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-rw-r--r--include/menu_specialized.h128
1 files changed, 87 insertions, 41 deletions
diff --git a/include/menu_specialized.h b/include/menu_specialized.h
index c29110662..d1e30d4d6 100644
--- a/include/menu_specialized.h
+++ b/include/menu_specialized.h
@@ -7,14 +7,6 @@
#include "pokemon.h"
#include "constants/berry.h"
-#define TAG_CONDITION_MON 100
-#define TAG_CONDITION_BALL 101
-#define TAG_CONDITION_CANCEL 102
-#define TAG_CONDITION_BALL_PLACEHOLDER 103
-#define TAG_CONDITION_SPARKLE 104
-
-#define MAX_CONDITION_SPARKLES 10
-
// Window IDs for the Player PC Mailbox
enum {
MAILBOXWIN_TITLE,
@@ -23,61 +15,115 @@ enum {
MAILBOXWIN_COUNT
};
-struct UnknownSubStruct_81D1ED4
-{
- u16 unk0;
- u16 unk2;
+enum {
+ TAG_CONDITION_MON = 100,
+ TAG_CONDITION_BALL,
+ TAG_CONDITION_CANCEL,
+ TAG_CONDITION_BALL_PLACEHOLDER,
+ TAG_CONDITION_SPARKLE,
+ TAG_CONDITION_MON_MARKINGS,
+ TAG_CONDITION_MARKINGS_MENU,
+ TAG_CONDITION_MARKINGS_MENU_2, // Used implicitly by CreateMonMarkingsMenuSprites
+};
+
+enum {
+ CONDITION_ICON_SELECTED,
+ CONDITION_ICON_UNSELECTED,
+};
+
+#define MAX_CONDITION_SPARKLES 10
+
+// The number of extra sparkles shown on a Pokémon's condition screen.
+// All Pokémon start with 1, so the max here is MAX_CONDITION_SPARKLES - 1
+#define GET_NUM_CONDITION_SPARKLES(sheen)((sheen) != MAX_SHEEN) ? (sheen) / ((u32)MAX_SHEEN / (MAX_CONDITION_SPARKLES - 1) + 1) : MAX_CONDITION_SPARKLES - 1;
+
+#define CONDITION_GRAPH_TOP_Y 56
+#define CONDITION_GRAPH_BOTTOM_Y 121
+#define CONDITION_GRAPH_HEIGHT (CONDITION_GRAPH_BOTTOM_Y - CONDITION_GRAPH_TOP_Y + 1)
+#define CONDITION_GRAPH_CENTER_X 155
+#define CONDITION_GRAPH_CENTER_Y ((CONDITION_GRAPH_BOTTOM_Y + CONDITION_GRAPH_TOP_Y) / 2 + 3)
+#define CONDITION_GRAPH_UPDATE_STEPS 10
+#define CONDITION_GRAPH_LOAD_MAX 4
+
+// Equivalent to flavor and contest values, but in a different order.
+enum {
+ CONDITION_COOL,
+ CONDITION_TOUGH,
+ CONDITION_SMART,
+ CONDITION_CUTE,
+ CONDITION_BEAUTY,
+ CONDITION_COUNT
+};
+
+// Yet another order. This one is the same (by coincidence) as the contest categories
+enum {
+ GRAPH_COOL,
+ GRAPH_BEAUTY,
+ GRAPH_CUTE,
+ GRAPH_SMART,
+ GRAPH_TOUGH,
};
struct ConditionGraph
{
- /*0x000*/ u8 stat[4][FLAVOR_COUNT];
- /*0x014*/ struct UnknownSubStruct_81D1ED4 unk14[4][FLAVOR_COUNT];
- /*0x064*/ struct UnknownSubStruct_81D1ED4 unk64[10][FLAVOR_COUNT];
- /*0x12C*/ struct UnknownSubStruct_81D1ED4 unk12C[FLAVOR_COUNT];
- /*0x140*/ u16 unk140[66][2];
- /*0x248*/ u16 unk248[66][2];
- /*0x350*/ u16 unk350;
- /*0x352*/ u16 unk352;
- /*0x354*/ u8 unk354;
- /*0x355*/ u8 state;
+ /*0x000*/ u8 conditions[CONDITION_GRAPH_LOAD_MAX][CONDITION_COUNT];
+ /*0x014*/ struct UCoords16 savedPositions[CONDITION_GRAPH_LOAD_MAX][CONDITION_COUNT];
+ /*0x064*/ struct UCoords16 newPositions[CONDITION_GRAPH_UPDATE_STEPS][CONDITION_COUNT];
+ /*0x12C*/ struct UCoords16 curPositions[CONDITION_COUNT];
+ /*0x140*/ u16 scanlineRight[CONDITION_GRAPH_HEIGHT][2];
+ /*0x248*/ u16 scanlineLeft[CONDITION_GRAPH_HEIGHT][2];
+ /*0x350*/ u16 bottom;
+ /*0x352*/ u16 updateCounter;
+ /*0x354*/ bool8 needsDraw;
+ /*0x355*/ u8 scanlineResetState;
};
+// Mailbox menu
bool8 MailboxMenu_Alloc(u8 count);
u8 MailboxMenu_AddWindow(u8 windowIdx);
u8 MailboxMenu_CreateList(struct PlayerPCItemPageStruct *page);
void MailboxMenu_AddScrollArrows(struct PlayerPCItemPageStruct *page);
void MailboxMenu_Free(void);
void MailboxMenu_RemoveWindow(u8 windowIdx);
-void InitConditionGraphData(struct ConditionGraph *graph);
-void sub_81D2108(struct ConditionGraph *graph);
-void SetConditionGraphIOWindows(u8 bg);
-void InitConditionGraphState(struct ConditionGraph *graph);
-void sub_81D2230(struct ConditionGraph *graph);
-bool8 SetupConditionGraphScanlineParams(struct ConditionGraph *graph);
-bool32 TransitionConditionGraph(struct ConditionGraph *graph);
-void sub_81D2754(u8 *arg0, struct UnknownSubStruct_81D1ED4 *arg1);
-void sub_81D1F84(struct ConditionGraph *graph, struct UnknownSubStruct_81D1ED4 *arg1, struct UnknownSubStruct_81D1ED4 *arg2);
-void MoveRelearnerPrintText(u8 *str);
-bool16 MoveRelearnerRunTextPrinters(void);
-void MoveRelearnerCreateYesNoMenu(void);
-u8 LoadMoveRelearnerMovesList(const struct ListMenuItem *items, u16 numChoices);
-void InitMoveRelearnerWindows(bool8 useContextWindow);
-s32 GetBoxOrPartyMonData(u16 boxId, u16 monId, s32 request, u8 *dst);
+
+// Condition graph
+void ConditionGraph_Init(struct ConditionGraph *graph);
+void ConditionGraph_InitWindow(u8 bg);
+void ConditionGraph_InitResetScanline(struct ConditionGraph *graph);
+bool8 ConditionGraph_ResetScanline(struct ConditionGraph *graph);
+void ConditionGraph_Draw(struct ConditionGraph *graph);
+bool8 ConditionGraph_TryUpdate(struct ConditionGraph *graph);
+void ConditionGraph_Update(struct ConditionGraph *graph);
+void ConditionGraph_CalcPositions(u8 *conditions, struct UCoords16 *positions);
+void ConditionGraph_SetNewPositions(struct ConditionGraph *graph, struct UCoords16 *arg1, struct UCoords16 *arg2);
+
+// Condition menu
+bool8 ConditionMenu_UpdateMonEnter(struct ConditionGraph *graph, s16 *x);
+bool8 ConditionMenu_UpdateMonExit(struct ConditionGraph *graph, s16 *x);
+bool8 MoveConditionMonOnscreen(s16 *x);
+bool8 MoveConditionMonOffscreen(s16 *x);
void GetConditionMenuMonNameAndLocString(u8 *locationDst, u8 *nameDst, u16 boxId, u16 monId, u16 partyId, u16 numMons, bool8 excludesCancel);
void GetConditionMenuMonConditions(struct ConditionGraph *graph, u8 *sheen, u16 boxId, u16 monId, u16 partyId, u16 id, u16 numMons, bool8 excludesCancel);
void GetConditionMenuMonGfx(void *tilesDst, void *palDst, u16 boxId, u16 monId, u16 partyId, u16 numMons, bool8 excludesCancel);
-bool8 MoveConditionMonOnscreen(s16 *x);
-bool8 MoveConditionMonOffscreen(s16 *x);
-bool8 TryUpdateConditionMonTransitionOn(struct ConditionGraph *graph, s16 *x);
-bool8 TryUpdateConditionMonTransitionOff(struct ConditionGraph *graph, s16 *x);
void LoadConditionMonPicTemplate(struct SpriteSheet *sheet, struct SpriteTemplate *template, struct SpritePalette *pal);
void LoadConditionSelectionIcons(struct SpriteSheet *sheets, struct SpriteTemplate * template, struct SpritePalette *pals);
+s32 GetBoxOrPartyMonData(u16 boxId, u16 monId, s32 request, u8 *dst);
+
+// Condition sparkles
void LoadConditionSparkle(struct SpriteSheet *sheet, struct SpritePalette *pal);
void ResetConditionSparkleSprites(struct Sprite **sprites);
void CreateConditionSparkleSprites(struct Sprite **sprites, u8 monSpriteId, u8 count);
void DestroyConditionSparkleSprites(struct Sprite **sprites);
void FreeConditionSparkles(struct Sprite **sprites);
+
+// Move relearner
+void MoveRelearnerPrintText(u8 *str);
+bool16 MoveRelearnerRunTextPrinters(void);
+void MoveRelearnerCreateYesNoMenu(void);
+u8 LoadMoveRelearnerMovesList(const struct ListMenuItem *items, u16 numChoices);
+void InitMoveRelearnerWindows(bool8 useContextWindow);
+
+// Level up window
void DrawLevelUpWindowPg1(u16 windowId, u16 *statsBefore, u16 *statsAfter, u8 bgClr, u8 fgClr, u8 shadowClr);
void DrawLevelUpWindowPg2(u16 windowId, u16 *currStats, u8 bgClr, u8 fgClr, u8 shadowClr);
void GetMonLevelUpWindowStats(struct Pokemon *mon, u16 *currStats);