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-rw-r--r--include/data/text/abilities.h247
-rw-r--r--include/data/text/item_descriptions.h329
2 files changed, 576 insertions, 0 deletions
diff --git a/include/data/text/abilities.h b/include/data/text/abilities.h
new file mode 100644
index 000000000..2efd76afc
--- /dev/null
+++ b/include/data/text/abilities.h
@@ -0,0 +1,247 @@
+#ifndef POKEEMERALD_DATA_TEXT_ABILITIES_H
+#define POKEEMERALD_DATA_TEXT_ABILITIES_H
+
+static const u8 gNoneAbilityDescription[] = _("No special ability.");
+static const u8 gStenchAbilityDescription[] = _("Helps repel wild POKéMON.");
+static const u8 gDrizzleAbilityDescription[] = _("Summons rain in battle.");
+static const u8 gSpeedBoostAbilityDescription[] = _("Gradually boosts SPEED.");
+static const u8 gBattleArmorAbilityDescription[] = _("Blocks critical hits.");
+static const u8 gSturdyAbilityDescription[] = _("Negates 1-hit KO attacks.");
+static const u8 gDampAbilityDescription[] = _("Prevents self-destruction.");
+static const u8 gLimberAbilityDescription[] = _("Prevents paralysis.");
+static const u8 gSandVeilAbilityDescription[] = _("Ups evasion in a sandstorm.");
+static const u8 gStaticAbilityDescription[] = _("Paralyzes on contact.");
+static const u8 gVoltAbsorbAbilityDescription[] = _("Turns electricity into HP.");
+static const u8 gWaterAbsorbAbilityDescription[] = _("Changes water into HP.");
+static const u8 gObliviousAbilityDescription[] = _("Prevents attraction.");
+static const u8 gCloudNineAbilityDescription[] = _("Negates weather effects.");
+static const u8 gCompoundEyesAbilityDescription[] = _("Raises accuracy.");
+static const u8 gInsomniaAbilityDescription[] = _("Prevents sleep.");
+static const u8 gColorChangeAbilityDescription[] = _("Changes type to foe’s move.");
+static const u8 gImmunityAbilityDescription[] = _("Prevents poisoning.");
+static const u8 gFlashFireAbilityDescription[] = _("Powers up if hit by fire.");
+static const u8 gShieldDustAbilityDescription[] = _("Prevents added effects.");
+static const u8 gOwnTempoAbilityDescription[] = _("Prevents confusion.");
+static const u8 gSuctionCupsAbilityDescription[] = _("Firmly anchors the body.");
+static const u8 gIntimidateAbilityDescription[] = _("Lowers the foe’s ATTACK.");
+static const u8 gShadowTagAbilityDescription[] = _("Prevents the foe’s escape.");
+static const u8 gRoughSkinAbilityDescription[] = _("Hurts to touch.");
+static const u8 gWonderGuardAbilityDescription[] = _("“Super effective” hits.");
+static const u8 gLevitateAbilityDescription[] = _("Not hit by GROUND attacks.");
+static const u8 gEffectSporeAbilityDescription[] = _("Leaves spores on contact.");
+static const u8 gSynchronizeAbilityDescription[] = _("Passes on status problems.");
+static const u8 gClearBodyAbilityDescription[] = _("Prevents ability reduction.");
+static const u8 gNaturalCureAbilityDescription[] = _("Heals upon switching out.");
+static const u8 gLightningRodAbilityDescription[] = _("Draws electrical moves.");
+static const u8 gSereneGraceAbilityDescription[] = _("Promotes added effects.");
+static const u8 gSwiftSwimAbilityDescription[] = _("Raises SPEED in rain.");
+static const u8 gChlorophyllAbilityDescription[] = _("Raises SPEED in sunshine.");
+static const u8 gIlluminateAbilityDescription[] = _("Encounter rate increases.");
+static const u8 gTraceAbilityDescription[] = _("Copies special ability.");
+static const u8 gHugePowerAbilityDescription[] = _("Raises ATTACK.");
+static const u8 gPoisonPointAbilityDescription[] = _("Poisons foe on contact.");
+static const u8 gInnerFocusAbilityDescription[] = _("Prevents flinching.");
+static const u8 gMagmaArmorAbilityDescription[] = _("Prevents freezing.");
+static const u8 gWaterVeilAbilityDescription[] = _("Prevents burns.");
+static const u8 gMagnetPullAbilityDescription[] = _("Traps STEEL-type POKéMON.");
+static const u8 gSoundproofAbilityDescription[] = _("Avoids sound-based moves.");
+static const u8 gRainDishAbilityDescription[] = _("Slight HP recovery in rain.");
+static const u8 gSandStreamAbilityDescription[] = _("Summons a sandstorm.");
+static const u8 gPressureAbilityDescription[] = _("Raises foe’s PP usage.");
+static const u8 gThickFatAbilityDescription[] = _("Heat-and-cold protection.");
+static const u8 gEarlyBirdAbilityDescription[] = _("Awakens quickly from sleep.");
+static const u8 gFlameBodyAbilityDescription[] = _("Burns the foe on contact.");
+static const u8 gRunAwayAbilityDescription[] = _("Makes escaping easier.");
+static const u8 gKeenEyeAbilityDescription[] = _("Prevents loss of accuracy.");
+static const u8 gHyperCutterAbilityDescription[] = _("Prevents ATTACK reduction.");
+static const u8 gPickupAbilityDescription[] = _("May pick up items.");
+static const u8 gTruantAbilityDescription[] = _("Moves only every two turns.");
+static const u8 gHustleAbilityDescription[] = _("Trades accuracy for power.");
+static const u8 gCuteCharmAbilityDescription[] = _("Infatuates on contact.");
+static const u8 gPlusAbilityDescription[] = _("Powers up with MINUS.");
+static const u8 gMinusAbilityDescription[] = _("Powers up with PLUS.");
+static const u8 gForecastAbilityDescription[] = _("Changes with the weather.");
+static const u8 gStickyHoldAbilityDescription[] = _("Prevents item theft.");
+static const u8 gShedSkinAbilityDescription[] = _("Heals the body by shedding.");
+static const u8 gGutsAbilityDescription[] = _("Ups ATTACK if suffering.");
+static const u8 gMarvelScaleAbilityDescription[] = _("Ups DEFENSE if suffering.");
+static const u8 gLiquidOozeAbilityDescription[] = _("Draining causes injury.");
+static const u8 gOvergrowAbilityDescription[] = _("Ups GRASS moves in a pinch.");
+static const u8 gBlazeAbilityDescription[] = _("Ups FIRE moves in a pinch.");
+static const u8 gTorrentAbilityDescription[] = _("Ups WATER moves in a pinch.");
+static const u8 gSwarmAbilityDescription[] = _("Ups BUG moves in a pinch.");
+static const u8 gRockHeadAbilityDescription[] = _("Prevents recoil damage.");
+static const u8 gDroughtAbilityDescription[] = _("Summons sunlight in battle.");
+static const u8 gArenaTrapAbilityDescription[] = _("Prevents fleeing.");
+static const u8 gVitalSpiritAbilityDescription[] = _("Prevents sleep.");
+static const u8 gWhiteSmokeAbilityDescription[] = _("Prevents ability reduction.");
+static const u8 gPurePowerAbilityDescription[] = _("Raises ATTACK.");
+static const u8 gShellArmorAbilityDescription[] = _("Blocks critical hits.");
+static const u8 gCacophonyAbilityDescription[] = _("Avoids sound-based moves.");
+static const u8 gAirLockAbilityDescription[] = _("Negates weather effects.");
+
+const u8 gAbilityNames[][ABILITY_NAME_LENGTH + 1] =
+{
+ _("-------"),
+ _("STENCH"),
+ _("DRIZZLE"),
+ _("SPEED BOOST"),
+ _("BATTLE ARMOR"),
+ _("STURDY"),
+ _("DAMP"),
+ _("LIMBER"),
+ _("SAND VEIL"),
+ _("STATIC"),
+ _("VOLT ABSORB"),
+ _("WATER ABSORB"),
+ _("OBLIVIOUS"),
+ _("CLOUD NINE"),
+ _("COMPOUNDEYES"),
+ _("INSOMNIA"),
+ _("COLOR CHANGE"),
+ _("IMMUNITY"),
+ _("FLASH FIRE"),
+ _("SHIELD DUST"),
+ _("OWN TEMPO"),
+ _("SUCTION CUPS"),
+ _("INTIMIDATE"),
+ _("SHADOW TAG"),
+ _("ROUGH SKIN"),
+ _("WONDER GUARD"),
+ _("LEVITATE"),
+ _("EFFECT SPORE"),
+ _("SYNCHRONIZE"),
+ _("CLEAR BODY"),
+ _("NATURAL CURE"),
+ _("LIGHTNINGROD"),
+ _("SERENE GRACE"),
+ _("SWIFT SWIM"),
+ _("CHLOROPHYLL"),
+ _("ILLUMINATE"),
+ _("TRACE"),
+ _("HUGE POWER"),
+ _("POISON POINT"),
+ _("INNER FOCUS"),
+ _("MAGMA ARMOR"),
+ _("WATER VEIL"),
+ _("MAGNET PULL"),
+ _("SOUNDPROOF"),
+ _("RAIN DISH"),
+ _("SAND STREAM"),
+ _("PRESSURE"),
+ _("THICK FAT"),
+ _("EARLY BIRD"),
+ _("FLAME BODY"),
+ _("RUN AWAY"),
+ _("KEEN EYE"),
+ _("HYPER CUTTER"),
+ _("PICKUP"),
+ _("TRUANT"),
+ _("HUSTLE"),
+ _("CUTE CHARM"),
+ _("PLUS"),
+ _("MINUS"),
+ _("FORECAST"),
+ _("STICKY HOLD"),
+ _("SHED SKIN"),
+ _("GUTS"),
+ _("MARVEL SCALE"),
+ _("LIQUID OOZE"),
+ _("OVERGROW"),
+ _("BLAZE"),
+ _("TORRENT"),
+ _("SWARM"),
+ _("ROCK HEAD"),
+ _("DROUGHT"),
+ _("ARENA TRAP"),
+ _("VITAL SPIRIT"),
+ _("WHITE SMOKE"),
+ _("PURE POWER"),
+ _("SHELL ARMOR"),
+ _("CACOPHONY"),
+ _("AIR LOCK"),
+};
+
+const u8 *const gAbilityDescriptionPointers[] =
+{
+ gNoneAbilityDescription,
+ gStenchAbilityDescription,
+ gDrizzleAbilityDescription,
+ gSpeedBoostAbilityDescription,
+ gBattleArmorAbilityDescription,
+ gSturdyAbilityDescription,
+ gDampAbilityDescription,
+ gLimberAbilityDescription,
+ gSandVeilAbilityDescription,
+ gStaticAbilityDescription,
+ gVoltAbsorbAbilityDescription,
+ gWaterAbsorbAbilityDescription,
+ gObliviousAbilityDescription,
+ gCloudNineAbilityDescription,
+ gCompoundEyesAbilityDescription,
+ gInsomniaAbilityDescription,
+ gColorChangeAbilityDescription,
+ gImmunityAbilityDescription,
+ gFlashFireAbilityDescription,
+ gShieldDustAbilityDescription,
+ gOwnTempoAbilityDescription,
+ gSuctionCupsAbilityDescription,
+ gIntimidateAbilityDescription,
+ gShadowTagAbilityDescription,
+ gRoughSkinAbilityDescription,
+ gWonderGuardAbilityDescription,
+ gLevitateAbilityDescription,
+ gEffectSporeAbilityDescription,
+ gSynchronizeAbilityDescription,
+ gClearBodyAbilityDescription,
+ gNaturalCureAbilityDescription,
+ gLightningRodAbilityDescription,
+ gSereneGraceAbilityDescription,
+ gSwiftSwimAbilityDescription,
+ gChlorophyllAbilityDescription,
+ gIlluminateAbilityDescription,
+ gTraceAbilityDescription,
+ gHugePowerAbilityDescription,
+ gPoisonPointAbilityDescription,
+ gInnerFocusAbilityDescription,
+ gMagmaArmorAbilityDescription,
+ gWaterVeilAbilityDescription,
+ gMagnetPullAbilityDescription,
+ gSoundproofAbilityDescription,
+ gRainDishAbilityDescription,
+ gSandStreamAbilityDescription,
+ gPressureAbilityDescription,
+ gThickFatAbilityDescription,
+ gEarlyBirdAbilityDescription,
+ gFlameBodyAbilityDescription,
+ gRunAwayAbilityDescription,
+ gKeenEyeAbilityDescription,
+ gHyperCutterAbilityDescription,
+ gPickupAbilityDescription,
+ gTruantAbilityDescription,
+ gHustleAbilityDescription,
+ gCuteCharmAbilityDescription,
+ gPlusAbilityDescription,
+ gMinusAbilityDescription,
+ gForecastAbilityDescription,
+ gStickyHoldAbilityDescription,
+ gShedSkinAbilityDescription,
+ gGutsAbilityDescription,
+ gMarvelScaleAbilityDescription,
+ gLiquidOozeAbilityDescription,
+ gOvergrowAbilityDescription,
+ gBlazeAbilityDescription,
+ gTorrentAbilityDescription,
+ gSwarmAbilityDescription,
+ gRockHeadAbilityDescription,
+ gDroughtAbilityDescription,
+ gArenaTrapAbilityDescription,
+ gVitalSpiritAbilityDescription,
+ gWhiteSmokeAbilityDescription,
+ gPurePowerAbilityDescription,
+ gShellArmorAbilityDescription,
+ gCacophonyAbilityDescription,
+ gAirLockAbilityDescription,
+};
+
+#endif // POKEEMERALD_DATA_TEXT_ABILITIES_H
diff --git a/include/data/text/item_descriptions.h b/include/data/text/item_descriptions.h
new file mode 100644
index 000000000..8683978d7
--- /dev/null
+++ b/include/data/text/item_descriptions.h
@@ -0,0 +1,329 @@
+#ifndef POKEEMERALD_DATA_TEXT_ITEM_DESCRIPTIONS_H
+#define POKEEMERALD_DATA_TEXT_ITEM_DESCRIPTIONS_H
+const u8 gDummyItemDescription[] = _("?????");
+//Pokeballs
+const u8 gMasterBallItemDescription[] = _("The best BALL that\ncatches a POKéMON\nwithout fail.");
+const u8 gUltraBallItemDescription[] = _("A better BALL with\na higher catch rate\nthan a GREAT BALL.");
+const u8 gGreatBallItemDescription[] = _("A good BALL with a\nhigher catch rate\nthan a POKé BALL.");
+const u8 gPokeBallItemDescription[] = _("A tool used for\ncatching wild\nPOKéMON.");
+const u8 gSafariBallItemDescription[] = _("A special BALL that\nis used only in the\nSAFARI ZONE.");
+const u8 gNetBallItemDescription[] = _("A BALL that works\nwell on WATER- and\nBUG-type POKéMON.");
+const u8 gDiveBallItemDescription[] = _("A BALL that works\nbetter on POKéMON\non the ocean floor.");
+const u8 gNestBallItemDescription[] = _("A BALL that works\nbetter on weaker\nPOKéMON.");
+const u8 gRepeatBallItemDescription[] = _("A BALL that works\nbetter on POKéMON\ncaught before.");
+const u8 gTimerBallItemDescription[] = _("A BALL that gains\npower in battles\ntaking many turns.");
+const u8 gLuxuryBallItemDescription[] = _("A cozy BALL that\nmakes POKéMON\nmore friendly.");
+const u8 gPremierBallItemDescription[] = _("A rare BALL made\nin commemoration\nof some event.");
+//Medicine
+const u8 gPotionItemDescription[] = _("Restores the HP of\na POKéMON by\n20 points.");
+const u8 gAntidoteItemDescription[] = _("Heals a poisoned\nPOKéMON.");
+const u8 gBurnHealItemDescription[] = _("Heals POKéMON\nof a burn.");
+const u8 gIceHealItemDescription[] = _("Defrosts a frozen\nPOKéMON.");
+const u8 gAwakeningItemDescription[] = _("Awakens a sleeping\nPOKéMON.");
+const u8 gParalyzeHealItemDescription[] = _("Heals a paralyzed\nPOKéMON.");
+const u8 gFullRestoreItemDescription[] = _("Fully restores the\nHP and status of a\nPOKéMON.");
+const u8 gMaxPotionItemDescription[] = _("Fully restores the\nHP of a POKéMON.");
+const u8 gHyperPotionItemDescription[] = _("Restores the HP of\na POKéMON by\n200 points.");
+const u8 gSuperPotionItemDescription[] = _("Restores the HP of\na POKéMON by\n50 points.");
+const u8 gFullHealItemDescription[] = _("Heals all the\nstatus problems of\none POKéMON.");
+const u8 gReviveItemDescription[] = _("Revives a fainted\nPOKéMON with half\nits HP.");
+const u8 gMaxReviveItemDescription[] = _("Revives a fainted\nPOKéMON with all\nits HP.");
+const u8 gFreshWaterItemDescription[] = _("A mineral water\nthat restores HP\nby 50 points.");
+const u8 gSodaPopItemDescription[] = _("A fizzy soda drink\nthat restores HP\nby 60 points.");
+const u8 gLemonadeItemDescription[] = _("A very sweet drink\nthat restores HP\nby 80 points.");
+const u8 gMoomooMilkItemDescription[] = _("A nutritious milk\nthat restores HP\nby 100 points.");
+const u8 gEnergyPowderItemDescription[] = _("A bitter powder\nthat restores HP\nby 50 points.");
+const u8 gEnergyRootItemDescription[] = _("A bitter root\nthat restores HP\nby 200 points.");
+const u8 gHealPowderItemDescription[] = _("A bitter powder\nthat heals all\nstatus problems.");
+const u8 gRevivalHerbItemDescription[] = _("A very bitter herb\nthat revives a\nfainted POKéMON.");
+const u8 gEtherItemDescription[] = _("Restores the PP\nof a selected move\nby 10.");
+const u8 gMaxEtherItemDescription[] = _("Fully restores the\nPP of a selected\nmove.");
+const u8 gElixirItemDescription[] = _("Restores the PP\nof all moves by 10.");
+const u8 gMaxElixirItemDescription[] = _("Fully restores the\nPP of a POKéMON’s\nmoves.");
+const u8 gLavaCookieItemDescription[] = _("A local specialty\nthat heals all\nstatus problems.");
+const u8 gBlueFluteItemDescription[] = _("A glass flute that\nawakens sleeping\nPOKéMON.");
+const u8 gYellowFluteItemDescription[] = _("A glass flute that\nsnaps POKéMON\nout of confusion.");
+const u8 gRedFluteItemDescription[] = _("A glass flute that\nsnaps POKéMON\nout of attraction.");
+const u8 gBlackFluteItemDescription[] = _("A glass flute that\nkeeps away wild\nPOKéMON.");
+const u8 gWhiteFluteItemDescription[] = _("A glass flute that\nlures wild POKéMON.");
+const u8 gBerryJuiceItemDescription[] = _("A 100% pure juice\nthat restores HP\nby 20 points.");
+const u8 gSacredAshItemDescription[] = _("Fully revives and\nrestores all\nfainted POKéMON.");
+//Collectibles
+const u8 gShoalSaltItemDescription[] = _("Salt obtained from\ndeep inside the\nSHOAL CAVE.");
+const u8 gShoalShellItemDescription[] = _("A seashell found\ndeep inside the\nSHOAL CAVE.");
+const u8 gRedShardItemDescription[] = _("A shard from an\nancient item. Can\nbe sold cheaply.");
+const u8 gBlueShardItemDescription[] = _("A shard from an\nancient item. Can\nbe sold cheaply.");
+const u8 gYellowShardItemDescription[] = _("A shard from an\nancient item. Can\nbe sold cheaply.");
+const u8 gGreenShardItemDescription[] = _("A shard from an\nancient item. Can\nbe sold cheaply.");
+//Vitamins
+const u8 gHPUpItemDescription[] = _("Raises the base HP\nof one POKéMON.");
+const u8 gProteinItemDescription[] = _("Raises the base\nATTACK stat of one\nPOKéMON.");
+const u8 gIronItemDescription[] = _("Raises the base\nDEFENSE stat of\none POKéMON.");
+const u8 gCarbosItemDescription[] = _("Raises the base\nSPEED stat of one\nPOKéMON.");
+const u8 gCalciumItemDescription[] = _("Raises the base\nSP. ATK stat of one\nPOKéMON.");
+const u8 gRareCandyItemDescription[] = _("Raises the level\nof a POKéMON by\none.");
+const u8 gPPUpItemDescription[] = _("Raises the maximum\nPP of a selected\nmove.");
+const u8 gZincItemDescription[] = _("Raises the base\nSP. DEF stat of one\nPOKéMON.");
+const u8 gPPMaxItemDescription[] = _("Raises the PP of a\nmove to its maximum\npoints.");
+//Battle items
+const u8 gGuardSpecItemDescription[] = _("Prevents stat\nreduction when\nused in battle.");
+const u8 gDireHitItemDescription[] = _("Raises the\ncritical-hit ratio\nduring one battle.");
+const u8 gXAttackItemDescription[] = _("Raises the stat\nATTACK during one\nbattle.");
+const u8 gXDefendItemDescription[] = _("Raises the stat\nDEFENSE during one\nbattle.");
+const u8 gXSpeedItemDescription[] = _("Raises the stat\nSPEED during one\nbattle.");
+const u8 gXAccuracyItemDescription[] = _("Raises accuracy\nof attack moves\nduring one battle.");
+const u8 gXSpecialItemDescription[] = _("Raises the stat\nSP. ATK during one\nbattle.");
+const u8 gPokeDollItemDescription[] = _("Use to flee from\nany battle with\na wild POKéMON.");
+const u8 gFluffyTailItemDescription[] = _("Use to flee from\nany battle with\na wild POKéMON.");
+//Field items
+const u8 gSuperRepelItemDescription[] = _("Repels weak wild\nPOKéMON for 200\nsteps.");
+const u8 gMaxRepelItemDescription[] = _("Repels weak wild\nPOKéMON for 250\nsteps.");
+const u8 gEscapeRopeItemDescription[] = _("Use to escape\ninstantly from a\ncave or a dungeon.");
+const u8 gRepelItemDescription[] = _("Repels weak wild\nPOKéMON for 100\nsteps.");
+//Evolution stones
+const u8 gSunStoneItemDescription[] = _("Makes certain\nspecies of POKéMON\nevolve.");
+const u8 gMoonStoneItemDescription[] = _("Makes certain\nspecies of POKéMON\nevolve.");
+const u8 gFireStoneItemDescription[] = _("Makes certain\nspecies of POKéMON\nevolve.");
+const u8 gThunderStoneItemDescription[] = _("Makes certain\nspecies of POKéMON\nevolve.");
+const u8 gWaterStoneItemDescription[] = _("Makes certain\nspecies of POKéMON\nevolve.");
+const u8 gLeafStoneItemDescription[] = _("Makes certain\nspecies of POKéMON\nevolve.");
+//Valuable items
+const u8 gTinyMushroomItemDescription[] = _("A plain mushroom\nthat would sell\nat a cheap price.");
+const u8 gBigMushroomItemDescription[] = _("A rare mushroom\nthat would sell at a\nhigh price.");
+const u8 gPearlItemDescription[] = _("A pretty pearl\nthat would sell at a\ncheap price.");
+const u8 gBigPearlItemDescription[] = _("A lovely large pearl\nthat would sell at a\nhigh price.");
+const u8 gStardustItemDescription[] = _("Beautiful red sand.\nCan be sold at a\nhigh price.");
+const u8 gStarPieceItemDescription[] = _("A red gem shard.\nIt would sell for a\nvery high price.");
+const u8 gNuggetItemDescription[] = _("A nugget of pure\ngold. Can be sold at\na high price.");
+const u8 gHeartScaleItemDescription[] = _("A lovely scale.\nIt is coveted by\ncollectors.");
+//Mail
+const u8 gOrangeMailItemDescription[] = _("A ZIGZAGOON-print\nMAIL to be held by\na POKéMON.");
+const u8 gHarborMailItemDescription[] = _("A WINGULL-print\nMAIL to be held by\na POKéMON.");
+const u8 gGlitterMailItemDescription[] = _("A PIKACHU-print\nMAIL to be held by\na POKéMON.");
+const u8 gMechMailItemDescription[] = _("A MAGNEMITE-print\nMAIL to be held by\na POKéMON.");
+const u8 gWoodMailItemDescription[] = _("A SLAKOTH-print\nMAIL to be held by\na POKéMON.");
+const u8 gWaveMailItemDescription[] = _("A WAILMER-print\nMAIL to be held by\na POKéMON.");
+const u8 gBeadMailItemDescription[] = _("MAIL featuring a\nsketch of the\nholding POKéMON.");
+const u8 gShadowMailItemDescription[] = _("A DUSKULL-print\nMAIL to be held by\na POKéMON.");
+const u8 gTropicMailItemDescription[] = _("A BELLOSSOM-print\nMAIL to be held by\na POKéMON.");
+const u8 gDreamMailItemDescription[] = _("MAIL featuring a\nsketch of the\nholding POKéMON.");
+const u8 gFabMailItemDescription[] = _("A gorgeous-print\nMAIL to be held\nby a POKéMON.");
+const u8 gRetroMailItemDescription[] = _("MAIL featuring the\ndrawings of three\nPOKéMON.");
+//Berries
+const u8 gCheriBerryItemDescription[] = _("A hold item that\nheals paralysis\nin battle.");
+const u8 gChestoBerryItemDescription[] = _("A hold item that\nawakens POKéMON\nin battle.");
+const u8 gPechaBerryItemDescription[] = _("A hold item that\nheals poisoning\nin battle.");
+const u8 gRawstBerryItemDescription[] = _("A hold item that\nheals a burn in\nbattle.");
+const u8 gAspearBerryItemDescription[] = _("A hold item that\ndefrosts POKéMON\nin battle.");
+const u8 gLeppaBerryItemDescription[] = _("A hold item that\nrestores 10 PP in\nbattle.");
+const u8 gOranBerryItemDescription[] = _("A hold item that\nrestores 10 HP in\nbattle.");
+const u8 gPersimBerryItemDescription[] = _("A hold item that\nheals confusion\nin battle.");
+const u8 gLumBerryItemDescription[] = _("A hold item that\nheals any status\nproblem in battle.");
+const u8 gSitrusBerryItemDescription[] = _("A hold item that\nrestores 30 HP in\nbattle.");
+const u8 gFigyBerryItemDescription[] = _("A hold item that\nrestores HP but\nmay confuse.");
+const u8 gWikiBerryItemDescription[] = _("A hold item that\nrestores HP but\nmay confuse.");
+const u8 gMagoBerryItemDescription[] = _("A hold item that\nrestores HP but\nmay confuse.");
+const u8 gAguavBerryItemDescription[] = _("A hold item that\nrestores HP but\nmay confuse.");
+const u8 gIapapaBerryItemDescription[] = _("A hold item that\nrestores HP but\nmay confuse.");
+const u8 gRazzBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow RAZZ.");
+const u8 gBlukBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow BLUK.");
+const u8 gNanabBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow NANAB.");
+const u8 gWepearBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow WEPEAR.");
+const u8 gPinapBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow PINAP.");
+const u8 gPomegBerryItemDescription[] = _("Makes a POKéMON\nfriendly but lowers\nbase HP.");
+const u8 gKelpsyBerryItemDescription[] = _("Makes a POKéMON\nfriendly but lowers\nbase ATTACK.");
+const u8 gQualotBerryItemDescription[] = _("Makes a POKéMON\nfriendly but lowers\nbase DEFENSE.");
+const u8 gHondewBerryItemDescription[] = _("Makes a POKéMON\nfriendly but lowers\nbase SP. ATK.");
+const u8 gGrepaBerryItemDescription[] = _("Makes a POKéMON\nfriendly but lowers\nbase SP. DEF.");
+const u8 gTamatoBerryItemDescription[] = _("Makes a POKéMON\nfriendly but lowers\nbase SPEED.");
+const u8 gCornnBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow CORNN.");
+const u8 gMagostBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow MAGOST.");
+const u8 gRabutaBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow RABUTA.");
+const u8 gNomelBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow NOMEL.");
+const u8 gSpelonBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow SPELON.");
+const u8 gPamtreBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow PAMTRE.");
+const u8 gWatmelBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow WATMEL.");
+const u8 gDurinBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow DURIN.");
+const u8 gBelueBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow BELUE.");
+const u8 gLiechiBerryItemDescription[] = _("A hold item that\nraises ATTACK in\na pinch.");
+const u8 gGanlonBerryItemDescription[] = _("A hold item that\nraises DEFENSE in\na pinch.");
+const u8 gSalacBerryItemDescription[] = _("A hold item that\nraises SPEED in\na pinch.");
+const u8 gPetayaBerryItemDescription[] = _("A hold item that\nraises SP. ATK in\na pinch.");
+const u8 gApicotBerryItemDescription[] = _("A hold item that\nraises SP. DEF in\na pinch.");
+const u8 gLansatBerryItemDescription[] = _("A hold item that\nups the critical-\nhit rate in a pinch.");
+const u8 gStarfBerryItemDescription[] = _("A hold item that\nsharply boosts a\nstat in a pinch.");
+const u8 gEnigmaBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow a mystery.");
+//Hold items
+const u8 gBrightPowderItemDescription[] = _("A hold item that\ncasts a glare to\nreduce accuracy.");
+const u8 gWhiteHerbItemDescription[] = _("A hold item that\nrestores any\nlowered stat.");
+const u8 gMachoBraceItemDescription[] = _("A hold item that\npromotes growth,\nbut reduces SPEED.");
+const u8 gExpShareItemDescription[] = _("A hold item that\ngets EXP. points\nfrom battles.");
+const u8 gQuickClawItemDescription[] = _("A hold item that\noccasionally allows\nthe first strike.");
+const u8 gSootheBellItemDescription[] = _("A hold item that\ncalms spirits and\nfosters friendship.");
+const u8 gMentalHerbItemDescription[] = _("A hold item that\nsnaps POKéMON out\nof infatuation.");
+const u8 gChoiceBandItemDescription[] = _("Raises a move’s\npower, but permits\nonly that move.");
+const u8 gKingsRockItemDescription[] = _("A hold item that\nmay cause flinching\nwhen the foe is hit.");
+const u8 gSilverPowderItemDescription[] = _("A hold item that\nraises the power of\nBUG-type moves.");
+const u8 gAmuletCoinItemDescription[] = _("Doubles money in\nbattle if the\nholder takes part.");
+const u8 gCleanseTagItemDescription[] = _("A hold item that\nhelps repel wild\nPOKéMON.");
+const u8 gSoulDewItemDescription[] = _("Hold item: raises\nSP. ATK & SP. DEF of\nLATIOS & LATIAS.");
+const u8 gDeepSeaToothItemDescription[] = _("A hold item that\nraises the SP. ATK\nof CLAMPERL.");
+const u8 gDeepSeaScaleItemDescription[] = _("A hold item that\nraises the SP. DEF\nof CLAMPERL.");
+const u8 gSmokeBallItemDescription[] = _("A hold item that\nassures fleeing\nfrom wild POKéMON.");
+const u8 gEverstoneItemDescription[] = _("A wondrous hold\nitem that prevents\nevolution.");
+const u8 gFocusBandItemDescription[] = _("A hold item that\noccasionally\nprevents fainting.");
+const u8 gLuckyEggItemDescription[] = _("A hold item that\nboosts EXP. points\nearned in battle.");
+const u8 gScopeLensItemDescription[] = _("A hold item that\nimproves the\ncritical-hit rate.");
+const u8 gMetalCoatItemDescription[] = _("A hold item that\nraises the power of\nSTEEL-type moves.");
+const u8 gLeftoversItemDescription[] = _("A hold item that\ngradually restores\nHP in battle.");
+const u8 gDragonScaleItemDescription[] = _("A strange scale\nheld by DRAGON-\ntype POKéMON.");
+const u8 gLightBallItemDescription[] = _("A hold item that\nraises the SP. ATK\nof PIKACHU.");
+const u8 gSoftSandItemDescription[] = _("A hold item that\nraises the power of\nGROUND-type moves.");
+const u8 gHardStoneItemDescription[] = _("A hold item that\nraises the power of\nROCK-type moves.");
+const u8 gMiracleSeedItemDescription[] = _("A hold item that\nraises the power of\nGRASS-type moves.");
+const u8 gBlackGlassesItemDescription[] = _("A hold item that\nraises the power of\nDARK-type moves.");
+const u8 gBlackBeltItemDescription[] = _("A hold item that\nboosts FIGHTING-\ntype moves.");
+const u8 gMagnetItemDescription[] = _("A hold item that\nboosts ELECTRIC-\ntype moves.");
+const u8 gMysticWaterItemDescription[] = _("A hold item that\nraises the power of\nWATER-type moves.");
+const u8 gSharpBeakItemDescription[] = _("A hold item that\nraises the power of\nFLYING-type moves.");
+const u8 gPoisonBarbItemDescription[] = _("A hold item that\nraises the power of\nPOISON-type moves.");
+const u8 gNeverMeltIceItemDescription[] = _("A hold item that\nraises the power of\nICE-type moves.");
+const u8 gSpellTagItemDescription[] = _("A hold item that\nraises the power of\nGHOST-type moves.");
+const u8 gTwistedSpoonItemDescription[] = _("A hold item that\nboosts PSYCHIC-\ntype moves.");
+const u8 gCharcoalItemDescription[] = _("A hold item that\nraises the power of\nFIRE-type moves.");
+const u8 gDragonFangItemDescription[] = _("A hold item that\nraises the power of\nDRAGON-type moves.");
+const u8 gSilkScarfItemDescription[] = _("A hold item that\nraises the power of\nNORMAL-type moves.");
+const u8 gUpGradeItemDescription[] = _("A peculiar box made\nby SILPH CO.");
+const u8 gShellBellItemDescription[] = _("A hold item that\nrestores HP upon\nstriking the foe.");
+const u8 gSeaIncenseItemDescription[] = _("A hold item that\nslightly boosts\nWATER-type moves.");
+const u8 gLaxIncenseItemDescription[] = _("A hold item that\nslightly lowers the\nfoe’s accuracy.");
+const u8 gLuckyPunchItemDescription[] = _("A hold item that\nraises CHANSEY’s\ncritical-hit rate.");
+const u8 gMetalPowderItemDescription[] = _("A hold item that\nraises DITTO’s\nDEFENSE.");
+const u8 gThickClubItemDescription[] = _("A hold item that \nraises CUBONE or\nMAROWAK’s ATTACK.");
+const u8 gStickItemDescription[] = _("A hold item that\nraises FARFETCH’D’s\ncritical-hit ratio.");
+const u8 gRedScarfItemDescription[] = _("A hold item that\nraises COOL in\nCONTESTS.");
+const u8 gBlueScarfItemDescription[] = _("A hold item that\nraises BEAUTY in\nCONTESTS.");
+const u8 gPinkScarfItemDescription[] = _("A hold item that\nraises CUTE in\nCONTESTS.");
+const u8 gGreenScarfItemDescription[] = _("A hold item that\nraises SMART in\nCONTESTS.");
+const u8 gYellowScarfItemDescription[] = _("A hold item that\nraises TOUGH in\nCONTESTS.");
+//Key items
+const u8 gMachBikeItemDescription[] = _("A folding bicycle\nthat doubles your\nspeed or better.");
+const u8 gCoinCaseItemDescription[] = _("A case that holds\nup to 9,999 COINS.");
+const u8 gItemfinderItemDescription[] = _("A device that\nsignals an invisible\nitem by sound.");
+const u8 gOldRodItemDescription[] = _("Use by any body of\nwater to fish for\nwild POKéMON.");
+const u8 gGoodRodItemDescription[] = _("A decent fishing\nrod for catching\nwild POKéMON.");
+const u8 gSuperRodItemDescription[] = _("The best fishing\nrod for catching\nwild POKéMON.");
+const u8 gSSTicketItemDescription[] = _("The ticket required\nfor sailing on a\nferry.");
+const u8 gContestPassItemDescription[] = _("The pass required\nfor entering\nPOKéMON CONTESTS.");
+const u8 gWailmerPailItemDescription[] = _("A tool used for\nwatering BERRIES\nand plants.");
+const u8 gDevonGoodsItemDescription[] = _("A package that\ncontains DEVON’s\nmachine parts.");
+const u8 gSootSackItemDescription[] = _("A sack used to\ngather and hold\nvolcanic ash.");
+const u8 gBasementKeyItemDescription[] = _("The key for NEW\nMAUVILLE beneath\nMAUVILLE CITY.");
+const u8 gAcroBikeItemDescription[] = _("A folding bicycle\ncapable of jumps\nand wheelies.");
+const u8 gPokeblockCaseItemDescription[] = _("A case for holding\n{POKEBLOCK}S made with\na BERRY BLENDER.");
+const u8 gLetterItemDescription[] = _("A letter to STEVEN\nfrom the PRESIDENT\nof the DEVON CORP.");
+const u8 gEonTicketItemDescription[] = _("The ticket for a\nferry to a distant\nsouthern island.");
+const u8 gRedOrbItemDescription[] = _("A red, glowing orb\nsaid to contain an\nancient power.");
+const u8 gBlueOrbItemDescription[] = _("A blue, glowing orb\nsaid to contain an\nancient power.");
+const u8 gScannerItemDescription[] = _("A device found\ninside the\nABANDONED SHIP.");
+const u8 gGoGogglesItemDescription[] = _("Nifty goggles that\nprotect eyes from\ndesert sandstorms.");
+const u8 gMeteoriteItemDescription[] = _("A meteorite found\nat METEOR FALLS.");
+const u8 gRoom1KeyItemDescription[] = _("A key that opens a\ndoor inside the\nABANDONED SHIP.");
+const u8 gRoom2KeyItemDescription[] = _("A key that opens a\ndoor inside the\nABANDONED SHIP.");
+const u8 gRoom4KeyItemDescription[] = _("A key that opens a\ndoor inside the\nABANDONED SHIP.");
+const u8 gRoom6KeyItemDescription[] = _("A key that opens a\ndoor inside the\nABANDONED SHIP.");
+const u8 gStorageKeyItemDescription[] = _("The key to the\nstorage inside the\nABANDONED SHIP.");
+const u8 gRootFossilItemDescription[] = _("A fossil of an\nancient, seafloor-\ndwelling POKéMON.");
+const u8 gClawFossilItemDescription[] = _("A fossil of an\nancient, seafloor-\ndwelling POKéMON.");
+const u8 gDevonScopeItemDescription[] = _("A device by DEVON\nthat signals any\nunseeable POKéMON.");
+//TMs/HMs
+const u8 gTM01ItemDescription[] = _("Powerful, but makes\nthe user flinch if\nhit by the foe.");
+const u8 gTM02ItemDescription[] = _("Hooks and slashes\nthe foe with long,\nsharp claws.");
+const u8 gTM03ItemDescription[] = _("Generates an\nultrasonic wave\nthat may confuse.");
+const u8 gTM04ItemDescription[] = _("Raises SP. ATK and\nSP. DEF by focusing\nthe mind.");
+const u8 gTM05ItemDescription[] = _("A savage roar that\nmakes the foe flee \nto end the battle.");
+const u8 gTM06ItemDescription[] = _("Poisons the foe\nwith a toxin that\ngradually worsens.");
+const u8 gTM07ItemDescription[] = _("Creates a hailstorm\nthat damages all\ntypes except ICE.");
+const u8 gTM08ItemDescription[] = _("Bulks up the body\nto boost both\nATTACK & DEFENSE.");
+const u8 gTM09ItemDescription[] = _("Shoots 2 to 5 seeds\nin a row to strike\nthe foe.");
+const u8 gTM10ItemDescription[] = _("The attack power\nvaries among\ndifferent POKéMON.");
+const u8 gTM11ItemDescription[] = _("Raises the power of\nFIRE-type moves\nfor 5 turns.");
+const u8 gTM12ItemDescription[] = _("Enrages the foe so\nit can only use\nattack moves.");
+const u8 gTM13ItemDescription[] = _("Fires an icy cold\nbeam that may\nfreeze the foe.");
+const u8 gTM14ItemDescription[] = _("A brutal snow-and-\nwind attack that\nmay freeze the foe.");
+const u8 gTM15ItemDescription[] = _("Powerful, but needs\nrecharging the\nnext turn.");
+const u8 gTM16ItemDescription[] = _("Creates a wall of\nlight that lowers\nSP. ATK damage.");
+const u8 gTM17ItemDescription[] = _("Negates all damage,\nbut may fail if used\nin succession.");
+const u8 gTM18ItemDescription[] = _("Raises the power of\nWATER-type moves\nfor 5 turns.");
+const u8 gTM19ItemDescription[] = _("Recovers half the\nHP of the damage \nthis move inflicts.");
+const u8 gTM20ItemDescription[] = _("Prevents status\nabnormality with a\nmystical power.");
+const u8 gTM21ItemDescription[] = _("The less the user\nlikes you, the more\npowerful this move.");
+const u8 gTM22ItemDescription[] = _("Absorbs sunlight in\nthe 1st turn, then\nattacks next turn.");
+const u8 gTM23ItemDescription[] = _("Slams the foe with\na hard tail. It may\nlower DEFENSE.");
+const u8 gTM24ItemDescription[] = _("A powerful electric\nattack that may\ncause paralysis.");
+const u8 gTM25ItemDescription[] = _("Strikes the foe\nwith a thunderbolt.\nIt may paralyze.");
+const u8 gTM26ItemDescription[] = _("Causes a quake\nthat has no effect\non flying foes.");
+const u8 gTM27ItemDescription[] = _("The more the user\nlikes you, the more\npowerful this move.");
+const u8 gTM28ItemDescription[] = _("Digs underground\nthe 1st turn, then\nstrikes next turn.");
+const u8 gTM29ItemDescription[] = _("A powerful psychic\nattack that may\nlower SP. DEF.");
+const u8 gTM30ItemDescription[] = _("Hurls a dark lump\nat the foe. It may\nlower SP. DEF.");
+const u8 gTM31ItemDescription[] = _("Destroys barriers\nlike LIGHT SCREEN\nand causes damage.");
+const u8 gTM32ItemDescription[] = _("Creates illusory\ncopies to enhance\nelusiveness.");
+const u8 gTM33ItemDescription[] = _("Creates a wall of\nlight that weakens\nphysical attacks.");
+const u8 gTM34ItemDescription[] = _("Zaps the foe with a\njolt of electricity\nthat never misses.");
+const u8 gTM35ItemDescription[] = _("Looses a stream of\nfire that may burn\nthe foe.");
+const u8 gTM36ItemDescription[] = _("Hurls sludge at the\nfoe. It may poison\nthe foe.");
+const u8 gTM37ItemDescription[] = _("Causes a sandstorm\nthat hits the foe\nover several turns.");
+const u8 gTM38ItemDescription[] = _("A powerful fire\nattack that may\nburn the foe.");
+const u8 gTM39ItemDescription[] = _("Stops the foe from\nmoving with rocks.\nMay lower SPEED.");
+const u8 gTM40ItemDescription[] = _("An extremely fast\nattack that can’t\nbe avoided.");
+const u8 gTM41ItemDescription[] = _("Prevents the foe\nfrom using the same\nmove in a row.");
+const u8 gTM42ItemDescription[] = _("Raises ATTACK when\npoisoned, burned,\nor paralyzed.");
+const u8 gTM43ItemDescription[] = _("Adds an effect to\nattack depending\non the location.");
+const u8 gTM44ItemDescription[] = _("The user sleeps for\n2 turns to restore\nhealth and status.");
+const u8 gTM45ItemDescription[] = _("Makes it tough to\nattack a foe of the\nopposite gender.");
+const u8 gTM46ItemDescription[] = _("While attacking,\nit may steal the\nfoe’s held item.");
+const u8 gTM47ItemDescription[] = _("Spreads hard-\nedged wings and\nslams into the foe.");
+const u8 gTM48ItemDescription[] = _("Switches abilities\nwith the foe on the\nturn this is used.");
+const u8 gTM49ItemDescription[] = _("Steals the effects\nof the move the foe\nis trying to use.");
+const u8 gTM50ItemDescription[] = _("Enables full-power\nattack, but sharply\nlowers SP. ATK.");
+
+const u8 gHM01ItemDescription[] = _("Attacks the foe\nwith sharp blades\nor claws.");
+const u8 gHM02ItemDescription[] = _("Flies up on the\nfirst turn, then\nattacks next turn.");
+const u8 gHM03ItemDescription[] = _("Creates a huge\nwave, then crashes\nit down on the foe.");
+const u8 gHM04ItemDescription[] = _("Builds enormous\npower, then slams\nthe foe.");
+const u8 gHM05ItemDescription[] = _("Looses a powerful\nblast of light that\nreduces accuracy.");
+const u8 gHM06ItemDescription[] = _("A rock-crushingly\ntough attack that\nmay lower DEFENSE.");
+const u8 gHM07ItemDescription[] = _("Attacks the foe\nwith enough power\nto climb waterfalls.");
+const u8 gHM08ItemDescription[] = _("Dives underwater\nthe 1st turn, then\nattacks next turn.");
+//FireRed/LeafGreen key items
+const u8 gOaksParcelItemDescription[] = _("A parcel for PROF.\nOAK from a POKéMON\nMART’s clerk.");
+const u8 gPokeFluteItemDescription[] = _("A sweet-sounding\nflute that awakens\nPOKéMON.");
+const u8 gSecretKeyItemDescription[] = _("The key to the\nCINNABAR ISLAND\nGYM’s entrance.");
+const u8 gBikeVoucherItemDescription[] = _("A voucher for\nobtaining a bicycle\nfrom the BIKE SHOP.");
+const u8 gGoldTeethItemDescription[] = _("Gold dentures lost\nby the SAFARI\nZONE’s WARDEN.");
+const u8 gOldAmberItemDescription[] = _("A stone containing\nthe genes of an\nancient POKéMON.");
+const u8 gCardKeyItemDescription[] = _("A card-type door\nkey used in SILPH\nCO’s office.");
+const u8 gLiftKeyItemDescription[] = _("An elevator key\nused in TEAM\nROCKET’s HIDEOUT.");
+const u8 gHelixFossilItemDescription[] = _("A piece of an\nancient marine\nPOKéMON’s seashell.");
+const u8 gDomeFossilItemDescription[] = _("A piece of an\nancient marine\nPOKéMON’s shell.");
+const u8 gSilphScopeItemDescription[] = _("SILPH CO’s scope\nmakes unseeable\nPOKéMON visible.");
+const u8 gBicycleItemDescription[] = _("A folding bicycle\nthat is faster than\nthe RUNNING SHOES.");
+const u8 gTownMapItemDescription[] = _("Can be viewed\nanytime. Shows your\npresent location.");
+const u8 gVSSeekerItemDescription[] = _("A rechargeable unit\nthat flags battle-\nready TRAINERS.");
+const u8 gFameCheckerItemDescription[] = _("Stores information\non famous people\nfor instant recall.");
+const u8 gTMCaseItemDescription[] = _("A convenient case \nthat holds TMs and\nHMs.");
+const u8 gBerryPouchItemDescription[] = _("A convenient\ncontainer that\nholds BERRIES.");
+const u8 gTeachyTVItemDescription[] = _("A TV set tuned to\nan advice program\nfor TRAINERS.");
+const u8 gTriPassItemDescription[] = _("A pass for ferries\nbetween ONE, TWO,\nand THREE ISLAND.");
+const u8 gRainbowPassItemDescription[] = _("For ferries serving\nVERMILION and the\nSEVII ISLANDS.");
+const u8 gTeaItemDescription[] = _("A thirst-quenching\ntea prepared by an\nold lady.");
+const u8 gMysticTicketItemDescription[] = _("A ticket required\nto board the ship\nto NAVEL ROCK.");
+const u8 gAuroraTicketItemDescription[] = _("A ticket required\nto board the ship\nto BIRTH ISLAND.");
+const u8 gPowderJarItemDescription[] = _("Stores BERRY\nPOWDER made using\na BERRY CRUSHER.");
+const u8 gRubyItemDescription[] = _("An exquisite, red-\nglowing gem that\nsymbolizes passion.");
+const u8 gSapphireItemDescription[] = _("A brilliant blue gem\nthat symbolizes\nhonesty.");
+//Emerald-specific key items
+const u8 gMagmaEmblemItemDescription[] = _("A medal-like item in\nthe same shape as\nTEAM MAGMA’s mark.");
+const u8 gOldSeaMapItemDescription[] = _("A faded sea chart\nthat shows the way\nto a certain island.");
+#endif // POKEEMERALD_DATA_TEXT_ITEM_DESCRIPTIONS_H