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-rw-r--r--include/pokeblock.h36
1 files changed, 35 insertions, 1 deletions
diff --git a/include/pokeblock.h b/include/pokeblock.h
index a145cbada..c69aa07dc 100644
--- a/include/pokeblock.h
+++ b/include/pokeblock.h
@@ -1,6 +1,9 @@
#ifndef GUARD_POKEBLOCK_H
#define GUARD_POKEBLOCK_H
+#define GFX_TAG_POKEBLOCK 14818
+#define GFX_TAG_POKEBLOCK_CASE 14800
+
enum
{
PBLOCK_CLR_BLACK,
@@ -22,12 +25,43 @@ enum
PBLOCK_FEEL,
};
+enum
+{
+ PBLOCK_CASE_FIELD,
+ PBLOCK_CASE_BATTLE,
+ PBLOCK_CASE_FEEDER,
+ PBLOCK_CASE_GIVE
+};
+
+// use pokeblock
+extern u8 gPokeblockMonId;
+extern s16 gPokeblockGain;
+
+void ChooseMonToGivePokeblock(struct Pokeblock *pokeblock, void (*callback)(void));
+
+// pokeblock feed
+void CB2_PreparePokeblockFeedScene(void);
+
+// pokeblock
+extern const s8 gPokeblockFlavorCompatibilityTable[];
+extern const u8 *const gPokeblockNames[];
+extern const struct CompressedSpriteSheet gPokeblockCase_SpriteSheet;
+extern const struct CompressedSpritePalette gPokeblockCase_SpritePal;
+
+void OpenPokeblockCase(u8 caseId, void (*callback)(void));
+void OpenPokeblockCaseInBattle(void);
+void OpenPokeblockCaseOnFeeder(void);
+void ResetPokeblockScrollPositions(void);
+
+u8 CreatePokeblockCaseSprite(s16 x, s16 y, u8 subpriority);
+s16 GetPokeblockData(const struct Pokeblock *pokeblock, u8 dataId);
void ClearPokeblocks(void);
s8 GetFirstFreePokeblockSlot(void);
bool32 AddPokeblock(struct Pokeblock *pokeblock);
u8 GetHighestPokeblocksFlavorLevel(const struct Pokeblock *pokeblock);
u8 GetPokeblocksFeel(const struct Pokeblock *pokeblock);
u8 GetPokeblocksFlavor(const struct Pokeblock *pokeblock);
-s16 PokeblockGetGain(u8, const struct Pokeblock *);
+s16 PokeblockGetGain(u8, const struct Pokeblock *pokeblock);
+void PokeblockCopyName(const struct Pokeblock *pokeblock, u8 *dst);
#endif // GUARD_POKEBLOCK_H