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-rw-r--r--include/fieldmap.h20
1 files changed, 8 insertions, 12 deletions
diff --git a/include/fieldmap.h b/include/fieldmap.h
index aff458eb1..438fb4787 100644
--- a/include/fieldmap.h
+++ b/include/fieldmap.h
@@ -30,25 +30,21 @@ struct MapConnection *sub_8088950(u8 direction, int x, int y);
bool8 sub_80889A8(u8 direction, int x, int y, struct MapConnection *connection);
bool8 sub_8088A0C(int x, int src_width, int dest_width, int offset);
void save_serialize_map(void);
-void sub_8088B3C(u16 x, u16 y);
+void SetCameraFocusCoords(u16 x, u16 y);
void InitMap(void);
void InitMapFromSavedGame(void);
void InitTrainerHillMap(void);
void InitBattlePyramidMap(bool8 setPlayerPosition);
-void copy_map_tileset1_tileset2_to_vram(struct MapLayout const *mapLayout);
-void apply_map_tileset1_tileset2_palette(struct MapLayout const *mapLayout);
-void apply_map_tileset2_palette(struct MapLayout const *mapLayout);
-void copy_map_tileset2_to_vram_2(struct MapLayout const *mapLayout);
-void copy_map_tileset1_to_vram(const struct MapLayout *);
-void copy_map_tileset2_to_vram(const struct MapLayout *);
-struct MapHeader const *const mapconnection_get_mapheader(struct MapConnection *connection);
+void CopyMapTilesetsToVram(struct MapLayout const *mapLayout);
+void LoadMapTilesetPalettes(struct MapLayout const *mapLayout);
+void LoadSecondaryTilesetPalette(struct MapLayout const *mapLayout);
+void CopySecondaryTilesetToVramUsingHeap(struct MapLayout const *mapLayout);
+void CopyPrimaryTilesetToVram(const struct MapLayout *);
+void CopySecondaryTilesetToVram(const struct MapLayout *);
+struct MapHeader const *const GetMapHeaderFromConnection(struct MapConnection *connection);
struct MapConnection *GetConnectionAtCoords(s16 x, s16 y);
void MapGridSetMetatileImpassabilityAt(int x, int y, bool32 impassable);
-void SpriteCB_PokeballGlow(struct Sprite *);
-void SpriteCB_PokecenterMonitor(struct Sprite *);
-void SpriteCB_HallOfFameMonitor(struct Sprite *);
-
// field_region_map.c
void FieldInitRegionMap(MainCallback callback);