diff options
Diffstat (limited to 'include/graphics.h')
-rw-r--r-- | include/graphics.h | 598 |
1 files changed, 598 insertions, 0 deletions
diff --git a/include/graphics.h b/include/graphics.h index 8c29dc57c..d17899a9c 100644 --- a/include/graphics.h +++ b/include/graphics.h @@ -4099,4 +4099,602 @@ extern const u32 gUnknown_08D83C3C[]; extern const u32 gUnknown_08D83900[]; extern const u32 gBattleFrontierGfx_DomeOptions[]; +extern const u32 gBattleAnimSpriteSheet_000[]; +extern const u32 gBattleAnimSpriteSheet_001[]; +extern const u32 gBattleAnimSpriteSheet_002[]; +extern const u32 gBattleAnimSpriteSheet_003[]; +extern const u32 gBattleAnimSpriteSheet_004[]; +extern const u32 gBattleAnimSpriteSheet_005[]; +extern const u32 gBattleAnimSpriteSheet_006[]; +extern const u32 gBattleAnimSpriteSheet_007[]; +extern const u32 gBattleAnimSpriteSheet_008[]; +extern const u32 gBattleAnimSpriteSheet_009[]; +extern const u32 gBattleAnimSpriteSheet_010[]; +extern const u32 gBattleAnimSpriteSheet_011[]; +extern const u32 gBattleAnimSpriteSheet_012[]; +extern const u32 gBattleAnimSpriteSheet_013[]; +extern const u32 gBattleAnimSpriteSheet_014[]; +extern const u32 gBattleAnimSpriteSheet_015[]; +extern const u32 gBattleAnimSpriteSheet_016[]; +extern const u32 gBattleAnimSpriteSheet_017[]; +extern const u32 gBattleAnimSpriteSheet_018[]; +extern const u32 gBattleAnimSpriteSheet_019[]; +extern const u32 gBattleAnimSpriteSheet_020[]; +extern const u32 gBattleAnimSpriteSheet_021[]; +extern const u32 gBattleAnimSpriteSheet_021[]; +extern const u32 gBattleAnimSpriteSheet_023[]; +extern const u32 gBattleAnimSpriteSheet_024[]; +extern const u32 gBattleAnimSpriteSheet_025[]; +extern const u32 gBattleAnimSpriteSheet_026[]; +extern const u32 gBattleAnimSpriteSheet_027[]; +extern const u32 gBattleAnimSpriteSheet_028[]; +extern const u32 gBattleAnimSpriteSheet_029[]; +extern const u32 gBattleAnimSpriteSheet_030[]; +extern const u32 gBattleAnimSpriteSheet_031[]; +extern const u32 gBattleAnimSpriteSheet_032[]; +extern const u32 gBattleAnimSpriteSheet_033[]; +extern const u32 gBattleAnimSpriteSheet_034[]; +extern const u32 gBattleAnimSpriteSheet_035[]; +extern const u32 gBattleAnimSpriteSheet_036[]; +extern const u32 gBattleAnimSpriteSheet_037[]; +extern const u32 gBattleAnimSpriteSheet_038[]; +extern const u32 gBattleAnimSpriteSheet_039[]; +extern const u32 gBattleAnimSpriteSheet_040[]; +extern const u32 gBattleAnimSpriteSheet_041[]; +extern const u32 gBattleAnimSpriteSheet_042[]; +extern const u32 gBattleAnimSpriteSheet_043[]; +extern const u32 gBattleAnimSpriteSheet_044[]; +extern const u32 gBattleAnimSpriteSheet_045[]; +extern const u32 gBattleAnimSpriteSheet_046[]; +extern const u32 gBattleAnimSpriteSheet_046[]; +extern const u32 gBattleAnimSpriteSheet_048[]; +extern const u32 gBattleAnimSpriteSheet_048[]; +extern const u32 gBattleAnimSpriteSheet_050[]; +extern const u32 gBattleAnimSpriteSheet_051[]; +extern const u32 gBattleAnimSpriteSheet_052[]; +extern const u32 gBattleAnimSpriteSheet_053[]; +extern const u32 gBattleAnimSpriteSheet_054[]; +extern const u32 gBattleAnimSpriteSheet_055[]; +extern const u32 gBattleAnimSpriteSheet_056[]; +extern const u32 gBattleAnimSpriteSheet_057[]; +extern const u32 gBattleAnimSpriteSheet_058[]; +extern const u32 gBattleAnimSpriteSheet_059[]; +extern const u32 gBattleAnimSpriteSheet_060[]; +extern const u32 gBattleAnimSpriteSheet_061[]; +extern const u32 gBattleAnimSpriteSheet_062[]; +extern const u32 gBattleAnimSpriteSheet_063[]; +extern const u32 gBattleAnimSpriteSheet_064[]; +extern const u32 gBattleAnimSpriteSheet_065[]; +extern const u32 gBattleAnimSpriteSheet_066[]; +extern const u32 gBattleAnimSpriteSheet_070[]; +extern const u32 gBattleAnimSpriteSheet_071[]; +extern const u32 gBattleAnimSpriteSheet_072[]; +extern const u32 gBattleAnimSpriteSheet_073[]; +extern const u32 gBattleAnimSpriteSheet_074[]; +extern const u32 gBattleAnimSpriteSheet_075[]; +extern const u32 gBattleAnimSpriteSheet_076[]; +extern const u32 gBattleAnimSpriteSheet_077[]; +extern const u32 gBattleAnimSpriteSheet_078[]; +extern const u32 gBattleAnimSpriteSheet_079[]; +extern const u32 gBattleAnimSpriteSheet_080[]; +extern const u32 gBattleAnimSpriteSheet_081[]; +extern const u32 gBattleAnimSpriteSheet_082[]; +extern const u32 gBattleAnimSpriteSheet_083[]; +extern const u32 gBattleAnimSpriteSheet_084[]; +extern const u32 gBattleAnimSpriteSheet_085[]; +extern const u32 gBattleAnimSpriteSheet_086[]; +extern const u32 gBattleAnimSpriteSheet_087[]; +extern const u32 gBattleAnimSpriteSheet_088[]; +extern const u32 gBattleAnimSpriteSheet_089[]; +extern const u32 gBattleAnimSpriteSheet_090[]; +extern const u32 gBattleAnimSpriteSheet_091[]; +extern const u32 gBattleAnimSpriteSheet_092[]; +extern const u32 gBattleAnimSpriteSheet_093[]; +extern const u32 gBattleAnimSpriteSheet_094[]; +extern const u32 gBattleAnimSpriteSheet_095[]; +extern const u32 gBattleAnimSpriteSheet_096[]; +extern const u32 gBattleAnimSpriteSheet_097[]; +extern const u32 gBattleAnimSpriteSheet_098[]; +extern const u32 gBattleAnimSpriteSheet_099[]; +extern const u32 gBattleAnimSpriteSheet_100[]; +extern const u32 gBattleAnimSpriteSheet_101[]; +extern const u32 gBattleAnimSpriteSheet_102[]; +extern const u32 gBattleAnimSpriteSheet_103[]; +extern const u32 gBattleAnimSpriteSheet_104[]; +extern const u32 gBattleAnimSpriteSheet_105[]; +extern const u32 gBattleAnimSpriteSheet_106[]; +extern const u32 gBattleAnimSpriteSheet_107[]; +extern const u32 gBattleAnimSpriteSheet_108[]; +extern const u32 gBattleAnimSpriteSheet_109[]; +extern const u32 gBattleAnimSpriteSheet_110[]; +extern const u32 gBattleAnimSpriteSheet_111[]; +extern const u32 gBattleAnimSpriteSheet_112[]; +extern const u32 gBattleAnimSpriteSheet_113[]; +extern const u32 gBattleAnimSpriteSheet_114[]; +extern const u32 gBattleAnimSpriteSheet_115[]; +extern const u32 gBattleAnimSpriteSheet_116[]; +extern const u32 gBattleAnimSpriteSheet_117[]; +extern const u32 gBattleAnimSpriteSheet_118[]; +extern const u32 gBattleAnimSpriteSheet_119[]; +extern const u32 gBattleAnimSpriteSheet_120[]; +extern const u32 gBattleAnimSpriteSheet_121[]; +extern const u32 gBattleAnimSpriteSheet_122[]; +extern const u32 gBattleAnimSpriteSheet_123[]; +extern const u32 gBattleAnimSpriteSheet_124[]; +extern const u32 gBattleAnimSpriteSheet_125[]; +extern const u32 gBattleAnimSpriteSheet_126[]; +extern const u32 gBattleAnimSpriteSheet_127[]; +extern const u32 gBattleAnimSpriteSheet_128[]; +extern const u32 gBattleAnimSpriteSheet_129[]; +extern const u32 gBattleAnimSpriteSheet_130[]; +extern const u32 gBattleAnimSpriteSheet_131[]; +extern const u32 gBattleAnimSpriteSheet_132[]; +extern const u32 gBattleAnimSpriteSheet_133[]; +extern const u32 gBattleAnimSpriteSheet_134[]; +extern const u32 gBattleAnimSpriteSheet_135[]; +extern const u32 gBattleAnimSpriteSheet_136[]; +extern const u32 gBattleAnimSpriteSheet_137[]; +extern const u32 gBattleAnimSpriteSheet_138[]; +extern const u32 gBattleAnimSpriteSheet_139[]; +extern const u32 gBattleAnimSpriteSheet_140[]; +extern const u32 gBattleAnimSpriteSheet_141[]; +extern const u32 gBattleAnimSpriteSheet_142[]; +extern const u32 gBattleAnimSpriteSheet_143[]; +extern const u32 gBattleAnimSpriteSheet_144[]; +extern const u32 gBattleAnimSpriteSheet_145[]; +//extern const struct CompressedSpriteSheet gBattleAnimSpriteSheet_146[]; +extern const u32 gBattleAnimSpriteSheet_146[]; +extern const u32 gBattleAnimSpriteSheet_147[]; +extern const u32 gBattleAnimSpriteSheet_148[]; +extern const u32 gBattleAnimSpriteSheet_149[]; +extern const u32 gBattleAnimSpriteSheet_150[]; +extern const u32 gBattleAnimSpriteSheet_151[]; +extern const u32 gBattleAnimSpriteSheet_152[]; +extern const u32 gBattleAnimSpriteSheet_153[]; +extern const u32 gBattleAnimSpriteSheet_154[]; +extern const u32 gBattleAnimSpriteSheet_155[]; +extern const u32 gBattleAnimSpriteSheet_156[]; +extern const u32 gBattleAnimSpriteSheet_157[]; +extern const u32 gBattleAnimSpriteSheet_158[]; +extern const u32 gBattleAnimSpriteSheet_159[]; +extern const u32 gBattleAnimSpriteSheet_160[]; +extern const u32 gBattleAnimSpriteSheet_161[]; +extern const u32 gBattleAnimSpriteSheet_162[]; +extern const u32 gBattleAnimSpriteSheet_163[]; +extern const u32 gBattleAnimSpriteSheet_166[]; +extern const u32 gBattleAnimSpriteSheet_171[]; +extern const u32 gBattleAnimSpriteSheet_173[]; +extern const u32 gBattleAnimSpriteSheet_174[]; +extern const u32 gBattleAnimSpriteSheet_175[]; +extern const u32 gBattleAnimSpriteSheet_176[]; +extern const u32 gBattleAnimSpriteSheet_177[]; +extern const u32 gBattleAnimSpriteSheet_178[]; +extern const u32 gBattleAnimSpriteSheet_179[]; +extern const u32 gBattleAnimSpriteSheet_180[]; +extern const u32 gBattleAnimSpriteSheet_181[]; +extern const u32 gBattleAnimSpriteSheet_182[]; +extern const u32 gBattleAnimSpriteSheet_183[]; +extern const u32 gBattleAnimSpriteSheet_184[]; +extern const u32 gBattleAnimSpriteSheet_185[]; +extern const u32 gBattleAnimSpriteSheet_186[]; +extern const u32 gBattleAnimSpriteSheet_187[]; +extern const u32 gBattleAnimSpriteSheet_188[]; +extern const u32 gBattleAnimSpriteSheet_189[]; +extern const u32 gBattleAnimSpriteSheet_190[]; +extern const u32 gBattleAnimSpriteSheet_191[]; +extern const u32 gBattleAnimSpriteSheet_192[]; +extern const u32 gBattleAnimSpriteSheet_193[]; +extern const u32 gBattleAnimSpriteSheet_194[]; +extern const u32 gBattleAnimSpriteSheet_195[]; +extern const u32 gBattleAnimSpriteSheet_196[]; +extern const u32 gBattleAnimSpriteSheet_197[]; +extern const u32 gBattleAnimSpriteSheet_198[]; +extern const u32 gBattleAnimSpriteSheet_199[]; +extern const u32 gBattleAnimSpriteSheet_200[]; +extern const u32 gBattleAnimSpriteSheet_201[]; +extern const u32 gBattleAnimSpriteSheet_202[]; +extern const u32 gBattleAnimSpriteSheet_203[]; +extern const u32 gBattleAnimSpriteSheet_204[]; +extern const u32 gBattleAnimSpriteSheet_205[]; +extern const u32 gBattleAnimSpriteSheet_206[]; +extern const u32 gBattleAnimSpriteSheet_207[]; +extern const u32 gBattleAnimSpriteSheet_208[]; +extern const u32 gBattleAnimSpriteSheet_209[]; +extern const u32 gBattleAnimSpriteSheet_210[]; +extern const u32 gBattleAnimSpriteSheet_211[]; +extern const u32 gBattleAnimSpriteSheet_212[]; +extern const u32 gBattleAnimSpriteSheet_213[]; +extern const u32 gBattleAnimSpriteSheet_214[]; +extern const u32 gBattleAnimSpriteSheet_215[]; +extern const u32 gBattleAnimSpriteSheet_210[]; +extern const u32 gBattleAnimSpriteSheet_217[]; +extern const u32 gBattleAnimSpriteSheet_218[]; +extern const u32 gBattleAnimSpriteSheet_210[]; +extern const u32 gBattleAnimSpriteSheet_220[]; +extern const u32 gBattleAnimSpriteSheet_221[]; +extern const u32 gBattleAnimSpriteSheet_222[]; +extern const u32 gBattleAnimSpriteSheet_223[]; +extern const u32 gBattleAnimSpriteSheet_224[]; +extern const u32 gBattleAnimSpriteSheet_225[]; +extern const u32 gBattleAnimSpriteSheet_226[]; +extern const u32 gBattleAnimSpriteSheet_227[]; +extern const u32 gBattleAnimSpriteSheet_228[]; +extern const u32 gBattleAnimSpriteSheet_229[]; +extern const u32 gBattleAnimSpriteSheet_230[]; +extern const u32 gBattleAnimSpriteSheet_231[]; +extern const u32 gBattleAnimSpriteSheet_232[]; +extern const u32 gBattleAnimSpriteSheet_233[]; +extern const u32 gBattleAnimSpriteSheet_234[]; +extern const u32 gBattleAnimSpriteSheet_235[]; +extern const u32 gBattleAnimSpriteSheet_235[]; +extern const u32 gBattleAnimSpriteSheet_235[]; +extern const u32 gBattleAnimSpriteSheet_238[]; +extern const u32 gBattleAnimSpriteSheet_239[]; +extern const u32 gBattleAnimSpriteSheet_240[]; +extern const u32 gBattleAnimSpriteSheet_241[]; +extern const u32 gBattleAnimSpriteSheet_242[]; +extern const u32 gBattleAnimSpriteSheet_243[]; +extern const u32 gBattleAnimSpriteSheet_244[]; +extern const u32 gBattleAnimSpriteSheet_245[]; +extern const u32 gBattleAnimSpriteSheet_246[]; +extern const u32 gBattleAnimSpriteSheet_247[]; +extern const u32 gBattleAnimSpriteSheet_248[]; +extern const u32 gBattleAnimSpriteSheet_249[]; +extern const u32 gBattleAnimSpriteSheet_250[]; +extern const u32 gBattleAnimSpriteSheet_251[]; +extern const u32 gBattleAnimSpriteSheet_252[]; +extern const u32 gBattleAnimSpriteSheet_253[]; +extern const u32 gBattleAnimSpriteSheet_254[]; +extern const u32 gBattleAnimSpriteSheet_255[]; +extern const u32 gBattleAnimSpriteSheet_256[]; +extern const u32 gBattleAnimSpriteSheet_257[]; +extern const u32 gBattleAnimSpriteSheet_258[]; +extern const u32 gBattleAnimSpriteSheet_260[]; +extern const u32 gBattleAnimSpriteSheet_261[]; +extern const u32 gBattleAnimSpriteSheet_262[]; +extern const u32 gBattleAnimSpriteSheet_263[]; +extern const u32 gBattleAnimSpriteSheet_264[]; +extern const u32 gBattleAnimSpriteSheet_266[]; +extern const u32 gBattleAnimSpriteSheet_269[]; +extern const u32 gBattleAnimSpriteSheet_270[]; +extern const u32 gBattleAnimSpriteSheet_271[]; +extern const u32 gBattleAnimSpriteSheet_272[]; +extern const u32 gBattleAnimSpriteSheet_273[]; +extern const u32 gBattleAnimSpriteSheet_274[]; +extern const u32 gBattleAnimSpriteSheet_275[]; +extern const u32 gBattleAnimSpriteSheet_276[]; +extern const u32 gBattleAnimSpriteSheet_277[]; +extern const u32 gBattleAnimSpriteSheet_278[]; +extern const u32 gBattleAnimSpriteSheet_279[]; +extern const u32 gBattleAnimSpriteSheet_280[]; +extern const u32 gBattleAnimSpriteSheet_281[]; +extern const u32 gBattleAnimSpriteSheet_282[]; +extern const u32 gBattleAnimSpriteSheet_283[]; +extern const u32 gBattleAnimSpriteSheet_284[]; +extern const u32 gBattleAnimSpriteSheet_285[]; + +extern const u32 gBattleAnimSpritePalette_000[]; +extern const u32 gBattleAnimSpritePalette_001[]; +extern const u32 gBattleAnimSpritePalette_002[]; +extern const u32 gBattleAnimSpritePalette_003[]; +extern const u32 gBattleAnimSpritePalette_004[]; +extern const u32 gBattleAnimSpritePalette_005[]; +extern const u32 gBattleAnimSpritePalette_006[]; +extern const u32 gBattleAnimSpritePalette_007[]; +extern const u32 gBattleAnimSpritePalette_008[]; +extern const u32 gBattleAnimSpritePalette_009[]; +extern const u32 gBattleAnimSpritePalette_010[]; +extern const u32 gBattleAnimSpritePalette_011[]; +extern const u32 gBattleAnimSpritePalette_012[]; +extern const u32 gBattleAnimSpritePalette_013[]; +extern const u32 gBattleAnimSpritePalette_014[]; +extern const u32 gBattleAnimSpritePalette_015[]; +extern const u32 gBattleAnimSpritePalette_016[]; +extern const u32 gBattleAnimSpritePalette_016[]; +extern const u32 gBattleAnimSpritePalette_018[]; +extern const u32 gBattleAnimSpritePalette_019[]; +extern const u32 gBattleAnimSpritePalette_020[]; +extern const u32 gBattleAnimSpritePalette_021[]; +extern const u32 gBattleAnimSpritePalette_022[]; +extern const u32 gBattleAnimSpritePalette_023[]; +extern const u32 gBattleAnimSpritePalette_024[]; +extern const u32 gBattleAnimSpritePalette_025[]; +extern const u32 gBattleAnimSpritePalette_026[]; +extern const u32 gBattleAnimSpritePalette_027[]; +extern const u32 gBattleAnimSpritePalette_028[]; +extern const u32 gBattleAnimSpritePalette_029[]; +extern const u32 gBattleAnimSpritePalette_030[]; +extern const u32 gBattleAnimSpritePalette_031[]; +extern const u32 gBattleAnimSpritePalette_032[]; +extern const u32 gBattleAnimSpritePalette_033[]; +extern const u32 gBattleAnimSpritePalette_033[]; +extern const u32 gBattleAnimSpritePalette_033[]; +extern const u32 gBattleAnimSpritePalette_036[]; +extern const u32 gBattleAnimSpritePalette_036[]; +extern const u32 gBattleAnimSpritePalette_038[]; +extern const u32 gBattleAnimSpritePalette_039[]; +extern const u32 gBattleAnimSpritePalette_038[]; +extern const u32 gBattleAnimSpritePalette_038[]; +extern const u32 gBattleAnimSpritePalette_042[]; +extern const u32 gBattleAnimSpritePalette_043[]; +extern const u32 gBattleAnimSpritePalette_044[]; +extern const u32 gBattleAnimSpritePalette_045[]; +extern const u32 gBattleAnimSpritePalette_046[]; +extern const u32 gBattleAnimSpritePalette_047[]; +extern const u32 gBattleAnimSpritePalette_048[]; +extern const u32 gBattleAnimSpritePalette_049[]; +extern const u32 gBattleAnimSpritePalette_050[]; +extern const u32 gBattleAnimSpritePalette_050[]; +extern const u32 gBattleAnimSpritePalette_050[]; +extern const u32 gBattleAnimSpritePalette_026[]; +extern const u32 gBattleAnimSpritePalette_054[]; +extern const u32 gBattleAnimSpritePalette_050[]; +extern const u32 gBattleAnimSpritePalette_056[]; +extern const u32 gBattleAnimSpritePalette_057[]; +extern const u32 gBattleAnimSpritePalette_058[]; +extern const u32 gBattleAnimSpritePalette_059[]; +extern const u32 gBattleAnimSpritePalette_060[]; +extern const u32 gBattleAnimSpritePalette_061[]; +extern const u32 gBattleAnimSpritePalette_062[]; +extern const u32 gBattleAnimSpritePalette_063[]; +extern const u32 gBattleAnimSpritePalette_064[]; +extern const u32 gBattleAnimSpritePalette_065[]; +extern const u32 gBattleAnimSpritePalette_066[]; +extern const u32 gBattleAnimSpritePalette_067[]; +extern const u32 gBattleAnimSpritePalette_068[]; +extern const u32 gBattleAnimSpritePalette_065[]; +extern const u32 gBattleAnimSpritePalette_070[]; +extern const u32 gBattleAnimSpritePalette_070[]; +extern const u32 gBattleAnimSpritePalette_072[]; +extern const u32 gBattleAnimSpritePalette_073[]; +extern const u32 gBattleAnimSpritePalette_074[]; +extern const u32 gBattleAnimSpritePalette_075[]; +extern const u32 gBattleAnimSpritePalette_076[]; +extern const u32 gBattleAnimSpritePalette_076[]; +extern const u32 gBattleAnimSpritePalette_078[]; +extern const u32 gBattleAnimSpritePalette_078[]; +extern const u32 gBattleAnimSpritePalette_080[]; +extern const u32 gBattleAnimSpritePalette_081[]; +extern const u32 gBattleAnimSpritePalette_082[]; +extern const u32 gBattleAnimSpritePalette_083[]; +extern const u32 gBattleAnimSpritePalette_084[]; +extern const u32 gBattleAnimSpritePalette_085[]; +extern const u32 gBattleAnimSpritePalette_086[]; +extern const u32 gBattleAnimSpritePalette_087[]; +extern const u32 gBattleAnimSpritePalette_088[]; +extern const u32 gBattleAnimSpritePalette_089[]; +extern const u32 gBattleAnimSpritePalette_090[]; +extern const u32 gBattleAnimSpritePalette_091[]; +extern const u32 gBattleAnimSpritePalette_092[]; +extern const u32 gBattleAnimSpritePalette_093[]; +extern const u32 gBattleAnimSpritePalette_094[]; +extern const u32 gBattleAnimSpritePalette_095[]; +extern const u32 gBattleAnimSpritePalette_096[]; +extern const u32 gBattleAnimSpritePalette_097[]; +extern const u32 gBattleAnimSpritePalette_094[]; +extern const u32 gBattleAnimSpritePalette_099[]; +extern const u32 gBattleAnimSpritePalette_100[]; +extern const u32 gBattleAnimSpritePalette_101[]; +extern const u32 gBattleAnimSpritePalette_101[]; +extern const u32 gBattleAnimSpritePalette_103[]; +extern const u32 gBattleAnimSpritePalette_104[]; +extern const u32 gBattleAnimSpritePalette_105[]; +extern const u32 gBattleAnimSpritePalette_105[]; +extern const u32 gBattleAnimSpritePalette_107[]; +extern const u32 gBattleAnimSpritePalette_107[]; +extern const u32 gBattleAnimSpritePalette_109[]; +extern const u32 gBattleAnimSpritePalette_109[]; +extern const u32 gBattleAnimSpritePalette_111[]; +extern const u32 gBattleAnimSpritePalette_112[]; +extern const u32 gBattleAnimSpritePalette_113[]; +extern const u32 gBattleAnimSpritePalette_114[]; +extern const u32 gBattleAnimSpritePalette_115[]; +extern const u32 gBattleAnimSpritePalette_116[]; +extern const u32 gBattleAnimSpritePalette_117[]; +extern const u32 gBattleAnimSpritePalette_118[]; +extern const u32 gBattleAnimSpritePalette_119[]; +extern const u32 gBattleAnimSpritePalette_120[]; +extern const u32 gBattleAnimSpritePalette_121[]; +extern const u32 gBattleAnimSpritePalette_122[]; +extern const u32 gBattleAnimSpritePalette_122[]; +extern const u32 gBattleAnimSpritePalette_124[]; +extern const u32 gBattleAnimSpritePalette_125[]; +extern const u32 gBattleAnimSpritePalette_126[]; +extern const u32 gBattleAnimSpritePalette_127[]; +extern const u32 gBattleAnimSpritePalette_128[]; +extern const u32 gBattleAnimSpritePalette_128[]; +extern const u32 gBattleAnimSpritePalette_130[]; +extern const u32 gBattleAnimSpritePalette_130[]; +extern const u32 gBattleAnimSpritePalette_132[]; +extern const u32 gBattleAnimSpritePalette_133[]; +extern const u32 gBattleAnimSpritePalette_133[]; +extern const u32 gBattleAnimSpritePalette_135[]; +extern const u32 gBattleAnimSpritePalette_136[]; +extern const u32 gBattleAnimSpritePalette_135[]; +extern const u32 gBattleAnimSpritePalette_135[]; +extern const u32 gBattleAnimSpritePalette_139[]; +extern const u32 gBattleAnimSpritePalette_140[]; +extern const u32 gBattleAnimSpritePalette_141[]; +extern const u32 gBattleAnimSpritePalette_141[]; +extern const u32 gBattleAnimSpritePalette_143[]; +extern const u32 gBattleAnimSpritePalette_144[]; +extern const u32 gBattleAnimSpritePalette_139[]; +extern const u32 gBattleAnimSpritePalette_115[]; +extern const u32 gBattleAnimSpritePalette_147[]; +extern const u32 gBattleAnimSpritePalette_148[]; +extern const u32 gBattleAnimSpritePalette_148[]; +extern const u32 gBattleAnimSpritePalette_150[]; +extern const u32 gBattleAnimSpritePalette_150[]; +extern const u32 gBattleAnimSpritePalette_152[]; +extern const u32 gBattleAnimSpritePalette_153[]; +extern const u32 gBattleAnimSpritePalette_154[]; +extern const u32 gBattleAnimSpritePalette_155[]; +extern const u32 gBattleAnimSpritePalette_156[]; +extern const u32 gBattleAnimSpritePalette_157[]; +extern const u32 gBattleAnimSpritePalette_158[]; +extern const u32 gBattleAnimSpritePalette_159[]; +extern const u32 gBattleAnimSpritePalette_160[]; +extern const u32 gBattleAnimSpritePalette_161[]; +extern const u32 gBattleAnimSpritePalette_162[]; +extern const u32 gBattleAnimSpritePalette_163[]; +extern const u32 gBattleAnimSpritePalette_164[]; +extern const u32 gBattleAnimSpritePalette_165[]; +extern const u32 gBattleAnimSpritePalette_166[]; +extern const u32 gBattleAnimSpritePalette_167[]; +extern const u32 gBattleAnimSpritePalette_168[]; +extern const u32 gBattleAnimSpritePalette_169[]; +extern const u32 gBattleAnimSpritePalette_170[]; +extern const u32 gBattleAnimSpritePalette_171[]; +extern const u32 gBattleAnimSpritePalette_172[]; +extern const u32 gBattleAnimSpritePalette_174[]; +extern const u32 gBattleAnimSpritePalette_175[]; +extern const u32 gBattleAnimSpritePalette_176[]; +extern const u32 gBattleAnimSpritePalette_177[]; +extern const u32 gBattleAnimSpritePalette_178[]; +extern const u32 gBattleAnimSpritePalette_179[]; +extern const u32 gBattleAnimSpritePalette_182[]; +extern const u32 gBattleAnimSpritePalette_183[]; +extern const u32 gBattleAnimSpritePalette_184[]; +extern const u32 gBattleAnimSpritePalette_185[]; +extern const u32 gBattleAnimSpritePalette_186[]; +extern const u32 gBattleAnimSpritePalette_187[]; +extern const u32 gBattleAnimSpritePalette_188[]; +extern const u32 gBattleAnimSpritePalette_189[]; +extern const u32 gBattleAnimSpritePalette_190[]; +extern const u32 gBattleAnimSpritePalette_191[]; +extern const u32 gBattleAnimSpritePalette_192[]; +extern const u32 gBattleAnimSpritePalette_193[]; +extern const u32 gBattleAnimSpritePalette_194[]; +extern const u32 gBattleAnimSpritePalette_195[]; +extern const u32 gBattleAnimSpritePalette_196[]; +extern const u32 gBattleAnimSpritePalette_197[]; +extern const u32 gBattleAnimSpritePalette_198[]; +extern const u32 gBattleAnimSpritePalette_199[]; +extern const u32 gBattleAnimSpritePalette_200[]; +extern const u32 gBattleAnimSpritePalette_201[]; +extern const u32 gBattleAnimSpritePalette_202[]; +extern const u32 gBattleAnimSpritePalette_203[]; +extern const u32 gBattleAnimSpritePalette_204[]; +extern const u32 gBattleAnimSpritePalette_205[]; +extern const u32 gBattleAnimSpritePalette_206[]; +extern const u32 gBattleAnimSpritePalette_207[]; +extern const u32 gBattleAnimSpritePalette_209[]; +extern const u32 gBattleAnimSpritePalette_210[]; +extern const u32 gBattleAnimSpritePalette_211[]; +extern const u32 gBattleAnimSpritePalette_215[]; +extern const u32 gBattleAnimSpritePalette_216[]; +extern const u32 gBattleAnimSpritePalette_217[]; +extern const u32 gBattleAnimSpritePalette_218[]; +extern const u32 gBattleAnimSpritePalette_219[]; +extern const u32 gBattleAnimSpritePalette_220[]; +extern const u32 gBattleAnimSpritePalette_221[]; +extern const u32 gBattleAnimSpritePalette_222[]; +extern const u32 gBattleAnimSpritePalette_223[]; +extern const u32 gBattleAnimSpritePalette_224[]; +extern const u32 gBattleAnimSpritePalette_225[]; +extern const u32 gBattleAnimSpritePalette_226[]; +extern const u32 gBattleAnimSpritePalette_228[]; +extern const u32 gBattleAnimSpritePalette_229[]; +extern const u32 gBattleAnimSpritePalette_230[]; +extern const u32 gBattleAnimSpritePalette_231[]; +extern const u32 gBattleAnimSpritePalette_233[]; +extern const u32 gBattleAnimSpritePalette_234[]; +extern const u32 gBattleAnimSpritePalette_235[]; +extern const u32 gBattleAnimSpritePalette_236[]; +extern const u32 gBattleAnimSpritePalette_237[]; +extern const u32 gBattleAnimSpritePalette_238[]; +extern const u32 gBattleAnimSpritePalette_239[]; +extern const u32 gBattleAnimSpritePalette_240[]; +extern const u32 gBattleAnimSpritePalette_241[]; +extern const u32 gBattleAnimSpritePalette_242[]; +extern const u32 gBattleAnimSpritePalette_243[]; +extern const u32 gBattleAnimSpritePalette_244[]; +extern const u32 gBattleAnimSpritePalette_245[]; +extern const u32 gBattleAnimSpritePalette_248[]; +extern const u32 gBattleAnimSpritePalette_249[]; +extern const u32 gBattleAnimSpritePalette_251[]; +extern const u32 gBattleAnimSpritePalette_252[]; +extern const u32 gBattleAnimSpritePalette_253[]; +extern const u32 gBattleAnimSpritePalette_254[]; +extern const u32 gBattleAnimSpritePalette_255[]; +extern const u32 gBattleAnimSpritePalette_256[]; +extern const u32 gBattleAnimSpritePalette_257[]; +extern const u32 gBattleAnimSpritePalette_258[]; +extern const u32 gBattleAnimSpritePalette_259[]; +extern const u32 gBattleAnimSpritePalette_260[]; +extern const u32 gBattleAnimSpritePalette_261[]; +extern const u32 gBattleAnimSpritePalette_262[]; +extern const u32 gBattleAnimSpritePalette_263[]; +extern const u32 gBattleAnimSpritePalette_264[]; +extern const u32 gBattleAnimSpritePalette_265[]; +extern const u32 gBattleAnimSpritePalette_266[]; +extern const u32 gBattleAnimSpritePalette_267[]; +extern const u32 gBattleAnimSpritePalette_268[]; +extern const u32 gBattleAnimSpritePalette_269[]; +extern const u32 gBattleAnimSpritePalette_270[]; +extern const u32 gBattleAnimSpritePalette_271[]; +extern const u32 gBattleAnimSpritePalette_272[]; +extern const u32 gBattleAnimSpritePalette_274[]; +extern const u32 gBattleAnimSpritePalette_277[]; +extern const u32 gBattleAnimSpritePalette_278[]; +extern const u32 gBattleAnimSpritePalette_279[]; +extern const u32 gBattleAnimSpritePalette_280[]; +extern const u32 gBattleAnimSpritePalette_281[]; +extern const u32 gBattleAnimSpritePalette_282[]; +extern const u32 gBattleAnimSpritePalette_283[]; +extern const u32 gBattleAnimSpritePalette_284[]; +extern const u32 gBattleAnimSpritePalette_285[]; +extern const u32 gBattleAnimSpritePalette_286[]; +extern const u32 gBattleAnimSpritePalette_287[]; +extern const u32 gBattleAnimSpritePalette_288[]; + +extern struct BattleAnimBackground gBattleAnimBackgroundImage_00[]; +extern struct BattleAnimBackground gBattleAnimBackgroundImage_02[]; +extern struct BattleAnimBackground gBattleAnimBackgroundImage_03[]; +extern struct BattleAnimBackground gBattleAnimBackgroundImage_04[]; +extern struct BattleAnimBackground gBattleAnimBackgroundImage_07[]; +extern struct BattleAnimBackground gBattleAnimBackgroundImage_09[]; +extern struct BattleAnimBackground gBattleAnimBackgroundImage_11[]; +extern struct BattleAnimBackground gBattleAnimBackgroundImage_12[]; +extern struct BattleAnimBackground gBattleAnimBackgroundImage_15[]; +extern struct BattleAnimBackground gBattleAnimBackgroundImage_16[]; +extern struct BattleAnimBackground gBattleAnimBackgroundImage_17[]; +extern struct BattleAnimBackground gBattleAnimBackgroundImage_20[]; +extern struct BattleAnimBackground gBattleAnimBackgroundImage_21[]; +extern struct BattleAnimBackground gBattleAnimBackgroundPalette_00[]; +extern struct BattleAnimBackground gBattleAnimBackgroundPalette_02[]; +extern struct BattleAnimBackground gBattleAnimBackgroundPalette_03[]; +extern struct BattleAnimBackground gBattleAnimBackgroundPalette_04[]; +extern struct BattleAnimBackground gBattleAnimBackgroundPalette_07[]; +extern struct BattleAnimBackground gBattleAnimBackgroundPalette_09[]; +extern struct BattleAnimBackground gBattleAnimBackgroundPalette_11[]; +extern struct BattleAnimBackground gBattleAnimBackgroundPalette_12[]; +extern struct BattleAnimBackground gBattleAnimBackgroundPalette_15[]; +extern struct BattleAnimBackground gBattleAnimBackgroundPalette_16[]; +extern struct BattleAnimBackground gBattleAnimBackgroundPalette_17[]; +extern struct BattleAnimBackground gBattleAnimBackgroundPalette_18[]; +extern struct BattleAnimBackground gBattleAnimBackgroundPalette_20[]; +extern struct BattleAnimBackground gBattleAnimBackgroundPalette_21[]; +extern struct BattleAnimBackground gBattleAnimBackgroundPalette_22[]; +extern struct BattleAnimBackground gBattleAnimBackgroundPalette_24[]; +extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_00[]; +extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_02[]; +extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_03[]; +extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_04[]; +extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_05[]; +extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_06[]; +extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_07[]; +extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_08[]; +extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_09[]; +extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_10[]; +extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_11[]; +extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_12[]; +extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_13[]; +extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_14[]; +extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_15[]; +extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_16[]; +extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_17[]; +extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_20[]; +extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_21[]; + #endif //GUARD_GRAPHICS_H |