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-rw-r--r--include/field_ground_effect.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/include/field_ground_effect.h b/include/field_ground_effect.h
index 2b93273db..0c90f50dc 100644
--- a/include/field_ground_effect.h
+++ b/include/field_ground_effect.h
@@ -11,5 +11,6 @@
// Exported ROM declarations
void SetObjectSubpriorityByZCoord(u8, struct Sprite *, u8);
+void InitObjectPriorityByZCoord(struct Sprite *, u8);
#endif //POKEEMERALD_FIELD_GROUND_EFFECT_H