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-rw-r--r--include/field_ground_effect.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/include/field_ground_effect.h b/include/field_ground_effect.h
index 0c90f50dc..e2dc3a00f 100644
--- a/include/field_ground_effect.h
+++ b/include/field_ground_effect.h
@@ -2,8 +2,8 @@
// Created by scott on 9/6/2017.
//
-#ifndef POKEEMERALD_FIELD_GROUND_EFFECT_H
-#define POKEEMERALD_FIELD_GROUND_EFFECT_H
+#ifndef GUARD_FIELD_GROUND_EFFECT_H
+#define GUARD_FIELD_GROUND_EFFECT_H
// Exported type declarations
@@ -13,4 +13,4 @@
void SetObjectSubpriorityByZCoord(u8, struct Sprite *, u8);
void InitObjectPriorityByZCoord(struct Sprite *, u8);
-#endif //POKEEMERALD_FIELD_GROUND_EFFECT_H
+#endif //GUARD_FIELD_GROUND_EFFECT_H