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-rw-r--r--include/field_ground_effect.h22
1 files changed, 0 insertions, 22 deletions
diff --git a/include/field_ground_effect.h b/include/field_ground_effect.h
deleted file mode 100644
index 63b67ceaf..000000000
--- a/include/field_ground_effect.h
+++ /dev/null
@@ -1,22 +0,0 @@
-//
-// Created by scott on 9/6/2017.
-//
-
-#ifndef GUARD_FIELD_GROUND_EFFECT_H
-#define GUARD_FIELD_GROUND_EFFECT_H
-
-// Exported type declarations
-
-// Exported RAM declarations
-
-// Exported ROM declarations
-void SetObjectSubpriorityByZCoord(u8, struct Sprite *, u8);
-void InitObjectPriorityByZCoord(struct Sprite *, u8);
-bool8 IsZCoordMismatchAt(u8, s16, s16);
-bool8 AreZCoordsCompatible(u8, u8);
-void FieldObjectUpdateSubpriority(struct MapObject *, struct Sprite *);
-void DoGroundEffects_OnSpawn(struct MapObject *, struct Sprite *);
-void DoGroundEffects_OnBeginStep(struct MapObject *, struct Sprite *);
-void DoGroundEffects_OnFinishStep(struct MapObject *, struct Sprite *);
-
-#endif //GUARD_FIELD_GROUND_EFFECT_H