diff options
Diffstat (limited to 'include/data')
-rw-r--r-- | include/data/battle_moves.h | 3913 | ||||
-rw-r--r-- | include/data/item_icon_table.h | 414 | ||||
-rw-r--r-- | include/data/items.h | 6079 | ||||
-rw-r--r-- | include/data/pokemon/trainer_class_lookups.h | 64 | ||||
-rw-r--r-- | include/data/text/abilities.h | 247 | ||||
-rw-r--r-- | include/data/text/item_descriptions.h | 329 |
6 files changed, 11014 insertions, 32 deletions
diff --git a/include/data/battle_moves.h b/include/data/battle_moves.h new file mode 100644 index 000000000..6489fe07f --- /dev/null +++ b/include/data/battle_moves.h @@ -0,0 +1,3913 @@ +#ifndef GUARD_DATA_BATTLE_MOVES +#define GUARD_DATA_BATTLE_MOVES + +const struct BattleMove gBattleMoves[LAST_MOVE_INDEX + 1] = +{ + { // MOVE_NONE + .effect = EFFECT_HIT, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 0, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = 0, + }, + { // MOVE_POUND + .effect = EFFECT_HIT, + .power = 40, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 35, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_KARATE_CHOP + .effect = EFFECT_HIGH_CRITICAL, + .power = 50, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 25, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_DOUBLE_SLAP + .effect = EFFECT_MULTI_HIT, + .power = 15, + .type = TYPE_NORMAL, + .accuracy = 85, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_COMET_PUNCH + .effect = EFFECT_MULTI_HIT, + .power = 18, + .type = TYPE_NORMAL, + .accuracy = 85, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_MEGA_PUNCH + .effect = EFFECT_HIT, + .power = 80, + .type = TYPE_NORMAL, + .accuracy = 85, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_PAY_DAY + .effect = EFFECT_PAY_DAY, + .power = 40, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_FIRE_PUNCH + .effect = EFFECT_BURN_HIT, + .power = 75, + .type = TYPE_FIRE, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_ICE_PUNCH + .effect = EFFECT_FREEZE_HIT, + .power = 75, + .type = TYPE_ICE, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_THUNDER_PUNCH + .effect = EFFECT_PARALYZE_HIT, + .power = 75, + .type = TYPE_ELECTRIC, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SCRATCH + .effect = EFFECT_HIT, + .power = 40, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 35, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_VICE_GRIP + .effect = EFFECT_HIT, + .power = 55, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_GUILLOTINE + .effect = EFFECT_OHKO, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 30, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_RAZOR_WIND + .effect = EFFECT_RAZOR_WIND, + .power = 80, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SWORDS_DANCE + .effect = EFFECT_ATTACK_UP_2, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_CUT + .effect = EFFECT_HIT, + .power = 50, + .type = TYPE_NORMAL, + .accuracy = 95, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_GUST + .effect = EFFECT_GUST, + .power = 40, + .type = TYPE_FLYING, + .accuracy = 100, + .pp = 35, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_WING_ATTACK + .effect = EFFECT_HIT, + .power = 60, + .type = TYPE_FLYING, + .accuracy = 100, + .pp = 35, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_WHIRLWIND + .effect = EFFECT_ROAR, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = -6, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FLY + .effect = EFFECT_SEMI_INVULNERABLE, + .power = 70, + .type = TYPE_FLYING, + .accuracy = 95, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_BIND + .effect = EFFECT_TRAP, + .power = 15, + .type = TYPE_NORMAL, + .accuracy = 75, + .pp = 20, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SLAM + .effect = EFFECT_HIT, + .power = 80, + .type = TYPE_NORMAL, + .accuracy = 75, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_VINE_WHIP + .effect = EFFECT_HIT, + .power = 35, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_STOMP + .effect = EFFECT_FLINCH_MINIMIZE_HIT, + .power = 65, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_DOUBLE_KICK + .effect = EFFECT_DOUBLE_HIT, + .power = 30, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_MEGA_KICK + .effect = EFFECT_HIT, + .power = 120, + .type = TYPE_NORMAL, + .accuracy = 75, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_JUMP_KICK + .effect = EFFECT_RECOIL_IF_MISS, + .power = 70, + .type = TYPE_FIGHTING, + .accuracy = 95, + .pp = 25, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_ROLLING_KICK + .effect = EFFECT_FLINCH_HIT, + .power = 60, + .type = TYPE_FIGHTING, + .accuracy = 85, + .pp = 15, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SAND_ATTACK + .effect = EFFECT_ACCURACY_DOWN, + .power = 0, + .type = TYPE_GROUND, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_HEADBUTT + .effect = EFFECT_FLINCH_HIT, + .power = 70, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_HORN_ATTACK + .effect = EFFECT_HIT, + .power = 65, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 25, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_FURY_ATTACK + .effect = EFFECT_MULTI_HIT, + .power = 15, + .type = TYPE_NORMAL, + .accuracy = 85, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_HORN_DRILL + .effect = EFFECT_OHKO, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 30, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_TACKLE + .effect = EFFECT_HIT, + .power = 35, + .type = TYPE_NORMAL, + .accuracy = 95, + .pp = 35, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_BODY_SLAM + .effect = EFFECT_PARALYZE_HIT, + .power = 85, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_WRAP + .effect = EFFECT_TRAP, + .power = 15, + .type = TYPE_NORMAL, + .accuracy = 85, + .pp = 20, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_TAKE_DOWN + .effect = EFFECT_RECOIL, + .power = 90, + .type = TYPE_NORMAL, + .accuracy = 85, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_THRASH + .effect = EFFECT_RAMPAGE, + .power = 90, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_RANDOM, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_DOUBLE_EDGE + .effect = EFFECT_DOUBLE_EDGE, + .power = 120, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_TAIL_WHIP + .effect = EFFECT_DEFENSE_DOWN, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_POISON_STING + .effect = EFFECT_POISON_HIT, + .power = 15, + .type = TYPE_POISON, + .accuracy = 100, + .pp = 35, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_TWINEEDLE + .effect = EFFECT_TWINEEDLE, + .power = 25, + .type = TYPE_BUG, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 20, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_PIN_MISSILE + .effect = EFFECT_MULTI_HIT, + .power = 14, + .type = TYPE_BUG, + .accuracy = 85, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_LEER + .effect = EFFECT_DEFENSE_DOWN, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_BITE + .effect = EFFECT_FLINCH_HIT, + .power = 60, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 25, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_GROWL + .effect = EFFECT_ATTACK_DOWN, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_ROAR + .effect = EFFECT_ROAR, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = -6, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SING + .effect = EFFECT_SLEEP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 55, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SUPERSONIC + .effect = EFFECT_CONFUSE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 55, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SONIC_BOOM + .effect = EFFECT_SONICBOOM, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 90, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_DISABLE + .effect = EFFECT_DISABLE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 55, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_ACID + .effect = EFFECT_DEFENSE_DOWN_HIT, + .power = 40, + .type = TYPE_POISON, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_EMBER + .effect = EFFECT_BURN_HIT, + .power = 40, + .type = TYPE_FIRE, + .accuracy = 100, + .pp = 25, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FLAMETHROWER + .effect = EFFECT_BURN_HIT, + .power = 95, + .type = TYPE_FIRE, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MIST + .effect = EFFECT_MIST, + .power = 0, + .type = TYPE_ICE, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_WATER_GUN + .effect = EFFECT_HIT, + .power = 40, + .type = TYPE_WATER, + .accuracy = 100, + .pp = 25, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_HYDRO_PUMP + .effect = EFFECT_HIT, + .power = 120, + .type = TYPE_WATER, + .accuracy = 80, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SURF + .effect = EFFECT_HIT, + .power = 95, + .type = TYPE_WATER, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_ICE_BEAM + .effect = EFFECT_FREEZE_HIT, + .power = 95, + .type = TYPE_ICE, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_BLIZZARD + .effect = EFFECT_FREEZE_HIT, + .power = 120, + .type = TYPE_ICE, + .accuracy = 70, + .pp = 5, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_PSYBEAM + .effect = EFFECT_CONFUSE_HIT, + .power = 65, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_BUBBLE_BEAM + .effect = EFFECT_SPEED_DOWN_HIT, + .power = 65, + .type = TYPE_WATER, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_AURORA_BEAM + .effect = EFFECT_ATTACK_DOWN_HIT, + .power = 65, + .type = TYPE_ICE, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_HYPER_BEAM + .effect = EFFECT_RECHARGE, + .power = 150, + .type = TYPE_NORMAL, + .accuracy = 90, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_PECK + .effect = EFFECT_HIT, + .power = 35, + .type = TYPE_FLYING, + .accuracy = 100, + .pp = 35, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_DRILL_PECK + .effect = EFFECT_HIT, + .power = 80, + .type = TYPE_FLYING, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SUBMISSION + .effect = EFFECT_RECOIL, + .power = 80, + .type = TYPE_FIGHTING, + .accuracy = 80, + .pp = 25, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_LOW_KICK + .effect = EFFECT_LOW_KICK, + .power = 1, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_COUNTER + .effect = EFFECT_COUNTER, + .power = 1, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_DEPENDS, + .priority = -5, + .flags = FLAG_MAKES_CONTACT | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SEISMIC_TOSS + .effect = EFFECT_LEVEL_DAMAGE, + .power = 1, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_STRENGTH + .effect = EFFECT_HIT, + .power = 80, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_ABSORB + .effect = EFFECT_ABSORB, + .power = 20, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MEGA_DRAIN + .effect = EFFECT_ABSORB, + .power = 40, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_LEECH_SEED + .effect = EFFECT_LEECH_SEED, + .power = 0, + .type = TYPE_GRASS, + .accuracy = 90, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_GROWTH + .effect = EFFECT_SPECIAL_ATTACK_UP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_RAZOR_LEAF + .effect = EFFECT_HIGH_CRITICAL, + .power = 55, + .type = TYPE_GRASS, + .accuracy = 95, + .pp = 25, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SOLAR_BEAM + .effect = EFFECT_SOLARBEAM, + .power = 120, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_POISON_POWDER + .effect = EFFECT_POISON, + .power = 0, + .type = TYPE_POISON, + .accuracy = 75, + .pp = 35, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_STUN_SPORE + .effect = EFFECT_PARALYZE, + .power = 0, + .type = TYPE_GRASS, + .accuracy = 75, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SLEEP_POWDER + .effect = EFFECT_SLEEP, + .power = 0, + .type = TYPE_GRASS, + .accuracy = 75, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_PETAL_DANCE + .effect = EFFECT_RAMPAGE, + .power = 70, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_RANDOM, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_STRING_SHOT + .effect = EFFECT_SPEED_DOWN, + .power = 0, + .type = TYPE_BUG, + .accuracy = 95, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_DRAGON_RAGE + .effect = EFFECT_DRAGON_RAGE, + .power = 1, + .type = TYPE_DRAGON, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_FIRE_SPIN + .effect = EFFECT_TRAP, + .power = 15, + .type = TYPE_FIRE, + .accuracy = 70, + .pp = 15, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_THUNDER_SHOCK + .effect = EFFECT_PARALYZE_HIT, + .power = 40, + .type = TYPE_ELECTRIC, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_THUNDERBOLT + .effect = EFFECT_PARALYZE_HIT, + .power = 95, + .type = TYPE_ELECTRIC, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_THUNDER_WAVE + .effect = EFFECT_PARALYZE, + .power = 0, + .type = TYPE_ELECTRIC, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_THUNDER + .effect = EFFECT_THUNDER, + .power = 120, + .type = TYPE_ELECTRIC, + .accuracy = 70, + .pp = 10, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_ROCK_THROW + .effect = EFFECT_HIT, + .power = 50, + .type = TYPE_ROCK, + .accuracy = 90, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_EARTHQUAKE + .effect = EFFECT_EARTHQUAKE, + .power = 100, + .type = TYPE_GROUND, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_FOES_AND_ALLY, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_FISSURE + .effect = EFFECT_OHKO, + .power = 1, + .type = TYPE_GROUND, + .accuracy = 30, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_DIG + .effect = EFFECT_SEMI_INVULNERABLE, + .power = 60, + .type = TYPE_GROUND, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_TOXIC + .effect = EFFECT_TOXIC, + .power = 0, + .type = TYPE_POISON, + .accuracy = 85, + .pp = 10, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_CONFUSION + .effect = EFFECT_CONFUSE_HIT, + .power = 50, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 25, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_PSYCHIC + .effect = EFFECT_SPECIAL_DEFENSE_DOWN_HIT, + .power = 90, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_HYPNOSIS + .effect = EFFECT_SLEEP, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 60, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MEDITATE + .effect = EFFECT_ATTACK_UP, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_AGILITY + .effect = EFFECT_SPEED_UP_2, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_QUICK_ATTACK + .effect = EFFECT_QUICK_ATTACK, + .power = 40, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 1, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_RAGE + .effect = EFFECT_RAGE, + .power = 20, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_TELEPORT + .effect = EFFECT_TELEPORT, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + { // MOVE_NIGHT_SHADE + .effect = EFFECT_LEVEL_DAMAGE, + .power = 1, + .type = TYPE_GHOST, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_MIMIC + .effect = EFFECT_MIMIC, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED, + }, + { // MOVE_SCREECH + .effect = EFFECT_DEFENSE_DOWN_2, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 85, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_DOUBLE_TEAM + .effect = EFFECT_EVASION_UP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_RECOVER + .effect = EFFECT_RESTORE_HP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_HARDEN + .effect = EFFECT_DEFENSE_UP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_MINIMIZE + .effect = EFFECT_MINIMIZE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_SMOKESCREEN + .effect = EFFECT_ACCURACY_DOWN, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_CONFUSE_RAY + .effect = EFFECT_CONFUSE, + .power = 0, + .type = TYPE_GHOST, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_WITHDRAW + .effect = EFFECT_DEFENSE_UP, + .power = 0, + .type = TYPE_WATER, + .accuracy = 0, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_DEFENSE_CURL + .effect = EFFECT_DEFENSE_CURL, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_BARRIER + .effect = EFFECT_DEFENSE_UP_2, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_LIGHT_SCREEN + .effect = EFFECT_LIGHT_SCREEN, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_HAZE + .effect = EFFECT_HAZE, + .power = 0, + .type = TYPE_ICE, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED, + }, + { // MOVE_REFLECT + .effect = EFFECT_REFLECT, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_FOCUS_ENERGY + .effect = EFFECT_FOCUS_ENERGY, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_BIDE + .effect = EFFECT_BIDE, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_METRONOME + .effect = EFFECT_METRONOME, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_DEPENDS, + .priority = 0, + .flags = 0, + }, + { // MOVE_MIRROR_MOVE + .effect = EFFECT_MIRROR_MOVE, + .power = 0, + .type = TYPE_FLYING, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_DEPENDS, + .priority = 0, + .flags = 0, + }, + { // MOVE_SELF_DESTRUCT + .effect = EFFECT_EXPLOSION, + .power = 200, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_FOES_AND_ALLY, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_EGG_BOMB + .effect = EFFECT_HIT, + .power = 100, + .type = TYPE_NORMAL, + .accuracy = 75, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_LICK + .effect = EFFECT_PARALYZE_HIT, + .power = 20, + .type = TYPE_GHOST, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SMOG + .effect = EFFECT_POISON_HIT, + .power = 20, + .type = TYPE_POISON, + .accuracy = 70, + .pp = 20, + .secondaryEffectChance = 40, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SLUDGE + .effect = EFFECT_POISON_HIT, + .power = 65, + .type = TYPE_POISON, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_BONE_CLUB + .effect = EFFECT_FLINCH_HIT, + .power = 65, + .type = TYPE_GROUND, + .accuracy = 85, + .pp = 20, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FIRE_BLAST + .effect = EFFECT_BURN_HIT, + .power = 120, + .type = TYPE_FIRE, + .accuracy = 85, + .pp = 5, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_WATERFALL + .effect = EFFECT_HIT, + .power = 80, + .type = TYPE_WATER, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_CLAMP + .effect = EFFECT_TRAP, + .power = 35, + .type = TYPE_WATER, + .accuracy = 75, + .pp = 10, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SWIFT + .effect = EFFECT_ALWAYS_HIT, + .power = 60, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SKULL_BASH + .effect = EFFECT_SKULL_BASH, + .power = 100, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SPIKE_CANNON + .effect = EFFECT_MULTI_HIT, + .power = 20, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_CONSTRICT + .effect = EFFECT_SPEED_DOWN_HIT, + .power = 10, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 35, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_AMNESIA + .effect = EFFECT_SPECIAL_DEFENSE_UP_2, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_KINESIS + .effect = EFFECT_ACCURACY_DOWN, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 80, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SOFT_BOILED + .effect = EFFECT_SOFTBOILED, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_HI_JUMP_KICK + .effect = EFFECT_RECOIL_IF_MISS, + .power = 85, + .type = TYPE_FIGHTING, + .accuracy = 90, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_GLARE + .effect = EFFECT_PARALYZE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 75, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_DREAM_EATER + .effect = EFFECT_DREAM_EATER, + .power = 100, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_POISON_GAS + .effect = EFFECT_POISON, + .power = 0, + .type = TYPE_POISON, + .accuracy = 55, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_BARRAGE + .effect = EFFECT_MULTI_HIT, + .power = 15, + .type = TYPE_NORMAL, + .accuracy = 85, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_LEECH_LIFE + .effect = EFFECT_ABSORB, + .power = 20, + .type = TYPE_BUG, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_LOVELY_KISS + .effect = EFFECT_SLEEP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 75, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SKY_ATTACK + .effect = EFFECT_SKY_ATTACK, + .power = 140, + .type = TYPE_FLYING, + .accuracy = 90, + .pp = 5, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_TRANSFORM + .effect = EFFECT_TRANSFORM, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = 0, + }, + { // MOVE_BUBBLE + .effect = EFFECT_SPEED_DOWN_HIT, + .power = 20, + .type = TYPE_WATER, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_DIZZY_PUNCH + .effect = EFFECT_CONFUSE_HIT, + .power = 70, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 20, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SPORE + .effect = EFFECT_SLEEP, + .power = 0, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FLASH + .effect = EFFECT_ACCURACY_DOWN, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 70, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_PSYWAVE + .effect = EFFECT_PSYWAVE, + .power = 1, + .type = TYPE_PSYCHIC, + .accuracy = 80, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SPLASH + .effect = EFFECT_SPLASH, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + { // MOVE_ACID_ARMOR + .effect = EFFECT_DEFENSE_UP_2, + .power = 0, + .type = TYPE_POISON, + .accuracy = 0, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_CRABHAMMER + .effect = EFFECT_HIGH_CRITICAL, + .power = 90, + .type = TYPE_WATER, + .accuracy = 85, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_EXPLOSION + .effect = EFFECT_EXPLOSION, + .power = 250, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_FOES_AND_ALLY, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_FURY_SWIPES + .effect = EFFECT_MULTI_HIT, + .power = 18, + .type = TYPE_NORMAL, + .accuracy = 80, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_BONEMERANG + .effect = EFFECT_DOUBLE_HIT, + .power = 50, + .type = TYPE_GROUND, + .accuracy = 90, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_REST + .effect = EFFECT_REST, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_ROCK_SLIDE + .effect = EFFECT_FLINCH_HIT, + .power = 75, + .type = TYPE_ROCK, + .accuracy = 90, + .pp = 10, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_HYPER_FANG + .effect = EFFECT_FLINCH_HIT, + .power = 80, + .type = TYPE_NORMAL, + .accuracy = 90, + .pp = 15, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SHARPEN + .effect = EFFECT_ATTACK_UP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_CONVERSION + .effect = EFFECT_CONVERSION, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + { // MOVE_TRI_ATTACK + .effect = EFFECT_TRI_ATTACK, + .power = 80, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 20, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SUPER_FANG + .effect = EFFECT_SUPER_FANG, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 90, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SLASH + .effect = EFFECT_HIGH_CRITICAL, + .power = 70, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SUBSTITUTE + .effect = EFFECT_SUBSTITUTE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_STRUGGLE + .effect = EFFECT_RECOIL, + .power = 50, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 1, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SKETCH + .effect = EFFECT_SKETCH, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 1, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = 0, + }, + { // MOVE_TRIPLE_KICK + .effect = EFFECT_TRIPLE_KICK, + .power = 10, + .type = TYPE_FIGHTING, + .accuracy = 90, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_THIEF + .effect = EFFECT_THIEF, + .power = 40, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SPIDER_WEB + .effect = EFFECT_MEAN_LOOK, + .power = 0, + .type = TYPE_BUG, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MIND_READER + .effect = EFFECT_LOCK_ON, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_NIGHTMARE + .effect = EFFECT_NIGHTMARE, + .power = 0, + .type = TYPE_GHOST, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FLAME_WHEEL + .effect = EFFECT_THAW_HIT, + .power = 60, + .type = TYPE_FIRE, + .accuracy = 100, + .pp = 25, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SNORE + .effect = EFFECT_SNORE, + .power = 40, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_CURSE + .effect = EFFECT_CURSE, + .power = 0, + .type = TYPE_MYSTERY, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = 0, + }, + { // MOVE_FLAIL + .effect = EFFECT_FLAIL, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_CONVERSION_2 + .effect = EFFECT_CONVERSION_2, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + { // MOVE_AEROBLAST + .effect = EFFECT_HIGH_CRITICAL, + .power = 100, + .type = TYPE_FLYING, + .accuracy = 95, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_COTTON_SPORE + .effect = EFFECT_SPEED_DOWN_2, + .power = 0, + .type = TYPE_GRASS, + .accuracy = 85, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_REVERSAL + .effect = EFFECT_FLAIL, + .power = 1, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SPITE + .effect = EFFECT_SPITE, + .power = 0, + .type = TYPE_GHOST, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_POWDER_SNOW + .effect = EFFECT_FREEZE_HIT, + .power = 40, + .type = TYPE_ICE, + .accuracy = 100, + .pp = 25, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_PROTECT + .effect = EFFECT_PROTECT, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 3, + .flags = 0, + }, + { // MOVE_MACH_PUNCH + .effect = EFFECT_QUICK_ATTACK, + .power = 40, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 1, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SCARY_FACE + .effect = EFFECT_SPEED_DOWN_2, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 90, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FAINT_ATTACK + .effect = EFFECT_ALWAYS_HIT, + .power = 60, + .type = TYPE_DARK, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SWEET_KISS + .effect = EFFECT_CONFUSE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 75, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_BELLY_DRUM + .effect = EFFECT_BELLY_DRUM, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_SLUDGE_BOMB + .effect = EFFECT_POISON_HIT, + .power = 90, + .type = TYPE_POISON, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MUD_SLAP + .effect = EFFECT_ACCURACY_DOWN_HIT, + .power = 20, + .type = TYPE_GROUND, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_OCTAZOOKA + .effect = EFFECT_ACCURACY_DOWN_HIT, + .power = 65, + .type = TYPE_WATER, + .accuracy = 85, + .pp = 10, + .secondaryEffectChance = 50, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SPIKES + .effect = EFFECT_SPIKES, + .power = 0, + .type = TYPE_GROUND, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_OPPONENTS_FIELD, + .priority = 0, + .flags = 0, + }, + { // MOVE_ZAP_CANNON + .effect = EFFECT_PARALYZE_HIT, + .power = 100, + .type = TYPE_ELECTRIC, + .accuracy = 50, + .pp = 5, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FORESIGHT + .effect = EFFECT_FORESIGHT, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_DESTINY_BOND + .effect = EFFECT_DESTINY_BOND, + .power = 0, + .type = TYPE_GHOST, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + { // MOVE_PERISH_SONG + .effect = EFFECT_PERISH_SONG, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + { // MOVE_ICY_WIND + .effect = EFFECT_SPEED_DOWN_HIT, + .power = 55, + .type = TYPE_ICE, + .accuracy = 95, + .pp = 15, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_DETECT + .effect = EFFECT_PROTECT, + .power = 0, + .type = TYPE_FIGHTING, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 3, + .flags = 0, + }, + { // MOVE_BONE_RUSH + .effect = EFFECT_MULTI_HIT, + .power = 25, + .type = TYPE_GROUND, + .accuracy = 80, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_LOCK_ON + .effect = EFFECT_LOCK_ON, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_OUTRAGE + .effect = EFFECT_RAMPAGE, + .power = 90, + .type = TYPE_DRAGON, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_RANDOM, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SANDSTORM + .effect = EFFECT_SANDSTORM, + .power = 0, + .type = TYPE_ROCK, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + { // MOVE_GIGA_DRAIN + .effect = EFFECT_ABSORB, + .power = 60, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_ENDURE + .effect = EFFECT_ENDURE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 3, + .flags = 0, + }, + { // MOVE_CHARM + .effect = EFFECT_ATTACK_DOWN_2, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_ROLLOUT + .effect = EFFECT_ROLLOUT, + .power = 30, + .type = TYPE_ROCK, + .accuracy = 90, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_FALSE_SWIPE + .effect = EFFECT_FALSE_SWIPE, + .power = 40, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SWAGGER + .effect = EFFECT_SWAGGER, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 90, + .pp = 15, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MILK_DRINK + .effect = EFFECT_SOFTBOILED, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_SNATCH_AFFECTED, + }, + { // MOVE_SPARK + .effect = EFFECT_PARALYZE_HIT, + .power = 65, + .type = TYPE_ELECTRIC, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FURY_CUTTER + .effect = EFFECT_FURY_CUTTER, + .power = 10, + .type = TYPE_BUG, + .accuracy = 95, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_STEEL_WING + .effect = EFFECT_DEFENSE_UP_HIT, + .power = 70, + .type = TYPE_STEEL, + .accuracy = 90, + .pp = 25, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_MEAN_LOOK + .effect = EFFECT_MEAN_LOOK, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_ATTRACT + .effect = EFFECT_ATTRACT, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SLEEP_TALK + .effect = EFFECT_SLEEP_TALK, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_DEPENDS, + .priority = 0, + .flags = 0, + }, + { // MOVE_HEAL_BELL + .effect = EFFECT_HEAL_BELL, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_RETURN + .effect = EFFECT_RETURN, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_PRESENT + .effect = EFFECT_PRESENT, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 90, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FRUSTRATION + .effect = EFFECT_FRUSTRATION, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SAFEGUARD + .effect = EFFECT_SAFEGUARD, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 25, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_PAIN_SPLIT + .effect = EFFECT_PAIN_SPLIT, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SACRED_FIRE + .effect = EFFECT_THAW_HIT, + .power = 100, + .type = TYPE_FIRE, + .accuracy = 95, + .pp = 5, + .secondaryEffectChance = 50, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MAGNITUDE + .effect = EFFECT_MAGNITUDE, + .power = 1, + .type = TYPE_GROUND, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_FOES_AND_ALLY, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_DYNAMIC_PUNCH + .effect = EFFECT_CONFUSE_HIT, + .power = 100, + .type = TYPE_FIGHTING, + .accuracy = 50, + .pp = 5, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MEGAHORN + .effect = EFFECT_HIT, + .power = 120, + .type = TYPE_BUG, + .accuracy = 85, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_DRAGON_BREATH + .effect = EFFECT_PARALYZE_HIT, + .power = 60, + .type = TYPE_DRAGON, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_BATON_PASS + .effect = EFFECT_BATON_PASS, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + { // MOVE_ENCORE + .effect = EFFECT_ENCORE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_PURSUIT + .effect = EFFECT_PURSUIT, + .power = 40, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_RAPID_SPIN + .effect = EFFECT_RAPID_SPIN, + .power = 20, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SWEET_SCENT + .effect = EFFECT_EVASION_DOWN, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_IRON_TAIL + .effect = EFFECT_DEFENSE_DOWN_HIT, + .power = 100, + .type = TYPE_STEEL, + .accuracy = 75, + .pp = 15, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_METAL_CLAW + .effect = EFFECT_ATTACK_UP_HIT, + .power = 50, + .type = TYPE_STEEL, + .accuracy = 95, + .pp = 35, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_VITAL_THROW + .effect = EFFECT_VITAL_THROW, + .power = 70, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = -1, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_MORNING_SUN + .effect = EFFECT_MORNING_SUN, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_SYNTHESIS + .effect = EFFECT_SYNTHESIS, + .power = 0, + .type = TYPE_GRASS, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_MOONLIGHT + .effect = EFFECT_MOONLIGHT, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_HIDDEN_POWER + .effect = EFFECT_HIDDEN_POWER, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_CROSS_CHOP + .effect = EFFECT_HIGH_CRITICAL, + .power = 100, + .type = TYPE_FIGHTING, + .accuracy = 80, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_TWISTER + .effect = EFFECT_TWISTER, + .power = 40, + .type = TYPE_DRAGON, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 20, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_RAIN_DANCE + .effect = EFFECT_RAIN_DANCE, + .power = 0, + .type = TYPE_WATER, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + { // MOVE_SUNNY_DAY + .effect = EFFECT_SUNNY_DAY, + .power = 0, + .type = TYPE_FIRE, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + { // MOVE_CRUNCH + .effect = EFFECT_SPECIAL_DEFENSE_DOWN_HIT, + .power = 80, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 20, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MIRROR_COAT + .effect = EFFECT_MIRROR_COAT, + .power = 1, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_DEPENDS, + .priority = -5, + .flags = FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_PSYCH_UP + .effect = EFFECT_PSYCH_UP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_EXTREME_SPEED + .effect = EFFECT_QUICK_ATTACK, + .power = 80, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 1, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_ANCIENT_POWER + .effect = EFFECT_ALL_STATS_UP_HIT, + .power = 60, + .type = TYPE_ROCK, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SHADOW_BALL + .effect = EFFECT_SPECIAL_DEFENSE_DOWN_HIT, + .power = 80, + .type = TYPE_GHOST, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 20, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FUTURE_SIGHT + .effect = EFFECT_FUTURE_SIGHT, + .power = 80, + .type = TYPE_PSYCHIC, + .accuracy = 90, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = 0, + }, + { // MOVE_ROCK_SMASH + .effect = EFFECT_DEFENSE_DOWN_HIT, + .power = 20, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 50, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_WHIRLPOOL + .effect = EFFECT_TRAP, + .power = 15, + .type = TYPE_WATER, + .accuracy = 70, + .pp = 15, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_BEAT_UP + .effect = EFFECT_BEAT_UP, + .power = 10, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_FAKE_OUT + .effect = EFFECT_FAKE_OUT, + .power = 40, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 1, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_UPROAR + .effect = EFFECT_UPROAR, + .power = 50, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_RANDOM, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_STOCKPILE + .effect = EFFECT_STOCKPILE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_SPIT_UP + .effect = EFFECT_SPIT_UP, + .power = 100, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SWALLOW + .effect = EFFECT_SWALLOW, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_HEAT_WAVE + .effect = EFFECT_BURN_HIT, + .power = 100, + .type = TYPE_FIRE, + .accuracy = 90, + .pp = 10, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_HAIL + .effect = EFFECT_HAIL, + .power = 0, + .type = TYPE_ICE, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED, + }, + { // MOVE_TORMENT + .effect = EFFECT_TORMENT, + .power = 0, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FLATTER + .effect = EFFECT_FLATTER, + .power = 0, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_WILL_O_WISP + .effect = EFFECT_WILL_O_WISP, + .power = 0, + .type = TYPE_FIRE, + .accuracy = 75, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MEMENTO + .effect = EFFECT_MEMENTO, + .power = 0, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FACADE + .effect = EFFECT_FACADE, + .power = 70, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FOCUS_PUNCH + .effect = EFFECT_FOCUS_PUNCH, + .power = 150, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = -3, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED, + }, + { // MOVE_SMELLING_SALT + .effect = EFFECT_SMELLINGSALT, + .power = 60, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FOLLOW_ME + .effect = EFFECT_FOLLOW_ME, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 3, + .flags = 0, + }, + { // MOVE_NATURE_POWER + .effect = EFFECT_NATURE_POWER, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 95, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_DEPENDS, + .priority = 0, + .flags = 0, + }, + { // MOVE_CHARGE + .effect = EFFECT_CHARGE, + .power = 0, + .type = TYPE_ELECTRIC, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_TAUNT + .effect = EFFECT_TAUNT, + .power = 0, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED, + }, + { // MOVE_HELPING_HAND + .effect = EFFECT_HELPING_HAND, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 5, + .flags = 0, + }, + { // MOVE_TRICK + .effect = EFFECT_TRICK, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_ROLE_PLAY + .effect = EFFECT_ROLE_PLAY, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = 0, + }, + { // MOVE_WISH + .effect = EFFECT_WISH, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED, + }, + { // MOVE_ASSIST + .effect = EFFECT_ASSIST, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_DEPENDS, + .priority = 0, + .flags = 0, + }, + { // MOVE_INGRAIN + .effect = EFFECT_INGRAIN, + .power = 0, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_SUPERPOWER + .effect = EFFECT_SUPERPOWER, + .power = 120, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MAGIC_COAT + .effect = EFFECT_MAGIC_COAT, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_DEPENDS, + .priority = 4, + .flags = 0, + }, + { // MOVE_RECYCLE + .effect = EFFECT_RECYCLE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + { // MOVE_REVENGE + .effect = EFFECT_REVENGE, + .power = 60, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = -4, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_BRICK_BREAK + .effect = EFFECT_BRICK_BREAK, + .power = 75, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_YAWN + .effect = EFFECT_YAWN, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_KNOCK_OFF + .effect = EFFECT_KNOCK_OFF, + .power = 20, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_ENDEAVOR + .effect = EFFECT_ENDEAVOR, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_ERUPTION + .effect = EFFECT_ERUPTION, + .power = 150, + .type = TYPE_FIRE, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SKILL_SWAP + .effect = EFFECT_SKILL_SWAP, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_IMPRISON + .effect = EFFECT_IMPRISON, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED, + }, + { // MOVE_REFRESH + .effect = EFFECT_REFRESH, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_GRUDGE + .effect = EFFECT_GRUDGE, + .power = 0, + .type = TYPE_GHOST, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SNATCH + .effect = EFFECT_SNATCH, + .power = 0, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_DEPENDS, + .priority = 4, + .flags = FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SECRET_POWER + .effect = EFFECT_SECRET_POWER, + .power = 70, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_DIVE + .effect = EFFECT_SEMI_INVULNERABLE, + .power = 60, + .type = TYPE_WATER, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_ARM_THRUST + .effect = EFFECT_MULTI_HIT, + .power = 15, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_CAMOUFLAGE + .effect = EFFECT_CAMOUFLAGE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_TAIL_GLOW + .effect = EFFECT_SPECIAL_ATTACK_UP_2, + .power = 0, + .type = TYPE_BUG, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_LUSTER_PURGE + .effect = EFFECT_SPECIAL_DEFENSE_DOWN_HIT, + .power = 70, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 50, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MIST_BALL + .effect = EFFECT_SPECIAL_ATTACK_DOWN_HIT, + .power = 70, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 50, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FEATHER_DANCE + .effect = EFFECT_ATTACK_DOWN_2, + .power = 0, + .type = TYPE_FLYING, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_TEETER_DANCE + .effect = EFFECT_TEETER_DANCE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_FOES_AND_ALLY, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED, + }, + { // MOVE_BLAZE_KICK + .effect = EFFECT_BLAZE_KICK, + .power = 85, + .type = TYPE_FIRE, + .accuracy = 90, + .pp = 10, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MUD_SPORT + .effect = EFFECT_MUD_SPORT, + .power = 0, + .type = TYPE_GROUND, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + { // MOVE_ICE_BALL + .effect = EFFECT_ROLLOUT, + .power = 30, + .type = TYPE_ICE, + .accuracy = 90, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_NEEDLE_ARM + .effect = EFFECT_FLINCH_MINIMIZE_HIT, + .power = 60, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SLACK_OFF + .effect = EFFECT_RESTORE_HP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_HYPER_VOICE + .effect = EFFECT_HIT, + .power = 90, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_POISON_FANG + .effect = EFFECT_POISON_FANG, + .power = 50, + .type = TYPE_POISON, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_CRUSH_CLAW + .effect = EFFECT_DEFENSE_DOWN_HIT, + .power = 75, + .type = TYPE_NORMAL, + .accuracy = 95, + .pp = 10, + .secondaryEffectChance = 50, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_BLAST_BURN + .effect = EFFECT_RECHARGE, + .power = 150, + .type = TYPE_FIRE, + .accuracy = 90, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_HYDRO_CANNON + .effect = EFFECT_RECHARGE, + .power = 150, + .type = TYPE_WATER, + .accuracy = 90, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_METEOR_MASH + .effect = EFFECT_ATTACK_UP_HIT, + .power = 100, + .type = TYPE_STEEL, + .accuracy = 85, + .pp = 10, + .secondaryEffectChance = 20, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_ASTONISH + .effect = EFFECT_FLINCH_MINIMIZE_HIT, + .power = 30, + .type = TYPE_GHOST, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_WEATHER_BALL + .effect = EFFECT_WEATHER_BALL, + .power = 50, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_AROMATHERAPY + .effect = EFFECT_HEAL_BELL, + .power = 0, + .type = TYPE_GRASS, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_FAKE_TEARS + .effect = EFFECT_SPECIAL_DEFENSE_DOWN_2, + .power = 0, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_AIR_CUTTER + .effect = EFFECT_HIGH_CRITICAL, + .power = 55, + .type = TYPE_FLYING, + .accuracy = 95, + .pp = 25, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_OVERHEAT + .effect = EFFECT_OVERHEAT, + .power = 140, + .type = TYPE_FIRE, + .accuracy = 90, + .pp = 5, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_ODOR_SLEUTH + .effect = EFFECT_FORESIGHT, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_ROCK_TOMB + .effect = EFFECT_SPEED_DOWN_HIT, + .power = 50, + .type = TYPE_ROCK, + .accuracy = 80, + .pp = 10, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SILVER_WIND + .effect = EFFECT_ALL_STATS_UP_HIT, + .power = 60, + .type = TYPE_BUG, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_METAL_SOUND + .effect = EFFECT_SPECIAL_DEFENSE_DOWN_2, + .power = 0, + .type = TYPE_STEEL, + .accuracy = 85, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_GRASS_WHISTLE + .effect = EFFECT_SLEEP, + .power = 0, + .type = TYPE_GRASS, + .accuracy = 55, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_TICKLE + .effect = EFFECT_TICKLE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_COSMIC_POWER + .effect = EFFECT_COSMIC_POWER, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_WATER_SPOUT + .effect = EFFECT_ERUPTION, + .power = 150, + .type = TYPE_WATER, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SIGNAL_BEAM + .effect = EFFECT_CONFUSE_HIT, + .power = 75, + .type = TYPE_BUG, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SHADOW_PUNCH + .effect = EFFECT_ALWAYS_HIT, + .power = 60, + .type = TYPE_GHOST, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_EXTRASENSORY + .effect = EFFECT_FLINCH_MINIMIZE_HIT, + .power = 80, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SKY_UPPERCUT + .effect = EFFECT_SKY_UPPERCUT, + .power = 85, + .type = TYPE_FIGHTING, + .accuracy = 90, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SAND_TOMB + .effect = EFFECT_TRAP, + .power = 15, + .type = TYPE_GROUND, + .accuracy = 70, + .pp = 15, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SHEER_COLD + .effect = EFFECT_OHKO, + .power = 1, + .type = TYPE_ICE, + .accuracy = 30, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MUDDY_WATER + .effect = EFFECT_ACCURACY_DOWN_HIT, + .power = 95, + .type = TYPE_WATER, + .accuracy = 85, + .pp = 10, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_BULLET_SEED + .effect = EFFECT_MULTI_HIT, + .power = 10, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_AERIAL_ACE + .effect = EFFECT_ALWAYS_HIT, + .power = 60, + .type = TYPE_FLYING, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_ICICLE_SPEAR + .effect = EFFECT_MULTI_HIT, + .power = 10, + .type = TYPE_ICE, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_IRON_DEFENSE + .effect = EFFECT_DEFENSE_UP_2, + .power = 0, + .type = TYPE_STEEL, + .accuracy = 0, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_BLOCK + .effect = EFFECT_MEAN_LOOK, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_HOWL + .effect = EFFECT_ATTACK_UP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_DRAGON_CLAW + .effect = EFFECT_HIT, + .power = 80, + .type = TYPE_DRAGON, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_FRENZY_PLANT + .effect = EFFECT_RECHARGE, + .power = 150, + .type = TYPE_GRASS, + .accuracy = 90, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_BULK_UP + .effect = EFFECT_BULK_UP, + .power = 0, + .type = TYPE_FIGHTING, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_BOUNCE + .effect = EFFECT_SEMI_INVULNERABLE, + .power = 85, + .type = TYPE_FLYING, + .accuracy = 85, + .pp = 5, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_MUD_SHOT + .effect = EFFECT_SPEED_DOWN_HIT, + .power = 55, + .type = TYPE_GROUND, + .accuracy = 95, + .pp = 15, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_POISON_TAIL + .effect = EFFECT_POISON_TAIL, + .power = 50, + .type = TYPE_POISON, + .accuracy = 100, + .pp = 25, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_COVET + .effect = EFFECT_THIEF, + .power = 40, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 40, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_VOLT_TACKLE + .effect = EFFECT_DOUBLE_EDGE, + .power = 120, + .type = TYPE_ELECTRIC, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_MAGICAL_LEAF + .effect = EFFECT_ALWAYS_HIT, + .power = 60, + .type = TYPE_GRASS, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_WATER_SPORT + .effect = EFFECT_WATER_SPORT, + .power = 0, + .type = TYPE_WATER, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + { // MOVE_CALM_MIND + .effect = EFFECT_CALM_MIND, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_LEAF_BLADE + .effect = EFFECT_HIGH_CRITICAL, + .power = 70, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_DRAGON_DANCE + .effect = EFFECT_DRAGON_DANCE, + .power = 0, + .type = TYPE_DRAGON, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_ROCK_BLAST + .effect = EFFECT_MULTI_HIT, + .power = 25, + .type = TYPE_ROCK, + .accuracy = 80, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SHOCK_WAVE + .effect = EFFECT_ALWAYS_HIT, + .power = 60, + .type = TYPE_ELECTRIC, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_WATER_PULSE + .effect = EFFECT_CONFUSE_HIT, + .power = 60, + .type = TYPE_WATER, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 20, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_DOOM_DESIRE + .effect = EFFECT_FUTURE_SIGHT, + .power = 120, + .type = TYPE_STEEL, + .accuracy = 85, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = 0, + }, + { // MOVE_PSYCHO_BOOST + .effect = EFFECT_OVERHEAT, + .power = 140, + .type = TYPE_PSYCHIC, + .accuracy = 90, + .pp = 5, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, +}; + +#endif // GUARD_DATA_BATTLE_MOVES diff --git a/include/data/item_icon_table.h b/include/data/item_icon_table.h new file mode 100644 index 000000000..0a24c0572 --- /dev/null +++ b/include/data/item_icon_table.h @@ -0,0 +1,414 @@ +#ifndef GUARD_DATA_ITEM_ICON_TABLE_H +#define GUARD_DATA_ITEM_ICON_TABLE_H + +#include "global.h" +#include "graphics.h" + +const u8 * const gItemIconTable[][2] = +{ + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, +// Pokeballs + gItemIcon_MasterBall, gItemIconPalette_MasterBall, + gItemIcon_UltraBall, gItemIconPalette_UltraBall, + gItemIcon_GreatBall, gItemIconPalette_GreatBall, + gItemIcon_PokeBall, gItemIconPalette_PokeBall, + gItemIcon_SafariBall, gItemIconPalette_SafariBall, + gItemIcon_NetBall, gItemIconPalette_NetBall, + gItemIcon_DiveBall, gItemIconPalette_DiveBall, + gItemIcon_NestBall, gItemIconPalette_NestBall, + gItemIcon_RepeatBall, gItemIconPalette_RepeatBall, + gItemIcon_TimerBall, gItemIconPalette_RepeatBall, + gItemIcon_LuxuryBall, gItemIconPalette_LuxuryBall, + gItemIcon_PremierBall, gItemIconPalette_LuxuryBall, +// Medicine + gItemIcon_Potion, gItemIconPalette_Potion, + gItemIcon_Antidote, gItemIconPalette_Antidote, + gItemIcon_StatusHeal, gItemIconPalette_BurnHeal, + gItemIcon_StatusHeal, gItemIconPalette_IceHeal, + gItemIcon_StatusHeal, gItemIconPalette_Awakening, + gItemIcon_StatusHeal, gItemIconPalette_ParalyzeHeal, + gItemIcon_LargePotion, gItemIconPalette_FullRestore, + gItemIcon_LargePotion, gItemIconPalette_MaxPotion, + gItemIcon_Potion, gItemIconPalette_HyperPotion, + gItemIcon_Potion, gItemIconPalette_SuperPotion, + gItemIcon_FullHeal, gItemIconPalette_FullHeal, + gItemIcon_Revive, gItemIconPalette_Revive, + gItemIcon_MaxRevive, gItemIconPalette_Revive, + gItemIcon_FreshWater, gItemIconPalette_FreshWater, + gItemIcon_SodaPop, gItemIconPalette_SodaPop, + gItemIcon_Lemonade, gItemIconPalette_Lemonade, + gItemIcon_MoomooMilk, gItemIconPalette_MoomooMilk, + gItemIcon_Powder, gItemIconPalette_EnergyPowder, + gItemIcon_EnergyRoot, gItemIconPalette_EnergyRoot, + gItemIcon_Powder, gItemIconPalette_HealPowder, + gItemIcon_RevivalHerb, gItemIconPalette_RevivalHerb, + gItemIcon_Ether, gItemIconPalette_Ether, + gItemIcon_Ether, gItemIconPalette_MaxEther, + gItemIcon_Ether, gItemIconPalette_Elixir, + gItemIcon_Ether, gItemIconPalette_MaxElixir, + gItemIcon_LavaCookie, gItemIconPalette_LavaCookieAndLetter, + gItemIcon_Flute, gItemIconPalette_BlueFlute, + gItemIcon_Flute, gItemIconPalette_YellowFlute, + gItemIcon_Flute, gItemIconPalette_RedFlute, + gItemIcon_Flute, gItemIconPalette_BlackFlute, + gItemIcon_Flute, gItemIconPalette_WhiteFlute, + gItemIcon_BerryJuice, gItemIconPalette_BerryJuice, + gItemIcon_SacredAsh, gItemIconPalette_SacredAsh, +// Collectibles + gItemIcon_Powder, gItemIconPalette_ShoalSalt, + gItemIcon_ShoalShell, gItemIconPalette_Shell, + gItemIcon_Shard, gItemIconPalette_RedShard, + gItemIcon_Shard, gItemIconPalette_BlueShard, + gItemIcon_Shard, gItemIconPalette_YellowShard, + gItemIcon_Shard, gItemIconPalette_GreenShard, +// ???????? + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, +// Vitamins + gItemIcon_HPUp, gItemIconPalette_HPUp, + gItemIcon_Vitamin, gItemIconPalette_Protein, + gItemIcon_Vitamin, gItemIconPalette_Iron, + gItemIcon_Vitamin, gItemIconPalette_Carbos, + gItemIcon_Vitamin, gItemIconPalette_Calcium, + gItemIcon_RareCandy, gItemIconPalette_RareCandy, + gItemIcon_PPUp, gItemIconPalette_PPUp, + gItemIcon_Vitamin, gItemIconPalette_Zinc, + gItemIcon_PPMax, gItemIconPalette_PPMax, +// ???????? + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, +// Battle items + gItemIcon_BattleStatItem, gItemIconPalette_GuardSpec, + gItemIcon_BattleStatItem, gItemIconPalette_DireHit, + gItemIcon_BattleStatItem, gItemIconPalette_XAttack, + gItemIcon_BattleStatItem, gItemIconPalette_XDefend, + gItemIcon_BattleStatItem, gItemIconPalette_XSpeed, + gItemIcon_BattleStatItem, gItemIconPalette_XAccuracy, + gItemIcon_BattleStatItem, gItemIconPalette_XSpecial, + gItemIcon_PokeDoll, gItemIconPalette_PokeDoll, + gItemIcon_FluffyTail, gItemIconPalette_FluffyTail, +// ???????? + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, +// Field items + gItemIcon_Repel, gItemIconPalette_SuperRepel, + gItemIcon_Repel, gItemIconPalette_MaxRepel, + gItemIcon_EscapeRope, gItemIconPalette_EscapeRope, + gItemIcon_Repel, gItemIconPalette_Repel, +// ???????? + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, +// Evolution stones + gItemIcon_SunStone, gItemIconPalette_SunStone, + gItemIcon_MoonStone, gItemIconPalette_MoonStone, + gItemIcon_FireStone, gItemIconPalette_FireStone, + gItemIcon_ThunderStone, gItemIconPalette_ThunderStone, + gItemIcon_WaterStone, gItemIconPalette_WaterStone, + gItemIcon_LeafStone, gItemIconPalette_LeafStone, +// ???????? + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, +// Valuables + gItemIcon_TinyMushroom, gItemIconPalette_Mushroom, + gItemIcon_BigMushroom, gItemIconPalette_Mushroom, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_Pearl, gItemIconPalette_Pearl, + gItemIcon_BigPearl, gItemIconPalette_Pearl, + gItemIcon_Stardust, gItemIconPalette_Star, + gItemIcon_StarPiece, gItemIconPalette_Star, + gItemIcon_Nugget, gItemIconPalette_Nugget, + gItemIcon_HeartScale, gItemIconPalette_HeartScale, +// ???????? + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, +// Mail + gItemIcon_OrangeMail, gItemIconPalette_OrangeMail, + gItemIcon_HarborMail, gItemIconPalette_HarborMail, + gItemIcon_GlitterMail, gItemIconPalette_GlitterMail, + gItemIcon_MechMail, gItemIconPalette_MechMail, + gItemIcon_WoodMail, gItemIconPalette_WoodMail, + gItemIcon_WaveMail, gItemIconPalette_WaveMail, + gItemIcon_BeadMail, gItemIconPalette_BeadMail, + gItemIcon_ShadowMail, gItemIconPalette_ShadowMail, + gItemIcon_TropicMail, gItemIconPalette_TropicMail, + gItemIcon_DreamMail, gItemIconPalette_DreamMail, + gItemIcon_FabMail, gItemIconPalette_FabMail, + gItemIcon_RetroMail, gItemIconPalette_RetroMail, +// Berries + gItemIcon_CheriBerry, gItemIconPalette_CheriBerry, + gItemIcon_ChestoBerry, gItemIconPalette_ChestoBerry, + gItemIcon_PechaBerry, gItemIconPalette_PechaBerry, + gItemIcon_RawstBerry, gItemIconPalette_RawstBerry, + gItemIcon_AspearBerry, gItemIconPalette_AspearBerry, + gItemIcon_LeppaBerry, gItemIconPalette_LeppaBerry, + gItemIcon_OranBerry, gItemIconPalette_OranBerry, + gItemIcon_PersimBerry, gItemIconPalette_PersimBerry, + gItemIcon_LumBerry, gItemIconPalette_LumBerry, + gItemIcon_SitrusBerry, gItemIconPalette_SitrusBerry, + gItemIcon_FigyBerry, gItemIconPalette_FigyBerry, + gItemIcon_WikiBerry, gItemIconPalette_WikiBerry, + gItemIcon_MagoBerry, gItemIconPalette_MagoBerry, + gItemIcon_AguavBerry, gItemIconPalette_AguavBerry, + gItemIcon_IapapaBerry, gItemIconPalette_IapapaBerry, + gItemIcon_RazzBerry, gItemIconPalette_RazzBerry, + gItemIcon_BlukBerry, gItemIconPalette_BlukBerry, + gItemIcon_NanabBerry, gItemIconPalette_NanabBerry, + gItemIcon_WepearBerry, gItemIconPalette_WepearBerry, + gItemIcon_PinapBerry, gItemIconPalette_PinapBerry, + gItemIcon_PomegBerry, gItemIconPalette_PomegBerry, + gItemIcon_KelpsyBerry, gItemIconPalette_KelpsyBerry, + gItemIcon_QualotBerry, gItemIconPalette_QualotBerry, + gItemIcon_HondewBerry, gItemIconPalette_HondewBerry, + gItemIcon_GrepaBerry, gItemIconPalette_GrepaBerry, + gItemIcon_TamatoBerry, gItemIconPalette_TamatoBerry, + gItemIcon_CornnBerry, gItemIconPalette_CornnBerry, + gItemIcon_MagostBerry, gItemIconPalette_MagostBerry, + gItemIcon_RabutaBerry, gItemIconPalette_RabutaBerry, + gItemIcon_NomelBerry, gItemIconPalette_NomelBerry, + gItemIcon_SpelonBerry, gItemIconPalette_SpelonBerry, + gItemIcon_PamtreBerry, gItemIconPalette_PamtreBerry, + gItemIcon_WatmelBerry, gItemIconPalette_WatmelBerry, + gItemIcon_DurinBerry, gItemIconPalette_DurinBerry, + gItemIcon_BelueBerry, gItemIconPalette_BelueBerry, + gItemIcon_LiechiBerry, gItemIconPalette_LiechiBerry, + gItemIcon_GanlonBerry, gItemIconPalette_GanlonBerry, + gItemIcon_SalacBerry, gItemIconPalette_SalacBerry, + gItemIcon_PetayaBerry, gItemIconPalette_PetayaBerry, + gItemIcon_ApicotBerry, gItemIconPalette_ApicotBerry, + gItemIcon_LansatBerry, gItemIconPalette_LansatBerry, + gItemIcon_StarfBerry, gItemIconPalette_StarfBerry, + gItemIcon_EnigmaBerry, gItemIconPalette_EnigmaBerry, +// ???????? + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, +// Hold items + gItemIcon_BrightPowder, gItemIconPalette_BrightPowder, + gItemIcon_InBattleHerb, gItemIconPalette_WhiteHerb, + gItemIcon_MachoBrace, gItemIconPalette_MachoBrace, + gItemIcon_ExpShare, gItemIconPalette_ExpShare, + gItemIcon_QuickClaw, gItemIconPalette_QuickClaw, + gItemIcon_SootheBell, gItemIconPalette_SootheBell, + gItemIcon_InBattleHerb, gItemIconPalette_MentalHerb, + gItemIcon_ChoiceBand, gItemIconPalette_ChoiceBand, + gItemIcon_KingsRock, gItemIconPalette_KingsRock, + gItemIcon_SilverPowder, gItemIconPalette_SilverPowder, + gItemIcon_AmuletCoin, gItemIconPalette_AmuletCoin, + gItemIcon_CleanseTag, gItemIconPalette_CleanseTag, + gItemIcon_SoulDew, gItemIconPalette_SoulDew, + gItemIcon_DeepSeaTooth, gItemIconPalette_DeepSeaTooth, + gItemIcon_DeepSeaScale, gItemIconPalette_DeepSeaScale, + gItemIcon_SmokeBall, gItemIconPalette_SmokeBall, + gItemIcon_Everstone, gItemIconPalette_Everstone, + gItemIcon_FocusBand, gItemIconPalette_FocusBand, + gItemIcon_LuckyEgg, gItemIconPalette_LuckyEgg, + gItemIcon_ScopeLens, gItemIconPalette_ScopeLens, + gItemIcon_MetalCoat, gItemIconPalette_MetalCoat, + gItemIcon_Leftovers, gItemIconPalette_Leftovers, + gItemIcon_DragonScale, gItemIconPalette_DragonScale, + gItemIcon_LightBall, gItemIconPalette_LightBall, + gItemIcon_SoftSand, gItemIconPalette_SoftSand, + gItemIcon_HardStone, gItemIconPalette_HardStone, + gItemIcon_MiracleSeed, gItemIconPalette_MiracleSeed, + gItemIcon_BlackGlasses, gItemIconPalette_BlackTypeEnhancingItem, + gItemIcon_BlackBelt, gItemIconPalette_BlackTypeEnhancingItem, + gItemIcon_Magnet, gItemIconPalette_Magnet, + gItemIcon_MysticWater, gItemIconPalette_MysticWater, + gItemIcon_SharpBeak, gItemIconPalette_SharpBeak, + gItemIcon_PoisonBarb, gItemIconPalette_PoisonBarb, + gItemIcon_NeverMeltIce, gItemIconPalette_NeverMeltIce, + gItemIcon_SpellTag, gItemIconPalette_SpellTag, + gItemIcon_TwistedSpoon, gItemIconPalette_TwistedSpoon, + gItemIcon_Charcoal, gItemIconPalette_Charcoal, + gItemIcon_DragonFang, gItemIconPalette_DragonFang, + gItemIcon_SilkScarf, gItemIconPalette_SilkScarf, + gItemIcon_UpGrade, gItemIconPalette_UpGrade, + gItemIcon_ShellBell, gItemIconPalette_Shell, + gItemIcon_SeaIncense, gItemIconPalette_SeaIncense, + gItemIcon_LaxIncense, gItemIconPalette_LaxIncense, + gItemIcon_LuckyPunch, gItemIconPalette_LuckyPunch, + gItemIcon_MetalPowder, gItemIconPalette_MetalPowder, + gItemIcon_ThickClub, gItemIconPalette_ThickClub, + gItemIcon_Stick, gItemIconPalette_Stick, +// ???????? + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, +// Contest hold items + gItemIcon_Scarf, gItemIconPalette_RedScarf, + gItemIcon_Scarf, gItemIconPalette_BlueScarf, + gItemIcon_Scarf, gItemIconPalette_PinkScarf, + gItemIcon_Scarf, gItemIconPalette_GreenScarf, + gItemIcon_Scarf, gItemIconPalette_YellowScarf, +// Key items + gItemIcon_MachBike, gItemIconPalette_MachBike, + gItemIcon_CoinCase, gItemIconPalette_CoinCase, + gItemIcon_Itemfinder, gItemIconPalette_Itemfinder, + gItemIcon_OldRod, gItemIconPalette_OldRod, + gItemIcon_GoodRod, gItemIconPalette_GoodRod, + gItemIcon_SuperRod, gItemIconPalette_SuperRod, + gItemIcon_SSTicket, gItemIconPalette_SSTicket, + gItemIcon_ContestPass, gItemIconPalette_ContestPass, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_WailmerPail, gItemIconPalette_WailmerPail, + gItemIcon_DevonGoods, gItemIconPalette_DevonGoods, + gItemIcon_SootSack, gItemIconPalette_SootSack, + gItemIcon_BasementKey, gItemIconPalette_OldKey, + gItemIcon_AcroBike, gItemIconPalette_AcroBike, + gItemIcon_PokeblockCase, gItemIconPalette_PokeblockCase, + gItemIcon_Letter, gItemIconPalette_LavaCookieAndLetter, + gItemIcon_EonTicket, gItemIconPalette_EonTicket, + gItemIcon_Orb, gItemIconPalette_RedOrb, + gItemIcon_Orb, gItemIconPalette_BlueOrb, + gItemIcon_Scanner, gItemIconPalette_Scanner, + gItemIcon_GoGoggles, gItemIconPalette_GoGoggles, + gItemIcon_Meteorite, gItemIconPalette_Meteorite, + gItemIcon_Room1Key, gItemIconPalette_Key, + gItemIcon_Room2Key, gItemIconPalette_Key, + gItemIcon_Room4Key, gItemIconPalette_Key, + gItemIcon_Room6Key, gItemIconPalette_Key, + gItemIcon_StorageKey, gItemIconPalette_OldKey, + gItemIcon_RootFossil, gItemIconPalette_HoennFossil, + gItemIcon_ClawFossil, gItemIconPalette_HoennFossil, + gItemIcon_DevonScope, gItemIconPalette_DevonScope, +// TMs/HMs + gItemIcon_TM, gItemIconPalette_FightingTMHM, // TM01 + gItemIcon_TM, gItemIconPalette_DragonTMHM, // TM02 + gItemIcon_TM, gItemIconPalette_WaterTMHM, // TM03 + gItemIcon_TM, gItemIconPalette_PsychicTMHM, // TM04 + gItemIcon_TM, gItemIconPalette_NormalTMHM, // TM05 + gItemIcon_TM, gItemIconPalette_PoisonTMHM, // TM06 + gItemIcon_TM, gItemIconPalette_IceTMHM, // TM07 + gItemIcon_TM, gItemIconPalette_FightingTMHM, // TM08 + gItemIcon_TM, gItemIconPalette_GrassTMHM, // TM09 + gItemIcon_TM, gItemIconPalette_NormalTMHM, // TM10 + gItemIcon_TM, gItemIconPalette_FireTMHM, // TM11 + gItemIcon_TM, gItemIconPalette_DarkTMHM, // TM12 + gItemIcon_TM, gItemIconPalette_IceTMHM, // TM13 + gItemIcon_TM, gItemIconPalette_IceTMHM, // TM14 + gItemIcon_TM, gItemIconPalette_NormalTMHM, // TM15 + gItemIcon_TM, gItemIconPalette_PsychicTMHM, // TM16 + gItemIcon_TM, gItemIconPalette_NormalTMHM, // TM17 + gItemIcon_TM, gItemIconPalette_WaterTMHM, // TM18 + gItemIcon_TM, gItemIconPalette_GrassTMHM, // TM19 + gItemIcon_TM, gItemIconPalette_NormalTMHM, // TM20 + gItemIcon_TM, gItemIconPalette_NormalTMHM, // TM21 + gItemIcon_TM, gItemIconPalette_GrassTMHM, // TM22 + gItemIcon_TM, gItemIconPalette_SteelTMHM, // TM23 + gItemIcon_TM, gItemIconPalette_ElectricTMHM, // TM24 + gItemIcon_TM, gItemIconPalette_ElectricTMHM, // TM25 + gItemIcon_TM, gItemIconPalette_GroundTMHM, // TM26 + gItemIcon_TM, gItemIconPalette_NormalTMHM, // TM27 + gItemIcon_TM, gItemIconPalette_GroundTMHM, // TM28 + gItemIcon_TM, gItemIconPalette_PsychicTMHM, // TM29 + gItemIcon_TM, gItemIconPalette_GhostTMHM, // TM30 + gItemIcon_TM, gItemIconPalette_FightingTMHM, // TM31 + gItemIcon_TM, gItemIconPalette_NormalTMHM, // TM32 + gItemIcon_TM, gItemIconPalette_PsychicTMHM, // TM33 + gItemIcon_TM, gItemIconPalette_ElectricTMHM, // TM34 + gItemIcon_TM, gItemIconPalette_FireTMHM, // TM35 + gItemIcon_TM, gItemIconPalette_PoisonTMHM, // TM36 + gItemIcon_TM, gItemIconPalette_RockTMHM, // TM37 + gItemIcon_TM, gItemIconPalette_FireTMHM, // TM38 + gItemIcon_TM, gItemIconPalette_RockTMHM, // TM39 + gItemIcon_TM, gItemIconPalette_FlyingTMHM, // TM40 + gItemIcon_TM, gItemIconPalette_DarkTMHM, // TM41 + gItemIcon_TM, gItemIconPalette_NormalTMHM, // TM42 + gItemIcon_TM, gItemIconPalette_NormalTMHM, // TM43 + gItemIcon_TM, gItemIconPalette_PsychicTMHM, // TM44 + gItemIcon_TM, gItemIconPalette_NormalTMHM, // TM45 + gItemIcon_TM, gItemIconPalette_DarkTMHM, // TM46 + gItemIcon_TM, gItemIconPalette_SteelTMHM, // TM47 + gItemIcon_TM, gItemIconPalette_PsychicTMHM, // TM48 + gItemIcon_TM, gItemIconPalette_DarkTMHM, // TM49 + gItemIcon_TM, gItemIconPalette_FireTMHM, // TM50 + gItemIcon_HM, gItemIconPalette_NormalTMHM, // HM01 + gItemIcon_HM, gItemIconPalette_FlyingTMHM, // HM02 + gItemIcon_HM, gItemIconPalette_WaterTMHM, // HM03 + gItemIcon_HM, gItemIconPalette_NormalTMHM, // HM04 + gItemIcon_HM, gItemIconPalette_NormalTMHM, // HM05 + gItemIcon_HM, gItemIconPalette_FightingTMHM, // HM06 + gItemIcon_HM, gItemIconPalette_WaterTMHM, // HM07 + gItemIcon_HM, gItemIconPalette_WaterTMHM, // HM08 +// ???????? + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, + gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, +// FireRed/LeafGreen key items + gItemIcon_OaksParcel, gItemIconPalette_OaksParcel, + gItemIcon_PokeFlute, gItemIconPalette_PokeFlute, + gItemIcon_SecretKey, gItemIconPalette_SecretKey, + gItemIcon_BikeVoucher, gItemIconPalette_BikeVoucher, + gItemIcon_GoldTeeth, gItemIconPalette_GoldTeeth, + gItemIcon_OldAmber, gItemIconPalette_OldAmber, + gItemIcon_CardKey, gItemIconPalette_CardKey, + gItemIcon_LiftKey, gItemIconPalette_Key, + gItemIcon_HelixFossil, gItemIconPalette_KantoFossil, + gItemIcon_DomeFossil, gItemIconPalette_KantoFossil, + gItemIcon_SilphScope, gItemIconPalette_SilphScope, + gItemIcon_Bicycle, gItemIconPalette_Bicycle, + gItemIcon_TownMap, gItemIconPalette_TownMap, + gItemIcon_VSSeeker, gItemIconPalette_VSSeeker, + gItemIcon_FameChecker, gItemIconPalette_FameChecker, + gItemIcon_TMCase, gItemIconPalette_TMCase, + gItemIcon_BerryPouch, gItemIconPalette_BerryPouch, + gItemIcon_TeachyTV, gItemIconPalette_TeachyTV, + gItemIcon_TriPass, gItemIconPalette_TriPass, + gItemIcon_RainbowPass, gItemIconPalette_RainbowPass, + gItemIcon_Tea, gItemIconPalette_Tea, + gItemIcon_MysticTicket, gItemIconPalette_MysticTicket, + gItemIcon_AuroraTicket, gItemIconPalette_AuroraTicket, + gItemIcon_PowderJar, gItemIconPalette_PowderJar, + gItemIcon_Gem, gItemIconPalette_Ruby, + gItemIcon_Gem, gItemIconPalette_Sapphire, +// Emerald-only key items + gItemIcon_MagmaEmblem, gItemIconPalette_MagmaEmblem, + gItemIcon_OldSeaMap, gItemIconPalette_OldSeaMap, +// Return to field arrow + gItemIcon_ReturnToFieldArrow, gItemIconPalette_ReturnToFieldArrow, +}; +#endif // GUARD_DATA_ITEM_ICON_TABLE_H diff --git a/include/data/items.h b/include/data/items.h new file mode 100644 index 000000000..49f981faf --- /dev/null +++ b/include/data/items.h @@ -0,0 +1,6079 @@ +const struct Item gItems[] = +{ + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + +//Pokeballs + + { + .name = _("MASTER BALL"), + .itemId = ITEM_MASTER_BALL, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gMasterBallItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_POKE_BALLS, + .type = 0, + .fieldUseFunc = NULL, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_PokeBall, + .secondaryId = 0, + }, + { + .name = _("ULTRA BALL"), + .itemId = ITEM_ULTRA_BALL, + .price = 1200, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gUltraBallItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_POKE_BALLS, + .type = 1, + .fieldUseFunc = NULL, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_PokeBall, + .secondaryId = 1, + }, + { + .name = _("GREAT BALL"), + .itemId = ITEM_GREAT_BALL, + .price = 600, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gGreatBallItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_POKE_BALLS, + .type = 2, + .fieldUseFunc = NULL, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_PokeBall, + .secondaryId = 2, + }, + { + .name = _("POKé BALL"), + .itemId = ITEM_POKE_BALL, + .price = 200, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gPokeBallItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_POKE_BALLS, + .type = 3, + .fieldUseFunc = NULL, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_PokeBall, + .secondaryId = 3, + }, + { + .name = _("SAFARI BALL"), + .itemId = ITEM_SAFARI_BALL, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gSafariBallItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_POKE_BALLS, + .type = 4, + .fieldUseFunc = NULL, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_PokeBall, + .secondaryId = 4, + }, + { + .name = _("NET BALL"), + .itemId = ITEM_NET_BALL, + .price = 1000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gNetBallItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_POKE_BALLS, + .type = 5, + .fieldUseFunc = NULL, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_PokeBall, + .secondaryId = 5, + }, + { + .name = _("DIVE BALL"), + .itemId = ITEM_DIVE_BALL, + .price = 1000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDiveBallItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_POKE_BALLS, + .type = 6, + .fieldUseFunc = NULL, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_PokeBall, + .secondaryId = 6, + }, + { + .name = _("NEST BALL"), + .itemId = ITEM_NEST_BALL, + .price = 1000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gNestBallItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_POKE_BALLS, + .type = 7, + .fieldUseFunc = NULL, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_PokeBall, + .secondaryId = 7, + }, + { + .name = _("REPEAT BALL"), + .itemId = ITEM_REPEAT_BALL, + .price = 1000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gRepeatBallItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_POKE_BALLS, + .type = 8, + .fieldUseFunc = NULL, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_PokeBall, + .secondaryId = 8, + }, + { + .name = _("TIMER BALL"), + .itemId = ITEM_TIMER_BALL, + .price = 1000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTimerBallItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_POKE_BALLS, + .type = 9, + .fieldUseFunc = NULL, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_PokeBall, + .secondaryId = 9, + }, + { + .name = _("LUXURY BALL"), + .itemId = ITEM_LUXURY_BALL, + .price = 1000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gLuxuryBallItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_POKE_BALLS, + .type = 10, + .fieldUseFunc = NULL, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_PokeBall, + .secondaryId = 10, + }, + { + .name = _("PREMIER BALL"), + .itemId = ITEM_PREMIER_BALL, + .price = 200, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gPremierBallItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_POKE_BALLS, + .type = 11, + .fieldUseFunc = NULL, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_PokeBall, + .secondaryId = 11, + }, + +//Medicine + + { + .name = _("POTION"), + .itemId = ITEM_POTION, + .price = 300, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 20, + .description = gPotionItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("ANTIDOTE"), + .itemId = ITEM_ANTIDOTE, + .price = 100, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gAntidoteItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("BURN HEAL"), + .itemId = ITEM_BURN_HEAL, + .price = 250, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gBurnHealItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("ICE HEAL"), + .itemId = ITEM_ICE_HEAL, + .price = 250, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gIceHealItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("AWAKENING"), + .itemId = ITEM_AWAKENING, + .price = 250, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gAwakeningItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("PARLYZ HEAL"), + .itemId = ITEM_PARALYZE_HEAL, + .price = 200, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gParalyzeHealItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("FULL RESTORE"), + .itemId = ITEM_FULL_RESTORE, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 255, + .description = gFullRestoreItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("MAX POTION"), + .itemId = ITEM_MAX_POTION, + .price = 2500, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 255, + .description = gMaxPotionItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("HYPER POTION"), + .itemId = ITEM_HYPER_POTION, + .price = 1200, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 200, + .description = gHyperPotionItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("SUPER POTION"), + .itemId = ITEM_SUPER_POTION, + .price = 700, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 50, + .description = gSuperPotionItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("FULL HEAL"), + .itemId = ITEM_FULL_HEAL, + .price = 600, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gFullHealItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("REVIVE"), + .itemId = ITEM_REVIVE, + .price = 1500, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gReviveItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("MAX REVIVE"), + .itemId = ITEM_MAX_REVIVE, + .price = 4000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gMaxReviveItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("FRESH WATER"), + .itemId = ITEM_FRESH_WATER, + .price = 200, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 50, + .description = gFreshWaterItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("SODA POP"), + .itemId = ITEM_SODA_POP, + .price = 300, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 60, + .description = gSodaPopItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("LEMONADE"), + .itemId = ITEM_LEMONADE, + .price = 350, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 80, + .description = gLemonadeItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("MOOMOO MILK"), + .itemId = ITEM_MOOMOO_MILK, + .price = 500, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 100, + .description = gMoomooMilkItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("ENERGYPOWDER"), + .itemId = ITEM_ENERGY_POWDER, + .price = 500, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gEnergyPowderItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("ENERGY ROOT"), + .itemId = ITEM_ENERGY_ROOT, + .price = 800, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gEnergyRootItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("HEAL POWDER"), + .itemId = ITEM_HEAL_POWDER, + .price = 450, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gHealPowderItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("REVIVAL HERB"), + .itemId = ITEM_REVIVAL_HERB, + .price = 2800, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gRevivalHerbItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("ETHER"), + .itemId = ITEM_ETHER, + .price = 1200, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 10, + .description = gEtherItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_PPRecovery, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_PPRecovery, + .secondaryId = 0, + }, + { + .name = _("MAX ETHER"), + .itemId = ITEM_MAX_ETHER, + .price = 2000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 255, + .description = gMaxEtherItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_PPRecovery, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_PPRecovery, + .secondaryId = 0, + }, + { + .name = _("ELIXIR"), + .itemId = ITEM_ELIXIR, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 10, + .description = gElixirItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_PPRecovery, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_PPRecovery, + .secondaryId = 0, + }, + { + .name = _("MAX ELIXIR"), + .itemId = ITEM_MAX_ELIXIR, + .price = 4500, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 255, + .description = gMaxElixirItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_PPRecovery, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_PPRecovery, + .secondaryId = 0, + }, + { + .name = _("LAVA COOKIE"), + .itemId = ITEM_LAVA_COOKIE, + .price = 200, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gLavaCookieItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("BLUE FLUTE"), + .itemId = ITEM_BLUE_FLUTE, + .price = 100, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gBlueFluteItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("YELLOW FLUTE"), + .itemId = ITEM_YELLOW_FLUTE, + .price = 200, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gYellowFluteItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("RED FLUTE"), + .itemId = ITEM_RED_FLUTE, + .price = 300, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gRedFluteItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("BLACK FLUTE"), + .itemId = ITEM_BLACK_FLUTE, + .price = 400, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 50, + .description = gBlackFluteItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_BlackWhiteFlute, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("WHITE FLUTE"), + .itemId = ITEM_WHITE_FLUTE, + .price = 500, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 150, + .description = gWhiteFluteItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_BlackWhiteFlute, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("BERRY JUICE"), + .itemId = ITEM_BERRY_JUICE, + .price = 100, + .holdEffect = HOLD_EFFECT_RESTORE_HP, + .holdEffectParam = 20, + .description = gBerryJuiceItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("SACRED ASH"), + .itemId = ITEM_SACRED_ASH, + .price = 200, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gSacredAshItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_SacredAsh, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + +//Collectibles + + { + .name = _("SHOAL SALT"), + .itemId = ITEM_SHOAL_SALT, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gShoalSaltItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("SHOAL SHELL"), + .itemId = ITEM_SHOAL_SHELL, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gShoalShellItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("RED SHARD"), + .itemId = ITEM_RED_SHARD, + .price = 200, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gRedShardItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("BLUE SHARD"), + .itemId = ITEM_BLUE_SHARD, + .price = 200, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gBlueShardItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("YELLOW SHARD"), + .itemId = ITEM_YELLOW_SHARD, + .price = 200, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gYellowShardItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("GREEN SHARD"), + .itemId = ITEM_GREEN_SHARD, + .price = 200, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gGreenShardItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + +//Vitamins + + { + .name = _("HP UP"), + .itemId = ITEM_HP_UP, + .price = 9800, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gHPUpItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("PROTEIN"), + .itemId = ITEM_PROTEIN, + .price = 9800, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gProteinItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("IRON"), + .itemId = ITEM_IRON, + .price = 9800, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gIronItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("CARBOS"), + .itemId = ITEM_CARBOS, + .price = 9800, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gCarbosItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("CALCIUM"), + .itemId = ITEM_CALCIUM, + .price = 9800, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gCalciumItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("RARE CANDY"), + .itemId = ITEM_RARE_CANDY, + .price = 4800, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gRareCandyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_RareCandy, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("PP UP"), + .itemId = ITEM_PP_UP, + .price = 9800, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gPPUpItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_PPUp, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("ZINC"), + .itemId = ITEM_ZINC, + .price = 9800, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gZincItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("PP MAX"), + .itemId = ITEM_PP_MAX, + .price = 9800, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gPPMaxItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_PPUp, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + +//Battle items + + { + .name = _("GUARD SPEC."), + .itemId = ITEM_GUARD_SPEC, + .price = 700, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gGuardSpecItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_StatIncrease, + .secondaryId = 0, + }, + { + .name = _("DIRE HIT"), + .itemId = ITEM_DIRE_HIT, + .price = 650, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDireHitItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_StatIncrease, + .secondaryId = 0, + }, + { + .name = _("X ATTACK"), + .itemId = ITEM_X_ATTACK, + .price = 500, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gXAttackItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_StatIncrease, + .secondaryId = 0, + }, + { + .name = _("X DEFEND"), + .itemId = ITEM_X_DEFEND, + .price = 550, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gXDefendItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_StatIncrease, + .secondaryId = 0, + }, + { + .name = _("X SPEED"), + .itemId = ITEM_X_SPEED, + .price = 350, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gXSpeedItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_StatIncrease, + .secondaryId = 0, + }, + { + .name = _("X ACCURACY"), + .itemId = ITEM_X_ACCURACY, + .price = 950, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gXAccuracyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_StatIncrease, + .secondaryId = 0, + }, + { + .name = _("X SPECIAL"), + .itemId = ITEM_X_SPECIAL, + .price = 350, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gXSpecialItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_StatIncrease, + .secondaryId = 0, + }, + { + .name = _("POKé DOLL"), + .itemId = ITEM_POKE_DOLL, + .price = 1000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gPokeDollItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_Escape, + .secondaryId = 0, + }, + { + .name = _("FLUFFY TAIL"), + .itemId = ITEM_FLUFFY_TAIL, + .price = 1000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gFluffyTailItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 2, + .battleUseFunc = ItemUseInBattle_Escape, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + +//Field items + + { + .name = _("SUPER REPEL"), + .itemId = ITEM_SUPER_REPEL, + .price = 500, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 200, + .description = gSuperRepelItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_Repel, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("MAX REPEL"), + .itemId = ITEM_MAX_REPEL, + .price = 700, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 250, + .description = gMaxRepelItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_Repel, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("ESCAPE ROPE"), + .itemId = ITEM_ESCAPE_ROPE, + .price = 550, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gEscapeRopeItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 2, + .fieldUseFunc = ItemUseOutOfBattle_EscapeRope, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("REPEL"), + .itemId = ITEM_REPEL, + .price = 350, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 100, + .description = gRepelItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_Repel, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + +//Evolution stones + + { + .name = _("SUN STONE"), + .itemId = ITEM_SUN_STONE, + .price = 2100, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gSunStoneItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("MOON STONE"), + .itemId = ITEM_MOON_STONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gMoonStoneItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("FIRE STONE"), + .itemId = ITEM_FIRE_STONE, + .price = 2100, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gFireStoneItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("THUNDERSTONE"), + .itemId = ITEM_THUNDER_STONE, + .price = 2100, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gThunderStoneItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("WATER STONE"), + .itemId = ITEM_WATER_STONE, + .price = 2100, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gWaterStoneItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("LEAF STONE"), + .itemId = ITEM_LEAF_STONE, + .price = 2100, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gLeafStoneItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + +//Valuable items + + { + .name = _("TINYMUSHROOM"), + .itemId = ITEM_TINY_MUSHROOM, + .price = 500, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTinyMushroomItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("BIG MUSHROOM"), + .itemId = ITEM_BIG_MUSHROOM, + .price = 5000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gBigMushroomItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("PEARL"), + .itemId = ITEM_PEARL, + .price = 1400, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gPearlItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("BIG PEARL"), + .itemId = ITEM_BIG_PEARL, + .price = 7500, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gBigPearlItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("STARDUST"), + .itemId = ITEM_STARDUST, + .price = 2000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gStardustItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("STAR PIECE"), + .itemId = ITEM_STAR_PIECE, + .price = 9800, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gStarPieceItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("NUGGET"), + .itemId = ITEM_NUGGET, + .price = 10000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gNuggetItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("HEART SCALE"), + .itemId = ITEM_HEART_SCALE, + .price = 100, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gHeartScaleItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + +//Mail + { + .name = _("ORANGE MAIL"), + .itemId = ITEM_ORANGE_MAIL, + .price = 50, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gOrangeMailItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 0, + .fieldUseFunc = ItemUseOutOfBattle_Mail, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("HARBOR MAIL"), + .itemId = ITEM_HARBOR_MAIL, + .price = 50, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gHarborMailItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 0, + .fieldUseFunc = ItemUseOutOfBattle_Mail, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 1, + }, + { + .name = _("GLITTER MAIL"), + .itemId = ITEM_GLITTER_MAIL, + .price = 50, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gGlitterMailItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 0, + .fieldUseFunc = ItemUseOutOfBattle_Mail, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 2, + }, + { + .name = _("MECH MAIL"), + .itemId = ITEM_MECH_MAIL, + .price = 50, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gMechMailItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 0, + .fieldUseFunc = ItemUseOutOfBattle_Mail, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 3, + }, + { + .name = _("WOOD MAIL"), + .itemId = ITEM_WOOD_MAIL, + .price = 50, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gWoodMailItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 0, + .fieldUseFunc = ItemUseOutOfBattle_Mail, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 4, + }, + { + .name = _("WAVE MAIL"), + .itemId = ITEM_WAVE_MAIL, + .price = 50, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gWaveMailItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 0, + .fieldUseFunc = ItemUseOutOfBattle_Mail, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 5, + }, + { + .name = _("BEAD MAIL"), + .itemId = ITEM_BEAD_MAIL, + .price = 50, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gBeadMailItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 0, + .fieldUseFunc = ItemUseOutOfBattle_Mail, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 6, + }, + { + .name = _("SHADOW MAIL"), + .itemId = ITEM_SHADOW_MAIL, + .price = 50, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gShadowMailItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 0, + .fieldUseFunc = ItemUseOutOfBattle_Mail, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 7, + }, + { + .name = _("TROPIC MAIL"), + .itemId = ITEM_TROPIC_MAIL, + .price = 50, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTropicMailItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 0, + .fieldUseFunc = ItemUseOutOfBattle_Mail, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 8, + }, + { + .name = _("DREAM MAIL"), + .itemId = ITEM_DREAM_MAIL, + .price = 50, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDreamMailItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 0, + .fieldUseFunc = ItemUseOutOfBattle_Mail, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 9, + }, + { + .name = _("FAB MAIL"), + .itemId = ITEM_FAB_MAIL, + .price = 50, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gFabMailItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 0, + .fieldUseFunc = ItemUseOutOfBattle_Mail, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 10, + }, + { + .name = _("RETRO MAIL"), + .itemId = ITEM_RETRO_MAIL, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gRetroMailItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 0, + .fieldUseFunc = ItemUseOutOfBattle_Mail, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 11, + }, + +//Berries + + { + .name = _("CHERI BERRY"), + .itemId = ITEM_CHERI_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_CURE_PAR, + .holdEffectParam = 0, + .description = gCheriBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("CHESTO BERRY"), + .itemId = ITEM_CHESTO_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_CURE_SLP, + .holdEffectParam = 0, + .description = gChestoBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("PECHA BERRY"), + .itemId = ITEM_PECHA_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_CURE_PSN, + .holdEffectParam = 0, + .description = gPechaBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("RAWST BERRY"), + .itemId = ITEM_RAWST_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_CURE_BRN, + .holdEffectParam = 0, + .description = gRawstBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("ASPEAR BERRY"), + .itemId = ITEM_ASPEAR_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_CURE_FRZ, + .holdEffectParam = 0, + .description = gAspearBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("LEPPA BERRY"), + .itemId = ITEM_LEPPA_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_RESTORE_PP, + .holdEffectParam = 10, + .description = gLeppaBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_PPRecovery, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_PPRecovery, + .secondaryId = 0, + }, + { + .name = _("ORAN BERRY"), + .itemId = ITEM_ORAN_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_RESTORE_HP, + .holdEffectParam = 10, + .description = gOranBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("PERSIM BERRY"), + .itemId = ITEM_PERSIM_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_CURE_CONFUSION, + .holdEffectParam = 0, + .description = gPersimBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("LUM BERRY"), + .itemId = ITEM_LUM_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_CURE_STATUS, + .holdEffectParam = 0, + .description = gLumBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("SITRUS BERRY"), + .itemId = ITEM_SITRUS_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_RESTORE_HP, + .holdEffectParam = 30, + .description = gSitrusBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_Medicine, + .secondaryId = 0, + }, + { + .name = _("FIGY BERRY"), + .itemId = ITEM_FIGY_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_CONFUSE_SPICY, + .holdEffectParam = 8, + .description = gFigyBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("WIKI BERRY"), + .itemId = ITEM_WIKI_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_CONFUSE_DRY, + .holdEffectParam = 8, + .description = gWikiBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("MAGO BERRY"), + .itemId = ITEM_MAGO_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_CONFUSE_SWEET, + .holdEffectParam = 8, + .description = gMagoBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("AGUAV BERRY"), + .itemId = ITEM_AGUAV_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_CONFUSE_BITTER, + .holdEffectParam = 8, + .description = gAguavBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("IAPAPA BERRY"), + .itemId = ITEM_IAPAPA_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_CONFUSE_SOUR, + .holdEffectParam = 8, + .description = gIapapaBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("RAZZ BERRY"), + .itemId = ITEM_RAZZ_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gRazzBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("BLUK BERRY"), + .itemId = ITEM_BLUK_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gBlukBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("NANAB BERRY"), + .itemId = ITEM_NANAB_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gNanabBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("WEPEAR BERRY"), + .itemId = ITEM_WEPEAR_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gWepearBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("PINAP BERRY"), + .itemId = ITEM_PINAP_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gPinapBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("POMEG BERRY"), + .itemId = ITEM_POMEG_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gPomegBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_ReduceEV, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("KELPSY BERRY"), + .itemId = ITEM_KELPSY_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gKelpsyBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_ReduceEV, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("QUALOT BERRY"), + .itemId = ITEM_QUALOT_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gQualotBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_ReduceEV, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("HONDEW BERRY"), + .itemId = ITEM_HONDEW_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gHondewBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_ReduceEV, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("GREPA BERRY"), + .itemId = ITEM_GREPA_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gGrepaBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_ReduceEV, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TAMATO BERRY"), + .itemId = ITEM_TAMATO_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTamatoBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_ReduceEV, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("CORNN BERRY"), + .itemId = ITEM_CORNN_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gCornnBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("MAGOST BERRY"), + .itemId = ITEM_MAGOST_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gMagostBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("RABUTA BERRY"), + .itemId = ITEM_RABUTA_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gRabutaBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("NOMEL BERRY"), + .itemId = ITEM_NOMEL_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gNomelBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("SPELON BERRY"), + .itemId = ITEM_SPELON_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gSpelonBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("PAMTRE BERRY"), + .itemId = ITEM_PAMTRE_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gPamtreBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("WATMEL BERRY"), + .itemId = ITEM_WATMEL_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gWatmelBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("DURIN BERRY"), + .itemId = ITEM_DURIN_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDurinBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("BELUE BERRY"), + .itemId = ITEM_BELUE_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gBelueBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("LIECHI BERRY"), + .itemId = ITEM_LIECHI_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_ATTACK_UP, + .holdEffectParam = 4, + .description = gLiechiBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("GANLON BERRY"), + .itemId = ITEM_GANLON_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_DEFENSE_UP, + .holdEffectParam = 4, + .description = gGanlonBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("SALAC BERRY"), + .itemId = ITEM_SALAC_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_SPEED_UP, + .holdEffectParam = 4, + .description = gSalacBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("PETAYA BERRY"), + .itemId = ITEM_PETAYA_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_SP_ATTACK_UP, + .holdEffectParam = 4, + .description = gPetayaBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("APICOT BERRY"), + .itemId = ITEM_APICOT_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_SP_DEFENSE_UP, + .holdEffectParam = 4, + .description = gApicotBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("LANSAT BERRY"), + .itemId = ITEM_LANSAT_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_CRITICAL_UP, + .holdEffectParam = 4, + .description = gLansatBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("STARF BERRY"), + .itemId = ITEM_STARF_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_RANDOM_STAT_UP, + .holdEffectParam = 4, + .description = gStarfBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("ENIGMA BERRY"), + .itemId = ITEM_ENIGMA_BERRY, + .price = 20, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gEnigmaBerryItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_BERRIES, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_EnigmaBerry, + .battleUsage = 1, + .battleUseFunc = ItemUseInBattle_EnigmaBerry, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + +//Hold items + + { + .name = _("BRIGHTPOWDER"), + .itemId = ITEM_BRIGHT_POWDER, + .price = 10, + .holdEffect = HOLD_EFFECT_EVASION_UP, + .holdEffectParam = 10, + .description = gBrightPowderItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("WHITE HERB"), + .itemId = ITEM_WHITE_HERB, + .price = 100, + .holdEffect = HOLD_EFFECT_RESTORE_STATS, + .holdEffectParam = 0, + .description = gWhiteHerbItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("MACHO BRACE"), + .itemId = ITEM_MACHO_BRACE, + .price = 3000, + .holdEffect = HOLD_EFFECT_MACHO_BRACE, + .holdEffectParam = 0, + .description = gMachoBraceItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("EXP. SHARE"), + .itemId = ITEM_EXP_SHARE, + .price = 3000, + .holdEffect = HOLD_EFFECT_EXP_SHARE, + .holdEffectParam = 0, + .description = gExpShareItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("QUICK CLAW"), + .itemId = ITEM_QUICK_CLAW, + .price = 100, + .holdEffect = HOLD_EFFECT_QUICK_CLAW, + .holdEffectParam = 20, + .description = gQuickClawItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("SOOTHE BELL"), + .itemId = ITEM_SOOTHE_BELL, + .price = 100, + .holdEffect = HOLD_EFFECT_HAPPINESS_UP, + .holdEffectParam = 0, + .description = gSootheBellItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("MENTAL HERB"), + .itemId = ITEM_MENTAL_HERB, + .price = 100, + .holdEffect = HOLD_EFFECT_CURE_ATTRACT, + .holdEffectParam = 0, + .description = gMentalHerbItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("CHOICE BAND"), + .itemId = ITEM_CHOICE_BAND, + .price = 100, + .holdEffect = HOLD_EFFECT_CHOICE_BAND, + .holdEffectParam = 0, + .description = gChoiceBandItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("KING’S ROCK"), + .itemId = ITEM_KINGS_ROCK, + .price = 100, + .holdEffect = HOLD_EFFECT_FLINCH, + .holdEffectParam = 10, + .description = gKingsRockItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("SILVERPOWDER"), + .itemId = ITEM_SILVER_POWDER, + .price = 100, + .holdEffect = HOLD_EFFECT_BUG_POWER, + .holdEffectParam = 10, + .description = gSilverPowderItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("AMULET COIN"), + .itemId = ITEM_AMULET_COIN, + .price = 100, + .holdEffect = HOLD_EFFECT_DOUBLE_PRIZE, + .holdEffectParam = 10, + .description = gAmuletCoinItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("CLEANSE TAG"), + .itemId = ITEM_CLEANSE_TAG, + .price = 200, + .holdEffect = HOLD_EFFECT_REPEL, + .holdEffectParam = 0, + .description = gCleanseTagItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("SOUL DEW"), + .itemId = ITEM_SOUL_DEW, + .price = 200, + .holdEffect = HOLD_EFFECT_SOUL_DEW, + .holdEffectParam = 0, + .description = gSoulDewItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("DEEPSEATOOTH"), + .itemId = ITEM_DEEP_SEA_TOOTH, + .price = 200, + .holdEffect = HOLD_EFFECT_DEEP_SEA_TOOTH, + .holdEffectParam = 0, + .description = gDeepSeaToothItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("DEEPSEASCALE"), + .itemId = ITEM_DEEP_SEA_SCALE, + .price = 200, + .holdEffect = HOLD_EFFECT_DEEP_SEA_SCALE, + .holdEffectParam = 0, + .description = gDeepSeaScaleItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("SMOKE BALL"), + .itemId = ITEM_SMOKE_BALL, + .price = 200, + .holdEffect = HOLD_EFFECT_CAN_ALWAYS_RUN, + .holdEffectParam = 0, + .description = gSmokeBallItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("EVERSTONE"), + .itemId = ITEM_EVERSTONE, + .price = 200, + .holdEffect = HOLD_EFFECT_PREVENT_EVOLVE, + .holdEffectParam = 0, + .description = gEverstoneItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("FOCUS BAND"), + .itemId = ITEM_FOCUS_BAND, + .price = 200, + .holdEffect = HOLD_EFFECT_FOCUS_BAND, + .holdEffectParam = 10, + .description = gFocusBandItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("LUCKY EGG"), + .itemId = ITEM_LUCKY_EGG, + .price = 200, + .holdEffect = HOLD_EFFECT_LUCKY_EGG, + .holdEffectParam = 0, + .description = gLuckyEggItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("SCOPE LENS"), + .itemId = ITEM_SCOPE_LENS, + .price = 200, + .holdEffect = HOLD_EFFECT_SCOPE_LENS, + .holdEffectParam = 0, + .description = gScopeLensItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("METAL COAT"), + .itemId = ITEM_METAL_COAT, + .price = 100, + .holdEffect = HOLD_EFFECT_STEEL_POWER, + .holdEffectParam = 10, + .description = gMetalCoatItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("LEFTOVERS"), + .itemId = ITEM_LEFTOVERS, + .price = 200, + .holdEffect = HOLD_EFFECT_LEFTOVERS, + .holdEffectParam = 10, + .description = gLeftoversItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("DRAGON SCALE"), + .itemId = ITEM_DRAGON_SCALE, + .price = 2100, + .holdEffect = HOLD_EFFECT_DRAGON_SCALE, + .holdEffectParam = 10, + .description = gDragonScaleItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("LIGHT BALL"), + .itemId = ITEM_LIGHT_BALL, + .price = 100, + .holdEffect = HOLD_EFFECT_LIGHT_BALL, + .holdEffectParam = 0, + .description = gLightBallItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("SOFT SAND"), + .itemId = ITEM_SOFT_SAND, + .price = 100, + .holdEffect = HOLD_EFFECT_GROUND_POWER, + .holdEffectParam = 10, + .description = gSoftSandItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("HARD STONE"), + .itemId = ITEM_HARD_STONE, + .price = 100, + .holdEffect = HOLD_EFFECT_ROCK_POWER, + .holdEffectParam = 10, + .description = gHardStoneItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("MIRACLE SEED"), + .itemId = ITEM_MIRACLE_SEED, + .price = 100, + .holdEffect = HOLD_EFFECT_GRASS_POWER, + .holdEffectParam = 10, + .description = gMiracleSeedItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("BLACKGLASSES"), + .itemId = ITEM_BLACK_GLASSES, + .price = 100, + .holdEffect = HOLD_EFFECT_DARK_POWER, + .holdEffectParam = 10, + .description = gBlackGlassesItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("BLACK BELT"), + .itemId = ITEM_BLACK_BELT, + .price = 100, + .holdEffect = HOLD_EFFECT_FIGHTING_POWER, + .holdEffectParam = 10, + .description = gBlackBeltItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("MAGNET"), + .itemId = ITEM_MAGNET, + .price = 100, + .holdEffect = HOLD_EFFECT_ELECTRIC_POWER, + .holdEffectParam = 10, + .description = gMagnetItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("MYSTIC WATER"), + .itemId = ITEM_MYSTIC_WATER, + .price = 100, + .holdEffect = HOLD_EFFECT_WATER_POWER, + .holdEffectParam = 10, + .description = gMysticWaterItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("SHARP BEAK"), + .itemId = ITEM_SHARP_BEAK, + .price = 100, + .holdEffect = HOLD_EFFECT_FLYING_POWER, + .holdEffectParam = 10, + .description = gSharpBeakItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("POISON BARB"), + .itemId = ITEM_POISON_BARB, + .price = 100, + .holdEffect = HOLD_EFFECT_POISON_POWER, + .holdEffectParam = 10, + .description = gPoisonBarbItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("NEVERMELTICE"), + .itemId = ITEM_NEVER_MELT_ICE, + .price = 100, + .holdEffect = HOLD_EFFECT_ICE_POWER, + .holdEffectParam = 10, + .description = gNeverMeltIceItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("SPELL TAG"), + .itemId = ITEM_SPELL_TAG, + .price = 100, + .holdEffect = HOLD_EFFECT_GHOST_POWER, + .holdEffectParam = 10, + .description = gSpellTagItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TWISTEDSPOON"), + .itemId = ITEM_TWISTED_SPOON, + .price = 100, + .holdEffect = HOLD_EFFECT_PSYCHIC_POWER, + .holdEffectParam = 10, + .description = gTwistedSpoonItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("CHARCOAL"), + .itemId = ITEM_CHARCOAL, + .price = 9800, + .holdEffect = HOLD_EFFECT_FIRE_POWER, + .holdEffectParam = 10, + .description = gCharcoalItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("DRAGON FANG"), + .itemId = ITEM_DRAGON_FANG, + .price = 100, + .holdEffect = HOLD_EFFECT_DRAGON_POWER, + .holdEffectParam = 10, + .description = gDragonFangItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("SILK SCARF"), + .itemId = ITEM_SILK_SCARF, + .price = 100, + .holdEffect = HOLD_EFFECT_NORMAL_POWER, + .holdEffectParam = 10, + .description = gSilkScarfItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("UP-GRADE"), + .itemId = ITEM_UP_GRADE, + .price = 2100, + .holdEffect = HOLD_EFFECT_UP_GRADE, + .holdEffectParam = 0, + .description = gUpGradeItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("SHELL BELL"), + .itemId = ITEM_SHELL_BELL, + .price = 200, + .holdEffect = HOLD_EFFECT_SHELL_BELL, + .holdEffectParam = 8, + .description = gShellBellItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("SEA INCENSE"), + .itemId = ITEM_SEA_INCENSE, + .price = 9600, + .holdEffect = HOLD_EFFECT_WATER_POWER, + .holdEffectParam = 5, + .description = gSeaIncenseItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("LAX INCENSE"), + .itemId = ITEM_LAX_INCENSE, + .price = 9600, + .holdEffect = HOLD_EFFECT_EVASION_UP, + .holdEffectParam = 5, + .description = gLaxIncenseItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("LUCKY PUNCH"), + .itemId = ITEM_LUCKY_PUNCH, + .price = 10, + .holdEffect = HOLD_EFFECT_LUCKY_PUNCH, + .holdEffectParam = 0, + .description = gLuckyPunchItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("METAL POWDER"), + .itemId = ITEM_METAL_POWDER, + .price = 10, + .holdEffect = HOLD_EFFECT_METAL_POWDER, + .holdEffectParam = 0, + .description = gMetalPowderItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("THICK CLUB"), + .itemId = ITEM_THICK_CLUB, + .price = 500, + .holdEffect = HOLD_EFFECT_THICK_CLUB, + .holdEffectParam = 0, + .description = gThickClubItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("STICK"), + .itemId = ITEM_STICK, + .price = 200, + .holdEffect = HOLD_EFFECT_STICK, + .holdEffectParam = 0, + .description = gStickItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("RED SCARF"), + .itemId = ITEM_RED_SCARF, + .price = 100, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gRedScarfItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("BLUE SCARF"), + .itemId = ITEM_BLUE_SCARF, + .price = 100, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gBlueScarfItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("PINK SCARF"), + .itemId = ITEM_PINK_SCARF, + .price = 100, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gPinkScarfItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("GREEN SCARF"), + .itemId = ITEM_GREEN_SCARF, + .price = 100, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gGreenScarfItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("YELLOW SCARF"), + .itemId = ITEM_YELLOW_SCARF, + .price = 100, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gYellowScarfItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + +//Key items + + { + .name = _("MACH BIKE"), + .itemId = ITEM_MACH_BIKE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gMachBikeItemDescription, + .importance = 1, + .unk19 = 1, + .pocket = POCKET_KEY_ITEMS, + .type = 2, + .fieldUseFunc = ItemUseOutOfBattle_Bike, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("COIN CASE"), + .itemId = ITEM_COIN_CASE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gCoinCaseItemDescription, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CoinCase, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("ITEMFINDER"), + .itemId = ITEM_ITEMFINDER, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gItemfinderItemDescription, + .importance = 1, + .unk19 = 1, + .pocket = POCKET_KEY_ITEMS, + .type = 2, + .fieldUseFunc = ItemUseOutOfBattle_Itemfinder, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("OLD ROD"), + .itemId = ITEM_OLD_ROD, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gOldRodItemDescription, + .importance = 1, + .unk19 = 1, + .pocket = POCKET_KEY_ITEMS, + .type = 2, + .fieldUseFunc = ItemUseOutOfBattle_Rod, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("GOOD ROD"), + .itemId = ITEM_GOOD_ROD, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gGoodRodItemDescription, + .importance = 1, + .unk19 = 1, + .pocket = POCKET_KEY_ITEMS, + .type = 2, + .fieldUseFunc = ItemUseOutOfBattle_Rod, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 1, + }, + { + .name = _("SUPER ROD"), + .itemId = ITEM_SUPER_ROD, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gSuperRodItemDescription, + .importance = 1, + .unk19 = 1, + .pocket = POCKET_KEY_ITEMS, + .type = 2, + .fieldUseFunc = ItemUseOutOfBattle_Rod, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 2, + }, + { + .name = _("S.S. TICKET"), + .itemId = ITEM_SS_TICKET, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gSSTicketItemDescription, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("CONTEST PASS"), + .itemId = ITEM_CONTEST_PASS, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gContestPassItemDescription, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("WAILMER PAIL"), + .itemId = ITEM_WAILMER_PAIL, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gWailmerPailItemDescription, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 2, + .fieldUseFunc = ItemUseOutOfBattle_WailmerPail, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("DEVON GOODS"), + .itemId = ITEM_DEVON_GOODS, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDevonGoodsItemDescription, + .importance = 2, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("SOOT SACK"), + .itemId = ITEM_SOOT_SACK, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gSootSackItemDescription, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("BASEMENT KEY"), + .itemId = ITEM_BASEMENT_KEY, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gBasementKeyItemDescription, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("ACRO BIKE"), + .itemId = ITEM_ACRO_BIKE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gAcroBikeItemDescription, + .importance = 1, + .unk19 = 1, + .pocket = POCKET_KEY_ITEMS, + .type = 2, + .fieldUseFunc = ItemUseOutOfBattle_Bike, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 1, + }, + { + .name = _("{POKEBLOCK} CASE"), + .itemId = ITEM_POKEBLOCK_CASE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gPokeblockCaseItemDescription, + .importance = 1, + .unk19 = 1, + .pocket = POCKET_KEY_ITEMS, + .type = 3, + .fieldUseFunc = ItemUseOutOfBattle_PokeblockCase, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("LETTER"), + .itemId = ITEM_LETTER, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gLetterItemDescription, + .importance = 2, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("EON TICKET"), + .itemId = ITEM_EON_TICKET, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gEonTicketItemDescription, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 1, + }, + { + .name = _("RED ORB"), + .itemId = ITEM_RED_ORB, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gRedOrbItemDescription, + .importance = 2, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("BLUE ORB"), + .itemId = ITEM_BLUE_ORB, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gBlueOrbItemDescription, + .importance = 2, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("SCANNER"), + .itemId = ITEM_SCANNER, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gScannerItemDescription, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("GO-GOGGLES"), + .itemId = ITEM_GO_GOGGLES, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gGoGogglesItemDescription, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("METEORITE"), + .itemId = ITEM_METEORITE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gMeteoriteItemDescription, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("RM. 1 KEY"), + .itemId = ITEM_ROOM_1_KEY, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gRoom1KeyItemDescription, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("RM. 2 KEY"), + .itemId = ITEM_ROOM_2_KEY, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gRoom2KeyItemDescription, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("RM. 4 KEY"), + .itemId = ITEM_ROOM_4_KEY, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gRoom4KeyItemDescription, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("RM. 6 KEY"), + .itemId = ITEM_ROOM_6_KEY, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gRoom6KeyItemDescription, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("STORAGE KEY"), + .itemId = ITEM_STORAGE_KEY, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gStorageKeyItemDescription, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("ROOT FOSSIL"), + .itemId = ITEM_ROOT_FOSSIL, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gRootFossilItemDescription, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("CLAW FOSSIL"), + .itemId = ITEM_CLAW_FOSSIL, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gClawFossilItemDescription, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("DEVON SCOPE"), + .itemId = ITEM_DEVON_SCOPE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDevonScopeItemDescription, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + +//TMs/HMs + + { + .name = _("TM01"), + .itemId = ITEM_TM01_FOCUS_PUNCH, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM01ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM02"), + .itemId = ITEM_TM02_DRAGON_CLAW, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM02ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM03"), + .itemId = ITEM_TM03_WATER_PULSE, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM03ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM04"), + .itemId = ITEM_TM04_CALM_MIND, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM04ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM05"), + .itemId = ITEM_TM05_ROAR, + .price = 1000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM05ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM06"), + .itemId = ITEM_TM06_TOXIC, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM06ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM07"), + .itemId = ITEM_TM07_HAIL, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM07ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM08"), + .itemId = ITEM_TM08_BULK_UP, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM08ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM09"), + .itemId = ITEM_TM09_BULLET_SEED, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM09ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM10"), + .itemId = ITEM_TM10_HIDDEN_POWER, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM10ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM11"), + .itemId = ITEM_TM11_SUNNY_DAY, + .price = 2000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM11ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM12"), + .itemId = ITEM_TM12_TAUNT, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM12ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM13"), + .itemId = ITEM_TM13_ICE_BEAM, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM13ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM14"), + .itemId = ITEM_TM14_BLIZZARD, + .price = 5500, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM14ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM15"), + .itemId = ITEM_TM15_HYPER_BEAM, + .price = 7500, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM15ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM16"), + .itemId = ITEM_TM16_LIGHT_SCREEN, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM16ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM17"), + .itemId = ITEM_TM17_PROTECT, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM17ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM18"), + .itemId = ITEM_TM18_RAIN_DANCE, + .price = 2000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM18ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM19"), + .itemId = ITEM_TM19_GIGA_DRAIN, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM19ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM20"), + .itemId = ITEM_TM20_SAFEGUARD, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM20ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM21"), + .itemId = ITEM_TM21_FRUSTRATION, + .price = 1000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM21ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM22"), + .itemId = ITEM_TM22_SOLARBEAM, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM22ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM23"), + .itemId = ITEM_TM23_IRON_TAIL, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM23ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM24"), + .itemId = ITEM_TM24_THUNDERBOLT, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM24ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM25"), + .itemId = ITEM_TM25_THUNDER, + .price = 5500, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM25ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM26"), + .itemId = ITEM_TM26_EARTHQUAKE, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM26ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM27"), + .itemId = ITEM_TM27_RETURN, + .price = 1000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM27ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM28"), + .itemId = ITEM_TM28_DIG, + .price = 2000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM28ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM29"), + .itemId = ITEM_TM29_PSYCHIC, + .price = 2000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM29ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM30"), + .itemId = ITEM_TM30_SHADOW_BALL, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM30ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM31"), + .itemId = ITEM_TM31_BRICK_BREAK, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM31ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM32"), + .itemId = ITEM_TM32_DOUBLE_TEAM, + .price = 2000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM32ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM33"), + .itemId = ITEM_TM33_REFLECT, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM33ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM34"), + .itemId = ITEM_TM34_SHOCK_WAVE, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM34ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM35"), + .itemId = ITEM_TM35_FLAMETHROWER, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM35ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM36"), + .itemId = ITEM_TM36_SLUDGE_BOMB, + .price = 1000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM36ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM37"), + .itemId = ITEM_TM37_SANDSTORM, + .price = 2000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM37ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM38"), + .itemId = ITEM_TM38_FIRE_BLAST, + .price = 5500, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM38ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM39"), + .itemId = ITEM_TM39_ROCK_TOMB, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM39ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM40"), + .itemId = ITEM_TM40_AERIAL_ACE, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM40ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM41"), + .itemId = ITEM_TM41_TORMENT, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM41ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM42"), + .itemId = ITEM_TM42_FACADE, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM42ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM43"), + .itemId = ITEM_TM43_SECRET_POWER, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM43ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM44"), + .itemId = ITEM_TM44_REST, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM44ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM45"), + .itemId = ITEM_TM45_ATTRACT, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM45ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM46"), + .itemId = ITEM_TM46_THIEF, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM46ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM47"), + .itemId = ITEM_TM47_STEEL_WING, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM47ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM48"), + .itemId = ITEM_TM48_SKILL_SWAP, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM48ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM49"), + .itemId = ITEM_TM49_SNATCH, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM49ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM50"), + .itemId = ITEM_TM50_OVERHEAT, + .price = 3000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTM50ItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("HM01"), + .itemId = ITEM_HM01_CUT, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gHM01ItemDescription, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("HM02"), + .itemId = ITEM_HM02_FLY, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gHM02ItemDescription, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("HM03"), + .itemId = ITEM_HM03_SURF, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gHM03ItemDescription, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("HM04"), + .itemId = ITEM_HM04_STRENGTH, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gHM04ItemDescription, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("HM05"), + .itemId = ITEM_HM05_FLASH, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gHM05ItemDescription, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("HM06"), + .itemId = ITEM_HM06_ROCK_SMASH, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gHM06ItemDescription, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("HM07"), + .itemId = ITEM_HM07_WATERFALL, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gHM07ItemDescription, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("HM08"), + .itemId = ITEM_HM08_DIVE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gHM08ItemDescription, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_TM_HM, + .type = 1, + .fieldUseFunc = ItemUseOutOfBattle_TMHM, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + +//FireRed/LeafGreen key items + + { + .name = _("OAK’S PARCEL"), + .itemId = ITEM_OAKS_PARCEL, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gOaksParcelItemDescription, + .importance = 2, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("POKé FLUTE"), + .itemId = ITEM_POKE_FLUTE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gPokeFluteItemDescription, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("SECRET KEY"), + .itemId = ITEM_SECRET_KEY, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gSecretKeyItemDescription, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("BIKE VOUCHER"), + .itemId = ITEM_BIKE_VOUCHER, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gBikeVoucherItemDescription, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("GOLD TEETH"), + .itemId = ITEM_GOLD_TEETH, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gGoldTeethItemDescription, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("OLD AMBER"), + .itemId = ITEM_OLD_AMBER, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gOldAmberItemDescription, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("CARD KEY"), + .itemId = ITEM_CARD_KEY, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gCardKeyItemDescription, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("LIFT KEY"), + .itemId = ITEM_LIFT_KEY, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gLiftKeyItemDescription, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("HELIX FOSSIL"), + .itemId = ITEM_HELIX_FOSSIL, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gHelixFossilItemDescription, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("DOME FOSSIL"), + .itemId = ITEM_DOME_FOSSIL, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDomeFossilItemDescription, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("SILPH SCOPE"), + .itemId = ITEM_SILPH_SCOPE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gSilphScopeItemDescription, + .importance = 1, + .unk19 = 0, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("BICYCLE"), + .itemId = ITEM_BICYCLE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gBicycleItemDescription, + .importance = 1, + .unk19 = 1, + .pocket = POCKET_KEY_ITEMS, + .type = 2, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TOWN MAP"), + .itemId = ITEM_TOWN_MAP, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTownMapItemDescription, + .importance = 1, + .unk19 = 1, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("VS SEEKER"), + .itemId = ITEM_VS_SEEKER, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gVSSeekerItemDescription, + .importance = 1, + .unk19 = 1, + .pocket = POCKET_KEY_ITEMS, + .type = 2, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("FAME CHECKER"), + .itemId = ITEM_FAME_CHECKER, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gFameCheckerItemDescription, + .importance = 1, + .unk19 = 1, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TM CASE"), + .itemId = ITEM_TM_CASE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTMCaseItemDescription, + .importance = 1, + .unk19 = 1, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("BERRY POUCH"), + .itemId = ITEM_BERRY_POUCH, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gBerryPouchItemDescription, + .importance = 1, + .unk19 = 1, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TEACHY TV"), + .itemId = ITEM_TEACHY_TV, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTeachyTVItemDescription, + .importance = 1, + .unk19 = 1, + .pocket = POCKET_KEY_ITEMS, + .type = 2, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TRI-PASS"), + .itemId = ITEM_TRI_PASS, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTriPassItemDescription, + .importance = 1, + .unk19 = 1, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("RAINBOW PASS"), + .itemId = ITEM_RAINBOW_PASS, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gRainbowPassItemDescription, + .importance = 1, + .unk19 = 1, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("TEA"), + .itemId = ITEM_TEA, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gTeaItemDescription, + .importance = 1, + .unk19 = 1, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("MYSTICTICKET"), + .itemId = ITEM_MYSTIC_TICKET, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gMysticTicketItemDescription, + .importance = 1, + .unk19 = 1, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("AURORATICKET"), + .itemId = ITEM_AURORA_TICKET, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gAuroraTicketItemDescription, + .importance = 1, + .unk19 = 1, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("POWDER JAR"), + .itemId = ITEM_POWDER_JAR, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gPowderJarItemDescription, + .importance = 1, + .unk19 = 1, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_PowderJar, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("RUBY"), + .itemId = ITEM_RUBY, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gRubyItemDescription, + .importance = 1, + .unk19 = 1, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("SAPPHIRE"), + .itemId = ITEM_SAPPHIRE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gSapphireItemDescription, + .importance = 1, + .unk19 = 1, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + +//Emerald-specific key items + + { + .name = _("MAGMA EMBLEM"), + .itemId = ITEM_MAGMA_EMBLEM, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gMagmaEmblemItemDescription, + .importance = 1, + .unk19 = 1, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + { + .name = _("OLD SEA MAP"), + .itemId = ITEM_OLD_SEA_MAP, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gOldSeaMapItemDescription, + .importance = 1, + .unk19 = 1, + .pocket = POCKET_KEY_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, +}; diff --git a/include/data/pokemon/trainer_class_lookups.h b/include/data/pokemon/trainer_class_lookups.h index 2ffe9cd85..ec4dbf0fb 100644 --- a/include/data/pokemon/trainer_class_lookups.h +++ b/include/data/pokemon/trainer_class_lookups.h @@ -6,13 +6,13 @@ const u8 gFacilityClassToPicIndex[] = TRAINER_PIC_HIKER, // FACILITY_CLASS_HIKER TRAINER_PIC_AQUA_GRUNT_M, // FACILITY_CLASS_TEAM_AQUA_1 TRAINER_PIC_POKEMON_BREEDER_F, // FACILITY_CLASS_PKMN_BREEDER_1 - TRAINER_PIC_COOL_TRAINER_M, // FACILITY_CLASS_COOLTRAINER_1 + TRAINER_PIC_COOL_TRAINER_M, // FACILITY_CLASS_COOLTRAINER_M TRAINER_PIC_BIRD_KEEPER, // FACILITY_CLASS_BIRD_KEEPER TRAINER_PIC_COLLECTOR, // FACILITY_CLASS_COLLECTOR TRAINER_PIC_AQUA_GRUNT_F, // FACILITY_CLASS_TEAM_AQUA_2 TRAINER_PIC_SWIMMER_M, // FACILITY_CLASS_SWIMMER_M TRAINER_PIC_MAGMA_GRUNT_M, // FACILITY_CLASS_TEAM_MAGMA_1 - TRAINER_PIC_EXPERT_M, // FACILITY_CLASS_EXPERT_1 + TRAINER_PIC_EXPERT_M, // FACILITY_CLASS_EXPERT_M TRAINER_PIC_BLACK_BELT, // FACILITY_CLASS_BLACK_BELT TRAINER_PIC_AQUA_LEADER_ARCHIE, // FACILITY_CLASS_AQUA_LEADER TRAINER_PIC_HEX_MANIAC, // FACILITY_CLASS_HEX_MANIAC @@ -21,7 +21,7 @@ const u8 gFacilityClassToPicIndex[] = TRAINER_PIC_INTERVIEWER, // FACILITY_CLASS_INTERVIEWER TRAINER_PIC_TUBER_F, // FACILITY_CLASS_TUBER_1 TRAINER_PIC_TUBER_M, // FACILITY_CLASS_TUBER_2 - TRAINER_PIC_COOL_TRAINER_F, // FACILITY_CLASS_COOLTRAINER_2 + TRAINER_PIC_COOL_TRAINER_F, // FACILITY_CLASS_COOLTRAINER_F TRAINER_PIC_LADY, // FACILITY_CLASS_LADY TRAINER_PIC_BEAUTY, // FACILITY_CLASS_BEAUTY TRAINER_PIC_RICH_BOY, // FACILITY_CLASS_RICH_BOY @@ -33,16 +33,16 @@ const u8 gFacilityClassToPicIndex[] = TRAINER_PIC_CAMPER, // FACILITY_CLASS_CAMPER TRAINER_PIC_PICNICKER, // FACILITY_CLASS_PICNICKER TRAINER_PIC_BUG_MANIAC, // FACILITY_CLASS_BUG_MANIAC - TRAINER_PIC_PSYCHIC_M, // FACILITY_CLASS_PSYCHIC_1 - TRAINER_PIC_PSYCHIC_F, // FACILITY_CLASS_PSYCHIC_2 + TRAINER_PIC_PSYCHIC_M, // FACILITY_CLASS_PSYCHIC_M + TRAINER_PIC_PSYCHIC_F, // FACILITY_CLASS_PSYCHIC_F TRAINER_PIC_GENTLEMAN, // FACILITY_CLASS_GENTLEMAN TRAINER_PIC_ELITE_FOUR_SIDNEY, // FACILITY_CLASS_ELITE_FOUR_1 TRAINER_PIC_ELITE_FOUR_PHOEBE, // FACILITY_CLASS_ELITE_FOUR_2 TRAINER_PIC_LEADER_ROXANNE, // FACILITY_CLASS_LEADER_1 TRAINER_PIC_LEADER_BRAWLY, // FACILITY_CLASS_LEADER_2 TRAINER_PIC_LEADER_TATE_AND_LIZA, // FACILITY_CLASS_LEADER_3 - TRAINER_PIC_SCHOOL_KID_M, // FACILITY_CLASS_SCHOOL_KID_1 - TRAINER_PIC_SCHOOL_KID_F, // FACILITY_CLASS_SCHOOL_KID_2 + TRAINER_PIC_SCHOOL_KID_M, // FACILITY_CLASS_SCHOOL_KID_M + TRAINER_PIC_SCHOOL_KID_F, // FACILITY_CLASS_SCHOOL_KID_F TRAINER_PIC_SR_AND_JR, // FACILITY_CLASS_SR_AND_JR TRAINER_PIC_WINSTRATE_M, // FACILITY_CLASS_POKEFAN_1 TRAINER_PIC_WINSTRATE_F, // FACILITY_CLASS_POKEFAN_2 @@ -63,28 +63,28 @@ const u8 gFacilityClassToPicIndex[] = TRAINER_PIC_TWINS, // FACILITY_CLASS_TWINS TRAINER_PIC_SAILOR, // FACILITY_CLASS_SAILOR TRAINER_PIC_WALLY, // FACILITY_CLASS_PKMN_TRAINER_1 - TRAINER_PIC_BRENDAN, // FACILITY_CLASS_PKMN_TRAINER_2 + TRAINER_PIC_BRENDAN, // FACILITY_CLASS_PKMN_TRAINER_MAY TRAINER_PIC_BRENDAN, // FACILITY_CLASS_PKMN_TRAINER_3 TRAINER_PIC_BRENDAN, // FACILITY_CLASS_PKMN_TRAINER_4 - TRAINER_PIC_MAY, // FACILITY_CLASS_PKMN_TRAINER_5 + TRAINER_PIC_MAY, // FACILITY_CLASS_PKMN_TRAINER_BRENDAN TRAINER_PIC_MAY, // FACILITY_CLASS_PKMN_TRAINER_6 TRAINER_PIC_MAY, // FACILITY_CLASS_PKMN_TRAINER_7 TRAINER_PIC_POKEMON_BREEDER_M, // FACILITY_CLASS_PKMN_BREEDER_2 TRAINER_PIC_BUG_CATCHER, // FACILITY_CLASS_BUG_CATCHER - TRAINER_PIC_POKEMON_RANGER_M, // FACILITY_CLASS_PKMN_RANGER_1 - TRAINER_PIC_POKEMON_RANGER_F, // FACILITY_CLASS_PKMN_RANGER_2 + TRAINER_PIC_POKEMON_RANGER_M, // FACILITY_CLASS_PKMN_RANGER_M + TRAINER_PIC_POKEMON_RANGER_F, // FACILITY_CLASS_PKMN_RANGER_F TRAINER_PIC_MAGMA_LEADER_MAXIE, // FACILITY_CLASS_MAGMA_LEADER TRAINER_PIC_LASS, // FACILITY_CLASS_LASS TRAINER_PIC_YOUNG_COUPLE, // FACILITY_CLASS_YOUNG_COUPLE TRAINER_PIC_OLD_COUPLE, // FACILITY_CLASS_OLD_COUPLE TRAINER_PIC_SIS_AND_BRO, // FACILITY_CLASS_SIS_AND_BRO - TRAINER_PIC_STEVEN, // FACILITY_CLASS_PKMN_TRAINER_8 + TRAINER_PIC_STEVEN, // FACILITY_CLASS_PKMN_TRAINER_STEVEN TRAINER_PIC_SALON_MAIDEN_ANABEL, // FACILITY_CLASS_SALON_MAIDEN TRAINER_PIC_DOME_ACE_TUCKER, // FACILITY_CLASS_DOME_ACE - TRAINER_PIC_RED, // FACILITY_CLASS_PKMN_TRAINER_9 - TRAINER_PIC_LEAF, // FACILITY_CLASS_PKMN_TRAINER_10 - TRAINER_PIC_RUBY_SAPPHIRE_BRENDAN, // FACILITY_CLASS_PKMN_TRAINER_11 - TRAINER_PIC_RUBY_SAPPHIRE_MAY, // FACILITY_CLASS_PKMN_TRAINER_12 + TRAINER_PIC_RED, // FACILITY_CLASS_PKMN_TRAINER_RED + TRAINER_PIC_LEAF, // FACILITY_CLASS_PKMN_TRAINER_LEAF + TRAINER_PIC_RUBY_SAPPHIRE_BRENDAN, // FACILITY_CLASS_PKMN_TRAINER_RS_BRENDAN + TRAINER_PIC_RUBY_SAPPHIRE_MAY, // FACILITY_CLASS_PKMN_TRAINER_RS_MAY }; const u8 gFacilityClassToTrainerClass[] = @@ -92,13 +92,13 @@ const u8 gFacilityClassToTrainerClass[] = TRAINER_CLASS_HIKER, // FACILITY_CLASS_HIKER TRAINER_CLASS_TEAM_AQUA, // FACILITY_CLASS_TEAM_AQUA_1 TRAINER_CLASS_PKMN_BREEDER, // FACILITY_CLASS_PKMN_BREEDER_1 - TRAINER_CLASS_COOLTRAINER_1, // FACILITY_CLASS_COOLTRAINER_1 + TRAINER_CLASS_COOLTRAINER_1, // FACILITY_CLASS_COOLTRAINER_M TRAINER_CLASS_BIRD_KEEPER, // FACILITY_CLASS_BIRD_KEEPER TRAINER_CLASS_COLLECTOR, // FACILITY_CLASS_COLLECTOR TRAINER_CLASS_TEAM_AQUA, // FACILITY_CLASS_TEAM_AQUA_2 TRAINER_CLASS_SWIMMER_M, // FACILITY_CLASS_SWIMMER_M TRAINER_CLASS_TEAM_MAGMA, // FACILITY_CLASS_TEAM_MAGMA_1 - TRAINER_CLASS_EXPERT, // FACILITY_CLASS_EXPERT_1 + TRAINER_CLASS_EXPERT, // FACILITY_CLASS_EXPERT_M TRAINER_CLASS_BLACK_BELT, // FACILITY_CLASS_BLACK_BELT TRAINER_CLASS_AQUA_LEADER, // FACILITY_CLASS_AQUA_LEADER TRAINER_CLASS_HEX_MANIAC, // FACILITY_CLASS_HEX_MANIAC @@ -107,7 +107,7 @@ const u8 gFacilityClassToTrainerClass[] = TRAINER_CLASS_INTERVIEWER, // FACILITY_CLASS_INTERVIEWER TRAINER_CLASS_TUBER_1, // FACILITY_CLASS_TUBER_1 TRAINER_CLASS_TUBER_2, // FACILITY_CLASS_TUBER_2 - TRAINER_CLASS_COOLTRAINER_1, // FACILITY_CLASS_COOLTRAINER_2 + TRAINER_CLASS_COOLTRAINER_1, // FACILITY_CLASS_COOLTRAINER_F TRAINER_CLASS_LADY, // FACILITY_CLASS_LADY TRAINER_CLASS_BEAUTY, // FACILITY_CLASS_BEAUTY TRAINER_CLASS_RICH_BOY, // FACILITY_CLASS_RICH_BOY @@ -119,16 +119,16 @@ const u8 gFacilityClassToTrainerClass[] = TRAINER_CLASS_CAMPER, // FACILITY_CLASS_CAMPER TRAINER_CLASS_PICNICKER, // FACILITY_CLASS_PICNICKER TRAINER_CLASS_BUG_MANIAC, // FACILITY_CLASS_BUG_MANIAC - TRAINER_CLASS_PSYCHIC, // FACILITY_CLASS_PSYCHIC_1 - TRAINER_CLASS_PSYCHIC, // FACILITY_CLASS_PSYCHIC_2 + TRAINER_CLASS_PSYCHIC, // FACILITY_CLASS_PSYCHIC_M + TRAINER_CLASS_PSYCHIC, // FACILITY_CLASS_PSYCHIC_F TRAINER_CLASS_GENTLEMAN, // FACILITY_CLASS_GENTLEMAN TRAINER_CLASS_ELITE_FOUR, // FACILITY_CLASS_ELITE_FOUR_1 TRAINER_CLASS_ELITE_FOUR, // FACILITY_CLASS_ELITE_FOUR_2 TRAINER_CLASS_LEADER, // FACILITY_CLASS_LEADER_1 TRAINER_CLASS_LEADER, // FACILITY_CLASS_LEADER_2 TRAINER_CLASS_LEADER, // FACILITY_CLASS_LEADER_3 - TRAINER_CLASS_SCHOOL_KID, // FACILITY_CLASS_SCHOOL_KID_1 - TRAINER_CLASS_SCHOOL_KID, // FACILITY_CLASS_SCHOOL_KID_2 + TRAINER_CLASS_SCHOOL_KID, // FACILITY_CLASS_SCHOOL_KID_M + TRAINER_CLASS_SCHOOL_KID, // FACILITY_CLASS_SCHOOL_KID_F TRAINER_CLASS_SR_AND_JR, // FACILITY_CLASS_SR_AND_JR TRAINER_CLASS_POKEFAN, // FACILITY_CLASS_POKEFAN_1 TRAINER_CLASS_POKEFAN, // FACILITY_CLASS_POKEFAN_2 @@ -149,28 +149,28 @@ const u8 gFacilityClassToTrainerClass[] = TRAINER_CLASS_TWINS, // FACILITY_CLASS_TWINS TRAINER_CLASS_SAILOR, // FACILITY_CLASS_SAILOR TRAINER_CLASS_PKMN_TRAINER_3, // FACILITY_CLASS_PKMN_TRAINER_1 - TRAINER_CLASS_PKMN_TRAINER_3, // FACILITY_CLASS_PKMN_TRAINER_2 + TRAINER_CLASS_PKMN_TRAINER_3, // FACILITY_CLASS_PKMN_TRAINER_MAY TRAINER_CLASS_PKMN_TRAINER_3, // FACILITY_CLASS_PKMN_TRAINER_3 TRAINER_CLASS_PKMN_TRAINER_3, // FACILITY_CLASS_PKMN_TRAINER_4 - TRAINER_CLASS_PKMN_TRAINER_3, // FACILITY_CLASS_PKMN_TRAINER_5 + TRAINER_CLASS_PKMN_TRAINER_3, // FACILITY_CLASS_PKMN_TRAINER_BRENDAN TRAINER_CLASS_PKMN_TRAINER_3, // FACILITY_CLASS_PKMN_TRAINER_6 TRAINER_CLASS_PKMN_TRAINER_3, // FACILITY_CLASS_PKMN_TRAINER_7 TRAINER_CLASS_PKMN_BREEDER, // FACILITY_CLASS_PKMN_BREEDER_2 TRAINER_CLASS_BUG_CATCHER, // FACILITY_CLASS_BUG_CATCHER - TRAINER_CLASS_PKMN_RANGER, // FACILITY_CLASS_PKMN_RANGER_1 - TRAINER_CLASS_PKMN_RANGER, // FACILITY_CLASS_PKMN_RANGER_2 + TRAINER_CLASS_PKMN_RANGER, // FACILITY_CLASS_PKMN_RANGER_M + TRAINER_CLASS_PKMN_RANGER, // FACILITY_CLASS_PKMN_RANGER_F TRAINER_CLASS_MAGMA_LEADER, // FACILITY_CLASS_MAGMA_LEADER TRAINER_CLASS_LASS, // FACILITY_CLASS_LASS TRAINER_CLASS_YOUNG_COUPLE, // FACILITY_CLASS_YOUNG_COUPLE TRAINER_CLASS_OLD_COUPLE, // FACILITY_CLASS_OLD_COUPLE TRAINER_CLASS_SIS_AND_BRO, // FACILITY_CLASS_SIS_AND_BRO - TRAINER_CLASS_PKMN_TRAINER_3, // FACILITY_CLASS_PKMN_TRAINER_8 + TRAINER_CLASS_PKMN_TRAINER_3, // FACILITY_CLASS_PKMN_TRAINER_STEVEN TRAINER_CLASS_SALON_MAIDEN, // FACILITY_CLASS_SALON_MAIDEN TRAINER_CLASS_DOME_ACE, // FACILITY_CLASS_DOME_ACE - TRAINER_CLASS_PKMN_TRAINER_3, // FACILITY_CLASS_PKMN_TRAINER_9 - TRAINER_CLASS_PKMN_TRAINER_3, // FACILITY_CLASS_PKMN_TRAINER_10 - TRAINER_CLASS_PKMN_TRAINER_4, // FACILITY_CLASS_PKMN_TRAINER_11 - TRAINER_CLASS_PKMN_TRAINER_4, // FACILITY_CLASS_PKMN_TRAINER_12 + TRAINER_CLASS_PKMN_TRAINER_3, // FACILITY_CLASS_PKMN_TRAINER_RED + TRAINER_CLASS_PKMN_TRAINER_3, // FACILITY_CLASS_PKMN_TRAINER_LEAF + TRAINER_CLASS_PKMN_TRAINER_4, // FACILITY_CLASS_PKMN_TRAINER_RS_BRENDAN + TRAINER_CLASS_PKMN_TRAINER_4, // FACILITY_CLASS_PKMN_TRAINER_RS_MAY }; #endif //POKEEMERALD_TRAINER_CLASS_LOOKUPS_H diff --git a/include/data/text/abilities.h b/include/data/text/abilities.h new file mode 100644 index 000000000..2efd76afc --- /dev/null +++ b/include/data/text/abilities.h @@ -0,0 +1,247 @@ +#ifndef POKEEMERALD_DATA_TEXT_ABILITIES_H +#define POKEEMERALD_DATA_TEXT_ABILITIES_H + +static const u8 gNoneAbilityDescription[] = _("No special ability."); +static const u8 gStenchAbilityDescription[] = _("Helps repel wild POKéMON."); +static const u8 gDrizzleAbilityDescription[] = _("Summons rain in battle."); +static const u8 gSpeedBoostAbilityDescription[] = _("Gradually boosts SPEED."); +static const u8 gBattleArmorAbilityDescription[] = _("Blocks critical hits."); +static const u8 gSturdyAbilityDescription[] = _("Negates 1-hit KO attacks."); +static const u8 gDampAbilityDescription[] = _("Prevents self-destruction."); +static const u8 gLimberAbilityDescription[] = _("Prevents paralysis."); +static const u8 gSandVeilAbilityDescription[] = _("Ups evasion in a sandstorm."); +static const u8 gStaticAbilityDescription[] = _("Paralyzes on contact."); +static const u8 gVoltAbsorbAbilityDescription[] = _("Turns electricity into HP."); +static const u8 gWaterAbsorbAbilityDescription[] = _("Changes water into HP."); +static const u8 gObliviousAbilityDescription[] = _("Prevents attraction."); +static const u8 gCloudNineAbilityDescription[] = _("Negates weather effects."); +static const u8 gCompoundEyesAbilityDescription[] = _("Raises accuracy."); +static const u8 gInsomniaAbilityDescription[] = _("Prevents sleep."); +static const u8 gColorChangeAbilityDescription[] = _("Changes type to foe’s move."); +static const u8 gImmunityAbilityDescription[] = _("Prevents poisoning."); +static const u8 gFlashFireAbilityDescription[] = _("Powers up if hit by fire."); +static const u8 gShieldDustAbilityDescription[] = _("Prevents added effects."); +static const u8 gOwnTempoAbilityDescription[] = _("Prevents confusion."); +static const u8 gSuctionCupsAbilityDescription[] = _("Firmly anchors the body."); +static const u8 gIntimidateAbilityDescription[] = _("Lowers the foe’s ATTACK."); +static const u8 gShadowTagAbilityDescription[] = _("Prevents the foe’s escape."); +static const u8 gRoughSkinAbilityDescription[] = _("Hurts to touch."); +static const u8 gWonderGuardAbilityDescription[] = _("“Super effective” hits."); +static const u8 gLevitateAbilityDescription[] = _("Not hit by GROUND attacks."); +static const u8 gEffectSporeAbilityDescription[] = _("Leaves spores on contact."); +static const u8 gSynchronizeAbilityDescription[] = _("Passes on status problems."); +static const u8 gClearBodyAbilityDescription[] = _("Prevents ability reduction."); +static const u8 gNaturalCureAbilityDescription[] = _("Heals upon switching out."); +static const u8 gLightningRodAbilityDescription[] = _("Draws electrical moves."); +static const u8 gSereneGraceAbilityDescription[] = _("Promotes added effects."); +static const u8 gSwiftSwimAbilityDescription[] = _("Raises SPEED in rain."); +static const u8 gChlorophyllAbilityDescription[] = _("Raises SPEED in sunshine."); +static const u8 gIlluminateAbilityDescription[] = _("Encounter rate increases."); +static const u8 gTraceAbilityDescription[] = _("Copies special ability."); +static const u8 gHugePowerAbilityDescription[] = _("Raises ATTACK."); +static const u8 gPoisonPointAbilityDescription[] = _("Poisons foe on contact."); +static const u8 gInnerFocusAbilityDescription[] = _("Prevents flinching."); +static const u8 gMagmaArmorAbilityDescription[] = _("Prevents freezing."); +static const u8 gWaterVeilAbilityDescription[] = _("Prevents burns."); +static const u8 gMagnetPullAbilityDescription[] = _("Traps STEEL-type POKéMON."); +static const u8 gSoundproofAbilityDescription[] = _("Avoids sound-based moves."); +static const u8 gRainDishAbilityDescription[] = _("Slight HP recovery in rain."); +static const u8 gSandStreamAbilityDescription[] = _("Summons a sandstorm."); +static const u8 gPressureAbilityDescription[] = _("Raises foe’s PP usage."); +static const u8 gThickFatAbilityDescription[] = _("Heat-and-cold protection."); +static const u8 gEarlyBirdAbilityDescription[] = _("Awakens quickly from sleep."); +static const u8 gFlameBodyAbilityDescription[] = _("Burns the foe on contact."); +static const u8 gRunAwayAbilityDescription[] = _("Makes escaping easier."); +static const u8 gKeenEyeAbilityDescription[] = _("Prevents loss of accuracy."); +static const u8 gHyperCutterAbilityDescription[] = _("Prevents ATTACK reduction."); +static const u8 gPickupAbilityDescription[] = _("May pick up items."); +static const u8 gTruantAbilityDescription[] = _("Moves only every two turns."); +static const u8 gHustleAbilityDescription[] = _("Trades accuracy for power."); +static const u8 gCuteCharmAbilityDescription[] = _("Infatuates on contact."); +static const u8 gPlusAbilityDescription[] = _("Powers up with MINUS."); +static const u8 gMinusAbilityDescription[] = _("Powers up with PLUS."); +static const u8 gForecastAbilityDescription[] = _("Changes with the weather."); +static const u8 gStickyHoldAbilityDescription[] = _("Prevents item theft."); +static const u8 gShedSkinAbilityDescription[] = _("Heals the body by shedding."); +static const u8 gGutsAbilityDescription[] = _("Ups ATTACK if suffering."); +static const u8 gMarvelScaleAbilityDescription[] = _("Ups DEFENSE if suffering."); +static const u8 gLiquidOozeAbilityDescription[] = _("Draining causes injury."); +static const u8 gOvergrowAbilityDescription[] = _("Ups GRASS moves in a pinch."); +static const u8 gBlazeAbilityDescription[] = _("Ups FIRE moves in a pinch."); +static const u8 gTorrentAbilityDescription[] = _("Ups WATER moves in a pinch."); +static const u8 gSwarmAbilityDescription[] = _("Ups BUG moves in a pinch."); +static const u8 gRockHeadAbilityDescription[] = _("Prevents recoil damage."); +static const u8 gDroughtAbilityDescription[] = _("Summons sunlight in battle."); +static const u8 gArenaTrapAbilityDescription[] = _("Prevents fleeing."); +static const u8 gVitalSpiritAbilityDescription[] = _("Prevents sleep."); +static const u8 gWhiteSmokeAbilityDescription[] = _("Prevents ability reduction."); +static const u8 gPurePowerAbilityDescription[] = _("Raises ATTACK."); +static const u8 gShellArmorAbilityDescription[] = _("Blocks critical hits."); +static const u8 gCacophonyAbilityDescription[] = _("Avoids sound-based moves."); +static const u8 gAirLockAbilityDescription[] = _("Negates weather effects."); + +const u8 gAbilityNames[][ABILITY_NAME_LENGTH + 1] = +{ + _("-------"), + _("STENCH"), + _("DRIZZLE"), + _("SPEED BOOST"), + _("BATTLE ARMOR"), + _("STURDY"), + _("DAMP"), + _("LIMBER"), + _("SAND VEIL"), + _("STATIC"), + _("VOLT ABSORB"), + _("WATER ABSORB"), + _("OBLIVIOUS"), + _("CLOUD NINE"), + _("COMPOUNDEYES"), + _("INSOMNIA"), + _("COLOR CHANGE"), + _("IMMUNITY"), + _("FLASH FIRE"), + _("SHIELD DUST"), + _("OWN TEMPO"), + _("SUCTION CUPS"), + _("INTIMIDATE"), + _("SHADOW TAG"), + _("ROUGH SKIN"), + _("WONDER GUARD"), + _("LEVITATE"), + _("EFFECT SPORE"), + _("SYNCHRONIZE"), + _("CLEAR BODY"), + _("NATURAL CURE"), + _("LIGHTNINGROD"), + _("SERENE GRACE"), + _("SWIFT SWIM"), + _("CHLOROPHYLL"), + _("ILLUMINATE"), + _("TRACE"), + _("HUGE POWER"), + _("POISON POINT"), + _("INNER FOCUS"), + _("MAGMA ARMOR"), + _("WATER VEIL"), + _("MAGNET PULL"), + _("SOUNDPROOF"), + _("RAIN DISH"), + _("SAND STREAM"), + _("PRESSURE"), + _("THICK FAT"), + _("EARLY BIRD"), + _("FLAME BODY"), + _("RUN AWAY"), + _("KEEN EYE"), + _("HYPER CUTTER"), + _("PICKUP"), + _("TRUANT"), + _("HUSTLE"), + _("CUTE CHARM"), + _("PLUS"), + _("MINUS"), + _("FORECAST"), + _("STICKY HOLD"), + _("SHED SKIN"), + _("GUTS"), + _("MARVEL SCALE"), + _("LIQUID OOZE"), + _("OVERGROW"), + _("BLAZE"), + _("TORRENT"), + _("SWARM"), + _("ROCK HEAD"), + _("DROUGHT"), + _("ARENA TRAP"), + _("VITAL SPIRIT"), + _("WHITE SMOKE"), + _("PURE POWER"), + _("SHELL ARMOR"), + _("CACOPHONY"), + _("AIR LOCK"), +}; + +const u8 *const gAbilityDescriptionPointers[] = +{ + gNoneAbilityDescription, + gStenchAbilityDescription, + gDrizzleAbilityDescription, + gSpeedBoostAbilityDescription, + gBattleArmorAbilityDescription, + gSturdyAbilityDescription, + gDampAbilityDescription, + gLimberAbilityDescription, + gSandVeilAbilityDescription, + gStaticAbilityDescription, + gVoltAbsorbAbilityDescription, + gWaterAbsorbAbilityDescription, + gObliviousAbilityDescription, + gCloudNineAbilityDescription, + gCompoundEyesAbilityDescription, + gInsomniaAbilityDescription, + gColorChangeAbilityDescription, + gImmunityAbilityDescription, + gFlashFireAbilityDescription, + gShieldDustAbilityDescription, + gOwnTempoAbilityDescription, + gSuctionCupsAbilityDescription, + gIntimidateAbilityDescription, + gShadowTagAbilityDescription, + gRoughSkinAbilityDescription, + gWonderGuardAbilityDescription, + gLevitateAbilityDescription, + gEffectSporeAbilityDescription, + gSynchronizeAbilityDescription, + gClearBodyAbilityDescription, + gNaturalCureAbilityDescription, + gLightningRodAbilityDescription, + gSereneGraceAbilityDescription, + gSwiftSwimAbilityDescription, + gChlorophyllAbilityDescription, + gIlluminateAbilityDescription, + gTraceAbilityDescription, + gHugePowerAbilityDescription, + gPoisonPointAbilityDescription, + gInnerFocusAbilityDescription, + gMagmaArmorAbilityDescription, + gWaterVeilAbilityDescription, + gMagnetPullAbilityDescription, + gSoundproofAbilityDescription, + gRainDishAbilityDescription, + gSandStreamAbilityDescription, + gPressureAbilityDescription, + gThickFatAbilityDescription, + gEarlyBirdAbilityDescription, + gFlameBodyAbilityDescription, + gRunAwayAbilityDescription, + gKeenEyeAbilityDescription, + gHyperCutterAbilityDescription, + gPickupAbilityDescription, + gTruantAbilityDescription, + gHustleAbilityDescription, + gCuteCharmAbilityDescription, + gPlusAbilityDescription, + gMinusAbilityDescription, + gForecastAbilityDescription, + gStickyHoldAbilityDescription, + gShedSkinAbilityDescription, + gGutsAbilityDescription, + gMarvelScaleAbilityDescription, + gLiquidOozeAbilityDescription, + gOvergrowAbilityDescription, + gBlazeAbilityDescription, + gTorrentAbilityDescription, + gSwarmAbilityDescription, + gRockHeadAbilityDescription, + gDroughtAbilityDescription, + gArenaTrapAbilityDescription, + gVitalSpiritAbilityDescription, + gWhiteSmokeAbilityDescription, + gPurePowerAbilityDescription, + gShellArmorAbilityDescription, + gCacophonyAbilityDescription, + gAirLockAbilityDescription, +}; + +#endif // POKEEMERALD_DATA_TEXT_ABILITIES_H diff --git a/include/data/text/item_descriptions.h b/include/data/text/item_descriptions.h new file mode 100644 index 000000000..8683978d7 --- /dev/null +++ b/include/data/text/item_descriptions.h @@ -0,0 +1,329 @@ +#ifndef POKEEMERALD_DATA_TEXT_ITEM_DESCRIPTIONS_H +#define POKEEMERALD_DATA_TEXT_ITEM_DESCRIPTIONS_H +const u8 gDummyItemDescription[] = _("?????"); +//Pokeballs +const u8 gMasterBallItemDescription[] = _("The best BALL that\ncatches a POKéMON\nwithout fail."); +const u8 gUltraBallItemDescription[] = _("A better BALL with\na higher catch rate\nthan a GREAT BALL."); +const u8 gGreatBallItemDescription[] = _("A good BALL with a\nhigher catch rate\nthan a POKé BALL."); +const u8 gPokeBallItemDescription[] = _("A tool used for\ncatching wild\nPOKéMON."); +const u8 gSafariBallItemDescription[] = _("A special BALL that\nis used only in the\nSAFARI ZONE."); +const u8 gNetBallItemDescription[] = _("A BALL that works\nwell on WATER- and\nBUG-type POKéMON."); +const u8 gDiveBallItemDescription[] = _("A BALL that works\nbetter on POKéMON\non the ocean floor."); +const u8 gNestBallItemDescription[] = _("A BALL that works\nbetter on weaker\nPOKéMON."); +const u8 gRepeatBallItemDescription[] = _("A BALL that works\nbetter on POKéMON\ncaught before."); +const u8 gTimerBallItemDescription[] = _("A BALL that gains\npower in battles\ntaking many turns."); +const u8 gLuxuryBallItemDescription[] = _("A cozy BALL that\nmakes POKéMON\nmore friendly."); +const u8 gPremierBallItemDescription[] = _("A rare BALL made\nin commemoration\nof some event."); +//Medicine +const u8 gPotionItemDescription[] = _("Restores the HP of\na POKéMON by\n20 points."); +const u8 gAntidoteItemDescription[] = _("Heals a poisoned\nPOKéMON."); +const u8 gBurnHealItemDescription[] = _("Heals POKéMON\nof a burn."); +const u8 gIceHealItemDescription[] = _("Defrosts a frozen\nPOKéMON."); +const u8 gAwakeningItemDescription[] = _("Awakens a sleeping\nPOKéMON."); +const u8 gParalyzeHealItemDescription[] = _("Heals a paralyzed\nPOKéMON."); +const u8 gFullRestoreItemDescription[] = _("Fully restores the\nHP and status of a\nPOKéMON."); +const u8 gMaxPotionItemDescription[] = _("Fully restores the\nHP of a POKéMON."); +const u8 gHyperPotionItemDescription[] = _("Restores the HP of\na POKéMON by\n200 points."); +const u8 gSuperPotionItemDescription[] = _("Restores the HP of\na POKéMON by\n50 points."); +const u8 gFullHealItemDescription[] = _("Heals all the\nstatus problems of\none POKéMON."); +const u8 gReviveItemDescription[] = _("Revives a fainted\nPOKéMON with half\nits HP."); +const u8 gMaxReviveItemDescription[] = _("Revives a fainted\nPOKéMON with all\nits HP."); +const u8 gFreshWaterItemDescription[] = _("A mineral water\nthat restores HP\nby 50 points."); +const u8 gSodaPopItemDescription[] = _("A fizzy soda drink\nthat restores HP\nby 60 points."); +const u8 gLemonadeItemDescription[] = _("A very sweet drink\nthat restores HP\nby 80 points."); +const u8 gMoomooMilkItemDescription[] = _("A nutritious milk\nthat restores HP\nby 100 points."); +const u8 gEnergyPowderItemDescription[] = _("A bitter powder\nthat restores HP\nby 50 points."); +const u8 gEnergyRootItemDescription[] = _("A bitter root\nthat restores HP\nby 200 points."); +const u8 gHealPowderItemDescription[] = _("A bitter powder\nthat heals all\nstatus problems."); +const u8 gRevivalHerbItemDescription[] = _("A very bitter herb\nthat revives a\nfainted POKéMON."); +const u8 gEtherItemDescription[] = _("Restores the PP\nof a selected move\nby 10."); +const u8 gMaxEtherItemDescription[] = _("Fully restores the\nPP of a selected\nmove."); +const u8 gElixirItemDescription[] = _("Restores the PP\nof all moves by 10."); +const u8 gMaxElixirItemDescription[] = _("Fully restores the\nPP of a POKéMON’s\nmoves."); +const u8 gLavaCookieItemDescription[] = _("A local specialty\nthat heals all\nstatus problems."); +const u8 gBlueFluteItemDescription[] = _("A glass flute that\nawakens sleeping\nPOKéMON."); +const u8 gYellowFluteItemDescription[] = _("A glass flute that\nsnaps POKéMON\nout of confusion."); +const u8 gRedFluteItemDescription[] = _("A glass flute that\nsnaps POKéMON\nout of attraction."); +const u8 gBlackFluteItemDescription[] = _("A glass flute that\nkeeps away wild\nPOKéMON."); +const u8 gWhiteFluteItemDescription[] = _("A glass flute that\nlures wild POKéMON."); +const u8 gBerryJuiceItemDescription[] = _("A 100% pure juice\nthat restores HP\nby 20 points."); +const u8 gSacredAshItemDescription[] = _("Fully revives and\nrestores all\nfainted POKéMON."); +//Collectibles +const u8 gShoalSaltItemDescription[] = _("Salt obtained from\ndeep inside the\nSHOAL CAVE."); +const u8 gShoalShellItemDescription[] = _("A seashell found\ndeep inside the\nSHOAL CAVE."); +const u8 gRedShardItemDescription[] = _("A shard from an\nancient item. Can\nbe sold cheaply."); +const u8 gBlueShardItemDescription[] = _("A shard from an\nancient item. Can\nbe sold cheaply."); +const u8 gYellowShardItemDescription[] = _("A shard from an\nancient item. Can\nbe sold cheaply."); +const u8 gGreenShardItemDescription[] = _("A shard from an\nancient item. Can\nbe sold cheaply."); +//Vitamins +const u8 gHPUpItemDescription[] = _("Raises the base HP\nof one POKéMON."); +const u8 gProteinItemDescription[] = _("Raises the base\nATTACK stat of one\nPOKéMON."); +const u8 gIronItemDescription[] = _("Raises the base\nDEFENSE stat of\none POKéMON."); +const u8 gCarbosItemDescription[] = _("Raises the base\nSPEED stat of one\nPOKéMON."); +const u8 gCalciumItemDescription[] = _("Raises the base\nSP. ATK stat of one\nPOKéMON."); +const u8 gRareCandyItemDescription[] = _("Raises the level\nof a POKéMON by\none."); +const u8 gPPUpItemDescription[] = _("Raises the maximum\nPP of a selected\nmove."); +const u8 gZincItemDescription[] = _("Raises the base\nSP. DEF stat of one\nPOKéMON."); +const u8 gPPMaxItemDescription[] = _("Raises the PP of a\nmove to its maximum\npoints."); +//Battle items +const u8 gGuardSpecItemDescription[] = _("Prevents stat\nreduction when\nused in battle."); +const u8 gDireHitItemDescription[] = _("Raises the\ncritical-hit ratio\nduring one battle."); +const u8 gXAttackItemDescription[] = _("Raises the stat\nATTACK during one\nbattle."); +const u8 gXDefendItemDescription[] = _("Raises the stat\nDEFENSE during one\nbattle."); +const u8 gXSpeedItemDescription[] = _("Raises the stat\nSPEED during one\nbattle."); +const u8 gXAccuracyItemDescription[] = _("Raises accuracy\nof attack moves\nduring one battle."); +const u8 gXSpecialItemDescription[] = _("Raises the stat\nSP. ATK during one\nbattle."); +const u8 gPokeDollItemDescription[] = _("Use to flee from\nany battle with\na wild POKéMON."); +const u8 gFluffyTailItemDescription[] = _("Use to flee from\nany battle with\na wild POKéMON."); +//Field items +const u8 gSuperRepelItemDescription[] = _("Repels weak wild\nPOKéMON for 200\nsteps."); +const u8 gMaxRepelItemDescription[] = _("Repels weak wild\nPOKéMON for 250\nsteps."); +const u8 gEscapeRopeItemDescription[] = _("Use to escape\ninstantly from a\ncave or a dungeon."); +const u8 gRepelItemDescription[] = _("Repels weak wild\nPOKéMON for 100\nsteps."); +//Evolution stones +const u8 gSunStoneItemDescription[] = _("Makes certain\nspecies of POKéMON\nevolve."); +const u8 gMoonStoneItemDescription[] = _("Makes certain\nspecies of POKéMON\nevolve."); +const u8 gFireStoneItemDescription[] = _("Makes certain\nspecies of POKéMON\nevolve."); +const u8 gThunderStoneItemDescription[] = _("Makes certain\nspecies of POKéMON\nevolve."); +const u8 gWaterStoneItemDescription[] = _("Makes certain\nspecies of POKéMON\nevolve."); +const u8 gLeafStoneItemDescription[] = _("Makes certain\nspecies of POKéMON\nevolve."); +//Valuable items +const u8 gTinyMushroomItemDescription[] = _("A plain mushroom\nthat would sell\nat a cheap price."); +const u8 gBigMushroomItemDescription[] = _("A rare mushroom\nthat would sell at a\nhigh price."); +const u8 gPearlItemDescription[] = _("A pretty pearl\nthat would sell at a\ncheap price."); +const u8 gBigPearlItemDescription[] = _("A lovely large pearl\nthat would sell at a\nhigh price."); +const u8 gStardustItemDescription[] = _("Beautiful red sand.\nCan be sold at a\nhigh price."); +const u8 gStarPieceItemDescription[] = _("A red gem shard.\nIt would sell for a\nvery high price."); +const u8 gNuggetItemDescription[] = _("A nugget of pure\ngold. Can be sold at\na high price."); +const u8 gHeartScaleItemDescription[] = _("A lovely scale.\nIt is coveted by\ncollectors."); +//Mail +const u8 gOrangeMailItemDescription[] = _("A ZIGZAGOON-print\nMAIL to be held by\na POKéMON."); +const u8 gHarborMailItemDescription[] = _("A WINGULL-print\nMAIL to be held by\na POKéMON."); +const u8 gGlitterMailItemDescription[] = _("A PIKACHU-print\nMAIL to be held by\na POKéMON."); +const u8 gMechMailItemDescription[] = _("A MAGNEMITE-print\nMAIL to be held by\na POKéMON."); +const u8 gWoodMailItemDescription[] = _("A SLAKOTH-print\nMAIL to be held by\na POKéMON."); +const u8 gWaveMailItemDescription[] = _("A WAILMER-print\nMAIL to be held by\na POKéMON."); +const u8 gBeadMailItemDescription[] = _("MAIL featuring a\nsketch of the\nholding POKéMON."); +const u8 gShadowMailItemDescription[] = _("A DUSKULL-print\nMAIL to be held by\na POKéMON."); +const u8 gTropicMailItemDescription[] = _("A BELLOSSOM-print\nMAIL to be held by\na POKéMON."); +const u8 gDreamMailItemDescription[] = _("MAIL featuring a\nsketch of the\nholding POKéMON."); +const u8 gFabMailItemDescription[] = _("A gorgeous-print\nMAIL to be held\nby a POKéMON."); +const u8 gRetroMailItemDescription[] = _("MAIL featuring the\ndrawings of three\nPOKéMON."); +//Berries +const u8 gCheriBerryItemDescription[] = _("A hold item that\nheals paralysis\nin battle."); +const u8 gChestoBerryItemDescription[] = _("A hold item that\nawakens POKéMON\nin battle."); +const u8 gPechaBerryItemDescription[] = _("A hold item that\nheals poisoning\nin battle."); +const u8 gRawstBerryItemDescription[] = _("A hold item that\nheals a burn in\nbattle."); +const u8 gAspearBerryItemDescription[] = _("A hold item that\ndefrosts POKéMON\nin battle."); +const u8 gLeppaBerryItemDescription[] = _("A hold item that\nrestores 10 PP in\nbattle."); +const u8 gOranBerryItemDescription[] = _("A hold item that\nrestores 10 HP in\nbattle."); +const u8 gPersimBerryItemDescription[] = _("A hold item that\nheals confusion\nin battle."); +const u8 gLumBerryItemDescription[] = _("A hold item that\nheals any status\nproblem in battle."); +const u8 gSitrusBerryItemDescription[] = _("A hold item that\nrestores 30 HP in\nbattle."); +const u8 gFigyBerryItemDescription[] = _("A hold item that\nrestores HP but\nmay confuse."); +const u8 gWikiBerryItemDescription[] = _("A hold item that\nrestores HP but\nmay confuse."); +const u8 gMagoBerryItemDescription[] = _("A hold item that\nrestores HP but\nmay confuse."); +const u8 gAguavBerryItemDescription[] = _("A hold item that\nrestores HP but\nmay confuse."); +const u8 gIapapaBerryItemDescription[] = _("A hold item that\nrestores HP but\nmay confuse."); +const u8 gRazzBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow RAZZ."); +const u8 gBlukBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow BLUK."); +const u8 gNanabBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow NANAB."); +const u8 gWepearBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow WEPEAR."); +const u8 gPinapBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow PINAP."); +const u8 gPomegBerryItemDescription[] = _("Makes a POKéMON\nfriendly but lowers\nbase HP."); +const u8 gKelpsyBerryItemDescription[] = _("Makes a POKéMON\nfriendly but lowers\nbase ATTACK."); +const u8 gQualotBerryItemDescription[] = _("Makes a POKéMON\nfriendly but lowers\nbase DEFENSE."); +const u8 gHondewBerryItemDescription[] = _("Makes a POKéMON\nfriendly but lowers\nbase SP. ATK."); +const u8 gGrepaBerryItemDescription[] = _("Makes a POKéMON\nfriendly but lowers\nbase SP. DEF."); +const u8 gTamatoBerryItemDescription[] = _("Makes a POKéMON\nfriendly but lowers\nbase SPEED."); +const u8 gCornnBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow CORNN."); +const u8 gMagostBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow MAGOST."); +const u8 gRabutaBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow RABUTA."); +const u8 gNomelBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow NOMEL."); +const u8 gSpelonBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow SPELON."); +const u8 gPamtreBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow PAMTRE."); +const u8 gWatmelBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow WATMEL."); +const u8 gDurinBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow DURIN."); +const u8 gBelueBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow BELUE."); +const u8 gLiechiBerryItemDescription[] = _("A hold item that\nraises ATTACK in\na pinch."); +const u8 gGanlonBerryItemDescription[] = _("A hold item that\nraises DEFENSE in\na pinch."); +const u8 gSalacBerryItemDescription[] = _("A hold item that\nraises SPEED in\na pinch."); +const u8 gPetayaBerryItemDescription[] = _("A hold item that\nraises SP. ATK in\na pinch."); +const u8 gApicotBerryItemDescription[] = _("A hold item that\nraises SP. DEF in\na pinch."); +const u8 gLansatBerryItemDescription[] = _("A hold item that\nups the critical-\nhit rate in a pinch."); +const u8 gStarfBerryItemDescription[] = _("A hold item that\nsharply boosts a\nstat in a pinch."); +const u8 gEnigmaBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow a mystery."); +//Hold items +const u8 gBrightPowderItemDescription[] = _("A hold item that\ncasts a glare to\nreduce accuracy."); +const u8 gWhiteHerbItemDescription[] = _("A hold item that\nrestores any\nlowered stat."); +const u8 gMachoBraceItemDescription[] = _("A hold item that\npromotes growth,\nbut reduces SPEED."); +const u8 gExpShareItemDescription[] = _("A hold item that\ngets EXP. points\nfrom battles."); +const u8 gQuickClawItemDescription[] = _("A hold item that\noccasionally allows\nthe first strike."); +const u8 gSootheBellItemDescription[] = _("A hold item that\ncalms spirits and\nfosters friendship."); +const u8 gMentalHerbItemDescription[] = _("A hold item that\nsnaps POKéMON out\nof infatuation."); +const u8 gChoiceBandItemDescription[] = _("Raises a move’s\npower, but permits\nonly that move."); +const u8 gKingsRockItemDescription[] = _("A hold item that\nmay cause flinching\nwhen the foe is hit."); +const u8 gSilverPowderItemDescription[] = _("A hold item that\nraises the power of\nBUG-type moves."); +const u8 gAmuletCoinItemDescription[] = _("Doubles money in\nbattle if the\nholder takes part."); +const u8 gCleanseTagItemDescription[] = _("A hold item that\nhelps repel wild\nPOKéMON."); +const u8 gSoulDewItemDescription[] = _("Hold item: raises\nSP. ATK & SP. DEF of\nLATIOS & LATIAS."); +const u8 gDeepSeaToothItemDescription[] = _("A hold item that\nraises the SP. ATK\nof CLAMPERL."); +const u8 gDeepSeaScaleItemDescription[] = _("A hold item that\nraises the SP. DEF\nof CLAMPERL."); +const u8 gSmokeBallItemDescription[] = _("A hold item that\nassures fleeing\nfrom wild POKéMON."); +const u8 gEverstoneItemDescription[] = _("A wondrous hold\nitem that prevents\nevolution."); +const u8 gFocusBandItemDescription[] = _("A hold item that\noccasionally\nprevents fainting."); +const u8 gLuckyEggItemDescription[] = _("A hold item that\nboosts EXP. points\nearned in battle."); +const u8 gScopeLensItemDescription[] = _("A hold item that\nimproves the\ncritical-hit rate."); +const u8 gMetalCoatItemDescription[] = _("A hold item that\nraises the power of\nSTEEL-type moves."); +const u8 gLeftoversItemDescription[] = _("A hold item that\ngradually restores\nHP in battle."); +const u8 gDragonScaleItemDescription[] = _("A strange scale\nheld by DRAGON-\ntype POKéMON."); +const u8 gLightBallItemDescription[] = _("A hold item that\nraises the SP. ATK\nof PIKACHU."); +const u8 gSoftSandItemDescription[] = _("A hold item that\nraises the power of\nGROUND-type moves."); +const u8 gHardStoneItemDescription[] = _("A hold item that\nraises the power of\nROCK-type moves."); +const u8 gMiracleSeedItemDescription[] = _("A hold item that\nraises the power of\nGRASS-type moves."); +const u8 gBlackGlassesItemDescription[] = _("A hold item that\nraises the power of\nDARK-type moves."); +const u8 gBlackBeltItemDescription[] = _("A hold item that\nboosts FIGHTING-\ntype moves."); +const u8 gMagnetItemDescription[] = _("A hold item that\nboosts ELECTRIC-\ntype moves."); +const u8 gMysticWaterItemDescription[] = _("A hold item that\nraises the power of\nWATER-type moves."); +const u8 gSharpBeakItemDescription[] = _("A hold item that\nraises the power of\nFLYING-type moves."); +const u8 gPoisonBarbItemDescription[] = _("A hold item that\nraises the power of\nPOISON-type moves."); +const u8 gNeverMeltIceItemDescription[] = _("A hold item that\nraises the power of\nICE-type moves."); +const u8 gSpellTagItemDescription[] = _("A hold item that\nraises the power of\nGHOST-type moves."); +const u8 gTwistedSpoonItemDescription[] = _("A hold item that\nboosts PSYCHIC-\ntype moves."); +const u8 gCharcoalItemDescription[] = _("A hold item that\nraises the power of\nFIRE-type moves."); +const u8 gDragonFangItemDescription[] = _("A hold item that\nraises the power of\nDRAGON-type moves."); +const u8 gSilkScarfItemDescription[] = _("A hold item that\nraises the power of\nNORMAL-type moves."); +const u8 gUpGradeItemDescription[] = _("A peculiar box made\nby SILPH CO."); +const u8 gShellBellItemDescription[] = _("A hold item that\nrestores HP upon\nstriking the foe."); +const u8 gSeaIncenseItemDescription[] = _("A hold item that\nslightly boosts\nWATER-type moves."); +const u8 gLaxIncenseItemDescription[] = _("A hold item that\nslightly lowers the\nfoe’s accuracy."); +const u8 gLuckyPunchItemDescription[] = _("A hold item that\nraises CHANSEY’s\ncritical-hit rate."); +const u8 gMetalPowderItemDescription[] = _("A hold item that\nraises DITTO’s\nDEFENSE."); +const u8 gThickClubItemDescription[] = _("A hold item that \nraises CUBONE or\nMAROWAK’s ATTACK."); +const u8 gStickItemDescription[] = _("A hold item that\nraises FARFETCH’D’s\ncritical-hit ratio."); +const u8 gRedScarfItemDescription[] = _("A hold item that\nraises COOL in\nCONTESTS."); +const u8 gBlueScarfItemDescription[] = _("A hold item that\nraises BEAUTY in\nCONTESTS."); +const u8 gPinkScarfItemDescription[] = _("A hold item that\nraises CUTE in\nCONTESTS."); +const u8 gGreenScarfItemDescription[] = _("A hold item that\nraises SMART in\nCONTESTS."); +const u8 gYellowScarfItemDescription[] = _("A hold item that\nraises TOUGH in\nCONTESTS."); +//Key items +const u8 gMachBikeItemDescription[] = _("A folding bicycle\nthat doubles your\nspeed or better."); +const u8 gCoinCaseItemDescription[] = _("A case that holds\nup to 9,999 COINS."); +const u8 gItemfinderItemDescription[] = _("A device that\nsignals an invisible\nitem by sound."); +const u8 gOldRodItemDescription[] = _("Use by any body of\nwater to fish for\nwild POKéMON."); +const u8 gGoodRodItemDescription[] = _("A decent fishing\nrod for catching\nwild POKéMON."); +const u8 gSuperRodItemDescription[] = _("The best fishing\nrod for catching\nwild POKéMON."); +const u8 gSSTicketItemDescription[] = _("The ticket required\nfor sailing on a\nferry."); +const u8 gContestPassItemDescription[] = _("The pass required\nfor entering\nPOKéMON CONTESTS."); +const u8 gWailmerPailItemDescription[] = _("A tool used for\nwatering BERRIES\nand plants."); +const u8 gDevonGoodsItemDescription[] = _("A package that\ncontains DEVON’s\nmachine parts."); +const u8 gSootSackItemDescription[] = _("A sack used to\ngather and hold\nvolcanic ash."); +const u8 gBasementKeyItemDescription[] = _("The key for NEW\nMAUVILLE beneath\nMAUVILLE CITY."); +const u8 gAcroBikeItemDescription[] = _("A folding bicycle\ncapable of jumps\nand wheelies."); +const u8 gPokeblockCaseItemDescription[] = _("A case for holding\n{POKEBLOCK}S made with\na BERRY BLENDER."); +const u8 gLetterItemDescription[] = _("A letter to STEVEN\nfrom the PRESIDENT\nof the DEVON CORP."); +const u8 gEonTicketItemDescription[] = _("The ticket for a\nferry to a distant\nsouthern island."); +const u8 gRedOrbItemDescription[] = _("A red, glowing orb\nsaid to contain an\nancient power."); +const u8 gBlueOrbItemDescription[] = _("A blue, glowing orb\nsaid to contain an\nancient power."); +const u8 gScannerItemDescription[] = _("A device found\ninside the\nABANDONED SHIP."); +const u8 gGoGogglesItemDescription[] = _("Nifty goggles that\nprotect eyes from\ndesert sandstorms."); +const u8 gMeteoriteItemDescription[] = _("A meteorite found\nat METEOR FALLS."); +const u8 gRoom1KeyItemDescription[] = _("A key that opens a\ndoor inside the\nABANDONED SHIP."); +const u8 gRoom2KeyItemDescription[] = _("A key that opens a\ndoor inside the\nABANDONED SHIP."); +const u8 gRoom4KeyItemDescription[] = _("A key that opens a\ndoor inside the\nABANDONED SHIP."); +const u8 gRoom6KeyItemDescription[] = _("A key that opens a\ndoor inside the\nABANDONED SHIP."); +const u8 gStorageKeyItemDescription[] = _("The key to the\nstorage inside the\nABANDONED SHIP."); +const u8 gRootFossilItemDescription[] = _("A fossil of an\nancient, seafloor-\ndwelling POKéMON."); +const u8 gClawFossilItemDescription[] = _("A fossil of an\nancient, seafloor-\ndwelling POKéMON."); +const u8 gDevonScopeItemDescription[] = _("A device by DEVON\nthat signals any\nunseeable POKéMON."); +//TMs/HMs +const u8 gTM01ItemDescription[] = _("Powerful, but makes\nthe user flinch if\nhit by the foe."); +const u8 gTM02ItemDescription[] = _("Hooks and slashes\nthe foe with long,\nsharp claws."); +const u8 gTM03ItemDescription[] = _("Generates an\nultrasonic wave\nthat may confuse."); +const u8 gTM04ItemDescription[] = _("Raises SP. ATK and\nSP. DEF by focusing\nthe mind."); +const u8 gTM05ItemDescription[] = _("A savage roar that\nmakes the foe flee \nto end the battle."); +const u8 gTM06ItemDescription[] = _("Poisons the foe\nwith a toxin that\ngradually worsens."); +const u8 gTM07ItemDescription[] = _("Creates a hailstorm\nthat damages all\ntypes except ICE."); +const u8 gTM08ItemDescription[] = _("Bulks up the body\nto boost both\nATTACK & DEFENSE."); +const u8 gTM09ItemDescription[] = _("Shoots 2 to 5 seeds\nin a row to strike\nthe foe."); +const u8 gTM10ItemDescription[] = _("The attack power\nvaries among\ndifferent POKéMON."); +const u8 gTM11ItemDescription[] = _("Raises the power of\nFIRE-type moves\nfor 5 turns."); +const u8 gTM12ItemDescription[] = _("Enrages the foe so\nit can only use\nattack moves."); +const u8 gTM13ItemDescription[] = _("Fires an icy cold\nbeam that may\nfreeze the foe."); +const u8 gTM14ItemDescription[] = _("A brutal snow-and-\nwind attack that\nmay freeze the foe."); +const u8 gTM15ItemDescription[] = _("Powerful, but needs\nrecharging the\nnext turn."); +const u8 gTM16ItemDescription[] = _("Creates a wall of\nlight that lowers\nSP. ATK damage."); +const u8 gTM17ItemDescription[] = _("Negates all damage,\nbut may fail if used\nin succession."); +const u8 gTM18ItemDescription[] = _("Raises the power of\nWATER-type moves\nfor 5 turns."); +const u8 gTM19ItemDescription[] = _("Recovers half the\nHP of the damage \nthis move inflicts."); +const u8 gTM20ItemDescription[] = _("Prevents status\nabnormality with a\nmystical power."); +const u8 gTM21ItemDescription[] = _("The less the user\nlikes you, the more\npowerful this move."); +const u8 gTM22ItemDescription[] = _("Absorbs sunlight in\nthe 1st turn, then\nattacks next turn."); +const u8 gTM23ItemDescription[] = _("Slams the foe with\na hard tail. It may\nlower DEFENSE."); +const u8 gTM24ItemDescription[] = _("A powerful electric\nattack that may\ncause paralysis."); +const u8 gTM25ItemDescription[] = _("Strikes the foe\nwith a thunderbolt.\nIt may paralyze."); +const u8 gTM26ItemDescription[] = _("Causes a quake\nthat has no effect\non flying foes."); +const u8 gTM27ItemDescription[] = _("The more the user\nlikes you, the more\npowerful this move."); +const u8 gTM28ItemDescription[] = _("Digs underground\nthe 1st turn, then\nstrikes next turn."); +const u8 gTM29ItemDescription[] = _("A powerful psychic\nattack that may\nlower SP. DEF."); +const u8 gTM30ItemDescription[] = _("Hurls a dark lump\nat the foe. It may\nlower SP. DEF."); +const u8 gTM31ItemDescription[] = _("Destroys barriers\nlike LIGHT SCREEN\nand causes damage."); +const u8 gTM32ItemDescription[] = _("Creates illusory\ncopies to enhance\nelusiveness."); +const u8 gTM33ItemDescription[] = _("Creates a wall of\nlight that weakens\nphysical attacks."); +const u8 gTM34ItemDescription[] = _("Zaps the foe with a\njolt of electricity\nthat never misses."); +const u8 gTM35ItemDescription[] = _("Looses a stream of\nfire that may burn\nthe foe."); +const u8 gTM36ItemDescription[] = _("Hurls sludge at the\nfoe. It may poison\nthe foe."); +const u8 gTM37ItemDescription[] = _("Causes a sandstorm\nthat hits the foe\nover several turns."); +const u8 gTM38ItemDescription[] = _("A powerful fire\nattack that may\nburn the foe."); +const u8 gTM39ItemDescription[] = _("Stops the foe from\nmoving with rocks.\nMay lower SPEED."); +const u8 gTM40ItemDescription[] = _("An extremely fast\nattack that can’t\nbe avoided."); +const u8 gTM41ItemDescription[] = _("Prevents the foe\nfrom using the same\nmove in a row."); +const u8 gTM42ItemDescription[] = _("Raises ATTACK when\npoisoned, burned,\nor paralyzed."); +const u8 gTM43ItemDescription[] = _("Adds an effect to\nattack depending\non the location."); +const u8 gTM44ItemDescription[] = _("The user sleeps for\n2 turns to restore\nhealth and status."); +const u8 gTM45ItemDescription[] = _("Makes it tough to\nattack a foe of the\nopposite gender."); +const u8 gTM46ItemDescription[] = _("While attacking,\nit may steal the\nfoe’s held item."); +const u8 gTM47ItemDescription[] = _("Spreads hard-\nedged wings and\nslams into the foe."); +const u8 gTM48ItemDescription[] = _("Switches abilities\nwith the foe on the\nturn this is used."); +const u8 gTM49ItemDescription[] = _("Steals the effects\nof the move the foe\nis trying to use."); +const u8 gTM50ItemDescription[] = _("Enables full-power\nattack, but sharply\nlowers SP. ATK."); + +const u8 gHM01ItemDescription[] = _("Attacks the foe\nwith sharp blades\nor claws."); +const u8 gHM02ItemDescription[] = _("Flies up on the\nfirst turn, then\nattacks next turn."); +const u8 gHM03ItemDescription[] = _("Creates a huge\nwave, then crashes\nit down on the foe."); +const u8 gHM04ItemDescription[] = _("Builds enormous\npower, then slams\nthe foe."); +const u8 gHM05ItemDescription[] = _("Looses a powerful\nblast of light that\nreduces accuracy."); +const u8 gHM06ItemDescription[] = _("A rock-crushingly\ntough attack that\nmay lower DEFENSE."); +const u8 gHM07ItemDescription[] = _("Attacks the foe\nwith enough power\nto climb waterfalls."); +const u8 gHM08ItemDescription[] = _("Dives underwater\nthe 1st turn, then\nattacks next turn."); +//FireRed/LeafGreen key items +const u8 gOaksParcelItemDescription[] = _("A parcel for PROF.\nOAK from a POKéMON\nMART’s clerk."); +const u8 gPokeFluteItemDescription[] = _("A sweet-sounding\nflute that awakens\nPOKéMON."); +const u8 gSecretKeyItemDescription[] = _("The key to the\nCINNABAR ISLAND\nGYM’s entrance."); +const u8 gBikeVoucherItemDescription[] = _("A voucher for\nobtaining a bicycle\nfrom the BIKE SHOP."); +const u8 gGoldTeethItemDescription[] = _("Gold dentures lost\nby the SAFARI\nZONE’s WARDEN."); +const u8 gOldAmberItemDescription[] = _("A stone containing\nthe genes of an\nancient POKéMON."); +const u8 gCardKeyItemDescription[] = _("A card-type door\nkey used in SILPH\nCO’s office."); +const u8 gLiftKeyItemDescription[] = _("An elevator key\nused in TEAM\nROCKET’s HIDEOUT."); +const u8 gHelixFossilItemDescription[] = _("A piece of an\nancient marine\nPOKéMON’s seashell."); +const u8 gDomeFossilItemDescription[] = _("A piece of an\nancient marine\nPOKéMON’s shell."); +const u8 gSilphScopeItemDescription[] = _("SILPH CO’s scope\nmakes unseeable\nPOKéMON visible."); +const u8 gBicycleItemDescription[] = _("A folding bicycle\nthat is faster than\nthe RUNNING SHOES."); +const u8 gTownMapItemDescription[] = _("Can be viewed\nanytime. Shows your\npresent location."); +const u8 gVSSeekerItemDescription[] = _("A rechargeable unit\nthat flags battle-\nready TRAINERS."); +const u8 gFameCheckerItemDescription[] = _("Stores information\non famous people\nfor instant recall."); +const u8 gTMCaseItemDescription[] = _("A convenient case \nthat holds TMs and\nHMs."); +const u8 gBerryPouchItemDescription[] = _("A convenient\ncontainer that\nholds BERRIES."); +const u8 gTeachyTVItemDescription[] = _("A TV set tuned to\nan advice program\nfor TRAINERS."); +const u8 gTriPassItemDescription[] = _("A pass for ferries\nbetween ONE, TWO,\nand THREE ISLAND."); +const u8 gRainbowPassItemDescription[] = _("For ferries serving\nVERMILION and the\nSEVII ISLANDS."); +const u8 gTeaItemDescription[] = _("A thirst-quenching\ntea prepared by an\nold lady."); +const u8 gMysticTicketItemDescription[] = _("A ticket required\nto board the ship\nto NAVEL ROCK."); +const u8 gAuroraTicketItemDescription[] = _("A ticket required\nto board the ship\nto BIRTH ISLAND."); +const u8 gPowderJarItemDescription[] = _("Stores BERRY\nPOWDER made using\na BERRY CRUSHER."); +const u8 gRubyItemDescription[] = _("An exquisite, red-\nglowing gem that\nsymbolizes passion."); +const u8 gSapphireItemDescription[] = _("A brilliant blue gem\nthat symbolizes\nhonesty."); +//Emerald-specific key items +const u8 gMagmaEmblemItemDescription[] = _("A medal-like item in\nthe same shape as\nTEAM MAGMA’s mark."); +const u8 gOldSeaMapItemDescription[] = _("A faded sea chart\nthat shows the way\nto a certain island."); +#endif // POKEEMERALD_DATA_TEXT_ITEM_DESCRIPTIONS_H |