diff options
Diffstat (limited to 'include/event_object_movement.h')
-rw-r--r-- | include/event_object_movement.h | 16 |
1 files changed, 11 insertions, 5 deletions
diff --git a/include/event_object_movement.h b/include/event_object_movement.h index d43dd78ea..ddccfe39b 100644 --- a/include/event_object_movement.h +++ b/include/event_object_movement.h @@ -80,6 +80,7 @@ struct LockedAnimEventObjects }; extern const struct SpriteFrameImage gEventObjectPicTable_PechaBerryTree[]; +extern const u8 gReflectionEffectPaletteMap[]; void sub_808D438(void); u8 GetMoveDirectionAnimNum(u8); @@ -101,17 +102,17 @@ void sub_80930E0(s16 *, s16 *, s16, s16); void EventObjectClearHeldMovement(struct EventObject *); void EventObjectClearHeldMovementIfActive(struct EventObject *); void TrySpawnEventObjects(s16, s16); -u8 sprite_new(u8, u8, s16, s16, u8, u8); -u8 AddPseudoEventObject(u16, void (*)(struct Sprite *), s16, s16, u8); +u8 sprite_new(u8 graphicsId, u8 a1, s16 x, s16 y, u8 z, u8 direction); +u8 AddPseudoEventObject(u16, void (*)(struct Sprite *), s16 x, s16 y, u8 subpriority); u8 show_sprite(u8, u8, u8); -u8 SpawnSpecialEventObjectParameterized(u8, u8, u8, s16, s16, u8); +u8 SpawnSpecialEventObjectParameterized(u8 graphicsId, u8 movementBehavior, u8 localId, s16 x, s16 y, u8 z); u8 SpawnSpecialEventObject(struct EventObjectTemplate *); void sub_8093038(s16, s16, s16 *, s16 *); void CameraObjectReset1(void); -void EventObjectSetGraphicsId(struct EventObject *, u8); +void EventObjectSetGraphicsId(struct EventObject *, u8 graphicsId); void EventObjectTurn(struct EventObject *, u8); void EventObjectTurnByLocalIdAndMap(u8, u8, u8, u8); -const struct EventObjectGraphicsInfo *GetEventObjectGraphicsInfo(u8); +const struct EventObjectGraphicsInfo *GetEventObjectGraphicsInfo(u8 graphicsId); void npc_by_local_id_and_map_set_field_1_bit_x20(u8, u8, u8, u8); void FreeAndReserveObjectSpritePalettes(void); void sub_808E82C(u8, u8, u8, s16, s16); @@ -189,6 +190,10 @@ u8 GetMoveDirectionFasterAnimNum(u8); u8 GetMoveDirectionFastestAnimNum(u8); u8 GetLedgeJumpDirection(s16, s16, u8); void CameraObjectSetFollowedObjectId(u8 objectId); +u16 GetObjectPaletteTag(u8 palSlot); +void UpdateEventObjectSpriteVisibility(struct Sprite *sprite, bool8 invisible); +s16 sub_809773C(s16 a1); +s16 sub_8097728(s16 a1); void MovementType_None(struct Sprite *); void MovementType_LookAround(struct Sprite *); @@ -249,6 +254,7 @@ u8 GetSlideMovementAction(u32); u8 GetJumpInPlaceMovementAction(u32); u8 GetJumpMovementAction(u32); u8 GetJump2MovementAction(u32); +u8 CreateCopySpriteAt(struct Sprite *sprite, s16 x, s16 y, u8 subpriority); u8 MovementType_WanderAround_Step0(struct EventObject *, struct Sprite *); u8 MovementType_WanderAround_Step1(struct EventObject *, struct Sprite *); |