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Diffstat (limited to 'include/data/region_map/region_map_entries.h')
-rw-r--r-- | include/data/region_map/region_map_entries.h | 421 |
1 files changed, 0 insertions, 421 deletions
diff --git a/include/data/region_map/region_map_entries.h b/include/data/region_map/region_map_entries.h deleted file mode 100644 index 9c7e3f2fc..000000000 --- a/include/data/region_map/region_map_entries.h +++ /dev/null @@ -1,421 +0,0 @@ -#ifndef GUARD_DATA_REGION_MAP_REGION_MAP_ENTRIES_H -#define GUARD_DATA_REGION_MAP_REGION_MAP_ENTRIES_H - -static const u8 sMapName_LittlerootTown[] = _("LITTLEROOT TOWN"); -static const u8 sMapName_OldaleTown[] = _("OLDALE TOWN"); -static const u8 sMapName_DewfordTown[] = _("DEWFORD TOWN"); -static const u8 sMapName_LavaridgeTown[] = _("LAVARIDGE TOWN"); -static const u8 sMapName_FallarborTown[] = _("FALLARBOR TOWN"); -static const u8 sMapName_VerdanturfTown[] = _("VERDANTURF TOWN"); -static const u8 sMapName_PacifidlogTown[] = _("PACIFIDLOG TOWN"); -static const u8 sMapName_PetalburgCity[] = _("PETALBURG CITY"); -static const u8 sMapName_SlateportCity[] = _("SLATEPORT CITY"); -static const u8 sMapName_MauvilleCity[] = _("MAUVILLE CITY"); -static const u8 sMapName_RustboroCity[] = _("RUSTBORO CITY"); -static const u8 sMapName_FortreeCity[] = _("FORTREE CITY"); -static const u8 sMapName_LilycoveCity[] = _("LILYCOVE CITY"); -static const u8 sMapName_MossdeepCity[] = _("MOSSDEEP CITY"); -static const u8 sMapName_SootopolisCity[] = _("SOOTOPOLIS CITY"); -static const u8 sMapName_EverGrandeCity[] = _("EVER GRANDE CITY"); -static const u8 sMapName_Route101[] = _("ROUTE 101"); -static const u8 sMapName_Route102[] = _("ROUTE 102"); -static const u8 sMapName_Route103[] = _("ROUTE 103"); -static const u8 sMapName_Route104[] = _("ROUTE 104"); -static const u8 sMapName_Route105[] = _("ROUTE 105"); -static const u8 sMapName_Route106[] = _("ROUTE 106"); -static const u8 sMapName_Route107[] = _("ROUTE 107"); -static const u8 sMapName_Route108[] = _("ROUTE 108"); -static const u8 sMapName_Route109[] = _("ROUTE 109"); -static const u8 sMapName_Route110[] = _("ROUTE 110"); -static const u8 sMapName_Route111[] = _("ROUTE 111"); -static const u8 sMapName_Route112[] = _("ROUTE 112"); -static const u8 sMapName_Route113[] = _("ROUTE 113"); -static const u8 sMapName_Route114[] = _("ROUTE 114"); -static const u8 sMapName_Route115[] = _("ROUTE 115"); -static const u8 sMapName_Route116[] = _("ROUTE 116"); -static const u8 sMapName_Route117[] = _("ROUTE 117"); -static const u8 sMapName_Route118[] = _("ROUTE 118"); -static const u8 sMapName_Route119[] = _("ROUTE 119"); -static const u8 sMapName_Route120[] = _("ROUTE 120"); -static const u8 sMapName_Route121[] = _("ROUTE 121"); -static const u8 sMapName_Route122[] = _("ROUTE 122"); -static const u8 sMapName_Route123[] = _("ROUTE 123"); -static const u8 sMapName_Route124[] = _("ROUTE 124"); -static const u8 sMapName_Route125[] = _("ROUTE 125"); -static const u8 sMapName_Route126[] = _("ROUTE 126"); -static const u8 sMapName_Route127[] = _("ROUTE 127"); -static const u8 sMapName_Route128[] = _("ROUTE 128"); -static const u8 sMapName_Route129[] = _("ROUTE 129"); -static const u8 sMapName_Route130[] = _("ROUTE 130"); -static const u8 sMapName_Route131[] = _("ROUTE 131"); -static const u8 sMapName_Route132[] = _("ROUTE 132"); -static const u8 sMapName_Route133[] = _("ROUTE 133"); -static const u8 sMapName_Route134[] = _("ROUTE 134"); -static const u8 sMapName_Underwater[] = _("UNDERWATER"); -static const u8 sMapName_GraniteCave[] = _("GRANITE CAVE"); -static const u8 sMapName_MtChimney[] = _("MT. CHIMNEY"); -static const u8 sMapName_SafariZone[] = _("SAFARI ZONE"); -static const u8 sMapName_BattleFrontier[] = _("BATTLE FRONTIER"); -static const u8 sMapName_PetalburgWoods[] = _("PETALBURG WOODS"); -static const u8 sMapName_RusturfTunnel[] = _("RUSTURF TUNNEL"); -static const u8 sMapName_AbandonedShip[] = _("ABANDONED SHIP"); -static const u8 sMapName_NewMauville[] = _("NEW MAUVILLE"); -static const u8 sMapName_MeteorFalls[] = _("METEOR FALLS"); -static const u8 sMapName_MtPyre[] = _("MT. PYRE"); -// This was the Aqua or Magma hideout in Ruby/Sapphire, but each team has a -// hideout in Emerald with their own new region map entries, and this name -// doesn't seem to be used anymore. -static const u8 sMapName_AquaHideoutOld[] = _("{AQUA} HIDEOUT"); -static const u8 sMapName_ShoalCave[] = _("SHOAL CAVE"); -static const u8 sMapName_SeafloorCavern[] = _("SEAFLOOR CAVERN"); -static const u8 sMapName_VictoryRoad[] = _("VICTORY ROAD"); -static const u8 sMapName_MirageIsland[] = _("MIRAGE ISLAND"); -static const u8 sMapName_CaveOfOrigin[] = _("CAVE OF ORIGIN"); -static const u8 sMapName_SouthernIsland[] = _("SOUTHERN ISLAND"); -static const u8 sMapName_FieryPath[] = _("FIERY PATH"); -static const u8 sMapName_JaggedPass[] = _("JAGGED PASS"); -static const u8 sMapName_SealedChamber[] = _("SEALED CHAMBER"); -static const u8 sMapName_ScorchedSlab[] = _("SCORCHED SLAB"); -static const u8 sMapName_IslandCave[] = _("ISLAND CAVE"); -static const u8 sMapName_DesertRuins[] = _("DESERT RUINS"); -static const u8 sMapName_AncientTomb[] = _("ANCIENT TOMB"); -static const u8 sMapName_InsideOfTruck[] = _("INSIDE OF TRUCK"); -static const u8 sMapName_SkyPillar[] = _("SKY PILLAR"); -static const u8 sMapName_SecretBase[] = _("SECRET BASE"); -static const u8 sMapName_None[] = _(""); -static const u8 sMapName_PalletTown[] = _("PALLET TOWN"); -static const u8 sMapName_ViridianCity[] = _("VIRIDIAN CITY"); -static const u8 sMapName_PewterCity[] = _("PEWTER CITY"); -static const u8 sMapName_CeruleanCity[] = _("CERULEAN CITY"); -static const u8 sMapName_LavenderTown[] = _("LAVENDER TOWN"); -static const u8 sMapName_VermilionCity[] = _("VERMILION CITY"); -static const u8 sMapName_CeladonCity[] = _("CELADON CITY"); -static const u8 sMapName_FuchsiaCity[] = _("FUCHSIA CITY"); -static const u8 sMapName_CinnabarIsland[] = _("CINNABAR ISLAND"); -static const u8 sMapName_IndigoPlateau[] = _("INDIGO PLATEAU"); -static const u8 sMapName_SaffronCity[] = _("SAFFRON CITY"); -static const u8 sMapName_Route4[] = _("ROUTE 4"); -static const u8 sMapName_Route10[] = _("ROUTE 10"); -static const u8 sMapName_Route1[] = _("ROUTE 1"); -static const u8 sMapName_Route2[] = _("ROUTE 2"); -static const u8 sMapName_Route3[] = _("ROUTE 3"); -static const u8 sMapName_Route4_2[] = _("ROUTE 4"); -static const u8 sMapName_Route5[] = _("ROUTE 5"); -static const u8 sMapName_Route6[] = _("ROUTE 6"); -static const u8 sMapName_Route7[] = _("ROUTE 7"); -static const u8 sMapName_Route8[] = _("ROUTE 8"); -static const u8 sMapName_Route9[] = _("ROUTE 9"); -static const u8 sMapName_Route10_2[] = _("ROUTE 10"); -static const u8 sMapName_Route11[] = _("ROUTE 11"); -static const u8 sMapName_Route12[] = _("ROUTE 12"); -static const u8 sMapName_Route13[] = _("ROUTE 13"); -static const u8 sMapName_Route14[] = _("ROUTE 14"); -static const u8 sMapName_Route15[] = _("ROUTE 15"); -static const u8 sMapName_Route16[] = _("ROUTE 16"); -static const u8 sMapName_Route17[] = _("ROUTE 17"); -static const u8 sMapName_Route18[] = _("ROUTE 18"); -static const u8 sMapName_Route19[] = _("ROUTE 19"); -static const u8 sMapName_Route20[] = _("ROUTE 20"); -static const u8 sMapName_Route21[] = _("ROUTE 21"); -static const u8 sMapName_Route22[] = _("ROUTE 22"); -static const u8 sMapName_Route23[] = _("ROUTE 23"); -static const u8 sMapName_Route24[] = _("ROUTE 24"); -static const u8 sMapName_Route25[] = _("ROUTE 25"); -static const u8 sMapName_ViridianForest[] = _("VIRIDIAN FOREST"); -static const u8 sMapName_MtMoon[] = _("MT. MOON"); -static const u8 sMapName_SSAnne[] = _("S.S. ANNE"); -static const u8 sMapName_UndergroundPath[] = _("UNDERGROUND PATH"); -static const u8 sMapName_UndergroundPath2[] = _("UNDERGROUND PATH"); -static const u8 sMapName_DiglettsCave[] = _("DIGLETT’S CAVE"); -static const u8 sMapName_KantoVictoryRoad[] = _("VICTORY ROAD"); -static const u8 sMapName_RocketHideout[] = _("ROCKET HIDEOUT"); -static const u8 sMapName_SilphCo[] = _("SILPH CO."); -static const u8 sMapName_PokemonMansion[] = _("POKéMON MANSION"); -static const u8 sMapName_KantoSafariZone[] = _("SAFARI ZONE"); -static const u8 sMapName_PokemonLeague[] = _("POKéMON LEAGUE"); -static const u8 sMapName_RockTunnel[] = _("ROCK TUNNEL"); -static const u8 sMapName_SeafoamIslands[] = _("SEAFOAM ISLANDS"); -static const u8 sMapName_PokemonTower[] = _("POKéMON TOWER"); -static const u8 sMapName_CeruleanCave[] = _("CERULEAN CAVE"); -static const u8 sMapName_PowerPlant[] = _("POWER PLANT"); -static const u8 sMapName_OneIsland[] = _("ONE ISLAND"); -static const u8 sMapName_TwoIsland[] = _("TWO ISLAND"); -static const u8 sMapName_ThreeIsland[] = _("THREE ISLAND"); -static const u8 sMapName_FourIsland[] = _("FOUR ISLAND"); -static const u8 sMapName_FiveIsland[] = _("FIVE ISLAND"); -static const u8 sMapName_SevenIsland[] = _("SEVEN ISLAND"); -static const u8 sMapName_SixIsland[] = _("SIX ISLAND"); -static const u8 sMapName_KindleRoad[] = _("KINDLE ROAD"); -static const u8 sMapName_TreasureBeach[] = _("TREASURE BEACH"); -static const u8 sMapName_CapeBrink[] = _("CAPE BRINK"); -static const u8 sMapName_BondBridge[] = _("BOND BRIDGE"); -static const u8 sMapName_ThreeIslePort[] = _("THREE ISLE PORT"); -static const u8 sMapName_SeviiIsle6[] = _("SEVII ISLE 6"); -static const u8 sMapName_SeviiIsle7[] = _("SEVII ISLE 7"); -static const u8 sMapName_SeviiIsle8[] = _("SEVII ISLE 8"); -static const u8 sMapName_SeviiIsle9[] = _("SEVII ISLE 9"); -static const u8 sMapName_ResortGorgeous[] = _("RESORT GORGEOUS"); -static const u8 sMapName_WaterLabyrinth[] = _("WATER LABYRINTH"); -static const u8 sMapName_FiveIsleMeadow[] = _("FIVE ISLE MEADOW"); -static const u8 sMapName_MemorialPillar[] = _("MEMORIAL PILLAR"); -static const u8 sMapName_OutcastIsland[] = _("OUTCAST ISLAND"); -static const u8 sMapName_GreenPath[] = _("GREEN PATH"); -static const u8 sMapName_WaterPath[] = _("WATER PATH"); -static const u8 sMapName_RuinValley[] = _("RUIN VALLEY"); -static const u8 sMapName_TrainerTower[] = _("TRAINER TOWER"); -static const u8 sMapName_CanyonEntrance[] = _("CANYON ENTRANCE"); -static const u8 sMapName_SevaultCanyon[] = _("SEVAULT CANYON"); -static const u8 sMapName_TanobyRuins[] = _("TANOBY RUINS"); -static const u8 sMapName_SeviiIsle22[] = _("SEVII ISLE 22"); -static const u8 sMapName_SeviiIsle23[] = _("SEVII ISLE 23"); -static const u8 sMapName_SeviiIsle24[] = _("SEVII ISLE 24"); -static const u8 sMapName_NavelRock[] = _("NAVEL ROCK"); -static const u8 sMapName_MtEmber[] = _("MT. EMBER"); -static const u8 sMapName_BerryForest[] = _("BERRY FOREST"); -static const u8 sMapName_IcefallCave[] = _("ICEFALL CAVE"); -static const u8 sMapName_RocketWarehouse[] = _("ROCKET WAREHOUSE"); -static const u8 sMapName_TrainerTower2[] = _("TRAINER TOWER"); -static const u8 sMapName_DottedHole[] = _("DOTTED HOLE"); -static const u8 sMapName_LostCave[] = _("LOST CAVE"); -static const u8 sMapName_PatternBush[] = _("PATTERN BUSH"); -static const u8 sMapName_AlteringCave[] = _("ALTERING CAVE"); -static const u8 sMapName_TanobyChambers[] = _("TANOBY CHAMBERS"); -static const u8 sMapName_ThreeIslePath[] = _("THREE ISLE PATH"); -static const u8 sMapName_TanobyKey[] = _("TANOBY KEY"); -static const u8 sMapName_BirthIsland[] = _("BIRTH ISLAND"); -static const u8 sMapName_MoneanChamber[] = _("MONEAN CHAMBER"); -static const u8 sMapName_LiptooChamber[] = _("LIPTOO CHAMBER"); -static const u8 sMapName_WeepthChamber[] = _("WEEPTH CHAMBER"); -static const u8 sMapName_DilfordChamber[] = _("DILFORD CHAMBER"); -static const u8 sMapName_ScufibChamber[] = _("SCUFIB CHAMBER"); -static const u8 sMapName_RixyChamber[] = _("RIXY CHAMBER"); -static const u8 sMapName_ViapoisChamber[] = _("VIAPOIS CHAMBER"); -static const u8 sMapName_EmberSpa[] = _("EMBER SPA"); -static const u8 sMapName_SpecialArea[] = _("SPECIAL AREA"); -static const u8 sMapName_AquaHideout[] = _("AQUA HIDEOUT"); -static const u8 sMapName_MagmaHideout[] = _("MAGMA HIDEOUT"); -static const u8 sMapName_MirageTower[] = _("MIRAGE TOWER"); -static const u8 sMapName_FarawayIsland[] = _("FARAWAY ISLAND"); -static const u8 sMapName_ArtisanCave[] = _("ARTISAN CAVE"); -static const u8 sMapName_MarineCave[] = _("MARINE CAVE"); -static const u8 sMapName_TerraCave[] = _("TERRA CAVE"); -static const u8 sMapName_DesertUnderpass[] = _("DESERT UNDERPASS"); -static const u8 sMapName_TrainerHill[] = _("TRAINER HILL"); - -const struct RegionMapLocation gRegionMapEntries[] = { - { 4, 11, 1, 1, sMapName_LittlerootTown}, - { 4, 9, 1, 1, sMapName_OldaleTown}, - { 2, 14, 1, 1, sMapName_DewfordTown}, - { 5, 3, 1, 1, sMapName_LavaridgeTown}, - { 3, 0, 1, 1, sMapName_FallarborTown}, - { 4, 6, 1, 1, sMapName_VerdanturfTown}, - {17, 10, 1, 1, sMapName_PacifidlogTown}, - { 1, 9, 1, 1, sMapName_PetalburgCity}, - { 8, 10, 1, 2, sMapName_SlateportCity}, - { 8, 6, 2, 1, sMapName_MauvilleCity}, - { 0, 5, 1, 2, sMapName_RustboroCity}, - {12, 0, 1, 1, sMapName_FortreeCity}, - {18, 3, 2, 1, sMapName_LilycoveCity}, - {24, 5, 2, 1, sMapName_MossdeepCity}, - {21, 7, 1, 1, sMapName_SootopolisCity}, - {27, 8, 1, 2, sMapName_EverGrandeCity}, - { 4, 10, 1, 1, sMapName_Route101}, - { 2, 9, 2, 1, sMapName_Route102}, - { 4, 8, 4, 1, sMapName_Route103}, - { 0, 7, 1, 3, sMapName_Route104}, - { 0, 10, 1, 3, sMapName_Route105}, - { 0, 13, 2, 1, sMapName_Route106}, - { 3, 14, 3, 1, sMapName_Route107}, - { 6, 14, 2, 1, sMapName_Route108}, - { 8, 12, 1, 3, sMapName_Route109}, - { 8, 7, 1, 3, sMapName_Route110}, - { 8, 0, 1, 6, sMapName_Route111}, - { 6, 3, 2, 1, sMapName_Route112}, - { 4, 0, 4, 1, sMapName_Route113}, - { 1, 0, 2, 3, sMapName_Route114}, - { 0, 2, 1, 3, sMapName_Route115}, - { 1, 5, 4, 1, sMapName_Route116}, - { 5, 6, 3, 1, sMapName_Route117}, - {10, 6, 2, 1, sMapName_Route118}, - {11, 0, 1, 6, sMapName_Route119}, - {13, 0, 1, 4, sMapName_Route120}, - {14, 3, 4, 1, sMapName_Route121}, - {16, 4, 1, 2, sMapName_Route122}, - {12, 6, 5, 1, sMapName_Route123}, - {20, 3, 4, 3, sMapName_Route124}, - {24, 3, 2, 2, sMapName_Route125}, - {20, 6, 3, 3, sMapName_Route126}, - {23, 6, 3, 3, sMapName_Route127}, - {23, 9, 4, 1, sMapName_Route128}, - {24, 10, 2, 1, sMapName_Route129}, - {21, 10, 3, 1, sMapName_Route130}, - {18, 10, 3, 1, sMapName_Route131}, - {15, 10, 2, 1, sMapName_Route132}, - {12, 10, 3, 1, sMapName_Route133}, - { 9, 10, 3, 1, sMapName_Route134}, - {20, 3, 4, 3, sMapName_Underwater}, - {20, 6, 3, 3, sMapName_Underwater}, - {23, 6, 3, 3, sMapName_Underwater}, - {23, 9, 4, 1, sMapName_Underwater}, - {21, 7, 1, 1, sMapName_Underwater}, - { 1, 13, 1, 1, sMapName_GraniteCave}, - { 6, 2, 1, 1, sMapName_MtChimney}, - {16, 2, 1, 1, sMapName_SafariZone}, - {22, 12, 1, 1, sMapName_BattleFrontier}, - { 0, 8, 1, 1, sMapName_PetalburgWoods}, - { 2, 5, 1, 1, sMapName_RusturfTunnel}, - { 6, 14, 1, 1, sMapName_AbandonedShip}, - { 8, 7, 1, 1, sMapName_NewMauville}, - { 0, 3, 1, 1, sMapName_MeteorFalls}, - { 1, 2, 1, 1, sMapName_MeteorFalls}, - {16, 4, 1, 1, sMapName_MtPyre}, - {19, 3, 1, 1, sMapName_AquaHideoutOld}, - {24, 4, 1, 1, sMapName_ShoalCave}, - {24, 9, 1, 1, sMapName_SeafloorCavern}, - {24, 9, 1, 1, sMapName_Underwater}, - {27, 9, 1, 1, sMapName_VictoryRoad}, - {17, 10, 1, 1, sMapName_MirageIsland}, - {21, 7, 1, 1, sMapName_CaveOfOrigin}, - {12, 14, 1, 1, sMapName_SouthernIsland}, - { 6, 3, 1, 1, sMapName_FieryPath}, - { 7, 3, 1, 1, sMapName_FieryPath}, - { 6, 3, 1, 1, sMapName_JaggedPass}, - { 7, 2, 1, 1, sMapName_JaggedPass}, - {11, 10, 1, 1, sMapName_SealedChamber}, - {11, 10, 1, 1, sMapName_Underwater}, - {13, 0, 1, 1, sMapName_ScorchedSlab}, - { 0, 10, 1, 1, sMapName_IslandCave}, - { 8, 3, 1, 1, sMapName_DesertRuins}, - {13, 2, 1, 1, sMapName_AncientTomb}, - { 0, 0, 1, 1, sMapName_InsideOfTruck}, - {19, 10, 1, 1, sMapName_SkyPillar}, - { 0, 0, 1, 1, sMapName_SecretBase}, - { 0, 0, 1, 1, sMapName_None}, - { 0, 0, 1, 1, sMapName_PalletTown}, - { 0, 0, 1, 1, sMapName_ViridianCity}, - { 0, 0, 1, 1, sMapName_PewterCity}, - { 0, 0, 1, 1, sMapName_CeruleanCity}, - { 0, 0, 1, 1, sMapName_LavenderTown}, - { 0, 0, 1, 1, sMapName_VermilionCity}, - { 0, 0, 1, 1, sMapName_CeladonCity}, - { 0, 0, 1, 1, sMapName_FuchsiaCity}, - { 0, 0, 1, 1, sMapName_CinnabarIsland}, - { 0, 0, 1, 1, sMapName_IndigoPlateau}, - { 0, 0, 1, 1, sMapName_SaffronCity}, - { 0, 0, 1, 1, sMapName_Route4}, - { 0, 0, 1, 1, sMapName_Route10}, - { 0, 0, 1, 1, sMapName_Route1}, - { 0, 0, 1, 1, sMapName_Route2}, - { 0, 0, 1, 1, sMapName_Route3}, - { 0, 0, 1, 1, sMapName_Route4_2}, - { 0, 0, 1, 1, sMapName_Route5}, - { 0, 0, 1, 1, sMapName_Route6}, - { 0, 0, 1, 1, sMapName_Route7}, - { 0, 0, 1, 1, sMapName_Route8}, - { 0, 0, 1, 1, sMapName_Route9}, - { 0, 0, 1, 1, sMapName_Route10_2}, - { 0, 0, 1, 1, sMapName_Route11}, - { 0, 0, 1, 1, sMapName_Route12}, - { 0, 0, 1, 1, sMapName_Route13}, - { 0, 0, 1, 1, sMapName_Route14}, - { 0, 0, 1, 1, sMapName_Route15}, - { 0, 0, 1, 1, sMapName_Route16}, - { 0, 0, 1, 1, sMapName_Route17}, - { 0, 0, 1, 1, sMapName_Route18}, - { 0, 0, 1, 1, sMapName_Route19}, - { 0, 0, 1, 1, sMapName_Route20}, - { 0, 0, 1, 1, sMapName_Route21}, - { 0, 0, 1, 1, sMapName_Route22}, - { 0, 0, 1, 1, sMapName_Route23}, - { 0, 0, 1, 1, sMapName_Route24}, - { 0, 0, 1, 1, sMapName_Route25}, - { 0, 0, 1, 1, sMapName_ViridianForest}, - { 0, 0, 1, 1, sMapName_MtMoon}, - { 0, 0, 1, 1, sMapName_SSAnne}, - { 0, 0, 1, 1, sMapName_UndergroundPath}, - { 0, 0, 1, 1, sMapName_UndergroundPath2}, - { 0, 0, 1, 1, sMapName_DiglettsCave}, - { 0, 0, 1, 1, sMapName_KantoVictoryRoad}, - { 0, 0, 1, 1, sMapName_RocketHideout}, - { 0, 0, 1, 1, sMapName_SilphCo}, - { 0, 0, 1, 1, sMapName_PokemonMansion}, - { 0, 0, 1, 1, sMapName_KantoSafariZone}, - { 0, 0, 1, 1, sMapName_PokemonLeague}, - { 0, 0, 1, 1, sMapName_RockTunnel}, - { 0, 0, 1, 1, sMapName_SeafoamIslands}, - { 0, 0, 1, 1, sMapName_PokemonTower}, - { 0, 0, 1, 1, sMapName_CeruleanCave}, - { 0, 0, 1, 1, sMapName_PowerPlant}, - { 0, 0, 1, 1, sMapName_OneIsland}, - { 0, 0, 1, 1, sMapName_TwoIsland}, - { 0, 0, 1, 1, sMapName_ThreeIsland}, - { 0, 0, 1, 1, sMapName_FourIsland}, - { 0, 0, 1, 1, sMapName_FiveIsland}, - { 0, 0, 1, 1, sMapName_SevenIsland}, - { 0, 0, 1, 1, sMapName_SixIsland}, - { 0, 0, 1, 1, sMapName_KindleRoad}, - { 0, 0, 1, 1, sMapName_TreasureBeach}, - { 0, 0, 1, 1, sMapName_CapeBrink}, - { 0, 0, 1, 1, sMapName_BondBridge}, - { 0, 0, 1, 1, sMapName_ThreeIslePort}, - { 0, 0, 1, 1, sMapName_SeviiIsle6}, - { 0, 0, 1, 1, sMapName_SeviiIsle7}, - { 0, 0, 1, 1, sMapName_SeviiIsle8}, - { 0, 0, 1, 1, sMapName_SeviiIsle9}, - { 0, 0, 1, 1, sMapName_ResortGorgeous}, - { 0, 0, 1, 1, sMapName_WaterLabyrinth}, - { 0, 0, 1, 1, sMapName_FiveIsleMeadow}, - { 0, 0, 1, 1, sMapName_MemorialPillar}, - { 0, 0, 1, 1, sMapName_OutcastIsland}, - { 0, 0, 1, 1, sMapName_GreenPath}, - { 0, 0, 1, 1, sMapName_WaterPath}, - { 0, 0, 1, 1, sMapName_RuinValley}, - { 0, 0, 1, 1, sMapName_TrainerTower}, - { 0, 0, 1, 1, sMapName_CanyonEntrance}, - { 0, 0, 1, 1, sMapName_SevaultCanyon}, - { 0, 0, 1, 1, sMapName_TanobyRuins}, - { 0, 0, 1, 1, sMapName_SeviiIsle22}, - { 0, 0, 1, 1, sMapName_SeviiIsle23}, - { 0, 0, 1, 1, sMapName_SeviiIsle24}, - { 0, 0, 1, 1, sMapName_NavelRock}, - { 0, 0, 1, 1, sMapName_MtEmber}, - { 0, 0, 1, 1, sMapName_BerryForest}, - { 0, 0, 1, 1, sMapName_IcefallCave}, - { 0, 0, 1, 1, sMapName_RocketWarehouse}, - { 0, 0, 1, 1, sMapName_TrainerTower2}, - { 0, 0, 1, 1, sMapName_DottedHole}, - { 0, 0, 1, 1, sMapName_LostCave}, - { 0, 0, 1, 1, sMapName_PatternBush}, - { 0, 0, 1, 1, sMapName_AlteringCave}, - { 0, 0, 1, 1, sMapName_TanobyChambers}, - { 0, 0, 1, 1, sMapName_ThreeIslePath}, - { 0, 0, 1, 1, sMapName_TanobyKey}, - { 0, 0, 1, 1, sMapName_BirthIsland}, - { 0, 0, 1, 1, sMapName_MoneanChamber}, - { 0, 0, 1, 1, sMapName_LiptooChamber}, - { 0, 0, 1, 1, sMapName_WeepthChamber}, - { 0, 0, 1, 1, sMapName_DilfordChamber}, - { 0, 0, 1, 1, sMapName_ScufibChamber}, - { 0, 0, 1, 1, sMapName_RixyChamber}, - { 0, 0, 1, 1, sMapName_ViapoisChamber}, - { 0, 0, 1, 1, sMapName_EmberSpa}, - { 0, 0, 1, 1, sMapName_SpecialArea}, - {19, 3, 1, 1, sMapName_AquaHideout}, - { 6, 3, 1, 1, sMapName_MagmaHideout}, - { 8, 2, 1, 1, sMapName_MirageTower}, - { 0, 0, 1, 1, sMapName_BirthIsland}, - { 0, 0, 1, 1, sMapName_FarawayIsland}, - {22, 12, 1, 1, sMapName_ArtisanCave}, - { 0, 0, 1, 1, sMapName_MarineCave}, - { 0, 0, 1, 1, sMapName_Underwater}, - { 0, 0, 1, 1, sMapName_TerraCave}, - { 0, 10, 1, 3, sMapName_Underwater}, - {24, 3, 2, 2, sMapName_Underwater}, - {24, 10, 2, 1, sMapName_Underwater}, - { 2, 0, 1, 1, sMapName_DesertUnderpass}, - { 6, 8, 1, 1, sMapName_AlteringCave}, - { 0, 0, 1, 1, sMapName_NavelRock}, - { 8, 4, 1, 1, sMapName_TrainerHill} -}; - -#endif //GUARD_DATA_REGION_MAP_REGION_MAP_ENTRIES_H |