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-rw-r--r--include/global.fieldmap.h16
1 files changed, 6 insertions, 10 deletions
diff --git a/include/global.fieldmap.h b/include/global.fieldmap.h
index a3d99ee21..6bafa9747 100644
--- a/include/global.fieldmap.h
+++ b/include/global.fieldmap.h
@@ -142,19 +142,15 @@ struct MapHeader
/* 0x16 */ u8 weather;
/* 0x17 */ u8 mapType;
/* 0x18 */ u8 filler_18[2];
- /* 0x1A */ u8 flags;
+ // fields correspond to the arguments in the map_header_flags macro
+ /* 0x1A */ bool8 allowCycling:1;
+ bool8 allowEscaping:1; // Escape Rope and Dig
+ bool8 allowRunning:1;
+ bool8 showMapName:5; // the last 4 bits are unused
+ // but the 5 bit sized bitfield is required to match
/* 0x1B */ u8 battleType;
};
-// Flags for gMapHeader.flags, as defined in the map_header_flags macro
-#define MAP_ALLOW_CYCLING (1 << 0)
-#define MAP_ALLOW_ESCAPING (1 << 1) // Escape Rope and Dig
-#define MAP_ALLOW_RUNNING (1 << 2)
-#define MAP_SHOW_MAP_NAME (1 << 3)
-#define UNUSED_MAP_FLAGS (1 << 4 | 1 << 5 | 1 << 6 | 1 << 7)
-
-#define SHOW_MAP_NAME_ENABLED ((gMapHeader.flags & (MAP_SHOW_MAP_NAME | UNUSED_MAP_FLAGS)) == MAP_SHOW_MAP_NAME)
-
struct ObjectEvent
{