diff options
Diffstat (limited to 'include/event_object_movement.h')
-rw-r--r-- | include/event_object_movement.h | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/include/event_object_movement.h b/include/event_object_movement.h index ddccfe39b..6d38d072d 100644 --- a/include/event_object_movement.h +++ b/include/event_object_movement.h @@ -143,9 +143,27 @@ u8 GetCollisionFlagsAtCoords(struct EventObject *eventObject, s16 x, s16 y, u8 d u8 GetFaceDirectionMovementAction(u32); u8 GetWalkNormalMovementAction(u32); u8 GetWalkFastMovementAction(u32); +u8 GetRideWaterCurrentMovementAction(u32); u8 GetWalkFastestMovementAction(u32); +u8 GetPlayerRunMovementAction(u32); u8 GetJumpInPlaceMovementAction(u32); +u8 GetAcroWheelieFaceDirectionMovementAction(u32); +u8 GetAcroPopWheelieFaceDirectionMovementAction(u32); +u8 GetAcroEndWheelieFaceDirectionMovementAction(u32); +u8 GetAcroWheelieHopFaceDirectionMovementAction(u32); +u8 GetAcroWheelieHopDirectionMovementAction(u32); +u8 GetAcroWheelieJumpDirectionMovementAction(u32); +u8 GetJumpInPlaceTurnAroundMovementAction(u32); +u8 GetAcroWheelieInPlaceDirectionMovementAction(u32); +u8 GetAcroPopWheelieMoveDirectionMovementAction(u32); +u8 GetAcroWheelieMoveDirectionMovementAction(u32); +u8 GetAcroEndWheelieMoveDirectionMovementAction(u32); +u8 GetFishingDirectionAnimNum(u8 direction); +u8 GetAcroWheelieDirectionAnimNum(u8 direction); +u8 GetFishingBiteDirectionAnimNum(u8 direction); +u8 GetFishingNoCatchDirectionAnimNum(u8 direction); bool8 EventObjectSetHeldMovement(struct EventObject *eventObject, u8 specialAnimId); +void EventObjectForceSetHeldMovement(struct EventObject *eventObject, u8 movementActionId); bool8 EventObjectIsMovementOverridden(struct EventObject *eventObject); u8 EventObjectCheckHeldMovementStatus(struct EventObject *eventObject); u8 EventObjectGetHeldMovementActionId(struct EventObject *eventObject); @@ -194,6 +212,7 @@ u16 GetObjectPaletteTag(u8 palSlot); void UpdateEventObjectSpriteVisibility(struct Sprite *sprite, bool8 invisible); s16 sub_809773C(s16 a1); s16 sub_8097728(s16 a1); +void CameraObjectReset2(void); void MovementType_None(struct Sprite *); void MovementType_LookAround(struct Sprite *); |