_DOWN_2, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 90, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FAINT_ATTACK + .effect = EFFECT_ALWAYS_HIT, + .power = 60, + .type = TYPE_DARK, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SWEET_KISS + .effect = EFFECT_CONFUSE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 75, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_BELLY_DRUM + .effect = EFFECT_BELLY_DRUM, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_SLUDGE_BOMB + .effect = EFFECT_POISON_HIT, + .power = 90, + .type = TYPE_POISON, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MUD_SLAP + .effect = EFFECT_ACCURACY_DOWN_HIT, + .power = 20, + .type = TYPE_GROUND, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_OCTAZOOKA + .effect = EFFECT_ACCURACY_DOWN_HIT, + .power = 65, + .type = TYPE_WATER, + .accuracy = 85, + .pp = 10, + .secondaryEffectChance = 50, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SPIKES + .effect = EFFECT_SPIKES, + .power = 0, + .type = TYPE_GROUND, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_OPPONENTS_FIELD, + .priority = 0, + .flags = 0, + }, + { // MOVE_ZAP_CANNON + .effect = EFFECT_PARALYZE_HIT, + .power = 100, + .type = TYPE_ELECTRIC, + .accuracy = 50, + .pp = 5, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FORESIGHT + .effect = EFFECT_FORESIGHT, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_DESTINY_BOND + .effect = EFFECT_DESTINY_BOND, + .power = 0, + .type = TYPE_GHOST, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + { // MOVE_PERISH_SONG + .effect = EFFECT_PERISH_SONG, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + { // MOVE_ICY_WIND + .effect = EFFECT_SPEED_DOWN_HIT, + .power = 55, + .type = TYPE_ICE, + .accuracy = 95, + .pp = 15, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_DETECT + .effect = EFFECT_PROTECT, + .power = 0, + .type = TYPE_FIGHTING, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 3, + .flags = 0, + }, + { // MOVE_BONE_RUSH + .effect = EFFECT_MULTI_HIT, + .power = 25, + .type = TYPE_GROUND, + .accuracy = 80, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_LOCK_ON + .effect = EFFECT_LOCK_ON, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_OUTRAGE + .effect = EFFECT_RAMPAGE, + .power = 90, + .type = TYPE_DRAGON, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_RANDOM, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SANDSTORM + .effect = EFFECT_SANDSTORM, + .power = 0, + .type = TYPE_ROCK, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + { // MOVE_GIGA_DRAIN + .effect = EFFECT_ABSORB, + .power = 60, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_ENDURE + .effect = EFFECT_ENDURE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 3, + .flags = 0, + }, + { // MOVE_CHARM + .effect = EFFECT_ATTACK_DOWN_2, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_ROLLOUT + .effect = EFFECT_ROLLOUT, + .power = 30, + .type = TYPE_ROCK, + .accuracy = 90, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_FALSE_SWIPE + .effect = EFFECT_FALSE_SWIPE, + .power = 40, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SWAGGER + .effect = EFFECT_SWAGGER, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 90, + .pp = 15, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MILK_DRINK + .effect = EFFECT_SOFTBOILED, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_SNATCH_AFFECTED, + }, + { // MOVE_SPARK + .effect = EFFECT_PARALYZE_HIT, + .power = 65, + .type = TYPE_ELECTRIC, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FURY_CUTTER + .effect = EFFECT_FURY_CUTTER, + .power = 10, + .type = TYPE_BUG, + .accuracy = 95, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_STEEL_WING + .effect = EFFECT_DEFENSE_UP_HIT, + .power = 70, + .type = TYPE_STEEL, + .accuracy = 90, + .pp = 25, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_MEAN_LOOK + .effect = EFFECT_MEAN_LOOK, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_ATTRACT + .effect = EFFECT_ATTRACT, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SLEEP_TALK + .effect = EFFECT_SLEEP_TALK, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_DEPENDS, + .priority = 0, + .flags = 0, + }, + { // MOVE_HEAL_BELL + .effect = EFFECT_HEAL_BELL, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_RETURN + .effect = EFFECT_RETURN, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_PRESENT + .effect = EFFECT_PRESENT, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 90, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FRUSTRATION + .effect = EFFECT_FRUSTRATION, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SAFEGUARD + .effect = EFFECT_SAFEGUARD, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 25, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_PAIN_SPLIT + .effect = EFFECT_PAIN_SPLIT, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SACRED_FIRE + .effect = EFFECT_THAW_HIT, + .power = 100, + .type = TYPE_FIRE, + .accuracy = 95, + .pp = 5, + .secondaryEffectChance = 50, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MAGNITUDE + .effect = EFFECT_MAGNITUDE, + .power = 1, + .type = TYPE_GROUND, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_FOES_AND_ALLY, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_DYNAMIC_PUNCH + .effect = EFFECT_CONFUSE_HIT, + .power = 100, + .type = TYPE_FIGHTING, + .accuracy = 50, + .pp = 5, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MEGAHORN + .effect = EFFECT_HIT, + .power = 120, + .type = TYPE_BUG, + .accuracy = 85, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_DRAGON_BREATH + .effect = EFFECT_PARALYZE_HIT, + .power = 60, + .type = TYPE_DRAGON, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_BATON_PASS + .effect = EFFECT_BATON_PASS, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + { // MOVE_ENCORE + .effect = EFFECT_ENCORE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_PURSUIT + .effect = EFFECT_PURSUIT, + .power = 40, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_RAPID_SPIN + .effect = EFFECT_RAPID_SPIN, + .power = 20, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SWEET_SCENT + .effect = EFFECT_EVASION_DOWN, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_IRON_TAIL + .effect = EFFECT_DEFENSE_DOWN_HIT, + .power = 100, + .type = TYPE_STEEL, + .accuracy = 75, + .pp = 15, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_METAL_CLAW + .effect = EFFECT_ATTACK_UP_HIT, + .power = 50, + .type = TYPE_STEEL, + .accuracy = 95, + .pp = 35, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_VITAL_THROW + .effect = EFFECT_VITAL_THROW, + .power = 70, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = -1, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_MORNING_SUN + .effect = EFFECT_MORNING_SUN, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_SYNTHESIS + .effect = EFFECT_SYNTHESIS, + .power = 0, + .type = TYPE_GRASS, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_MOONLIGHT + .effect = EFFECT_MOONLIGHT, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_HIDDEN_POWER + .effect = EFFECT_HIDDEN_POWER, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_CROSS_CHOP + .effect = EFFECT_HIGH_CRITICAL, + .power = 100, + .type = TYPE_FIGHTING, + .accuracy = 80, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_TWISTER + .effect = EFFECT_TWISTER, + .power = 40, + .type = TYPE_DRAGON, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 20, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_RAIN_DANCE + .effect = EFFECT_RAIN_DANCE, + .power = 0, + .type = TYPE_WATER, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + { // MOVE_SUNNY_DAY + .effect = EFFECT_SUNNY_DAY, + .power = 0, + .type = TYPE_FIRE, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + { // MOVE_CRUNCH + .effect = EFFECT_SPECIAL_DEFENSE_DOWN_HIT, + .power = 80, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 20, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MIRROR_COAT + .effect = EFFECT_MIRROR_COAT, + .power = 1, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_DEPENDS, + .priority = -5, + .flags = FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_PSYCH_UP + .effect = EFFECT_PSYCH_UP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_EXTREME_SPEED + .effect = EFFECT_QUICK_ATTACK, + .power = 80, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 1, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_ANCIENT_POWER + .effect = EFFECT_ALL_STATS_UP_HIT, + .power = 60, + .type = TYPE_ROCK, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SHADOW_BALL + .effect = EFFECT_SPECIAL_DEFENSE_DOWN_HIT, + .power = 80, + .type = TYPE_GHOST, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 20, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FUTURE_SIGHT + .effect = EFFECT_FUTURE_SIGHT, + .power = 80, + .type = TYPE_PSYCHIC, + .accuracy = 90, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = 0, + }, + { // MOVE_ROCK_SMASH + .effect = EFFECT_DEFENSE_DOWN_HIT, + .power = 20, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 50, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_WHIRLPOOL + .effect = EFFECT_TRAP, + .power = 15, + .type = TYPE_WATER, + .accuracy = 70, + .pp = 15, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_BEAT_UP + .effect = EFFECT_BEAT_UP, + .power = 10, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_FAKE_OUT + .effect = EFFECT_FAKE_OUT, + .power = 40, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 1, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_UPROAR + .effect = EFFECT_UPROAR, + .power = 50, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_RANDOM, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_STOCKPILE + .effect = EFFECT_STOCKPILE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_SPIT_UP + .effect = EFFECT_SPIT_UP, + .power = 100, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SWALLOW + .effect = EFFECT_SWALLOW, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_HEAT_WAVE + .effect = EFFECT_BURN_HIT, + .power = 100, + .type = TYPE_FIRE, + .accuracy = 90, + .pp = 10, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_HAIL + .effect = EFFECT_HAIL, + .power = 0, + .type = TYPE_ICE, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED, + }, + { // MOVE_TORMENT + .effect = EFFECT_TORMENT, + .power = 0, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FLATTER + .effect = EFFECT_FLATTER, + .power = 0, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_WILL_O_WISP + .effect = EFFECT_WILL_O_WISP, + .power = 0, + .type = TYPE_FIRE, + .accuracy = 75, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MEMENTO + .effect = EFFECT_MEMENTO, + .power = 0, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FACADE + .effect = EFFECT_FACADE, + .power = 70, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FOCUS_PUNCH + .effect = EFFECT_FOCUS_PUNCH, + .power = 150, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = -3, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED, + }, + { // MOVE_SMELLING_SALT + .effect = EFFECT_SMELLINGSALT, + .power = 60, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FOLLOW_ME + .effect = EFFECT_FOLLOW_ME, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 3, + .flags = 0, + }, + { // MOVE_NATURE_POWER + .effect = EFFECT_NATURE_POWER, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 95, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_DEPENDS, + .priority = 0, + .flags = 0, + }, + { // MOVE_CHARGE + .effect = EFFECT_CHARGE, + .power = 0, + .type = TYPE_ELECTRIC, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_TAUNT + .effect = EFFECT_TAUNT, + .power = 0, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED, + }, + { // MOVE_HELPING_HAND + .effect = EFFECT_HELPING_HAND, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 5, + .flags = 0, + }, + { // MOVE_TRICK + .effect = EFFECT_TRICK, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_ROLE_PLAY + .effect = EFFECT_ROLE_PLAY, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = 0, + }, + { // MOVE_WISH + .effect = EFFECT_WISH, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED, + }, + { // MOVE_ASSIST + .effect = EFFECT_ASSIST, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_DEPENDS, + .priority = 0, + .flags = 0, + }, + { // MOVE_INGRAIN + .effect = EFFECT_INGRAIN, + .power = 0, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_SUPERPOWER + .effect = EFFECT_SUPERPOWER, + .power = 120, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MAGIC_COAT + .effect = EFFECT_MAGIC_COAT, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_DEPENDS, + .priority = 4, + .flags = 0, + }, + { // MOVE_RECYCLE + .effect = EFFECT_RECYCLE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + { // MOVE_REVENGE + .effect = EFFECT_REVENGE, + .power = 60, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = -4, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_BRICK_BREAK + .effect = EFFECT_BRICK_BREAK, + .power = 75, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_YAWN + .effect = EFFECT_YAWN, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_KNOCK_OFF + .effect = EFFECT_KNOCK_OFF, + .power = 20, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_ENDEAVOR + .effect = EFFECT_ENDEAVOR, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_ERUPTION + .effect = EFFECT_ERUPTION, + .power = 150, + .type = TYPE_FIRE, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SKILL_SWAP + .effect = EFFECT_SKILL_SWAP, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_IMPRISON + .effect = EFFECT_IMPRISON, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED, + }, + { // MOVE_REFRESH + .effect = EFFECT_REFRESH, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_GRUDGE + .effect = EFFECT_GRUDGE, + .power = 0, + .type = TYPE_GHOST, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SNATCH + .effect = EFFECT_SNATCH, + .power = 0, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_DEPENDS, + .priority = 4, + .flags = FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SECRET_POWER + .effect = EFFECT_SECRET_POWER, + .power = 70, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_DIVE + .effect = EFFECT_SEMI_INVULNERABLE, + .power = 60, + .type = TYPE_WATER, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_ARM_THRUST + .effect = EFFECT_MULTI_HIT, + .power = 15, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_CAMOUFLAGE + .effect = EFFECT_CAMOUFLAGE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_TAIL_GLOW + .effect = EFFECT_SPECIAL_ATTACK_UP_2, + .power = 0, + .type = TYPE_BUG, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_LUSTER_PURGE + .effect = EFFECT_SPECIAL_DEFENSE_DOWN_HIT, + .power = 70, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 50, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MIST_BALL + .effect = EFFECT_SPECIAL_ATTACK_DOWN_HIT, + .power = 70, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 50, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FEATHER_DANCE + .effect = EFFECT_ATTACK_DOWN_2, + .power = 0, + .type = TYPE_FLYING, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_TEETER_DANCE + .effect = EFFECT_TEETER_DANCE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_FOES_AND_ALLY, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED, + }, + { // MOVE_BLAZE_KICK + .effect = EFFECT_BLAZE_KICK, + .power = 85, + .type = TYPE_FIRE, + .accuracy = 90, + .pp = 10, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MUD_SPORT + .effect = EFFECT_MUD_SPORT, + .power = 0, + .type = TYPE_GROUND, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + { // MOVE_ICE_BALL + .effect = EFFECT_ROLLOUT, + .power = 30, + .type = TYPE_ICE, + .accuracy = 90, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_NEEDLE_ARM + .effect = EFFECT_FLINCH_MINIMIZE_HIT, + .power = 60, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SLACK_OFF + .effect = EFFECT_RESTORE_HP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_HYPER_VOICE + .effect = EFFECT_HIT, + .power = 90, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_POISON_FANG + .effect = EFFECT_POISON_FANG, + .power = 50, + .type = TYPE_POISON, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_CRUSH_CLAW + .effect = EFFECT_DEFENSE_DOWN_HIT, + .power = 75, + .type = TYPE_NORMAL, + .accuracy = 95, + .pp = 10, + .secondaryEffectChance = 50, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_BLAST_BURN + .effect = EFFECT_RECHARGE, + .power = 150, + .type = TYPE_FIRE, + .accuracy = 90, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_HYDRO_CANNON + .effect = EFFECT_RECHARGE, + .power = 150, + .type = TYPE_WATER, + .accuracy = 90, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_METEOR_MASH + .effect = EFFECT_ATTACK_UP_HIT, + .power = 100, + .type = TYPE_STEEL, + .accuracy = 85, + .pp = 10, + .secondaryEffectChance = 20, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_ASTONISH + .effect = EFFECT_FLINCH_MINIMIZE_HIT, + .power = 30, + .type = TYPE_GHOST, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_WEATHER_BALL + .effect = EFFECT_WEATHER_BALL, + .power = 50, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_AROMATHERAPY + .effect = EFFECT_HEAL_BELL, + .power = 0, + .type = TYPE_GRASS, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_FAKE_TEARS + .effect = EFFECT_SPECIAL_DEFENSE_DOWN_2, + .power = 0, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_AIR_CUTTER + .effect = EFFECT_HIGH_CRITICAL, + .power = 55, + .type = TYPE_FLYING, + .accuracy = 95, + .pp = 25, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_OVERHEAT + .effect = EFFECT_OVERHEAT, + .power = 140, + .type = TYPE_FIRE, + .accuracy = 90, + .pp = 5, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_ODOR_SLEUTH + .effect = EFFECT_FORESIGHT, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_ROCK_TOMB + .effect = EFFECT_SPEED_DOWN_HIT, + .power = 50, + .type = TYPE_ROCK, + .accuracy = 80, + .pp = 10, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SILVER_WIND + .effect = EFFECT_ALL_STATS_UP_HIT, + .power = 60, + .type = TYPE_BUG, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_METAL_SOUND + .effect = EFFECT_SPECIAL_DEFENSE_DOWN_2, + .power = 0, + .type = TYPE_STEEL, + .accuracy = 85, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_GRASS_WHISTLE + .effect = EFFECT_SLEEP, + .power = 0, + .type = TYPE_GRASS, + .accuracy = 55, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_TICKLE + .effect = EFFECT_TICKLE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_COSMIC_POWER + .effect = EFFECT_COSMIC_POWER, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_WATER_SPOUT + .effect = EFFECT_ERUPTION, + .power = 150, + .type = TYPE_WATER, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SIGNAL_BEAM + .effect = EFFECT_CONFUSE_HIT, + .power = 75, + .type = TYPE_BUG, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SHADOW_PUNCH + .effect = EFFECT_ALWAYS_HIT, + .power = 60, + .type = TYPE_GHOST, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_EXTRASENSORY + .effect = EFFECT_FLINCH_MINIMIZE_HIT, + .power = 80, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SKY_UPPERCUT + .effect = EFFECT_SKY_UPPERCUT, + .power = 85, + .type = TYPE_FIGHTING, + .accuracy = 90, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SAND_TOMB + .effect = EFFECT_TRAP, + .power = 15, + .type = TYPE_GROUND, + .accuracy = 70, + .pp = 15, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SHEER_COLD + .effect = EFFECT_OHKO, + .power = 1, + .type = TYPE_ICE, + .accuracy = 30, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MUDDY_WATER + .effect = EFFECT_ACCURACY_DOWN_HIT, + .power = 95, + .type = TYPE_WATER, + .accuracy = 85, + .pp = 10, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_BULLET_SEED + .effect = EFFECT_MULTI_HIT, + .power = 10, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_AERIAL_ACE + .effect = EFFECT_ALWAYS_HIT, + .power = 60, + .type = TYPE_FLYING, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_ICICLE_SPEAR + .effect = EFFECT_MULTI_HIT, + .power = 10, + .type = TYPE_ICE, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_IRON_DEFENSE + .effect = EFFECT_DEFENSE_UP_2, + .power = 0, + .type = TYPE_STEEL, + .accuracy = 0, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_BLOCK + .effect = EFFECT_MEAN_LOOK, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_HOWL + .effect = EFFECT_ATTACK_UP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_DRAGON_CLAW + .effect = EFFECT_HIT, + .power = 80, + .type = TYPE_DRAGON, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_FRENZY_PLANT + .effect = EFFECT_RECHARGE, + .power = 150, + .type = TYPE_GRASS, + .accuracy = 90, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_BULK_UP + .effect = EFFECT_BULK_UP, + .power = 0, + .type = TYPE_FIGHTING, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_BOUNCE + .effect = EFFECT_SEMI_INVULNERABLE, + .power = 85, + .type = TYPE_FLYING, + .accuracy = 85, + .pp = 5, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_MUD_SHOT + .effect = EFFECT_SPEED_DOWN_HIT, + .power = 55, + .type = TYPE_GROUND, + .accuracy = 95, + .pp = 15, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_POISON_TAIL + .effect = EFFECT_POISON_TAIL, + .power = 50, + .type = TYPE_POISON, + .accuracy = 100, + .pp = 25, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_COVET + .effect = EFFECT_THIEF, + .power = 40, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 40, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_VOLT_TACKLE + .effect = EFFECT_DOUBLE_EDGE, + .power = 120, + .type = TYPE_ELECTRIC, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_MAGICAL_LEAF + .effect = EFFECT_ALWAYS_HIT, + .power = 60, + .type = TYPE_GRASS, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_WATER_SPORT + .effect = EFFECT_WATER_SPORT, + .power = 0, + .type = TYPE_WATER, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + { // MOVE_CALM_MIND + .effect = EFFECT_CALM_MIND, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_LEAF_BLADE + .effect = EFFECT_HIGH_CRITICAL, + .power = 70, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_DRAGON_DANCE + .effect = EFFECT_DRAGON_DANCE, + .power = 0, + .type = TYPE_DRAGON, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_ROCK_BLAST + .effect = EFFECT_MULTI_HIT, + .power = 25, + .type = TYPE_ROCK, + .accuracy = 80, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SHOCK_WAVE + .effect = EFFECT_ALWAYS_HIT, + .power = 60, + .type = TYPE_ELECTRIC, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_WATER_PULSE + .effect = EFFECT_CONFUSE_HIT, + .power = 60, + .type = TYPE_WATER, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 20, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_DOOM_DESIRE + .effect = EFFECT_FUTURE_SIGHT, + .power = 120, + .type = TYPE_STEEL, + .accuracy = 85, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = 0, + }, + { // MOVE_PSYCHO_BOOST + .effect = EFFECT_OVERHEAT, + .power = 140, + .type = TYPE_PSYCHIC, + .accuracy = 90, + .pp = 5, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, +}; + +#endif // GUARD_DATA_BATTLE_MOVES |